// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria, Aaron Giles, Nathan Woods, Vas Crabb
/***************************************************************************
ui/analogipt.h
Analog inputs menu.
***************************************************************************/
#ifndef MAME_FRONTEND_UI_ANALOGIPT_H
#define MAME_FRONTEND_UI_ANALOGIPT_H
#pragma once
#include "ui/menu.h"
#include <chrono>
#include <functional>
#include <tuple>
#include <utility>
#include <vector>
namespace ui {
class menu_analog : public menu
{
public:
menu_analog(mame_ui_manager &mui, render_container &container);
virtual ~menu_analog() override;
protected:
virtual void recompute_metrics(uint32_t width, uint32_t height, float aspect) override;
virtual void custom_render(uint32_t flags, void *selectedref, float top, float bottom, float x, float y, float x2, float y2) override;
virtual std::tuple<int, bool, bool> custom_pointer_updated(bool changed, ui_event const &uievt) override;
virtual void menu_activated() override;
private:
enum class pointer_action
{
NONE,
SCROLL_UP,
SCROLL_DOWN,
SCROLL_DRAG,
CHECK_TOGGLE_MENU
};
enum
{
ANALOG_ITEM_KEYSPEED = 0,
ANALOG_ITEM_CENTERSPEED,
ANALOG_ITEM_REVERSE,
ANALOG_ITEM_SENSITIVITY,
ANALOG_ITEM_COUNT
};
struct item_data
{
item_data(ioport_field &f, int t) noexcept;
std::reference_wrapper<ioport_field> field;
int type;
int defvalue;
int min, max;
int cur;
};
struct field_data
{
field_data(ioport_field &f) noexcept;
std::reference_wrapper<ioport_field> field;
float range;
float neutral;
float origin;
u8 shift;
bool show_neutral;
};
using item_data_vector = std::vector<item_data>;
using field_data_vector = std::vector<field_data>;
virtual void populate() override;
virtual bool handle(event const *ev) override;
void find_fields();
bool scroll_if_expired(std::chrono::steady_clock::time_point now);
bool update_scroll_drag(ui_event const &uievt);
static std::string item_text(int type, int value);
item_data_vector m_item_data;
field_data_vector m_field_data;
std::string m_prompt;
unsigned m_bottom_fields;
int m_visible_fields;
int m_top_field;
bool m_hide_menu;
float m_box_left;
float m_box_top;
float m_box_right;
float m_box_bottom;
pointer_action m_pointer_action;
std::chrono::steady_clock::time_point m_scroll_repeat;
std::pair<float, float> m_base_pointer;
std::pair<float, float> m_last_pointer;
int m_scroll_base;
bool m_arrow_clicked_first;
};
} // namespace ui
#endif // MAME_FRONTEND_UI_ANALOGIPT_H