/***************************************************************************
"AJAX/Typhoon" (Konami GX770)
Driver by:
Manuel Abadia <manu@teleline.es>
TO DO:
- Find the CPU core bug, that makes the 052001 to read from 0x0000
***************************************************************************/
#include "driver.h"
#include "video/konamiic.h"
#include "sound/2151intf.h"
#include "sound/k007232.h"
#include "includes/ajax.h"
static WRITE8_HANDLER( k007232_extvol_w );
static WRITE8_HANDLER( sound_bank_w );
/****************************************************************************/
static ADDRESS_MAP_START( ajax_main_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x01c0) AM_READWRITE(ajax_ls138_f10_r, ajax_ls138_f10_w) /* bankswitch + sound command + FIRQ command */
AM_RANGE(0x0800, 0x0807) AM_READWRITE(K051937_r, K051937_w) /* sprite control registers */
AM_RANGE(0x0c00, 0x0fff) AM_READWRITE(K051960_r, K051960_w) /* sprite RAM 2128SL at J7 */
AM_RANGE(0x1000, 0x1fff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_be_w) AM_BASE(&paletteram)/* palette */
AM_RANGE(0x2000, 0x3fff) AM_RAM AM_SHARE(1) /* shared RAM with the 6809 */
AM_RANGE(0x4000, 0x5fff) AM_RAM /* RAM 6264L at K10 */
AM_RANGE(0x6000, 0x7fff) AM_ROMBANK(2) /* banked ROM */
AM_RANGE(0x8000, 0xffff) AM_ROM /* ROM N11 */
ADDRESS_MAP_END
static ADDRESS_MAP_START( ajax_sub_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x07ff) AM_READWRITE(K051316_0_r, K051316_0_w) /* 051316 zoom/rotation layer */
AM_RANGE(0x0800, 0x080f) AM_WRITE(K051316_ctrl_0_w) /* 051316 control registers */
AM_RANGE(0x1000, 0x17ff) AM_READ(K051316_rom_0_r) /* 051316 (ROM test) */
AM_RANGE(0x1800, 0x1800) AM_WRITE(ajax_bankswitch_2_w) /* bankswitch control */
AM_RANGE(0x2000, 0x3fff) AM_RAM AM_SHARE(1) /* shared RAM with the 052001 */
AM_RANGE(0x4000, 0x7fff) AM_READWRITE(K052109_r, K052109_w) /* video RAM + color RAM + video registers */
AM_RANGE(0x8000, 0x9fff) AM_ROMBANK(1) /* banked ROM */
AM_RANGE(0xa000, 0xffff) AM_ROM /* ROM I16 */
ADDRESS_MAP_END
static ADDRESS_MAP_START( ajax_sound_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM /* ROM F6 */
AM_RANGE(0x8000, 0x87ff) AM_RAM /* RAM 2128SL at D16 */
AM_RANGE(0x9000, 0x9000) AM_WRITE(sound_bank_w) /* 007232 bankswitch */
AM_RANGE(0xa000, 0xa00d) AM_READWRITE(k007232_read_port_0_r, k007232_write_port_0_w) /* 007232 registers (chip 1) */
AM_RANGE(0xb000, 0xb00d) AM_READWRITE(k007232_read_port_1_r, k007232_write_port_1_w) /* 007232 registers (chip 2) */
AM_RANGE(0xb80c, 0xb80c) AM_WRITE(k007232_extvol_w) /* extra volume, goes to the 007232 w/ A11 */
/* selecting a different latch for the external port */
AM_RANGE(0xc000, 0xc000) AM_WRITE(ym2151_register_port_0_w) /* YM2151 */
AM_RANGE(0xc001, 0xc001) AM_READWRITE(ym2151_status_port_0_r, ym2151_data_port_0_w) /* YM2151 */
AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_r) /* soundlatch_r */
ADDRESS_MAP_END
static INPUT_PORTS_START( ajax )
PORT_START("DSW1")
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4")
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8")
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
// PORT_DIPSETTING( 0x00, "Coin Slot 2 Invalid" )
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, "2" )
PORT_DIPSETTING( 0x02, "3" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x00, "7" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x18, 0x10, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,5")
PORT_DIPSETTING( 0x18, "30000 150000" )
PORT_DIPSETTING( 0x10, "50000 200000" )
PORT_DIPSETTING( 0x08, "30000" )
PORT_DIPSETTING( 0x00, "50000" )
PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7")
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, "Difficult" )
PORT_DIPSETTING( 0x00, "Very Difficult" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW3")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "Upright Controls" ) PORT_DIPLOCATION("SW3:2") // Listed as "unused" and forced to be off in the manual.
