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path: root/src/mame/drivers/viper.cpp
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// license:BSD-3-Clause
// copyright-holders:Luca Elia
/***************************************************************************

Quiz Punch II (C)1989 Space Computer

Driver by Luca Elia

- It uses a COP MCU for protection, that supplies
  the address to jump to (same as mosaic.cpp) and handles the EEPROM

PCB Layout
----------

|---------------------------------------------|
|U1    U26        6116                   32MHz|
|                             U120 U119       |
|U2                                  U118 U117|
|      U27        6116                        |
|                                             |
|                                             |
|      U28        6116        Z80             |
|                         U2A     93C46   U111|
|                                      6264   |
|      U29                    COP         8MHz|
|  U20            6116                        |
|                                6116         |
|  U21 U30                                    |
|                 6116                        |
|  U22  6116                           DSW1(8)|
|VOL    YM2203 Z80                            |
|    YM3014     MAHJONG28                     |
|---------------------------------------------|
Notes:
      COP - DIP40 identified as COP402 MCU (+5V on pin 17, GND on pin 22).
          pins 4,3,2 of 93C46 tied to COP pins 23,24,25
      All clocks unknown, PCB not working
      Possibly Z80's @ 4MHz and YM2203 @ 2MHz
      PCB marked 'Ducksan Trading Co. Ltd. Made In Korea'

***************************************************************************/
/***************************************************************************

Quiz Punch (C)1988 Space Computer
Ducksan 1989

88-01-14-0775
|--------------------------------------------------|
|VOL  MC1455                        02.U2   01.U1  |
|UPC1241                                           |
|LM358  05.U22 04.U21  03.U20                      |
|YM3014B  6116   10.U30 09.U29 08.U28 07.U27 06.U26|
|YM2203  Z80A                                      |
|                                                  |
|J              6116   6116   6116   6116   6116   |
|A                                                 |
|M                                                 |
|M                       |------------|            |
|A                       |            |            |
|                        |  EPOXY     |            |
|                        |  MODULE    |            |
|                        |            |            |
|    6116       6116     |            |            |
|                        |------------|    14.U120 |
|                               GM76C88    13.U119 |
|                                          12.U118 |
|                                          11.U117 |
|   DSW(8)                   8MHz 15.U111     32MHz|
|--------------------------------------------------|
Notes:
       Z80A - clock 4.000MHz (8/2)
     YM2203 - clock 4.000MHz (8/2)
     VSync - 59.3148Hz
     HSync - 15.2526kHz

     Epoxy Module contains:
      Z80B (input clock 4.000MHz)
      68705P5 MCU
      HY 93C46 EEPROM (upside down)
      4 logic chips

***************************************************************************/

#include "emu.h"

#include "cpu/cop400/cop400.h"
#include "cpu/m6805/m68705.h"
#include "cpu/z80/z80.h"

#include "machine/eepromser.h"
#include "machine/gen_latch.h"

#include "sound/ymopn.h"

#include "emupal.h"
#include "screen.h"
#include "speaker.h"
#include "tilemap.h"

// configurable logging
#define LOG_SCROLL     (1U <<  1)
#define LOG_MCU        (1U <<  2)

//#define VERBOSE (LOG_GENERAL | LOG_SCROLL | LOG_MCU)

#include "logmacro.h"

#define LOGSCROLL(...)     LOGMASKED(LOG_SCROLL,     __VA_ARGS__)
#define LOGMCU(...) LOGMASKED(LOG_MCU, __VA_ARGS__)


namespace {

class quizpun2_state : public driver_device
{
public:
	quizpun2_state(const machine_config &mconfig, device_type type, const char *tag) :
		driver_device(mconfig, type, tag),
		m_maincpu(*this, "maincpu"),
		m_audiocpu(*this, "audiocpu"),
		m_gfxdecode(*this, "gfxdecode"),
		m_palette(*this, "palette"),
		m_soundlatch(*this, "soundlatch"),
		m_eeprom(*this, "eeprom"),
		m_fg_ram(*this, "fg_ram"),
		m_bg_ram(*this, "bg_ram"),
		m_mainbank(*this, "mainbank")
	{ }

	void quizpun2_base(machine_config &config);
	void quizpun(machine_config &config);
	void quizpun2(machine_config &config);

protected:
	virtual void machine_reset() override;
	virtual void machine_start() override;
	virtual void video_start() override;

private:
	required_device<cpu_device> m_maincpu;
	required_device<cpu_device> m_audiocpu;
	required_device<gfxdecode_device> m_gfxdecode;
	required_device<palette_device> m_palette;
	required_device<generic_latch_8_device> m_soundlatch;
	required_device<eeprom_serial_93cxx_device> m_eeprom;
	required_shared_ptr<uint8_t> m_fg_ram;
	required_shared_ptr<uint8_t> m_bg_ram;
	required_memory_bank m_mainbank;

	tilemap_t *m_bg_tmap;
	tilemap_t *m_fg_tmap;
	uint8_t m_scroll;

	uint8_t m_mcu_data_port;
	uint8_t m_mcu_control_port;
	bool m_mcu_pending;
	bool m_mcu_written;
	bool m_mcu_repeat;

	TILE_GET_INFO_MEMBER(get_bg_tile_info);
	TILE_GET_INFO_MEMBER(get_fg_tile_info);
	void bg_ram_w(offs_t offset, uint8_t data);
	void fg_ram_w(offs_t offset, uint8_t data);
	void scroll_w(uint8_t data);
	void rombank_w(uint8_t data);
	void irq_ack(uint8_t data);
	void soundlatch_w(uint8_t data);
	uint8_t protection_r();
	void protection_w(uint8_t data);

	uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);

	// quizpun2
	void cop_d_w(uint8_t data);
	void cop_g_w(uint8_t data);
	uint8_t cop_l_r();
	void cop_l_w(uint8_t data);
	uint8_t cop_in_r();

	// quizpun
	uint8_t quizpun_68705_port_a_r();
	void quizpun_68705_port_a_w(uint8_t data);

	uint8_t quizpun_68705_port_b_r();
	void quizpun_68705_port_b_w(uint8_t data);

	uint8_t quizpun_68705_port_c_r();
	void quizpun_68705_port_c_w(uint8_t data);

	void quizpun2_cop_map(address_map &map);
	void io_map(address_map &map);
	void main_map(address_map &map);
	void sound_io_map(address_map &map);
	void sound_map(address_map &map);
};

/***************************************************************************
                                Video Hardware
***************************************************************************/

TILE_GET_INFO_MEMBER(quizpun2_state::get_bg_tile_info)
{
	uint16_t code = m_bg_ram[tile_index * 2] + m_bg_ram[tile_index * 2 + 1] * 256;
	tileinfo.set(0, code, code >> 12, TILE_FLIPXY((code & 0x800) >> 11));
}

TILE_GET_INFO_MEMBER(quizpun2_state::get_fg_tile_info)
{
	uint16_t code  = m_fg_ram[tile_index * 4]; // + m_fg_ram[tile_index * 4 + 1] * 256
	uint8_t  color = m_fg_ram[tile_index * 4 + 2];
	tileinfo.set(1, code, color / 2, 0);
}

void quizpun2_state::bg_ram_w(offs_t offset, uint8_t data)
{
	m_bg_ram[offset] = data;
	m_bg_tmap->mark_tile_dirty(offset / 2);
}

void quizpun2_state::fg_ram_w(offs_t offset, uint8_t data)
{
	m_fg_ram[offset] = data;
	m_fg_tmap->mark_tile_dirty(offset / 4);
}

void quizpun2_state::scroll_w(uint8_t data)
{
	m_scroll = data;
}

void quizpun2_state::video_start()
{
	m_bg_tmap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(quizpun2_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 0x20, 0x40);
	m_fg_tmap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(quizpun2_state::get_fg_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 0x20, 0x40);

	m_bg_tmap->set_transparent_pen(0);
	m_fg_tmap->set_transparent_pen(0);

	save_item(NAME(m_scroll));
}

uint32_t quizpun2_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
	int layers_ctrl = -1;

#ifdef MAME_DEBUG
	if (machine().input().code_pressed(KEYCODE_Z))
	{
		int msk = 0;
		if (machine().input().code_pressed(KEYCODE_Q))  msk |= 1;
		if (machine().input().code_pressed(KEYCODE_W))  msk |= 2;
		if (msk != 0) layers_ctrl &= msk;
	}
#endif

	int bg_scroll = (m_scroll & 0x3) >> 0;
	int fg_scroll = (m_scroll & 0xc) >> 2;

	m_bg_tmap->set_scrolly(0, bg_scroll * 0x100);
	m_fg_tmap->set_scrolly(0, fg_scroll * 0x100);

	if (layers_ctrl & 1)    m_bg_tmap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0);
	else                    bitmap.fill(m_palette->black_pen(), cliprect);

	if (layers_ctrl & 2)    m_fg_tmap->draw(screen, bitmap, cliprect, 0, 0);

	LOGSCROLL("BG: %x FG: %x", bg_scroll, fg_scroll);

	return 0;
}

/***************************************************************************
                         Quizpun2 Protection Simulation

    ROM checksum:   write 0x80 | (0x00-0x7f), write 0, read 2 bytes
    Read address:   write 0x80 | param1 & 0x07f (0x00), write param2 & 0x7f, read 2 bytes
    Read EEPROM:    write 0x20 | (0x00-0x0f), write 0, read 8 bytes
    Write EEPROM:   write 0x00 | (0x00-0x0f), write 0, write 8 bytes

***************************************************************************/

void quizpun2_state::machine_start()
{
	uint8_t *ROM = memregion("maincpu")->base();
	m_mainbank->configure_entries(0, 0x20, &ROM[0x10000], 0x2000);

	save_item(NAME(m_mcu_data_port));
	save_item(NAME(m_mcu_control_port));
	save_item(NAME(m_mcu_pending));
	save_item(NAME(m_mcu_repeat));
	save_item(NAME(m_mcu_written));
}

void quizpun2_state::machine_reset()
{
	m_mainbank->set_entry(0);

