1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
|
// license:BSD-3-Clause
// copyright-holders:Aaron Giles
/***************************************************************************
Victory system
****************************************************************************/
#ifndef MAME_INCLUDES_VICTORY_H
#define MAME_INCLUDES_VICTORY_H
#pragma once
#include "emupal.h"
#include "screen.h"
#define VICTORY_MAIN_CPU_CLOCK (XTAL(8'000'000) / 2)
#define VICTORY_PIXEL_CLOCK (XTAL(11'289'000) / 2)
#define VICTORY_HTOTAL (0x150)
#define VICTORY_HBEND (0x000)
#define VICTORY_HBSTART (0x100)
#define VICTORY_VTOTAL (0x118)
#define VICTORY_VBEND (0x000)
#define VICTORY_VBSTART (0x100)
class victory_state : public driver_device
{
public:
victory_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_screen(*this, "screen"),
m_palette(*this, "palette"),
m_videoram(*this, "videoram"),
m_charram(*this, "charram"),
m_lamps(*this, "lamp%u", 0U)
{ }
void victory(machine_config &config);
private:
void lamp_control_w(uint8_t data);
void paletteram_w(offs_t offset, uint8_t data);
uint8_t video_control_r(offs_t offset);
void video_control_w(offs_t offset, uint8_t data);
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(vblank_interrupt);
TIMER_CALLBACK_MEMBER(bgcoll_irq_callback);
void update_irq();
void set_palette();
int command2();
int command3();
int command4();
int command5();
int command6();
int command7();
void update_background();
void update_foreground();
virtual void machine_start() override { m_lamps.resolve(); }
virtual void video_start() override;
void main_io_map(address_map &map);
void main_map(address_map &map);
/* microcode state */
struct micro_t
{
uint16_t i;
uint16_t pc;
uint8_t r,g,b;
uint8_t xp,yp;
uint8_t cmd,cmdlo;
emu_timer * timer;
uint8_t timer_active;
attotime endtime;
void count_states(int states);
};
required_device<cpu_device> m_maincpu;
required_device<screen_device> m_screen;
required_device<palette_device> m_palette;
required_shared_ptr<uint8_t> m_videoram;
required_shared_ptr<uint8_t> m_charram;
output_finder<4> m_lamps;
uint16_t m_paletteram[0x40];
std::unique_ptr<uint8_t[]> m_bgbitmap;
std::unique_ptr<uint8_t[]> m_fgbitmap;
std::unique_ptr<uint8_t[]> m_rram;
std::unique_ptr<uint8_t[]> m_gram;
std::unique_ptr<uint8_t[]> m_bram;
uint8_t m_vblank_irq = 0;
uint8_t m_fgcoll = 0;
uint8_t m_fgcollx = 0;
uint8_t m_fgcolly = 0;
uint8_t m_bgcoll = 0;
uint8_t m_bgcollx = 0;
uint8_t m_bgcolly = 0;
uint8_t m_scrollx = 0;
uint8_t m_scrolly = 0;
uint8_t m_video_control = 0;
micro_t m_micro;
emu_timer *m_bgcoll_irq_timer = nullptr;
};
#endif // MAME_INCLUDES_VICTORY_H
|