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// license:BSD-3-Clause
// copyright-holders:Bryan McPhail
#ifndef MAME_INCLUDES_BBUSTERS_H
#define MAME_INCLUDES_BBUSTERS_H
#pragma once
#include "machine/gen_latch.h"
#include "video/bufsprite.h"
#include "screen.h"
class bbusters_state_base : public driver_device
{
protected:
bbusters_state_base(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_gfxdecode(*this, "gfxdecode"),
m_spriteram(*this, "spriteram%u", 1U),
m_soundlatch(*this, "soundlatch%u", 1U),
m_videoram(*this, "videoram"),
m_pf_data(*this, "pf%u_data", 1U),
m_pf_scroll_data(*this, "pf%u_scroll_data", 1U),
m_scale_table(*this, "scale_table"),
m_gun_io(*this, { "GUNX1", "GUNY1", "GUNX2", "GUNY2", "GUNX3", "GUNY3" }),
m_gun_recoil(*this, "Player%u_Gun_Recoil", 1U)
{ }
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
required_device<gfxdecode_device> m_gfxdecode;
optional_device_array<buffered_spriteram16_device, 2> m_spriteram;
required_device_array<generic_latch_8_device, 2> m_soundlatch;
required_shared_ptr<uint16_t> m_videoram;
required_shared_ptr_array<uint16_t, 2> m_pf_data;
required_shared_ptr_array<uint16_t, 2> m_pf_scroll_data;
required_region_ptr<uint8_t> m_scale_table;
optional_ioport_array<6> m_gun_io;
output_finder<3> m_gun_recoil;
tilemap_t *m_fix_tilemap;
tilemap_t *m_pf_tilemap[2];
const uint8_t *m_scale_table_ptr;
uint8_t m_scale_line_count;
virtual void machine_start() override;
virtual void video_start() override;
TILE_GET_INFO_MEMBER(get_tile_info);
template<int Layer, int Gfx> TILE_GET_INFO_MEMBER(get_pf_tile_info);
DECLARE_WRITE8_MEMBER(sound_cpu_w);
DECLARE_WRITE16_MEMBER(video_w);
template<int Layer> DECLARE_WRITE16_MEMBER(pf_w);
DECLARE_WRITE8_MEMBER(coin_counter_w);
const uint8_t *get_source_ptr(gfx_element *gfx, uint32_t sprite, int dx, int dy, int block);
void draw_block(screen_device &screen, bitmap_ind16 &dest,int x,int y,int size,int flipx,int flipy,uint32_t sprite,int color,int bank,int block,int priority);
void draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const uint16_t *source, int bank);
void sound_map(address_map &map);
};
class bbusters_state : public bbusters_state_base
{
public:
bbusters_state(const machine_config &mconfig, device_type type, const char *tag) :
bbusters_state_base(mconfig, type, tag),
m_eprom_data(*this, "eeprom")
{ }
void bbusters(machine_config &config);
protected:
virtual void machine_start() override;
virtual void video_start() override;
private:
required_shared_ptr<uint16_t> m_eprom_data;
DECLARE_READ16_MEMBER(eprom_r);
DECLARE_WRITE16_MEMBER(three_gun_output_w);
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void bbusters_map(address_map &map);
void sound_portmap(address_map &map);
};
class mechatt_state : public bbusters_state_base
{
public:
mechatt_state(const machine_config &mconfig, device_type type, const char *tag) :
bbusters_state_base(mconfig, type, tag)
{ }
void mechatt(machine_config &config);
protected:
virtual void video_start() override;
private:
DECLARE_WRITE16_MEMBER(two_gun_output_w);
DECLARE_READ16_MEMBER(mechatt_gun_r);
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void mechatt_map(address_map &map);
void sounda_portmap(address_map &map);
};
#endif // MAME_INCLUDES_BBUSTERS_H
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