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// license:BSD-3-Clause
// copyright-holders:Mike Balfour
/***************************************************************************
Atari Basketball hardware
***************************************************************************/
#include "emu.h"
#include "includes/bsktball.h"
void bsktball_state::bsktball_videoram_w(offs_t offset, uint8_t data)
{
m_videoram[offset] = data;
m_bg_tilemap->mark_tile_dirty(offset);
}
TILE_GET_INFO_MEMBER(bsktball_state::get_bg_tile_info)
{
int attr = m_videoram[tile_index];
int code = ((attr & 0x0f) << 2) | ((attr & 0x30) >> 4);
int color = (attr & 0x40) >> 6;
int flags = (attr & 0x80) ? TILE_FLIPX : 0;
tileinfo.set(0, code, color, flags);
}
void bsktball_state::video_start()
{
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(bsktball_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
}
void bsktball_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect )
{
for (int mot = 0; mot < 16; mot++)
{
int pic = m_motion[mot * 4];
int sy = 224 - m_motion[mot * 4 + 1];
int sx = m_motion[mot * 4 + 2];
int color = m_motion[mot * 4 + 3];
int flipx = (pic & 0x80) >> 7;
pic = (pic & 0x3f);
color = (color & 0x3f);
m_gfxdecode->gfx(1)->transpen(bitmap, cliprect, pic, color, flipx, 0, sx, sy, 0);
}
}
uint32_t bsktball_state::screen_update_bsktball(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m_bg_tilemap->draw(screen, bitmap, cliprect, 0);
draw_sprites(bitmap, cliprect);
return 0;
}
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