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/***************************************************************************
mame.h
Controls execution of the core MAME system.
Copyright Nicola Salmoria and the MAME Team.
Visit http://mamedev.org for licensing and usage restrictions.
***************************************************************************/
#pragma once
#ifndef __EMU_H__
#error Dont include this file directly; include emu.h instead.
#endif
#ifndef __MAME_H__
#define __MAME_H__
#include <time.h>
//**************************************************************************
// CONSTANTS
//**************************************************************************
// return values from run_game
enum
{
MAMERR_NONE = 0, /* no error */
MAMERR_FAILED_VALIDITY = 1, /* failed validity checks */
MAMERR_MISSING_FILES = 2, /* missing files */
MAMERR_FATALERROR = 3, /* some other fatal error */
MAMERR_DEVICE = 4, /* device initialization error (MESS-specific) */
MAMERR_NO_SUCH_GAME = 5, /* game was specified but doesn't exist */
MAMERR_INVALID_CONFIG = 6, /* some sort of error in configuration */
MAMERR_IDENT_NONROMS = 7, /* identified all non-ROM files */
MAMERR_IDENT_PARTIAL = 8, /* identified some files but not all */
MAMERR_IDENT_NONE = 9 /* identified no files */
};
//**************************************************************************
// TYPE DEFINITIONS
//**************************************************************************
class emulator_info
{
public:
// construction/destruction
emulator_info() {};
static const char * get_appname();
static const char * get_appname_lower();
static const char * get_configname();
static const char * get_applongname();
static const char * get_fulllongname();
static const char * get_capgamenoun();
static const char * get_capstartgamenoun();
static const char * get_gamenoun();
static const char * get_gamesnoun();
static const char * get_copyright();
static const char * get_copyright_info();
static const char * get_disclaimer();
static const char * get_usage();
static const char * get_xml_root();
static const char * get_xml_top();
static const char * get_state_magic_num();
static void printf_usage(const char *par1, const char *par2);
};
//**************************************************************************
// GLOBAL VARIABLES
//**************************************************************************
extern const char build_version[];
/***************************************************************************
FUNCTION PROTOTYPES
***************************************************************************/
/* ----- core system management ----- */
/* execute as configured by the OPTION_SYSTEMNAME option on the specified options */
int mame_execute(emu_options &options, osd_interface &osd);
void mame_schedule_new_driver(const game_driver &driver);
/* ----- miscellaneous bits & pieces ----- */
// pop-up a user visible message
void CLIB_DECL popmessage(const char *format, ...) ATTR_PRINTF(1,2);
// log to the standard error.log file
void CLIB_DECL logerror(const char *format, ...) ATTR_PRINTF(1,2);
void CLIB_DECL vlogerror(const char *format, va_list arg);
#endif /* __MAME_H__ */
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