// license:BSD-3-Clause
// copyright-holders:Maurizio Petrarota
/*********************************************************************
ui/selgame.cpp
Main UI menu.
*********************************************************************/
#include "emu.h"
#include "ui/selgame.h"
#include "ui/ui.h"
#include "ui/miscmenu.h"
#include "ui/datfile.h"
#include "ui/inifile.h"
#include "ui/datmenu.h"
#include "ui/optsmenu.h"
#include "ui/selector.h"
#include "ui/selsoft.h"
#include "ui/custmenu.h"
#include "ui/auditmenu.h"
#include "../info.h"
#include "audit.h"
#include "drivenum.h"
#include "emuopts.h"
#include "mame.h"
#include "rendfont.h"
#include "rendutil.h"
#include "softlist.h"
#include "uiinput.h"
extern const char UI_VERSION_TAG[];
namespace ui {
static bool first_start = true;
static const char *dats_info[] = {
__("General Info"),
__("History"),
__("Mameinfo"),
__("Sysinfo"),
__("Messinfo"),
__("Command"),
__("Gameinit"),
__("Mamescore") };
std::vector<const game_driver *> menu_select_game::m_sortedlist;
int menu_select_game::m_isabios = 0;
//-------------------------------------------------
// ctor
//-------------------------------------------------
menu_select_game::menu_select_game(mame_ui_manager &mui, render_container *container, const char *gamename) : menu(mui, container)
{
set_focus(focused_menu::main);
highlight = 0;
std::string error_string, last_filter, sub_filter;
ui_options &moptions = mui.options();
// load drivers cache
init_sorted_list();
// check if there are available icons
ui_globals::has_icons = false;
file_enumerator path(moptions.icons_directory());
const osd::directory::entry *dir;
while ((dir = path.next()) != nullptr)
{
std::string src(dir->name);
if (src.find(".ico") != std::string::npos || src.find("icons") != std::string::npos)
{
ui_globals::has_icons = true;
break;
}
}
// build drivers list
if (!load_available_machines())
build_available_list();
// load custom filter
load_custom_filters();
if (first_start)
{
reselect_last::driver = moptions.last_used_machine();
std::string tmp(moptions.last_used_filter());
std::size_t found = tmp.find_first_of(",");
if (found == std::string::npos)
last_filter = tmp;
else
{
last_filter = tmp.substr(0, found);
sub_filter = tmp.substr(found + 1);
}
main_filters::actual = FILTER_ALL;
for (size_t ind = 0; ind < main_filters::length; ++ind)
if (last_filter == main_filters::text[ind])
{
main_filters::actual = ind;
break;
}
if (main_filters::actual == FILTER_CATEGORY)
main_filters::actual = FILTER_ALL;
else if (main_filters::actual == FILTER_MANUFACTURER)
{
for (size_t id = 0; id < c_mnfct::ui.size(); ++id)
if (sub_filter == c_mnfct::ui[id])
c_mnfct::actual = id;
}
else if (main_filters::actual == FILTER_YEAR)
{
for (size_t id = 0; id < c_year::ui.size(); ++id)
if (sub_filter == c_year::ui[id])
c_year::actual = id;
}
first_start = false;
}
if (!moptions.remember_last())
reselect_last::reset();
mui.machine().options().set_value(OPTION_SNAPNAME, "%g/%i", OPTION_PRIORITY_CMDLINE, error_string);
mui.machine().options().set_value(OPTION_SOFTWARENAME, "", OPTION_PRIORITY_CMDLINE, error_string);
ui_globals::curimage_view = FIRST_VIEW;
ui_globals::curdats_view = UI_FIRST_LOAD;
ui_globals::switch_image = false;
ui_globals::default_image = true;
ui_globals::panels_status = moptions.hide_panels();
m_searchlist[0] = nullptr;
}
//-------------------------------------------------
// dtor
//-------------------------------------------------
menu_select_game::~menu_select_game()
{
std::string error_string, last_driver;
const game_driver *driver = nullptr;
ui_software_info *swinfo = nullptr;
ui_options &mopt = ui().options();
if (isfavorite())
swinfo = (selected >= 0 && selected < item.size()) ? (ui_software_info *)item[selected].ref : nullptr;
else
driver = (selected >= 0 && selected < item.size()) ? (const game_driver *)item[selected].ref : nullptr;
if ((FPTR)driver > skip_main_items)
last_driver = driver->name;
if ((FPTR)swinfo > skip_main_items)
last_driver = swinfo->shortname;
std::string filter(main_filters::text[main_filters::actual]);
if (main_filters::actual == FILTER_MANUFACTURER)
filter.append(",").append(c_mnfct::ui[c_mnfct::actual]);
else if (main_filters::actual == FILTER_YEAR)
filter.append(",").append(c_year::ui[c_year::actual]);
mopt.set_value(OPTION_LAST_USED_FILTER, filter.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
mopt.set_value(OPTION_LAST_USED_MACHINE, last_driver.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
mopt.set_value(OPTION_HIDE_PANELS, ui_globals::panels_status, OPTION_PRIORITY_CMDLINE, error_string);
ui().save_ui_options();
}
//-------------------------------------------------
// handle
//-------------------------------------------------
void menu_select_game::handle()
{
if (m_prev_selected == nullptr)
m_prev_selected = item[0].ref;
bool check_filter = false;
bool enabled_dats = ui().options().enabled_dats();
// if i have to load datfile, performe an hard reset
if (ui_globals::reset)
{
ui_globals::reset = false;
machine().schedule_hard_reset();
menu::stack_reset(machine());
return;
}
// if i have to reselect a software, force software list submenu
if (reselect_last::get())
{
const game_driver *driver = (const game_driver *)item[selected].ref;
menu::stack_push<menu_select_software>(ui(), container, driver);
return;
}
// ignore pause keys by swallowing them before we process the menu
machine().ui_input().pressed(IPT_UI_PAUSE);
// process the menu
const event *menu_event = process(PROCESS_LR_REPEAT);
if (menu_event && menu_event->itemref)
{
if (ui_error)
{
// reset the error on any future menu_event
ui_error = false;
machine().ui_input().reset();
}
else if (menu_event->iptkey == IPT_UI_SELECT)
{
// handle selections
if (get_focus() == focused_menu::main)
{
if (isfavorite())
inkey_select_favorite(menu_event);
else
inkey_select(menu_event);
}
else if (get_focus() == focused_menu::left)
{
l_hover = highlight;
check_filter = true;
m_prev_selected = nullptr;
}
}
else if (menu_event->iptkey == IPT_CUSTOM)
{
// handle IPT_CUSTOM (mouse right click)
if (!isfavorite())
menu::stack_push<menu_machine_configure>(ui(), container, (const game_driver *)m_prev_selected, menu_event->mouse.x0, menu_event->mouse.y0);
else
{
ui_software_info *sw = (ui_software_info *)m_prev_selected;
menu::stack_push<menu_machine_configure>(ui(), container, (const game_driver *)sw->driver, menu_event->mouse.x0, menu_event->mouse.y0);
}
}
else if (menu_event->iptkey == IPT_UI_LEFT)
{
// handle UI_LEFT
if (ui_globals::rpanel == RP_IMAGES && ui_globals::curimage_view > FIRST_VIEW)
{
// Images
ui_globals::curimage_view--;
ui_globals::switch_image = true;
ui_globals::default_image = false;
}
else if (ui_globals::rpanel == RP_INFOS)
{
// Infos
if (!isfavorite())
{
const game_driver *drv = (const game_driver *)menu_event->itemref;
if ((FPTR)drv > skip_main_items && ui_globals::curdats_view > UI_FIRST_LOAD)
{
ui_globals::curdats_view--;
topline_datsview = 0;
}
}
else
{
ui_software_info *drv = (ui_software_info *)menu_event->itemref;
if (drv->startempty == 1 && ui_globals::curdats_view > UI_FIRST_LOAD)
{
ui_globals::curdats_view--;
topline_datsview = 0;
}
else if ((FPTR)drv > skip_main_items && ui_globals::cur_sw_dats_view > 0)
{
ui_globals::cur_sw_dats_view--;
topline_datsview = 0;
}
}
}
}
else if (menu_event->iptkey == IPT_UI_RIGHT)
{
// handle UI_RIGHT
if (ui_globals::rpanel == RP_IMAGES && ui_globals::curimage_view < LAST_VIEW)
{
// Images
ui_globals::curimage_view++;
ui_globals::switch_image = true;
ui_globals::default_image = false;
}
else if (ui_globals::rpanel == RP_INFOS)
{
// Infos
if (!isfavorite())
{
const game_driver *drv = (const game_driver *)menu_event->itemref;
if ((FPTR)drv > skip_main_items && ui_globals::curdats_view < UI_LAST_LOAD)
{
ui_globals::curdats_view++;
topline_datsview = 0;
}
}
else
{
ui_software_info *drv = (ui_software_info *)menu_event->itemref;
if (drv->startempty == 1 && ui_globals::curdats_view < UI_LAST_LOAD)
{
ui_globals::curdats_view++;
topline_datsview = 0;
}
else if ((FPTR)drv > skip_main_items && ui_globals::cur_sw_dats_view < 1)
{
ui_globals::cur_sw_dats_view++;
topline_datsview = 0;
}
}
}
}
else if (menu_event->iptkey == IPT_UI_UP_FILTER && highlight > FILTER_FIRST)
{
// handle UI_UP_FILTER
highlight--;
}
else if (menu_event->iptkey == IPT_UI_DOWN_FILTER && highlight < FILTER_LAST)
{
// handle UI_DOWN_FILTER
highlight++;
}
else if (menu_event->iptkey == IPT_UI_LEFT_PANEL)
{
// handle UI_LEFT_PANEL
ui_globals::rpanel = RP_IMAGES;
}
else if (menu_event->iptkey == IPT_UI_RIGHT_PANEL)
{
// handle UI_RIGHT_PANEL
ui_globals::rpanel = RP_INFOS;
}
else if (menu_event->iptkey == IPT_UI_CANCEL && m_search[0] != 0)
{
// escape pressed with non-empty text clears the text
m_search[0] = '\0';
reset(reset_options::SELECT_FIRST);
}
else if (menu_event->iptkey == IPT_UI_DATS && enabled_dats)
{
// handle UI_DATS
if (!isfavorite())
{
const game_driver *driver = (const game_driver *)menu_event->itemref;
if ((FPTR)driver > skip_main_items && mame_machine_manager::instance()->datfile().has_data(driver))
menu::stack_push<menu_dats_view>(ui(), container, driver);
