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// license:BSD-3-Clause
// copyright-holders:Luca Elia
#include "sound/dac.h"
class suna16_state : public driver_device
{
public:
suna16_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this,"maincpu"),
m_dac1(*this, "dac1"),
m_dac2(*this, "dac2"),
m_dac3(*this, "dac3"),
m_dac4(*this, "dac4"),
m_gfxdecode(*this, "gfxdecode"),
m_screen(*this, "screen"),
m_palette(*this, "palette"),
m_spriteram(*this, "spriteram"),
m_spriteram2(*this, "spriteram2"),
m_bank1(*this, "bank1"),
m_bank2(*this, "bank2")
{ }
required_device<cpu_device> m_maincpu;
required_device<dac_device> m_dac1;
required_device<dac_device> m_dac2;
optional_device<dac_device> m_dac3;
optional_device<dac_device> m_dac4;
required_device<gfxdecode_device> m_gfxdecode;
required_device<screen_device> m_screen;
required_device<palette_device> m_palette;
required_shared_ptr<UINT16> m_spriteram;
optional_shared_ptr<UINT16> m_spriteram2;
optional_memory_bank m_bank1;
optional_memory_bank m_bank2;
std::unique_ptr<UINT16[]> m_paletteram;
int m_color_bank;
UINT8 m_prot;
// common
DECLARE_WRITE16_MEMBER(soundlatch_w);
DECLARE_READ16_MEMBER(paletteram_r);
DECLARE_WRITE16_MEMBER(paletteram_w);
DECLARE_WRITE16_MEMBER(flipscreen_w);
DECLARE_WRITE8_MEMBER(DAC1_w);
DECLARE_WRITE8_MEMBER(DAC2_w);
// bestbest specific
DECLARE_WRITE16_MEMBER(bestbest_flipscreen_w);
DECLARE_WRITE16_MEMBER(bestbest_coin_w);
DECLARE_READ8_MEMBER(bestbest_prot_r);
DECLARE_WRITE8_MEMBER(bestbest_prot_w);
DECLARE_WRITE8_MEMBER(bestbest_ay8910_port_a_w);
// bssoccer specific
DECLARE_WRITE16_MEMBER(bssoccer_leds_w);
DECLARE_WRITE8_MEMBER(bssoccer_pcm_1_bankswitch_w);
DECLARE_WRITE8_MEMBER(bssoccer_pcm_2_bankswitch_w);
DECLARE_WRITE8_MEMBER(bssoccer_DAC3_w);
DECLARE_WRITE8_MEMBER(bssoccer_DAC4_w);
// uballoon specific
DECLARE_WRITE16_MEMBER(uballoon_leds_w);
DECLARE_WRITE8_MEMBER(uballoon_pcm_1_bankswitch_w);
DECLARE_READ8_MEMBER(uballoon_prot_r);
DECLARE_WRITE8_MEMBER(uballoon_prot_w);
TIMER_DEVICE_CALLBACK_MEMBER(bssoccer_interrupt);
DECLARE_DRIVER_INIT(uballoon);
virtual void video_start() override;
DECLARE_MACHINE_START(bestbest);
DECLARE_MACHINE_START(bssoccer);
DECLARE_MACHINE_START(uballoon);
DECLARE_MACHINE_RESET(uballoon);
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT32 screen_update_bestbest(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, UINT16 *sprites, int gfx);
};
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