	// quizpun2 service mode needs this to fix a race condition since the MCU takes a while to start up
	m_maincpu->set_input_line(INPUT_LINE_HALT, ASSERT_LINE);

	m_mcu_data_port = m_mcu_control_port = 0;
	m_mcu_pending = m_mcu_written = m_mcu_repeat = false;
}

void quizpun2_state::cop_d_w(uint8_t data)
{
	m_eeprom->cs_write(BIT(data, 0));
	// bit 1 used to control second EEPROM???
}

void quizpun2_state::cop_g_w(uint8_t data)
{
	if (BIT(m_mcu_control_port, 0) && !BIT(data, 0))
	{
		m_mcu_pending = false;
		m_maincpu->set_input_line(INPUT_LINE_HALT, CLEAR_LINE);
	}

	m_mcu_control_port = data;
}

uint8_t quizpun2_state::cop_l_r()
{
	return m_mcu_data_port;
}

void quizpun2_state::cop_l_w(uint8_t data)
{
	if (m_mcu_repeat)
		m_mcu_data_port = data;
}

uint8_t quizpun2_state::cop_in_r()
{
	return 8 | (m_mcu_written ? 4 : 2) | (m_mcu_pending ? 0 : 1);
}

/***************************************************************************
                            Memory Maps - Main CPU
***************************************************************************/

void quizpun2_state::rombank_w(uint8_t data)
{
	m_mainbank->set_entry(data & 0x1f);
}

void quizpun2_state::irq_ack(uint8_t data)
{
	m_maincpu->set_input_line(INPUT_LINE_IRQ0, CLEAR_LINE);
}

void quizpun2_state::soundlatch_w(uint8_t data)
{
	m_soundlatch->write(data ^ 0x80);
	m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
}

void quizpun2_state::main_map(address_map &map)
{
	map(0x0000, 0x7fff).rom();
	map(0x8000, 0x9fff).bankr(m_mainbank);

	map(0xa000, 0xbfff).ram().w(FUNC(quizpun2_state::fg_ram_w)).share(m_fg_ram);
	map(0xc000, 0xcfff).ram().w(FUNC(quizpun2_state::bg_ram_w)).share(m_bg_ram);

	map(0xd000, 0xd3ff).ram().w(m_palette, FUNC(palette_device::write8)).share("palette");
	map(0xe000, 0xffff).ram();
}

void quizpun2_state::io_map(address_map &map)
{
	map.global_mask(0xff);
	map(0x40, 0x40).w(FUNC(quizpun2_state::irq_ack));
	map(0x50, 0x50).w(FUNC(quizpun2_state::soundlatch_w));
	map(0x60, 0x60).w(FUNC(quizpun2_state::rombank_w));
	map(0x70, 0x70).w(FUNC(quizpun2_state::scroll_w));
	map(0x80, 0x80).portr("DSW");
	map(0x90, 0x90).portr("IN0");
	map(0xa0, 0xa0).portr("IN1");
	map(0xe0, 0xe0).rw(FUNC(quizpun2_state::protection_r), FUNC(quizpun2_state::protection_w));
}

void quizpun2_state::quizpun2_cop_map(address_map &map)
{
	map(0x000, 0x3ff).rom().region("cop", 0);
}

// quizpun

uint8_t quizpun2_state::protection_r()
{
	LOGMCU("%s: port A read %02x\n", machine().describe_context(), m_mcu_data_port);

	/*
	   Upon reading this port the main CPU is stalled until the MCU provides the value to read
	   and explicitly un-stalls the z80. Is this possible under the current MAME architecture?

	   ** ghastly hack **

	   The first read stalls the main CPU and triggers the MCU, it returns an incorrect value.
	   It also decrements the main CPU PC back to the start of the read instruction.
	   When the MCU un-stalls the Z80, the read happens again, returning the correct MCU-provided value this time
	*/
	if (m_mcu_repeat)
	{
		m_mcu_repeat = false;
	}
	else
	{
		m_mcu_pending = true;
		m_mcu_written = false;
		m_maincpu->set_input_line(INPUT_LINE_HALT, ASSERT_LINE);
		m_maincpu->yield();

		m_maincpu->set_state_int(Z80_PC, m_maincpu->state_int(Z80_PC) - 2);
		m_mcu_repeat = true;
	}

	return m_mcu_data_port;
}

void quizpun2_state::protection_w(uint8_t data)
{
	LOGMCU("%s: port A write %02x\n", machine().describe_context(), data);
	m_mcu_data_port = data;
	m_mcu_pending = true;
	m_mcu_written = true;
	m_maincpu->set_input_line(INPUT_LINE_HALT, ASSERT_LINE);
	m_maincpu->yield();
}

/***************************************************************************
                            Memory Maps - MCU
***************************************************************************/

// Port A - I/O with main CPU (data)

uint8_t quizpun2_state::quizpun_68705_port_a_r()
{
	LOGMCU("%s: port A read %02x\n", machine().describe_context(), m_mcu_data_port);
	return m_mcu_data_port;
}

void quizpun2_state::quizpun_68705_port_a_w(uint8_t data)
{
	LOGMCU("%s: port A write %02x\n", machine().describe_context(), data);
	m_mcu_data_port = data;
}

// Port B - I/O with main CPU (status)

uint8_t quizpun2_state::quizpun_68705_port_b_r()
{
	// bit 3: 0 = pending
	// bit 1: 0 = main CPU has written
	// bit 0: 0 = main CPU is reading

	uint8_t const ret =
			0xf4 |
			( m_mcu_pending                        ? 0 : (1 << 3)) |
			((m_mcu_pending &&  m_mcu_written) ? 0 : (1 << 1)) |
			((m_mcu_pending && !m_mcu_written) ? 0 : (1 << 0));

	LOGMCU("%s: port B read %02x\n", machine().describe_context(), ret);
	return ret;
}

void quizpun2_state::quizpun_68705_port_b_w(uint8_t data)
{
	LOGMCU("%s: port B write %02x\n", machine().describe_context(), data);

	// bit 2: 0->1 run main CPU

	if (!BIT(m_mcu_control_port, 2) && BIT(data, 2))
	{
		m_mcu_pending = false;
		m_maincpu->set_input_line(INPUT_LINE_HALT, CLEAR_LINE);
	}
	m_mcu_control_port = data;
}

// Port C - EEPROM

uint8_t quizpun2_state::quizpun_68705_port_c_r()
{
	uint8_t const ret = 0xf7 | (m_eeprom->do_read() ? 0x08 : 0x00);
	LOGMCU("%s: port C read %02x\n", machine().describe_context(), ret);
	return ret;
}

void quizpun2_state::quizpun_68705_port_c_w(uint8_t data)
{
	// latch the bit
	m_eeprom->di_write(BIT(data, 2));

	// reset line asserted: reset.
	m_eeprom->cs_write(BIT(data, 1) ? ASSERT_LINE : CLEAR_LINE);

	// clock line asserted: write latch or select next bit to read
	m_eeprom->clk_write(BIT(data, 0) ? ASSERT_LINE : CLEAR_LINE);

	LOGMCU("%s: port C write %02x\n", machine().describe_context(), data);
}

/***************************************************************************
                            Memory Maps - Sound CPU
***************************************************************************/

void quizpun2_state::sound_map(address_map &map)
{
	map(0x0000, 0xf7ff).rom();
	map(0xf800, 0xffff).ram();
}

void quizpun2_state::sound_io_map(address_map &map)
{
	map.global_mask(0xff);
	map(0x00, 0x00).nopw();  // IRQ end
	map(0x20, 0x20).nopw();  // NMI end
	map(0x40, 0x40).r(m_soundlatch, FUNC(generic_latch_8_device::read));
	map(0x60, 0x61).rw("ymsnd", FUNC(ym2203_device::read), FUNC(ym2203_device::write));
}

/***************************************************************************
                                Input Ports
***************************************************************************/

static INPUT_PORTS_START( quizpun2 )
	PORT_START("DSW")
	PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
	PORT_DIPUNKNOWN( 0x02, 0x02 )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x30, 0x30, "Play Time" )
	PORT_DIPSETTING(    0x30, "6" )
	PORT_DIPSETTING(    0x20, "7" )
	PORT_DIPSETTING(    0x10, "8" )
	PORT_DIPSETTING(    0x00, "9" )
	PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0xc0, "2" )
	PORT_DIPSETTING(    0x80, "3" )
	PORT_DIPSETTING(    0x40, "4" )
	PORT_DIPSETTING(    0x00, "5" )

	PORT_START("IN0") // port $90
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)

	PORT_START("IN1") // port $a0
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1   )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2  )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1  )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