}
else
{
ui_software_info *ui_swinfo = (ui_software_info *)menu_event->itemref;
datfile_manager &mdat = mame_machine_manager::instance()->datfile();
if ((FPTR)ui_swinfo > skip_main_items)
{
if (ui_swinfo->startempty == 1 && mdat.has_history(ui_swinfo->driver))
menu::stack_push<menu_dats_view>(ui(), container, ui_swinfo->driver);
else if (mdat.has_software(ui_swinfo->listname, ui_swinfo->shortname, ui_swinfo->parentname) || !ui_swinfo->usage.empty())
menu::stack_push<menu_dats_view>(ui(), container, ui_swinfo);
}
}
}
else if (menu_event->iptkey == IPT_UI_FAVORITES)
{
// handle UI_FAVORITES
if (!isfavorite())
{
const game_driver *driver = (const game_driver *)menu_event->itemref;
if ((FPTR)driver > skip_main_items)
{
favorite_manager &mfav = mame_machine_manager::instance()->favorite();
if (!mfav.isgame_favorite(driver))
{
mfav.add_favorite_game(driver);
machine().popmessage(_("%s\n added to favorites list."), driver->description);
}
else
{
mfav.remove_favorite_game();
machine().popmessage(_("%s\n removed from favorites list."), driver->description);
}
}
}
else
{
ui_software_info *swinfo = (ui_software_info *)menu_event->itemref;
if ((FPTR)swinfo > skip_main_items)
{
machine().popmessage(_("%s\n removed from favorites list."), swinfo->longname.c_str());
mame_machine_manager::instance()->favorite().remove_favorite_game(*swinfo);
reset(reset_options::SELECT_FIRST);
}
}
}
else if (menu_event->iptkey == IPT_UI_EXPORT && !isfavorite())
{
// handle UI_EXPORT
inkey_export();
}
else if (menu_event->iptkey == IPT_UI_AUDIT_FAST && !m_unavailsortedlist.empty())
{
// handle UI_AUDIT_FAST
menu::stack_push<menu_audit>(ui(), container, m_availsortedlist, m_unavailsortedlist, 1);
}
else if (menu_event->iptkey == IPT_UI_AUDIT_ALL)
{
// handle UI_AUDIT_ALL
menu::stack_push<menu_audit>(ui(), container, m_availsortedlist, m_unavailsortedlist, 2);
}
else if (menu_event->iptkey == IPT_SPECIAL)
{
// typed characters append to the buffer
inkey_special(menu_event);
}
else if (menu_event->iptkey == IPT_UI_CONFIGURE)
inkey_navigation();
else if (menu_event->iptkey == IPT_OTHER)
{
m_prev_selected = nullptr;
check_filter = true;
highlight = l_hover;
}
}
if (menu_event && !menu_event->itemref)
{
if (menu_event->iptkey == IPT_SPECIAL)
{
inkey_special(menu_event);
}
else if (menu_event->iptkey == IPT_UI_CONFIGURE)
{
inkey_navigation();
}
else if (menu_event->iptkey == IPT_OTHER)
{
set_focus(focused_menu::left);
m_prev_selected = nullptr;
l_hover = highlight;
check_filter = true;
}
else if (menu_event->iptkey == IPT_UI_UP_FILTER && highlight > FILTER_FIRST)
{
// handle UI_UP_FILTER
highlight--;
}
else if (menu_event->iptkey == IPT_UI_DOWN_FILTER && highlight < FILTER_LAST)
{
// handle UI_DOWN_FILTER
highlight++;
}
}
// if we're in an error state, overlay an error message
if (ui_error)
ui().draw_text_box(container, _("The selected machine is missing one or more required ROM or CHD images. "
"Please select a different machine.\n\nPress any key to continue."), ui::text_layout::CENTER, 0.5f, 0.5f, UI_RED_COLOR);
// handle filters selection from key shortcuts
if (check_filter)
{
m_search[0] = '\0';
if (l_hover == FILTER_CATEGORY)
{
main_filters::actual = l_hover;
menu::stack_push<menu_game_options>(ui(), container);
}
else if (l_hover == FILTER_CUSTOM)
{
main_filters::actual = l_hover;
menu::stack_push<menu_custom_filter>(ui(), container, true);
}
else if (l_hover == FILTER_MANUFACTURER)
menu::stack_push<menu_selector>(ui(), container, c_mnfct::ui, c_mnfct::actual, menu_selector::GAME, l_hover);
else if (l_hover == FILTER_YEAR)
menu::stack_push<menu_selector>(ui(), container, c_year::ui, c_year::actual, menu_selector::GAME, l_hover);
else
{
if (l_hover >= FILTER_ALL)
main_filters::actual = l_hover;
reset(reset_options::SELECT_FIRST);
}
}
}
//-------------------------------------------------
// populate
//-------------------------------------------------
void menu_select_game::populate()
{
ui_globals::redraw_icon = true;
ui_globals::switch_image = true;
int old_item_selected = -1;
if (!isfavorite())
{
// if search is not empty, find approximate matches
if (m_search[0] != 0 && !isfavorite())
populate_search();
else
{
// reset search string
m_search[0] = '\0';
m_displaylist.clear();
// if filter is set on category, build category list
switch (main_filters::actual)
{
case FILTER_CATEGORY:
build_category();
break;
case FILTER_MANUFACTURER:
build_list(c_mnfct::ui[c_mnfct::actual].c_str());
break;
case FILTER_YEAR:
build_list(c_year::ui[c_year::actual].c_str());
break;
case FILTER_CUSTOM:
build_custom();
break;
default:
build_list();
break;
}
// iterate over entries
int curitem = 0;
for (auto & elem : m_displaylist)
{
UINT32 flags_ui = FLAG_UI | FLAG_LEFT_ARROW | FLAG_RIGHT_ARROW;
if (old_item_selected == -1 && elem->name == reselect_last::driver)
old_item_selected = curitem;
bool cloneof = strcmp(elem->parent, "0");
if (cloneof)
{
int cx = driver_list::find(elem->parent);
if (cx != -1 && ((driver_list::driver(cx).flags & MACHINE_IS_BIOS_ROOT) != 0))
cloneof = false;
}
if (cloneof)
flags_ui |= FLAG_INVERT;
item_append(elem->description, nullptr, flags_ui, (void *)elem);
curitem++;
}
}
}
// populate favorites list
else
{
m_search[0] = '\0';
int curitem = 0;
// iterate over entries
for (auto & mfavorite : mame_machine_manager::instance()->favorite().m_list)
{
UINT32 flags_ui = FLAG_UI | FLAG_LEFT_ARROW | FLAG_RIGHT_ARROW | FLAG_UI_FAVORITE;
if (mfavorite.startempty == 1)
{
if (old_item_selected == -1 && mfavorite.shortname == reselect_last::driver)
old_item_selected = curitem;
bool cloneof = strcmp(mfavorite.driver->parent, "0");
if (cloneof)
{
int cx = driver_list::find(mfavorite.driver->parent);
if (cx != -1 && ((driver_list::driver(cx).flags & MACHINE_IS_BIOS_ROOT) != 0))
cloneof = false;
}
if (cloneof)
flags_ui |= FLAG_INVERT;
item_append(mfavorite.longname.c_str(), nullptr, flags_ui, (void *)&mfavorite);
}
else
{
if (old_item_selected == -1 && mfavorite.shortname == reselect_last::driver)
old_item_selected = curitem;
item_append(mfavorite.longname.c_str(), mfavorite.devicetype.c_str(),
mfavorite.parentname.empty() ? flags_ui : (FLAG_INVERT | flags_ui), (void *)&mfavorite);
}
curitem++;
}
}
item_append(menu_item_type::SEPARATOR);
// add special items
if (menu::stack_has_special_main_menu())
{
UINT32 flags_ui = FLAG_UI | FLAG_LEFT_ARROW | FLAG_RIGHT_ARROW;
item_append(_("Configure Options"), nullptr, flags_ui, (void *)(FPTR)CONF_OPTS);
item_append(_("Configure Machine"), nullptr, flags_ui, (void *)(FPTR)CONF_MACHINE);
skip_main_items = 2;
if (machine().options().plugins())
{
item_append(_("Plugins"), nullptr, flags_ui, (void *)(FPTR)CONF_PLUGINS);
skip_main_items++;
}
}
else
skip_main_items = 0;
// configure the custom rendering
customtop = 3.0f * ui().get_line_height() + 5.0f * UI_BOX_TB_BORDER;
custombottom = 5.0f * ui().get_line_height() + 3.0f * UI_BOX_TB_BORDER;
// reselect prior game launched, if any
if (old_item_selected != -1)
{
selected = old_item_selected;
if (ui_globals::visible_main_lines == 0)
top_line = (selected != 0) ? selected - 1 : 0;
else
top_line = selected - (ui_globals::visible_main_lines / 2);
if (reselect_last::software.empty())
reselect_last::reset();
}
else
reselect_last::reset();
}
//-------------------------------------------------
// build a list of available drivers
//-------------------------------------------------
void menu_select_game::build_available_list()
{
int m_total = driver_list::total();
std::vector<bool> m_included(m_total, false);
// open a path to the ROMs and find them in the array
file_enumerator path(machine().options().media_path());
const osd::directory::entry *dir;
// iterate while we get new objects
while ((dir = path.next()) != nullptr)
{
char drivername[50];
char *dst = drivername;
const char *src;
// build a name for it
for (src = dir->name; *src != 0 && *src != '.' && dst < &drivername[ARRAY_LENGTH(drivername) - 1]; ++src)
*dst++ = tolower((UINT8) * src);
*dst = 0;
int drivnum = driver_list::find(drivername);
if (drivnum != -1 && !m_included[drivnum])
{
m_availsortedlist.push_back(&driver_list::driver(drivnum));
m_included[drivnum] = true;
}
}
// now check and include NONE_NEEDED
for (int x = 0; x < m_total; ++x)
{
auto driver = &driver_list::driver(x);
if (!m_included[x] && driver != &GAME_NAME(___empty))
{
const rom_entry *rom = driver->rom;
auto noroms = true;
// check NO-DUMP
for (; !ROMENTRY_ISEND(rom) && noroms == true; ++rom)
if (ROMENTRY_ISFILE(rom))
{
hash_collection hashes(ROM_GETHASHDATA(rom));
if (!hashes.flag(hash_collection::FLAG_NO_DUMP) && !ROM_ISOPTIONAL(rom))
noroms = false;
}
if (!noroms)
{
// check if clone == parent
int cx = driver_list::clone(*driver);
if (cx != -1 && m_included[cx])
{
auto drv = &driver_list::driver(cx);
auto parentrom = drv->rom;
if ((rom = driver->rom) == parentrom)
noroms = true;
// check if clone < parent
if (!noroms)
{
noroms = true;
for (; !ROMENTRY_ISEND(rom) && noroms == true; ++rom)
{
if (ROMENTRY_ISFILE(rom))
{
hash_collection hashes(ROM_GETHASHDATA(rom));
if (hashes.flag(hash_collection::FLAG_NO_DUMP) || ROM_ISOPTIONAL(rom))
