//fix me -- blitz2k dies when starting a game with heavy fog (in DRC)
/*************************************************************************
3dfx Voodoo Graphics SST-1/2 emulator
emulator by Aaron Giles
--------------------------
Specs:
Voodoo 1 (SST1):
2,4MB frame buffer RAM
1,2,4MB texture RAM
50MHz clock frequency
clears @ 2 pixels/clock (RGB and depth simultaneously)
renders @ 1 pixel/clock
64 entry PCI FIFO
memory FIFO up to 65536 entries
Voodoo 2:
2,4MB frame buffer RAM
2,4,8,16MB texture RAM
90MHz clock frquency
clears @ 2 pixels/clock (RGB and depth simultaneously)
renders @ 1 pixel/clock
ultrafast clears @ 16 pixels/clock
128 entry PCI FIFO
memory FIFO up to 65536 entries
Voodoo Banshee (h3):
Integrated VGA support
2,4,8MB frame buffer RAM
90MHz clock frquency
clears @ 2 pixels/clock (RGB and depth simultaneously)
renders @ 1 pixel/clock
ultrafast clears @ 32 pixels/clock
Voodoo 3 ("Avenger"/h4):
Integrated VGA support
4,8,16MB frame buffer RAM
143MHz clock frquency
clears @ 2 pixels/clock (RGB and depth simultaneously)
renders @ 1 pixel/clock
ultrafast clears @ 32 pixels/clock
--------------------------
still to be implemented:
* trilinear textures
things to verify:
* floating Z buffer
iterated RGBA = 12.12 [24 bits]
iterated Z = 20.12 [32 bits]
iterated W = 18.32 [48 bits]
>mamepm blitz
Stall PCI for HWM: 1
PCI FIFO Empty Entries LWM: D
LFB -> FIFO: 1
Texture -> FIFO: 1
Memory FIFO: 1
Memory FIFO HWM: 2000
Memory FIFO Write Burst HWM: 36
Memory FIFO LWM for PCI: 5
Memory FIFO row start: 120
Memory FIFO row rollover: 3FF
Video dither subtract: 0
DRAM banking: 1
Triple buffer: 0
Video buffer offset: 60
DRAM banking: 1
>mamepm wg3dh
Stall PCI for HWM: 1
PCI FIFO Empty Entries LWM: D
LFB -> FIFO: 1
Texture -> FIFO: 1
Memory FIFO: 1
Memory FIFO HWM: 2000
Memory FIFO Write Burst HWM: 36
Memory FIFO LWM for PCI: 5
Memory FIFO row start: C0
Memory FIFO row rollover: 3FF
Video dither subtract: 0
DRAM banking: 1
Triple buffer: 0
Video buffer offset: 40
DRAM banking: 1
As a point of reference, the 3D engine uses the following algorithm to calculate the linear memory address as a
function of the video buffer offset (fbiInit2 bits(19:11)), the number of 32x32 tiles in the X dimension (fbiInit1
bits(7:4) and bit(24)), X, and Y:
tilesInX[4:0] = {fbiInit1[24], fbiInit1[7:4], fbiInit6[30]}
rowBase = fbiInit2[19:11]
rowStart = ((Y>>5) * tilesInX) >> 1
if (!(tilesInX & 1))
{
rowOffset = (X>>6);
row[9:0] = rowStart + rowOffset (for color buffer 0)
row[9:0] = rowBase + rowStart + rowOffset (for color buffer 1)
row[9:0] = (rowBase<<1) + rowStart + rowOffset (for depth/alpha buffer when double color buffering[fbiInit5[10:9]=0])
row[9:0] = (rowBase<<1) + rowStart + rowOffset (for color buffer 2 when triple color buffering[fbiInit5[10:9]=1 or 2])
row[9:0] = (rowBase<<1) + rowBase + rowStart + rowOffset (for depth/alpha buffer when triple color buffering[fbiInit5[10:9]=2])
column[8:0] = ((Y % 32) <<4) + ((X % 32)>>1)
ramSelect[1] = ((X&0x20) ? 1 : 0) (for color buffers)
ramSelect[1] = ((X&0x20) ? 0 : 1) (for depth/alpha buffers)
}
else
{
rowOffset = (!(Y&0x20)) ? (X>>6) : ((X>31) ? (((X-32)>>6)+1) : 0)
row[9:0] = rowStart + rowOffset (for color buffer 0)
row[9:0] = rowBase + rowStart + rowOffset (for color buffer 1)
row[9:0] = (rowBase<<1) + rowStart + rowOffset (for depth/alpha buffer when double color buffering[fbiInit5[10:9]=0])
row[9:0] = (rowBase<<1) + rowStart + rowOffset (for color buffer 2 when triple color buffering[fbiInit5[10:9]=1 or 2])
row[9:0] = (rowBase<<1) + rowBase + rowStart + rowOffset (for depth/alpha buffer when triple color buffering[fbiInit5[10:9]=2])
column[8:0] = ((Y % 32) <<4) + ((X % 32)>>1)
ramSelect[1] = (((X&0x20)^(Y&0x20)) ? 1 : 0) (for color buffers)
ramSelect[1] = (((X&0x20)^(Y&0x20)) ? 0 : 1) (for depth/alpha buffers)
}
ramSelect[0] = X % 2
pixelMemoryAddress[21:0] = (row[9:0]<<12) + (column[8:0]<<3) + (ramSelect[1:0]<<1)
bankSelect = pixelMemoryAddress[21]
**************************************************************************/
#ifndef EXPAND_RASTERIZERS
#define EXPAND_RASTERIZERS
#include "driver.h"
#include "eminline.h"
#include "profiler.h"
#include "video/poly.h"
#include "video/rgbutil.h"
#include "voodoo.h"
#include "vooddefs.h"
#include "ui.h"
#include "deprecat.h"
/*************************************
*
* Debugging
*
*************************************/
#define DEBUG_DEPTH (0)
#define DEBUG_LOD (0)
#define LOG_VBLANK_SWAP (0)
#define LOG_FIFO (0)
#define LOG_FIFO_VERBOSE (0)
#define LOG_REGISTERS (0)
#define LOG_WAITS (0)
#define LOG_LFB (0)
#define LOG_TEXTURE_RAM (0)
#define LOG_RASTERIZERS (0)
#define LOG_CMDFIFO (0)
#define LOG_CMDFIFO_VERBOSE (0)
#define MODIFY_PIXEL(VV)
/*************************************
*
* Statics
*
*************************************/
static voodoo_state *voodoo[MAX_VOODOO];
/* fast dither lookup */
static UINT8 dither4_lookup[256*16*2];
static UINT8 dither2_lookup[256*16*2];
/* fast reciprocal+log2 lookup */
UINT32 voodoo_reciplog[(2 << RECIPLOG_LOOKUP_BITS) + 2];
/*************************************
*
* Prototypes
*
*************************************/
static void init_fbi(voodoo_state *v, fbi_state *f, void *memory, int fbmem);
static void init_tmu_shared(tmu_shared_state *s);
static void init_tmu(voodoo_state *v, tmu_state *t, int type, voodoo_reg *reg, void *memory, int tmem);
static void soft_reset(voodoo_state *v);
static void check_stalled_cpu(running_machine *machine, voodoo_state *v, attotime current_time);
static void flush_fifos(voodoo_state *v, attotime current_time);
static TIMER_CALLBACK( stall_cpu_callback );
static void stall_cpu(voodoo_state *v, int state, attotime current_time);
static TIMER_CALLBACK( vblank_callback );
static INT32 register_w(voodoo_state *v, offs_t offset, UINT32 data);
static INT32 lfb_w(voodoo_state *v, offs_t offset, UINT32 data, UINT32 mem_mask, int forcefront);
static INT32 texture_w(voodoo_state *v, offs_t offset, UINT32 data);
static void voodoo_w(voodoo_state *v, offs_t offset, UINT32 data, UINT32 mem_mask);
static UINT32 voodoo_r(voodoo_state *v, offs_t offset);
static void banshee_w(voodoo_state *v, offs_t offset, UINT32 data, UINT32 mem_mask);
static UINT32 banshee_r(voodoo_state *v, offs_t offset, UINT32 mem_mask);
static void banshee_fb_w(voodoo_state *v, offs_t offset, UINT32 data, UINT32 mem_mask);
static UINT32 banshee_fb_r(voodoo_state *v, offs_t offset, UINT32 mem_mask);
static void banshee_io_w(voodoo_state *v, offs_t offset, UINT32 data, UINT32 mem_mask);
static UINT32 banshee_io_r(voodoo_state *v, offs_t offset, UINT32 mem_mask);
static UINT32 banshee_rom_r(voodoo_state *v, offs_t offset, UINT32 mem_mask);
/* command handlers */
static INT32 fastfill(voodoo_state *v);
static INT32 swapbuffer(voodoo_state *v, UINT32 data);
static INT32 triangle(voodoo_state *v);
static INT32 begin_triangle(voodoo_state *v);
static INT32 draw_triangle(voodoo_state *v);
/* triangle helpers */
static INT32 setup_and_draw_triangle(voodoo_state *v);
static INT32 triangle_create_work_item(voodoo_state *v, UINT16 *drawbuf, int texcount);
/* rasterizer management */
static raster_info *add_rasterizer(voodoo_state *v, const raster_info *cinfo);
static raster_info *find_rasterizer(voodoo_state *v, int texcount);
static void dump_rasterizer_stats(voodoo_state *v);
/* generic rasterizers */
static void raster_fastfill(void *dest, INT32 scanline, const poly_extent *extent, const void *extradata, int threadid);
static void raster_generic_0tmu(void *dest, INT32 scanline, const poly_extent *extent, const void *extradata, int threadid);
static void raster_generic_1tmu(void *dest, INT32 scanline, const poly_extent *extent, const void *extradata, int threadid);
static void raster_generic_2tmu(void *dest, INT32 scanline, const poly_extent *extent, const void *extradata, int threadid);
/*************************************
*
* Specific rasterizers
*
*************************************/
#define RASTERIZER_ENTRY(fbzcp, alpha, fog, fbz, tex0, tex1) \
RASTERIZER(fbzcp##_##alpha##_##fog##_##fbz##_##tex0##_##tex1, (((tex0) == 0xffffffff) ? 0 : ((tex1) == 0xffffffff) ? 1 : 2), fbzcp, fbz, alpha, fog, tex0, tex1)
#include "voodoo.c"
#undef RASTERIZER_ENTRY
/*************************************
*
* Rasterizer table
*
*************************************/
#define RASTERIZER_ENTRY(fbzcp, alpha, fog, fbz, tex0, tex1) \
{ NULL, raster_##fbzcp##_##alpha##_##fog##_##fbz##_##tex0##_##tex1, FALSE, 0, 0, 0, fbzcp, alpha, fog, fbz, tex0, tex1 },
static const raster_info predef_raster_table[] =
{
#include "voodoo.c"
{ 0 }
};
#undef RASTERIZER_ENTRY
/*************************************
*
* Main create routine
*
*************************************/
void voodoo_start(int which, int scrnum, int type, int fbmem_in_mb, int tmem0_in_mb, int tmem1_in_mb)
{
const raster_info *info;
void *fbmem, *tmumem[2];
voodoo_state *v;
int val;
/* allocate memory */
v = auto_malloc(sizeof(*v));
memset(v, 0, sizeof(*v));
voodoo[which] = v;
/* create a multiprocessor work queue */
v->poly = poly_alloc(64, sizeof(poly_extra_data), 0);
v->thread_stats = auto_malloc(sizeof(v->thread_stats[0]) * WORK_MAX_THREADS);
/* create a table of precomputed 1/n and log2(n) values */
/* n ranges from 1.0000 to 2.0000 */
for (val = 0; val <= (1 << RECIPLOG_LOOKUP_BITS); val++)
{
UINT32 value = (1 << RECIPLOG_LOOKUP_BITS) + val;
voodoo_reciplog[val*2 + 0] = (1 << (RECIPLOG_LOOKUP_PREC + RECIPLOG_LOOKUP_BITS)) / value;
voodoo_reciplog[val*2 + 1] = (UINT32)(LOGB2((double)value / (double)(1 << RECIPLOG_LOOKUP_BITS)) * (double)(1 << RECIPLOG_LOOKUP_PREC));
}
/* create dithering tables */
for (val = 0; val < 256*16*2; val++)
{
int g = (val >> 0) & 1;
int x = (val >> 1) & 3;
int color = (val >> 3) & 0xff;
int y = (val >> 11) & 3;
if (!g)
{
dither4_lookup[val] = DITHER_RB(color, dither_matrix_4x4[y * 4 + x]) >> 3;
dither2_lookup[val] = DITHER_RB(color, dither_matrix_2x2[y * 4 + x]) >> 3;
}
else
{
dither4_lookup[val] = DITHER_G(color, dither_matrix_4x4[y * 4 + x]) >> 2;
dither2_lookup[val] = DITHER_G(color, dither_matrix_2x2[y * 4 + x]) >> 2;
}
}
/* configure type-specific values */
switch (type)
{
case VOODOO_1:
v->freq = 50000000;
v->regaccess = voodoo_register_access;
v->regnames = voodoo_reg_name;
v->alt_regmap = 0;
v->fbi.lfb_stride = 10;
break;
case VOODOO_2:
v->freq = 90000000;
v->regaccess = voodoo2_register_access;
v->regnames = voodoo_reg_name;
v->alt_regmap = 0;
v->fbi.lfb_stride = 10;
break;
case VOODOO_BANSHEE:
v->freq = 90000000;
v->regaccess = banshee_register_access;
v->regnames = banshee_reg_name;
v->alt_regmap = 1;
v->fbi.lfb_stride = 11;
break;
case VOODOO_3:
v->freq = 132000000;
v->regaccess = banshee_register_access;
v->regnames = banshee_reg_name;
v->alt_regmap = 1;
v->fbi.lfb_stride = 11;
break;
default:
fatalerror("Unsupported voodoo card in voodoo_start!");
break;
}
/* set the type, and initialize the chip mask */
v->index = which;
v->type = type;
v->chipmask = 0x01;
v->attoseconds_per_cycle = ATTOSECONDS_PER_SECOND / v->freq;
v->trigger = 51324 + which;
/* build the rasterizer table */
for (info = predef_raster_table; info->callback; info++)
add_rasterizer(v, info);
/* set up the PCI FIFO */
v->pci.fifo.base = v->pci.fifo_mem;
v->pci.fifo.size = 64*2;
v->pci.fifo.in = v->pci.fifo.out = 0;
v->pci.stall_state = NOT_STALLED;
v->pci.continue_timer = timer_alloc(stall_cpu_callback, v);
/* allocate memory */
if (type <= VOODOO_2)
{
/* separate FB/TMU memory */
fbmem = auto_malloc(fbmem_in_mb << 20);
tmumem[0] = auto_malloc(tmem0_in_mb << 20);
tmumem[1] = tmem1_in_mb ? auto_malloc(tmem1_in_mb << 20) : NULL;
}
else
{
/* shared memory */
tmumem[0] = tmumem[1] = fbmem = auto_malloc(fbmem_in_mb << 20);
}
/* set up frame buffer */
init_fbi(v, &v->fbi, fbmem, fbmem_in_mb << 20);
/* build shared TMU tables */
init_tmu_shared(&v->tmushare);
/* set up the TMUs */
init_tmu(v, &v->tmu[0], type, &v->reg[0x100], tmumem[0], tmem0_in_mb << 20);
v->chipmask |= 0x02;
if (tmem1_in_mb)
{
init_tmu(v, &v->tmu[1], type, &v->reg[0x200], tmumem[1], tmem1_in_mb << 20);
v->chipmask |= 0x04;
}
/* initialize some registers */
memset(v->reg, 0, sizeof(v->reg));
v->pci.init_enable = 0;
v->reg[fbiInit0].u = (1 << 4) | (0x10 << 6);
v->reg[fbiInit1].u = (1 << 1) | (1 << 8) | (1 << 12) | (2 << 20);
v->reg[fbiInit2].u = (1 << 6) | (0x100 << 23);
v->reg[fbiInit3].u = (2 << 13) | (0xf << 17);
v->reg[fbiInit4].u = (1 << 0);
/* initialize banshee registers */
memset(v->banshee.io, 0, sizeof(v->banshee.io));
v->banshee.io[io_pciInit0] = 0x01800040;
v->banshee.io[io_sipMonitor] = 0x40000000;
v->banshee.io[io_lfbMemoryConfig] = 0x000a2200;
v->banshee.io[io_dramInit0] = 0x00579d29;
v->banshee.io[io_dramInit1] = 0x00f02200;
v->banshee.io[io_tmuGbeInit] = 0x00000bfb;
/* do a soft reset to reset everything else */
soft_reset(v);
}
/*************************************
*
* Video exit
*
*************************************/
void voodoo_exit(int which)
{
/* release the work queue, ensuring all work is finished */
if (voodoo[which] != NULL && voodoo[which]->poly != NULL)
poly_free(voodoo[which]->poly);
}
/*************************************
*
* Video update
*
*************************************/
int voodoo_update(int which, mame_bitmap *bitmap, const rectangle *cliprect)
{
voodoo_state *v = voodoo[which];
int changed = v->fbi.video_changed;
int drawbuf = v->fbi.frontbuf;
int statskey;
int x, y;
/* reset the video changed flag */
v->fbi.video_changed = FALSE;
/* if we are blank, just fill with black */
if (v->type <= VOODOO_2 && FBIINIT1_SOFTWARE_BLANK(v->reg[fbiInit1].u))
{
fillbitmap(bitmap, 0, cliprect);
return changed;
}
/* if the CLUT is dirty, recompute the pens array */
if (v->fbi.clut_dirty)
{
UINT8 rtable[32], gtable[64], btable[32];
/* Voodoo/Voodoo-2 have an internal 33-entry CLUT */
if (v->type <= VOODOO_2)
{
/* kludge: some of the Midway games write 0 to the last entry when they obviously mean FF */
if ((v->fbi.clut[32] & 0xffffff) == 0 && (v->fbi.clut[31] & 0xffffff) != 0)
v->fbi.clut[32] = 0x20ffffff;
/* compute the R/G/B pens first */
for (x = 0; x < 32; x++)
{
/* treat X as a 5-bit value, scale up to 8 bits, and linear interpolate for red/blue */
y = (x << 3) | (x >> 2);
rtable[x] = (RGB_RED(v->fbi.clut[y >> 3]) * (8 - (y & 7)) + RGB_RED(v->fbi.clut[(y >> 3) + 1]) * (y & 7)) >> 3;
btable[x] = (RGB_BLUE(v->fbi.clut[y >> 3]) * (8 - (y & 7)) + RGB_BLUE(v->fbi.clut[(y >> 3) + 1]) * (y & 7)) >> 3;
/* treat X as a 6-bit value with LSB=0, scale up to 8 bits, and linear interpolate */
y = (x * 2) + 0;
y = (y << 2) | (y >> 4);
gtable[x*2+0] = (RGB_GREEN(v->fbi.clut[y >> 3]) * (8 - (y & 7)) + RGB_GREEN(v->fbi.clut[(y >> 3) + 1]) * (y & 7)) >> 3;
/* treat X as a 6-bit value with LSB=1, scale up to 8 bits, and linear interpolate */
y = (x * 2) + 1;
y = (y << 2) | (y >> 4);
gtable[x*2+1] = (RGB_GREEN(v->fbi.clut[y >> 3]) * (8 - (y & 7)) + RGB_GREEN(v->fbi.clut[(y >> 3) + 1]) * (y & 7)) >> 3;
}
}
/* Banshee and later have a 512-entry CLUT that can be bypassed */
else
{
int which = (v->banshee.io[io_vidProcCfg] >> 13) & 1;
int bypass = (v->banshee.io[io_vidProcCfg] >> 11) & 1;
/* compute R/G/B pens first */
for (x = 0; x < 32; x++)
{
/* treat X as a 5-bit value, scale up to 8 bits */
y = (x << 3) | (x >> 2);
rtable[x] = bypass ? y : RGB_RED(v->fbi.clut[which * 256 + y]);
btable[x] = bypass ? y : RGB_BLUE(v->fbi.clut[which * 256 + y]);
/* treat X as a 6-bit value with LSB=0, scale up to 8 bits */
y = (x * 2) + 0;
y = (y << 2) | (y >> 4);
gtable[x*2+0] = bypass ? y : RGB_GREEN(v->fbi.clut[which * 256 + y]);
/* treat X as a 6-bit value with LSB=1, scale up to 8 bits, and linear interpolate */
y = (x * 2) + 1;
y = (y << 2) | (y >> 4);
gtable[x*2+1] = bypass ? y : RGB_GREEN(v->fbi.clut[which * 256 + y]);
}
}
/* now compute the actual pens array */
for (x = 0; x < 65536; x++)
{
int r = rtable[(x >> 11) & 0x1f];
int g = gtable[(x >> 5) & 0x3f];
int b = btable[x & 0x1f];
v->fbi.pen[x] = MAKE_RGB(r, g, b);
}
/* no longer dirty */
v->fbi.clut_dirty = FALSE;
changed = TRUE;
}
/* debugging! */
if (input_code_pressed(KEYCODE_L))
drawbuf = v->fbi.backbuf;
/* copy from the current front buffer */
for (y = cliprect->min_y; y <= cliprect->max_y; y++)
{
UINT16 *src = v->fbi.rgb[drawbuf] + (y - v->fbi.yoffs) * v->fbi.rowpixels - v->fbi.xoffs;
UINT32 *dst = BITMAP_ADDR32(bitmap, y, 0);
for (x = cliprect->min_x; x <= cliprect->max_x; x++)
dst[x] = v->fbi.pen[src[x]];
}
/* update stats display */
statskey = (input_code_pressed(KEYCODE_BACKSLASH) != 0);
if (statskey && statskey != v->stats.lastkey)
v->stats.display = !v->stats.display;
v->stats.lastkey = statskey;
/* display stats */
if (v->stats.display)
popmessage(v->stats.buffer, 0, 0);
/* update render override */
v->stats.render_override = input_code_pressed(KEYCODE_ENTER);
if (DEBUG_DEPTH && v->stats.render_override)
{
for (y = cliprect->min_y; y <= cliprect->max_y; y++)
{
UINT16 *src = v->fbi.aux + (y - v->fbi.yoffs) * v->fbi.rowpixels - v->fbi.xoffs;
UINT32 *dst = BITMAP_ADDR32(bitmap, y, 0);
for (x = cliprect->min_x; x <= cliprect->max_x; x++)
dst[x] = ((src[x] << 8) & 0xff0000) | ((src[x] >> 0) & 0xff00) | ((src[x] >> 8) & 0xff);
}
}
return changed;
}
/*************************************
*
* Chip reset
*
*************************************/
void voodoo_reset(int which)
{
soft_reset(voodoo[which]);
}
int voodoo_get_type(int which)
{
return voodoo[which]->type;
}
int voodoo_is_stalled(int which)
{
return (voodoo[which]->pci.stall_state != NOT_STALLED);
}
void voodoo_set_init_enable(int which, UINT32 newval)
{
voodoo[which]->pci.init_enable = newval;
if (LOG_REGISTERS)
logerror("VOODOO.%d.REG:initEnable write = %08X\n", which, newval);
}
void voodoo_set_vblank_callback(int which, void (*vblank)(int))
{
voodoo[which]->fbi.vblank_client = vblank;
}
void voodoo_set_stall_callback(int which, void (*stall)(int))
{
voodoo[which]->pci.stall_callback = stall;
}
/*************************************
*
* Specific write handlers
*
*************************************/
WRITE32_HANDLER( voodoo_0_w )
{
voodoo_w(voodoo[0], offset, data, mem_mask);
}
WRITE32_HANDLER( voodoo_1_w )
{
voodoo_w(voodoo[1], offset, data, mem_mask);
}
/*************************************
*
* Specific read handlers
*
*************************************/
READ32_HANDLER( voodoo_0_r )
{
return voodoo_r(voodoo[0], offset);
}
READ32_HANDLER( voodoo_1_r )
{
return voodoo_r(voodoo[1], offset);
}
/*************************************
*
* Specific Banshee write handlers
*
*************************************/
WRITE32_HANDLER( banshee_0_w )
{
banshee_w(voodoo[0], offset, data, mem_mask);
}
WRITE32_HANDLER( banshee_fb_0_w )
{
banshee_fb_w(voodoo[0], offset, data, mem_mask);
}
WRITE32_HANDLER( banshee_io_0_w )
{
banshee_io_w(voodoo[0], offset, data, mem_mask);
}
WRITE32_HANDLER( banshee_1_w )
{
banshee_w(voodoo[1], offset, data, mem_mask);
}
WRITE32_HANDLER( banshee_fb_1_w )
{
banshee_fb_w(voodoo[1], offset, data, mem_mask);
}
WRITE32_HANDLER( banshee_io_1_w )
{
banshee_io_w(voodoo[1], offset, data, mem_mask);
}
/*************************************
*
* Specific Banshee read handlers
*
*************************************/
READ32_HANDLER( banshee_0_r )
{
return banshee_r(voodoo[0], offset, mem_mask);
}
READ32_HANDLER( banshee_fb_0_r )
{
return banshee_fb_r(voodoo[0], offset, mem_mask);
}
READ32_HANDLER( banshee_io_0_r )
{
return banshee_io_r(voodoo[0], offset, mem_mask);
}
READ32_HANDLER( banshee_rom_0_r )
{
return banshee_rom_r(voodoo[0], offset, mem_mask);
}
READ32_HANDLER( banshee_1_r )
{
return banshee_r(voodoo[1], offset, mem_mask);
}
READ32_HANDLER( banshee_fb_1_r )
{
return banshee_fb_r(voodoo[1], offset, mem_mask);
}
READ32_HANDLER( banshee_io_1_r )
{
return banshee_io_r(voodoo[1], offset, mem_mask);
}
READ32_HANDLER( banshee_rom_1_r )
{
return banshee_rom_r(voodoo[1], offset, mem_mask);
}
/*************************************
*
* Common initialization
*
*************************************/
static void init_fbi(voodoo_state *v, fbi_state *f, void *memory, int fbmem)
{
int pen;
/* allocate frame buffer RAM and set pointers */
f->ram = memory;
f->mask = fbmem - 1;
f->rgb[0] = f->rgb[1] = f->rgb[2] = f->ram;
f->aux = f->ram;
/* default to 0x0 */
f->frontbuf = 0;
f->backbuf = 1;
f->width = 512;
f->height = 384;
/* init the pens */
for (pen = 0; pen < 65536; pen++)
{
int r = (pen >> 11) & 0x1f;
int g = (pen >> 5) & 0x3f;
int b = pen & 0x1f;
r = (r << 3) | (r >> 2);
g = (g << 2) | (g >> 4);
b = (b << 3) | (b >> 2);
f->pen[pen] = MAKE_RGB(r, g, b);
}
/* allocate a VBLANK timer */
f->vblank_timer = timer_alloc(vblank_callback, v);
f->vblank = FALSE;
/* initialize the memory FIFO */
f->fifo.base = f->ram;
f->fifo.size = f->fifo.in = f->fifo.out = 0;
/* set the fog delta mask */
f->fogdelta_mask = (v->type < VOODOO_2) ? 0xff : 0xfc;
}
static void init_tmu_shared(tmu_shared_state *s)
{
int val;
/* build static 8-bit texel tables */
for (val = 0; val < 256; val++)
{
int r, g, b, a;
/* 8-bit RGB (3-3-2) */
EXTRACT_332_TO_888(val, r, g, b);
s->rgb332[val] = MAKE_ARGB(0xff, r, g, b);
/* 8-bit alpha */
s->alpha8[val] = MAKE_ARGB(val, val, val, val);
/* 8-bit intensity */
s->int8[val] = MAKE_ARGB(0xff, val, val, val);
/* 8-bit alpha, intensity */
a = ((val >> 0) & 0xf0) | ((val >> 4) & 0x0f);
r = ((val << 4) & 0xf0) | ((val << 0) & 0x0f);
s->ai44[val] = MAKE_ARGB(a, r, r, r);
}
/* build static 16-bit texel tables */