PORT_DIPSETTING( 0x02, DEF_STR( Single ) )
PORT_DIPSETTING( 0x00, DEF_STR( Dual ) )
PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW3:3" )
PORT_DIPNAME( 0x08, 0x08, "Control in 3D Stages" ) PORT_DIPLOCATION("SW3:4") // The manual make reference to "general control"
PORT_DIPSETTING( 0x08, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x00, "Inverted" )
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("SYSTEM") /* COINSW & START */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) /* service */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
/* sound_bank_w:
Handled by the LS273 Octal +ve edge trigger D-type Flip-flop with Reset at B11:
Bit Description
--- -----------
7 CONT1 (???) \
6 CONT2 (???) / One or both bits are set to 1 when you kill a enemy
5 \
3 / 4MBANKH
4 \
2 / 4MBANKL
1 \
0 / 2MBANK
*/
static WRITE8_HANDLER( sound_bank_w )
{
int bank_A, bank_B;
/* banks # for the 007232 (chip 1) */
bank_A = ((data >> 1) & 0x01);
bank_B = ((data >> 0) & 0x01);
k007232_set_bank( 0, bank_A, bank_B );
/* banks # for the 007232 (chip 2) */
bank_A = ((data >> 4) & 0x03);
bank_B = ((data >> 2) & 0x03);
k007232_set_bank( 1, bank_A, bank_B );
}
static void volume_callback0(int v)
{
k007232_set_volume(0,0,(v >> 4) * 0x11,0);
k007232_set_volume(0,1,0,(v & 0x0f) * 0x11);
}
static WRITE8_HANDLER( k007232_extvol_w )
{
/* channel A volume (mono) */
k007232_set_volume(1,0,(data & 0x0f) * 0x11/2,(data & 0x0f) * 0x11/2);
}
static void volume_callback1(int v)
{
/* channel B volume/pan */
k007232_set_volume(1,1,(v & 0x0f) * 0x11/2,(v >> 4) * 0x11/2);
}
static const k007232_interface k007232_interface_1 =
{
volume_callback0
};
static const k007232_interface k007232_interface_2 =
{
volume_callback1
};
static MACHINE_DRIVER_START( ajax )
/* basic machine hardware */
MDRV_CPU_ADD("main", KONAMI, 3000000) /* 12/4 MHz*/
MDRV_CPU_PROGRAM_MAP(ajax_main_map,0)
MDRV_CPU_VBLANK_INT("main", ajax_interrupt) /* IRQs triggered by the 051960 */
MDRV_CPU_ADD("sub", M6809, 3000000) /* ? */
MDRV_CPU_PROGRAM_MAP(ajax_sub_map,0)
MDRV_CPU_ADD("audio", Z80, 3579545) /* 3.58 MHz */
MDRV_CPU_PROGRAM_MAP(ajax_sound_map,0)
MDRV_INTERLEAVE(10)
MDRV_MACHINE_RESET(ajax)
/* video hardware */
MDRV_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS)
MDRV_SCREEN_ADD("main", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(64*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(14*8, (64-14)*8-1, 2*8, 30*8-1 )
MDRV_PALETTE_LENGTH(2048)
MDRV_VIDEO_START(ajax)
MDRV_VIDEO_UPDATE(ajax)
/* sound hardware */
MDRV_SPEAKER_STANDARD_STEREO("left", "right")
MDRV_SOUND_ADD("ym", YM2151, 3579545)
MDRV_SOUND_ROUTE(0, "left", 1.0)