continue;
UINT64 lenght = ROM_GETLENGTH(rom);
auto found = false;
for (parentrom = drv->rom; !ROMENTRY_ISEND(parentrom) && found == false; ++parentrom)
{
if (ROMENTRY_ISFILE(parentrom) && ROM_GETLENGTH(parentrom) == lenght)
{
hash_collection parenthashes(ROM_GETHASHDATA(parentrom));
if (parenthashes.flag(hash_collection::FLAG_NO_DUMP) || ROM_ISOPTIONAL(parentrom))
continue;
if (hashes == parenthashes)
found = true;
}
}
noroms = found;
}
}
}
}
}
if (noroms)
{
m_availsortedlist.push_back(&driver_list::driver(x));
m_included[x] = true;
}
}
}
// sort
std::stable_sort(m_availsortedlist.begin(), m_availsortedlist.end(), sorted_game_list);
// now build the unavailable list
for (int x = 0; x < m_total; ++x)
if (!m_included[x] && &driver_list::driver(x) != &GAME_NAME(___empty))
m_unavailsortedlist.push_back(&driver_list::driver(x));
// sort
std::stable_sort(m_unavailsortedlist.begin(), m_unavailsortedlist.end(), sorted_game_list);
}
//-------------------------------------------------
// perform our special rendering
//-------------------------------------------------
void menu_select_game::custom_render(void *selectedref, float top, float bottom, float origx1, float origy1, float origx2, float origy2)
{
const game_driver *driver = nullptr;
ui_software_info *swinfo = nullptr;
float width, maxwidth = origx2 - origx1;
std::string tempbuf[5];
rgb_t color = UI_BACKGROUND_COLOR;
bool isstar = false;
inifile_manager &inifile = mame_machine_manager::instance()->inifile();
float tbarspace = ui().get_line_height();
float text_size = 1.0f;
tempbuf[0] = string_format(_("%1$s %2$s ( %3$d / %4$d machines (%5$d BIOS) )"),
emulator_info::get_appname(),
bare_build_version,
visible_items,
(driver_list::total() - 1),
m_isabios);
std::string filtered;
if (main_filters::actual == FILTER_CATEGORY && inifile.total() > 0)
{
filtered = string_format(_("%1$s (%2$s - %3$s) - "),
main_filters::text[main_filters::actual],
inifile.get_file(),
inifile.get_category());
}
else if (main_filters::actual == FILTER_MANUFACTURER)
{
filtered = string_format(_("%1$s (%2$s) - "),
main_filters::text[main_filters::actual],
c_mnfct::ui[c_mnfct::actual]);
}
else if (main_filters::actual == FILTER_YEAR)
{
filtered = string_format(_("%1$s (%2$s) - "),
main_filters::text[main_filters::actual],
c_year::ui[c_year::actual]);
}
// display the current typeahead
if (isfavorite())
tempbuf[1].clear();
else
tempbuf[1] = string_format(_("%1$s Search: %2$s_"), filtered, m_search);
// get the size of the text
for (int line = 0; line < 2; ++line)
{
ui().draw_text_full(container, tempbuf[line].c_str(), 0.0f, 0.0f, 1.0f, ui::text_layout::CENTER, ui::text_layout::NEVER,
mame_ui_manager::NONE, rgb_t::white, rgb_t::black, &width, nullptr);
width += 2 * UI_BOX_LR_BORDER;
maxwidth = MAX(width, maxwidth);
}
if (maxwidth > origx2 - origx1)
{
text_size = (origx2 - origx1) / maxwidth;
maxwidth = origx2 - origx1;
}
// compute our bounds
float x1 = 0.5f - 0.5f * maxwidth;
float x2 = x1 + maxwidth;
float y1 = origy1 - top;
float y2 = origy1 - 3.0f * UI_BOX_TB_BORDER - tbarspace;
// draw a box
ui().draw_outlined_box(container, x1, y1, x2, y2, UI_BACKGROUND_COLOR);
// take off the borders
x1 += UI_BOX_LR_BORDER;
x2 -= UI_BOX_LR_BORDER;
y1 += UI_BOX_TB_BORDER;
// draw the text within it
for (int line = 0; line < 2; ++line)
{
ui().draw_text_full(container, tempbuf[line].c_str(), x1, y1, x2 - x1, ui::text_layout::CENTER, ui::text_layout::NEVER,
mame_ui_manager::NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, text_size);
y1 += ui().get_line_height();
}
// determine the text to render below
if (!isfavorite())
driver = ((FPTR)selectedref > skip_main_items) ? (const game_driver *)selectedref : ((m_prev_selected != nullptr) ? (const game_driver *)m_prev_selected : nullptr);
else
{
swinfo = ((FPTR)selectedref > skip_main_items) ? (ui_software_info *)selectedref : ((m_prev_selected != nullptr) ? (ui_software_info *)m_prev_selected : nullptr);
if (swinfo != nullptr && swinfo->startempty == 1)
driver = swinfo->driver;
}
if (driver != nullptr)
{
isstar = mame_machine_manager::instance()->favorite().isgame_favorite(driver);
// first line is game name
tempbuf[0] = string_format(_("Romset: %1$-.100s"), driver->name);
// next line is year, manufacturer
tempbuf[1] = string_format(_("%1$s, %2$-.100s"), driver->year, driver->manufacturer);
// next line is clone/parent status
int cloneof = driver_list::non_bios_clone(*driver);
if (cloneof != -1)
tempbuf[2] = string_format(_("Driver is clone of: %1$-.100s"), driver_list::driver(cloneof).description);
else
tempbuf[2] = _("Driver is parent");
// next line is overall driver status
if (driver->flags & MACHINE_NOT_WORKING)
tempbuf[3] = _("Overall: NOT WORKING");
else if (driver->flags & MACHINE_UNEMULATED_PROTECTION)
tempbuf[3] = _("Overall: Unemulated Protection");
else
tempbuf[3] = _("Overall: Working");
// next line is graphics, sound status
if (driver->flags & (MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_COLORS))
tempbuf[4] = _("Graphics: Imperfect, ");
else
tempbuf[4] = _("Graphics: OK, ");
if (driver->flags & MACHINE_NO_SOUND)
tempbuf[4].append(_("Sound: Unimplemented"));
else if (driver->flags & MACHINE_IMPERFECT_SOUND)
tempbuf[4].append(_("Sound: Imperfect"));
else
tempbuf[4].append(_("Sound: OK"));
color = UI_GREEN_COLOR;
if ((driver->flags & (MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_COLORS
| MACHINE_NO_SOUND | MACHINE_IMPERFECT_SOUND)) != 0)
color = UI_YELLOW_COLOR;
if ((driver->flags & (MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION)) != 0)
color = UI_RED_COLOR;
}
else if (swinfo != nullptr)
{
isstar = mame_machine_manager::instance()->favorite().isgame_favorite(*swinfo);
// first line is system
tempbuf[0] = string_format(_("System: %1$-.100s"), swinfo->driver->description);
// next line is year, publisher
tempbuf[1] = string_format(_("%1$s, %2$-.100s"), swinfo->year.c_str(), swinfo->publisher.c_str());
// next line is parent/clone
if (!swinfo->parentname.empty())
tempbuf[2] = string_format(_("Software is clone of: %1$-.100s"), !swinfo->parentlongname.empty() ? swinfo->parentlongname.c_str() : swinfo->parentname.c_str());
else
tempbuf[2] = _("Software is parent");
// next line is supported status
if (swinfo->supported == SOFTWARE_SUPPORTED_NO)
{
tempbuf[3] = _("Supported: No");
color = UI_RED_COLOR;
}
else if (swinfo->supported == SOFTWARE_SUPPORTED_PARTIAL)
{
tempbuf[3] = _("Supported: Partial");
color = UI_YELLOW_COLOR;
}
else
{
tempbuf[3] = _("Supported: Yes");
color = UI_GREEN_COLOR;
}
// last line is romset name
tempbuf[4] = string_format(_("romset: %1$-.100s"), swinfo->shortname.c_str());
}
else
{
std::string copyright(emulator_info::get_copyright());
size_t found = copyright.find("\n");
tempbuf[0].clear();
tempbuf[1] = string_format(_("%1$s %2$s"), emulator_info::get_appname(), build_version);
tempbuf[2] = copyright.substr(0, found);
tempbuf[3] = copyright.substr(found + 1);
tempbuf[4].clear();
}
// compute our bounds
x1 = 0.5f - 0.5f * maxwidth;
x2 = x1 + maxwidth;
y1 = y2;
y2 = origy1 - UI_BOX_TB_BORDER;
// draw toolbar
draw_toolbar(x1, y1, x2, y2);
// get the size of the text
maxwidth = origx2 - origx1;
for (auto & elem : tempbuf)
{
ui().draw_text_full(container, elem.c_str(), 0.0f, 0.0f, 1.0f, ui::text_layout::CENTER, ui::text_layout::NEVER,
mame_ui_manager::NONE, rgb_t::white, rgb_t::black, &width, nullptr);
width += 2 * UI_BOX_LR_BORDER;
maxwidth = MAX(maxwidth, width);
}
if (maxwidth > origx2 - origx1)
{
text_size = (origx2 - origx1) / maxwidth;
maxwidth = origx2 - origx1;
}
// compute our bounds
x1 = 0.5f - 0.5f * maxwidth;
x2 = x1 + maxwidth;
y1 = origy2 + UI_BOX_TB_BORDER;
y2 = origy2 + bottom;
// draw a box
ui().draw_outlined_box(container, x1, y1, x2, y2, color);
// take off the borders
x1 += UI_BOX_LR_BORDER;
x2 -= UI_BOX_LR_BORDER;
y1 += UI_BOX_TB_BORDER;
// is favorite? draw the star
if (isstar)
draw_star(x1, y1);
// draw all lines
for (auto & elem : tempbuf)
{
ui().draw_text_full(container, elem.c_str(), x1, y1, x2 - x1, ui::text_layout::CENTER, ui::text_layout::NEVER,
mame_ui_manager::NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, text_size);
y1 += ui().get_line_height();
}
}
//-------------------------------------------------
// force the game select menu to be visible
// and inescapable
//-------------------------------------------------
void menu_select_game::force_game_select(mame_ui_manager &mui, render_container *container)
{
// reset the menu stack
menu::stack_reset(mui.machine());
// add the quit entry followed by the game select entry
menu::stack_push_special_main<menu_quit_game>(mui, container);
menu::stack_push<menu_select_game>(mui, container, nullptr);
// force the menus on
mui.show_menu();
// make sure MAME is paused
mui.machine().pause();
}
//-------------------------------------------------
// handle select key event
//-------------------------------------------------
void menu_select_game::inkey_select(const event *menu_event)
{
const game_driver *driver = (const game_driver *)menu_event->itemref;
// special case for configure options