for (val = 0; val < 65536; val++)
{
int r, g, b, a;
/* table 10 = 16-bit RGB (5-6-5) */
EXTRACT_565_TO_888(val, r, g, b);
s->rgb565[val] = MAKE_ARGB(0xff, r, g, b);
/* table 11 = 16 ARGB (1-5-5-5) */
EXTRACT_1555_TO_8888(val, a, r, g, b);
s->argb1555[val] = MAKE_ARGB(a, r, g, b);
/* table 12 = 16-bit ARGB (4-4-4-4) */
EXTRACT_4444_TO_8888(val, a, r, g, b);
s->argb4444[val] = MAKE_ARGB(a, r, g, b);
}
}
static void init_tmu(voodoo_state *v, tmu_state *t, int type, voodoo_reg *reg, void *memory, int tmem)
{
/* allocate texture RAM */
t->ram = memory;
t->mask = tmem - 1;
t->reg = reg;
t->regdirty = TRUE;
t->bilinear_mask = (type >= VOODOO_2) ? 0xff : 0xf0;
/* mark the NCC tables dirty and configure their registers */
t->ncc[0].dirty = t->ncc[1].dirty = TRUE;
t->ncc[0].reg = &t->reg[nccTable+0];
t->ncc[1].reg = &t->reg[nccTable+12];
/* create pointers to all the tables */
t->texel[0] = v->tmushare.rgb332;
t->texel[1] = t->ncc[0].texel;
t->texel[2] = v->tmushare.alpha8;
t->texel[3] = v->tmushare.int8;
t->texel[4] = v->tmushare.ai44;
t->texel[5] = t->palette;
t->texel[6] = (type >= VOODOO_2) ? t->palettea : NULL;
t->texel[7] = NULL;
t->texel[8] = v->tmushare.rgb332;
t->texel[9] = t->ncc[0].texel;
t->texel[10] = v->tmushare.rgb565;
t->texel[11] = v->tmushare.argb1555;
t->texel[12] = v->tmushare.argb4444;
t->texel[13] = v->tmushare.int8;
t->texel[14] = t->palette;
t->texel[15] = NULL;
t->lookup = t->texel[0];
/* attach the palette to NCC table 0 */
t->ncc[0].palette = t->palette;
if (type >= VOODOO_2)
t->ncc[0].palettea = t->palettea;
/* set up texture address calculations */
if (type <= VOODOO_2)
{
t->texaddr_mask = 0x0fffff;
t->texaddr_shift = 3;
}
else
{
t->texaddr_mask = 0xfffff0;
t->texaddr_shift = 0;
}
}
/*************************************
*
* Statistics management
*
*************************************/
static void accumulate_statistics(voodoo_state *v, const stats_block *stats)
{
/* apply internal voodoo statistics */
v->reg[fbiPixelsIn].u += stats->pixels_in;
v->reg[fbiPixelsOut].u += stats->pixels_out;
v->reg[fbiChromaFail].u += stats->chroma_fail;
v->reg[fbiZfuncFail].u += stats->zfunc_fail;
v->reg[fbiAfuncFail].u += stats->afunc_fail;
/* apply emulation statistics */
v->stats.total_pixels_in += stats->pixels_in;
v->stats.total_pixels_out += stats->pixels_out;
v->stats.total_chroma_fail += stats->chroma_fail;
v->stats.total_zfunc_fail += stats->zfunc_fail;
v->stats.total_afunc_fail += stats->afunc_fail;
v->stats.total_clipped += stats->clip_fail;
v->stats.total_stippled += stats->stipple_count;
}
static void update_statistics(voodoo_state *v, int accumulate)
{
int threadnum;
/* accumulate/reset statistics from all units */
for (threadnum = 0; threadnum < WORK_MAX_THREADS; threadnum++)
{
if (accumulate)
accumulate_statistics(v, &v->thread_stats[threadnum]);
memset(&v->thread_stats[threadnum], 0, sizeof(v->thread_stats[threadnum]));
}
/* accumulate/reset statistics from the LFB */
if (accumulate)
accumulate_statistics(v, &v->fbi.lfb_stats);
memset(&v->fbi.lfb_stats, 0, sizeof(v->fbi.lfb_stats));
}
/*************************************
*
* VBLANK management
*
*************************************/
static void swap_buffers(voodoo_state *v)
{
int count;
if (LOG_VBLANK_SWAP) logerror("--- swap_buffers @ %d\n", video_screen_get_vpos(v->scrnum));
/* force a partial update */
video_screen_update_partial(v->scrnum, video_screen_get_vpos(v->scrnum));
v->fbi.video_changed = TRUE;
/* keep a history of swap intervals */
count = v->fbi.vblank_count;
if (count > 15)
count = 15;
v->reg[fbiSwapHistory].u = (v->reg[fbiSwapHistory].u << 4) | count;
/* rotate the buffers */
if (v->type <= VOODOO_2)
{
if (v->type < VOODOO_2 || !v->fbi.vblank_dont_swap)
{
if (v->fbi.rgb[2] == NULL)
{
v->fbi.frontbuf = 1 - v->fbi.frontbuf;
v->fbi.backbuf = 1 - v->fbi.frontbuf;
}
else
{
v->fbi.frontbuf = (v->fbi.frontbuf + 1) % 3;
v->fbi.backbuf = (v->fbi.frontbuf + 1) % 3;
}
}
}
else
{
v->fbi.rgb[0] = (UINT16 *)((UINT8 *)v->fbi.ram + (v->reg[leftOverlayBuf].u & v->fbi.mask & ~0x0f));
v->fbi.rgbmax[0] = (UINT16 *)((UINT8 *)v->fbi.ram + v->fbi.mask + 1) - v->fbi.rgb[0];
}
/* decrement the pending count and reset our state */
if (v->fbi.swaps_pending)
v->fbi.swaps_pending--;
v->fbi.vblank_count = 0;
v->fbi.vblank_swap_pending = FALSE;
/* reset the last_op_time to now and start processing the next command */
if (v->pci.op_pending)
{
v->pci.op_end_time = timer_get_time();
flush_fifos(v, v->pci.op_end_time);
}
/* we may be able to unstall now */
if (v->pci.stall_state != NOT_STALLED)
check_stalled_cpu(Machine, v, timer_get_time());
/* periodically log rasterizer info */
v->stats.swaps++;
if (LOG_RASTERIZERS && v->stats.swaps % 100 == 0)
dump_rasterizer_stats(v);
/* update the statistics (debug) */
if (v->stats.display)
{
int screen_area = (Machine->screen[v->scrnum].visarea.max_x - Machine->screen[v->scrnum].visarea.min_x + 1) * (Machine->screen[v->scrnum].visarea.max_y - Machine->screen[v->scrnum].visarea.min_y + 1);
char *statsptr = v->stats.buffer;
int pixelcount;
int i;
update_statistics(v, TRUE);
pixelcount = v->stats.total_pixels_out;
statsptr += sprintf(statsptr, "Swap:%6d\n", v->stats.swaps);
statsptr += sprintf(statsptr, "Hist:%08X\n", v->reg[fbiSwapHistory].u);
statsptr += sprintf(statsptr, "Stal:%6d\n", v->stats.stalls);
statsptr += sprintf(statsptr, "Rend:%6d%%\n", pixelcount * 100 / screen_area);
statsptr += sprintf(statsptr, "Poly:%6d\n", v->stats.total_triangles);
statsptr += sprintf(statsptr, "PxIn:%6d\n", v->stats.total_pixels_in);
statsptr += sprintf(statsptr, "POut:%6d\n", v->stats.total_pixels_out);
statsptr += sprintf(statsptr, "Clip:%6d\n", v->stats.total_clipped);
statsptr += sprintf(statsptr, "Stip:%6d\n", v->stats.total_stippled);
statsptr += sprintf(statsptr, "Chro:%6d\n", v->stats.total_chroma_fail);
statsptr += sprintf(statsptr, "ZFun:%6d\n", v->stats.total_zfunc_fail);
statsptr += sprintf(statsptr, "AFun:%6d\n", v->stats.total_afunc_fail);
statsptr += sprintf(statsptr, "RegW:%6d\n", v->stats.reg_writes);
statsptr += sprintf(statsptr, "RegR:%6d\n", v->stats.reg_reads);
statsptr += sprintf(statsptr, "LFBW:%6d\n", v->stats.lfb_writes);
statsptr += sprintf(statsptr, "LFBR:%6d\n", v->stats.lfb_reads);
statsptr += sprintf(statsptr, "TexW:%6d\n", v->stats.tex_writes);
statsptr += sprintf(statsptr, "TexM:");
for (i = 0; i < 16; i++)
if (v->stats.texture_mode[i])
*statsptr++ = "0123456789ABCDEF"[i];
*statsptr = 0;
}
/* update statistics */
v->stats.stalls = 0;
v->stats.total_triangles = 0;
v->stats.total_pixels_in = 0;
v->stats.total_pixels_out = 0;
v->stats.total_chroma_fail = 0;
v->stats.total_zfunc_fail = 0;
v->stats.total_afunc_fail = 0;
v->stats.total_clipped = 0;
v->stats.total_stippled = 0;
v->stats.reg_writes = 0;
v->stats.reg_reads = 0;
v->stats.lfb_writes = 0;
v->stats.lfb_reads = 0;
v->stats.tex_writes = 0;
memset(v->stats.texture_mode, 0, sizeof(v->stats.texture_mode));
}
static void adjust_vblank_timer(voodoo_state *v)
{
attotime vblank_period = video_screen_get_time_until_pos(v->scrnum, v->fbi.vsyncscan, 0);
/* if zero, adjust to next frame, otherwise we may get stuck in an infinite loop */
if (attotime_compare(vblank_period, attotime_zero) == 0)
vblank_period = video_screen_get_frame_period(v->scrnum);
timer_adjust_oneshot(v->fbi.vblank_timer, vblank_period, 0);
}
static TIMER_CALLBACK( vblank_off_callback )
{
voodoo_state *v = ptr;
if (LOG_VBLANK_SWAP) logerror("--- vblank end\n");
/* set internal state and call the client */
v->fbi.vblank = FALSE;
if (v->fbi.vblank_client)
(*v->fbi.vblank_client)(FALSE);
/* go to the end of the next frame */
adjust_vblank_timer(v);
}
static TIMER_CALLBACK( vblank_callback )
{
voodoo_state *v = ptr;
if (LOG_VBLANK_SWAP) logerror("--- vblank start\n");
/* flush the pipes */
if (v->pci.op_pending)
{
if (LOG_VBLANK_SWAP) logerror("---- vblank flush begin\n");
flush_fifos(v, timer_get_time());
if (LOG_VBLANK_SWAP) logerror("---- vblank flush end\n");
}
/* increment the count */
v->fbi.vblank_count++;
if (v->fbi.vblank_count > 250)
v->fbi.vblank_count = 250;
if (LOG_VBLANK_SWAP) logerror("---- vblank count = %d", v->fbi.vblank_count);
if (v->fbi.vblank_swap_pending)
if (LOG_VBLANK_SWAP) logerror(" (target=%d)", v->fbi.vblank_swap);
if (LOG_VBLANK_SWAP) logerror("\n");
/* if we're past the swap count, do the swap */
if (v->fbi.vblank_swap_pending && v->fbi.vblank_count >= v->fbi.vblank_swap)
swap_buffers(v);
/* set a timer for the next off state */
timer_set(video_screen_get_time_until_pos(v->scrnum, 0, 0), v, 0, vblank_off_callback);
/* set internal state and call the client */
v->fbi.vblank = TRUE;
if (v->fbi.vblank_client)
(*v->fbi.vblank_client)(TRUE);
}
/*************************************
*
* Chip reset
*
*************************************/
static void reset_counters(voodoo_state *v)
{
update_statistics(v, FALSE);
v->reg[fbiPixelsIn].u = 0;
v->reg[fbiChromaFail].u = 0;
v->reg[fbiZfuncFail].u = 0;
v->reg[fbiAfuncFail].u = 0;
v->reg[fbiPixelsOut].u = 0;
}
static void soft_reset(voodoo_state *v)
{
reset_counters(v);
v->reg[fbiTrianglesOut].u = 0;
fifo_reset(&v->fbi.fifo);
fifo_reset(&v->pci.fifo);
}
/*************************************
*
* Recompute video memory layout
*
*************************************/
static void recompute_video_memory(voodoo_state *v)
{
UINT32 buffer_pages = FBIINIT2_VIDEO_BUFFER_OFFSET(v->reg[fbiInit2].u);
UINT32 fifo_start_page = FBIINIT4_MEMORY_FIFO_START_ROW(v->reg[fbiInit4].u);
UINT32 fifo_last_page = FBIINIT4_MEMORY_FIFO_STOP_ROW(v->reg[fbiInit4].u);
UINT32 memory_config;
int buf;
/* memory config is determined differently between V1 and V2 */
memory_config = FBIINIT2_ENABLE_TRIPLE_BUF(v->reg[fbiInit2].u);
if (v->type == VOODOO_2 && memory_config == 0)
memory_config = FBIINIT5_BUFFER_ALLOCATION(v->reg[fbiInit5].u);
/* tiles are 64x16/32; x_tiles specifies how many half-tiles */
v->fbi.tile_width = (v->type == VOODOO_1) ? 64 : 32;
v->fbi.tile_height = (v->type == VOODOO_1) ? 16 : 32;
v->fbi.x_tiles = FBIINIT1_X_VIDEO_TILES(v->reg[fbiInit1].u);
if (v->type == VOODOO_2)
{
v->fbi.x_tiles = (v->fbi.x_tiles << 1) |
(FBIINIT1_X_VIDEO_TILES_BIT5(v->reg[fbiInit1].u) << 5) |
(FBIINIT6_X_VIDEO_TILES_BIT0(v->reg[fbiInit6].u));
}
v->fbi.rowpixels = v->fbi.tile_width * v->fbi.x_tiles;
// logerror("VOODOO.%d.VIDMEM: buffer_pages=%X fifo=%X-%X tiles=%X rowpix=%d\n", v->index, buffer_pages, fifo_start_page, fifo_last_page, v->fbi.x_tiles, v->fbi.rowpixels);
/* first RGB buffer always starts at 0 */
v->fbi.rgb[0] = v->fbi.ram;
/* second RGB buffer starts immediately afterwards */
v->fbi.rgb[1] = (UINT16 *)((UINT8 *)v->fbi.ram + buffer_pages * 0x1000);
/* remaining buffers are based on the config */
switch (memory_config)
{
case 3: /* reserved */
logerror("VOODOO.%d.ERROR:Unexpected memory configuration in recompute_video_memory!\n", v->index);
case 0: /* 2 color buffers, 1 aux buffer */
v->fbi.rgb[2] = NULL;
v->fbi.aux = (UINT16 *)((UINT8 *)v->fbi.ram + 2 * buffer_pages * 0x1000);
break;
case 1: /* 3 color buffers, 0 aux buffers */
v->fbi.rgb[2] = (UINT16 *)((UINT8 *)v->fbi.ram + 2 * buffer_pages * 0x1000);
v->fbi.aux = NULL;
break;
case 2: /* 3 color buffers, 1 aux buffers */
v->fbi.rgb[2] = (UINT16 *)((UINT8 *)v->fbi.ram + 2 * buffer_pages * 0x1000);
v->fbi.aux = (UINT16 *)((UINT8 *)v->fbi.ram + 3 * buffer_pages * 0x1000);
break;
}
/* clamp the RGB buffers to video memory */
for (buf = 0; buf < 3; buf++)
{
v->fbi.rgbmax[buf] = 0;
if (v->fbi.rgb[buf])
{
if ((UINT8 *)v->fbi.rgb[buf] > (UINT8 *)v->fbi.ram + v->fbi.mask)
v->fbi.rgb[buf] = (UINT16 *)((UINT8 *)v->fbi.ram + v->fbi.mask);
v->fbi.rgbmax[buf] = (UINT16 *)((UINT8 *)v->fbi.ram + v->fbi.mask + 1) - v->fbi.rgb[buf];
}
}
/* clamp the aux buffer to video memory */
v->fbi.auxmax = 0;
if (v->fbi.aux)
{
if ((UINT8 *)v->fbi.aux > (UINT8 *)v->fbi.ram + v->fbi.mask)
v->fbi.aux = (UINT16 *)((UINT8 *)v->fbi.ram + v->fbi.mask);
v->fbi.auxmax = (UINT16 *)((UINT8 *)v->fbi.ram + v->fbi.mask + 1) - v->fbi.aux;
}
/* mame_printf_debug("rgb[0] = %08X rgb[1] = %08X rgb[2] = %08X aux = %08X\n",
(UINT8 *)v->fbi.rgb[0] - (UINT8 *)v->fbi.ram,
(UINT8 *)v->fbi.rgb[1] - (UINT8 *)v->fbi.ram,
v->fbi.rgb[2] ? ((UINT8 *)v->fbi.rgb[2] - (UINT8 *)v->fbi.ram) : 0,
(UINT8 *)v->fbi.aux - (UINT8 *)v->fbi.ram);*/
// logerror("VOODOO.%d.VIDMEM: rgbmax=%X,%X,%X auxmax=%X\n", v->index, v->fbi.rgbmax[0], v->fbi.rgbmax[1], v->fbi.rgbmax[2], v->fbi.auxmax);
/* compute the memory FIFO location and size */
if (fifo_last_page > v->fbi.mask / 0x1000)
fifo_last_page = v->fbi.mask / 0x1000;
/* is it valid and enabled? */
if (fifo_start_page <= fifo_last_page && FBIINIT0_ENABLE_MEMORY_FIFO(v->reg[fbiInit0].u))
{
v->fbi.fifo.base = (UINT32 *)((UINT8 *)v->fbi.ram + fifo_start_page * 0x1000);
v->fbi.fifo.size = (fifo_last_page + 1 - fifo_start_page) * 0x1000 / 4;
if (v->fbi.fifo.size > 65536*2)
v->fbi.fifo.size = 65536*2;
}
/* if not, disable the FIFO */
else
{
v->fbi.fifo.base = NULL;
v->fbi.fifo.size = 0;
}
/* reset the FIFO */
fifo_reset(&v->fbi.fifo);
/* reset our front/back buffers if they are out of range */
if (!v->fbi.rgb[2])
{
if (v->fbi.frontbuf == 2)
v->fbi.frontbuf = 0;
if (v->fbi.backbuf == 2)
v->fbi.backbuf = 0;
}
}
/*************************************
*
* NCC table management
*
*************************************/
static void ncc_table_write(ncc_table *n, offs_t regnum, UINT32 data)
{
/* I/Q entries reference the plaette if the high bit is set */
if (regnum >= 4 && (data & 0x80000000) && n->palette)
{
int index = ((data >> 23) & 0xfe) | (regnum & 1);
/* set the ARGB for this palette index */
n->palette[index] = 0xff000000 | data;
/* if we have an ARGB palette as well, compute its value */
if (n->palettea)
{
int a = ((data >> 16) & 0xfc) | ((data >> 22) & 0x03);
int r = ((data >> 10) & 0xfc) | ((data >> 16) & 0x03);
int g = ((data >> 4) & 0xfc) | ((data >> 10) & 0x03);
int b = ((data << 2) & 0xfc) | ((data >> 4) & 0x03);
n->palettea[index] = MAKE_ARGB(a, r, g, b);
}
/* this doesn't dirty the table or go to the registers, so bail */
return;
}
/* if the register matches, don't update */
if (data == n->reg[regnum].u)
return;
n->reg[regnum].u = data;
/* first four entries are packed Y values */
if (regnum < 4)
{
regnum *= 4;
n->y[regnum+0] = (data >> 0) & 0xff;
n->y[regnum+1] = (data >> 8) & 0xff;
n->y[regnum+2] = (data >> 16) & 0xff;
n->y[regnum+3] = (data >> 24) & 0xff;
}
/* the second four entries are the I RGB values */
else if (regnum < 8)
{
regnum &= 3;
n->ir[regnum] = (INT32)(data << 5) >> 23;
n->ig[regnum] = (INT32)(data << 14) >> 23;
n->ib[regnum] = (INT32)(data << 23) >> 23;
}
/* the final four entries are the Q RGB values */
else
{
regnum &= 3;
n->qr[regnum] = (INT32)(data << 5) >> 23;
n->qg[regnum] = (INT32)(data << 14) >> 23;
n->qb[regnum] = (INT32)(data << 23) >> 23;
}
/* mark the table dirty */
n->dirty = TRUE;
}
static void ncc_table_update(ncc_table *n)
{
int r, g, b, i;
/* generte all 256 possibilities */
for (i = 0; i < 256; i++)
{
int vi = (i >> 2) & 0x03;
int vq = (i >> 0) & 0x03;
/* start with the intensity */
r = g = b = n->y[(i >> 4) & 0x0f];
/* add the coloring */
r += n->ir[vi] + n->qr[vq];
g += n->ig[vi] + n->qg[vq];
b += n->ib[vi] + n->qb[vq];
/* clamp */
CLAMP(r, 0, 255);
CLAMP(g, 0, 255);
CLAMP(b, 0, 255);
/* fill in the table */
n->texel[i] = MAKE_ARGB(0xff, r, g, b);
}
/* no longer dirty */
n->dirty = FALSE;
}
/*************************************
*
* Faux DAC implementation
*
*************************************/
static void dacdata_w(dac_state *d, UINT8 regnum, UINT8 data)
{
d->reg[regnum] = data;
}
static void dacdata_r(dac_state *d, UINT8 regnum)
{
UINT8 result = 0xff;
/* switch off the DAC register requested */
switch (regnum)
{
case 5:
/* this is just to make startup happy */
switch (d->reg[7])
{
case 0x01: result = 0x55; break;
case 0x07: result = 0x71; break;
case 0x0b: result = 0x79; break;
}
break;
default:
result = d->reg[regnum];
break;
}
/* remember the read result; it is fetched elsewhere */
d->read_result = result;
}
/*************************************
*
* Texuture parameter computation
*
*************************************/
static void recompute_texture_params(tmu_state *t)
{
int bppscale;
UINT32 base;
int lod;
/* extract LOD parameters */
t->lodmin = TEXLOD_LODMIN(t->reg[tLOD].u) << 6;
t->lodmax = TEXLOD_LODMAX(t->reg[tLOD].u) << 6;
t->lodbias = (INT8)(TEXLOD_LODBIAS(t->reg[tLOD].u) << 2) << 4;
/* determine which LODs are present */
t->lodmask = 0x1ff;
if (TEXLOD_LOD_TSPLIT(t->reg[tLOD].u))
{
if (!TEXLOD_LOD_ODD(t->reg[tLOD].u))
t->lodmask = 0x155;
else
t->lodmask = 0x0aa;
}
/* determine base texture width/height */
t->wmask = t->hmask = 0xff;
if (TEXLOD_LOD_S_IS_WIDER(t->reg[tLOD].u))
t->hmask >>= TEXLOD_LOD_ASPECT(t->reg[tLOD].u);
else
t->wmask >>= TEXLOD_LOD_ASPECT(t->reg[tLOD].u);
/* determine the bpp of the texture */
bppscale = TEXMODE_FORMAT(t->reg[textureMode].u) >> 3;
/* start with the base of LOD 0 */
if (t->texaddr_shift == 0 && (t->reg[texBaseAddr].u & 1))
mame_printf_debug("Tiled texture\n");
base = (t->reg[texBaseAddr].u & t->texaddr_mask) << t->texaddr_shift;
t->lodoffset[0] = base & t->mask;
/* LODs 1-3 are different depending on whether we are in multitex mode */
/* Several Voodoo 2 games leave the upper bits of TLOD == 0xff, meaning we think */
/* they want multitex mode when they really don't -- disable for now */
if (0)//TEXLOD_TMULTIBASEADDR(t->reg[tLOD].u))
{
base = (t->reg[texBaseAddr_1].u & t->texaddr_mask) << t->texaddr_shift;
t->lodoffset[1] = base & t->mask;
base = (t->reg[texBaseAddr_2].u & t->texaddr_mask) << t->texaddr_shift;
t->lodoffset[2] = base & t->mask;
base = (t->reg[texBaseAddr_3_8].u & t->texaddr_mask) << t->texaddr_shift;
t->lodoffset[3] = base & t->mask;
}
else
{
if (t->lodmask & (1 << 0))
base += (((t->wmask >> 0) + 1) * ((t->hmask >> 0) + 1)) << bppscale;
t->lodoffset[1] = base & t->mask;
if (t->lodmask & (1 << 1))
base += (((t->wmask >> 1) + 1) * ((t->hmask >> 1) + 1)) << bppscale;
t->lodoffset[2] = base & t->mask;
if (t->lodmask & (1 << 2))
base += (((t->wmask >> 2) + 1) * ((t->hmask >> 2) + 1)) << bppscale;
t->lodoffset[3] = base & t->mask;
}
/* remaining LODs make sense */
for (lod = 4; lod <= 8; lod++)
{
if (t->lodmask & (1 << (lod - 1)))
{
UINT32 size = ((t->wmask >> (lod - 1)) + 1) * ((t->hmask >> (lod - 1)) + 1);
if (size < 4) size = 4;
base += size << bppscale;
}
t->lodoffset[lod] = base & t->mask;
}
/* set the NCC lookup appropriately */
t->texel[1] = t->texel[9] = t->ncc[TEXMODE_NCC_TABLE_SELECT(t->reg[textureMode].u)].texel;
/* pick the lookup table */
t->lookup = t->texel[TEXMODE_FORMAT(t->reg[textureMode].u)];
/* compute the detail parameters */
t->detailmax = TEXDETAIL_DETAIL_MAX(t->reg[tDetail].u);
t->detailbias = (INT8)(TEXDETAIL_DETAIL_BIAS(t->reg[tDetail].u) << 2) << 6;
t->detailscale = TEXDETAIL_DETAIL_SCALE(t->reg[tDetail].u);
/* no longer dirty */
t->regdirty = FALSE;
/* check for separate RGBA filtering */
if (TEXDETAIL_SEPARATE_RGBA_FILTER(t->reg[tDetail].u))
fatalerror("Separate RGBA filters!");
}
INLINE INT32 prepare_tmu(tmu_state *t)
{
INT64 texdx, texdy;
INT32 lodbase;
/* if the texture parameters are dirty, update them */
if (t->regdirty)
{
recompute_texture_params(t);
/* ensure that the NCC tables are up to date */
if ((TEXMODE_FORMAT(t->reg[textureMode].u) & 7) == 1)
{
ncc_table *n = &t->ncc[TEXMODE_NCC_TABLE_SELECT(t->reg[textureMode].u)];
t->texel[1] = t->texel[9] = n->texel;
if (n->dirty)
ncc_table_update(n);
}
}
/* compute (ds^2 + dt^2) in both X and Y as 28.36 numbers */
texdx = (INT64)(t->dsdx >> 14) * (INT64)(t->dsdx >> 14) + (INT64)(t->dtdx >> 14) * (INT64)(t->dtdx >> 14);
texdy = (INT64)(t->dsdy >> 14) * (INT64)(t->dsdy >> 14) + (INT64)(t->dtdy >> 14) * (INT64)(t->dtdy >> 14);
/* pick whichever is larger and shift off some high bits -> 28.20 */
if (texdx < texdy)
texdx = texdy;
texdx >>= 16;
/* use our fast reciprocal/log on this value; it expects input as a */
/* 16.32 number, and returns the log of the reciprocal, so we have to */
/* adjust the result: negative to get the log of the original value */
/* plus 12 to account for the extra exponent, and divided by 2 to */
/* get the log of the square root of texdx */
(void)fast_reciplog(texdx, &lodbase);
return (-lodbase + (12 << 8)) / 2;
}
/*************************************
*
* Command FIFO depth computation
*
*************************************/
static int cmdfifo_compute_expected_depth(voodoo_state *v, cmdfifo_info *f)
{
UINT32 *fifobase = v->fbi.ram;
UINT32 readptr = f->rdptr;
UINT32 command = fifobase[readptr / 4];
int i, count = 0;
/* low 3 bits specify the packet type */
switch (command & 7)
{
/*
Packet type 0: 1 or 2 words
Word Bits
0 31:29 = reserved
0 28:6 = Address [24:2]
0 5:3 = Function (0 = NOP, 1 = JSR, 2 = RET, 3 = JMP LOCAL, 4 = JMP AGP)
0 2:0 = Packet type (0)
1 31:11 = reserved (JMP AGP only)
1 10:0 = Address [35:25]
*/
case 0:
if (((command >> 3) & 7) == 4)
return 2;
return 1;
/*
Packet type 1: 1 + N words
Word Bits
0 31:16 = Number of words
0 15 = Increment?
0 14:3 = Register base
0 2:0 = Packet type (1)
1 31:0 = Data word
*/
case 1:
return 1 + (command >> 16);
/*
Packet type 2: 1 + N words
Word Bits
0 31:3 = 2D Register mask
0 2:0 = Packet type (2)
1 31:0 = Data word
*/
case 2:
for (i = 3; i <= 31; i++)
if (command & (1 << i)) count++;
return 1 + count;
/*
Packet type 3: 1 + N words
Word Bits
0 31:29 = Number of dummy entries following the data
0 28 = Packed color data?