MDRV_SOUND_ROUTE(1, "right", 1.0)
MDRV_SOUND_ADD("konami1", K007232, 3579545)
MDRV_SOUND_CONFIG(k007232_interface_1)
MDRV_SOUND_ROUTE(0, "left", 0.20)
MDRV_SOUND_ROUTE(0, "right", 0.20)
MDRV_SOUND_ROUTE(1, "left", 0.20)
MDRV_SOUND_ROUTE(1, "right", 0.20)
MDRV_SOUND_ADD("konami2", K007232, 3579545)
MDRV_SOUND_CONFIG(k007232_interface_2)
MDRV_SOUND_ROUTE(0, "left", 0.50)
MDRV_SOUND_ROUTE(1, "right", 0.50)
MACHINE_DRIVER_END
ROM_START( ajax )
ROM_REGION( 0x28000, "main", 0 ) /* 052001 code */
ROM_LOAD( "770_m01.n11", 0x10000, 0x08000, CRC(4a64e53a) SHA1(acd249bfcb5f248c41b3e40c7c1bce1b8c645d3a) ) /* banked ROM */
ROM_CONTINUE( 0x08000, 0x08000 ) /* fixed ROM */
ROM_LOAD( "770_l02.n12", 0x18000, 0x10000, CRC(ad7d592b) SHA1(c75d9696b16de231c479379dd02d33fe54021d88) ) /* banked ROM */
ROM_REGION( 0x22000, "sub", 0 ) /* 64k + 72k for banked ROMs */
ROM_LOAD( "770_l05.i16", 0x20000, 0x02000, CRC(ed64fbb2) SHA1(429046edaf1299afa7fb9c385b4ef0c244ec2409) ) /* banked ROM */
ROM_CONTINUE( 0x0a000, 0x06000 ) /* fixed ROM */
ROM_LOAD( "770_f04.g16", 0x10000, 0x10000, CRC(e0e4ec9c) SHA1(15ae09c3ad67ec626d8178ec1417f0c57ca4eca4) ) /* banked ROM */
ROM_REGION( 0x10000, "audio", 0 ) /* 64k for the SOUND CPU */
ROM_LOAD( "770_h03.f16", 0x00000, 0x08000, CRC(2ffd2afc) SHA1(ca2ef684f87bcf9b70b3ec66ec80685edaf04b9b) )
ROM_REGION( 0x080000, "gfx1", 0 ) /* graphics (addressable by the main CPU) */
ROM_LOAD( "770c13", 0x000000, 0x040000, CRC(b859ca4e) SHA1(f58678d503683f78cca0d5ed2d79f6f68ab3495a) ) /* characters (N22) */
ROM_LOAD( "770c12", 0x040000, 0x040000, CRC(50d14b72) SHA1(e3ff4a5aeefa6c10b5f7fec18297948b7c5acfdf) ) /* characters (K22) */
ROM_REGION( 0x100000, "gfx2", 0 ) /* graphics (addressable by the main CPU) */
ROM_LOAD( "770c09", 0x000000, 0x080000, CRC(1ab4a7ff) SHA1(fa007b41027f95d29d2a9f931a2fe235844db637) ) /* sprites (N4) */
ROM_LOAD( "770c08", 0x080000, 0x080000, CRC(a8e80586) SHA1(0401f59baa691905287cef94427f39e0c3f0adc6) ) /* sprites (K4) */
ROM_REGION( 0x080000, "gfx3", 0 ) /* graphics (addressable by the main CPU) */
ROM_LOAD( "770c06", 0x000000, 0x040000, CRC(d0c592ee) SHA1(c1be73dd259f2779d715659b177e47513776a0d4) ) /* zoom/rotate (F4) */
ROM_LOAD( "770c07", 0x040000, 0x040000, CRC(0b399fb1) SHA1(fbe26f9aa9a655d08bebcdd79719d35134ca4dd5) ) /* zoom/rotate (H4) */
ROM_REGION( 0x0200, "proms", 0 )
ROM_LOAD( "63s241.j11", 0x0000, 0x0200, CRC(9bdd719f) SHA1(de98e562080a97714047a8ad17abc6662c188897) ) /* priority encoder (not used) */
ROM_REGION( 0x040000, "konami1", 0 ) /* 007232 data (chip 1) */
ROM_LOAD( "770c10", 0x000000, 0x040000, CRC(7fac825f) SHA1(581522d7a02dad16d2803ff344b4db133f767e6b) )