if ((FPTR)driver == CONF_OPTS)
menu::stack_push<menu_game_options>(ui(), container);
// special case for configure machine
else if ((FPTR)driver == CONF_MACHINE)
{
if (m_prev_selected != nullptr)
menu::stack_push<menu_machine_configure>(ui(), container, (const game_driver *)m_prev_selected);
return;
}
// special case for configure plugins
else if ((FPTR)driver == CONF_PLUGINS)
{
menu::stack_push<menu_plugins_configure>(ui(), container);
}
// anything else is a driver
else
{
// audit the game first to see if we're going to work
driver_enumerator enumerator(machine().options(), *driver);
enumerator.next();
media_auditor auditor(enumerator);
media_auditor::summary summary = auditor.audit_media(AUDIT_VALIDATE_FAST);
// if everything looks good, schedule the new driver
if (summary == media_auditor::CORRECT || summary == media_auditor::BEST_AVAILABLE || summary == media_auditor::NONE_NEEDED)
{
if ((driver->flags & MACHINE_TYPE_ARCADE) == 0)
{
for (software_list_device &swlistdev : software_list_device_iterator(enumerator.config().root_device()))
if (!swlistdev.get_info().empty())
{
menu::stack_push<menu_select_software>(ui(), container, driver);
return;
}
}
s_bios biosname;
if (!ui().options().skip_bios_menu() && has_multiple_bios(driver, biosname))
menu::stack_push<bios_selection>(ui(), container, biosname, (void *)driver, false, false);
else
{
reselect_last::driver = driver->name;
reselect_last::software.clear();
reselect_last::swlist.clear();
mame_machine_manager::instance()->schedule_new_driver(*driver);
machine().schedule_hard_reset();
menu::stack_reset(machine());
}
}
// otherwise, display an error
else
{
reset(reset_options::REMEMBER_REF);
ui_error = true;
}
}
}
//-------------------------------------------------
// handle select key event for favorites menu
//-------------------------------------------------
void menu_select_game::inkey_select_favorite(const event *menu_event)
{
ui_software_info *ui_swinfo = (ui_software_info *)menu_event->itemref;
ui_options &mopt = ui().options();
// special case for configure options
if ((FPTR)ui_swinfo == CONF_OPTS)
menu::stack_push<menu_game_options>(ui(), container);
// special case for configure machine
else if ((FPTR)ui_swinfo == CONF_MACHINE)
{
if (m_prev_selected != nullptr)
{
ui_software_info *swinfo = (ui_software_info *)m_prev_selected;
menu::stack_push<menu_machine_configure>(ui(), container, (const game_driver *)swinfo->driver);
}
return;
}
// special case for configure plugins
else if ((FPTR)ui_swinfo == CONF_PLUGINS)
{
menu::stack_push<menu_plugins_configure>(ui(), container);
}
else if (ui_swinfo->startempty == 1)
{
// audit the game first to see if we're going to work
driver_enumerator enumerator(machine().options(), *ui_swinfo->driver);
enumerator.next();
media_auditor auditor(enumerator);
media_auditor::summary summary = auditor.audit_media(AUDIT_VALIDATE_FAST);
// if everything looks good, schedule the new driver
if (summary == media_auditor::CORRECT || summary == media_auditor::BEST_AVAILABLE || summary == media_auditor::NONE_NEEDED)
{
s_bios biosname;
if (!mopt.skip_bios_menu() && has_multiple_bios(ui_swinfo->driver, biosname))
menu::stack_push<bios_selection>(ui(), container, biosname, (void *)ui_swinfo->driver, false, false);
else
{
reselect_last::driver = ui_swinfo->driver->name;
reselect_last::software.clear();
reselect_last::swlist.clear();
reselect_last::set(true);
mame_machine_manager::instance()->schedule_new_driver(*ui_swinfo->driver);
machine().schedule_hard_reset();
menu::stack_reset(machine());
}
}
// otherwise, display an error
else
{
reset(reset_options::REMEMBER_REF);
ui_error = true;
}
}
else
{
// first validate
driver_enumerator drv(machine().options(), *ui_swinfo->driver);
media_auditor auditor(drv);
drv.next();
software_list_device *swlist = software_list_device::find_by_name(drv.config(), ui_swinfo->listname.c_str());
software_info *swinfo = swlist->find(ui_swinfo->shortname.c_str());
media_auditor::summary summary = auditor.audit_software(swlist->list_name(), swinfo, AUDIT_VALIDATE_FAST);
if (summary == media_auditor::CORRECT || summary == media_auditor::BEST_AVAILABLE || summary == media_auditor::NONE_NEEDED)
{
s_bios biosname;
if (!mopt.skip_bios_menu() && has_multiple_bios(ui_swinfo->driver, biosname))
{
menu::stack_push<bios_selection>(ui(), container, biosname, (void *)ui_swinfo, true, false);
return;
}
else if (!mopt.skip_parts_menu() && swinfo->has_multiple_parts(ui_swinfo->interface.c_str()))
{
s_parts parts;
for (const software_part &swpart : swinfo->parts())
{
if (swpart.matches_interface(ui_swinfo->interface.c_str()))
{
std::string menu_part_name(swpart.name());
if (swpart.feature("part_id") != nullptr)
menu_part_name.assign("(").append(swpart.feature("part_id")).append(")");
parts.emplace(swpart.name(), menu_part_name);
}
}
menu::stack_push<software_parts>(ui(), container, parts, ui_swinfo);
return;
}
std::string error_string;
std::string string_list = std::string(ui_swinfo->listname).append(":").append(ui_swinfo->shortname).append(":").append(ui_swinfo->part).append(":").append(ui_swinfo->instance);
mopt.set_value(OPTION_SOFTWARENAME, string_list.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
std::string snap_list = std::string(ui_swinfo->listname).append(PATH_SEPARATOR).append(ui_swinfo->shortname);
mopt.set_value(OPTION_SNAPNAME, snap_list.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
reselect_last::driver = drv.driver().name;
reselect_last::software = ui_swinfo->shortname;
reselect_last::swlist = ui_swinfo->listname;
mame_machine_manager::instance()->schedule_new_driver(drv.driver());
machine().schedule_hard_reset();
menu::stack_reset(machine());
}
// otherwise, display an error
else
{
reset(reset_options::REMEMBER_POSITION);
ui_error = true;
}
}
}
//-------------------------------------------------
// returns if the search can be activated
//-------------------------------------------------
inline bool menu_select_game::isfavorite()
{
return (main_filters::actual == FILTER_FAVORITE);
}
//-------------------------------------------------
// handle special key event
//-------------------------------------------------
void menu_select_game::inkey_special(const event *menu_event)
{
if (!isfavorite())
{
auto const buflen = std::strlen(m_search);
if ((menu_event->unichar == 8) || (menu_event->unichar == 0x7f))
{
// if it's a backspace and we can handle it, do so
if (0 < buflen)
{
*const_cast<char *>(utf8_previous_char(&m_search[buflen])) = 0;
reset(reset_options::SELECT_FIRST);
}
}
else if (menu_event->is_char_printable())
{
// if it's any other key and we're not maxed out, update
if (menu_event->append_char(m_search, buflen))
reset(reset_options::SELECT_FIRST);
}
}
}
void menu_select_game::inkey_navigation()
{
switch (get_focus())
{
case focused_menu::main:
if (selected <= visible_items)
{
m_prev_selected = item[selected].ref;
selected = visible_items + 1;
}
else
{
if (ui_globals::panels_status != HIDE_LEFT_PANEL)
set_focus(focused_menu::left);
else if (ui_globals::panels_status == HIDE_BOTH)
{
for (int x = 0; x < item.size(); ++x)
if (item[x].ref == m_prev_selected)
selected = x;
}
else
{
set_focus(focused_menu::righttop);
}
}
break;
case focused_menu::left:
if (ui_globals::panels_status != HIDE_RIGHT_PANEL)
{
set_focus(focused_menu::righttop);
}
else
{
set_focus(focused_menu::main);
if (m_prev_selected == nullptr)
{
selected = 0;
return;
}
for (int x = 0; x < item.size(); ++x)
if (item[x].ref == m_prev_selected)
selected = x;
}
break;
case focused_menu::righttop:
set_focus(focused_menu::rightbottom);
break;
case focused_menu::rightbottom:
set_focus(focused_menu::main);
if (m_prev_selected == nullptr)
{
selected = 0;
return;
}
for (int x = 0; x < item.size(); ++x)
if (item[x].ref == m_prev_selected)
selected = x;
break;
}
}
//-------------------------------------------------
// build list
//-------------------------------------------------
void menu_select_game::build_list(const char *filter_text, int filter, bool bioscheck, std::vector<const game_driver *> s_drivers)
{
int cx = 0;
bool cloneof = false;
if (s_drivers.empty())
{
filter = main_filters::actual;
if (filter == FILTER_AVAILABLE)
s_drivers = m_availsortedlist;
else if (filter == FILTER_UNAVAILABLE)
s_drivers = m_unavailsortedlist;
else
s_drivers = m_sortedlist;
}
for (auto & s_driver : s_drivers)
{
if (!bioscheck && filter != FILTER_BIOS && (s_driver->flags & MACHINE_IS_BIOS_ROOT) != 0)
continue;
switch (filter)
{
case FILTER_ALL:
case FILTER_AVAILABLE:
case FILTER_UNAVAILABLE:
m_displaylist.push_back(s_driver);
break;
case FILTER_WORKING:
if (!(s_driver->flags & MACHINE_NOT_WORKING))
m_displaylist.push_back(s_driver);
break;
case FILTER_NOT_MECHANICAL:
if (!(s_driver->flags & MACHINE_MECHANICAL))
m_displaylist.push_back(s_driver);
break;
case FILTER_BIOS:
if (s_driver->flags & MACHINE_IS_BIOS_ROOT)
m_displaylist.push_back(s_driver);
break;
case FILTER_PARENT:
case FILTER_CLONES:
cloneof = strcmp(s_driver->parent, "0");
if (cloneof)
{
cx = driver_list::find(s_driver->parent);
if (cx != -1 && ((driver_list::driver(cx).flags & MACHINE_IS_BIOS_ROOT) != 0))
