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// license:BSD-3-Clause
// copyright-holders:Nathan Woods, Miodrag Milanovic
/***************************************************************************
image.h
Core image interface functions and definitions.
***************************************************************************/
#pragma once
#ifndef __IMAGE_H__
#define __IMAGE_H__
// ======================> image_manager
class image_manager
{
public:
// construction/destruction
image_manager(running_machine &machine);
void unload_all();
void postdevice_init();
std::string &mandatory_scan(std::string &mandatory);
// getters
running_machine &machine() const { return m_machine; }
private:
void config_load(config_type cfg_type, xml_data_node *parentnode);
void config_save(config_type cfg_type, xml_data_node *parentnode);
void options_extract();
int write_config(emu_options &options, const char *filename, const game_driver *gamedrv);
// internal state
running_machine & m_machine; // reference to our machine
};
#endif /* __IMAGE_H__ */
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