ROM_REGION( 0x080000, "konami2", 0 ) /* 007232 data (chip 2) */
ROM_LOAD( "770c11", 0x000000, 0x080000, CRC(299a615a) SHA1(29cdcc21998c72f4cf311792b904b79bde236bab) )
ROM_END
ROM_START( typhoon )
ROM_REGION( 0x28000, "main", 0 ) /* 052001 code */
ROM_LOAD( "770_k01.n11", 0x10000, 0x08000, CRC(5ba74a22) SHA1(897d3309f2efb3bfa56e86581ee4a492e656788c) ) /* banked ROM */
ROM_CONTINUE( 0x08000, 0x08000 ) /* fixed ROM */
ROM_LOAD( "770_k02.n12", 0x18000, 0x10000, CRC(3bcf782a) SHA1(4b6127bced0b2519f8ad30587f32588a16368071) ) /* banked ROM */
ROM_REGION( 0x22000, "sub", 0 ) /* 64k + 72k for banked ROMs */
ROM_LOAD( "770_k05.i16", 0x20000, 0x02000, CRC(0f1bebbb) SHA1(012a8867ee0febaaadd7bcbc91e462bda5d3a411) ) /* banked ROM */
ROM_CONTINUE( 0x0a000, 0x06000 ) /* fixed ROM */
ROM_LOAD( "770_f04.g16", 0x10000, 0x10000, CRC(e0e4ec9c) SHA1(15ae09c3ad67ec626d8178ec1417f0c57ca4eca4) ) /* banked ROM */
ROM_REGION( 0x10000, "audio", 0 ) /* 64k for the SOUND CPU */
ROM_LOAD( "770_h03.f16", 0x00000, 0x08000, CRC(2ffd2afc) SHA1(ca2ef684f87bcf9b70b3ec66ec80685edaf04b9b) )
ROM_REGION( 0x080000, "gfx1", 0 ) /* graphics (addressable by the main CPU) */
ROM_LOAD( "770c13", 0x000000, 0x040000, CRC(b859ca4e) SHA1(f58678d503683f78cca0d5ed2d79f6f68ab3495a) ) /* characters (N22) */
ROM_LOAD( "770c12", 0x040000, 0x040000, CRC(50d14b72) SHA1(e3ff4a5aeefa6c10b5f7fec18297948b7c5acfdf) ) /* characters (K22) */
ROM_REGION( 0x100000, "gfx2", 0 ) /* graphics (addressable by the main CPU) */
ROM_LOAD( "770c09", 0x000000, 0x080000, CRC(1ab4a7ff) SHA1(fa007b41027f95d29d2a9f931a2fe235844db637) ) /* sprites (N4) */
ROM_LOAD( "770c08", 0x080000, 0x080000, CRC(a8e80586) SHA1(0401f59baa691905287cef94427f39e0c3f0adc6) ) /* sprites (K4) */
ROM_REGION( 0x080000, "gfx3", 0 ) /* graphics (addressable by the main CPU) */
ROM_LOAD( "770c06", 0x000000, 0x040000, CRC(d0c592ee) SHA1(c1be73dd259f2779d715659b177e47513776a0d4) ) /* zoom/rotate (F4) */
ROM_LOAD( "770c07", 0x040000, 0x040000, CRC(0b399fb1) SHA1(fbe26f9aa9a655d08bebcdd79719d35134ca4dd5) ) /* zoom/rotate (H4) */
ROM_REGION( 0x0200, "proms", 0 )
ROM_LOAD( "63s241.j11", 0x0000, 0x0200, CRC(9bdd719f) SHA1(de98e562080a97714047a8ad17abc6662c188897) ) /* priority encoder (not used) */
ROM_REGION( 0x040000, "konami1", 0 ) /* 007232 data (chip 1) */
ROM_LOAD( "770c10", 0x000000, 0x040000, CRC(7fac825f) SHA1(581522d7a02dad16d2803ff344b4db133f767e6b) )
ROM_REGION( 0x080000, "konami2", 0 ) /* 007232 data (chip 2) */
ROM_LOAD( "770c11", 0x000000, 0x080000, CRC(299a615a) SHA1(29cdcc21998c72f4cf311792b904b79bde236bab) )
ROM_END
ROM_START( ajaxj )
ROM_REGION( 0x28000, "main", 0 ) /* 052001 code */
