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/******************************************************************************
ldpdriv.c
mamedriv.c substitute file for "ldplayer" MAME builds.
Copyright Nicola Salmoria and the MAME Team.
Visit http://mamedev.org for licensing and usage restrictions.
The list of used drivers. Drivers have to be included here to be recognized
by the executable.
To save some typing, we use a hack here. This file is recursively #included
twice, with different definitions of the DRIVER() macro. The first one
declares external references to the drivers; the second one builds an array
storing all the drivers.
******************************************************************************/
#include "driver.h"
#ifndef DRIVER_RECURSIVE
#define DRIVER_RECURSIVE
/* step 1: declare all external references */
#define DRIVER(NAME) extern game_driver driver_##NAME;
#include "ldpdriv.c"
/* step 2: define the drivers[] array */
#undef DRIVER
#define DRIVER(NAME) &driver_##NAME,
const game_driver * const drivers[] =
{
#include "ldpdriv.c"
0 /* end of array */
};
#else /* DRIVER_RECURSIVE */
DRIVER( ldv1000 ) /* Pioneer LD-V1000 */
#endif /* DRIVER_RECURSIVE */
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