0 25 = Disable ping pong sign correction (0=normal, 1=disable)
0 24 = Culling sign (0=positive, 1=negative)
0 23 = Enable culling (0=disable, 1=enable)
0 22 = Strip mode (0=strip, 1=fan)
0 17 = Setup S1 and T1
0 16 = Setup W1
0 15 = Setup S0 and T0
0 14 = Setup W0
0 13 = Setup Wb
0 12 = Setup Z
0 11 = Setup Alpha
0 10 = Setup RGB
0 9:6 = Number of vertices
0 5:3 = Command (0=Independent tris, 1=Start new strip, 2=Continue strip)
0 2:0 = Packet type (3)
1 31:0 = Data word
*/
case 3:
count = 2; /* X/Y */
if (command & (1 << 28))
{
if (command & (3 << 10)) count++; /* ARGB */
}
else
{
if (command & (1 << 10)) count += 3; /* RGB */
if (command & (1 << 11)) count++; /* A */
}
if (command & (1 << 12)) count++; /* Z */
if (command & (1 << 13)) count++; /* Wb */
if (command & (1 << 14)) count++; /* W0 */
if (command & (1 << 15)) count += 2; /* S0/T0 */
if (command & (1 << 16)) count++; /* W1 */
if (command & (1 << 17)) count += 2; /* S1/T1 */
count *= (command >> 6) & 15; /* numverts */
return 1 + count + (command >> 29);
/*
Packet type 4: 1 + N words
Word Bits
0 31:29 = Number of dummy entries following the data
0 28:15 = General register mask
0 14:3 = Register base
0 2:0 = Packet type (4)
1 31:0 = Data word
*/
case 4:
for (i = 15; i <= 28; i++)
if (command & (1 << i)) count++;
return 1 + count + (command >> 29);
/*
Packet type 5: 2 + N words
Word Bits
0 31:30 = Space (0,1=reserved, 2=LFB, 3=texture)
0 29:26 = Byte disable W2
0 25:22 = Byte disable WN
0 21:3 = Num words
0 2:0 = Packet type (5)
1 31:30 = Reserved
1 29:0 = Base address [24:0]
2 31:0 = Data word
*/
case 5:
return 2 + ((command >> 3) & 0x7ffff);
default:
mame_printf_debug("UNKNOWN PACKET TYPE %d\n", command & 7);
return 1;
}
return 1;
}
/*************************************
*
* Command FIFO execution
*
*************************************/
static UINT32 cmdfifo_execute(voodoo_state *v, cmdfifo_info *f)
{
UINT32 *fifobase = v->fbi.ram;
UINT32 readptr = f->rdptr;
UINT32 *src = &fifobase[readptr / 4];
UINT32 command = *src++;
int count, inc, code, i;
setup_vertex svert = {0};
offs_t target;
int cycles = 0;
switch (command & 7)
{
/*
Packet type 0: 1 or 2 words
Word Bits
0 31:29 = reserved
0 28:6 = Address [24:2]
0 5:3 = Function (0 = NOP, 1 = JSR, 2 = RET, 3 = JMP LOCAL, 4 = JMP AGP)
0 2:0 = Packet type (0)
1 31:11 = reserved (JMP AGP only)
1 10:0 = Address [35:25]
*/
case 0:
/* extract parameters */
target = (command >> 4) & 0x1fffffc;
/* switch off of the specific command */
switch ((command >> 3) & 7)
{
case 0: /* NOP */
if (LOG_CMDFIFO) logerror(" NOP\n");
break;
case 1: /* JSR */
if (LOG_CMDFIFO) logerror(" JSR $%06X\n", target);
mame_printf_debug("JSR in CMDFIFO!\n");
src = &fifobase[target / 4];
break;
case 2: /* RET */
if (LOG_CMDFIFO) logerror(" RET $%06X\n", target);
fatalerror("RET in CMDFIFO!");
break;
case 3: /* JMP LOCAL FRAME BUFFER */
if (LOG_CMDFIFO) logerror(" JMP LOCAL FRAMEBUF $%06X\n", target);
src = &fifobase[target / 4];
break;
case 4: /* JMP AGP */
if (LOG_CMDFIFO) logerror(" JMP AGP $%06X\n", target);
fatalerror("JMP AGP in CMDFIFO!");
src = &fifobase[target / 4];
break;
default:
mame_printf_debug("INVALID JUMP COMMAND!\n");
fatalerror(" INVALID JUMP COMMAND");
break;
}
break;
/*
Packet type 1: 1 + N words
Word Bits
0 31:16 = Number of words
0 15 = Increment?
0 14:3 = Register base
0 2:0 = Packet type (1)
1 31:0 = Data word
*/
case 1:
/* extract parameters */
count = command >> 16;
inc = (command >> 15) & 1;
target = (command >> 3) & 0xfff;
if (LOG_CMDFIFO) logerror(" PACKET TYPE 1: count=%d inc=%d reg=%04X\n", count, inc, target);
/* loop over all registers and write them one at a time */
for (i = 0; i < count; i++, target += inc)
cycles += register_w(v, target, *src++);
break;
/*
Packet type 2: 1 + N words
Word Bits
0 31:3 = 2D Register mask
0 2:0 = Packet type (2)
1 31:0 = Data word
*/
case 2:
if (LOG_CMDFIFO) logerror(" PACKET TYPE 2: mask=%X\n", (command >> 3) & 0x1ffffff);
/* loop over all registers and write them one at a time */
for (i = 3; i <= 31; i++)
if (command & (1 << i))
cycles += register_w(v, bltSrcBaseAddr + (i - 3), *src++);
break;
/*
Packet type 3: 1 + N words
Word Bits
0 31:29 = Number of dummy entries following the data
0 28 = Packed color data?
0 25 = Disable ping pong sign correction (0=normal, 1=disable)
0 24 = Culling sign (0=positive, 1=negative)
0 23 = Enable culling (0=disable, 1=enable)
0 22 = Strip mode (0=strip, 1=fan)
0 17 = Setup S1 and T1
0 16 = Setup W1
0 15 = Setup S0 and T0
0 14 = Setup W0
0 13 = Setup Wb
0 12 = Setup Z
0 11 = Setup Alpha
0 10 = Setup RGB
0 9:6 = Number of vertices
0 5:3 = Command (0=Independent tris, 1=Start new strip, 2=Continue strip)
0 2:0 = Packet type (3)
1 31:0 = Data word
*/
case 3:
/* extract parameters */
count = (command >> 6) & 15;
code = (command >> 3) & 7;
if (LOG_CMDFIFO) logerror(" PACKET TYPE 3: count=%d code=%d mask=%03X smode=%02X pc=%d\n", count, code, (command >> 10) & 0xfff, (command >> 22) & 0x3f, (command >> 28) & 1);
/* copy relevant bits into the setup mode register */
v->reg[sSetupMode].u = ((command >> 10) & 0xff) | ((command >> 6) & 0xf0000);
/* loop over triangles */
for (i = 0; i < count; i++)
{
/* always extract X/Y */
svert.x = *(float *)src++;
svert.y = *(float *)src++;
/* load ARGB values if packed */
if (command & (1 << 28))
{
if (command & (3 << 10))
{
UINT32 argb = *src++;
if (command & (1 << 10))
{
svert.r = RGB_RED(argb);
svert.g = RGB_GREEN(argb);
svert.b = RGB_BLUE(argb);
}
if (command & (1 << 11))
svert.a = RGB_ALPHA(argb);
}
}
/* load ARGB values if not packed */
else
{
if (command & (1 << 10))
{
svert.r = *(float *)src++;
svert.g = *(float *)src++;
svert.b = *(float *)src++;
}
if (command & (1 << 11))
svert.a = *(float *)src++;
}
/* load Z and Wb values */
if (command & (1 << 12))
svert.z = *(float *)src++;
if (command & (1 << 13))
svert.wb = *(float *)src++;
/* load W0, S0, T0 values */
if (command & (1 << 14))
svert.w0 = *(float *)src++;
if (command & (1 << 15))
{
svert.s0 = *(float *)src++;
svert.t0 = *(float *)src++;
}
/* load W1, S1, T1 values */
if (command & (1 << 16))
svert.w1 = *(float *)src++;
if (command & (1 << 17))
{
svert.s1 = *(float *)src++;
svert.t1 = *(float *)src++;
}
/* if we're starting a new strip, or if this is the first of a set of verts */
/* for a series of individual triangles, initialize all the verts */
if ((code == 1 && i == 0) || (code == 0 && i % 3 == 0))
{
v->fbi.sverts = 1;
v->fbi.svert[0] = v->fbi.svert[1] = v->fbi.svert[2] = svert;
}
/* otherwise, add this to the list */
else
{
/* for strip mode, shuffle vertex 1 down to 0 */
if (!(command & (1 << 22)))
v->fbi.svert[0] = v->fbi.svert[1];
/* copy 2 down to 1 and add our new one regardless */
v->fbi.svert[1] = v->fbi.svert[2];
v->fbi.svert[2] = svert;
/* if we have enough, draw */
if (++v->fbi.sverts >= 3)
cycles += setup_and_draw_triangle(v);
}
}
/* account for the extra dummy words */
src += command >> 29;
break;
/*
Packet type 4: 1 + N words
Word Bits
0 31:29 = Number of dummy entries following the data
0 28:15 = General register mask
0 14:3 = Register base
0 2:0 = Packet type (4)
1 31:0 = Data word
*/
case 4:
/* extract parameters */
target = (command >> 3) & 0xfff;
if (LOG_CMDFIFO) logerror(" PACKET TYPE 4: mask=%X reg=%04X pad=%d\n", (command >> 15) & 0x3fff, target, command >> 29);
/* loop over all registers and write them one at a time */
for (i = 15; i <= 28; i++)
if (command & (1 << i))
cycles += register_w(v, target + (i - 15), *src++);
/* account for the extra dummy words */
src += command >> 29;
break;
/*
Packet type 5: 2 + N words
Word Bits
0 31:30 = Space (0,1=reserved, 2=LFB, 3=texture)
0 29:26 = Byte disable W2
0 25:22 = Byte disable WN
0 21:3 = Num words
0 2:0 = Packet type (5)
1 31:30 = Reserved
1 29:0 = Base address [24:0]
2 31:0 = Data word
*/
case 5:
/* extract parameters */
count = (command >> 3) & 0x7ffff;
target = *src++ / 4;
/* handle LFB writes */
if ((command >> 30) == 2)
{
if (LOG_CMDFIFO) logerror(" PACKET TYPE 5: LFB count=%d dest=%08X bd2=%X bdN=%X\n", count, target, (command >> 26) & 15, (command >> 22) & 15);
/* loop over words */
for (i = 0; i < count; i++)
cycles += lfb_w(v, target++, *src++, 0, FALSE);
}
else if ((command >> 30) == 3)
{
if (LOG_CMDFIFO) logerror(" PACKET TYPE 5: textureRAM count=%d dest=%08X bd2=%X bdN=%X\n", count, target, (command >> 26) & 15, (command >> 22) & 15);
/* loop over words */
for (i = 0; i < count; i++)
cycles += texture_w(v, target++, *src++);
}
break;
default:
fprintf(stderr, "PACKET TYPE %d\n", command & 7);
break;
}
/* by default just update the read pointer past all the data we consumed */
f->rdptr = 4 * (src - fifobase);
return cycles;
}
/*************************************
*
* Handle execution if we're ready
*
*************************************/
static INT32 cmdfifo_execute_if_ready(voodoo_state *v, cmdfifo_info *f)
{
int needed_depth;
int cycles;
/* all CMDFIFO commands need at least one word */
if (f->depth == 0)
return -1;
/* see if we have enough for the current command */
needed_depth = cmdfifo_compute_expected_depth(v, f);
if (f->depth < needed_depth)
return -1;
/* execute */
cycles = cmdfifo_execute(v, f);
f->depth -= needed_depth;
return cycles;
}
/*************************************
*
* Handle writes to the CMD FIFO
*
*************************************/
static void cmdfifo_w(voodoo_state *v, cmdfifo_info *f, offs_t offset, UINT32 data)
{
UINT32 addr = f->base + offset * 4;
UINT32 *fifobase = v->fbi.ram;
if (LOG_CMDFIFO_VERBOSE) logerror("CMDFIFO_w(%04X) = %08X\n", offset, data);
/* write the data */
if (addr < f->end)
fifobase[addr / 4] = data;
/* count holes? */
if (f->count_holes)
{
/* in-order, no holes */
if (f->holes == 0 && addr == f->amin + 4)
{
f->amin = f->amax = addr;
f->depth++;
}
/* out-of-order, below the minimum */
else if (addr < f->amin)
{
if (f->holes != 0)
logerror("Unexpected CMDFIFO: AMin=%08X AMax=%08X Holes=%d WroteTo:%08X\n",
f->amin, f->amax, f->holes, addr);
f->amin = f->amax = addr;
f->depth++;
}
/* out-of-order, but within the min-max range */
else if (addr < f->amax)
{
f->holes--;
if (f->holes == 0)
{
f->depth += (f->amax - f->amin) / 4;
f->amin = f->amax;
}
}
/* out-of-order, bumping max */
else
{
f->holes += (addr - f->amax) / 4 - 1;
f->amax = addr;
}
}
/* execute if we can */
if (!v->pci.op_pending)
{
INT32 cycles = cmdfifo_execute_if_ready(v, f);
if (cycles > 0)
{
v->pci.op_pending = TRUE;
v->pci.op_end_time = attotime_add_attoseconds(timer_get_time(), (attoseconds_t)cycles * v->attoseconds_per_cycle);
if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:direct write start at %d.%08X%08X end at %d.%08X%08X\n", v->index,
timer_get_time().seconds, (UINT32)(timer_get_time().attoseconds >> 32), (UINT32)timer_get_time().attoseconds,
v->pci.op_end_time.seconds, (UINT32)(v->pci.op_end_time.attoseconds >> 32), (UINT32)v->pci.op_end_time.attoseconds);
}
}
}
/*************************************
*
* Stall the activecpu until we are
* ready
*
*************************************/
static TIMER_CALLBACK( stall_cpu_callback )
{
check_stalled_cpu(machine, ptr, timer_get_time());
}
static void check_stalled_cpu(running_machine *machine, voodoo_state *v, attotime current_time)
{
int resume = FALSE;
/* flush anything we can */
if (v->pci.op_pending)
flush_fifos(v, current_time);
/* if we're just stalled until the LWM is passed, see if we're ok now */
if (v->pci.stall_state == STALLED_UNTIL_FIFO_LWM)
{
/* if there's room in the memory FIFO now, we can proceed */
if (FBIINIT0_ENABLE_MEMORY_FIFO(v->reg[fbiInit0].u))
{
if (fifo_items(&v->fbi.fifo) < 2 * 32 * FBIINIT0_MEMORY_FIFO_HWM(v->reg[fbiInit0].u))
resume = TRUE;
}
else if (fifo_space(&v->pci.fifo) > 2 * FBIINIT0_PCI_FIFO_LWM(v->reg[fbiInit0].u))
resume = TRUE;
}
/* if we're stalled until the FIFOs are empty, check now */
else if (v->pci.stall_state == STALLED_UNTIL_FIFO_EMPTY)
{
if (FBIINIT0_ENABLE_MEMORY_FIFO(v->reg[fbiInit0].u))
{
if (fifo_empty(&v->fbi.fifo) && fifo_empty(&v->pci.fifo))
resume = TRUE;
}
else if (fifo_empty(&v->pci.fifo))
resume = TRUE;
}
/* resume if necessary */
if (resume || !v->pci.op_pending)
{
if (LOG_FIFO) logerror("VOODOO.%d.FIFO:Stall condition cleared; resuming\n", v->index);
v->pci.stall_state = NOT_STALLED;
/* either call the callback, or trigger the trigger */
if (v->pci.stall_callback)
(*v->pci.stall_callback)(FALSE);
else
cpu_trigger(machine, v->trigger);
}
/* if not, set a timer for the next one */
else
{
timer_adjust_oneshot(v->pci.continue_timer, attotime_sub(v->pci.op_end_time, current_time), 0);
}
}
static void stall_cpu(voodoo_state *v, int state, attotime current_time)
{
/* sanity check */
if (!v->pci.op_pending) fatalerror("FIFOs not empty, no op pending!");
/* set the state and update statistics */
v->pci.stall_state = state;
v->stats.stalls++;
/* either call the callback, or spin the CPU */
if (v->pci.stall_callback)
(*v->pci.stall_callback)(TRUE);
else
cpu_spinuntil_trigger(v->trigger);
/* set a timer to clear the stall */
timer_adjust_oneshot(v->pci.continue_timer, attotime_sub(v->pci.op_end_time, current_time), 0);
}
/*************************************
*
* Voodoo register writes
*
*************************************/
static INT32 register_w(voodoo_state *v, offs_t offset, UINT32 data)
{
UINT32 origdata = data;
INT32 cycles = 0;
INT64 data64;
UINT8 regnum;
UINT8 chips;
/* statistics */
v->stats.reg_writes++;
/* determine which chips we are addressing */
chips = (offset >> 8) & 0xf;
if (chips == 0)
chips = 0xf;
chips &= v->chipmask;
/* the first 64 registers can be aliased differently */
if ((offset & 0x800c0) == 0x80000 && v->alt_regmap)
regnum = register_alias_map[offset & 0x3f];
else
regnum = offset & 0xff;
/* first make sure this register is readable */
if (!(v->regaccess[regnum] & REGISTER_WRITE))
{
logerror("VOODOO.%d.ERROR:Invalid attempt to write %s\n", v->index, v->regnames[regnum]);
return 0;
}
/* switch off the register */
switch (regnum)
{
/* Vertex data is 12.4 formatted fixed point */
case fvertexAx:
data = float_to_int32(data, 4);
case vertexAx:
if (chips & 1) v->fbi.ax = (INT16)data;
break;
case fvertexAy:
data = float_to_int32(data, 4);
case vertexAy:
if (chips & 1) v->fbi.ay = (INT16)data;
break;
case fvertexBx:
data = float_to_int32(data, 4);
case vertexBx:
if (chips & 1) v->fbi.bx = (INT16)data;
break;
case fvertexBy:
data = float_to_int32(data, 4);
case vertexBy:
if (chips & 1) v->fbi.by = (INT16)data;
break;
case fvertexCx:
data = float_to_int32(data, 4);
case vertexCx:
if (chips & 1) v->fbi.cx = (INT16)data;
break;
case fvertexCy:
data = float_to_int32(data, 4);
case vertexCy:
if (chips & 1) v->fbi.cy = (INT16)data;
break;
/* RGB data is 12.12 formatted fixed point */
case fstartR:
data = float_to_int32(data, 12);
case startR:
if (chips & 1) v->fbi.startr = (INT32)(data << 8) >> 8;
break;
case fstartG:
data = float_to_int32(data, 12);
case startG:
if (chips & 1) v->fbi.startg = (INT32)(data << 8) >> 8;
break;
case fstartB:
data = float_to_int32(data, 12);
case startB:
if (chips & 1) v->fbi.startb = (INT32)(data << 8) >> 8;
break;
case fstartA:
data = float_to_int32(data, 12);
case startA:
if (chips & 1) v->fbi.starta = (INT32)(data << 8) >> 8;
break;
case fdRdX:
data = float_to_int32(data, 12);
case dRdX:
if (chips & 1) v->fbi.drdx = (INT32)(data << 8) >> 8;
break;
case fdGdX:
data = float_to_int32(data, 12);
case dGdX:
if (chips & 1) v->fbi.dgdx = (INT32)(data << 8) >> 8;
break;
case fdBdX:
data = float_to_int32(data, 12);
case dBdX:
if (chips & 1) v->fbi.dbdx = (INT32)(data << 8) >> 8;
break;
case fdAdX:
data = float_to_int32(data, 12);
case dAdX:
if (chips & 1) v->fbi.dadx = (INT32)(data << 8) >> 8;
break;
case fdRdY:
data = float_to_int32(data, 12);
case dRdY:
if (chips & 1) v->fbi.drdy = (INT32)(data << 8) >> 8;
break;
case fdGdY:
data = float_to_int32(data, 12);
case dGdY:
if (chips & 1) v->fbi.dgdy = (INT32)(data << 8) >> 8;
break;
case fdBdY:
data = float_to_int32(data, 12);
case dBdY:
if (chips & 1) v->fbi.dbdy = (INT32)(data << 8) >> 8;
break;
case fdAdY:
data = float_to_int32(data, 12);
case dAdY:
if (chips & 1) v->fbi.dady = (INT32)(data << 8) >> 8;
break;
/* Z data is 20.12 formatted fixed point */
case fstartZ:
data = float_to_int32(data, 12);
case startZ:
if (chips & 1) v->fbi.startz = (INT32)data;
break;
case fdZdX:
data = float_to_int32(data, 12);
case dZdX:
if (chips & 1) v->fbi.dzdx = (INT32)data;
break;
case fdZdY:
data = float_to_int32(data, 12);
case dZdY:
if (chips & 1) v->fbi.dzdy = (INT32)data;
break;
/* S,T data is 14.18 formatted fixed point, converted to 16.32 internally */
case fstartS:
data64 = float_to_int64(data, 32);
if (chips & 2) v->tmu[0].starts = data64;
if (chips & 4) v->tmu[1].starts = data64;
break;
case startS:
if (chips & 2) v->tmu[0].starts = (INT64)(INT32)data << 14;
if (chips & 4) v->tmu[1].starts = (INT64)(INT32)data << 14;
break;
case fstartT:
data64 = float_to_int64(data, 32);
if (chips & 2) v->tmu[0].startt = data64;
if (chips & 4) v->tmu[1].startt = data64;
break;
case startT:
if (chips & 2) v->tmu[0].startt = (INT64)(INT32)data << 14;
if (chips & 4) v->tmu[1].startt = (INT64)(INT32)data << 14;
break;
case fdSdX:
data64 = float_to_int64(data, 32);
if (chips & 2) v->tmu[0].dsdx = data64;
if (chips & 4) v->tmu[1].dsdx = data64;
break;
case dSdX:
if (chips & 2) v->tmu[0].dsdx = (INT64)(INT32)data << 14;
if (chips & 4) v->tmu[1].dsdx = (INT64)(INT32)data << 14;
break;
case fdTdX:
data64 = float_to_int64(data, 32);
if (chips & 2) v->tmu[0].dtdx = data64;
if (chips & 4) v->tmu[1].dtdx = data64;
break;
case dTdX:
if (chips & 2) v->tmu[0].dtdx = (INT64)(INT32)data << 14;
if (chips & 4) v->tmu[1].dtdx = (INT64)(INT32)data << 14;
break;
case fdSdY:
data64 = float_to_int64(data, 32);
if (chips & 2) v->tmu[0].dsdy = data64;
if (chips & 4) v->tmu[1].dsdy = data64;
break;
case dSdY:
if (chips & 2) v->tmu[0].dsdy = (INT64)(INT32)data << 14;
if (chips & 4) v->tmu[1].dsdy = (INT64)(INT32)data << 14;
break;
case fdTdY:
data64 = float_to_int64(data, 32);
if (chips & 2) v->tmu[0].dtdy = data64;
if (chips & 4) v->tmu[1].dtdy = data64;
break;
case dTdY:
if (chips & 2) v->tmu[0].dtdy = (INT64)(INT32)data << 14;
if (chips & 4) v->tmu[1].dtdy = (INT64)(INT32)data << 14;
break;
/* W data is 2.30 formatted fixed point, converted to 16.32 internally */
case fstartW:
data64 = float_to_int64(data, 32);
if (chips & 1) v->fbi.startw = data64;
if (chips & 2) v->tmu[0].startw = data64;
if (chips & 4) v->tmu[1].startw = data64;
break;
case startW:
if (chips & 1) v->fbi.startw = (INT64)(INT32)data << 2;
if (chips & 2) v->tmu[0].startw = (INT64)(INT32)data << 2;
if (chips & 4) v->tmu[1].startw = (INT64)(INT32)data << 2;
break;
case fdWdX:
data64 = float_to_int64(data, 32);
if (chips & 1) v->fbi.dwdx = data64;
if (chips & 2) v->tmu[0].dwdx = data64;
if (chips & 4) v->tmu[1].dwdx = data64;
break;
case dWdX:
if (chips & 1) v->fbi.dwdx = (INT64)(INT32)data << 2;
if (chips & 2) v->tmu[0].dwdx = (INT64)(INT32)data << 2;
if (chips & 4) v->tmu[1].dwdx = (INT64)(INT32)data << 2;
break;
case fdWdY:
data64 = float_to_int64(data, 32);
if (chips & 1) v->fbi.dwdy = data64;
if (chips & 2) v->tmu[0].dwdy = data64;
if (chips & 4) v->tmu[1].dwdy = data64;
break;
case dWdY:
if (chips & 1) v->fbi.dwdy = (INT64)(INT32)data << 2;
if (chips & 2) v->tmu[0].dwdy = (INT64)(INT32)data << 2;
if (chips & 4) v->tmu[1].dwdy = (INT64)(INT32)data << 2;
break;
/* setup bits */
case sARGB:
if (chips & 1)
{
v->reg[sAlpha].f = RGB_ALPHA(data);
v->reg[sRed].f = RGB_RED(data);
v->reg[sGreen].f = RGB_GREEN(data);
v->reg[sBlue].f = RGB_BLUE(data);
}
break;
/* mask off invalid bits for different cards */
case fbzColorPath:
poly_wait(v->poly, v->regnames[regnum]);
if (v->type < VOODOO_2)
data &= 0x0fffffff;
if (chips & 1) v->reg[fbzColorPath].u = data;
break;
case fbzMode:
poly_wait(v->poly, v->regnames[regnum]);
if (v->type < VOODOO_2)
data &= 0x001fffff;
if (chips & 1) v->reg[fbzMode].u = data;
break;
case fogMode:
poly_wait(v->poly, v->regnames[regnum]);
if (v->type < VOODOO_2)
data &= 0x0000003f;
if (chips & 1) v->reg[fogMode].u = data;
break;
/* triangle drawing */
case triangleCMD:
v->fbi.cheating_allowed = (v->fbi.ax != 0 || v->fbi.ay != 0 || v->fbi.bx > 50 || v->fbi.by != 0 || v->fbi.cx != 0 || v->fbi.cy > 50);
v->fbi.sign = data;
cycles = triangle(v);
break;
case ftriangleCMD:
v->fbi.cheating_allowed = TRUE;
v->fbi.sign = data;
cycles = triangle(v);
break;
case sBeginTriCMD:
cycles = begin_triangle(v);
break;
case sDrawTriCMD:
cycles = draw_triangle(v);
break;
/* other commands */
case nopCMD:
poly_wait(v->poly, v->regnames[regnum]);
if (data & 1)
reset_counters(v);
if (data & 2)
v->reg[fbiTrianglesOut].u = 0;
break;
case fastfillCMD:
cycles = fastfill(v);
break;
case swapbufferCMD:
poly_wait(v->poly, v->regnames[regnum]);
cycles = swapbuffer(v, data);
break;
case userIntrCMD:
poly_wait(v->poly, v->regnames[regnum]);
fatalerror("userIntrCMD");
break;
/* gamma table access -- Voodoo/Voodoo2 only */
case clutData:
if (v->type <= VOODOO_2 && (chips & 1))
{
poly_wait(v->poly, v->regnames[regnum]);
if (!FBIINIT1_VIDEO_TIMING_RESET(v->reg[fbiInit1].u))
{
int index = data >> 24;
if (index <= 32)
{
v->fbi.clut[index] = data;
v->fbi.clut_dirty = TRUE;
}
}
else
logerror("clutData ignored because video timing reset = 1\n");
}
break;
/* external DAC access -- Voodoo/Voodoo2 only */
case dacData:
if (v->type <= VOODOO_2 && (chips & 1))
{
poly_wait(v->poly, v->regnames[regnum]);
if (!(data & 0x800))
dacdata_w(&v->dac, (data >> 8) & 7, data & 0xff);
else
dacdata_r(&v->dac, (data >> 8) & 7);
}
break;
/* vertical sync rate -- Voodoo/Voodoo2 only */
case hSync:
case vSync:
case backPorch:
case videoDimensions:
if (v->type <= VOODOO_2 && (chips & 1))
{
poly_wait(v->poly, v->regnames[regnum]);
v->reg[regnum].u = data;
if (v->reg[hSync].u != 0 && v->reg[vSync].u != 0 && v->reg[videoDimensions].u != 0)
{
int htotal = ((v->reg[hSync].u >> 16) & 0x3ff) + 1 + (v->reg[hSync].u & 0xff) + 1;
int vtotal = ((v->reg[vSync].u >> 16) & 0xfff) + (v->reg[vSync].u & 0xfff);
int hvis = v->reg[videoDimensions].u & 0x3ff;
int vvis = (v->reg[videoDimensions].u >> 16) & 0x3ff;
int hbp = (v->reg[backPorch].u & 0xff) + 2;
int vbp = (v->reg[backPorch].u >> 16) & 0xff;
screen_state *state = &Machine->screen[v->scrnum];
attoseconds_t stdperiod, medperiod, vgaperiod;
attoseconds_t stddiff, meddiff, vgadiff;
rectangle visarea;
/* create a new visarea */
visarea.min_x = hbp;
visarea.max_x = hbp + hvis - 1;
visarea.min_y = vbp;
visarea.max_y = vbp + vvis - 1;
/* keep within bounds */
visarea.max_x = MIN(visarea.max_x, htotal - 1);
visarea.max_y = MIN(visarea.max_y, vtotal - 1);
/* compute the new period for standard res, medium res, and VGA res */
stdperiod = HZ_TO_ATTOSECONDS(15750) * vtotal;
medperiod = HZ_TO_ATTOSECONDS(25000) * vtotal;
vgaperiod = HZ_TO_ATTOSECONDS(31500) * vtotal;
/* compute a diff against the current refresh period */
stddiff = stdperiod - state->refresh;
if (stddiff < 0) stddiff = -stddiff;
meddiff = medperiod - state->refresh;
if (meddiff < 0) meddiff = -meddiff;
vgadiff = vgaperiod - state->refresh;
if (vgadiff < 0) vgadiff = -vgadiff;
mame_printf_debug("hSync=%08X vSync=%08X backPorch=%08X videoDimensions=%08X\n",
v->reg[hSync].u, v->reg[vSync].u, v->reg[backPorch].u, v->reg[videoDimensions].u);
mame_printf_debug("Horiz: %d-%d (%d total) Vert: %d-%d (%d total) -- ", visarea.min_x, visarea.max_x, htotal, visarea.min_y, visarea.max_y, vtotal);
/* configure the screen based on which one matches the closest */
if (stddiff < meddiff && stddiff < vgadiff)
{
video_screen_configure(v->scrnum, htotal, vtotal, &visarea, stdperiod);
mame_printf_debug("Standard resolution, %f Hz\n", ATTOSECONDS_TO_HZ(stdperiod));
}
else if (meddiff < vgadiff)
{
video_screen_configure(v->scrnum, htotal, vtotal, &visarea, medperiod);
mame_printf_debug("Medium resolution, %f Hz\n", ATTOSECONDS_TO_HZ(medperiod));
}
else
{
video_screen_configure(v->scrnum, htotal, vtotal, &visarea, vgaperiod);
mame_printf_debug("VGA resolution, %f Hz\n", ATTOSECONDS_TO_HZ(vgaperiod));
}
/* configure the new framebuffer info */
v->fbi.width = hvis;
v->fbi.height = vvis;
v->fbi.xoffs = hbp;
v->fbi.yoffs = vbp;
v->fbi.vsyncscan = (v->reg[vSync].u >> 16) & 0xfff;
/* recompute the time of VBLANK */
adjust_vblank_timer(v);
/* if changing dimensions, update video memory layout */
if (regnum == videoDimensions)
recompute_video_memory(v);
}
}
break;
/* fbiInit0 can only be written if initEnable says we can -- Voodoo/Voodoo2 only */
case fbiInit0:
poly_wait(v->poly, v->regnames[regnum]);
if (v->type <= VOODOO_2 && (chips & 1) && INITEN_ENABLE_HW_INIT(v->pci.init_enable))
{
v->reg[fbiInit0].u = data;
if (FBIINIT0_GRAPHICS_RESET(data))
soft_reset(v);
if (FBIINIT0_FIFO_RESET(data))
fifo_reset(&v->pci.fifo);
recompute_video_memory(v);
}
break;
/* fbiInit5-7 are Voodoo 2-only; ignore them on anything else */
case fbiInit5:
case fbiInit6:
if (v->type < VOODOO_2)
break;
/* else fall through... */
/* fbiInitX can only be written if initEnable says we can -- Voodoo/Voodoo2 only */
/* most of these affect memory layout, so always recompute that when done */
case fbiInit1:
case fbiInit2:
case fbiInit4:
poly_wait(v->poly, v->regnames[regnum]);
if (v->type <= VOODOO_2 && (chips & 1) && INITEN_ENABLE_HW_INIT(v->pci.init_enable))
{
v->reg[regnum].u = data;
recompute_video_memory(v);
v->fbi.video_changed = TRUE;
}
break;
case fbiInit3:
poly_wait(v->poly, v->regnames[regnum]);
if (v->type <= VOODOO_2 && (chips & 1) && INITEN_ENABLE_HW_INIT(v->pci.init_enable))
{
v->reg[regnum].u = data;
v->alt_regmap = FBIINIT3_TRI_REGISTER_REMAP(data);
v->fbi.yorigin = FBIINIT3_YORIGIN_SUBTRACT(v->reg[fbiInit3].u);
recompute_video_memory(v);
}
break;
case fbiInit7:
/* case swapPending: -- Banshee */
if (v->type == VOODOO_2 && (chips & 1) && INITEN_ENABLE_HW_INIT(v->pci.init_enable))
{
poly_wait(v->poly, v->regnames[regnum]);
v->reg[regnum].u = data;
v->fbi.cmdfifo[0].enable = FBIINIT7_CMDFIFO_ENABLE(data);
v->fbi.cmdfifo[0].count_holes = !FBIINIT7_DISABLE_CMDFIFO_HOLES(data);
}
else if (v->type >= VOODOO_BANSHEE)
v->fbi.swaps_pending++;
break;
/* cmdFifo -- Voodoo2 only */
case cmdFifoBaseAddr:
if (v->type == VOODOO_2 && (chips & 1))
{
poly_wait(v->poly, v->regnames[regnum]);
v->reg[regnum].u = data;
v->fbi.cmdfifo[0].base = (data & 0x3ff) << 12;
v->fbi.cmdfifo[0].end = (((data >> 16) & 0x3ff) + 1) << 12;
}
break;
case cmdFifoBump:
if (v->type == VOODOO_2 && (chips & 1))
fatalerror("cmdFifoBump");
break;
case cmdFifoRdPtr:
if (v->type == VOODOO_2 && (chips & 1))
v->fbi.cmdfifo[0].rdptr = data;
break;
case cmdFifoAMin:
/* case colBufferAddr: -- Banshee */
if (v->type == VOODOO_2 && (chips & 1))
v->fbi.cmdfifo[0].amin = data;
else if (v->type >= VOODOO_BANSHEE && (chips & 1))
{
v->fbi.rgb[1] = (UINT16 *)((UINT8 *)v->fbi.ram + (data & v->fbi.mask & ~0x0f));
v->fbi.rgbmax[1] = (UINT16 *)((UINT8 *)v->fbi.ram + v->fbi.mask + 1) - v->fbi.rgb[1];
}
break;
case cmdFifoAMax:
/* case colBufferStride: -- Banshee */
if (v->type == VOODOO_2 && (chips & 1))
v->fbi.cmdfifo[0].amax = data;
else if (v->type >= VOODOO_BANSHEE && (chips & 1))
{
if (data & 0x8000)
v->fbi.rowpixels = (data & 0x7f) << 6;
else
v->fbi.rowpixels = (data & 0x3fff) >> 1;
}
break;
case cmdFifoDepth:
/* case auxBufferAddr: -- Banshee */
if (v->type == VOODOO_2 && (chips & 1))
v->fbi.cmdfifo[0].depth = data;
else if (v->type >= VOODOO_BANSHEE && (chips & 1))
{
v->fbi.aux = (UINT16 *)((UINT8 *)v->fbi.ram + (data & v->fbi.mask & ~0x0f));
v->fbi.auxmax = (UINT16 *)((UINT8 *)v->fbi.ram + v->fbi.mask + 1) - v->fbi.aux;
}
break;
case cmdFifoHoles:
/* case auxBufferStride: -- Banshee */
if (v->type == VOODOO_2 && (chips & 1))
v->fbi.cmdfifo[0].holes = data;
else if (v->type >= VOODOO_BANSHEE && (chips & 1))
{
int rowpixels;
if (data & 0x8000)
rowpixels = (data & 0x7f) << 6;
else
rowpixels = (data & 0x3fff) >> 1;
if (v->fbi.rowpixels != rowpixels)
fatalerror("aux buffer stride differs from color buffer stride");
}
break;
/* nccTable entries are processed and expanded immediately */
case nccTable+0:
case nccTable+1:
case nccTable+2:
case nccTable+3:
case nccTable+4:
case nccTable+5:
case nccTable+6:
case nccTable+7:
case nccTable+8:
case nccTable+9:
case nccTable+10:
case nccTable+11:
poly_wait(v->poly, v->regnames[regnum]);
if (chips & 2) ncc_table_write(&v->tmu[0].ncc[0], regnum - nccTable, data);
if (chips & 4) ncc_table_write(&v->tmu[1].ncc[0], regnum - nccTable, data);
break;
case nccTable+12:
case nccTable+13:
case nccTable+14:
case nccTable+15:
case nccTable+16:
case nccTable+17:
case nccTable+18:
case nccTable+19:
case nccTable+20:
case nccTable+21:
case nccTable+22:
case nccTable+23:
poly_wait(v->poly, v->regnames[regnum]);
if (chips & 2) ncc_table_write(&v->tmu[0].ncc[1], regnum - (nccTable+12), data);
if (chips & 4) ncc_table_write(&v->tmu[1].ncc[1], regnum - (nccTable+12), data);
break;
/* fogTable entries are processed and expanded immediately */
case fogTable+0:
case fogTable+1:
case fogTable+2:
case fogTable+3:
case fogTable+4:
case fogTable+5:
case fogTable+6:
case fogTable+7:
case fogTable+8:
case fogTable+9:
case fogTable+10:
case fogTable+11:
case fogTable+12:
case fogTable+13:
case fogTable+14:
case fogTable+15:
case fogTable+16:
case fogTable+17:
case fogTable+18:
case fogTable+19:
case fogTable+20:
case fogTable+21:
case fogTable+22:
case fogTable+23:
case fogTable+24:
case fogTable+25:
case fogTable+26:
case fogTable+27:
case fogTable+28:
case fogTable+29:
case fogTable+30:
case fogTable+31:
poly_wait(v->poly, v->regnames[regnum]);
if (chips & 1)
{
int base = 2 * (regnum - fogTable);
v->fbi.fogdelta[base + 0] = (data >> 0) & 0xff;
v->fbi.fogblend[base + 0] = (data >> 8) & 0xff;
v->fbi.fogdelta[base + 1] = (data >> 16) & 0xff;
v->fbi.fogblend[base + 1] = (data >> 24) & 0xff;
}
break;
/* texture modifications cause us to recompute everything */
case textureMode:
case tLOD:
case tDetail:
case texBaseAddr:
case texBaseAddr_1:
case texBaseAddr_2:
case texBaseAddr_3_8:
poly_wait(v->poly, v->regnames[regnum]);
if (chips & 2)
{
v->tmu[0].reg[regnum].u = data;
v->tmu[0].regdirty = TRUE;
}
if (chips & 4)
{
v->tmu[1].reg[regnum].u = data;
v->tmu[1].regdirty = TRUE;
}
break;
/* these registers are referenced in the renderer; we must wait for pending work before changing */
case chromaRange:
case chromaKey:
case alphaMode:
case fogColor:
case stipple:
case zaColor:
case color1:
case color0:
case clipLowYHighY:
case clipLeftRight:
poly_wait(v->poly, v->regnames[regnum]);
/* fall through to default implementation */
/* by default, just feed the data to the chips */
default:
if (chips & 1) v->reg[0x000 + regnum].u = data;
if (chips & 2) v->reg[0x100 + regnum].u = data;
if (chips & 4) v->reg[0x200 + regnum].u = data;
if (chips & 8) v->reg[0x300 + regnum].u = data;
break;
}
if (LOG_REGISTERS)
{
if (regnum < fvertexAx || regnum > fdWdY)
logerror("VOODOO.%d.REG:%s(%d) write = %08X\n", v->index, (regnum < 0x384/4) ? v->regnames[regnum] : "oob", chips, origdata);
else
logerror("VOODOO.%d.REG:%s(%d) write = %f\n", v->index, (regnum < 0x384/4) ? v->regnames[regnum] : "oob", chips, u2f(origdata));
}
return cycles;
}
/*************************************
*
* Voodoo LFB writes
*
*************************************/
static INT32 lfb_w(voodoo_state *v, offs_t offset, UINT32 data, UINT32 mem_mask, int forcefront)
{
UINT16 *dest, *depth;
UINT32 destmax, depthmax;
int sr[2], sg[2], sb[2], sa[2], sw[2];
int x, y, scry, mask;
int pix, destbuf;
/* statistics */
v->stats.lfb_writes++;
/* byte swizzling */
if (LFBMODE_BYTE_SWIZZLE_WRITES(v->reg[lfbMode].u))
{
data = FLIPENDIAN_INT32(data);
mem_mask = FLIPENDIAN_INT32(mem_mask);
}
/* word swapping */
if (LFBMODE_WORD_SWAP_WRITES(v->reg[lfbMode].u))
{
data = (data << 16) | (data >> 16);
mem_mask = (mem_mask << 16) | (mem_mask >> 16);
}
/* extract default depth and alpha values */
sw[0] = sw[1] = v->reg[zaColor].u & 0xffff;
sa[0] = sa[1] = v->reg[zaColor].u >> 24;
/* first extract A,R,G,B from the data */
switch (LFBMODE_WRITE_FORMAT(v->reg[lfbMode].u) + 16 * LFBMODE_RGBA_LANES(v->reg[lfbMode].u))
{
case 16*0 + 0: /* ARGB, 16-bit RGB 5-6-5 */
case 16*2 + 0: /* RGBA, 16-bit RGB 5-6-5 */
EXTRACT_565_TO_888(data, sr[0], sg[0], sb[0]);
EXTRACT_565_TO_888(data >> 16, sr[1], sg[1], sb[1]);
mask = LFB_RGB_PRESENT | (LFB_RGB_PRESENT << 4);
offset <<= 1;
break;
case 16*1 + 0: /* ABGR, 16-bit RGB 5-6-5 */
case 16*3 + 0: /* BGRA, 16-bit RGB 5-6-5 */
EXTRACT_565_TO_888(data, sb[0], sg[0], sr[0]);
EXTRACT_565_TO_888(data >> 16, sb[1], sg[1], sr[1]);
mask = LFB_RGB_PRESENT | (LFB_RGB_PRESENT << 4);
offset <<= 1;
break;
case 16*0 + 1: /* ARGB, 16-bit RGB x-5-5-5 */
EXTRACT_x555_TO_888(data, sr[0], sg[0], sb[0]);
EXTRACT_x555_TO_888(data >> 16, sr[1], sg[1], sb[1]);
mask = LFB_RGB_PRESENT | (LFB_RGB_PRESENT << 4);
offset <<= 1;
break;
case 16*1 + 1: /* ABGR, 16-bit RGB x-5-5-5 */
EXTRACT_x555_TO_888(data, sb[0], sg[0], sr[0]);
EXTRACT_x555_TO_888(data >> 16, sb[1], sg[1], sr[1]);
mask = LFB_RGB_PRESENT | (LFB_RGB_PRESENT << 4);
offset <<= 1;
break;
case 16*2 + 1: /* RGBA, 16-bit RGB x-5-5-5 */
EXTRACT_555x_TO_888(data, sr[0], sg[0], sb[0]);
EXTRACT_555x_TO_888(data >> 16, sr[1], sg[1], sb[1]);
mask = LFB_RGB_PRESENT | (LFB_RGB_PRESENT << 4);
offset <<= 1;
break;
case 16*3 + 1: /* BGRA, 16-bit RGB x-5-5-5 */
EXTRACT_555x_TO_888(data, sb[0], sg[0], sr[0]);
EXTRACT_555x_TO_888(data >> 16, sb[1], sg[1], sr[1]);
mask = LFB_RGB_PRESENT | (LFB_RGB_PRESENT << 4);
offset <<= 1;
break;
case 16*0 + 2: /* ARGB, 16-bit ARGB 1-5-5-5 */
EXTRACT_1555_TO_8888(data, sa[0], sr[0], sg[0], sb[0]);
EXTRACT_1555_TO_8888(data >> 16, sa[1], sr[1], sg[1], sb[1]);
mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT | ((LFB_RGB_PRESENT | LFB_ALPHA_PRESENT) << 4);
offset <<= 1;
break;
case 16*1 + 2: /* ABGR, 16-bit ARGB 1-5-5-5 */
EXTRACT_1555_TO_8888(data, sa[0], sb[0], sg[0], sr[0]);
EXTRACT_1555_TO_8888(data >> 16, sa[1], sb[1], sg[1], sr[1]);
mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT | ((LFB_RGB_PRESENT | LFB_ALPHA_PRESENT) << 4);
offset <<= 1;
break;
case 16*2 + 2: /* RGBA, 16-bit ARGB 1-5-5-5 */
EXTRACT_5551_TO_8888(data, sr[0], sg[0], sb[0], sa[0]);
EXTRACT_5551_TO_8888(data >> 16, sr[1], sg[1], sb[1], sa[1]);
mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT | ((LFB_RGB_PRESENT | LFB_ALPHA_PRESENT) << 4);
offset <<= 1;
break;
case 16*3 + 2: /* BGRA, 16-bit ARGB 1-5-5-5 */
EXTRACT_5551_TO_8888(data, sb[0], sg[0], sr[0], sa[0]);
EXTRACT_5551_TO_8888(data >> 16, sb[1], sg[1], sr[1], sa[1]);
mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT | ((LFB_RGB_PRESENT | LFB_ALPHA_PRESENT) << 4);
offset <<= 1;
break;
case 16*0 + 4: /* ARGB, 32-bit RGB x-8-8-8 */
EXTRACT_x888_TO_888(data, sr[0], sg[0], sb[0]);
mask = LFB_RGB_PRESENT;
break;
case 16*1 + 4: /* ABGR, 32-bit RGB x-8-8-8 */
EXTRACT_x888_TO_888(data, sb[0], sg[0], sr[0]);
mask = LFB_RGB_PRESENT;
break;
case 16*2 + 4: /* RGBA, 32-bit RGB x-8-8-8 */
EXTRACT_888x_TO_888(data, sr[0], sg[0], sb[0]);
mask = LFB_RGB_PRESENT;
break;
case 16*3 + 4: /* BGRA, 32-bit RGB x-8-8-8 */
EXTRACT_888x_TO_888(data, sb[0], sg[0], sr[0]);
mask = LFB_RGB_PRESENT;
break;
case 16*0 + 5: /* ARGB, 32-bit ARGB 8-8-8-8 */
EXTRACT_8888_TO_8888(data, sa[0], sr[0], sg[0], sb[0]);
mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT;
break;
case 16*1 + 5: /* ABGR, 32-bit ARGB 8-8-8-8 */
EXTRACT_8888_TO_8888(data, sa[0], sb[0], sg[0], sr[0]);
mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT;
break;
case 16*2 + 5: /* RGBA, 32-bit ARGB 8-8-8-8 */
EXTRACT_8888_TO_8888(data, sr[0], sg[0], sb[0], sa[0]);
mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT;
break;
case 16*3 + 5: /* BGRA, 32-bit ARGB 8-8-8-8 */
EXTRACT_8888_TO_8888(data, sb[0], sg[0], sr[0], sa[0]);
mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT;
break;
case 16*0 + 12: /* ARGB, 32-bit depth+RGB 5-6-5 */
case 16*2 + 12: /* RGBA, 32-bit depth+RGB 5-6-5 */
sw[0] = data >> 16;
EXTRACT_565_TO_888(data, sr[0], sg[0], sb[0]);
mask = LFB_RGB_PRESENT | LFB_DEPTH_PRESENT_MSW;
break;
case 16*1 + 12: /* ABGR, 32-bit depth+RGB 5-6-5 */
case 16*3 + 12: /* BGRA, 32-bit depth+RGB 5-6-5 */
sw[0] = data >> 16;
EXTRACT_565_TO_888(data, sb[0], sg[0], sr[0]);
mask = LFB_RGB_PRESENT | LFB_DEPTH_PRESENT_MSW;
break;
case 16*0 + 13: /* ARGB, 32-bit depth+RGB x-5-5-5 */
sw[0] = data >> 16;
EXTRACT_x555_TO_888(data, sr[0], sg[0], sb[0]);
mask = LFB_RGB_PRESENT | LFB_DEPTH_PRESENT_MSW;
break;
case 16*1 + 13: /* ABGR, 32-bit depth+RGB x-5-5-5 */
sw[0] = data >> 16;
EXTRACT_x555_TO_888(data, sb[0], sg[0], sr[0]);
mask = LFB_RGB_PRESENT | LFB_DEPTH_PRESENT_MSW;
break;
case 16*2 + 13: /* RGBA, 32-bit depth+RGB x-5-5-5 */
sw[0] = data >> 16;
EXTRACT_555x_TO_888(data, sr[0], sg[0], sb[0]);
mask = LFB_RGB_PRESENT | LFB_DEPTH_PRESENT_MSW;
break;
case 16*3 + 13: /* BGRA, 32-bit depth+RGB x-5-5-5 */
sw[0] = data >> 16;
EXTRACT_555x_TO_888(data, sb[0], sg[0], sr[0]);
mask = LFB_RGB_PRESENT | LFB_DEPTH_PRESENT_MSW;
break;
case 16*0 + 14: /* ARGB, 32-bit depth+ARGB 1-5-5-5 */
sw[0] = data >> 16;
EXTRACT_1555_TO_8888(data, sa[0], sr[0], sg[0], sb[0]);
mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT | LFB_DEPTH_PRESENT_MSW;
break;
case 16*1 + 14: /* ABGR, 32-bit depth+ARGB 1-5-5-5 */
sw[0] = data >> 16;
EXTRACT_1555_TO_8888(data, sa[0], sb[0], sg[0], sr[0]);
mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT | LFB_DEPTH_PRESENT_MSW;
break;
case 16*2 + 14: /* RGBA, 32-bit depth+ARGB 1-5-5-5 */
sw[0] = data >> 16;
EXTRACT_5551_TO_8888(data, sr[0], sg[0], sb[0], sa[0]);
mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT | LFB_DEPTH_PRESENT_MSW;
break;
case 16*3 + 14: /* BGRA, 32-bit depth+ARGB 1-5-5-5 */
sw[0] = data >> 16;
EXTRACT_5551_TO_8888(data, sb[0], sg[0], sr[0], sa[0]);
mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT | LFB_DEPTH_PRESENT_MSW;
break;
case 16*0 + 15: /* ARGB, 16-bit depth */
case 16*1 + 15: /* ARGB, 16-bit depth */
case 16*2 + 15: /* ARGB, 16-bit depth */
case 16*3 + 15: /* ARGB, 16-bit depth */
sw[0] = data & 0xffff;
sw[1] = data >> 16;
mask = LFB_DEPTH_PRESENT | (LFB_DEPTH_PRESENT << 4);
offset <<= 1;
break;
default: /* reserved */
return 0;
}
/* compute X,Y */
x = (offset << 0) & ((1 << v->fbi.lfb_stride) - 1);
y = (offset >> v->fbi.lfb_stride) & ((1 << v->fbi.lfb_stride) - 1);
/* adjust the mask based on which half of the data is written */
if ((mem_mask & 0x0000ffff) == 0x0000ffff)
mask &= ~(0x0f - LFB_DEPTH_PRESENT_MSW);
if ((mem_mask & 0xffff0000) == 0xffff0000)
mask &= ~(0xf0 + LFB_DEPTH_PRESENT_MSW);
/* select the target buffer */
destbuf = (v->type >= VOODOO_BANSHEE) ? (!forcefront) : LFBMODE_WRITE_BUFFER_SELECT(v->reg[lfbMode].u);
switch (destbuf)
{
case 0: /* front buffer */
dest = v->fbi.rgb[v->fbi.frontbuf];
destmax = v->fbi.rgbmax[v->fbi.frontbuf];
v->fbi.video_changed = TRUE;
break;
case 1: /* back buffer */
dest = v->fbi.rgb[v->fbi.backbuf];
destmax = v->fbi.rgbmax[v->fbi.backbuf];
break;
default: /* reserved */
return 0;
}
depth = v->fbi.aux;
depthmax = v->fbi.auxmax;
/* wait for any outstanding work to finish */
poly_wait(v->poly, "LFB Write");
/* simple case: no pipeline */
if (!LFBMODE_ENABLE_PIXEL_PIPELINE(v->reg[lfbMode].u))
{
DECLARE_DITHER_POINTERS;
UINT32 bufoffs;
if (LOG_LFB) logerror("VOODOO.%d.LFB:write raw mode %X (%d,%d) = %08X & %08X\n", v->index, LFBMODE_WRITE_FORMAT(v->reg[lfbMode].u), x, y, data, mem_mask);
/* determine the screen Y */
scry = y;
if (LFBMODE_Y_ORIGIN(v->reg[lfbMode].u))
scry = (v->fbi.yorigin - y) & 0x3ff;
/* advance pointers to the proper row */
bufoffs = scry * v->fbi.rowpixels + x;
/* compute dithering */
COMPUTE_DITHER_POINTERS(v->reg[fbzMode].u, y);
/* loop over up to two pixels */
for (pix = 0; mask; pix++)
{
/* make sure we care about this pixel */
if (mask & 0x0f)
{
/* write to the RGB buffer */
if ((mask & LFB_RGB_PRESENT) && bufoffs < destmax)
{
/* apply dithering and write to the screen */
APPLY_DITHER(v->reg[fbzMode].u, x, dither_lookup, sr[pix], sg[pix], sb[pix]);
dest[bufoffs] = (sr[pix] << 11) | (sg[pix] << 5) | sb[pix];
}
/* make sure we have an aux buffer to write to */
if (depth && bufoffs < depthmax)
{
/* write to the alpha buffer */
if ((mask & LFB_ALPHA_PRESENT) && FBZMODE_ENABLE_ALPHA_PLANES(v->reg[fbzMode].u))
depth[bufoffs] = sa[pix];
/* write to the depth buffer */
if ((mask & (LFB_DEPTH_PRESENT | LFB_DEPTH_PRESENT_MSW)) && !FBZMODE_ENABLE_ALPHA_PLANES(v->reg[fbzMode].u))
depth[bufoffs] = sw[pix];
}
/* track pixel writes to the frame buffer regardless of mask */
v->reg[fbiPixelsOut].u++;
}
/* advance our pointers */
bufoffs++;
x++;
mask >>= 4;
}
}
/* tricky case: run the full pixel pipeline on the pixel */
else
{
DECLARE_DITHER_POINTERS;
if (LOG_LFB) logerror("VOODOO.%d.LFB:write pipelined mode %X (%d,%d) = %08X & %08X\n", v->index, LFBMODE_WRITE_FORMAT(v->reg[lfbMode].u), x, y, data, mem_mask);
/* determine the screen Y */
scry = y;
if (FBZMODE_Y_ORIGIN(v->reg[fbzMode].u))
scry = (v->fbi.yorigin - y) & 0x3ff;
/* advance pointers to the proper row */
dest += scry * v->fbi.rowpixels;
if (depth)
depth += scry * v->fbi.rowpixels;
/* compute dithering */
COMPUTE_DITHER_POINTERS(v->reg[fbzMode].u, y);
/* loop over up to two pixels */
for (pix = 0; mask; pix++)
{
/* make sure we care about this pixel */
if (mask & 0x0f)
{
stats_block *stats = &v->fbi.lfb_stats;
INT64 iterw = sw[pix] << (30-16);
INT32 iterz = sw[pix] << 12;
rgb_union color;
/* apply clipping */
if (FBZMODE_ENABLE_CLIPPING(v->reg[fbzMode].u))
{
if (x < ((v->reg[clipLeftRight].u >> 16) & 0x3ff) ||
x >= (v->reg[clipLeftRight].u & 0x3ff) ||
scry < ((v->reg[clipLowYHighY].u >> 16) & 0x3ff) ||
scry >= (v->reg[clipLowYHighY].u & 0x3ff))
{
stats->pixels_in++;
stats->clip_fail++;
continue;
}
}
/* pixel pipeline part 1 handles depth testing and stippling */
PIXEL_PIPELINE_BEGIN(v, stats, x, y, v->reg[fbzColorPath].u, v->reg[fbzMode].u, iterz, iterw);
/* use the RGBA we stashed above */
color.rgb.r = r = sr[pix];
color.rgb.g = g = sg[pix];
color.rgb.b = b = sb[pix];
color.rgb.a = a = sa[pix];
/* apply chroma key, alpha mask, and alpha testing */
APPLY_CHROMAKEY(v, stats, v->reg[fbzMode].u, color);
APPLY_ALPHAMASK(v, stats, v->reg[fbzMode].u, color.rgb.a);
APPLY_ALPHATEST(v, stats, v->reg[alphaMode].u, color.rgb.a);
/* pixel pipeline part 2 handles color combine, fog, alpha, and final output */
PIXEL_PIPELINE_END(v, stats, dither, dither4, dither_lookup, x, dest, depth, v->reg[fbzMode].u, v->reg[fbzColorPath].u, v->reg[alphaMode].u, v->reg[fogMode].u, iterz, iterw, v->reg[zaColor]);
}
/* advance our pointers */
x++;
mask >>= 4;
}
}
return 0;
}
/*************************************
*
* Voodoo texture RAM writes
*
*************************************/
static INT32 texture_w(voodoo_state *v, offs_t offset, UINT32 data)
{
int tmunum = (offset >> 19) & 0x03;
tmu_state *t;
/* statistics */
v->stats.tex_writes++;
/* point to the right TMU */
if (!(v->chipmask & (2 << tmunum)))
return 0;
t = &v->tmu[tmunum];
if (TEXLOD_TDIRECT_WRITE(t->reg[tLOD].u))
fatalerror("Texture direct write!");
/* wait for any outstanding work to finish */
poly_wait(v->poly, "Texture write");
/* update texture info if dirty */
if (t->regdirty)
recompute_texture_params(t);
/* swizzle the data */
if (TEXLOD_TDATA_SWIZZLE(t->reg[tLOD].u))
data = FLIPENDIAN_INT32(data);
if (TEXLOD_TDATA_SWAP(t->reg[tLOD].u))
data = (data >> 16) | (data << 16);