ROM_LOAD( "770_l01.n11", 0x10000, 0x08000, CRC(7cea5274) SHA1(8e3b2b11a8189e3a1703b3b4b453fbb386f5537f) ) /* banked ROM */
ROM_CONTINUE( 0x08000, 0x08000 ) /* fixed ROM */
ROM_LOAD( "770_l02.n12", 0x18000, 0x10000, CRC(ad7d592b) SHA1(c75d9696b16de231c479379dd02d33fe54021d88) ) /* banked ROM */
ROM_REGION( 0x22000, "sub", 0 ) /* 64k + 72k for banked ROMs */
ROM_LOAD( "770_l05.i16", 0x20000, 0x02000, CRC(ed64fbb2) SHA1(429046edaf1299afa7fb9c385b4ef0c244ec2409) ) /* banked ROM */
ROM_CONTINUE( 0x0a000, 0x06000 ) /* fixed ROM */
ROM_LOAD( "770_f04.g16", 0x10000, 0x10000, CRC(e0e4ec9c) SHA1(15ae09c3ad67ec626d8178ec1417f0c57ca4eca4) ) /* banked ROM */
ROM_REGION( 0x10000, "audio", 0 ) /* 64k for the SOUND CPU */
ROM_LOAD( "770_f03.f16", 0x00000, 0x08000, CRC(3fe914fd) SHA1(c691920402bd859e2bf765084704a8bfad302cfa) )
ROM_REGION( 0x080000, "gfx1", 0 ) /* graphics (addressable by the main CPU) */
ROM_LOAD( "770c13", 0x000000, 0x040000, CRC(b859ca4e) SHA1(f58678d503683f78cca0d5ed2d79f6f68ab3495a) ) /* characters (N22) */
ROM_LOAD( "770c12", 0x040000, 0x040000, CRC(50d14b72) SHA1(e3ff4a5aeefa6c10b5f7fec18297948b7c5acfdf) ) /* characters (K22) */
ROM_REGION( 0x100000, "gfx2", 0 ) /* graphics (addressable by the main CPU) */
ROM_LOAD( "770c09", 0x000000, 0x080000, CRC(1ab4a7ff) SHA1(fa007b41027f95d29d2a9f931a2fe235844db637) ) /* sprites (N4) */
ROM_LOAD( "770c08", 0x080000, 0x080000, CRC(a8e80586) SHA1(0401f59baa691905287cef94427f39e0c3f0adc6) ) /* sprites (K4) */
ROM_REGION( 0x080000, "gfx3", 0 ) /* graphics (addressable by the main CPU) */
ROM_LOAD( "770c06", 0x000000, 0x040000, CRC(d0c592ee) SHA1(c1be73dd259f2779d715659b177e47513776a0d4) ) /* zoom/rotate (F4) */
ROM_LOAD( "770c07", 0x040000, 0x040000, CRC(0b399fb1) SHA1(fbe26f9aa9a655d08bebcdd79719d35134ca4dd5) ) /* zoom/rotate (H4) */
ROM_REGION( 0x0200, "proms", 0 )
ROM_LOAD( "63s241.j11", 0x0000, 0x0200, CRC(9bdd719f) SHA1(de98e562080a97714047a8ad17abc6662c188897) ) /* priority encoder (not used) */
ROM_REGION( 0x040000, "konami1", 0 ) /* 007232 data (chip 1) */
ROM_LOAD( "770c10", 0x000000, 0x040000, CRC(7fac825f) SHA1(581522d7a02dad16d2803ff344b4db133f767e6b) )
ROM_REGION( 0x080000, "konami2", 0 ) /* 007232 data (chip 2) */
ROM_LOAD( "770c11", 0x000000, 0x080000, CRC(299a615a) SHA1(29cdcc21998c72f4cf311792b904b79bde236bab) )
ROM_END
static DRIVER_INIT( ajax )
{
konami_rom_deinterleave_2("gfx1");
konami_rom_deinterleave_2("gfx2");
}
GAME( 1987, ajax, 0, ajax, ajax, ajax, ROT90, "Konami", "Ajax", 0 )
GAME( 1987, typhoon, ajax, ajax, ajax, ajax, ROT90, "Konami", "Typhoon", 0 )
GAME( 1987, ajaxj, ajax, ajax, ajax, ajax, ROT90, "Konami", "Ajax (Japan)", 0 )