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// license:BSD-3-Clause
// copyright-holders:Bryan McPhail, David Haywood
#ifndef MAME_INCLUDES_DYNDUKE_H
#define MAME_INCLUDES_DYNDUKE_H
#pragma once
#include "audio/seibu.h"
#include "video/bufsprite.h"
#include "emupal.h"
#include "tilemap.h"
class dynduke_state : public driver_device
{
public:
dynduke_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_slave(*this, "slave"),
m_seibu_sound(*this, "seibu_sound"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_spriteram(*this, "spriteram") ,
m_scroll_ram(*this, "scroll_ram"),
m_videoram(*this, "videoram"),
m_back_data(*this, "back_data"),
m_fore_data(*this, "fore_data")
{ }
void dynduke(machine_config &config);
void dbldyn(machine_config &config);
private:
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_slave;
required_device<seibu_sound_device> m_seibu_sound;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_device<buffered_spriteram16_device> m_spriteram;
required_shared_ptr<uint16_t> m_scroll_ram;
required_shared_ptr<uint16_t> m_videoram;
required_shared_ptr<uint16_t> m_back_data;
required_shared_ptr<uint16_t> m_fore_data;
tilemap_t *m_bg_layer = nullptr;
tilemap_t *m_fg_layer = nullptr;
tilemap_t *m_tx_layer = nullptr;
int m_back_bankbase = 0;
int m_fore_bankbase = 0;
int m_back_enable = 0;
int m_fore_enable = 0;
int m_sprite_enable = 0;
int m_txt_enable = 0;
int m_old_back = 0;
int m_old_fore = 0;
void background_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
void foreground_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
void text_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
void gfxbank_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
void control_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
TILE_GET_INFO_MEMBER(get_fg_tile_info);
TILE_GET_INFO_MEMBER(get_tx_tile_info);
virtual void video_start() override;
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_sprites(bitmap_ind16 &bitmap,const rectangle &cliprect,int pri);
void draw_background(bitmap_ind16 &bitmap, const rectangle &cliprect, int pri );
DECLARE_WRITE_LINE_MEMBER(vblank_irq);
void master_map(address_map &map);
void masterj_map(address_map &map);
void sei80bu_encrypted_full_map(address_map &map);
void slave_map(address_map &map);
void sound_decrypted_opcodes_map(address_map &map);
void sound_map(address_map &map);
};
#endif // MAME_INCLUDES_DYNDUKE_H
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