/***************************************************************************
                                Graphics Layout
***************************************************************************/

static const gfx_layout layout_16x16x4 =
{
	16, 16,
	RGN_FRAC(1, 1),
	4,
	{ STEP4(0,1) },
	{ 4*1,4*0, 4*3,4*2, 4*5,4*4, 4*7,4*6, 4*9,4*8, 4*11,4*10, 4*13,4*12, 4*15,4*14 },pre { line-height: 125%; }
td.linenos .normal { color: inherit; background-color: transparent; padding-left: 5px; padding-right: 5px; }
span.linenos { color: inherit; background-color: transparent; padding-left: 5px; padding-right: 5px; }
td.linenos .special { color: #000000; background-color: #ffffc0; padding-left: 5px; padding-right: 5px; }
span.linenos.special { color: #000000; background-color: #ffffc0; padding-left: 5px; padding-right: 5px; }
.highlight .hll { background-color: #ffffcc }
.highlight .c { color: #888 } /* Comment */
.highlight .err { color: #A61717; background-color: #E3D2D2 } /* Error */
.highlight .k { color: #080; font-weight: bold } /* Keyword */
.highlight .ch { color: #888 } /* Comment.Hashbang */
.highlight .cm { color: #888 } /* Comment.Multiline */
.highlight .cp { color: #C00; font-weight: bold } /* Comment.Preproc */
.highlight .cpf { color: #888 } /* Comment.PreprocFile */
.highlight .c1 { color: #888 } /* Comment.Single */
.highlight .cs { color: #C00; font-weight: bold; background-color: #FFF0F0 } /* Comment.Special */
.highlight .gd { color: #000; background-color: #FDD } /* Generic.Deleted */
.highlight .ge { font-style: italic } /* Generic.Emph */
.highlight .ges { font-weight: bold; font-style: italic } /* Generic.EmphStrong */
.highlight .gr { color: #A00 } /* Generic.Error */
.highlight .gh { color: #333 } /* Generic.Heading */
.highlight .gi { color: #000; background-color: #DFD } /* Generic.Inserted */
.highlight .go { color: #888 } /* Generic.Output */
.highlight .gp { color: #555 } /* Generic.Prompt */
.highlight .gs { font-weight: bold } /* Generic.Strong */
.highlight .gu { color: #666 } /* Generic.Subheading */
.highlight .gt { color: #A00 } /* Generic.Traceback */
.highlight .kc { color: #080; font-weight: bold } /* Keyword.Constant */
.highlight .kd { color: #080; font-weight: bold } /* Keyword.Declaration */
.highlight .kn { color: #080; font-weight: bold } /* Keyword.Namespace */
.highlight .kp { color: #080 } /* Keyword.Pseudo */
.highlight .kr { color: #080; font-weight: bold } /* Keyword.Reserved */
.highlight .kt { color: #888; font-weight: bold } /* Keyword.Type */
.highlight .m { color: #00D; font-weight: bold } /* Literal.Number */
.highlight .s { color: #D20; background-color: #FFF0F0 } /* Literal.String */
.highlight .na { color: #369 } /* Name.Attribute */
.highlight .nb { color: #038 } /* Name.Builtin */
.highlight .nc { color: #B06; font-weight: bold } /* Name.Class */
.highlight .no { color: #036; font-weight: bold } /* Name.Constant */
.highlight .nd { color: #555 } /* Name.Decorator */
.highlight .ne { color: #B06; font-weight: bold } /* Name.Exception */
.highlight .nf { color: #06B; font-weight: bold } /* Name.Function */
.highlight .nl { color: #369; font-style: italic } /* Name.Label */
.highlight .nn { color: #B06; font-weight: bold } /* Name.Namespace */
.highlight .py { color: #369; font-weight: bold } /* Name.Property */
.highlight .nt { color: #B06; font-weight: bold } /* Name.Tag */
.highlight .nv { color: #369 } /* Name.Variable */
.highlight .ow { color: #080 } /* Operator.Word */
.highlight .w { color: #BBB } /* Text.Whitespace */
.highlight .mb { color: #00D; font-weight: bold } /* Literal.Number.Bin */
.highlight .mf { color: #00D; font-weight: bold } /* Literal.Number.Float */
.highlight .mh { color: #00D; font-weight: bold } /* Literal.Number.Hex */
.highlight .mi { color: #00D; font-weight: bold } /* Literal.Number.Integer */
.highlight .mo { color: #00D; font-weight: bold } /* Literal.Number.Oct */
.highlight .sa { color: #D20; background-color: #FFF0F0 } /* Literal.String.Affix */
.highlight .sb { color: #D20; background-color: #FFF0F0 } /* Literal.String.Backtick */
.highlight .sc { color: #D20; background-color: #FFF0F0 } /* Literal.String.Char */
.highlight .dl { color: #D20; background-color: #FFF0F0 } /* Literal.String.Delimiter */
.highlight .sd { color: #D20; background-color: #FFF0F0 } /* Literal.String.Doc */
.highlight .s2 { color: #D20; background-color: #FFF0F0 } /* Literal.String.Double */
.highlight .se { color: #04D; background-color: #FFF0F0 } /* Literal.String.Escape */
.highlight .sh { color: #D20; background-color: #FFF0F0 } /* Literal.String.Heredoc */
.highlight .si { color: #33B; background-color: #FFF0F0 } /* Literal.String.Interpol */
.highlight .sx { color: #2B2; background-color: #F0FFF0 } /* Literal.String.Other */
.highlight .sr { color: #080; background-color: #FFF0FF } /* Literal.String.Regex */
.highlight .s1 { color: #D20; background-color: #FFF0F0 } /* Literal.String.Single */
.highlight .ss { color: #A60; background-color: #FFF0F0 } /* Literal.String.Symbol */
.highlight .bp { color: #038 } /* Name.Builtin.Pseudo */
.highlight .fm { color: #06B; font-weight: bold } /* Name.Function.Magic */
.highlight .vc { color: #369 } /* Name.Variable.Class */
.highlight .vg { color: #D70 } /* Name.Variable.Global */
.highlight .vi { color: #33B } /* Name.Variable.Instance */
.highlight .vm { color: #369 } /* Name.Variable.Magic */
.highlight .il { color: #00D; font-weight: bold } /* Literal.Number.Integer.Long */
// license:BSD-3-Clause
// copyright-holders:Ville Linde

/*
    Konami Viper System

    Driver by Ville Linde



    Software notes (as per Police 911)
    -- VL - 01.06.2011

    IRQs:

    IRQ0: ???               (Task 4)
    IRQ1: unused
    IRQ2: ???               Possibly UART? Accesses registers at 0xffe00008...f
    IRQ3: Sound             (Task 5)
    IRQ4: Voodoo3           Currently only for User Interrupt Command, maybe a more extensive handler gets installed later?

    I2C:  ???               (no task switch) what drives this? network? U13 (ADC838) test fails if I2C doesn't work
    DMA0: unused
    DMA1: unused
    IIVPR3: unused

    Memory:

    0x000001E0:             Current task
    0x000001E1:             Current FPU task
    0x000001E4:             Scheduled tasks bitvector (bit 31 = task0, etc.)
    0x00000A00...BFF:       Task structures
                            0x00-03:    unknown
                            0x04:       unknown
                            0x05:       if non-zero, this task uses FPU
                            0x06-07:    unknown
                            0x08:       unknown mem pointer, task stack pointer?
                            0x0c:       pointer to task PC (also top of stack?)

    Sound:
    0x00001320:             A flag that's used when sound effects(?) are being played
    0x00001324:             Pointer to the data cache buffer to be used for loading and mixing BGM/SE.
                            Each buffer is 0x800 bytes in size and the game will switch between the two every IRQ3(?).
                            The original audio typically seems to be ADPCM which is then decoded and mixed in software.
    0x00001330:             L/R channel PCM data when a sound effect is played? Seems to be the last result when mixing down buffers.


    0x00000310:             Global timer 0 IRQ handler
    0x00000320:             Global timer 1 IRQ handler
    0x00000330:             Global timer 2 IRQ handler
    0x00000340:             Global timer 3 IRQ handler
    0x00000350:             IRQ0 handler
    0x00000360:             IRQ1 handler
    0x00000370:             IRQ2 handler
    0x00000380:             IRQ3 handler
    0x00000390:             IRQ4 handler
    0x000003a0:             I2C IRQ handler
    0x000003b0:             DMA0 IRQ handler
    0x000003c0:             DMA1 IRQ handler
    0x000003d0:             Message Unit IRQ handler

    0x000004e4:             Global timer 0 IRQ handler function ptr
    0x000004e8:             Global timer 1 IRQ handler function ptr
    0x000004ec:             Global timer 2 IRQ handler function ptr
    0x000004f0:             Global timer 3 IRQ handler function ptr


    IRQ0:       Vector 0x0004e020       Stack 0x000d4fa4
    IRQ1:       Vector 0x0000a5b8       Stack 0x0001323c    (dummy)
    IRQ2:       Vector 0x000229bc       Stack 0x000d4fa4
    IRQ3:       Vector 0x006a02f4       Stack 0x006afeb0
    IRQ4:       Vector 0x0068c354       Stack 0x0068cc54
    I2C:        Vector 0x00023138       Stack 0x000d4fa4


    Functions of interest:

    0x0000f7b4:     SwitchTask()
    0x0000c130:     ScheduleTask()
    0x00009d00:     LoadProgram(): R3 = ptr to filename


    TODO:
    - needs a proper way to dump security dongles, anything but p9112 has placeholder ROM for ds2430.
    - figure out why games randomly crash (IRQ related?)

    Other notes:
    - "Distribution error" means there's a region mismatch.
    - Games that hang randomly seem to hang on IRQ16 possibly? You can see "IRQ16 taken" but it hangs before you see "IRQ16 cleared".
    - Hold TEST while booting (from the very start) to initialize the RTC for most games.
    - It seems that p911 has 3 unique regional images: U/E, K/A, and J. If you try booting, for example, U region on a K/A image, it won't find some files and will error out with "distribution error".

