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// license:BSD-3-Clause
// copyright-holders:Luca Elia
/*************************************************************************
Ginga NinkyouDen
*************************************************************************/
#ifndef MAME_INCLUDES_GINGANIN_H
#define MAME_INCLUDES_GINGANIN_H
#pragma once
#include "machine/gen_latch.h"
#include "emupal.h"
#include "tilemap.h"
class ginganin_state : public driver_device
{
public:
ginganin_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_txtram(*this, "txtram"),
m_spriteram(*this, "spriteram"),
m_vregs(*this, "vregs"),
m_fgram(*this, "fgram"),
m_bgrom(*this, "bgrom"),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_soundlatch(*this, "soundlatch")
{ }
void ginganin(machine_config &config);
void init_ginganin();
private:
/* memory pointers */
required_shared_ptr<u16> m_txtram;
required_shared_ptr<u16> m_spriteram;
required_shared_ptr<u16> m_vregs;
required_shared_ptr<u16> m_fgram;
required_region_ptr<u8> m_bgrom;
/* video-related */
tilemap_t *m_bg_tilemap = nullptr;
tilemap_t *m_fg_tilemap = nullptr;
tilemap_t *m_tx_tilemap = nullptr;
int m_layers_ctrl = 0;
int m_flipscreen = 0;
#ifdef MAME_DEBUG
int m_posx = 0;
int m_posy = 0;
#endif
/* devices */
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_device<generic_latch_8_device> m_soundlatch;
void fgram_w(offs_t offset, u16 data, u16 mem_mask = ~0);
void txtram_w(offs_t offset, u16 data, u16 mem_mask = ~0);
void vregs_w(offs_t offset, u16 data, u16 mem_mask = ~0);
DECLARE_WRITE_LINE_MEMBER(ptm_irq);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
TILE_GET_INFO_MEMBER(get_fg_tile_info);
TILE_GET_INFO_MEMBER(get_txt_tile_info);
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_sprites(bitmap_ind16 &bitmap,const rectangle &cliprect);
void main_map(address_map &map);
void sound_map(address_map &map);
};
#endif // MAME_INCLUDES_GINGANIN_H
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