/* 8-bit texture case */
if (TEXMODE_FORMAT(t->reg[textureMode].u) < 8)
{
int lod, tt, ts;
UINT32 tbaseaddr;
UINT8 *dest;
/* extract info */
if (v->type <= VOODOO_2)
{
lod = (offset >> 15) & 0x0f;
tt = (offset >> 7) & 0xff;
/* old code has a bit about how this is broken in gauntleg unless we always look at TMU0 */
if (TEXMODE_SEQ_8_DOWNLD(v->tmu[0].reg/*t->reg*/[textureMode].u))
ts = (offset << 2) & 0xfc;
else
ts = (offset << 1) & 0xfc;
/* validate parameters */
if (lod > 8)
return 0;
/* compute the base address */
tbaseaddr = t->lodoffset[lod];
tbaseaddr += tt * ((t->wmask >> lod) + 1) + ts;
if (LOG_TEXTURE_RAM) logerror("Texture 8-bit w: lod=%d s=%d t=%d data=%08X\n", lod, ts, tt, data);
}
else
{
tbaseaddr = t->lodoffset[0] + offset*4;
if (LOG_TEXTURE_RAM) logerror("Texture 16-bit w: offset=%X data=%08X\n", offset*4, data);
}
/* write the four bytes in little-endian order */
dest = t->ram;
tbaseaddr &= t->mask;
dest[BYTE4_XOR_LE(tbaseaddr + 0)] = (data >> 0) & 0xff;
dest[BYTE4_XOR_LE(tbaseaddr + 1)] = (data >> 8) & 0xff;
dest[BYTE4_XOR_LE(tbaseaddr + 2)] = (data >> 16) & 0xff;
dest[BYTE4_XOR_LE(tbaseaddr + 3)] = (data >> 24) & 0xff;
}
/* 16-bit texture case */
else
{
int lod, tt, ts;
UINT32 tbaseaddr;
UINT16 *dest;
/* extract info */
if (v->type <= VOODOO_2)
{
tmunum = (offset >> 19) & 0x03;
lod = (offset >> 15) & 0x0f;
tt = (offset >> 7) & 0xff;
ts = (offset << 1) & 0xfe;
/* validate parameters */
if (lod > 8)
return 0;
/* compute the base address */
tbaseaddr = t->lodoffset[lod];
tbaseaddr += 2 * (tt * ((t->wmask >> lod) + 1) + ts);
if (LOG_TEXTURE_RAM) logerror("Texture 16-bit w: lod=%d s=%d t=%d data=%08X\n", lod, ts, tt, data);
}
else
{
tbaseaddr = t->lodoffset[0] + offset*4;
if (LOG_TEXTURE_RAM) logerror("Texture 16-bit w: offset=%X data=%08X\n", offset*4, data);
}
/* write the two words in little-endian order */
dest = (UINT16 *)t->ram;
tbaseaddr &= t->mask;
tbaseaddr >>= 1;
dest[BYTE_XOR_LE(tbaseaddr + 0)] = (data >> 0) & 0xffff;
dest[BYTE_XOR_LE(tbaseaddr + 1)] = (data >> 16) & 0xffff;
}
return 0;
}
/*************************************
*
* Flush data from the FIFOs
*
*************************************/
static void flush_fifos(voodoo_state *v, attotime current_time)
{
static UINT8 in_flush;
/* check for recursive calls */
if (in_flush)
return;
in_flush = TRUE;
if (!v->pci.op_pending) fatalerror("flush_fifos called with no pending operation");
if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:flush_fifos start -- pending=%d.%08X%08X cur=%d.%08X%08X\n", v->index,
v->pci.op_end_time.seconds, (UINT32)(v->pci.op_end_time.attoseconds >> 32), (UINT32)v->pci.op_end_time.attoseconds,
current_time.seconds, (UINT32)(current_time.attoseconds >> 32), (UINT32)current_time.attoseconds);
/* loop while we still have cycles to burn */
while (attotime_compare(v->pci.op_end_time, current_time) <= 0)
{
INT32 extra_cycles = 0;
INT32 cycles;
/* loop over 0-cycle stuff; this constitutes the bulk of our writes */
do
{
fifo_state *fifo;
UINT32 address;
UINT32 data;
/* we might be in CMDFIFO mode */
if (v->fbi.cmdfifo[0].enable)
{
/* if we don't have anything to execute, we're done for now */
cycles = cmdfifo_execute_if_ready(v, &v->fbi.cmdfifo[0]);
if (cycles == -1)
{
v->pci.op_pending = FALSE;
in_flush = FALSE;
if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:flush_fifos end -- CMDFIFO empty\n", v->index);
return;
}
}
else if (v->fbi.cmdfifo[1].enable)
{
/* if we don't have anything to execute, we're done for now */
cycles = cmdfifo_execute_if_ready(v, &v->fbi.cmdfifo[1]);
if (cycles == -1)
{
v->pci.op_pending = FALSE;
in_flush = FALSE;
if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:flush_fifos end -- CMDFIFO empty\n", v->index);
return;
}
}
/* else we are in standard PCI/memory FIFO mode */
else
{
/* choose which FIFO to read from */
if (!fifo_empty(&v->fbi.fifo))
fifo = &v->fbi.fifo;
else if (!fifo_empty(&v->pci.fifo))
fifo = &v->pci.fifo;
else
{
v->pci.op_pending = FALSE;
in_flush = FALSE;
if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:flush_fifos end -- FIFOs empty\n", v->index);
return;
}
/* extract address and data */
address = fifo_remove(fifo);
data = fifo_remove(fifo);
/* target the appropriate location */
if ((address & (0xc00000/4)) == 0)
cycles = register_w(v, address, data);
else if (address & (0x800000/4))
cycles = texture_w(v, address, data);
else
{
UINT32 mem_mask = 0;
/* compute mem_mask */
if (address & 0x80000000)
mem_mask |= 0xffff0000;
if (address & 0x40000000)
mem_mask |= 0x0000ffff;
address &= 0xffffff;
cycles = lfb_w(v, address, data, mem_mask, FALSE);
}
}
/* accumulate smaller operations */
if (cycles < ACCUMULATE_THRESHOLD)
{
extra_cycles += cycles;
cycles = 0;
}
}
while (cycles == 0);
/* account for extra cycles */
cycles += extra_cycles;
/* account for those cycles */
v->pci.op_end_time = attotime_add_attoseconds(v->pci.op_end_time, (attoseconds_t)cycles * v->attoseconds_per_cycle);
if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:update -- pending=%d.%08X%08X cur=%d.%08X%08X\n", v->index,
v->pci.op_end_time.seconds, (UINT32)(v->pci.op_end_time.attoseconds >> 32), (UINT32)v->pci.op_end_time.attoseconds,
current_time.seconds, (UINT32)(current_time.attoseconds >> 32), (UINT32)current_time.attoseconds);
}
if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:flush_fifos end -- pending command complete at %d.%08X%08X\n", v->index,
v->pci.op_end_time.seconds, (UINT32)(v->pci.op_end_time.attoseconds >> 32), (UINT32)v->pci.op_end_time.attoseconds);
in_flush = FALSE;
}
/*************************************
*
* Handle a write to the Voodoo
* memory space
*
*************************************/
static void voodoo_w(voodoo_state *v, offs_t offset, UINT32 data, UINT32 mem_mask)
{
int stall = FALSE;
profiler_mark(PROFILER_USER1);
/* should not be getting accesses while stalled */
if (v->pci.stall_state != NOT_STALLED)
logerror("voodoo_w while stalled!\n");
/* if we have something pending, flush the FIFOs up to the current time */
if (v->pci.op_pending)
flush_fifos(v, timer_get_time());
/* special handling for registers */
if ((offset & 0xc00000/4) == 0)
{
UINT8 access;
/* some special stuff for Voodoo 2 */
if (v->type >= VOODOO_2)
{
/* we might be in CMDFIFO mode */
if (FBIINIT7_CMDFIFO_ENABLE(v->reg[fbiInit7].u))
{
/* if bit 21 is set, we're writing to the FIFO */
if (offset & 0x200000/4)
{
/* check for byte swizzling (bit 18) */
if (offset & 0x40000/4)
data = FLIPENDIAN_INT32(data);
cmdfifo_w(v, &v->fbi.cmdfifo[0], offset & 0xffff, data);
profiler_mark(PROFILER_END);
return;
}
/* we're a register access; but only certain ones are allowed */
access = v->regaccess[offset & 0xff];
if (!(access & REGISTER_WRITETHRU))
{
/* track swap buffers regardless */
if ((offset & 0xff) == swapbufferCMD)
v->fbi.swaps_pending++;
logerror("Ignoring write to %s in CMDFIFO mode\n", v->regnames[offset & 0xff]);
profiler_mark(PROFILER_END);
return;
}
}
/* if not, we might be byte swizzled (bit 20) */
else if (offset & 0x100000/4)
data = FLIPENDIAN_INT32(data);
}
/* check the access behavior; note that the table works even if the */
/* alternate mapping is used */
access = v->regaccess[offset & 0xff];
/* ignore if writes aren't allowed */
if (!(access & REGISTER_WRITE))
{
profiler_mark(PROFILER_END);
return;
}
/* if this is a non-FIFO command, let it go to the FIFO, but stall until it completes */
if (!(access & REGISTER_FIFO))
stall = TRUE;
/* track swap buffers */
if ((offset & 0xff) == swapbufferCMD)
v->fbi.swaps_pending++;
}
/* if we don't have anything pending, or if FIFOs are disabled, just execute */
if (!v->pci.op_pending || !INITEN_ENABLE_PCI_FIFO(v->pci.init_enable))
{
int cycles;
/* target the appropriate location */
if ((offset & (0xc00000/4)) == 0)
cycles = register_w(v, offset, data);
else if (offset & (0x800000/4))
cycles = texture_w(v, offset, data);
else
cycles = lfb_w(v, offset, data, mem_mask, FALSE);
/* if we ended up with cycles, mark the operation pending */
if (cycles)
{
v->pci.op_pending = TRUE;
v->pci.op_end_time = attotime_add_attoseconds(timer_get_time(), (attoseconds_t)cycles * v->attoseconds_per_cycle);
if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:direct write start at %d.%08X%08X end at %d.%08X%08X\n", v->index,
timer_get_time().seconds, (UINT32)(timer_get_time().attoseconds >> 32), (UINT32)timer_get_time().attoseconds,
v->pci.op_end_time.seconds, (UINT32)(v->pci.op_end_time.attoseconds >> 32), (UINT32)v->pci.op_end_time.attoseconds);
}
profiler_mark(PROFILER_END);
return;
}
/* modify the offset based on the mem_mask */
if (mem_mask)
{
if (mem_mask & 0xffff0000)
offset |= 0x80000000;
if (mem_mask & 0x0000ffff)
offset |= 0x40000000;
}
/* if there's room in the PCI FIFO, add there */
if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:voodoo_w adding to PCI FIFO @ %08X=%08X\n", v->index, offset, data);
if (!fifo_full(&v->pci.fifo))
{
fifo_add(&v->pci.fifo, offset);
fifo_add(&v->pci.fifo, data);
}
else
fatalerror("PCI FIFO full");
/* handle flushing to the memory FIFO */
if (FBIINIT0_ENABLE_MEMORY_FIFO(v->reg[fbiInit0].u) &&
fifo_space(&v->pci.fifo) <= 2 * FBIINIT4_MEMORY_FIFO_LWM(v->reg[fbiInit4].u))
{
UINT8 valid[4];
/* determine which types of data can go to the memory FIFO */
valid[0] = TRUE;
valid[1] = FBIINIT0_LFB_TO_MEMORY_FIFO(v->reg[fbiInit0].u);
valid[2] = valid[3] = FBIINIT0_TEXMEM_TO_MEMORY_FIFO(v->reg[fbiInit0].u);
/* flush everything we can */
if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:voodoo_w moving PCI FIFO to memory FIFO\n", v->index);
while (!fifo_empty(&v->pci.fifo) && valid[(fifo_peek(&v->pci.fifo) >> 22) & 3])
{
fifo_add(&v->fbi.fifo, fifo_remove(&v->pci.fifo));
fifo_add(&v->fbi.fifo, fifo_remove(&v->pci.fifo));
}
/* if we're above the HWM as a result, stall */
if (FBIINIT0_STALL_PCIE_FOR_HWM(v->reg[fbiInit0].u) &&
fifo_items(&v->fbi.fifo) >= 2 * 32 * FBIINIT0_MEMORY_FIFO_HWM(v->reg[fbiInit0].u))
{
if (LOG_FIFO) logerror("VOODOO.%d.FIFO:voodoo_w hit memory FIFO HWM -- stalling\n", v->index);
stall_cpu(v, STALLED_UNTIL_FIFO_LWM, timer_get_time());
}
}
/* if we're at the LWM for the PCI FIFO, stall */
if (FBIINIT0_STALL_PCIE_FOR_HWM(v->reg[fbiInit0].u) &&
fifo_space(&v->pci.fifo) <= 2 * FBIINIT0_PCI_FIFO_LWM(v->reg[fbiInit0].u))
{
if (LOG_FIFO) logerror("VOODOO.%d.FIFO:voodoo_w hit PCI FIFO free LWM -- stalling\n", v->index);
stall_cpu(v, STALLED_UNTIL_FIFO_LWM, timer_get_time());
}
/* if we weren't ready, and this is a non-FIFO access, stall until the FIFOs are clear */
if (stall)
{
if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:voodoo_w wrote non-FIFO register -- stalling until clear\n", v->index);
stall_cpu(v, STALLED_UNTIL_FIFO_EMPTY, timer_get_time());
}
profiler_mark(PROFILER_END);
}
/*************************************
*
* Handle a register read
*
*************************************/
static UINT32 register_r(voodoo_state *v, offs_t offset)
{
int regnum = offset & 0xff;
UINT32 result;
/* statistics */
v->stats.reg_reads++;
/* first make sure this register is readable */
if (!(v->regaccess[regnum] & REGISTER_READ))
{
logerror("VOODOO.%d.ERROR:Invalid attempt to read %s\n", v->index, v->regnames[regnum]);
return 0xffffffff;
}
/* default result is the FBI register value */
result = v->reg[regnum].u;
/* some registers are dynamic; compute them */
switch (regnum)
{
case status:
/* start with a blank slate */
result = 0;
/* bits 5:0 are the PCI FIFO free space */
if (fifo_empty(&v->pci.fifo))
result |= 0x3f << 0;
else
{
int temp = fifo_space(&v->pci.fifo)/2;
if (temp > 0x3f)
temp = 0x3f;
result |= temp << 0;
}
/* bit 6 is the vertical retrace */
result |= v->fbi.vblank << 6;
/* bit 7 is FBI graphics engine busy */
if (v->pci.op_pending)
result |= 1 << 7;
/* bit 8 is TREX busy */
if (v->pci.op_pending)
result |= 1 << 8;
/* bit 9 is overall busy */
if (v->pci.op_pending)
result |= 1 << 9;
/* Banshee is different starting here */
if (v->type < VOODOO_BANSHEE)
{
/* bits 11:10 specifies which buffer is visible */
result |= v->fbi.frontbuf << 10;
/* bits 27:12 indicate memory FIFO freespace */
if (!FBIINIT0_ENABLE_MEMORY_FIFO(v->reg[fbiInit0].u) || fifo_empty(&v->fbi.fifo))
result |= 0xffff << 12;
else
{
int temp = fifo_space(&v->fbi.fifo)/2;
if (temp > 0xffff)
temp = 0xffff;
result |= temp << 12;
}
}
else
{
/* bit 10 is 2D busy */
/* bit 11 is cmd FIFO 0 busy */
if (v->fbi.cmdfifo[0].enable && v->fbi.cmdfifo[0].depth > 0)
result |= 1 << 11;
/* bit 12 is cmd FIFO 1 busy */
if (v->fbi.cmdfifo[1].enable && v->fbi.cmdfifo[1].depth > 0)
result |= 1 << 12;
}
/* bits 30:28 are the number of pending swaps */
if (v->fbi.swaps_pending > 7)
result |= 7 << 28;
else
result |= v->fbi.swaps_pending << 28;
/* bit 31 is not used */
/* eat some cycles since people like polling here */
activecpu_eat_cycles(1000);
break;
/* bit 2 of the initEnable register maps this to dacRead */
case fbiInit2:
if (INITEN_REMAP_INIT_TO_DAC(v->pci.init_enable))
result = v->dac.read_result;
break;
/* return the current scanline for now */
case vRetrace:
result = video_screen_get_vpos(v->scrnum);
break;
/* reserved area in the TMU read by the Vegas startup sequence */
case hvRetrace:
result = 0x200 << 16; /* should be between 0x7b and 0x267 */
result |= 0x80; /* should be between 0x17 and 0x103 */
break;
/* cmdFifo -- Voodoo2 only */
case cmdFifoRdPtr:
result = v->fbi.cmdfifo[0].rdptr;
/* eat some cycles since people like polling here */
activecpu_eat_cycles(1000);
break;
case cmdFifoAMin:
result = v->fbi.cmdfifo[0].amin;
break;
case cmdFifoAMax:
result = v->fbi.cmdfifo[0].amax;
break;
case cmdFifoDepth:
result = v->fbi.cmdfifo[0].depth;
break;
case cmdFifoHoles:
result = v->fbi.cmdfifo[0].holes;
break;
/* all counters are 24-bit only */
case fbiPixelsIn:
case fbiChromaFail:
case fbiZfuncFail:
case fbiAfuncFail:
case fbiPixelsOut:
update_statistics(v, TRUE);
case fbiTrianglesOut:
result = v->reg[regnum].u & 0xffffff;
break;
}
if (LOG_REGISTERS)
{
int logit = TRUE;
/* don't log multiple identical status reads from the same address */
if (regnum == status)
{
offs_t pc = activecpu_get_pc();
if (pc == v->last_status_pc && result == v->last_status_value)
logit = FALSE;
v->last_status_pc = pc;
v->last_status_value = result;
}
if (regnum == cmdFifoRdPtr)
logit = FALSE;
if (logit)
logerror("VOODOO.%d.REG:%s read = %08X\n", v->index, v->regnames[regnum], result);
}
return result;
}
/*************************************
*
* Handle an LFB read
*
*************************************/
static UINT32 lfb_r(voodoo_state *v, offs_t offset, int forcefront)
{
UINT16 *buffer;
UINT32 bufmax;
UINT32 bufoffs;
UINT32 data;
int x, y, scry, destbuf;
/* statistics */
v->stats.lfb_reads++;
/* compute X,Y */
x = (offset << 1) & 0x3fe;
y = (offset >> 9) & 0x3ff;
/* select the target buffer */
destbuf = (v->type >= VOODOO_BANSHEE) ? (!forcefront) : LFBMODE_READ_BUFFER_SELECT(v->reg[lfbMode].u);
switch (destbuf)
{
case 0: /* front buffer */
buffer = v->fbi.rgb[v->fbi.frontbuf];
bufmax = v->fbi.rgbmax[v->fbi.frontbuf];
break;
case 1: /* back buffer */
buffer = v->fbi.rgb[v->fbi.backbuf];
bufmax = v->fbi.rgbmax[v->fbi.backbuf];
break;
case 2: /* aux buffer */
buffer = v->fbi.aux;
bufmax = v->fbi.auxmax;
if (!buffer)
return 0xffffffff;
break;
default: /* reserved */
return 0xffffffff;
}
/* determine the screen Y */
scry = y;
if (LFBMODE_Y_ORIGIN(v->reg[lfbMode].u))
scry = (v->fbi.yorigin - y) & 0x3ff;
/* advance pointers to the proper row */
bufoffs = scry * v->fbi.rowpixels + x;
if (bufoffs >= bufmax)
return 0xffffffff;
/* wait for any outstanding work to finish */
poly_wait(v->poly, "LFB read");
/* compute the data */
data = buffer[bufoffs + 0] | (buffer[bufoffs + 1] << 16);
/* word swapping */
if (LFBMODE_WORD_SWAP_READS(v->reg[lfbMode].u))
data = (data << 16) | (data >> 16);
/* byte swizzling */
if (LFBMODE_BYTE_SWIZZLE_READS(v->reg[lfbMode].u))
data = FLIPENDIAN_INT32(data);
if (LOG_LFB) logerror("VOODOO.%d.LFB:read (%d,%d) = %08X\n", v->index, x, y, data);
return data;
}
/*************************************
*
* Handle a read from the Voodoo
* memory space
*
*************************************/
static UINT32 voodoo_r(voodoo_state *v, offs_t offset)
{
/* if we have something pending, flush the FIFOs up to the current time */
if (v->pci.op_pending)
flush_fifos(v, timer_get_time());
/* target the appropriate location */
if (!(offset & (0xc00000/4)))
return register_r(v, offset);
else if (!(offset & (0x800000/4)))
return lfb_r(v, offset, FALSE);
return 0xffffffff;
}
/*************************************
*
* Handle a read from the Banshee
* I/O space
*
*************************************/
static UINT32 banshee_agp_r(voodoo_state *v, offs_t offset, UINT32 mem_mask)
{
UINT32 result;
offset &= 0x1ff/4;
/* switch off the offset */
switch (offset)
{
case cmdRdPtrL0:
result = v->fbi.cmdfifo[0].rdptr;
break;
case cmdAMin0:
result = v->fbi.cmdfifo[0].amin;
break;
case cmdAMax0:
result = v->fbi.cmdfifo[0].amax;
break;
case cmdFifoDepth0:
result = v->fbi.cmdfifo[0].depth;
break;
case cmdHoleCnt0:
result = v->fbi.cmdfifo[0].holes;
break;
case cmdRdPtrL1:
result = v->fbi.cmdfifo[1].rdptr;
break;
case cmdAMin1:
result = v->fbi.cmdfifo[1].amin;
break;
case cmdAMax1:
result = v->fbi.cmdfifo[1].amax;
break;
case cmdFifoDepth1:
result = v->fbi.cmdfifo[1].depth;
break;
case cmdHoleCnt1:
result = v->fbi.cmdfifo[1].holes;
break;
default:
result = v->banshee.agp[offset];
break;
}
if (LOG_REGISTERS)
logerror("%08X:banshee_r(AGP:%s)\n", activecpu_get_pc(), banshee_agp_reg_name[offset]);
return result;
}
static UINT32 banshee_r(voodoo_state *v, offs_t offset, UINT32 mem_mask)
{
UINT32 result = 0xffffffff;
/* if we have something pending, flush the FIFOs up to the current time */
if (v->pci.op_pending)
flush_fifos(v, timer_get_time());
if (offset < 0x80000/4)
result = banshee_io_r(v, offset, mem_mask);
else if (offset < 0x100000/4)
result = banshee_agp_r(v, offset, mem_mask);
else if (offset < 0x200000/4)
logerror("%08X:banshee_r(2D:%X)\n", activecpu_get_pc(), (offset*4) & 0xfffff);
else if (offset < 0x600000/4)
result = register_r(v, offset & 0x1fffff/4);
else if (offset < 0x800000/4)
logerror("%08X:banshee_r(TEX:%X)\n", activecpu_get_pc(), (offset*4) & 0x1fffff);
else if (offset < 0xc00000/4)
logerror("%08X:banshee_r(RES:%X)\n", activecpu_get_pc(), (offset*4) & 0x3fffff);
else if (offset < 0x1000000/4)
logerror("%08X:banshee_r(YUV:%X)\n", activecpu_get_pc(), (offset*4) & 0x3fffff);
else if (offset < 0x2000000/4)
{
UINT8 temp = v->fbi.lfb_stride;
v->fbi.lfb_stride = 11;
result = lfb_r(v, offset & 0xffffff/4, FALSE);
v->fbi.lfb_stride = temp;
}
return result;
}
static UINT32 banshee_fb_r(voodoo_state *v, offs_t offset, UINT32 mem_mask)
{
UINT32 result = 0xffffffff;
/* if we have something pending, flush the FIFOs up to the current time */
if (v->pci.op_pending)
flush_fifos(v, timer_get_time());
if (offset < v->fbi.lfb_base)
{
logerror("%08X:banshee_fb_r(%X)\n", activecpu_get_pc(), offset*4);
if (offset*4 <= v->fbi.mask)
result = ((UINT32 *)v->fbi.ram)[offset];
}
else
result = lfb_r(v, offset - v->fbi.lfb_base, FALSE);
return result;
}
static UINT8 banshee_vga_r(voodoo_state *v, offs_t offset)
{
UINT8 result = 0xff;
offset &= 0x1f;
/* switch off the offset */
switch (offset + 0x3c0)
{
/* attribute access */
case 0x3c0:
if (v->banshee.vga[0x3c1 & 0x1f] < ARRAY_LENGTH(v->banshee.att))
result = v->banshee.att[v->banshee.vga[0x3c1 & 0x1f]];
if (LOG_REGISTERS)
logerror("%08X:banshee_att_r(%X)\n", activecpu_get_pc(), v->banshee.vga[0x3c1 & 0x1f]);
break;
/* Input status 0 */
case 0x3c2:
/*
bit 7 = Interrupt Status. When its value is ?1?, denotes that an interrupt is pending.
bit 6:5 = Feature Connector. These 2 bits are readable bits from the feature connector.
bit 4 = Sense. This bit reflects the state of the DAC monitor sense logic.
bit 3:0 = Reserved. Read back as 0.
*/
result = 0x00;
if (LOG_REGISTERS)
logerror("%08X:banshee_vga_r(%X)\n", activecpu_get_pc(), 0x300+offset);
break;
/* Sequencer access */
case 0x3c5:
if (v->banshee.vga[0x3c4 & 0x1f] < ARRAY_LENGTH(v->banshee.seq))
result = v->banshee.seq[v->banshee.vga[0x3c4 & 0x1f]];
if (LOG_REGISTERS)
logerror("%08X:banshee_seq_r(%X)\n", activecpu_get_pc(), v->banshee.vga[0x3c4 & 0x1f]);
break;
/* Feature control */
case 0x3ca:
result = v->banshee.vga[0x3da & 0x1f];
v->banshee.attff = 0;
if (LOG_REGISTERS)
logerror("%08X:banshee_vga_r(%X)\n", activecpu_get_pc(), 0x300+offset);
break;
/* Miscellaneous output */
case 0x3cc:
result = v->banshee.vga[0x3c2 & 0x1f];
if (LOG_REGISTERS)
logerror("%08X:banshee_vga_r(%X)\n", activecpu_get_pc(), 0x300+offset);
break;
/* Graphics controller access */
case 0x3cf:
if (v->banshee.vga[0x3ce & 0x1f] < ARRAY_LENGTH(v->banshee.gc))
result = v->banshee.gc[v->banshee.vga[0x3ce & 0x1f]];
if (LOG_REGISTERS)
logerror("%08X:banshee_gc_r(%X)\n", activecpu_get_pc(), v->banshee.vga[0x3ce & 0x1f]);
break;
/* CRTC access */
case 0x3d5:
if (v->banshee.vga[0x3d4 & 0x1f] < ARRAY_LENGTH(v->banshee.crtc))
result = v->banshee.crtc[v->banshee.vga[0x3d4 & 0x1f]];
if (LOG_REGISTERS)
logerror("%08X:banshee_crtc_r(%X)\n", activecpu_get_pc(), v->banshee.vga[0x3d4 & 0x1f]);
break;
/* Input status 1 */
case 0x3da:
/*
bit 7:6 = Reserved. These bits read back 0.
bit 5:4 = Display Status. These 2 bits reflect 2 of the 8 pixel data outputs from the Attribute
controller, as determined by the Attribute controller index 0x12 bits 4 and 5.
bit 3 = Vertical sync Status. A ?1? indicates vertical retrace is in progress.
bit 2:1 = Reserved. These bits read back 0x2.
bit 0 = Display Disable. When this bit is 1, either horizontal or vertical display end has occurred,
otherwise video data is being displayed.