    Game status:
        boxingm             Goes in-game. Controllers are not emulated. Various graphical glitches.
        jpark3              Goes in-game. Controllers are not emulated. Various graphical glitches.
        mocapb,j            Goes in-game. Controllers are not emulated. Various graphical glitches. Random crashes.
        ppp2nd,a            Fully playable with graphical glitches. No network or DVD support. Crashes when returning to game mode from test menu.
        p911(all)           Goes in-game. Controllers are not emulated. Various graphical glitches.
        tsurugi,j           Goes in-game. Controllers are not emulated. Various graphical glitches.

        gticlub2,ea         Attract mode works. Coins up. Hangs in various places. Will crash with "network error" after stage is selected.
        thrild2,a           Attract mode with partial graphics. Coins up. Hangs in various places.

        sscopefh            Graphics heavily glitched. Gun controller is not emulated. Sensor error and hopper error stop it from working.

        mfightc,c           Requires touch panel emulation. Gets stuck at "Waiting for central monitor, checking serial...".
        xtrial              Hangs at "Please set the time for the bookkeeping" message.

        p9112               RTC self check bad.
                            The game checks the checksum of 0x157d4d0-0x157d4ee against the checksum that should be at 0x157d4ee-0x157d4ef,
                            but this part of memory is never written to after its initial clearing on boot.
                            If 0xffff is placed at 0x157d4ee then the game will pass the RTC check.
                            The game will later complain about "Hardware Error: Security Key Error" if you try starting the game.
        code1d,b,a          Can boot but crashes randomly and quickly so it's hard to do anything.

        mocapglf            Security code error
        sscopex,sogeki      Graphics very heavily glitched. Gun controller is not emulated.

        wcombat             Can boot into a test menu by using a combination of dipswitches, but it says "serial check bad". Can't boot normally.
        wcombatu            Bootable when dipsw 4 is set to on. Controls not implemented so it's not possible to pass nickname selection screen. Freezes when test button is pressed.
        thrild2c,ac         Inf loop on blue screen



===========================================================================================================================

Konami Viper Hardware Overview (last updated 5th June 2011 10:56pm)

Games on this hardware include:

Konami
Game ID  Year    Game
--------------------------------------------------------------------------------------------------------------------
GK922    2000    Code One Dispatch
G????    2001    ParaParaParadise 2nd Mix
GM941    2000    Driving Party: Racing in Italy (World) / GTI Club: Corso Italiano (Japan) / GTI Club 2 (USA?)
G?A00    2000    Police 911 (USA) / Police 24/7 (World) / The Keisatsukan: Shinjuku 24-ji (Asia/Japan/Korea)
GKA13    2001    Silent Scope EX (USA/World) / Sogeki (Japan)
G?A29    2001    Mocap Boxing
G?A30    2002    Blade of Honor (USA) / Tsurugi (World/Japan)
GMA41    2001    Thrill Drive 2
G?A45    2001    Boxing Mania
G*B11    2001    Police 911 2 (USA) / Police 24/7 2 (World) / The Keisatsukan 2: Zenkoku Daitsuiseki Special (Japan)
G?B33    2001    Mocap Golf
G?B41    2001    Jurassic Park III
G?B4x    2002    Xtrial Racing
G?C09    2002    Mahjong Fight Club
G?C22    2002    World Combat (USA/Japan/Korea) / Warzaid (Europe)

PCB Layout
----------
Early revision - GM941-PWB(A)B (CN13/15/16 not populated and using 941A01 BIOS)
Later revision - GM941-PWB(A)C (with 941B01 BIOS)
Copyright 1999 KONAMI
  |----------------------------------------------------------|
  |            LA4705      6379AL                            |
|-|  TD62064                               14.31818MHz   CN15|
|                  3793-A                                    |
|     |------|                            |--------|         |
|J    |056879|                            |3DFX    |MB81G163222-80
|A    |      |PQR0RV21                    |355-0024|         |
|M    |------|          XC9572XL          |-030    |MB81G163222-80
|M                                        |--------|         |
|A                                    MB81G163222-80         |
|    ADC0838           |------------|          MB81G163222-80|
|    LM358             |MOTOROLA    |                        |
|                      XPC8240LZU200E  33.868MHz         CN13|
|-| PC16552            |            |                        |
  |           PQ30RV21 |            |        CY7C199         |
|-|                    |            |                        |
|                      |------------|        XCS10XL         |
|                 48LC2M32B2   48LC2M32B2                    |
|2                                                           |
|8                                       CN17                |
|W       XC9536(1)  XC9536(2)        |-------------|         |
|A                                   |  DUAL       |         |
|Y                                   |  PCMCIA     |         |
|                     M48T58Y.U39    |  SLOTS      |         |
|                                    |             |         |
|           29F002                   |             |     CN16|
|-|                       DS2430.U37 |             |         |
  | DIP(4)  CN4 CN5 CN7         CN9  |             |  CN12   |
  |----------------------------------|-------------|---------|
Notes:
XPC8240LZU200E - Motorola XPC8240LZU200E MPC8420 PPC603e-based CPU (TBGA352 @ U38). Clock input is 33.868MHz
                Chip rated at 200MHz so likely clock is 33.868 x6 = 203.208MHz
         3DFX - 3DFX Voodoo III 3500 graphics chip with heatsink (BGA @ U54). Clock input 14.31818MHz
                Full markings: 355-0024-030 F26664.10C 0025 20005 TAIWAN 1301
   48LC2M32B2 - Micron Technology 48LC2M32B2-6 2M x32-bit (512k x 32 x 4 banks = 64MB) 166MHz Synchronous
                DRAM (TSOP86 @ U28 & U45)
MB81G163222-80 - Fujitsu MB81G163222-80 256k x 32-bit x 2 banks Synchronous Graphics DRAM (TQFP100 @ U53, U56, U59 & U60)
      CY7C199 - Cypress Semiconductor CY7C199-15VC 32k x8 SRAM (SOJ28 @ U57)
      PC16552 - National Semiconductor PC16552D Dual Universal Asynchronous Receiver/Transmitter with FIFO's (PLCC44 @ U7)
    XC9536(1) - Xilinx XC9536 In-System Programmable CPLD stamped 'M941A1' (PLCC44 @ U17)
    XC9536(2) - Xilinx XC9536 In-System Programmable CPLD stamped 'M941A2' (PLCC44 @ U24)
     XC9572XL - Xilinx XC9572XL High Performance CPLD stamped 'M941A3A' (PLCC44 @ U29)
      XCS10XL - Xilinx XCS10XL Spartan-XL FPGA (TQFP100 @ U55)
       056879 - Konami 056879 custom IC (QFP120 @ U15)
     PQ30RV21 - Sharp PQ30RV21 low-power voltage regulator (5 Volt to 3 Volt)
       LA4705 - Sanyo LA4705 15W 2-channel power amplifier (SIP18)
        LM358 - National Semiconductor LM358 low power dual operational amplifier (SOIC8 @ U14)
       6379AL - NEC uPC6379AL 2-channel 16-bit D/A converter (SOIC8 @ U30)
      ADC0838 - National Semiconductor ADC0838 Serial I/O 8-Bit A/D Converters with Multiplexer Options (SOIC20 @ U13)
       DS2430 - Dallas DS2430 256-bits 1-Wire EEPROM. Has 256 bits x8 EEPROM (32 bytes), 64 bits x8 (8 bytes)
                one-time programmable application register and unique factory-lasered and tested 64-bit
                registration number (8-bit family code + 48-bit serial number + 8-bit CRC) (TO-92 @ U37)
                The OTP application register on the common DS2430 and the Police 911 2 DS2430 are not programmed
                (application register reads all 0xFF and the status register reads back 0xFF), so it's probably safe
                to assume they're not used on any of them.
                It appears the DS2430 is not protected from reading and the unique silicon serial number is
                included in the 40 byte dump. This serial number is used as a check to verify the NVRAM and DS2430.
                In the Police 911 2 NVRAM dump the serial number of the DS2430 is located at 0x002A and 0x1026
                If the serial number in the NVRAM and DS2430 match then they are paired and the game accepts the NVRAM.
                If they don't match the game requires an external DS2430 (i.e. dongle) and flags the NVRAM as 'BAD'
                The serial number is not present in the CF card (2 different Police 911 2 cards of the same version
                were dumped and matched).
                When the lasered ROM is read from the DS2430, it comes out from LSB to MSB (family code, LSB of
                S/N->MSB of S/N, CRC)
                For Police 911 2 that is 0x14 0xB2 0xB7 0x4A 0x00 0x00 0x00 0x83
                Family code=0x14
                S/N=0x0000004AB7B2
                CRC=0x83
                In a DS2430 dump, the first 32 bytes is the EEPROM and the lasered ROM is 8 bytes and starts at 0x20h
                For Police 911 2 that is....
                00000000h CB 9B 56 EC A0 4C 87 53 51 46 28 E7 00 00 00 74
                00000010h 30 A9 C7 76 B9 85 A3 43 87 53 50 42 1A E7 FA CF
                00000020h 14 B2 B7 4A 00 00 00 83
                It may be possible to hand craft a DS2430 for a dongle-protected version of a game simply by using
                one of the existing DS2430 dumps and adjusting the serial number found in a dump of the NVRAM to pair them
                or adjusting the serial number in the NVRAM to match the serial number found in one of the dumped DS2430s.
                This Police 911 2 board was upgraded from Police 911 by plugging in the dongle and changing the CF card.
                The NVRAM had previously died and the board was dead. Normally for a Viper game that is fatal. Using
                the NVRAM from Police 911 allowed it to boot and then the NVRAM upgraded itself with some additional
                data (the original data remained untouched). This means the dongle does more than just protect the game.
                Another interesting fact about this upgrade is it has been discovered that the PCB can write to the
                external DS2430 in the dongle. This has been proven because the serial number of the DS2430 soldered
                on the PCB is present in the EEPROM area of the Police 911 2 DS2430.
                Here is a dump of the DS2430 from Police 911. Note the EEPROM area is empty and the serial number (from 0x20 onwards)
                is present in the above Police 911 2 DS2430 dump at locations 0x11, 0x10 and 0x0F
                00000000h FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF
                00000010h FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF
                00000020h 14 A9 30 74 00 00 00 E7
                This proves that the EEPROM area in the DS2430 is unused by an unprotected game and in fact the on-board
                DS2430 is completely unused by an unprotected game. That is why any unprotected game will work on any
                Viper PCB regardless of the on-board DS2430 serial number.
                The existing DS2430 'common' dump used in the unprotected games was actually from a (dongle-protected)
                Mahjong Fight Club PCB but that PCB was used to test and run all of the unprotected Viper games.
      M48T58Y - ST Microelectronics M48T58Y Timekeeper RAM (DIP28 @ U39). When this dies (after 10 year lifespan)
                the game will complain with error RTC BAD then reset. The data inside the RTC can not be hand created
                (yet) so to revive the PCB the correct RTC data must be re-programmed to a new RTC and replaced
                on the PCB.
                Regarding the RTC and protection-related checks....
                "RTC OK" checks 0x0000->0x0945 (i.e. I can clear the contents after 0x0945 and the game will still
                happily boot). The NVRAM contents are split into chunks, each of which are checksummed.  It is a 16-bit checksum,
                computed by summing two consecutive bytes as a 16-bit integer, where the final sum must add up to 0xFFFF (mod
                65536).  The last two bytes in the chunk are used to make the value 0xFFFF.  There doesn't appear to be a
                complete checksum over all the chunks (I can pick and choose chunks from various NVRAMs, as long as each chunk
                checksum checks out). The important chunks for booting are the first two.
                The first chunk goes from 0x0000-0x000F.  This seems to be a game/region identifier, and doesn't like its
                contents changed (I didn't try changing every byte, but several of the bytes would throw RTC errors, even with a
                fixed checksum).  I'd guess that the CF verifies this value, since it's different for every game (i.e. Mocap
                Boxing NVRAM would have a correct checksum, but shouldn't pass Police 911 checks).
                The second chunk goes from 0x0010-0x0079.  This seems to be a board identifier.  This has (optionally)
                several fields, each of which are 20 bytes long.  I'm unsure of the first 6 bytes, the following 6
                bytes are the DS2430A S/N, and the last 8 bytes are a game/region/dongle identifier.  If running
                without a dongle, only the first 20 byte field is present.  With a dongle, a second 20 byte field will
                be present.  Moving this second field into the place of the first field (and fixing the checksum)
                doesn't work, and the second field will be ignored if the first field is valid for the game (and in
                which case the dongle will be ignored).  For example, Police 911 will boot with a valid first field,
                with or without the second field, and with or without the dongle plugged in.  If you have both fields,
                and leave the dongle plugged in, you can switch between Police 911 and Police 911/2 by simply swapping
                CF cards.
       29F002 - Fujitsu 29F002 256k x8 EEPROM stamped '941B01' (PLCC44 @ U25). Earlier revision stamped '941A01'
      CN4/CN5 - RCA-type network connection jacks
          CN7 - 80 pin connector (unused in all games?)
          CN9 - DIN5 socket for dongle. Dongle is a DIN5 male plug containing a standard DS2430 wired to
                DIN pins 2, 3 & 4. Pin 1 NC, Pin 2 GND, Pin 3 DATA, Pin 4 NC, Pin 5 NC. If the dongle is
                required and plugged in it overrides the DS2430 on the main board. Without the (on-board)
                DS2430 the PCB will complain after the CF check with HARDWARE ERROR. If the DS2430 is not
                correct for the game the error given is RTC BAD even if the RTC is correct. Most games don't require
                a dongle and accept any DS2430 on the main board.
         CN12 - 4 pin connector (possibly stereo audio output?)
         CN13 - Power connector for plug-in daughterboard
    CN15/CN16 - Multi-pin IDC connectors for plug-in daughterboard (see detail below)
         CN17 - Dual PCMCIA slots. Usually only one slot is used containing a PCMCIA to CF adapter. The entire game
                software resides on the CF card. Games use 32M, 64M and 128M CF cards. In many cases a different
                CF card version of the same game can be swapped and the existing RTC works but sometimes the RTC data
                needs to be re-initialised to factory defaults by entering test mode. Sometimes the game will not boot
                and gives error RTC BAD meaning the RTC is not compatible with the version or the dongle is required.
                See DS2430 above for more info.
       28-WAY - Edge connector used for connecting special controls such as guns etc.
       DIP(4) - 4-position DIP switch. Switch 1 skips the CF check for a faster boot-up. The others appear unused?

