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// license:BSD-3-Clause
// copyright-holders:Manuel Abadia
#ifndef MAME_INCLUDES_TARGETH_H
#define MAME_INCLUDES_TARGETH_H
#pragma once
#include "machine/74259.h"
#include "emupal.h"
#include "screen.h"
#include "tilemap.h"
class targeth_state : public driver_device
{
public:
targeth_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this,"maincpu"),
m_gfxdecode(*this, "gfxdecode"),
m_screen(*this, "screen"),
m_palette(*this, "palette"),
m_outlatch(*this, "outlatch"),
m_videoram(*this, "videoram"),
m_vregs(*this, "vregs"),
m_spriteram(*this, "spriteram"),
m_shareram(*this, "shareram"),
m_okibank(*this, "okibank")
{ }
void targeth(machine_config &config);
private:
void oki_bankswitch_w(uint8_t data);
void output_latch_w(offs_t offset, uint16_t data);
DECLARE_WRITE_LINE_MEMBER(coin1_counter_w);
DECLARE_WRITE_LINE_MEMBER(coin2_counter_w);
void shareram_w(offs_t offset, uint8_t data);
uint8_t shareram_r(offs_t offset);
void vram_w(offs_t offset, uint16_t data);
template<int Layer> TILE_GET_INFO_MEMBER(get_tile_info);
TIMER_CALLBACK_MEMBER(gun1_irq);
TIMER_CALLBACK_MEMBER(gun2_irq);
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void main_map(address_map &map);
void mcu_hostmem_map(address_map &map);
void oki_map(address_map &map);
virtual void video_start() override;
virtual void machine_start() override;
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<screen_device> m_screen;
required_device<palette_device> m_palette;
required_device<ls259_device> m_outlatch;
required_shared_ptr<uint16_t> m_videoram;
required_shared_ptr<uint16_t> m_vregs;
required_shared_ptr<uint16_t> m_spriteram;
required_shared_ptr<uint16_t> m_shareram;
required_memory_bank m_okibank;
emu_timer *m_gun_irq_timer[2]{};
tilemap_t *m_pant[2]{};
};
#endif // MAME_INCLUDES_TARGETH_H
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