cloneof = false;
}
if (filter == FILTER_CLONES && cloneof)
m_displaylist.push_back(s_driver);
else if (filter == FILTER_PARENT && !cloneof)
m_displaylist.push_back(s_driver);
break;
case FILTER_NOT_WORKING:
if (s_driver->flags & MACHINE_NOT_WORKING)
m_displaylist.push_back(s_driver);
break;
case FILTER_MECHANICAL:
if (s_driver->flags & MACHINE_MECHANICAL)
m_displaylist.push_back(s_driver);
break;
case FILTER_SAVE:
if (s_driver->flags & MACHINE_SUPPORTS_SAVE)
m_displaylist.push_back(s_driver);
break;
case FILTER_NOSAVE:
if (!(s_driver->flags & MACHINE_SUPPORTS_SAVE))
m_displaylist.push_back(s_driver);
break;
case FILTER_YEAR:
if (!core_stricmp(filter_text, s_driver->year))
m_displaylist.push_back(s_driver);
break;
case FILTER_VERTICAL:
if (s_driver->flags & ORIENTATION_SWAP_XY)
m_displaylist.push_back(s_driver);
break;
case FILTER_HORIZONTAL:
if (!(s_driver->flags & ORIENTATION_SWAP_XY))
m_displaylist.push_back(s_driver);
break;
case FILTER_MANUFACTURER:
{
std::string name = c_mnfct::getname(s_driver->manufacturer);
if (!core_stricmp(filter_text, name.c_str()))
m_displaylist.push_back(s_driver);
}
break;
case FILTER_CHD:
for (const rom_entry *rom = s_driver->rom; !ROMENTRY_ISEND(rom); ++rom)
if (ROMENTRY_ISREGION(rom) && ROMREGION_ISDISKDATA(rom))
{
m_displaylist.push_back(s_driver);
break;
}
break;
case FILTER_NOCHD:
{
bool found = false;
for (const rom_entry *rom = s_driver->rom; !ROMENTRY_ISEND(rom); ++rom)
if (ROMENTRY_ISREGION(rom) && ROMREGION_ISDISKDATA(rom))
{
found = true;
break;
}
if (!found)
m_displaylist.push_back(s_driver);
}
break;
}
}
}
//-------------------------------------------------
// build custom display list
//-------------------------------------------------
void menu_select_game::build_custom()
{
std::vector<const game_driver *> s_drivers;
bool bioscheck = false;
if (custfltr::main == FILTER_AVAILABLE)
s_drivers = m_availsortedlist;
else if (custfltr::main == FILTER_UNAVAILABLE)
s_drivers = m_unavailsortedlist;
else
s_drivers = m_sortedlist;
for (auto & elem : s_drivers)
{
m_displaylist.push_back(elem);
}
for (int count = 1; count <= custfltr::numother; ++count)
{
int filter = custfltr::other[count];
if (filter == FILTER_BIOS)
bioscheck = true;
}
for (int count = 1; count <= custfltr::numother; ++count)
{
int filter = custfltr::other[count];
s_drivers = m_displaylist;
m_displaylist.clear();
switch (filter)
{
case FILTER_YEAR:
build_list(c_year::ui[custfltr::year[count]].c_str(), filter, bioscheck, s_drivers);
break;
case FILTER_MANUFACTURER:
build_list(c_mnfct::ui[custfltr::mnfct[count]].c_str(), filter, bioscheck, s_drivers);
break;
default:
build_list(nullptr, filter, bioscheck, s_drivers);
break;
}
}
}
//-------------------------------------------------
// build category list
//-------------------------------------------------
void menu_select_game::build_category()
{
m_displaylist.clear();
std::vector<int> temp_filter;
mame_machine_manager::instance()->inifile().load_ini_category(temp_filter);
for (auto actual : temp_filter)
m_displaylist.push_back(&driver_list::driver(actual));
std::stable_sort(m_displaylist.begin(), m_displaylist.end(), sorted_game_list);
}
//-------------------------------------------------
// populate search list
//-------------------------------------------------
void menu_select_game::populate_search()
{
// allocate memory to track the penalty value
std::vector<int> penalty(VISIBLE_GAMES_IN_SEARCH, 9999);
int index = 0;
for (; index < m_displaylist.size(); ++index)
{
// pick the best match between driver name and description
int curpenalty = fuzzy_substring(m_search, m_displaylist[index]->description);
int tmp = fuzzy_substring(m_search, m_displaylist[index]->name);
curpenalty = MIN(curpenalty, tmp);
// insert into the sorted table of matches
for (int matchnum = VISIBLE_GAMES_IN_SEARCH - 1; matchnum >= 0; --matchnum)
{
// stop if we're worse than the current entry
if (curpenalty >= penalty[matchnum])
break;
// as long as this isn't the last entry, bump this one down
if (matchnum < VISIBLE_GAMES_IN_SEARCH - 1)
{
penalty[matchnum + 1] = penalty[matchnum];
m_searchlist[matchnum + 1] = m_searchlist[matchnum];
}
m_searchlist[matchnum] = m_displaylist[index];
penalty[matchnum] = curpenalty;
}
}
(index < VISIBLE_GAMES_IN_SEARCH) ? m_searchlist[index] = nullptr : m_searchlist[VISIBLE_GAMES_IN_SEARCH] = nullptr;
UINT32 flags_ui = FLAG_UI | FLAG_LEFT_ARROW | FLAG_RIGHT_ARROW;
for (int curitem = 0; m_searchlist[curitem]; ++curitem)
{
bool cloneof = strcmp(m_searchlist[curitem]->parent, "0");
if (cloneof)
{
int cx = driver_list::find(m_searchlist[curitem]->parent);
if (cx != -1 && ((driver_list::driver(cx).flags & MACHINE_IS_BIOS_ROOT) != 0))
cloneof = false;
}
item_append(m_searchlist[curitem]->description, nullptr, (!cloneof) ? flags_ui : (FLAG_INVERT | flags_ui),
(void *)m_searchlist[curitem]);
}
}
//-------------------------------------------------
// generate general info
//-------------------------------------------------
void menu_select_game::general_info(const game_driver *driver, std::string &buffer)
{
std::ostringstream str;
util::stream_format(str, _("Romset: %1$-.100s\n"), driver->name);
util::stream_format(str, _("Year: %1$s\n"), driver->year);
util::stream_format(str, _("Manufacturer: %1$-.100s\n"), driver->manufacturer);
int cloneof = driver_list::non_bios_clone(*driver);
if (cloneof != -1)
util::stream_format(str, _("Driver is Clone of: %1$-.100s\n"), driver_list::driver(cloneof).description);
else
str << _("Driver is Parent\n");
if (driver->flags & MACHINE_NOT_WORKING)
str << _("Overall: NOT WORKING\n");
else if (driver->flags & MACHINE_UNEMULATED_PROTECTION)
str << _("Overall: Unemulated Protection\n");
else
str << _("Overall: Working\n");
if (driver->flags & MACHINE_IMPERFECT_COLORS)
str << _("Graphics: Imperfect Colors\n");
else if (driver->flags & MACHINE_WRONG_COLORS)
str << ("Graphics: Wrong Colors\n");
else if (driver->flags & MACHINE_IMPERFECT_GRAPHICS)
str << _("Graphics: Imperfect\n");
else
str << _("Graphics: OK\n");
if (driver->flags & MACHINE_NO_SOUND)
str << _("Sound: Unimplemented\n");
else if (driver->flags & MACHINE_IMPERFECT_SOUND)
str << _("Sound: Imperfect\n");
else
str << _("Sound: OK\n");
util::stream_format(str, _("Driver is Skeleton: %1$s\n"), ((driver->flags & MACHINE_IS_SKELETON) ? _("Yes") : _("No")));
util::stream_format(str, _("Game is Mechanical: %1$s\n"), ((driver->flags & MACHINE_MECHANICAL) ? _("Yes") : _("No")));
util::stream_format(str, _("Requires Artwork: %1$s\n"), ((driver->flags & MACHINE_REQUIRES_ARTWORK) ? _("Yes") : _("No")));
util::stream_format(str, _("Requires Clickable Artwork: %1$s\n"), ((driver->flags & MACHINE_CLICKABLE_ARTWORK) ? _("Yes") : _("No")));
util::stream_format(str, _("Support Cocktail: %1$s\n"), ((driver->flags & MACHINE_NO_COCKTAIL) ? _("Yes") : _("No")));
util::stream_format(str, _("Driver is Bios: %1$s\n"), ((driver->flags & MACHINE_IS_BIOS_ROOT) ? _("Yes") : _("No")));
util::stream_format(str, _("Support Save: %1$s\n"), ((driver->flags & MACHINE_SUPPORTS_SAVE) ? _("Yes") : _("No")));
util::stream_format(str, _("Screen Orientation: %1$s\n"), ((driver->flags & ORIENTATION_SWAP_XY) ? _("Vertical") : _("Horizontal")));
bool found = false;
for (const rom_entry *rom = driver->rom; !ROMENTRY_ISEND(rom); ++rom)
if (ROMENTRY_ISREGION(rom) && ROMREGION_ISDISKDATA(rom))
{
found = true;
break;
}
util::stream_format(str, _("Requires CHD: %1$s\n"), found ? _("Yes") : _("No"));
// audit the game first to see if we're going to work
if (ui().options().info_audit())
{
driver_enumerator enumerator(machine().options(), *driver);
enumerator.next();
media_auditor auditor(enumerator);
media_auditor::summary summary = auditor.audit_media(AUDIT_VALIDATE_FAST);
media_auditor::summary summary_samples = auditor.audit_samples();
// if everything looks good, schedule the new driver
if (summary == media_auditor::CORRECT || summary == media_auditor::BEST_AVAILABLE || summary == media_auditor::NONE_NEEDED)
str << _("Roms Audit Pass: OK\n");
else
str << _("Roms Audit Pass: BAD\n");
if (summary_samples == media_auditor::NONE_NEEDED)
str << _("Samples Audit Pass: None Needed\n");
else if (summary_samples == media_auditor::CORRECT || summary_samples == media_auditor::BEST_AVAILABLE)
str << _("Samples Audit Pass: OK\n");
else
str << _("Samples Audit Pass: BAD\n");
}
else
str << _("Roms Audit Pass: Disabled\nSamples Audit Pass: Disabled\n");
buffer = str.str();
}
void menu_select_game::inkey_export()
{
std::vector<const game_driver *> list;
if (m_search[0] != 0)
{
for (int curitem = 0; m_searchlist[curitem]; ++curitem)
{
list.push_back(m_searchlist[curitem]);
}
}
else
{
list = m_displaylist;
}
menu::stack_push<menu_export>(ui(), container, list);
}
//-------------------------------------------------
// save drivers infos to file
//-------------------------------------------------
void menu_select_game::init_sorted_list()
{
if (!m_sortedlist.empty())
return;
// generate full list
for (int x = 0; x < driver_list::total(); ++x)
{
const game_driver *driver = &driver_list::driver(x);
if (driver == &GAME_NAME(___empty))