The PCB pinout is JAMMA but the analog controls (pots for driving games mostly) connect to pins on the JAMMA connector.
The 2 outer pins of each pot connect to +5V and GND. If the direction of control is opposite to what is expected simply
reverse the wires.
The centre pin of each pot joins to the following pins on the JAMMA connector.....
Pin 25 Parts side  - GAS POT
Pin 25 Solder side - STEERING POT
Pin 26 Parts side  - HANDBRAKE POT (if used, for example Xtrail Racing)
Pin 26 Solder side - BRAKE POT

For the gun games (Jurassic Park III and Warzaid) the gun connects to the 28 way connector like this......
Pin 1 Parts side        - Gun optical input
Pin 2 Parts side        - Ground
Pin 3 Parts side        - +5V
Jamma pin 22 parts side - Gun trigger

Player 2 gun connects to the same pin numbers on the solder side.

Jurassic Park III also uses 2 additional buttons for escaping left and right. These are wired to buttons on the Jamma
connector.

Additionally on the 28-WAY connector is...
Pin 7 parts side       - Serial TX
Pin 7 solder side      - Serial RX
Pin 8 solder side      - GND (used by serial)

Pin 9 parts side       - SP_LP (outputs to SP-F, front speaker)
Pin 9 solder side      - SP_LN
Pin 9 parts side       - SP_RP (output splits into SP-BL and SP-BR, rear speaker(s))
Pin 9 solder side      - SP_RN


Measurements
------------
X1    - 33.86803MHz
X2    - 14.31700MHz
HSync - 24.48700kHz
VSync - 58.05630Hz


Additional PCBs
---------------

GQA13-PWB(D)
Copyright 2000 KONAMI
          |--------------------|
          | MB81G163222-80     |
          |               40MHz|
          |                 CN4|
          | IP90C63A           |
          |----|            CN2|
               |               |
               |               |
               |               |
               |            CN3|
               |               |
|--------------|               |
|                            |-|
|        IP90C63A            |
|                            |-|
| MB81G163222-80               |
|----------|     XC9536XL  CN1 |
           |----------------|  |
                            |  |
                            |  |
                            | *|
                            |  |
                            |  |
                            |  |
                            |  |
                            |  |
                            |  |
                            |  |
                            |CN5
                            |--|
Notes:
     This PCB is used with Mocap Golf only and drives the 2 external monitors.
     An almost identical PCB is used with Silent Scope EX but the sticker says '15KHz x2' and the
     CPLD is likely different. This most likely drives the small monitor inside the gun sight.

     XC9536XL - Xilinx XC9536 In-System Programmable CPLD stamped 'QB33A1' (PLCC44)
            * - sticker '24KHz x2'
MB81G163222-80 - Fujitsu MB81G163222-80 256k x 32-bit x 2 banks Synchronous Graphics DRAM (TQFP100)
     IP90C63A - i-Chips IP90C63A Video Controller chip (QFP144)
          CN1 - Power connector, plugs into CN13 on main board
      CN2/CN3 - Video output connector to external monitors
      CN4/CN5 - Multi-pin IDC connectors joining to main board CN15/CN16


I/O Board for Mocap Golf
----------------------------------
Board#: OMZ-3DCPU
The I/O board and hook-up is very similar to the gun board used on
House Of The Dead 2 (NAOMI).
The I/O board talks to the main board via a MAX232 TX/RX connection.
The MCU is a ROM-less NEC D784031GC.
EPROM is common 27C512 EPROM. End of the ROM shows plain text
'COPYRIGHT(C) OHMIC 1997-1998'
The rest of the board just contains lots of opamps, logic, a DC-DC converter,
resistors/caps/diodes/inductors, LM7805 5V regulator, MAX232, 2MHz XTAL,
some pots, 2-position dipsw (both on, pulls MCU pins 77 & 78 to ground),
VCO (2x BA7042), dual frequency synthesizer (BU2630) and a bunch of
connectors.
The monitor has a lot of LED sensors around the edge. The sensors
are the same type used by Sega gun games like Too Spicy, HOTD2 etc.
The sensors are linked together (like Christmas tree lights) and plug into the
I/O board. The gun/golf club plugs into the gun connectors.
There are 2 gun connectors on the board but as far as I know Mocap Golf is
a single player game, although network/e-Amusement might be possible.
The golf club acts like a LED gun. PCB power input is 12V.
*/

#include "emu.h"
#include "cpu/powerpc/ppc.h"
#include "cpu/upd78k/upd78k4.h"
#include "bus/ata/ataintf.h"
#include "bus/ata/idehd.h"
#include "machine/lpci.h"
#include "machine/timekpr.h"
#include "machine/timer.h"
#include "sound/dmadac.h"
#include "video/voodoo_banshee.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"


namespace {

#define VIPER_DEBUG_LOG
#define VIPER_DEBUG_EPIC_INTS       0
#define VIPER_DEBUG_EPIC_TIMERS     0
#define VIPER_DEBUG_EPIC_REGS       0
#define VIPER_DEBUG_EPIC_I2C        0


#define SDRAM_CLOCK         166666666       // Main SDRAMs run at 166MHz

class viper_state : public driver_device
{
public:
	viper_state(const machine_config &mconfig, device_type type, const char *tag)
		: driver_device(mconfig, type, tag),
		m_maincpu(*this, "maincpu"),
		m_ata(*this, "ata"),
		m_voodoo(*this, "voodoo"),
		m_lpci(*this, "pcibus"),
		m_ds2430_bit_timer(*this, "ds2430_timer2"),
		m_workram(*this, "workram"),
		m_ds2430_rom(*this, "ds2430"),
		m_io_ports(*this, "IN%u", 0U),
		m_io_ppp_sensors(*this, "SENSOR%u", 1U),
		m_dmadac(*this, { "dacr", "dacl" })
	{
	}

	void viper(machine_config &config);
	void viper_ppp(machine_config &config);
	void viper_omz(machine_config &config);

	void init_viper();
	void init_vipercf();
	void init_viperhd();

