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// license:BSD-3-Clause
// copyright-holders:Vas Crabb
/**********************************************************************
* emufwd.h
*
* Forward declarations for MAME famework.
*
* Please place forward declarations here rather than littering them
* throughout headers in src/emu. It makes it much easier to update
* them and remove obsolete ones.
**********************************************************************/
#ifndef MAME_EMU_EMUFWD_H
#define MAME_EMU_EMUFWD_H
#pragma once
//----------------------------------
// 3rdparty
//----------------------------------
// declared in expat.h
struct XML_ParserStruct;
//----------------------------------
// osd
//----------------------------------
// declared in modules/output/output_module.h
class output_module;
// declared in osdepend.h
class osd_font;
class osd_interface;
//----------------------------------
// lib/util
//----------------------------------
// declared in aviio.h
class avi_file;
// declared in chd.h
class chd_file;
// declared in unzip.h
namespace util { class archive_file; }
// declared in wavwrite.h
struct wav_file;
// declared in xmlfile.h
namespace util { namespace xml { class data_node; } }
//----------------------------------
// emu
//----------------------------------
// declared in addrmap.h
class address_map;
class address_map_entry;
// declared in bookkeeping.h
class bookkeeping_manager;
// declared in config.h
enum class config_type;
class configuration_manager;
// declared in crsshair.h
class crosshair_manager;
// declared in debug/debugcmd.h
class debugger_commands;
// declared in debug/debugcmd.h
class debugger_console;
// declared in debug/debugcpu.h
class debugger_cpu;
class device_debug;
// declared in debug/debugvw.h
class debug_view;
class debug_view_manager;
// declared in debug/express.h
class parsed_expression;
class symbol_table;
// declared in debugger.h
class debugger_manager;
// declared in devcb.h
class devcb_read_base;
class devcb_write_base;
// declared in devfind.h
class finder_base;
template <class DeviceClass, bool Required> class device_finder;
// declared in device.h
class device_interface;
class device_t;
// declared in didisasm.h
class device_disasm_interface;
// declared in diexec.h
class device_execute_interface;
// declared in digfx.h
struct gfx_decode_entry;
// declared in diimage.h
class device_image_interface;
// declared in dimemory.h
class device_memory_interface;
// declared in dipalette.h
class device_palette_interface;
// declared in distate.h
class device_state_interface;
// declared in drawgfx.h
class gfx_element;
// declared in driver.h
class driver_device;
// declared in emumem.h
class address_space;
template<int Width, int AddrShift, int Endian> class memory_access_cache;
class memory_bank;
class memory_block;
class memory_manager;
class memory_region;
class memory_share;
// declared in emuopts.h
class emu_options;
// declared in gamedrv.h
class game_driver;
// declared in input.h
class input_manager;
// declared in inputdev.h
class input_class;
class input_device;
class input_device_item;
// declared in image.h
class image_manager;
// declared in ioport.h
class analog_field;
struct input_device_default;
class ioport_field;
struct ioport_field_live;
class ioport_list;
class ioport_manager;
class ioport_port;
struct ioport_port_live;
// declared in machine.h
class running_machine;
// declared in mconfig.h
namespace emu { namespace detail { struct machine_config_replace; } }
class machine_config;
// declared in natkeyboard.h
class natural_keyboard;
// declared in network.h
class network_manager;
// declared in output.h
class output_manager;
// declared in render.h
class layout_element;
class layout_view;
class render_container;
class render_manager;
class render_target;
class render_texture;
// declared in rendfont.h
class render_font;
// declared in romentry.h
class rom_entry;
// declared in romload.h
class rom_load_manager;
// declared in schedule.h
class device_scheduler;
class emu_timer;
// declared in screen.h
class screen_device;
// declared in softlist.h
class software_info;
class software_part;
// declared in softlist_dev.h
class software_list_device;
class software_list_loader;
// declared in sound.h
class sound_manager;
class sound_stream;
// declared in speaker.h
class speaker_device;
// declared in tilemap.h
class tilemap_device;
class tilemap_manager;
class tilemap_t;
// declared in ui/uimain.h
class ui_manager;
// declared in uiinput.h
class ui_input_manager;
// declared in validity.h
class validity_checker;
// declared in video.h
class video_manager;
#endif // MAME_EMU_EMUFWD_H
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