continue;
if (driver->flags & MACHINE_IS_BIOS_ROOT)
m_isabios++;
m_sortedlist.push_back(driver);
c_mnfct::set(driver->manufacturer);
c_year::set(driver->year);
}
for (auto & e : c_mnfct::uimap)
c_mnfct::ui.emplace_back(e.first);
// sort manufacturers - years and driver
std::stable_sort(c_mnfct::ui.begin(), c_mnfct::ui.end());
std::stable_sort(c_year::ui.begin(), c_year::ui.end());
std::stable_sort(m_sortedlist.begin(), m_sortedlist.end(), sorted_game_list);
}
//-------------------------------------------------
// load drivers infos from file
//-------------------------------------------------
bool menu_select_game::load_available_machines()
{
// try to load available drivers from file
emu_file file(ui().options().ui_path(), OPEN_FLAG_READ);
if (file.open(emulator_info::get_configname(), "_avail.ini") != osd_file::error::NONE)
return false;
std::string readbuf;
char rbuf[MAX_CHAR_INFO];
file.gets(rbuf, MAX_CHAR_INFO);
file.gets(rbuf, MAX_CHAR_INFO);
readbuf = chartrimcarriage(rbuf);
std::string a_rev = std::string(UI_VERSION_TAG).append(bare_build_version);
// version not matching ? exit
if (a_rev != readbuf)
{
file.close();
return false;
}
file.gets(rbuf, MAX_CHAR_INFO);
file.gets(rbuf, MAX_CHAR_INFO);
int avsize = 0, unavsize = 0;
file.gets(rbuf, MAX_CHAR_INFO);
avsize = atoi(rbuf);
file.gets(rbuf, MAX_CHAR_INFO);
unavsize = atoi(rbuf);
// load available list
for (int x = 0; x < avsize; ++x)
{
file.gets(rbuf, MAX_CHAR_INFO);
int find = atoi(rbuf);
m_availsortedlist.push_back(&driver_list::driver(find));
}
// load unavailable list
for (int x = 0; x < unavsize; ++x)
{
file.gets(rbuf, MAX_CHAR_INFO);
int find = atoi(rbuf);
m_unavailsortedlist.push_back(&driver_list::driver(find));
}
file.close();
return true;
}
//-------------------------------------------------
// load custom filters info from file
//-------------------------------------------------
void menu_select_game::load_custom_filters()
{
// attempt to open the output file
emu_file file(ui().options().ui_path(), OPEN_FLAG_READ);
if (file.open("custom_", emulator_info::get_configname(), "_filter.ini") == osd_file::error::NONE)
{
char buffer[MAX_CHAR_INFO];
// get number of filters
file.gets(buffer, MAX_CHAR_INFO);
char *pb = strchr(buffer, '=');
custfltr::numother = atoi(++pb) - 1;
// get main filter
file.gets(buffer, MAX_CHAR_INFO);
pb = strchr(buffer, '=') + 2;
for (int y = 0; y < main_filters::length; ++y)
if (!strncmp(pb, main_filters::text[y], strlen(main_filters::text[y])))
{
custfltr::main = y;
break;
}
for (int x = 1; x <= custfltr::numother; ++x)
{
file.gets(buffer, MAX_CHAR_INFO);
char *cb = strchr(buffer, '=') + 2;
for (int y = 0; y < main_filters::length; ++y)
if (!strncmp(cb, main_filters::text[y], strlen(main_filters::text[y])))
{
custfltr::other[x] = y;
if (y == FILTER_MANUFACTURER)
{
file.gets(buffer, MAX_CHAR_INFO);
char *ab = strchr(buffer, '=') + 2;
for (size_t z = 0; z < c_mnfct::ui.size(); ++z)
if (!strncmp(ab, c_mnfct::ui[z].c_str(), c_mnfct::ui[z].length()))
custfltr::mnfct[x] = z;
}
else if (y == FILTER_YEAR)
{
file.gets(buffer, MAX_CHAR_INFO);
char *db = strchr(buffer, '=') + 2;
for (size_t z = 0; z < c_year::ui.size(); ++z)
if (!strncmp(db, c_year::ui[z].c_str(), c_year::ui[z].length()))
custfltr::year[x] = z;
}
}
}
file.close();
}
}
//-------------------------------------------------
// draw left box
//-------------------------------------------------
float menu_select_game::draw_left_panel(float x1, float y1, float x2, float y2)
{
float line_height = ui().get_line_height();
if (ui_globals::panels_status == SHOW_PANELS || ui_globals::panels_status == HIDE_RIGHT_PANEL)
{
float origy1 = y1;
float origy2 = y2;
float text_size = ui().options().infos_size();
float line_height_max = line_height * text_size;
float left_width = 0.0f;
int text_lenght = main_filters::length;
int afilter = main_filters::actual;
int phover = HOVER_FILTER_FIRST;
const char **text = main_filters::text;
float sc = y2 - y1 - (2.0f * UI_BOX_TB_BORDER);
if ((text_lenght * line_height_max) > sc)
{
float lm = sc / (text_lenght);
text_size = lm / line_height;
line_height_max = line_height * text_size;
}
float text_sign = ui().get_string_width("_# ", text_size);
for (int x = 0; x < text_lenght; ++x)
{
float total_width;
// compute width of left hand side
total_width = ui().get_string_width(text[x], text_size);
total_width += text_sign;
// track the maximum
if (total_width > left_width)
left_width = total_width;
}
x2 = x1 + left_width + 2.0f * UI_BOX_LR_BORDER;
ui().draw_outlined_box(container, x1, y1, x2, y2, UI_BACKGROUND_COLOR);
// take off the borders
x1 += UI_BOX_LR_BORDER;
x2 -= UI_BOX_LR_BORDER;
y1 += UI_BOX_TB_BORDER;
y2 -= UI_BOX_TB_BORDER;
for (int filter = 0; filter < text_lenght; ++filter)
{
std::string str(text[filter]);
rgb_t bgcolor = UI_TEXT_BG_COLOR;
rgb_t fgcolor = UI_TEXT_COLOR;
if (mouse_hit && x1 <= mouse_x && x2 > mouse_x && y1 <= mouse_y && y1 + line_height_max > mouse_y)
{
bgcolor = UI_MOUSEOVER_BG_COLOR;
fgcolor = UI_MOUSEOVER_COLOR;
hover = phover + filter;
menu::highlight(container, x1, y1, x2, y1+ line_height_max, bgcolor);
}
if (highlight == filter && get_focus() == focused_menu::left)
{
fgcolor = rgb_t(0xff, 0xff, 0xff, 0x00);
bgcolor = rgb_t(0xff, 0xff, 0xff, 0xff);
ui().draw_textured_box(container, x1, y1, x2, y1 + line_height_max, bgcolor, rgb_t(255, 43, 43, 43),
hilight_main_texture, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_TEXWRAP(TRUE));
}
float x1t = x1 + text_sign;
if (afilter == FILTER_CUSTOM)
{
if (filter == custfltr::main)
{
str.assign("@custom1 ").append(text[filter]);
x1t -= text_sign;
}
else
{
for (int count = 1; count <= custfltr::numother; ++count)
{
int cfilter = custfltr::other[count];
if (cfilter == filter)
{
str = string_format("@custom%d %s", count + 1, text[filter]);
x1t -= text_sign;
break;
}
}
}
convert_command_glyph(str);
}
else if (filter == main_filters::actual)
{
str.assign("_> ").append(text[filter]);
x1t -= text_sign;
convert_command_glyph(str);
}
ui().draw_text_full(container, str.c_str(), x1t, y1, x2 - x1, ui::text_layout::LEFT, ui::text_layout::NEVER,
mame_ui_manager::NORMAL, fgcolor, bgcolor, nullptr, nullptr, text_size);
y1 += line_height_max;
}
x1 = x2 + UI_BOX_LR_BORDER;
x2 = x1 + 2.0f * UI_BOX_LR_BORDER;
y1 = origy1;
y2 = origy2;
float space = x2 - x1;
float lr_arrow_width = 0.4f * space * machine().render().ui_aspect();
rgb_t fgcolor = UI_TEXT_COLOR;
// set left-right arrows dimension
float ar_x0 = 0.5f * (x2 + x1) - 0.5f * lr_arrow_width;
float ar_y0 = 0.5f * (y2 + y1) + 0.1f * space;
float ar_x1 = ar_x0 + lr_arrow_width;
float ar_y1 = 0.5f * (y2 + y1) + 0.9f * space;
ui().draw_outlined_box(container, x1, y1, x2, y2, rgb_t(0xEF, 0x12, 0x47, 0x7B));
if (mouse_hit && x1 <= mouse_x && x2 > mouse_x && y1 <= mouse_y && y2 > mouse_y)
{
fgcolor = UI_MOUSEOVER_COLOR;
hover = HOVER_LPANEL_ARROW;
}
draw_arrow(container, ar_x0, ar_y0, ar_x1, ar_y1, fgcolor, ROT90 ^ ORIENTATION_FLIP_X);
return x2 + UI_BOX_LR_BORDER;
}
else
{
float space = x2 - x1;
float lr_arrow_width = 0.4f * space * machine().render().ui_aspect();
rgb_t fgcolor = UI_TEXT_COLOR;
// set left-right arrows dimension
float ar_x0 = 0.5f * (x2 + x1) - 0.5f * lr_arrow_width;
float ar_y0 = 0.5f * (y2 + y1) + 0.1f * space;
float ar_x1 = ar_x0 + lr_arrow_width;
float ar_y1 = 0.5f * (y2 + y1) + 0.9f * space;
ui().draw_outlined_box(container, x1, y1, x2, y2, rgb_t(0xEF, 0x12, 0x47, 0x7B));
if (mouse_hit && x1 <= mouse_x && x2 > mouse_x && y1 <= mouse_y && y2 > mouse_y)
{
fgcolor = UI_MOUSEOVER_COLOR;
hover = HOVER_LPANEL_ARROW;
}
draw_arrow(container, ar_x0, ar_y0, ar_x1, ar_y1, fgcolor, ROT90);
return x2 + UI_BOX_LR_BORDER;
}
}
//-------------------------------------------------
// draw infos
//-------------------------------------------------
void menu_select_game::infos_render(void *selectedref, float origx1, float origy1, float origx2, float origy2)
{
float line_height = ui().get_line_height();
static std::string buffer;
std::vector<int> xstart;
std::vector<int> xend;
float text_size = ui().options().infos_size();
const game_driver *driver = nullptr;
ui_software_info *soft = nullptr;
bool is_favorites = ((item[0].flags & FLAG_UI_FAVORITE) != 0);
static ui_software_info *oldsoft = nullptr;
static const game_driver *olddriver = nullptr;
static int oldview = -1;
static int old_sw_view = -1;
if (is_favorites)
{
soft = ((FPTR)selectedref > skip_main_items) ? (ui_software_info *)selectedref : ((m_prev_selected != nullptr) ? (ui_software_info *)m_prev_selected : nullptr);
if (soft && soft->startempty == 1)
{
driver = soft->driver;
oldsoft = nullptr;
}
else
olddriver = nullptr;
}
else
{
driver = ((FPTR)selectedref > skip_main_items) ? (const game_driver *)selectedref : ((m_prev_selected != nullptr) ? (const game_driver *)m_prev_selected : nullptr);
oldsoft = nullptr;
}
if (driver)
{
float gutter_width = 0.4f * line_height * machine().render().ui_aspect() * 1.3f;
float ud_arrow_width = line_height * machine().render().ui_aspect();
float oy1 = origy1 + line_height;
// MAMESCORE? Full size text
if (ui_globals::curdats_view == UI_STORY_LOAD)