	DECLARE_READ_LINE_MEMBER(ds2430_unk_r);

protected:
	virtual void machine_start() override;
	virtual void machine_reset() override;

private:
	uint32_t epic_r(offs_t offset);
	void epic_w(offs_t offset, uint32_t data);
	void unk2_w(offs_t offset, uint64_t data, uint64_t mem_mask = ~0);
	uint64_t voodoo3_io_r(offs_t offset, uint64_t mem_mask = ~0);
	void voodoo3_io_w(offs_t offset, uint64_t data, uint64_t mem_mask = ~0);
	uint64_t voodoo3_r(offs_t offset, uint64_t mem_mask = ~0);
	void voodoo3_w(offs_t offset, uint64_t data, uint64_t mem_mask = ~0);
	uint64_t voodoo3_lfb_r(offs_t offset, uint64_t mem_mask = ~0);
	void voodoo3_lfb_w(offs_t offset, uint64_t data, uint64_t mem_mask = ~0);
	uint8_t input_r(offs_t offset);
	uint64_t e70000_r(offs_t offset, uint64_t mem_mask = ~0);
	void e70000_w(offs_t offset, uint64_t data, uint64_t mem_mask = ~0);
	void unk1a_w(offs_t offset, uint64_t data, uint64_t mem_mask = ~0);
	void unk1b_w(offs_t offset, uint64_t data, uint64_t mem_mask = ~0);
	uint64_t e00008_r(offs_t offset, uint64_t mem_mask = ~0);
	void e00008_w(offs_t offset, uint64_t data, uint64_t mem_mask = ~0);
	uint64_t e00000_r();
	uint64_t pci_config_addr_r();
	void pci_config_addr_w(uint64_t data);
	uint64_t pci_config_data_r();
	void pci_config_data_w(uint64_t data);
	uint64_t cf_card_data_r(offs_t offset, uint64_t mem_mask = ~0);
	void cf_card_data_w(offs_t offset, uint64_t data, uint64_t mem_mask = ~0);
	uint64_t cf_card_r(offs_t offset, uint64_t mem_mask = ~0);
	void cf_card_w(offs_t offset, uint64_t data, uint64_t mem_mask = ~0);
	uint64_t ata_r(offs_t offset, uint64_t mem_mask = ~0);
	void ata_w(offs_t offset, uint64_t data, uint64_t mem_mask = ~0);
	uint64_t unk_serial_r(offs_t offset, uint64_t mem_mask = ~0);
	void unk_serial_w(offs_t offset, uint64_t data, uint64_t mem_mask = ~0);
	DECLARE_WRITE_LINE_MEMBER(voodoo_vblank);

	uint16_t ppp_sensor_r(offs_t offset);

	uint32_t screen_update_viper(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
	INTERRUPT_GEN_MEMBER(viper_vblank);
	WRITE_LINE_MEMBER(voodoo_pciint);

	//the following two arrays need to stay public til the legacy PCI bus is removed
	uint32_t m_voodoo3_pci_reg[0x100];
	uint32_t m_mpc8240_regs[256/4];

	void viper_map(address_map &map);
	void viper_ppp_map(address_map &map);
	void omz3d_map(address_map &map);

	TIMER_CALLBACK_MEMBER(epic_global_timer_callback);
	TIMER_CALLBACK_MEMBER(ds2430_timer_callback);

	int m_cf_card_ide = 0;
	int m_unk_serial_bit_w = 0;
	uint16_t m_unk_serial_cmd = 0U;
	uint16_t m_unk_serial_data = 0U;
	uint16_t m_unk_serial_data_r = 0U;
	uint8_t m_unk_serial_regs[0x80]{};
	uint64_t m_e00008_data = 0U;
	uint32_t m_sound_buffer_offset = 0U;
	bool m_sound_irq_enabled = false;

	TIMER_DEVICE_CALLBACK_MEMBER(sound_timer_callback);

	// MPC8240 EPIC, to be device-ified
	enum
	{
		MPC8240_IRQ0 = 0,
		MPC8240_IRQ1,
		MPC8240_IRQ2,
		MPC8240_IRQ3,
		MPC8240_IRQ4,
		MPC8240_IRQ5,
		MPC8240_IRQ6,
		MPC8240_IRQ7,
		MPC8240_IRQ8,
		MPC8240_IRQ9 ,
		MPC8240_IRQ10,
		MPC8240_IRQ11,
		MPC8240_IRQ12,
		MPC8240_IRQ13,
		MPC8240_IRQ14,
		MPC8240_IRQ15,
		MPC8240_I2C_IRQ,
		MPC8240_DMA0_IRQ,
		MPC8240_DMA1_IRQ,
		MPC8240_MSG_IRQ,
		MPC8240_GTIMER0_IRQ,
		MPC8240_GTIMER1_IRQ,
		MPC8240_GTIMER2_IRQ,
		MPC8240_GTIMER3_IRQ,
		MPC8240_NUM_INTERRUPTS
	};

	enum
	{
		I2C_STATE_ADDRESS_CYCLE = 1,
		I2C_STATE_DATA_TRANSFER
	};

	struct MPC8240_IRQ
	{
		uint32_t vector = 0U;
		int priority = 0;
		int destination = 0;
		int active = 0;
		int pending = 0;
		int mask = 0;
	};

	struct MPC8240_GLOBAL_TIMER
	{
		uint32_t base_count = 0U;
		int enable = 0;
		emu_timer *timer = nullptr;
	};

	struct MPC8240_EPIC
	{
		uint32_t iack = 0U;
		uint32_t eicr = 0U;
		uint32_t svr = 0U;

		int active_irq = 0;

		MPC8240_IRQ irq[MPC8240_NUM_INTERRUPTS]{};

		uint8_t i2c_adr = 0U;
		int i2c_freq_div = 0, i2c_freq_sample_rate = 0;
		uint8_t i2c_cr = 0U;
		uint8_t i2c_sr = 0U;
		int i2c_state = 0;

		MPC8240_GLOBAL_TIMER global_timer[4]{};

	};

	MPC8240_EPIC m_epic{};

#if VIPER_DEBUG_EPIC_REGS
	const char* epic_get_register_name(uint32_t reg);
#endif
	void epic_update_interrupts();
	void mpc8240_interrupt(int irq);
	void mpc8240_epic_init();
	void mpc8240_epic_reset(void);

	// DS2430, to be device-ified, used at least by kpython.cpp, too
	enum
	{
		DS2430_STATE_ROM_COMMAND = 1,
		DS2430_STATE_MEM_COMMAND,
		DS2430_STATE_READ_ROM,
		DS2430_STATE_MEM_FUNCTION,
		DS2430_STATE_READ_MEM,
		DS2430_STATE_READ_MEM_ADDRESS
	};

	uint8_t m_ds2430_data = 0U;
	int m_ds2430_data_count = 0;
	int m_ds2430_reset = 0;
	int m_ds2430_state = 0;
	uint8_t m_ds2430_cmd = 0U;
	uint8_t m_ds2430_addr = 0U;
	uint8_t m_ds2430_unk_status = 0U;
	emu_timer *m_ds2430_timer = nullptr;
	int ds2430_insert_cmd_bit(int bit);

	void DS2430_w(int bit);

	required_device<ppc_device> m_maincpu;
	required_device<ata_interface_device> m_ata;
	required_device<voodoo_3_device> m_voodoo;
	required_device<pci_bus_legacy_device> m_lpci;
	required_device<timer_device> m_ds2430_bit_timer;
	required_shared_ptr<uint64_t> m_workram;
	required_region_ptr<uint8_t> m_ds2430_rom;
	required_ioport_array<8> m_io_ports;
	optional_ioport_array<4> m_io_ppp_sensors;
	required_device_array<dmadac_sound_device, 2> m_dmadac;

	uint32_t mpc8240_pci_r(int function, int reg, uint32_t mem_mask);
	void mpc8240_pci_w(int function, int reg, uint32_t data, uint32_t mem_mask);
	uint32_t voodoo3_pci_r(int function, int reg, uint32_t mem_mask);
	void voodoo3_pci_w(int function, int reg, uint32_t data, uint32_t mem_mask);
};

uint32_t viper_state::screen_update_viper(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
{
	return m_voodoo->update(bitmap, cliprect) ? 0 : UPDATE_HAS_NOT_CHANGED;
}

static inline uint64_t read64be_with_32sle_device_handler(read32s_delegate handler, offs_t offset, uint64_t mem_mask)
{
	mem_mask = swapendian_int64(mem_mask);
	uint64_t result = 0;
	if (ACCESSING_BITS_0_31)
		result = (uint64_t)(handler)(offset * 2, mem_mask & 0xffffffff);
	if (ACCESSING_BITS_32_63)
		result |= (uint64_t)(handler)(offset * 2 + 1, mem_mask >> 32) << 32;
	return swapendian_int64(result);
}


static inline void write64be_with_32sle_device_handler(write32s_delegate handler, offs_t offset, uint64_t data, uint64_t mem_mask)
{
	data = swapendian_int64(data);
	mem_mask = swapendian_int64(mem_mask);
	if (ACCESSING_BITS_0_31)
		handler(offset * 2, data & 0xffffffff, mem_mask & 0xffffffff);
	if (ACCESSING_BITS_32_63)
		handler(offset * 2 + 1, data >> 32, mem_mask >> 32);
}

/*****************************************************************************/

uint32_t viper_state::mpc8240_pci_r(int function, int reg, uint32_t mem_mask)
{
	#ifdef VIPER_DEBUG_LOG
//  printf("MPC8240: PCI read %d, %02X, %08X\n", function, reg, mem_mask);
	#endif

	switch (reg)
	{
	}
	return m_mpc8240_regs[reg/4];
}

void viper_state::mpc8240_pci_w(int function, int reg, uint32_t data, uint32_t mem_mask)
{
	#ifdef VIPER_DEBUG_LOG
//  printf("MPC8240: PCI write %d, %02X, %08X, %08X\n", function, reg, data, mem_mask);
	#endif
	COMBINE_DATA(&m_mpc8240_regs[reg/4]);
}


uint64_t viper_state::pci_config_addr_r()
{
	return m_lpci->read_64be(0, 0xffffffff00000000U);
}

void viper_state::pci_config_addr_w(uint64_t data)
{
	m_lpci->write_64be(0, data, 0xffffffff00000000U);
}

uint64_t viper_state::pci_config_data_r()
{
	return m_lpci->read_64be(1, 0x00000000ffffffffU) << 32;
}

void viper_state::pci_config_data_w(uint64_t data)
{
	m_lpci->write_64be(1, data >> 32, 0x00000000ffffffffU);
}