*/
result = 0x04;
if (LOG_REGISTERS)
logerror("%08X:banshee_vga_r(%X)\n", activecpu_get_pc(), 0x300+offset);
break;
default:
result = v->banshee.vga[offset];
if (LOG_REGISTERS)
logerror("%08X:banshee_vga_r(%X)\n", activecpu_get_pc(), 0x300+offset);
break;
}
return result;
}
static UINT32 banshee_io_r(voodoo_state *v, offs_t offset, UINT32 mem_mask)
{
UINT32 result;
offset &= 0xff/4;
/* switch off the offset */
switch (offset)
{
case io_status:
result = register_r(v, 0);
break;
case io_dacData:
result = v->fbi.clut[v->banshee.io[io_dacAddr] & 0x1ff] = v->banshee.io[offset];
if (LOG_REGISTERS)
logerror("%08X:banshee_dac_r(%X)\n", activecpu_get_pc(), v->banshee.io[io_dacAddr] & 0x1ff);
break;
case io_vgab0: case io_vgab4: case io_vgab8: case io_vgabc:
case io_vgac0: case io_vgac4: case io_vgac8: case io_vgacc:
case io_vgad0: case io_vgad4: case io_vgad8: case io_vgadc:
result = 0;
if (!(mem_mask & 0x000000ff))
result |= banshee_vga_r(v, offset*4+0) << 0;
if (!(mem_mask & 0x0000ff00))
result |= banshee_vga_r(v, offset*4+1) << 8;
if (!(mem_mask & 0x00ff0000))
result |= banshee_vga_r(v, offset*4+2) << 16;
if (!(mem_mask & 0xff000000))
result |= banshee_vga_r(v, offset*4+3) << 24;
break;
default:
result = v->banshee.io[offset];
if (LOG_REGISTERS)
logerror("%08X:banshee_io_r(%s)\n", activecpu_get_pc(), banshee_io_reg_name[offset]);
break;
}
return result;
}
static UINT32 banshee_rom_r(voodoo_state *v, offs_t offset, UINT32 mem_mask)
{
logerror("%08X:banshee_rom_r(%X)\n", activecpu_get_pc(), offset*4);
return 0xffffffff;
}
static void banshee_agp_w(voodoo_state *v, offs_t offset, UINT32 data, UINT32 mem_mask)
{
offset &= 0x1ff/4;
/* switch off the offset */
switch (offset)
{
case cmdBaseAddr0:
COMBINE_DATA(&v->banshee.agp[offset]);
v->fbi.cmdfifo[0].base = (data & 0xffffff) << 12;
v->fbi.cmdfifo[0].end = v->fbi.cmdfifo[0].base + (((v->banshee.agp[cmdBaseSize0] & 0xff) + 1) << 12);
break;
case cmdBaseSize0:
COMBINE_DATA(&v->banshee.agp[offset]);
v->fbi.cmdfifo[0].end = v->fbi.cmdfifo[0].base + (((v->banshee.agp[cmdBaseSize0] & 0xff) + 1) << 12);
v->fbi.cmdfifo[0].enable = (data >> 8) & 1;
v->fbi.cmdfifo[0].count_holes = (~data >> 10) & 1;
break;
case cmdBump0:
fatalerror("cmdBump0");
break;
case cmdRdPtrL0:
v->fbi.cmdfifo[0].rdptr = data;
break;
case cmdAMin0:
v->fbi.cmdfifo[0].amin = data;
break;
case cmdAMax0:
v->fbi.cmdfifo[0].amax = data;
break;
case cmdFifoDepth0:
v->fbi.cmdfifo[0].depth = data;
break;
case cmdHoleCnt0:
v->fbi.cmdfifo[0].holes = data;
break;
case cmdBaseAddr1:
COMBINE_DATA(&v->banshee.agp[offset]);
v->fbi.cmdfifo[1].base = (data & 0xffffff) << 12;
v->fbi.cmdfifo[1].end = v->fbi.cmdfifo[1].base + (((v->banshee.agp[cmdBaseSize1] & 0xff) + 1) << 12);
break;
case cmdBaseSize1:
COMBINE_DATA(&v->banshee.agp[offset]);
v->fbi.cmdfifo[1].end = v->fbi.cmdfifo[1].base + (((v->banshee.agp[cmdBaseSize1] & 0xff) + 1) << 12);
v->fbi.cmdfifo[1].enable = (data >> 8) & 1;
v->fbi.cmdfifo[1].count_holes = (~data >> 10) & 1;
break;
case cmdBump1:
fatalerror("cmdBump1");
break;
case cmdRdPtrL1:
v->fbi.cmdfifo[1].rdptr = data;
break;
case cmdAMin1:
v->fbi.cmdfifo[1].amin = data;
break;
case cmdAMax1:
v->fbi.cmdfifo[1].amax = data;
break;
case cmdFifoDepth1:
v->fbi.cmdfifo[1].depth = data;
break;
case cmdHoleCnt1:
v->fbi.cmdfifo[1].holes = data;
break;
default:
COMBINE_DATA(&v->banshee.agp[offset]);
break;
}
if (LOG_REGISTERS)
logerror("%08X:banshee_w(AGP:%s) = %08X & %08X\n", activecpu_get_pc(), banshee_agp_reg_name[offset], data, ~mem_mask);
}
static void banshee_w(voodoo_state *v, offs_t offset, UINT32 data, UINT32 mem_mask)
{
/* if we have something pending, flush the FIFOs up to the current time */
if (v->pci.op_pending)
flush_fifos(v, timer_get_time());
if (offset < 0x80000/4)
banshee_io_w(v, offset, data, mem_mask);
else if (offset < 0x100000/4)
banshee_agp_w(v, offset, data, mem_mask);
else if (offset < 0x200000/4)
logerror("%08X:banshee_w(2D:%X) = %08X & %08X\n", activecpu_get_pc(), (offset*4) & 0xfffff, data, ~mem_mask);
else if (offset < 0x600000/4)
register_w(v, offset & 0x1fffff/4, data);
else if (offset < 0x800000/4)
logerror("%08X:banshee_w(TEX:%X) = %08X & %08X\n", activecpu_get_pc(), (offset*4) & 0x1fffff, data, ~mem_mask);
else if (offset < 0xc00000/4)
logerror("%08X:banshee_w(RES:%X) = %08X & %08X\n", activecpu_get_pc(), (offset*4) & 0x3fffff, data, ~mem_mask);
else if (offset < 0x1000000/4)
logerror("%08X:banshee_w(YUV:%X) = %08X & %08X\n", activecpu_get_pc(), (offset*4) & 0x3fffff, data, ~mem_mask);
else if (offset < 0x2000000/4)
{
UINT8 temp = v->fbi.lfb_stride;
v->fbi.lfb_stride = 11;
lfb_w(v, offset & 0xffffff/4, data, mem_mask, FALSE);
v->fbi.lfb_stride = temp;
}
}
static void banshee_fb_w(voodoo_state *v, offs_t offset, UINT32 data, UINT32 mem_mask)
{
UINT32 addr = offset*4;
/* if we have something pending, flush the FIFOs up to the current time */
if (v->pci.op_pending)
flush_fifos(v, timer_get_time());
if (offset < v->fbi.lfb_base)
{
if (v->fbi.cmdfifo[0].enable && addr >= v->fbi.cmdfifo[0].base && addr < v->fbi.cmdfifo[0].end)
cmdfifo_w(v, &v->fbi.cmdfifo[0], (addr - v->fbi.cmdfifo[0].base) / 4, data);
else if (v->fbi.cmdfifo[1].enable && addr >= v->fbi.cmdfifo[1].base && addr < v->fbi.cmdfifo[1].end)
cmdfifo_w(v, &v->fbi.cmdfifo[1], (addr - v->fbi.cmdfifo[1].base) / 4, data);
else
{
if (offset*4 <= v->fbi.mask)
COMBINE_DATA(&((UINT32 *)v->fbi.ram)[offset]);
logerror("%08X:banshee_fb_w(%X) = %08X & %08X\n", activecpu_get_pc(), offset*4, data, ~mem_mask);
}
}
else
lfb_w(v, offset - v->fbi.lfb_base, data, mem_mask, FALSE);
}
static void banshee_vga_w(voodoo_state *v, offs_t offset, UINT8 data)
{
offset &= 0x1f;
/* switch off the offset */
switch (offset + 0x3c0)
{
/* attribute access */
case 0x3c0:
case 0x3c1:
if (v->banshee.attff == 0)
{
v->banshee.vga[0x3c1 & 0x1f] = data;
if (LOG_REGISTERS)
logerror("%08X:banshee_vga_w(%X) = %02X\n", activecpu_get_pc(), 0x3c0+offset, data);
}
else
{
if (v->banshee.vga[0x3c1 & 0x1f] < ARRAY_LENGTH(v->banshee.att))
v->banshee.att[v->banshee.vga[0x3c1 & 0x1f]] = data;
if (LOG_REGISTERS)
logerror("%08X:banshee_att_w(%X) = %02X\n", activecpu_get_pc(), v->banshee.vga[0x3c1 & 0x1f], data);
}
v->banshee.attff ^= 1;
break;
/* Sequencer access */
case 0x3c5:
if (v->banshee.vga[0x3c4 & 0x1f] < ARRAY_LENGTH(v->banshee.seq))
v->banshee.seq[v->banshee.vga[0x3c4 & 0x1f]] = data;
if (LOG_REGISTERS)
logerror("%08X:banshee_seq_w(%X) = %02X\n", activecpu_get_pc(), v->banshee.vga[0x3c4 & 0x1f], data);
break;
/* Graphics controller access */
case 0x3cf:
if (v->banshee.vga[0x3ce & 0x1f] < ARRAY_LENGTH(v->banshee.gc))
v->banshee.gc[v->banshee.vga[0x3ce & 0x1f]] = data;
if (LOG_REGISTERS)
logerror("%08X:banshee_gc_w(%X) = %02X\n", activecpu_get_pc(), v->banshee.vga[0x3ce & 0x1f], data);
break;
/* CRTC access */
case 0x3d5:
if (v->banshee.vga[0x3d4 & 0x1f] < ARRAY_LENGTH(v->banshee.crtc))
v->banshee.crtc[v->banshee.vga[0x3d4 & 0x1f]] = data;
if (LOG_REGISTERS)
logerror("%08X:banshee_crtc_w(%X) = %02X\n", activecpu_get_pc(), v->banshee.vga[0x3d4 & 0x1f], data);
break;
default:
v->banshee.vga[offset] = data;
if (LOG_REGISTERS)
logerror("%08X:banshee_vga_w(%X) = %02X\n", activecpu_get_pc(), 0x3c0+offset, data);
break;
}
}
static void banshee_io_w(voodoo_state *v, offs_t offset, UINT32 data, UINT32 mem_mask)
{
UINT32 old;
offset &= 0xff/4;
old = v->banshee.io[offset];
/* switch off the offset */
switch (offset)
{
case io_vidProcCfg:
COMBINE_DATA(&v->banshee.io[offset]);
if ((v->banshee.io[offset] ^ old) & 0x2800)
v->fbi.clut_dirty = TRUE;
if (LOG_REGISTERS)
logerror("%08X:banshee_io_w(%s) = %08X & %08X\n", activecpu_get_pc(), banshee_io_reg_name[offset], data, ~mem_mask);
break;
case io_dacData:
COMBINE_DATA(&v->banshee.io[offset]);
if (v->banshee.io[offset] != v->fbi.clut[v->banshee.io[io_dacAddr] & 0x1ff])
{
v->fbi.clut[v->banshee.io[io_dacAddr] & 0x1ff] = v->banshee.io[offset];
v->fbi.clut_dirty = TRUE;
}
if (LOG_REGISTERS)
logerror("%08X:banshee_dac_w(%X) = %08X & %08X\n", activecpu_get_pc(), v->banshee.io[io_dacAddr] & 0x1ff, data, ~mem_mask);
break;
case io_miscInit0:
COMBINE_DATA(&v->banshee.io[offset]);
v->fbi.yorigin = (data >> 18) & 0xfff;
if (LOG_REGISTERS)
logerror("%08X:banshee_io_w(%s) = %08X & %08X\n", activecpu_get_pc(), banshee_io_reg_name[offset], data, ~mem_mask);
break;
case io_vidScreenSize:
/* warning: this is a hack for now! We should really compute the screen size */
/* from the CRTC registers */
COMBINE_DATA(&v->banshee.io[offset]);
if (data & 0xfff)
v->fbi.width = data & 0xfff;
if (data & 0xfff000)
v->fbi.height = (data >> 12) & 0xfff;
video_screen_set_visarea(v->scrnum, 0, v->fbi.width - 1, 0, v->fbi.height - 1);
adjust_vblank_timer(v);
if (LOG_REGISTERS)
logerror("%08X:banshee_io_w(%s) = %08X & %08X\n", activecpu_get_pc(), banshee_io_reg_name[offset], data, ~mem_mask);
break;
case io_lfbMemoryConfig:
v->fbi.lfb_base = (data & 0x1fff) << 10;
v->fbi.lfb_stride = ((data >> 13) & 7) + 9;
if (LOG_REGISTERS)
logerror("%08X:banshee_io_w(%s) = %08X & %08X\n", activecpu_get_pc(), banshee_io_reg_name[offset], data, ~mem_mask);
break;
case io_vgab0: case io_vgab4: case io_vgab8: case io_vgabc:
case io_vgac0: case io_vgac4: case io_vgac8: case io_vgacc:
case io_vgad0: case io_vgad4: case io_vgad8: case io_vgadc:
if (!(mem_mask & 0x000000ff))
banshee_vga_w(v, offset*4+0, data >> 0);
if (!(mem_mask & 0x0000ff00))
banshee_vga_w(v, offset*4+1, data >> 8);
if (!(mem_mask & 0x00ff0000))
banshee_vga_w(v, offset*4+2, data >> 16);
if (!(mem_mask & 0xff000000))
banshee_vga_w(v, offset*4+3, data >> 24);
break;
default:
COMBINE_DATA(&v->banshee.io[offset]);
if (LOG_REGISTERS)
logerror("%08X:banshee_io_w(%s) = %08X & %08X\n", activecpu_get_pc(), banshee_io_reg_name[offset], data, ~mem_mask);
break;
}
}
/***************************************************************************
COMMAND HANDLERS
***************************************************************************/
/*-------------------------------------------------
fastfill - execute the 'fastfill'
command
-------------------------------------------------*/
static INT32 fastfill(voodoo_state *v)
{
int sx = (v->reg[clipLeftRight].u >> 16) & 0x3ff;
int ex = (v->reg[clipLeftRight].u >> 0) & 0x3ff;
int sy = (v->reg[clipLowYHighY].u >> 16) & 0x3ff;
int ey = (v->reg[clipLowYHighY].u >> 0) & 0x3ff;
poly_extent extents[64];
UINT16 dithermatrix[16];
UINT16 *drawbuf = NULL;
UINT32 pixels = 0;
int extnum, x, y;
/* if we're not clearing either, take no time */
if (!FBZMODE_RGB_BUFFER_MASK(v->reg[fbzMode].u) && !FBZMODE_AUX_BUFFER_MASK(v->reg[fbzMode].u))
return 0;
/* are we clearing the RGB buffer? */
if (FBZMODE_RGB_BUFFER_MASK(v->reg[fbzMode].u))
{
/* determine the draw buffer */
int destbuf = (v->type >= VOODOO_BANSHEE) ? 1 : FBZMODE_DRAW_BUFFER(v->reg[fbzMode].u);
switch (destbuf)
{
case 0: /* front buffer */
drawbuf = v->fbi.rgb[v->fbi.frontbuf];
break;
case 1: /* back buffer */
drawbuf = v->fbi.rgb[v->fbi.backbuf];
break;
default: /* reserved */
break;
}
/* determine the dither pattern */
for (y = 0; y < 4; y++)
{
DECLARE_DITHER_POINTERS;
COMPUTE_DITHER_POINTERS(v->reg[fbzMode].u, y);
for (x = 0; x < 4; x++)
{
int r = v->reg[color1].rgb.r;
int g = v->reg[color1].rgb.g;
int b = v->reg[color1].rgb.b;
APPLY_DITHER(v->reg[fbzMode].u, x, dither_lookup, r, g, b);
dithermatrix[y*4 + x] = (r << 11) | (g << 5) | b;
}
}
}
/* fill in a block of extents */
extents[0].startx = sx;
extents[0].stopx = ex;
for (extnum = 1; extnum < ARRAY_LENGTH(extents); extnum++)
extents[extnum] = extents[0];
/* iterate over blocks of extents */
for (y = sy; y < ey; y += ARRAY_LENGTH(extents))
{
poly_extra_data *extra = poly_get_extra_data(v->poly);
int count = MIN(ey - y, ARRAY_LENGTH(extents));
extra->state = v;
memcpy(extra->dither, dithermatrix, sizeof(extra->dither));
pixels += poly_render_triangle_custom(v->poly, drawbuf, NULL, raster_fastfill, y, count, extents);
}
/* 2 pixels per clock */
return pixels / 2;
}
/*-------------------------------------------------
swapbuffer - execute the 'swapbuffer'
command
-------------------------------------------------*/
static INT32 swapbuffer(voodoo_state *v, UINT32 data)
{
/* set the don't swap value for Voodoo 2 */
v->fbi.vblank_swap_pending = TRUE;
v->fbi.vblank_swap = (data >> 1) & 0xff;
v->fbi.vblank_dont_swap = (data >> 9) & 1;
/* if we're not syncing to the retrace, process the command immediately */
if (!(data & 1))
{
swap_buffers(v);
return 0;
}
/* determine how many cycles to wait; we deliberately overshoot here because */
/* the final count gets updated on the VBLANK */
return (v->fbi.vblank_swap + 1) * v->freq / 30;
}
/*-------------------------------------------------
triangle - execute the 'triangle'
command
-------------------------------------------------*/
static INT32 triangle(voodoo_state *v)
{
int texcount = 0;
UINT16 *drawbuf;
int destbuf;
int pixels;
profiler_mark(PROFILER_USER2);
/* determine the number of TMUs involved */
texcount = 0;
if (!FBIINIT3_DISABLE_TMUS(v->reg[fbiInit3].u) && FBZCP_TEXTURE_ENABLE(v->reg[fbzColorPath].u))
{
texcount = 1;
if (v->chipmask & 0x04)
texcount = 2;
}
/* perform subpixel adjustments */
if (FBZCP_CCA_SUBPIXEL_ADJUST(v->reg[fbzColorPath].u))
{
INT32 dx = 8 - (v->fbi.ax & 15);
INT32 dy = 8 - (v->fbi.ay & 15);
/* adjust iterated R,G,B,A and W/Z */
v->fbi.startr += (dy * v->fbi.drdy + dx * v->fbi.drdx) >> 4;
v->fbi.startg += (dy * v->fbi.dgdy + dx * v->fbi.dgdx) >> 4;
v->fbi.startb += (dy * v->fbi.dbdy + dx * v->fbi.dbdx) >> 4;
v->fbi.starta += (dy * v->fbi.dady + dx * v->fbi.dadx) >> 4;
v->fbi.startw += (dy * v->fbi.dwdy + dx * v->fbi.dwdx) >> 4;
v->fbi.startz += mul_32x32_shift(dy, v->fbi.dzdy, 4) + mul_32x32_shift(dx, v->fbi.dzdx, 4);
/* adjust iterated W/S/T for TMU 0 */
if (texcount >= 1)
{
v->tmu[0].startw += (dy * v->tmu[0].dwdy + dx * v->tmu[0].dwdx) >> 4;
v->tmu[0].starts += (dy * v->tmu[0].dsdy + dx * v->tmu[0].dsdx) >> 4;
v->tmu[0].startt += (dy * v->tmu[0].dtdy + dx * v->tmu[0].dtdx) >> 4;
/* adjust iterated W/S/T for TMU 1 */
if (texcount >= 2)
{
v->tmu[1].startw += (dy * v->tmu[1].dwdy + dx * v->tmu[1].dwdx) >> 4;
v->tmu[1].starts += (dy * v->tmu[1].dsdy + dx * v->tmu[1].dsdx) >> 4;
v->tmu[1].startt += (dy * v->tmu[1].dtdy + dx * v->tmu[1].dtdx) >> 4;
}
}
}
/* wait for any outstanding work to finish */
// poly_wait(v->poly, "triangle");
/* determine the draw buffer */
destbuf = (v->type >= VOODOO_BANSHEE) ? 1 : FBZMODE_DRAW_BUFFER(v->reg[fbzMode].u);
switch (destbuf)
{
case 0: /* front buffer */
drawbuf = v->fbi.rgb[v->fbi.frontbuf];
v->fbi.video_changed = TRUE;
break;
case 1: /* back buffer */
drawbuf = v->fbi.rgb[v->fbi.backbuf];
break;
default: /* reserved */
return TRIANGLE_SETUP_CLOCKS;
}
/* find a rasterizer that matches our current state */
pixels = triangle_create_work_item(v, drawbuf, texcount);
/* update stats */
v->reg[fbiTrianglesOut].u++;
/* update stats */
v->stats.total_triangles++;
profiler_mark(PROFILER_END);
/* 1 pixel per clock, plus some setup time */
if (LOG_REGISTERS) logerror("cycles = %d\n", TRIANGLE_SETUP_CLOCKS + pixels);
return TRIANGLE_SETUP_CLOCKS + pixels;
}
/*-------------------------------------------------
begin_triangle - execute the 'beginTri'
command
-------------------------------------------------*/
static INT32 begin_triangle(voodoo_state *v)
{
setup_vertex *sv = &v->fbi.svert[2];
/* extract all the data from registers */
sv->x = v->reg[sVx].f;
sv->y = v->reg[sVy].f;
sv->wb = v->reg[sWb].f;
sv->w0 = v->reg[sWtmu0].f;
sv->s0 = v->reg[sS_W0].f;
sv->t0 = v->reg[sT_W0].f;
sv->w1 = v->reg[sWtmu1].f;
sv->s1 = v->reg[sS_Wtmu1].f;
sv->t1 = v->reg[sT_Wtmu1].f;
sv->a = v->reg[sAlpha].f;
sv->r = v->reg[sRed].f;
sv->g = v->reg[sGreen].f;
sv->b = v->reg[sBlue].f;
/* spread it across all three verts and reset the count */
v->fbi.svert[0] = v->fbi.svert[1] = v->fbi.svert[2];
v->fbi.sverts = 1;
return 0;
}
/*-------------------------------------------------
draw_triangle - execute the 'DrawTri'
command
-------------------------------------------------*/
static INT32 draw_triangle(voodoo_state *v)
{
setup_vertex *sv = &v->fbi.svert[2];
int cycles = 0;
/* for strip mode, shuffle vertex 1 down to 0 */
if (!(v->reg[sSetupMode].u & (1 << 16)))
v->fbi.svert[0] = v->fbi.svert[1];
/* copy 2 down to 1 regardless */
v->fbi.svert[1] = v->fbi.svert[2];
/* extract all the data from registers */
sv->x = v->reg[sVx].f;
sv->y = v->reg[sVy].f;
sv->wb = v->reg[sWb].f;
sv->w0 = v->reg[sWtmu0].f;
sv->s0 = v->reg[sS_W0].f;
sv->t0 = v->reg[sT_W0].f;
sv->w1 = v->reg[sWtmu1].f;
sv->s1 = v->reg[sS_Wtmu1].f;
sv->t1 = v->reg[sT_Wtmu1].f;
sv->a = v->reg[sAlpha].f;
sv->r = v->reg[sRed].f;
sv->g = v->reg[sGreen].f;
sv->b = v->reg[sBlue].f;
/* if we have enough verts, go ahead and draw */
if (++v->fbi.sverts >= 3)
cycles = setup_and_draw_triangle(v);
return cycles;
}
/***************************************************************************
TRIANGLE HELPERS
***************************************************************************/
/*-------------------------------------------------
setup_and_draw_triangle - process the setup
parameters and render the triangle
-------------------------------------------------*/
static INT32 setup_and_draw_triangle(voodoo_state *v)
{
float dx1, dy1, dx2, dy2;
float divisor, tdiv;
/* grab the X/Ys at least */
v->fbi.ax = (INT16)(v->fbi.svert[0].x * 16.0);
v->fbi.ay = (INT16)(v->fbi.svert[0].y * 16.0);
v->fbi.bx = (INT16)(v->fbi.svert[1].x * 16.0);
v->fbi.by = (INT16)(v->fbi.svert[1].y * 16.0);
v->fbi.cx = (INT16)(v->fbi.svert[2].x * 16.0);
v->fbi.cy = (INT16)(v->fbi.svert[2].y * 16.0);
/* compute the divisor */
divisor = 1.0f / ((v->fbi.svert[0].x - v->fbi.svert[1].x) * (v->fbi.svert[0].y - v->fbi.svert[2].y) -
(v->fbi.svert[0].x - v->fbi.svert[2].x) * (v->fbi.svert[0].y - v->fbi.svert[1].y));
/* backface culling */
if (v->reg[sSetupMode].u & 0x20000)
{
int culling_sign = (v->reg[sSetupMode].u >> 18) & 1;
int divisor_sign = (divisor < 0);
/* if doing strips and ping pong is enabled, apply the ping pong */
if ((v->reg[sSetupMode].u & 0x90000) == 0x00000)
culling_sign ^= (v->fbi.sverts - 3) & 1;
/* if our sign matches the culling sign, we're done for */
if (divisor_sign == culling_sign)
return TRIANGLE_SETUP_CLOCKS;
}
/* compute the dx/dy values */
dx1 = v->fbi.svert[0].y - v->fbi.svert[2].y;
dx2 = v->fbi.svert[0].y - v->fbi.svert[1].y;
dy1 = v->fbi.svert[0].x - v->fbi.svert[1].x;
dy2 = v->fbi.svert[0].x - v->fbi.svert[2].x;
/* set up R,G,B */
tdiv = divisor * 4096.0f;
if (v->reg[sSetupMode].u & (1 << 0))
{
v->fbi.startr = (INT32)(v->fbi.svert[0].r * 4096.0f);
v->fbi.drdx = (INT32)(((v->fbi.svert[0].r - v->fbi.svert[1].r) * dx1 - (v->fbi.svert[0].r - v->fbi.svert[2].r) * dx2) * tdiv);
v->fbi.drdy = (INT32)(((v->fbi.svert[0].r - v->fbi.svert[2].r) * dy1 - (v->fbi.svert[0].r - v->fbi.svert[1].r) * dy2) * tdiv);
v->fbi.startg = (INT32)(v->fbi.svert[0].g * 4096.0f);
v->fbi.dgdx = (INT32)(((v->fbi.svert[0].g - v->fbi.svert[1].g) * dx1 - (v->fbi.svert[0].g - v->fbi.svert[2].g) * dx2) * tdiv);
v->fbi.dgdy = (INT32)(((v->fbi.svert[0].g - v->fbi.svert[2].g) * dy1 - (v->fbi.svert[0].g - v->fbi.svert[1].g) * dy2) * tdiv);
v->fbi.startb = (INT32)(v->fbi.svert[0].b * 4096.0f);
v->fbi.dbdx = (INT32)(((v->fbi.svert[0].b - v->fbi.svert[1].b) * dx1 - (v->fbi.svert[0].b - v->fbi.svert[2].b) * dx2) * tdiv);
v->fbi.dbdy = (INT32)(((v->fbi.svert[0].b - v->fbi.svert[2].b) * dy1 - (v->fbi.svert[0].b - v->fbi.svert[1].b) * dy2) * tdiv);
}
/* set up alpha */
if (v->reg[sSetupMode].u & (1 << 1))
{
v->fbi.starta = (INT32)(v->fbi.svert[0].a * 4096.0);
v->fbi.dadx = (INT32)(((v->fbi.svert[0].a - v->fbi.svert[1].a) * dx1 - (v->fbi.svert[0].a - v->fbi.svert[2].a) * dx2) * tdiv);
v->fbi.dady = (INT32)(((v->fbi.svert[0].a - v->fbi.svert[2].a) * dy1 - (v->fbi.svert[0].a - v->fbi.svert[1].a) * dy2) * tdiv);
}
/* set up Z */
if (v->reg[sSetupMode].u & (1 << 2))
{
v->fbi.startz = (INT32)(v->fbi.svert[0].z * 4096.0);
v->fbi.dzdx = (INT32)(((v->fbi.svert[0].z - v->fbi.svert[1].z) * dx1 - (v->fbi.svert[0].z - v->fbi.svert[2].z) * dx2) * tdiv);
v->fbi.dzdy = (INT32)(((v->fbi.svert[0].z - v->fbi.svert[2].z) * dy1 - (v->fbi.svert[0].z - v->fbi.svert[1].z) * dy2) * tdiv);
}
/* set up Wb */
tdiv = divisor * 65536.0f * 65536.0f;
if (v->reg[sSetupMode].u & (1 << 3))
{
v->fbi.startw = v->tmu[0].startw = v->tmu[1].startw = (INT64)(v->fbi.svert[0].wb * 65536.0f * 65536.0f);
v->fbi.dwdx = v->tmu[0].dwdx = v->tmu[1].dwdx = ((v->fbi.svert[0].wb - v->fbi.svert[1].wb) * dx1 - (v->fbi.svert[0].wb - v->fbi.svert[2].wb) * dx2) * tdiv;
v->fbi.dwdy = v->tmu[0].dwdy = v->tmu[1].dwdy = ((v->fbi.svert[0].wb - v->fbi.svert[2].wb) * dy1 - (v->fbi.svert[0].wb - v->fbi.svert[1].wb) * dy2) * tdiv;
}
/* set up W0 */
if (v->reg[sSetupMode].u & (1 << 4))
{
v->tmu[0].startw = v->tmu[1].startw = (INT64)(v->fbi.svert[0].w0 * 65536.0f * 65536.0f);
v->tmu[0].dwdx = v->tmu[1].dwdx = ((v->fbi.svert[0].w0 - v->fbi.svert[1].w0) * dx1 - (v->fbi.svert[0].w0 - v->fbi.svert[2].w0) * dx2) * tdiv;
v->tmu[0].dwdy = v->tmu[1].dwdy = ((v->fbi.svert[0].w0 - v->fbi.svert[2].w0) * dy1 - (v->fbi.svert[0].w0 - v->fbi.svert[1].w0) * dy2) * tdiv;
}
/* set up S0,T0 */
if (v->reg[sSetupMode].u & (1 << 5))
{
v->tmu[0].starts = v->tmu[1].starts = (INT64)(v->fbi.svert[0].s0 * 65536.0f * 65536.0f);
v->tmu[0].dsdx = v->tmu[1].dsdx = ((v->fbi.svert[0].s0 - v->fbi.svert[1].s0) * dx1 - (v->fbi.svert[0].s0 - v->fbi.svert[2].s0) * dx2) * tdiv;
v->tmu[0].dsdy = v->tmu[1].dsdy = ((v->fbi.svert[0].s0 - v->fbi.svert[2].s0) * dy1 - (v->fbi.svert[0].s0 - v->fbi.svert[1].s0) * dy2) * tdiv;
v->tmu[0].startt = v->tmu[1].startt = (INT64)(v->fbi.svert[0].t0 * 65536.0f * 65536.0f);
v->tmu[0].dtdx = v->tmu[1].dtdx = ((v->fbi.svert[0].t0 - v->fbi.svert[1].t0) * dx1 - (v->fbi.svert[0].t0 - v->fbi.svert[2].t0) * dx2) * tdiv;
v->tmu[0].dtdy = v->tmu[1].dtdy = ((v->fbi.svert[0].t0 - v->fbi.svert[2].t0) * dy1 - (v->fbi.svert[0].t0 - v->fbi.svert[1].t0) * dy2) * tdiv;
}
/* set up W1 */
if (v->reg[sSetupMode].u & (1 << 6))
{
v->tmu[1].startw = (INT64)(v->fbi.svert[0].w1 * 65536.0f * 65536.0f);
v->tmu[1].dwdx = ((v->fbi.svert[0].w1 - v->fbi.svert[1].w1) * dx1 - (v->fbi.svert[0].w1 - v->fbi.svert[2].w1) * dx2) * tdiv;
v->tmu[1].dwdy = ((v->fbi.svert[0].w1 - v->fbi.svert[2].w1) * dy1 - (v->fbi.svert[0].w1 - v->fbi.svert[1].w1) * dy2) * tdiv;
}
/* set up S1,T1 */
if (v->reg[sSetupMode].u & (1 << 7))
{
v->tmu[1].starts = (INT64)(v->fbi.svert[0].s1 * 65536.0f * 65536.0f);
v->tmu[1].dsdx = ((v->fbi.svert[0].s1 - v->fbi.svert[1].s1) * dx1 - (v->fbi.svert[0].s1 - v->fbi.svert[2].s1) * dx2) * tdiv;
v->tmu[1].dsdy = ((v->fbi.svert[0].s1 - v->fbi.svert[2].s1) * dy1 - (v->fbi.svert[0].s1 - v->fbi.svert[1].s1) * dy2) * tdiv;
v->tmu[1].startt = (INT64)(v->fbi.svert[0].t1 * 65536.0f * 65536.0f);
v->tmu[1].dtdx = ((v->fbi.svert[0].t1 - v->fbi.svert[1].t1) * dx1 - (v->fbi.svert[0].t1 - v->fbi.svert[2].t1) * dx2) * tdiv;
v->tmu[1].dtdy = ((v->fbi.svert[0].t1 - v->fbi.svert[2].t1) * dy1 - (v->fbi.svert[0].t1 - v->fbi.svert[1].t1) * dy2) * tdiv;
}
/* draw the triangle */
v->fbi.cheating_allowed = 1;
return triangle(v);
}
/*-------------------------------------------------
triangle_create_work_item - finish triangle
setup and create the work item
-------------------------------------------------*/
static INT32 triangle_create_work_item(voodoo_state *v, UINT16 *drawbuf, int texcount)
{
poly_extra_data *extra = poly_get_extra_data(v->poly);
raster_info *info = find_rasterizer(v, texcount);
poly_vertex vert[3];
/* fill in the vertex data */
vert[0].x = (float)v->fbi.ax * (1.0f / 16.0f);
vert[0].y = (float)v->fbi.ay * (1.0f / 16.0f);
vert[1].x = (float)v->fbi.bx * (1.0f / 16.0f);
vert[1].y = (float)v->fbi.by * (1.0f / 16.0f);
vert[2].x = (float)v->fbi.cx * (1.0f / 16.0f);
vert[2].y = (float)v->fbi.cy * (1.0f / 16.0f);
/* fill in the extra data */
extra->state = v;
extra->info = info;
/* fill in triangle parameters */
extra->ax = v->fbi.ax;
extra->ay = v->fbi.ay;
extra->startr = v->fbi.startr;
extra->startg = v->fbi.startg;
extra->startb = v->fbi.startb;
extra->starta = v->fbi.starta;
extra->startz = v->fbi.startz;
extra->startw = v->fbi.startw;
extra->drdx = v->fbi.drdx;
extra->dgdx = v->fbi.dgdx;
extra->dbdx = v->fbi.dbdx;
extra->dadx = v->fbi.dadx;
extra->dzdx = v->fbi.dzdx;
extra->dwdx = v->fbi.dwdx;
extra->drdy = v->fbi.drdy;
extra->dgdy = v->fbi.dgdy;
extra->dbdy = v->fbi.dbdy;
extra->dady = v->fbi.dady;
extra->dzdy = v->fbi.dzdy;
extra->dwdy = v->fbi.dwdy;
/* fill in texture 0 parameters */
if (texcount > 0)
{
extra->starts0 = v->tmu[0].starts;
extra->startt0 = v->tmu[0].startt;
extra->startw0 = v->tmu[0].startw;
extra->ds0dx = v->tmu[0].dsdx;
extra->dt0dx = v->tmu[0].dtdx;
extra->dw0dx = v->tmu[0].dwdx;
extra->ds0dy = v->tmu[0].dsdy;
extra->dt0dy = v->tmu[0].dtdy;
extra->dw0dy = v->tmu[0].dwdy;
extra->lodbase0 = prepare_tmu(&v->tmu[0]);
v->stats.texture_mode[TEXMODE_FORMAT(v->tmu[0].reg[textureMode].u)]++;
/* fill in texture 1 parameters */
if (texcount > 1)
{
extra->starts1 = v->tmu[1].starts;
extra->startt1 = v->tmu[1].startt;
extra->startw1 = v->tmu[1].startw;
extra->ds1dx = v->tmu[1].dsdx;
extra->dt1dx = v->tmu[1].dtdx;
extra->dw1dx = v->tmu[1].dwdx;
extra->ds1dy = v->tmu[1].dsdy;
extra->dt1dy = v->tmu[1].dtdy;
extra->dw1dy = v->tmu[1].dwdy;
extra->lodbase1 = prepare_tmu(&v->tmu[1]);
v->stats.texture_mode[TEXMODE_FORMAT(v->tmu[1].reg[textureMode].u)]++;
}
}
/* farm the rasterization out to other threads */
info->polys++;
return poly_render_triangle(v->poly, drawbuf, NULL, info->callback, 0, &vert[0], &vert[1], &vert[2]);
}
/***************************************************************************
RASTERIZER MANAGEMENT
***************************************************************************/
/*-------------------------------------------------
add_rasterizer - add a rasterizer to our
hash table
-------------------------------------------------*/
static raster_info *add_rasterizer(voodoo_state *v, const raster_info *cinfo)
{
raster_info *info = &v->rasterizer[v->next_rasterizer++];
int hash = compute_raster_hash(cinfo);