text_size = 1.0f;
std::string snaptext(_(dats_info[ui_globals::curdats_view]));
// apply title to right panel
float title_size = 0.0f;
float txt_length = 0.0f;
for (int x = UI_FIRST_LOAD; x < UI_LAST_LOAD; ++x)
{
ui().draw_text_full(container, _(dats_info[x]), origx1, origy1, origx2 - origx1, ui::text_layout::CENTER,
ui::text_layout::NEVER, mame_ui_manager::NONE, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, &txt_length, nullptr);
txt_length += 0.01f;
title_size = (std::max)(txt_length, title_size);
}
rgb_t fgcolor = UI_TEXT_COLOR;
rgb_t bgcolor = UI_TEXT_BG_COLOR;
if (get_focus() == focused_menu::rightbottom)
{
fgcolor = rgb_t(0xff, 0xff, 0xff, 0x00);
bgcolor = rgb_t(0xff, 0xff, 0xff, 0xff);
}
float middle = origx2 - origx1;
// check size
float sc = title_size + 2.0f * gutter_width;
float tmp_size = (sc > middle) ? ((middle - 2.0f * gutter_width) / sc) : 1.0f;
title_size *= tmp_size;
if (bgcolor != UI_TEXT_BG_COLOR)
ui().draw_textured_box(container, origx1 + ((middle - title_size) * 0.5f), origy1, origx1 + ((middle + title_size) * 0.5f),
origy1 + line_height, bgcolor, rgb_t(255, 43, 43, 43), hilight_main_texture, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_TEXWRAP(TRUE));
ui().draw_text_full(container, snaptext.c_str(), origx1, origy1, origx2 - origx1, ui::text_layout::CENTER,
ui::text_layout::NEVER, mame_ui_manager::NORMAL, fgcolor, bgcolor, nullptr, nullptr, tmp_size);
draw_common_arrow(origx1, origy1, origx2, origy2, ui_globals::curdats_view, UI_FIRST_LOAD, UI_LAST_LOAD, title_size);
if (driver != olddriver || ui_globals::curdats_view != oldview)
{
buffer.clear();
olddriver = driver;
oldview = ui_globals::curdats_view;
topline_datsview = 0;
totallines = 0;
std::vector<std::string> m_item;
if (ui_globals::curdats_view == UI_GENERAL_LOAD)
general_info(driver, buffer);
else if (ui_globals::curdats_view != UI_COMMAND_LOAD)
mame_machine_manager::instance()->datfile().load_data_info(driver, buffer, ui_globals::curdats_view);
else
mame_machine_manager::instance()->datfile().command_sub_menu(driver, m_item);
if (!m_item.empty() && ui_globals::curdats_view == UI_COMMAND_LOAD)
{
for (size_t x = 0; x < m_item.size(); ++x)
{
std::string t_buffer;
buffer.append(m_item[x]).append("\n");
mame_machine_manager::instance()->datfile().load_command_info(t_buffer, m_item[x]);
if (!t_buffer.empty())
buffer.append(t_buffer).append("\n");
}
convert_command_glyph(buffer);
}
}
if (buffer.empty())
{
ui().draw_text_full(container, _("No Infos Available"), origx1, (origy2 + origy1) * 0.5f, origx2 - origx1, ui::text_layout::CENTER,
ui::text_layout::WORD, mame_ui_manager::NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr);
return;
}
else if (ui_globals::curdats_view != UI_STORY_LOAD && ui_globals::curdats_view != UI_COMMAND_LOAD)
totallines = ui().wrap_text(container, buffer.c_str(), origx1, origy1, origx2 - origx1 - (2.0f * gutter_width), xstart, xend, text_size);
else
totallines = ui().wrap_text(container, buffer.c_str(), 0.0f, 0.0f, 1.0f - (2.0f * gutter_width), xstart, xend, text_size);
int r_visible_lines = floor((origy2 - oy1) / (line_height * text_size));
if (totallines < r_visible_lines)
r_visible_lines = totallines;
if (topline_datsview < 0)
topline_datsview = 0;
if (topline_datsview + r_visible_lines >= totallines)
topline_datsview = totallines - r_visible_lines;
sc = origx2 - origx1 - (2.0f * UI_BOX_LR_BORDER);
for (int r = 0; r < r_visible_lines; ++r)
{
int itemline = r + topline_datsview;
std::string tempbuf(buffer.substr(xstart[itemline], xend[itemline] - xstart[itemline]));
// up arrow
if (r == 0 && topline_datsview != 0)
info_arrow(0, origx1, origx2, oy1, line_height, text_size, ud_arrow_width);
// bottom arrow
else if (r == r_visible_lines - 1 && itemline != totallines - 1)
info_arrow(1, origx1, origx2, oy1, line_height, text_size, ud_arrow_width);
// special case for mamescore
else if (ui_globals::curdats_view == UI_STORY_LOAD)
{
// check size
float textlen = ui().get_string_width(tempbuf.c_str(), text_size);
float tmp_size2 = (textlen > sc) ? text_size * (sc / textlen) : text_size;
size_t last_underscore = tempbuf.find_last_of("_");
if (last_underscore == std::string::npos)
{
ui().draw_text_full(container, tempbuf.c_str(), origx1, oy1, origx2 - origx1, ui::text_layout::CENTER,
ui::text_layout::TRUNCATE, mame_ui_manager::NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size2);
}
else
{
float effective_width = origx2 - origx1 - gutter_width;
float effective_left = origx1 + gutter_width;
std::string last_part(tempbuf.substr(last_underscore + 1));
std::string first_part(tempbuf.substr(0, tempbuf.find("___")));
float item_width;
ui().draw_text_full(container, first_part.c_str(), effective_left, oy1, effective_width,
ui::text_layout::LEFT, ui::text_layout::TRUNCATE, mame_ui_manager::NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, &item_width, nullptr, tmp_size2);
ui().draw_text_full(container, last_part.c_str(), effective_left + item_width, oy1,
origx2 - origx1 - 2.0f * gutter_width - item_width, ui::text_layout::RIGHT, ui::text_layout::TRUNCATE,
mame_ui_manager::NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size2);
}
}
// special case for command
else if (ui_globals::curdats_view == UI_COMMAND_LOAD || ui_globals::curdats_view == UI_GENERAL_LOAD)
{
// check size
float textlen = ui().get_string_width(tempbuf.c_str(), text_size);
float tmp_size3 = (textlen > sc) ? text_size * (sc / textlen) : text_size;
int first_dspace = (ui_globals::curdats_view == UI_COMMAND_LOAD) ? tempbuf.find(" ") : tempbuf.find(":");
if (first_dspace > 0)
{
float effective_width = origx2 - origx1 - gutter_width;
float effective_left = origx1 + gutter_width;
std::string first_part(tempbuf.substr(0, first_dspace));
std::string last_part(tempbuf.substr(first_dspace + 1));
strtrimspace(last_part);
ui().draw_text_full(container, first_part.c_str(), effective_left, oy1, effective_width, ui::text_layout::LEFT,
ui::text_layout::TRUNCATE, mame_ui_manager::NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size3);
ui().draw_text_full(container, last_part.c_str(), effective_left, oy1, origx2 - origx1 - 2.0f * gutter_width,
ui::text_layout::RIGHT, ui::text_layout::TRUNCATE, mame_ui_manager::NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size3);
}
else
ui().draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, ui::text_layout::LEFT,
ui::text_layout::TRUNCATE, mame_ui_manager::NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size3);
}
else
ui().draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, ui::text_layout::LEFT,
ui::text_layout::TRUNCATE, mame_ui_manager::NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, text_size);
oy1 += (line_height * text_size);
}
// return the number of visible lines, minus 1 for top arrow and 1 for bottom arrow
right_visible_lines = r_visible_lines - (topline_datsview != 0) - (topline_datsview + r_visible_lines != totallines);
}
else if (soft)
{
float gutter_width = 0.4f * line_height * machine().render().ui_aspect() * 1.3f;
float ud_arrow_width = line_height * machine().render().ui_aspect();
float oy1 = origy1 + line_height;
// apply title to right panel
if (soft->usage.empty())
{
ui().draw_text_full(container, _("History"), origx1, origy1, origx2 - origx1, ui::text_layout::CENTER, ui::text_layout::TRUNCATE,
mame_ui_manager::NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr);
ui_globals::cur_sw_dats_view = 0;
}
else
{
float title_size = 0.0f;
float txt_length = 0.0f;
std::string t_text[2];
t_text[0] = _("History");
t_text[1] = _("Usage");
for (auto & elem: t_text)
{
ui().draw_text_full(container, elem.c_str(), origx1, origy1, origx2 - origx1, ui::text_layout::CENTER, ui::text_layout::TRUNCATE,
mame_ui_manager::NONE, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, &txt_length, nullptr);
txt_length += 0.01f;
title_size = (std::max)(txt_length, title_size);
}
rgb_t fgcolor = UI_TEXT_COLOR;
rgb_t bgcolor = UI_TEXT_BG_COLOR;
if (get_focus() == focused_menu::rightbottom)
{
fgcolor = rgb_t(0xff, 0xff, 0xff, 0x00);
bgcolor = rgb_t(0xff, 0xff, 0xff, 0xff);
}
float middle = origx2 - origx1;
if (bgcolor != UI_TEXT_BG_COLOR)
ui().draw_textured_box(container, origx1 + ((middle - title_size) * 0.5f), origy1, origx1 + ((middle + title_size) * 0.5f),
origy1 + line_height, bgcolor, rgb_t(255, 43, 43, 43), hilight_main_texture, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_TEXWRAP(TRUE));
ui().draw_text_full(container, t_text[ui_globals::cur_sw_dats_view].c_str(), origx1, origy1, origx2 - origx1,
ui::text_layout::CENTER, ui::text_layout::TRUNCATE, mame_ui_manager::NORMAL, fgcolor, bgcolor, nullptr, nullptr);
draw_common_arrow(origx1, origy1, origx2, origy2, ui_globals::cur_sw_dats_view, 0, 1, title_size);
}
if (oldsoft != soft || old_sw_view != ui_globals::cur_sw_dats_view)
{
buffer.clear();
old_sw_view = ui_globals::cur_sw_dats_view;
oldsoft = soft;
if (ui_globals::cur_sw_dats_view == 0)
{
if (soft->startempty == 1)
mame_machine_manager::instance()->datfile().load_data_info(soft->driver, buffer, UI_HISTORY_LOAD);
else