/*****************************************************************************/
// MPC8240 Embedded Programmable Interrupt Controller (EPIC)

#if VIPER_DEBUG_EPIC_REGS
const char* viper_state::epic_get_register_name(uint32_t reg)
{
	switch (reg >> 16)
	{
		// 0x00000 - 0x0ffff
		case 0x0:
		{
			switch (reg & 0xffff)
			{
				case 0x3000:    return "I2CADR";
				case 0x3004:    return "I2CFDR";
				case 0x3008:    return "I2CCR";
				case 0x300c:    return "I2CSR";
				case 0x3010:    return "I2CDR";
			}
		}

		// 0x40000 - 0x4ffff
		case 0x4:
		{
			switch (reg & 0xffff)
			{
				case 0x1000:    return "FRR";
				case 0x1020:    return "GCR";
				case 0x1030:    return "EICR";
				case 0x1080:    return "EVI";
				case 0x1090:    return "PI";
				case 0x10e0:    return "SVR";
				case 0x10f0:    return "TFRR";
				case 0x1100:    return "GTCCR0";
				case 0x1110:    return "GTBCR0";
				case 0x1120:    return "GTVPR0";
				case 0x1130:    return "GTDR0";
				case 0x1140:    return "GTCCR1";
				case 0x1150:    return "GTBCR1";
				case 0x1160:    return "GTVPR1";
				case 0x1170:    return "GTDR1";
				case 0x1180:    return "GTCCR2";
				case 0x1190:    return "GTBCR2";
				case 0x11a0:    return "GTVPR2";
				case 0x11b0:    return "GTDR2";
				case 0x11c0:    return "GTCCR3";
				case 0x11d0:    return "GTBCR3";
				case 0x11e0:    return "GTVPR3";
				case 0x11f0:    return "GTDR3";
			}
			break;
		}

		// 0x50000 - 0x5ffff
		case 0x5:
		{
			switch (reg & 0xffff)
			{
				case 0x0200:    return "IVPR0";
				case 0x0210:    return "IDR0";
				case 0x0220:    return "IVPR1";
				case 0x0230:    return "IDR1";
				case 0x0240:    return "IVPR2";
				case 0x0250:    return "IDR2";
				case 0x0260:    return "IVPR3";
				case 0x0270:    return "IDR3";
				case 0x0280:    return "IVPR4";
				case 0x0290:    return "IDR4";
				case 0x02a0:    return "SVPR5";
				case 0x02b0:    return "SDR5";
				case 0x02c0:    return "SVPR6";
				case 0x02d0:    return "SDR6";
				case 0x02e0:    return "SVPR7";
				case 0x02f0:    return "SDR7";
				case 0x0300:    return "SVPR8";
				case 0x0310:    return "SDR8";
				case 0x0320:    return "SVPR9";
				case 0x0330:    return "SDR9";
				case 0x0340:    return "SVPR10";
				case 0x0350:    return "SDR10";
				case 0x0360:    return "SVPR11";
				case 0x0370:    return "SDR11";
				case 0x0380:    return "SVPR12";
				case 0x0390:    return "SDR12";
				case 0x03a0:    return "SVPR13";
				case 0x03b0:    return "SDR13";
				case 0x03c0:    return "SVPR14";
				case 0x03d0:    return "SDR14";
				case 0x03e0:    return "SVPR15";
				case 0x03f0:    return "SDR15";
				case 0x1020:    return "IIVPR0";
				case 0x1030:    return "IIDR0";
				case 0x1040:    return "IIVPR1";
				case 0x1050:    return "IIDR1";
				case 0x1060:    return "IIVPR2";
				case 0x1070:    return "IIDR2";
				case 0x10c0:    return "IIVPR3";
				case 0x10d0:    return "IIDR3";
			}
			break;
		}

		// 0x60000 - 0x6FFFF
		case 0x6:
		{
			switch (reg & 0xffff)
			{
				case 0x0080:    return "PCTPR";
				case 0x00a0:    return "IACK";
				case 0x00b0:    return "EOI";
			}
			break;
		}
	}

	return nullptr;
}
#endif

TIMER_CALLBACK_MEMBER(viper_state::epic_global_timer_callback)
{
	int timer_num = param;

	if (m_epic.global_timer[timer_num].enable && m_epic.global_timer[timer_num].base_count > 0)
	{
		attotime timer_duration =  attotime::from_hz((SDRAM_CLOCK / 8) / m_epic.global_timer[timer_num].base_count);
		m_epic.global_timer[timer_num].timer->adjust(timer_duration, timer_num);

#if VIPER_DEBUG_EPIC_TIMERS
		printf("EPIC GTIMER%d: next in %s\n", timer_num, attotime_string(timer_duration, 8));
#endif
	}
	else
	{
		m_epic.global_timer[timer_num].timer->reset();
	}

	mpc8240_interrupt(MPC8240_GTIMER0_IRQ + timer_num);
}


void viper_state::epic_update_interrupts()
{
	int i;

	int irq = -1;
	int priority = -1;

	// find the highest priority pending interrupt
	for (i=MPC8240_NUM_INTERRUPTS-1; i >= 0; i--)
	{
		if (m_epic.irq[i].pending)
		{
			// pending interrupt can only be serviced if its mask is enabled and priority is non-zero
			if (m_epic.irq[i].mask == 0 && m_epic.irq[i].priority > 0)
			{
				if (m_epic.irq[i].priority > priority)
				{
					irq = i;
					priority = m_epic.irq[i].priority;
				}
			}
		}
	}

	if (irq >= 0 && m_epic.active_irq == -1)
	{
#if VIPER_DEBUG_EPIC_INTS
		if (irq > 4 && irq < 20)
			printf("EPIC IRQ%d taken\n", irq);
#endif

		m_epic.active_irq = irq;
		m_epic.irq[m_epic.active_irq].pending = 0;
		m_epic.irq[m_epic.active_irq].active = 1;

		m_epic.iack = m_epic.irq[m_epic.active_irq].vector;

#if VIPER_DEBUG_EPIC_INTS
		if (irq > 4 && irq < 20)
			printf("vector = %02X\n", m_epic.iack);
#endif

		m_maincpu->set_input_line(INPUT_LINE_IRQ0, ASSERT_LINE);
	}
	else
	{
		m_maincpu->set_input_line(INPUT_LINE_IRQ0, CLEAR_LINE);
	}
}

uint32_t viper_state::epic_r(offs_t offset)
{
	int reg;
	reg = offset * 4;

#if VIPER_DEBUG_EPIC_REGS
	if (reg != 0x600a0)     // IACK is spammy
	{
		const char *regname = epic_get_register_name(reg);
		if (regname)
		{
			printf("EPIC: read %08X (%s) at %08X\n", reg, regname, m_maincpu->pc());
		}
		else
		{
			printf("EPIC: read %08X at %08X\n", reg, m_maincpu->pc());
		}
	}
#endif

	uint32_t ret = 0;

	switch (reg >> 16)
	{
		// 0x00000 - 0x0ffff
		case 0x0:
		{
			switch (reg & 0xffff)
			{
				case 0x3000:            // Offset 0x3000 - I2CADR
				{
					ret = m_epic.i2c_adr;
					break;
				}
				case 0x3004:            // Offset 0x3004 - I2CFDR
				{
					ret = m_epic.i2c_freq_div | (m_epic.i2c_freq_sample_rate << 8);
					break;
				}
				case 0x3008:            // Offset 0x3008 - I2CCR
				{
					ret = m_epic.i2c_cr;
					break;
				}
				case 0x300c:            // Offset 0x300c - I2CSR
				{
					ret = m_epic.i2c_sr;
					break;
				}
				case 0x3010:            // Offset 0x3010 - I2CDR
				{
					if (m_epic.i2c_cr & 0x80)     // only do anything if the I2C module is enabled
					{
						if (m_epic.i2c_state == I2C_STATE_ADDRESS_CYCLE)
						{
#if VIPER_DEBUG_EPIC_I2C
							printf("I2C address cycle read\n");
#endif

							m_epic.i2c_state = I2C_STATE_DATA_TRANSFER;

							// set transfer complete in status register
							m_epic.i2c_sr |= 0x80;

							// generate interrupt if interrupt are enabled
							if (m_epic.i2c_cr & 0x40)
							{
#if VIPER_DEBUG_EPIC_I2C
								printf("I2C interrupt\n");
#endif
								mpc8240_interrupt(MPC8240_I2C_IRQ);

								// set interrupt flag in status register
								m_epic.i2c_sr |= 0x2;
							}
						}
						else if (m_epic.i2c_state == I2C_STATE_DATA_TRANSFER)
						{
#if VIPER_DEBUG_EPIC_I2C
							printf("I2C data read\n");
#endif

							m_epic.i2c_state = I2C_STATE_ADDRESS_CYCLE;

							// set transfer complete in status register
							m_epic.i2c_sr |= 0x80;

							// generate interrupt if interrupt are enabled
							/*if (m_epic.i2c_cr & 0x40)
							{
							    printf("I2C interrupt\n");
							    mpc8240_interrupt(MPC8240_I2C_IRQ);

							    // set interrupt flag in status register
							    m_epic.i2c_sr |= 0x2;
							}*/
						}
					}
					break;
				}
			}
			break;
		}

		// 0x40000 - 0x4ffff
		case 0x4:
		{
			switch (reg & 0xffff)
			{
				case 0x1120:            // Offset 0x41120 - Global Timer 0 vector/priority register
				case 0x1160:            // Offset 0x41160 - Global Timer 1 vector/priority register
				case 0x11a0:            // Offset 0x411a0 - Global Timer 2 vector/priority register
				case 0x11e0:            // Offset 0x411e0 - Global Timer 3 vector/priority register
				{
					int timer_num = ((reg & 0xffff) - 0x1120) >> 6;

					ret |= m_epic.irq[MPC8240_GTIMER0_IRQ + timer_num].mask ? 0x80000000 : 0;
					ret |= m_epic.irq[MPC8240_GTIMER0_IRQ + timer_num].priority << 16;
					ret |= m_epic.irq[MPC8240_GTIMER0_IRQ + timer_num].vector;
					ret |= m_epic.irq[MPC8240_GTIMER0_IRQ + timer_num].active ? 0x40000000 : 0;
					break;
				}
			}
			break;
		}

