1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
|
// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria
#include "sound/msm5232.h"
class flstory_state : public driver_device
{
public:
flstory_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_videoram(*this, "videoram"),
m_spriteram(*this, "spriteram"),
m_scrlram(*this, "scrlram"),
m_workram(*this, "workram"),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_mcu(*this, "mcu"),
m_msm(*this, "msm"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette") { }
/* memory pointers */
required_shared_ptr<UINT8> m_videoram;
required_shared_ptr<UINT8> m_spriteram;
required_shared_ptr<UINT8> m_scrlram;
optional_shared_ptr<UINT8> m_workram;
/* video-related */
tilemap_t *m_bg_tilemap;
std::vector<UINT8> m_paletteram;
std::vector<UINT8> m_paletteram_ext;
UINT8 m_gfxctrl;
UINT8 m_char_bank;
UINT8 m_palette_bank;
/* sound-related */
UINT8 m_snd_data;
UINT8 m_snd_flag;
int m_sound_nmi_enable;
int m_pending_nmi;
int m_vol_ctrl[16];
UINT8 m_snd_ctrl0;
UINT8 m_snd_ctrl1;
UINT8 m_snd_ctrl2;
UINT8 m_snd_ctrl3;
/* protection */
UINT8 m_from_main;
UINT8 m_from_mcu;
int m_mcu_sent;
int m_main_sent;
UINT8 m_port_a_in;
UINT8 m_port_a_out;
UINT8 m_ddr_a;
UINT8 m_port_b_in;
UINT8 m_port_b_out;
UINT8 m_ddr_b;
UINT8 m_port_c_in;
UINT8 m_port_c_out;
UINT8 m_ddr_c;
int m_mcu_select;
/* devices */
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
optional_device<cpu_device> m_mcu;
required_device<msm5232_device> m_msm;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
/* mcu */
UINT8 m_mcu_cmd;
UINT8 m_mcu_counter;
UINT8 m_mcu_b4_cmd;
UINT8 m_mcu_param;
UINT8 m_mcu_b2_res;
UINT8 m_mcu_b1_res;
UINT8 m_mcu_bb_res;
UINT8 m_mcu_b5_res;
UINT8 m_mcu_b6_res;
DECLARE_READ8_MEMBER(from_snd_r);
DECLARE_READ8_MEMBER(snd_flag_r);
DECLARE_WRITE8_MEMBER(to_main_w);
DECLARE_WRITE8_MEMBER(sound_command_w);
DECLARE_WRITE8_MEMBER(nmi_disable_w);
DECLARE_WRITE8_MEMBER(nmi_enable_w);
DECLARE_READ8_MEMBER(rumba_mcu_r);
DECLARE_WRITE8_MEMBER(rumba_mcu_w);
DECLARE_READ8_MEMBER(flstory_68705_port_a_r);
DECLARE_WRITE8_MEMBER(flstory_68705_port_a_w);
DECLARE_WRITE8_MEMBER(flstory_68705_ddr_a_w);
DECLARE_READ8_MEMBER(flstory_68705_port_b_r);
DECLARE_WRITE8_MEMBER(flstory_68705_port_b_w);
DECLARE_WRITE8_MEMBER(flstory_68705_ddr_b_w);
DECLARE_READ8_MEMBER(flstory_68705_port_c_r);
DECLARE_WRITE8_MEMBER(flstory_68705_port_c_w);
DECLARE_WRITE8_MEMBER(flstory_68705_ddr_c_w);
DECLARE_WRITE8_MEMBER(flstory_mcu_w);
DECLARE_READ8_MEMBER(flstory_mcu_r);
DECLARE_READ8_MEMBER(flstory_mcu_status_r);
DECLARE_WRITE8_MEMBER(onna34ro_mcu_w);
DECLARE_READ8_MEMBER(onna34ro_mcu_r);
DECLARE_READ8_MEMBER(onna34ro_mcu_status_r);
DECLARE_WRITE8_MEMBER(victnine_mcu_w);
DECLARE_READ8_MEMBER(victnine_mcu_r);
DECLARE_READ8_MEMBER(victnine_mcu_status_r);
DECLARE_WRITE8_MEMBER(flstory_videoram_w);
DECLARE_WRITE8_MEMBER(flstory_palette_w);
DECLARE_READ8_MEMBER(flstory_palette_r);
DECLARE_WRITE8_MEMBER(flstory_gfxctrl_w);
DECLARE_READ8_MEMBER(victnine_gfxctrl_r);
DECLARE_WRITE8_MEMBER(victnine_gfxctrl_w);
DECLARE_WRITE8_MEMBER(flstory_scrlram_w);
DECLARE_CUSTOM_INPUT_MEMBER(victnine_mcu_status_bit01_r);
DECLARE_WRITE8_MEMBER(sound_control_0_w);
DECLARE_WRITE8_MEMBER(sound_control_1_w);
DECLARE_WRITE8_MEMBER(sound_control_2_w);
DECLARE_WRITE8_MEMBER(sound_control_3_w);
TILE_GET_INFO_MEMBER(get_tile_info);
TILE_GET_INFO_MEMBER(victnine_get_tile_info);
TILE_GET_INFO_MEMBER(get_rumba_tile_info);
virtual void machine_start() override;
DECLARE_MACHINE_RESET(flstory);
DECLARE_VIDEO_START(flstory);
DECLARE_VIDEO_START(victnine);
DECLARE_MACHINE_RESET(rumba);
DECLARE_VIDEO_START(rumba);
DECLARE_MACHINE_RESET(ta7630);
UINT32 screen_update_flstory(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT32 screen_update_victnine(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT32 screen_update_rumba(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
TIMER_CALLBACK_MEMBER(nmi_callback);
void flstory_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect, int pri );
void victnine_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect );
};
|