mame_machine_manager::instance()->datfile().load_software_info(soft->listname, buffer, soft->shortname, soft->parentname);
}
else
buffer = soft->usage;
}
if (buffer.empty())
{
ui().draw_text_full(container, _("No Infos Available"), origx1, (origy2 + origy1) * 0.5f, origx2 - origx1, ui::text_layout::CENTER,
ui::text_layout::WORD, mame_ui_manager::NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr);
return;
}
else
totallines = ui().wrap_text(container, buffer.c_str(), origx1, origy1, origx2 - origx1 - (2.0f * gutter_width), xstart, xend, text_size);
int r_visible_lines = floor((origy2 - oy1) / (line_height * text_size));
if (totallines < r_visible_lines)
r_visible_lines = totallines;
if (topline_datsview < 0)
topline_datsview = 0;
if (topline_datsview + r_visible_lines >= totallines)
topline_datsview = totallines - r_visible_lines;
for (int r = 0; r < r_visible_lines; ++r)
{
int itemline = r + topline_datsview;
std::string tempbuf(buffer.substr(xstart[itemline], xend[itemline] - xstart[itemline]));
// up arrow
if (r == 0 && topline_datsview != 0)
info_arrow(0, origx1, origx2, oy1, line_height, text_size, ud_arrow_width);
// bottom arrow
else if (r == r_visible_lines - 1 && itemline != totallines - 1)
info_arrow(1, origx1, origx2, oy1, line_height, text_size, ud_arrow_width);
else
ui().draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, ui::text_layout::LEFT,
ui::text_layout::TRUNCATE, mame_ui_manager::NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, text_size);
oy1 += (line_height * text_size);
}
// return the number of visible lines, minus 1 for top arrow and 1 for bottom arrow
right_visible_lines = r_visible_lines - (topline_datsview != 0) - (topline_datsview + r_visible_lines != totallines);
}
}
//-------------------------------------------------
// draw right panel
//-------------------------------------------------
void menu_select_game::draw_right_panel(void *selectedref, float origx1, float origy1, float origx2, float origy2)
{
rgb_t fgcolor = UI_TEXT_COLOR;
bool hide = (ui_globals::panels_status == HIDE_RIGHT_PANEL || ui_globals::panels_status == HIDE_BOTH);
float x2 = (hide) ? origx2 : origx1 + 2.0f * UI_BOX_LR_BORDER;
float space = x2 - origx1;
float lr_arrow_width = 0.4f * space * machine().render().ui_aspect();
// set left-right arrows dimension
float ar_x0 = 0.5f * (x2 + origx1) - 0.5f * lr_arrow_width;
float ar_y0 = 0.5f * (origy2 + origy1) + 0.1f * space;
float ar_x1 = ar_x0 + lr_arrow_width;
float ar_y1 = 0.5f * (origy2 + origy1) + 0.9f * space;
ui().draw_outlined_box(container, origx1, origy1, origx2, origy2, rgb_t(0xEF, 0x12, 0x47, 0x7B));
if (mouse_hit && origx1 <= mouse_x && x2 > mouse_x && origy1 <= mouse_y && origy2 > mouse_y)
{
fgcolor = UI_MOUSEOVER_COLOR;
hover = HOVER_RPANEL_ARROW;
}
if (hide)
{
draw_arrow(container, ar_x0, ar_y0, ar_x1, ar_y1, fgcolor, ROT90 ^ ORIENTATION_FLIP_X);
return;
}
draw_arrow(container, ar_x0, ar_y0, ar_x1, ar_y1, fgcolor, ROT90);
origx1 = x2;
origy1 = draw_right_box_title(origx1, origy1, origx2, origy2);
if (ui_globals::rpanel == RP_IMAGES)
arts_render(selectedref, origx1, origy1, origx2, origy2);
else
infos_render(selectedref, origx1, origy1, origx2, origy2);
}
//-------------------------------------------------
// perform our special rendering
//-------------------------------------------------
void menu_select_game::arts_render(void *selectedref, float origx1, float origy1, float origx2, float origy2)
{
float line_height = ui().get_line_height();
bool is_favorites = ((item[0].flags & FLAG_UI_FAVORITE) != 0);
static ui_software_info *oldsoft = nullptr;
static const game_driver *olddriver = nullptr;
const game_driver *driver = nullptr;
ui_software_info *soft = nullptr;
if (is_favorites)
{
soft = ((FPTR)selectedref > skip_main_items) ? (ui_software_info *)selectedref : ((m_prev_selected != nullptr) ? (ui_software_info *)m_prev_selected : nullptr);
if (soft && soft->startempty == 1)
{
driver = soft->driver;
oldsoft = nullptr;
}
else
olddriver = nullptr;
}
else
{
driver = ((FPTR)selectedref > skip_main_items) ? (const game_driver *)selectedref : ((m_prev_selected != nullptr) ? (const game_driver *)m_prev_selected : nullptr);
oldsoft = nullptr;
}
if (driver != nullptr)
{
if (ui_globals::default_image)
((driver->flags & MACHINE_TYPE_ARCADE) == 0) ? ui_globals::curimage_view = CABINETS_VIEW : ui_globals::curimage_view = SNAPSHOT_VIEW;
std::string searchstr;
searchstr = arts_render_common(origx1, origy1, origx2, origy2);
// loads the image if necessary
if (driver != olddriver || !snapx_bitmap->valid() || ui_globals::switch_image)
{
emu_file snapfile(searchstr.c_str(), OPEN_FLAG_READ);
snapfile.set_restrict_to_mediapath(true);
bitmap_argb32 *tmp_bitmap;
tmp_bitmap = auto_alloc(machine(), bitmap_argb32);
// try to load snapshot first from saved "0000.png" file
std::string fullname(driver->name);
render_load_png(*tmp_bitmap, snapfile, fullname.c_str(), "0000.png");
if (!tmp_bitmap->valid())
render_load_jpeg(*tmp_bitmap, snapfile, fullname.c_str(), "0000.jpg");
// if fail, attemp to load from standard file
if (!tmp_bitmap->valid())
{
fullname.assign(driver->name).append(".png");
render_load_png(*tmp_bitmap, snapfile, nullptr, fullname.c_str());
if (!tmp_bitmap->valid())
{
fullname.assign(driver->name).append(".jpg");
render_load_jpeg(*tmp_bitmap, snapfile, nullptr, fullname.c_str());
}
}
// if fail again, attemp to load from parent file
if (!tmp_bitmap->valid())
{
// set clone status
bool cloneof = strcmp(driver->parent, "0");
if (cloneof)
{
int cx = driver_list::find(driver->parent);
if (cx != -1 && ((driver_list::driver(cx).flags & MACHINE_IS_BIOS_ROOT) != 0))
cloneof = false;
}
if (cloneof)
{
fullname.assign(driver->parent).append(".png");
render_load_png(*tmp_bitmap, snapfile, nullptr, fullname.c_str());
if (!tmp_bitmap->valid())
{
fullname.assign(driver->parent).append(".jpg");
render_load_jpeg(*tmp_bitmap, snapfile, nullptr, fullname.c_str());
}
}
}
olddriver = driver;
ui_globals::switch_image = false;
arts_render_images(tmp_bitmap, origx1, origy1, origx2, origy2);
auto_free(machine(), tmp_bitmap);
}
// if the image is available, loaded and valid, display it
if (snapx_bitmap->valid())
{
float x1 = origx1 + 0.01f;
float x2 = origx2 - 0.01f;
float y1 = origy1 + UI_BOX_TB_BORDER + line_height;
float y2 = origy2 - UI_BOX_TB_BORDER - line_height;
// apply texture
container->add_quad( x1, y1, x2, y2, rgb_t::white, snapx_texture, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
}
}
else if (soft != nullptr)
{
std::string fullname, pathname;
if (ui_globals::default_image)
(soft->startempty == 0) ? ui_globals::curimage_view = SNAPSHOT_VIEW : ui_globals::curimage_view = CABINETS_VIEW;
// arts title and searchpath
std::string searchstr;
searchstr = arts_render_common(origx1, origy1, origx2, origy2);
// loads the image if necessary
if (soft != oldsoft || !snapx_bitmap->valid() || ui_globals::switch_image)
{
emu_file snapfile(searchstr.c_str(), OPEN_FLAG_READ);
bitmap_argb32 *tmp_bitmap;
tmp_bitmap = auto_alloc(machine(), bitmap_argb32);
if (soft->startempty == 1)
{
// Load driver snapshot
fullname.assign(soft->driver->name).append(".png");
render_load_png(*tmp_bitmap, snapfile, nullptr, fullname.c_str());
if (!tmp_bitmap->valid())
{
fullname.assign(soft->driver->name).append(".jpg");
render_load_jpeg(*tmp_bitmap, snapfile, nullptr, fullname.c_str());
}
}
else if (ui_globals::curimage_view == TITLES_VIEW)
{
// First attempt from name list
pathname.assign(soft->listname).append("_titles");
fullname.assign(soft->shortname).append(".png");
render_load_png(*tmp_bitmap, snapfile, pathname.c_str(), fullname.c_str());
if (!tmp_bitmap->valid())
{
fullname.assign(soft->shortname).append(".jpg");
render_load_jpeg(*tmp_bitmap, snapfile, pathname.c_str(), fullname.c_str());
}
}
else
{
// First attempt from name list
pathname = soft->listname;
fullname.assign(soft->shortname).append(".png");
render_load_png(*tmp_bitmap, snapfile, pathname.c_str(), fullname.c_str());
if (!tmp_bitmap->valid())
{
fullname.assign(soft->shortname).append(".jpg");
render_load_jpeg(*tmp_bitmap, snapfile, pathname.c_str(), fullname.c_str());
}
if (!tmp_bitmap->valid())
{
// Second attempt from driver name + part name
pathname.assign(soft->driver->name).append(soft->part);
fullname.assign(soft->shortname).append(".png");
render_load_png(*tmp_bitmap, snapfile, pathname.c_str(), fullname.c_str());
if (!tmp_bitmap->valid())
{
fullname.assign(soft->shortname).append(".jpg");
render_load_jpeg(*tmp_bitmap, snapfile, pathname.c_str(), fullname.c_str());
}
}
}
oldsoft = soft;
ui_globals::switch_image = false;
arts_render_images(tmp_bitmap, origx1, origy1, origx2, origy2);
auto_free(machine(), tmp_bitmap);
}
// if the image is available, loaded and valid, display it
if (snapx_bitmap->valid())
{
float x1 = origx1 + 0.01f;
float x2 = origx2 - 0.01f;
float y1 = origy1 + UI_BOX_TB_BORDER + line_height;
float y2 = origy2 - UI_BOX_TB_BORDER - line_height;
// apply texture
container->add_quad(x1, y1, x2, y2, rgb_t::white, snapx_texture, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
}
}
}
} // namespace ui