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// license:BSD-3-Clause
// copyright-holders:Luca Elia
#include "machine/gen_latch.h"
#include "machine/timer.h"
#include "emupal.h"
#include "screen.h"
class suna16_state : public driver_device
{
public:
suna16_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag)
, m_maincpu(*this,"maincpu")
, m_pcm1(*this,"pcm1")
, m_pcm2(*this,"pcm2")
, m_gfxdecode(*this, "gfxdecode")
, m_screen(*this, "screen")
, m_palette(*this, "palette")
, m_soundlatch(*this, "soundlatch")
, m_spriteram(*this, "spriteram")
, m_spriteram2(*this, "spriteram2")
, m_bank1(*this, "bank1")
, m_bank2(*this, "bank2")
, m_leds(*this, "led%u", 0U)
{ }
void uballoon(machine_config &config);
void sunaq(machine_config &config);
void bssoccer(machine_config &config);
void bestbest(machine_config &config);
void init_uballoon();
private:
// common
void soundlatch_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
uint16_t paletteram_r(offs_t offset);
void paletteram_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
void flipscreen_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
// bestbest specific
void bestbest_flipscreen_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
void bestbest_coin_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
uint8_t bestbest_prot_r();
void bestbest_prot_w(uint8_t data);
void bestbest_ay8910_port_a_w(uint8_t data);
// bssoccer specific
void bssoccer_leds_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
void bssoccer_pcm_1_bankswitch_w(uint8_t data);
void bssoccer_pcm_2_bankswitch_w(uint8_t data);
// uballoon specific
void uballoon_leds_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
void uballoon_pcm_1_bankswitch_w(uint8_t data);
uint8_t uballoon_prot_r(offs_t offset);
void uballoon_prot_w(offs_t offset, uint8_t data);
TIMER_DEVICE_CALLBACK_MEMBER(bssoccer_interrupt);
virtual void video_start() override;
DECLARE_MACHINE_START(bestbest);
DECLARE_MACHINE_START(bssoccer);
DECLARE_MACHINE_START(uballoon);
DECLARE_MACHINE_RESET(uballoon);
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
uint32_t screen_update_bestbest(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, uint16_t *sprites, int gfx);
void bestbest_map(address_map &map);
void bestbest_pcm_1_iomap(address_map &map);
void bestbest_pcm_1_map(address_map &map);
void bestbest_sound_map(address_map &map);
void bssoccer_map(address_map &map);
void bssoccer_pcm_1_io_map(address_map &map);
void bssoccer_pcm_1_map(address_map &map);
void bssoccer_pcm_2_io_map(address_map &map);
void bssoccer_pcm_2_map(address_map &map);
void bssoccer_sound_map(address_map &map);
void sunaq_map(address_map &map);
void sunaq_sound_map(address_map &map);
void uballoon_map(address_map &map);
void uballoon_pcm_1_io_map(address_map &map);
void uballoon_pcm_1_map(address_map &map);
void uballoon_sound_map(address_map &map);
required_device<cpu_device> m_maincpu;
optional_device<cpu_device> m_pcm1;
optional_device<cpu_device> m_pcm2;
required_device<gfxdecode_device> m_gfxdecode;
required_device<screen_device> m_screen;
required_device<palette_device> m_palette;
required_device<generic_latch_8_device> m_soundlatch;
required_shared_ptr<uint16_t> m_spriteram;
optional_shared_ptr<uint16_t> m_spriteram2;
optional_memory_bank m_bank1;
optional_memory_bank m_bank2;
output_finder<4> m_leds;
std::unique_ptr<uint16_t[]> m_paletteram;
int m_color_bank;
uint8_t m_prot;
};
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