assert_always(v->next_rasterizer <= MAX_RASTERIZERS, "Out of space for new rasterizers!");
/* make a copy of the info */
*info = *cinfo;
/* fill in the data */
info->hits = 0;
info->polys = 0;
/* hook us into the hash table */
info->next = v->raster_hash[hash];
v->raster_hash[hash] = info;
if (LOG_RASTERIZERS)
printf("Adding rasterizer @ %p : %08X %08X %08X %08X %08X %08X (hash=%d)\n",
info->callback,
info->eff_color_path, info->eff_alpha_mode, info->eff_fog_mode, info->eff_fbz_mode,
info->eff_tex_mode_0, info->eff_tex_mode_1, hash);
return info;
}
/*-------------------------------------------------
find_rasterizer - find a rasterizer that
matches our current parameters and return
it, creating a new one if necessary
-------------------------------------------------*/
static raster_info *find_rasterizer(voodoo_state *v, int texcount)
{
raster_info *info, *prev = NULL;
raster_info curinfo;
int hash;
/* build an info struct with all the parameters */
curinfo.eff_color_path = normalize_color_path(v->reg[fbzColorPath].u);
curinfo.eff_alpha_mode = normalize_alpha_mode(v->reg[alphaMode].u);
curinfo.eff_fog_mode = normalize_fog_mode(v->reg[fogMode].u);
curinfo.eff_fbz_mode = normalize_fbz_mode(v->reg[fbzMode].u);
curinfo.eff_tex_mode_0 = (texcount >= 1) ? normalize_tex_mode(v->tmu[0].reg[textureMode].u) : 0xffffffff;
curinfo.eff_tex_mode_1 = (texcount >= 2) ? normalize_tex_mode(v->tmu[1].reg[textureMode].u) : 0xffffffff;
/* compute the hash */
hash = compute_raster_hash(&curinfo);
/* find the appropriate hash entry */
for (info = v->raster_hash[hash]; info; prev = info, info = info->next)
if (info->eff_color_path == curinfo.eff_color_path &&
info->eff_alpha_mode == curinfo.eff_alpha_mode &&
info->eff_fog_mode == curinfo.eff_fog_mode &&
info->eff_fbz_mode == curinfo.eff_fbz_mode &&
info->eff_tex_mode_0 == curinfo.eff_tex_mode_0 &&
info->eff_tex_mode_1 == curinfo.eff_tex_mode_1)
{
/* got it, move us to the head of the list */
if (prev)
{
prev->next = info->next;
info->next = v->raster_hash[hash];
v->raster_hash[hash] = info;
}
/* return the result */
return info;
}
/* generate a new one using the generic entry */
curinfo.callback = (texcount == 0) ? raster_generic_0tmu : (texcount == 1) ? raster_generic_1tmu : raster_generic_2tmu;
curinfo.is_generic = TRUE;
curinfo.display = 0;
curinfo.polys = 0;
curinfo.hits = 0;
curinfo.next = 0;
return add_rasterizer(v, &curinfo);
}
/*-------------------------------------------------
dump_rasterizer_stats - dump statistics on
the current rasterizer usage patterns
-------------------------------------------------*/
static void dump_rasterizer_stats(voodoo_state *v)
{
static UINT8 display_index;
raster_info *cur, *best;
int hash;
printf("----\n");
display_index++;
/* loop until we've displayed everything */
while (1)
{
best = NULL;
/* find the highest entry */
for (hash = 0; hash < RASTER_HASH_SIZE; hash++)
for (cur = v->raster_hash[hash]; cur; cur = cur->next)
if (cur->display != display_index && (best == NULL || cur->hits > best->hits))
best = cur;
/* if we're done, we're done */
if (best == NULL || best->hits == 0)
break;
/* print it */
printf("RASTERIZER_ENTRY( 0x%08X, 0x%08X, 0x%08X, 0x%08X, 0x%08X, 0x%08X ) /* %c %8d %10d */\n",
best->eff_color_path,
best->eff_alpha_mode,
best->eff_fog_mode,
best->eff_fbz_mode,
best->eff_tex_mode_0,
best->eff_tex_mode_1,
best->is_generic ? '*' : ' ',
best->polys,
best->hits);
/* reset */
best->display = display_index;
}
}
/***************************************************************************
GENERIC RASTERIZERS
***************************************************************************/
/*-------------------------------------------------
raster_fastfill - per-scanline
implementation of the 'fastfill' command
-------------------------------------------------*/
static void raster_fastfill(void *destbase, INT32 y, const poly_extent *extent, const void *extradata, int threadid)
{
const poly_extra_data *extra = extradata;
voodoo_state *v = extra->state;
stats_block *stats = &v->thread_stats[threadid];
INT32 startx = extent->startx;
INT32 stopx = extent->stopx;
int scry, x;
/* determine the screen Y */
scry = y;
if (FBZMODE_Y_ORIGIN(v->reg[fbzMode].u))
scry = (v->fbi.yorigin - y) & 0x3ff;
/* fill this RGB row */
if (FBZMODE_RGB_BUFFER_MASK(v->reg[fbzMode].u))
{
const UINT16 *ditherow = &extra->dither[(y & 3) * 4];
UINT64 expanded = *(UINT64 *)ditherow;
UINT16 *dest = (UINT16 *)destbase + scry * v->fbi.rowpixels;
for (x = startx; x < stopx && (x & 3) != 0; x++)
dest[x] = ditherow[x & 3];
for ( ; x < (stopx & ~3); x += 4)
*(UINT64 *)&dest[x] = expanded;
for ( ; x < stopx; x++)
dest[x] = ditherow[x & 3];
stats->pixels_out += stopx - startx;
}
/* fill this dest buffer row */
if (FBZMODE_AUX_BUFFER_MASK(v->reg[fbzMode].u) && v->fbi.aux)
{
UINT16 color = v->reg[zaColor].u;
UINT64 expanded = ((UINT64)color << 48) | ((UINT64)color << 32) | (color << 16) | color;
UINT16 *dest = v->fbi.aux + scry * v->fbi.rowpixels;
for (x = startx; x < stopx && (x & 3) != 0; x++)
dest[x] = color;
for ( ; x < (stopx & ~3); x += 4)
*(UINT64 *)&dest[x] = expanded;
for ( ; x < stopx; x++)
dest[x] = color;
}
}
/*-------------------------------------------------
generic_0tmu - generic rasterizer for 0 TMUs
-------------------------------------------------*/
RASTERIZER(generic_0tmu, 0, v->reg[fbzColorPath].u, v->reg[fbzMode].u, v->reg[alphaMode].u,
v->reg[fogMode].u, 0, 0)
/*-------------------------------------------------
generic_1tmu - generic rasterizer for 1 TMU
-------------------------------------------------*/
RASTERIZER(generic_1tmu, 1, v->reg[fbzColorPath].u, v->reg[fbzMode].u, v->reg[alphaMode].u,
v->reg[fogMode].u, v->tmu[0].reg[textureMode].u, 0)
/*-------------------------------------------------
generic_2tmu - generic rasterizer for 2 TMUs
-------------------------------------------------*/
RASTERIZER(generic_2tmu, 2, v->reg[fbzColorPath].u, v->reg[fbzMode].u, v->reg[alphaMode].u,
v->reg[fogMode].u, v->tmu[0].reg[textureMode].u, v->tmu[1].reg[textureMode].u)
#else
/***************************************************************************
GAME-SPECIFIC RASTERIZERS
***************************************************************************/
/* blitz ------> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */
RASTERIZER_ENTRY( 0x00000035, 0x00000000, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* 284269 914846168 */
RASTERIZER_ENTRY( 0x00002C35, 0x00515110, 0x00000000, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* 485421 440309121 */
RASTERIZER_ENTRY( 0x00582C35, 0x00515110, 0x00000000, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* 31606 230753709 */
RASTERIZER_ENTRY( 0x00582C35, 0x00515110, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* 76742 211701679 */
RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000000, 0x000B073B, 0x0C261ACF, 0xFFFFFFFF ) /* 6188 152109056 */
RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000000, 0x000B07F9, 0x0C261ACF, 0xFFFFFFFF ) /* 1100 108134400 */
RASTERIZER_ENTRY( 0x00002C35, 0x00515119, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* 6229525 106197740 */
RASTERIZER_ENTRY( 0x00002C35, 0x00515119, 0x00000000, 0x000B0799, 0x0C261A0F, 0xFFFFFFFF ) /* 905641 75886220 */
RASTERIZER_ENTRY( 0x00002C35, 0x00515119, 0x00000000, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* 205236 53317253 */
RASTERIZER_ENTRY( 0x01422439, 0x00000000, 0x00000000, 0x000B073B, 0x0C2610C9, 0xFFFFFFFF ) /* 817356 48881349 */
RASTERIZER_ENTRY( 0x00000035, 0x00000000, 0x00000000, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* 37979 41687251 */
RASTERIZER_ENTRY( 0x00002C35, 0x00515110, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* 26014 41183295 */
RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000000, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* 2512 37911104 */
RASTERIZER_ENTRY( 0x00006136, 0x00515119, 0x00000000, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* 28834 15527654 */
RASTERIZER_ENTRY( 0x00582435, 0x00515110, 0x00000000, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* 9878 4979429 */
RASTERIZER_ENTRY( 0x00002C35, 0x00515119, 0x00000000, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* 199952 4622064 */
RASTERIZER_ENTRY( 0x00582C35, 0x00515110, 0x00000000, 0x000B0739, 0x0C261AC9, 0xFFFFFFFF ) /* 8672 3676949 */
RASTERIZER_ENTRY( 0x00582C35, 0x00515010, 0x00000000, 0x000B0739, 0x0C2610CF, 0xFFFFFFFF ) /* 616 2743972 */
RASTERIZER_ENTRY( 0x01422C39, 0x00045110, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* 81380 2494832 */
//RASTERIZER_ENTRY( 0x00582435, 0x00515110, 0x00000000, 0x000B0739, 0x0C261AC9, 0xFFFFFFFF ) /* 7670 2235587 */
//RASTERIZER_ENTRY( 0x00592136, 0x00515110, 0x00000000, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* 210 1639140 */
//RASTERIZER_ENTRY( 0x00582C35, 0x00515110, 0x00000000, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* 108 1154736 */
//RASTERIZER_ENTRY( 0x00002C35, 0x00515110, 0x00000000, 0x000B07F9, 0x0C26180F, 0xFFFFFFFF ) /* 2152 1150842 */
//RASTERIZER_ENTRY( 0x00592136, 0x00515110, 0x00000000, 0x000B073B, 0x0C261ACF, 0xFFFFFFFF ) /* 152 880560 */
//RASTERIZER_ENTRY( 0x00008035, 0x00515119, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* 90848 805730 */
//RASTERIZER_ENTRY( 0x00002C35, 0x00515119, 0x00000000, 0x000B07F9, 0x0C261AC9, 0xFFFFFFFF ) /* 2024 571406 */
//RASTERIZER_ENTRY( 0x00012136, 0x00515110, 0x00000000, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* 1792 494592 */
//RASTERIZER_ENTRY( 0x00000002, 0x00000000, 0x00000000, 0x00000300, 0xFFFFFFFF, 0xFFFFFFFF ) /* 256 161280 */
/* blitz99 ----> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */
RASTERIZER_ENTRY( 0x00000035, 0x00000009, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 6297478 149465839 */
RASTERIZER_ENTRY( 0x00000035, 0x00000009, 0x00000000, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* * 210693 6285480 */
RASTERIZER_ENTRY( 0x01422C39, 0x00045110, 0x00000000, 0x000B073B, 0x0C2610C9, 0xFFFFFFFF ) /* * 20180 2718710 */
RASTERIZER_ENTRY( 0x00582C35, 0x00515110, 0x00000000, 0x000B073B, 0x0C261ACF, 0xFFFFFFFF ) /* * 360 2425416 */
RASTERIZER_ENTRY( 0x00002C35, 0x00000009, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 67059 1480978 */
RASTERIZER_ENTRY( 0x00008035, 0x00000009, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 24811 400666 */
RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000000, 0x000B073B, 0x0C2610C9, 0xFFFFFFFF ) /* * 10304 324468 */
RASTERIZER_ENTRY( 0x00002C35, 0x00515110, 0x00000000, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* * 1024 112665 */
/* blitz2k ----> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */
RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000000, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* * 3880 95344128 */
RASTERIZER_ENTRY( 0x00582C35, 0x00514110, 0x00000000, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* * 148 1785480 */
RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000000, 0x000B073B, 0x0C2610CF, 0xFFFFFFFF ) /* * 9976 314244 */
/* carnevil ---> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */
RASTERIZER_ENTRY( 0x00002435, 0x00045119, 0x00000000, 0x00030279, 0x0C261A0F, 0xFFFFFFFF ) /* * 492 84128082 */
RASTERIZER_ENTRY( 0x00002425, 0x00045119, 0x00000000, 0x00030679, 0x0C261A0F, 0xFFFFFFFF ) /* * 1988398 36166780 */
RASTERIZER_ENTRY( 0x00486116, 0x00045119, 0x00000000, 0x00030279, 0x0C26180F, 0xFFFFFFFF ) /* * 34424 28788847 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x00030679, 0x0C261A0F, 0xFFFFFFFF ) /* * 514 26316800 */
RASTERIZER_ENTRY( 0x00480015, 0x00045119, 0x00000000, 0x000306F9, 0x0C261AC9, 0xFFFFFFFF ) /* * 7346 18805760 */
RASTERIZER_ENTRY( 0x00002435, 0x00045119, 0x00000000, 0x000302F9, 0x0C26180F, 0xFFFFFFFF ) /* * 130764 18678972 */
RASTERIZER_ENTRY( 0x00482415, 0x00045119, 0x00000000, 0x000306F9, 0x0C2618C9, 0xFFFFFFFF ) /* * 7244 12179040 */
RASTERIZER_ENTRY( 0x00482415, 0x00045119, 0x00000000, 0x000306F9, 0x0C26180F, 0xFFFFFFFF ) /* * 84520 12059721 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000306F9, 0x0C261AC9, 0xFFFFFFFF ) /* * 21926 11226112 */
RASTERIZER_ENTRY( 0x00482415, 0x00045119, 0x00000000, 0x00030679, 0x0C2618C9, 0xFFFFFFFF ) /* * 92115 8926536 */
RASTERIZER_ENTRY( 0x00482415, 0x00045119, 0x00000000, 0x00030279, 0x0C261A0F, 0xFFFFFFFF ) /* * 1730 7629334 */
RASTERIZER_ENTRY( 0x00002435, 0x00045119, 0x00000000, 0x000B0779, 0x0C26180F, 0xFFFFFFFF ) /* * 37408 5545956 */
RASTERIZER_ENTRY( 0x00002435, 0x00045119, 0x00000000, 0x00030679, 0x0C26180F, 0xFFFFFFFF ) /* * 26528 4225026 */
RASTERIZER_ENTRY( 0x00002435, 0x00045119, 0x00000000, 0x000306F9, 0x0C26180F, 0xFFFFFFFF ) /* * 35764 3230884 */
RASTERIZER_ENTRY( 0x01422409, 0x00045119, 0x00000000, 0x00030679, 0x0C261A0F, 0xFFFFFFFF ) /* * 96020 1226438 */
RASTERIZER_ENTRY( 0x00482415, 0x00045119, 0x00000000, 0x00030279, 0x0C2618C9, 0xFFFFFFFF ) /* * 1020 574649 */
RASTERIZER_ENTRY( 0x00482415, 0x00045119, 0x00000000, 0x00030679, 0x0C261A0F, 0xFFFFFFFF ) /* * 360 370008 */
RASTERIZER_ENTRY( 0x00480015, 0x00045119, 0x00000000, 0x000306F9, 0x0C261A0F, 0xFFFFFFFF ) /* * 576 334404 */
/* calspeed ---> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */
RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000B07F9, 0x0C26100F, 0xFFFFFFFF ) /* * 99120 1731923836 */
RASTERIZER_ENTRY( 0x01022819, 0x00000009, 0x00000001, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 9955804 1526119944 */
RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000B0739, 0x0C26180F, 0xFFFFFFFF ) /* * 1898207 1124776864 */
RASTERIZER_ENTRY( 0x01022819, 0x00000009, 0x00000001, 0x000B073B, 0x0C26100F, 0xFFFFFFFF ) /* * 3487467 1101663125 */
RASTERIZER_ENTRY( 0x01022C19, 0x00000009, 0x00000001, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 1079277 609256033 */
RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000A0723, 0x0C261ACF, 0xFFFFFFFF ) /* * 11880 583925760 */
RASTERIZER_ENTRY( 0x00602819, 0x00045119, 0x00000001, 0x000B07F9, 0x0C26180F, 0xFFFFFFFF ) /* * 63644 582469888 */
RASTERIZER_ENTRY( 0x01022819, 0x00000009, 0x00000001, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* * 22688 556797972 */
RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000B07F9, 0x0C26180F, 0xFFFFFFFF ) /* * 1360254 417068457 */
RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 3427489 405421272 */
RASTERIZER_ENTRY( 0x00002C15, 0x00045119, 0x00000001, 0x000B0739, 0x0C26180F, 0xFFFFFFFF ) /* * 286809 238944049 */
RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000A0321, 0x0C26180F, 0xFFFFFFFF ) /* * 28160 231084818 */
RASTERIZER_ENTRY( 0x01022819, 0x00000009, 0x00000001, 0x000B07FB, 0x0C26100F, 0xFFFFFFFF ) /* * 183564 201014424 */
RASTERIZER_ENTRY( 0x00480015, 0x00045119, 0x00000001, 0x000B0339, 0x0C26100F, 0xFFFFFFFF ) /* * 15275 168207109 */
RASTERIZER_ENTRY( 0x01022819, 0x00000009, 0x00000001, 0x000B07F9, 0x0C26100F, 0xFFFFFFFF ) /* * 2856 134400000 */
RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000B0339, 0x0C26180F, 0xFFFFFFFF ) /* * 98551 110417974 */
RASTERIZER_ENTRY( 0x01022819, 0x00000009, 0x00000001, 0x000B07F9, 0x0C2610CF, 0xFFFFFFFF ) /* * 47040 107360728 */
RASTERIZER_ENTRY( 0x00480015, 0x00045119, 0x00000001, 0x000B0339, 0x0C26180F, 0xFFFFFFFF ) /* * 13128 86876789 */
RASTERIZER_ENTRY( 0x01022C19, 0x00000009, 0x00000001, 0x000B073B, 0x0C26100F, 0xFFFFFFFF ) /* * 257515 76329054 */
RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* * 3934 64958208 */
//RASTERIZER_ENTRY( 0x00002C15, 0x00045119, 0x00000001, 0x000B07F9, 0x0C26180F, 0xFFFFFFFF ) /* * 77400 63786236 */
//RASTERIZER_ENTRY( 0x01022C19, 0x00000009, 0x00000001, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* * 12500 63151200 */
//RASTERIZER_ENTRY( 0x0102001A, 0x00045119, 0x00000001, 0x000A0321, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 8764 57629312 */
//RASTERIZER_ENTRY( 0x00002C15, 0x00045119, 0x00000001, 0x000A0321, 0x0C26180F, 0xFFFFFFFF ) /* * 3257 32708448 */
//RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000A07E3, 0x0C2610CF, 0xFFFFFFFF ) /* * 28364 31195605 */
//RASTERIZER_ENTRY( 0x00002C15, 0x00045119, 0x00000001, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 409001 30699647 */
//RASTERIZER_ENTRY( 0x00482C35, 0x00045119, 0x00000001, 0x000A0321, 0x0C26100F, 0xFFFFFFFF ) /* * 17669 11214172 */
//RASTERIZER_ENTRY( 0x00002C15, 0x00045119, 0x00000001, 0x000B0339, 0x0C26180F, 0xFFFFFFFF ) /* * 5844 6064373 */
//RASTERIZER_ENTRY( 0x00002C15, 0x00045119, 0x00000001, 0x000B07FB, 0x0C26100F, 0xFFFFFFFF ) /* * 626 4651080 */
//RASTERIZER_ENTRY( 0x00482C35, 0x00045119, 0x00000001, 0x000A0321, 0x0C26180F, 0xFFFFFFFF ) /* * 5887 2945500 */
//RASTERIZER_ENTRY( 0x00480015, 0x00045119, 0x00000001, 0x000B0339, 0x0C261A0F, 0xFFFFFFFF ) /* * 1090 2945093 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000001, 0x000B07F9, 0x0C26180F, 0xFFFFFFFF ) /* * 228 1723908 */
//RASTERIZER_ENTRY( 0x00002C15, 0x00045119, 0x00000001, 0x000A0321, 0x0C261A0F, 0xFFFFFFFF ) /* * 112 1433600 */
//RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 3091 1165805 */
//RASTERIZER_ENTRY( 0x01022C19, 0x00000009, 0x00000001, 0x000B07FB, 0x0C26100F, 0xFFFFFFFF ) /* * 620 791202 */
/* hyprdriv ---> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */
RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* * 60860 498565120 */
RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* * 28688 235012096 */
RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B07F9, 0x0C261ACF, 0xFFFFFFFF ) /* * 11844 156499968 */
RASTERIZER_ENTRY( 0x00580035, 0x00045119, 0x00000001, 0x00030279, 0x0C261A0F, 0xFFFFFFFF ) /* * 175990 146518715 */
RASTERIZER_ENTRY( 0x00582C35, 0x00515110, 0x00000001, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* * 2336 114819072 */
RASTERIZER_ENTRY( 0x00580035, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A1F, 0xFFFFFFFF ) /* * 363325 100404294 */
RASTERIZER_ENTRY( 0x00582C35, 0x00045110, 0x00000001, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* * 40918 96318738 */
RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B0739, 0x0C26101F, 0xFFFFFFFF ) /* * 54815 94990269 */
RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B0739, 0x0C261A1F, 0xFFFFFFFF ) /* * 123032 91652828 */
RASTERIZER_ENTRY( 0x01422429, 0x00000000, 0x00000001, 0x000B0739, 0x0C261A1F, 0xFFFFFFFF ) /* * 82767 86431997 */
RASTERIZER_ENTRY( 0x01422429, 0x00000000, 0x00000001, 0x000B0739, 0x0C26101F, 0xFFFFFFFF ) /* * 9874 78101834 */
RASTERIZER_ENTRY( 0x01422429, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A1F, 0xFFFFFFFF ) /* * 102146 72570879 */
RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B073B, 0x0C26100F, 0xFFFFFFFF ) /* * 657804 67229658 */
RASTERIZER_ENTRY( 0x00580035, 0x00045110, 0x00000001, 0x000B03F9, 0x0C261A0F, 0xFFFFFFFF ) /* * 10428 63173865 */
RASTERIZER_ENTRY( 0x01422429, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* * 230145 57902926 */
RASTERIZER_ENTRY( 0x01422C19, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* * 769654 53992486 */
RASTERIZER_ENTRY( 0x01422C19, 0x00000000, 0x00000001, 0x000B0739, 0x0C26101F, 0xFFFFFFFF ) /* * 85365 51865697 */
RASTERIZER_ENTRY( 0x00582435, 0x00515110, 0x00000001, 0x000B0739, 0x0C261AC9, 0xFFFFFFFF ) /* * 454674 46165536 */
RASTERIZER_ENTRY( 0x00580035, 0x00000000, 0x00000001, 0x000B073B, 0x0C26101F, 0xFFFFFFFF ) /* * 101889 33337987 */
RASTERIZER_ENTRY( 0x00580035, 0x00000000, 0x00000001, 0x000B0739, 0x0C26101F, 0xFFFFFFFF ) /* * 255952 29810993 */
//RASTERIZER_ENTRY( 0x00582425, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A1F, 0xFFFFFFFF ) /* * 106190 25430383 */
//RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A1F, 0xFFFFFFFF ) /* * 595001 23268601 */
//RASTERIZER_ENTRY( 0x0142612A, 0x00000000, 0x00000001, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 946410 22589110 */
//RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* * 330036 21323230 */
//RASTERIZER_ENTRY( 0x01422C19, 0x00000000, 0x00000001, 0x000B0739, 0x0C261A1F, 0xFFFFFFFF ) /* * 40089 13470498 */
//RASTERIZER_ENTRY( 0x01422C19, 0x00000000, 0x00000000, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* * 90906 12850855 */
//RASTERIZER_ENTRY( 0x00582C35, 0x00515110, 0x00000001, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 9492 12115280 */
//RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B073B, 0x0C26101F, 0xFFFFFFFF ) /* * 453515 12013961 */
//RASTERIZER_ENTRY( 0x01422C19, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A1F, 0xFFFFFFFF ) /* * 33829 8384312 */
//RASTERIZER_ENTRY( 0x00580035, 0x00000000, 0x00000001, 0x000B073B, 0x0C26100F, 0xFFFFFFFF ) /* * 83986 7841206 */
//RASTERIZER_ENTRY( 0x00580035, 0x00045110, 0x00000001, 0x000B0339, 0x0C261A0F, 0xFFFFFFFF ) /* * 42515 7242660 */
//RASTERIZER_ENTRY( 0x00582425, 0x00000000, 0x00000001, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 706 6158684 */
//RASTERIZER_ENTRY( 0x00582425, 0x00000000, 0x00000001, 0x000B0739, 0x0C26101F, 0xFFFFFFFF ) /* * 62051 5819485 */
//RASTERIZER_ENTRY( 0x0142612A, 0x00000000, 0x00000000, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 135139 5063467 */
//RASTERIZER_ENTRY( 0x01422429, 0x00000000, 0x00000001, 0x000B073B, 0x0C26100F, 0xFFFFFFFF ) /* * 10359 5135837 */
//RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 170159 4449246 */
//RASTERIZER_ENTRY( 0x00582425, 0x00000000, 0x00000001, 0x000B073B, 0x0C26101F, 0xFFFFFFFF ) /* * 19037 4371219 */
//RASTERIZER_ENTRY( 0x01422429, 0x00000000, 0x00000001, 0x000B073B, 0x0C26101F, 0xFFFFFFFF ) /* * 8963 4352501 */
//RASTERIZER_ENTRY( 0x01422C39, 0x00045110, 0x00000001, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* * 47712 4159994 */
//RASTERIZER_ENTRY( 0x01422C19, 0x00000000, 0x00000000, 0x000B073B, 0x0C261ACF, 0xFFFFFFFF ) /* * 47525 4151435 */
//RASTERIZER_ENTRY( 0x01422C19, 0x00000000, 0x00000001, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 34980 3794066 */
//RASTERIZER_ENTRY( 0x0142613A, 0x00045110, 0x00000000, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 6540 2358068 */
//RASTERIZER_ENTRY( 0x0142611A, 0x00045110, 0x00000000, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 703308 2096781 */
//RASTERIZER_ENTRY( 0x00580035, 0x00045110, 0x00000001, 0x000B0339, 0x0C261A1F, 0xFFFFFFFF ) /* * 3963 2079440 */
//RASTERIZER_ENTRY( 0x01422439, 0x00000000, 0x00000001, 0x000B073B, 0x0C261AC9, 0xFFFFFFFF ) /* * 22866 2008397 */
//RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 69705 1673671 */
//RASTERIZER_ENTRY( 0x01422C19, 0x00000000, 0x00000001, 0x000B073B, 0x0C26100F, 0xFFFFFFFF ) /* * 13366 1575120 */
//RASTERIZER_ENTRY( 0x0142613A, 0x00000000, 0x00000000, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 50625 1408211 */
//RASTERIZER_ENTRY( 0x0142613A, 0x00045110, 0x00000001, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 1244348 1244346 */
//RASTERIZER_ENTRY( 0x00582425, 0x00000000, 0x00000001, 0x000B073B, 0x0C26100F, 0xFFFFFFFF ) /* * 13791 1222735 */
//RASTERIZER_ENTRY( 0x00580035, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* * 33064 943590 */
//RASTERIZER_ENTRY( 0x0142610A, 0x00045110, 0x00000001, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 2041 926507 */
//RASTERIZER_ENTRY( 0x00480019, 0x00045110, 0x00000001, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* * 2722 453924 */
//RASTERIZER_ENTRY( 0x00580035, 0x00000000, 0x00000001, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 68232 306869 */
//RASTERIZER_ENTRY( 0x0142611A, 0x00045110, 0x00000001, 0x000B0379, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 7164 269002 */
/* mace -------> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824100F, 0xFFFFFFFF ) /* * 7204150 1340201579 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x08241ADF, 0xFFFFFFFF ) /* * 15332 1181663232 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0xFFFFFFFF ) /* * 104456 652582379 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824180F, 0xFFFFFFFF ) /* * 488613 368880164 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x082418CF, 0xFFFFFFFF ) /* * 352924 312417405 */
RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0xFFFFFFFF ) /* * 15024 291762384 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x082410CF, 0xFFFFFFFF ) /* * 711824 279246170 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x0824100F, 0xFFFFFFFF ) /* * 735574 171881981 */
RASTERIZER_ENTRY( 0x00602401, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0xFFFFFFFF ) /* * 943006 154374023 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x082410CF, 0xFFFFFFFF ) /* * 103877 101077498 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824108F, 0xFFFFFFFF ) /* * 710125 87547221 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x08241ACF, 0xFFFFFFFF ) /* * 9834 79774966 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0379, 0x082418DF, 0xFFFFFFFF ) /* * 17644 70187036 */
RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000000, 0x000B0379, 0x082418DF, 0xFFFFFFFF ) /* * 11324 56633925 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0379, 0x0824180F, 0xFFFFFFFF ) /* * 96743 40820171 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0739, 0x082418CF, 0xFFFFFFFF ) /* * 166053 29100794 */
