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// license:BSD-3-Clause
// copyright-holders:Phil Stroffolino
/*************************************************************************
Munch Mobile
*************************************************************************/
class munchmo_state : public driver_device
{
public:
munchmo_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_sprite_xpos(*this, "sprite_xpos"),
m_sprite_tile(*this, "sprite_tile"),
m_sprite_attr(*this, "sprite_attr"),
m_videoram(*this, "videoram"),
m_status_vram(*this, "status_vram"),
m_vreg(*this, "vreg"),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"){ }
/* memory pointers */
required_shared_ptr<UINT8> m_sprite_xpos;
required_shared_ptr<UINT8> m_sprite_tile;
required_shared_ptr<UINT8> m_sprite_attr;
required_shared_ptr<UINT8> m_videoram;
required_shared_ptr<UINT8> m_status_vram;
required_shared_ptr<UINT8> m_vreg;
/* video-related */
std::unique_ptr<bitmap_ind16> m_tmpbitmap;
int m_palette_bank;
int m_flipscreen;
/* misc */
int m_nmi_enable;
/* devices */
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
DECLARE_WRITE8_MEMBER(mnchmobl_nmi_enable_w);
DECLARE_WRITE8_MEMBER(mnchmobl_soundlatch_w);
DECLARE_WRITE8_MEMBER(sound_nmi_ack_w);
DECLARE_WRITE8_MEMBER(mnchmobl_palette_bank_w);
DECLARE_WRITE8_MEMBER(mnchmobl_flipscreen_w);
DECLARE_READ8_MEMBER(munchmo_ay1reset_r);
DECLARE_READ8_MEMBER(munchmo_ay2reset_r);
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
DECLARE_PALETTE_INIT(munchmo);
UINT32 screen_update_mnchmobl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(mnchmobl_vblank_irq);
INTERRUPT_GEN_MEMBER(mnchmobl_sound_irq);
void draw_status( bitmap_ind16 &bitmap, const rectangle &cliprect );
void draw_background( bitmap_ind16 &bitmap, const rectangle &cliprect );
void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect );
};
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