RASTERIZER_ENTRY( 0x00482435, 0x00045117, 0x00000000, 0x000B0339, 0x082418CF, 0xFFFFFFFF ) /* * 166053 29100697 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0379, 0x0824188F, 0xFFFFFFFF ) /* * 6723 29076516 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824188F, 0xFFFFFFFF ) /* * 53297 23928976 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x0824180F, 0xFFFFFFFF ) /* * 10309 19001776 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0379, 0x0824180F, 0xFFFFFFFF ) /* * 22105 17473157 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0379, 0x0824188F, 0xFFFFFFFF ) /* * 11304 17236698 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x082410DF, 0xFFFFFFFF ) /* * 1664 17180883 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x08241A0F, 0xFFFFFFFF ) /* * 148606 12274278 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x082418CF, 0xFFFFFFFF ) /* * 80692 9248007 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000001, 0x000B0739, 0x082418CF, 0xFFFFFFFF ) /* * 37819 8080994 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045117, 0x00000001, 0x000B0339, 0x082418CF, 0xFFFFFFFF ) /* * 37819 8080969 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0379, 0x082418DF, 0xFFFFFFFF ) /* * 536 7930305 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045117, 0x00000000, 0x000B0339, 0x082418CF, 0xFFFFFFFF ) /* * 27601 7905364 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0739, 0x082418CF, 0xFFFFFFFF ) /* * 27601 7905364 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0739, 0x082418CF, 0xFFFFFFFF ) /* * 36314 7667917 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045117, 0x00000000, 0x000B0339, 0x082418CF, 0xFFFFFFFF ) /* * 36314 7667917 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0739, 0x082418CF, 0xFFFFFFFF ) /* * 31109 6020110 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045117, 0x00000000, 0x000B0339, 0x082418CF, 0xFFFFFFFF ) /* * 31109 6020110 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045117, 0x00000000, 0x000B0339, 0x082418CF, 0xFFFFFFFF ) /* * 42689 5959231 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0739, 0x082418CF, 0xFFFFFFFF ) /* * 42689 5959231 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x0824188F, 0xFFFFFFFF ) /* * 11965 5118044 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000001, 0x000B0379, 0x0824180F, 0xFFFFFFFF ) /* * 11923 4662909 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0379, 0x082410CF, 0xFFFFFFFF ) /* * 4422 4624260 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0379, 0x0824100F, 0xFFFFFFFF ) /* * 3853 3596375 */
//RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000001, 0x000B0379, 0x082418DF, 0xFFFFFFFF ) /* * 400 3555759 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0379, 0x0824180F, 0xFFFFFFFF ) /* * 3755 3453084 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0xFFFFFFFF ) /* * 4170 2425016 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824184F, 0xFFFFFFFF ) /* * 322 2220073 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0379, 0x082418CF, 0xFFFFFFFF ) /* * 4008 1201335 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x0824108F, 0xFFFFFFFF ) /* * 13704 883585 */
/* sfrush -----> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0824101F ) /* * 590139 246714190 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x0824101F, 0x0824101F ) /* * 397774 153418144 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x082410DF ) /* * 22732 146975666 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x00000000, 0x0824101F ) /* * 306398 130393278 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824101F, 0x0824101F ) /* * 437743 117403881 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824181F, 0x0824101F ) /* * 66608 109289500 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x00000000, 0x082410DF ) /* * 19101 92573085 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0824181F ) /* * 258287 78618228 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x0824181F, 0x0824101F ) /* * 61814 68788856 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0779, 0x082410DF, 0x0824181F ) /* * 149792 61464124 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824181F, 0x0824181F ) /* * 109988 55083276 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x08241ADF, 0x00000000 ) /* * 478 46989312 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x08241ADF, 0x0824181F ) /* * 468 46006272 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x00000000, 0x0824181F ) /* * 125204 39023396 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x08241ADF, 0x082410DB ) /* * 394 38731776 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x082410DF, 0x082410DB ) /* * 12890 36333568 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0379, 0x0824101F, 0x0824101F ) /* * 147995 31086325 */
RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000000, 0x000B077B, 0x00000000, 0x082410DB ) /* * 3576 29294592 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x0824181F, 0x0824181F ) /* * 76059 29282981 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0x0824101F ) /* * 12632 29173808 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x00000000, 0x082418DF ) /* * 14040 24318118 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000001, 0x000B0379, 0x0824101F, 0x0824101F ) /* * 56586 17643207 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0x0824181F ) /* * 9130 17277440 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0x0824101F ) /* * 66302 17049921 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0779, 0x082410DF, 0x0824101F ) /* * 64380 16463672 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x082410DF, 0x0824181F ) /* * 152 14942208 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0x0824101F ) /* * 8748 13810176 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x082708DF, 0x0824101F ) /* * 216634 10628656 */
//RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000001, 0x000B077B, 0x00000000, 0x082410DB ) /* * 1282 10502144 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0x0824101F ) /* * 74636 9758030 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0x082410DB ) /* * 58652 9353671 */
//RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0x082410DB ) /* * 5242 8038747 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B077B, 0x082410DB, 0x082410DB ) /* * 11048 7538060 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824101F, 0x0824181F ) /* * 121630 6906591 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x082418DF ) /* * 19553 6864245 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0x082418DF ) /* * 1287 6648834 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x082708DF, 0x0824101F ) /* * 197766 6617876 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x082700DF, 0x0824101F ) /* * 75470 6231739 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0779, 0x08241ADF, 0x0824101F ) /* * 180 5898240 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0779, 0x082410DF, 0x082410DB ) /* * 7692 5743360 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0x0824181F ) /* * 20128 4980591 */
//RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0x0824181F ) /* * 1144 4685824 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x082700DF, 0x0824101F ) /* * 72299 4466336 */
//RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000000, 0x000B0779, 0x082410DF, 0x082410DB ) /* * 3750 4018176 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x082410DF, 0x082410DF ) /* * 7533 3692141 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B077B, 0x082410DB, 0x0824101F ) /* * 9484 3610674 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x0824101F, 0x0824181F ) /* * 128660 3216280 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0x082410DB ) /* * 22214 3172813 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B077B, 0x082410DB, 0x0824181F ) /* * 5094 3099098 */
//RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0x0824101F ) /* * 1954 2850924 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0x0824181F ) /* * 1542 2434304 */
//RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0x00000000 ) /* * 478 1957888 */
//RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0x0824181F ) /* * 468 1916928 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B077B, 0x082410DB, 0x0824101F ) /* * 11664 1729188 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B077B, 0x082410DB, 0x082410DB ) /* * 1282 1640960 */
//RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000001, 0x000B077B, 0x082410DB, 0x0824101F ) /* * 388 1589248 */
//RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000001, 0x000B0779, 0x082410DF, 0x082410DB ) /* * 1282 1312768 */
//RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B077B, 0x082410DB, 0x0824181F ) /* * 3928 1046582 */
/* vaportrx ---> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */
RASTERIZER_ENTRY( 0x00482405, 0x00000000, 0x00000000, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 2226138 592165102 */
RASTERIZER_ENTRY( 0x00482435, 0x00000000, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 53533 281405105 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B07F9, 0x0C261ACF, 0xFFFFFFFF ) /* * 314131 219103141 */
RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x000B0339, 0x0C261A0F, 0xFFFFFFFF ) /* * 216329 95014510 */
RASTERIZER_ENTRY( 0x00482405, 0x00000009, 0x00000000, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 317128 92010096 */
RASTERIZER_ENTRY( 0x0142613A, 0x00045119, 0x00000000, 0x000B07F9, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 13728 88595930 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0339, 0x0C261ACF, 0xFFFFFFFF ) /* * 649448 81449105 */
RASTERIZER_ENTRY( 0x00482435, 0x00000000, 0x00000000, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 444231 60067944 */
RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x000B0339, 0x0C26184F, 0xFFFFFFFF ) /* * 36057 58970468 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0339, 0x0C26100F, 0xFFFFFFFF ) /* * 53147 48856709 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B07F9, 0x0C2610C9, 0xFFFFFFFF ) /* * 447654 47171792 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0339, 0x0C261A0F, 0xFFFFFFFF ) /* * 207392 38933691 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0739, 0x0C2610CF, 0xFFFFFFFF ) /* * 2015632 33364173 */
RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x000B0339, 0x0C26100F, 0xFFFFFFFF ) /* * 196361 30395218 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0339, 0x0C2610CF, 0xFFFFFFFF ) /* * 110898 28973006 */
RASTERIZER_ENTRY( 0x00482435, 0x00000009, 0x00000000, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 135107 16301589 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0339, 0x0C261A8F, 0xFFFFFFFF ) /* * 22375 15797748 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0339, 0x0C26184F, 0xFFFFFFFF ) /* * 141539 7513140 */
RASTERIZER_ENTRY( 0x0142613A, 0x00045119, 0x00000000, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 621403 5369705 */
RASTERIZER_ENTRY( 0x00482435, 0x00045110, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 30443 4070277 */
//RASTERIZER_ENTRY( 0x00482405, 0x00045110, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 22121 3129894 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 9187 1864599 */
//RASTERIZER_ENTRY( 0x00482405, 0x00044110, 0x00000000, 0x000B0739, 0x0C2610CF, 0xFFFFFFFF ) /* * 10390 1694950 */
//RASTERIZER_ENTRY( 0x0142610A, 0x00000009, 0x00000000, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 25366 1624563 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 69033 1607970 */
//RASTERIZER_ENTRY( 0x0142610A, 0x00000000, 0x00000000, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 36316 1084818 */
//RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x000B0339, 0x0C2610CF, 0xFFFFFFFF ) /* * 1813 816763 */
//RASTERIZER_ENTRY( 0x0142613A, 0x00045119, 0x00000000, 0x000B0339, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 6602 767221 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045110, 0x00000000, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 2547 646048 */
//RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x000B0339, 0x0C261A8F, 0xFFFFFFFF ) /* * 2394 501590 */
//RASTERIZER_ENTRY( 0x0142613A, 0x00000009, 0x00000000, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 14078 440086 */
//RASTERIZER_ENTRY( 0x0142610A, 0x00045119, 0x00000000, 0x000B0339, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 9877 429160 */
//RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x000B0339, 0x0C261ACF, 0xFFFFFFFF ) /* * 3222 366052 */
//RASTERIZER_ENTRY( 0x00482435, 0x00000009, 0x00000000, 0x000B0739, 0x0C2610CF, 0xFFFFFFFF ) /* * 5942 285657 */
//RASTERIZER_ENTRY( 0x00482405, 0x00044119, 0x00000000, 0x000B0339, 0x0C2610CF, 0xFFFFFFFF ) /* * 2328 239688 */
//RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 1129 208448 */
/* wg3dh ------> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x0824181F, 0xFFFFFFFF ) /* * 127676 116109477 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x0824189F, 0xFFFFFFFF ) /* * 96310 112016758 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x0824109F, 0xFFFFFFFF ) /* * 1412831 108682642 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x0824101F, 0xFFFFFFFF ) /* * 1612798 45952714 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x08241AD9, 0xFFFFFFFF ) /* * 5960 6103040 */
RASTERIZER_ENTRY( 0x00002435, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0xFFFFFFFF ) /* * 56512 4856542 */
RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000000, 0x000B0779, 0x0824109F, 0xFFFFFFFF ) /* * 8480 2045940 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0379, 0x0824181F, 0xFFFFFFFF ) /* * 2779 1994317 */
RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x0824105F, 0xFFFFFFFF ) /* * 154691 1922774 */
RASTERIZER_ENTRY( 0x00002435, 0x00045119, 0x00000000, 0x000B0779, 0x082410DF, 0xFFFFFFFF ) /* * 18114 776139 */
/* gauntleg ---> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */
RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C24100F ) /* * 157050 668626339 */
RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0779, 0x0C22400F, 0x0C241ACF ) /* * 1079126 580272490 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x0C241A4F, 0x0C24100F ) /* * 49686 232178144 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x0C24104F, 0x0C24100F ) /* * 1048560 206304396 */
RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0779, 0x0C2240CF, 0x0C241ACF ) /* * 59176 182444375 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C241A4F ) /* * 66342 179689728 */
RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x0C24180F, 0x0C24180F ) /* * 72264 109413344 */
RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x0C24100F, 0x0C24100F ) /* * 281243 75399210 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C24104F ) /* * 126384 68412120 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0C241A0F, 0x0C24100F ) /* * 26864 43754988 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C241ACF ) /* * 30510 32759936 */
RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x0C24180F, 0x0C24100F ) /* * 44783 31884168 */
RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C24180F ) /* * 34946 31359362 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C241ACF ) /* * 8006 28367999 */
RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0379, 0x0C24180F, 0x0C24180F ) /* * 15430 27908213 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C241A0F ) /* * 29306 25166802 */
RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x0C24180F, 0x0C241ACF ) /* * 27737 24517949 */
RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0C241ACF, 0x0C24100F ) /* * 6783 21292092 */
RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0379, 0x00000000, 0x0C24180F ) /* * 9591 17815763 */
RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x0C24100F, 0x0C24180F ) /* * 343966 13864759 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x0C241ACF, 0x0C24100F ) /* * 11842 12126208 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0C241A8F, 0x0C24100F ) /* * 6648 9788508 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C2418CF ) /* * 8444 8646656 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0379, 0x0C24180F, 0x0C24100F ) /* * 9677 8365606 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0C24100F, 0x0C24100F ) /* * 844920 8289326 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C24184F ) /* * 3108 8010176 */
//RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B03F9, 0x00000000, 0x0C24180F ) /* * 1435 6209238 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0379, 0x0C24180F, 0x0C24100F ) /* * 5754 5617499 */
//RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0379, 0x0C24180F, 0x0C24180F ) /* * 1608 5557253 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x0C24100F, 0x0C241ACF ) /* * 105127 5133321 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0379, 0x0C24180F, 0x0C241ACF ) /* * 3460 4689138 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0C24180F, 0x0C24100F ) /* * 7025 4629550 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C24180F ) /* * 7164 4407683 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C24188F ) /* * 1922 3924179 */
//RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C24180F ) /* * 4116 3733777 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C241A8F ) /* * 2626 3732809 */
//RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B03F9, 0x0C24180F, 0x0C24180F ) /* * 778 3202973 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x0C24184F, 0x0C24100F ) /* * 1525 2997446 */
//RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B03F9, 0x0C24180F, 0x0C241A0F ) /* * 645 2975266 */
//RASTERIZER_ENTRY( 0x00600039, 0x00044119, 0x00000000, 0x000B0379, 0x00000000, 0x0C241A0F ) /* * 5212 2491361 */
//RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0379, 0x00000000, 0x0C24180F ) /* * 825 1996513 */
//RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0379, 0x0C24180F, 0x0C241A0F ) /* * 466 1967163 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x0580000F, 0x0C24180F ) /* * 77400 1883434 */
//RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0379, 0x0C24180F, 0x0C24100F ) /* * 472 1698177 */
//RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0779, 0x0C24180F, 0x0C24180F ) /* * 2476 1678760 */
//RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0379, 0x00000000, 0x0C24180F ) /* * 4054 1541748 */
//RASTERIZER_ENTRY( 0x00600039, 0x00044119, 0x00000000, 0x000B0379, 0x0C241A0F, 0x0C24180F ) /* * 3132 1509438 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x0580080F, 0x0C24180F ) /* * 8582 1324196 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00044119, 0x00000000, 0x000B0379, 0x00000000, 0x0C24100F ) /* * 1436 1239704 */
//RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B03F9, 0x0C24180F, 0x0C24100F ) /* * 253 1220316 */
//RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0779, 0x0C22480F, 0x0C241ACF ) /* * 2433 1014668 */
/* gauntdl ----> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C241ACF ) /* * 30860 1128173568 */
RASTERIZER_ENTRY( 0x0060743A, 0x00045119, 0x000000C1, 0x000B0779, 0x0C22400F, 0x0C241ACF ) /* * 2631692 1117011118 */
RASTERIZER_ENTRY( 0x0060743A, 0x00045110, 0x000000C1, 0x000B0779, 0x0C22400F, 0x0C241ACF ) /* * 2429239 826969012 */
RASTERIZER_ENTRY( 0x0060743A, 0x00045119, 0x000000C1, 0x000B0779, 0x0C22480F, 0x0C241ACF ) /* * 454056 468285142 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C2418CF ) /* * 257586 355634672 */
RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0379, 0x00000009, 0x0C24180F ) /* * 10898 134362122 */
RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C241A0F ) /* * 32195 126327049 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x000000C1, 0x000B0779, 0x0C2410CF, 0x0C24100F ) /* * 855240 123899880 */
RASTERIZER_ENTRY( 0x00602439, 0x00045110, 0x000000C1, 0x000B0379, 0x00000009, 0x0C24180F ) /* * 1718 120629204 */
RASTERIZER_ENTRY( 0x0060743A, 0x00045119, 0x000000C1, 0x000B0779, 0x0C22488F, 0x0C241ACF ) /* * 186839 120281357 */
RASTERIZER_ENTRY( 0x0060743A, 0x00045119, 0x000000C1, 0x000B0379, 0x0C22480F, 0x0C241ACF ) /* * 14102 115428820 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C2410CF ) /* * 88530 98271949 */
RASTERIZER_ENTRY( 0x0060743A, 0x00045110, 0x000000C1, 0x000B0379, 0x0C22480F, 0x0C241ACF ) /* * 12994 68053222 */
RASTERIZER_ENTRY( 0x00602439, 0x00044110, 0x00000000, 0x000B0379, 0x00000009, 0x0C24100F ) /* * 68273 67454880 */
RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24180F ) /* * 100026 62271618 */
RASTERIZER_ENTRY( 0x0060743A, 0x00045110, 0x000000C1, 0x000B0779, 0x0C22480F, 0x0C241ACF ) /* * 153285 44411342 */
RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24100F ) /* * 157545 40702131 */
RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x000000C1, 0x000B0779, 0x0C241ACF, 0x0C24100F ) /* * 7800 31948800 */
RASTERIZER_ENTRY( 0x0060743A, 0x00045110, 0x000000C1, 0x000B0779, 0x0C22408F, 0x0C241ACF ) /* * 47623 20321183 */
RASTERIZER_ENTRY( 0x00602439, 0x00044119, 0x00000000, 0x000B0379, 0x00000009, 0x0C24188F ) /* * 21570 19324892 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045110, 0x000000C1, 0x000B0779, 0x0C241ACF, 0x0C24100F ) /* * 3698 15147008 */
//RASTERIZER_ENTRY( 0x0060743A, 0x00045119, 0x000000C1, 0x000B0779, 0x0C22408F, 0x0C241ACF ) /* * 19765 12383722 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C241ACF ) /* * 662274 10563855 */
//RASTERIZER_ENTRY( 0x00602439, 0x00045110, 0x000000C1, 0x000B0779, 0x0C24180F, 0x0C241ACF ) /* * 27909 10462997 */
//RASTERIZER_ENTRY( 0x00602439, 0x00045110, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24180F ) /* * 78671 10286957 */
//RASTERIZER_ENTRY( 0x00602439, 0x00045110, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24188F ) /* * 52038 9928244 */
//RASTERIZER_ENTRY( 0x0060743A, 0x00045119, 0x000000C1, 0x000B0779, 0x0C224A0F, 0x0C241ACF ) /* * 27469 9239782 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24100F ) /* * 757116 8072783 */
//RASTERIZER_ENTRY( 0x0060743A, 0x00045110, 0x000000C1, 0x000B0779, 0x0C22488F, 0x0C241ACF ) /* * 18018 7035833 */
//RASTERIZER_ENTRY( 0x00602439, 0x00044119, 0x00000000, 0x000B0379, 0x00000009, 0x0C241A0F ) /* * 50339 5976564 */
//RASTERIZER_ENTRY( 0x00603430, 0x00040219, 0x00000000, 0x000B0379, 0x00000009, 0x0C2410CE ) /* * 29385 5466384 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C24180F ) /* * 423347 5355017 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24180F, 0x0C241ACF ) /* * 162620 4709092 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24100F ) /* * 463705 4642480 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24180F, 0x0C24180F ) /* * 280337 4425529 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0779, 0x0C24180F, 0x0C24180F ) /* * 212646 3432265 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x000000C1, 0x000B0779, 0x0C2418CF, 0x0C24100F ) /* * 5788 2963456 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0779, 0x0C24180F, 0x0C24100F ) /* * 460800 2609198 */
//RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C24180F ) /* * 251108 2392362 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C24100F ) /* * 297219 2352862 */
//RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x0584180F, 0x0C2410CF ) /* * 9913 2097069 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0779, 0x0C24180F, 0x0C241ACF ) /* * 142722 2091569 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0379, 0x0C24180F, 0x0C241ACF ) /* * 8820 2053325 */
//RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24188F ) /* * 10346 2033427 */
//RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24188F, 0x0C241ACF ) /* * 2136 2017241 */
//RASTERIZER_ENTRY( 0x00602439, 0x00044119, 0x00000000, 0x000B0379, 0x00000009, 0x0C24100F ) /* * 1505 1928490 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C241ACF ) /* * 176734 1842440 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C24180F ) /* * 262577 1799080 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24180F ) /* * 83179 1534171 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24188F ) /* * 3863 1527077 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0379, 0x0C24180F, 0x0C24180F ) /* * 8021 1472661 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C241A0F, 0x0C241ACF ) /* * 85416 1342195 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24180F, 0x0C24100F ) /* * 261360 1335048 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00000009, 0x000000C1, 0x000B0779, 0x0C2418CF, 0x0C24100F ) /* * 74811 1320900 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C24100F ) /* * 239331 1268661 */
//RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C241ACF ) /* * 107769 1244175 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0379, 0x0C24180F, 0x0C241ACF ) /* * 3706 1216182 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C24188F ) /* * 49608 1206129 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00000009, 0x000000C1, 0x000B0779, 0x0C2418CF, 0x0C241ACF ) /* * 42440 1204109 */
//RASTERIZER_ENTRY( 0x00482435, 0x00045110, 0x000000C1, 0x000B0779, 0x0C2410CF, 0x0C24100F ) /* * 29584 1168568 */
//RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24180F, 0x0C241ACF ) /* * 17729 1152869 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0379, 0x0C24180F, 0x0C24100F ) /* * 4052 1108726 */
//RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C2418CF, 0x0C24100F ) /* * 7082 1079348 */
//RASTERIZER_ENTRY( 0x00602439, 0x00044119, 0x00000000, 0x000B0379, 0x00000009, 0x0C24180F ) /* * 7761 1023855 */
/* gradius4 ----> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */
//RASTERIZER_ENTRY( 0x02420002, 0x00000009, 0x00000000, 0x00030F7B, 0x08241AC7, 0xFFFFFFFF ) /* intro */
//RASTERIZER_ENTRY( 0x01420021, 0x00005119, 0x00000000, 0x00030F7B, 0x14261AC7, 0xFFFFFFFF ) /* intro */
//RASTERIZER_ENTRY( 0x00000005, 0x00005119, 0x00000000, 0x00030F7B, 0x14261A87, 0xFFFFFFFF ) /* in-game */
/* nbapbp ------> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */
//RASTERIZER_ENTRY( 0x00424219, 0x00000000, 0x00000001, 0x00030B7B, 0x08241AC7, 0xFFFFFFFF ) /* intro */
//RASTERIZER_ENTRY( 0x00002809, 0x00004110, 0x00000001, 0x00030FFB, 0x08241AC7, 0xFFFFFFFF ) /* in-game */
//RASTERIZER_ENTRY( 0x00424219, 0x00000000, 0x00000001, 0x00030F7B, 0x08241AC7, 0xFFFFFFFF ) /* in-game */
//RASTERIZER_ENTRY( 0x0200421A, 0x00001510, 0x00000001, 0x00030F7B, 0x08241AC7, 0xFFFFFFFF ) /* in-game */
#endif