		// 0x50000 - 0x5FFFF
		case 0x5:
		{
			switch (reg & 0xffff)
			{
				case 0x0200:            // Offset 0x50200 - IRQ0 vector/priority register
				case 0x0220:            // Offset 0x50220 - IRQ1 vector/priority register
				case 0x0240:            // Offset 0x50240 - IRQ2 vector/priority register
				case 0x0260:            // Offset 0x50260 - IRQ3 vector/priority register
				case 0x0280:            // Offset 0x50280 - IRQ4 vector/priority register
				case 0x02a0:            // Offset 0x502a0 - IRQ5 vector/priority register
				case 0x02c0:            // Offset 0x502c0 - IRQ6 vector/priority register
				case 0x02e0:            // Offset 0x502e0 - IRQ7 vector/priority register
				case 0x0300:            // Offset 0x50300 - IRQ8 vector/priority register
				case 0x0320:            // Offset 0x50320 - IRQ9 vector/priority register
				case 0x0340:            // Offset 0x50340 - IRQ10 vector/priority register
				case 0x0360:            // Offset 0x50360 - IRQ11 vector/priority register
				case 0x0380:            // Offset 0x50380 - IRQ12 vector/priority register
				case 0x03a0:            // Offset 0x503a0 - IRQ13 vector/priority register
				case 0x03c0:            // Offset 0x503c0 - IRQ14 vector/priority register
				case 0x03e0:            // Offset 0x503e0 - IRQ15 vector/priority register
				{
					int irq = ((reg & 0xffff) - 0x200) >> 5;

					ret |= m_epic.irq[MPC8240_IRQ0 + irq].mask ? 0x80000000 : 0;
					ret |= m_epic.irq[MPC8240_IRQ0 + irq].priority << 16;
					ret |= m_epic.irq[MPC8240_IRQ0 + irq].vector;
					ret |= m_epic.irq[MPC8240_IRQ0 + irq].active ? 0x40000000 : 0;
					break;
				}
				case 0x1020:            // Offset 0x51020 - I2C IRQ vector/priority register
				{
					ret |= m_epic.irq[MPC8240_I2C_IRQ].mask ? 0x80000000 : 0;
					ret |= m_epic.irq[MPC8240_I2C_IRQ].priority << 16;
					ret |= m_epic.irq[MPC8240_I2C_IRQ].vector;
					ret |= m_epic.irq[MPC8240_I2C_IRQ].active ? 0x40000000 : 0;
					break;
				}
			}
			break;
		}

		// 0x60000 - 0x6FFFF
		case 0x6:
		{
			switch (reg & 0xffff)
			{
				case 0x00a0:            // Offset 0x600A0 - IACK
				{
					epic_update_interrupts();

					if (m_epic.active_irq >= 0)
					{
						ret = m_epic.iack;
					}
					else
					{
						// spurious vector register is returned if no pending interrupts
						ret = m_epic.svr;
					}
					break;
				}

			}
			break;
		}
	}

	return swapendian_int32(ret);
}

void viper_state::epic_w(offs_t offset, uint32_t data)
{
	int reg;
	reg = offset * 4;

	data = swapendian_int32(data);

#if VIPER_DEBUG_EPIC_REGS
	if (reg != 0x600b0)     // interrupt clearing is spammy
	{
		const char *regname = epic_get_register_name(reg);
		if (regname)
		{
			printf("EPIC: write %08X, %08X (%s) at %08X\n", data, reg, regname, m_maincpu->pc());
		}
		else
		{
			printf("EPIC: write %08X, %08X at %08X\n", data, reg, m_maincpu->pc());
		}
	}
#endif

	switch (reg >> 16)
	{
		case 0:
		{
			switch (reg & 0xffff)
			{
				case 0x3000:            // Offset 0x3000 - I2CADR
				{
					m_epic.i2c_adr = data;
					break;
				}
				case 0x3004:            // Offset 0x3004 - I2CFDR
				{
					m_epic.i2c_freq_div = data & 0x3f;
					m_epic.i2c_freq_sample_rate = (data >> 8) & 0x3f;
					break;
				}
				case 0x3008:            // Offset 0x3008 - I2CCR
				{
					if ((m_epic.i2c_cr & 0x80) == 0 && (data & 0x80) != 0)
					{
						m_epic.i2c_state = I2C_STATE_ADDRESS_CYCLE;
					}
					if ((m_epic.i2c_cr & 0x10) != (data & 0x10))
					{
						m_epic.i2c_state = I2C_STATE_ADDRESS_CYCLE;
					}
					m_epic.i2c_cr = data;
					break;
				}
				case 0x300c:            // Offset 0x300c - I2CSR
				{
					m_epic.i2c_sr = data;
					break;
				}
				case 0x3010:            // Offset 0x3010 - I2CDR
				{
					if (m_epic.i2c_cr & 0x80)     // only do anything if the I2C module is enabled
					{
						if (m_epic.i2c_state == I2C_STATE_ADDRESS_CYCLE)          // waiting for address cycle
						{
							//int rw = data & 1;

#if VIPER_DEBUG_EPIC_I2C
							int addr = (data >> 1) & 0x7f;
							printf("I2C address cycle, addr = %02X\n", addr);
#endif
							m_epic.i2c_state = I2C_STATE_DATA_TRANSFER;

							// set transfer complete in status register
							m_epic.i2c_sr |= 0x80;

							// generate interrupt if interrupt are enabled
							if (m_epic.i2c_cr & 0x40)
							{
#if VIPER_DEBUG_EPIC_I2C
								printf("I2C interrupt\n");
#endif
								mpc8240_interrupt(MPC8240_I2C_IRQ);

								// set interrupt flag in status register
								m_epic.i2c_sr |= 0x2;
							}
						}
						else if (m_epic.i2c_state == I2C_STATE_DATA_TRANSFER)     // waiting for data transfer
						{
#if VIPER_DEBUG_EPIC_I2C
							printf("I2C data transfer, data = %02X\n", data);
#endif
							m_epic.i2c_state = I2C_STATE_ADDRESS_CYCLE;

							// set transfer complete in status register
							m_epic.i2c_sr |= 0x80;

							// generate interrupt if interrupts are enabled
							if (m_epic.i2c_cr & 0x40)
							{
#if VIPER_DEBUG_EPIC_I2C
								printf("I2C interrupt\n");
#endif
								mpc8240_interrupt(MPC8240_I2C_IRQ);

								// set interrupt flag in status register
								m_epic.i2c_sr |= 0x2;
							}
						}
					}
					break;
				}
			}
			break;
		}

		// 0x40000 - 0x4FFFF
		case 4:
		{
			switch (reg & 0xffff)
			{
				case 0x1030:            // Offset 0x41030 - EICR
				{
					m_epic.eicr = data;
					if (data & 0x08000000)
						fatalerror("EPIC: serial interrupts mode not implemented\n");
					break;
				}
				case 0x10e0:            // Offset 0x410E0 - Spurious Vector Register
				{
					m_epic.svr = data;
					break;
				}
				case 0x1120:            // Offset 0x41120 - Global timer 0 vector/priority register
				case 0x1160:            // Offset 0x41160 - Global timer 1 vector/priority register
				case 0x11a0:            // Offset 0x411A0 - Global timer 2 vector/priority register
				case 0x11e0:            // Offset 0x411E0 - Global timer 3 vector/priority register
				{
					int timer_num = ((reg & 0xffff) - 0x1120) >> 6;

					m_epic.irq[MPC8240_GTIMER0_IRQ + timer_num].mask = (data & 0x80000000) ? 1 : 0;
					m_epic.irq[MPC8240_GTIMER0_IRQ + timer_num].priority = (data >> 16) & 0xf;
					m_epic.irq[MPC8240_GTIMER0_IRQ + timer_num].vector = data & 0xff;

					epic_update_interrupts();
					break;
				}
				case 0x1130:            // Offset 0x41130 - Global timer 0 destination register
				case 0x1170:            // Offset 0x41170 - Global timer 1 destination register
				case 0x11b0:            // Offset 0x411B0 - Global timer 2 destination register
				case 0x11f0:            // Offset 0x411F0 - Global timer 3 destination register
				{
					int timer_num = ((reg & 0xffff) - 0x1130) >> 6;

					m_epic.irq[MPC8240_GTIMER0_IRQ + timer_num].destination = data & 0x1;

					epic_update_interrupts();
					break;
				}
				case 0x1110:            // Offset 0x41110 - Global timer 0 base count register
				case 0x1150:            // Offset 0x41150 - Global timer 1 base count register
				case 0x1190:            // Offset 0x41190 - Global timer 2 base count register
				case 0x11d0:            // Offset 0x411d0 - Global timer 3 base count register
				{
					int timer_num = ((reg & 0xffff) - 0x1110) >> 6;

					m_epic.global_timer[timer_num].enable = (data & 0x80000000) ? 0 : 1;
					m_epic.global_timer[timer_num].base_count = data & 0x7fffffff;

					if (m_epic.global_timer[timer_num].enable && m_epic.global_timer[timer_num].base_count > 0)
					{
						attotime timer_duration =  attotime::from_hz((SDRAM_CLOCK / 8) / m_epic.global_timer[timer_num].base_count);
						m_epic.global_timer[timer_num].timer->adjust(timer_duration, timer_num);

#if VIPER_DEBUG_EPIC_TIMERS
						printf("EPIC GTIMER%d: next in %s\n", timer_num, attotime_string(timer_duration, 8));
#endif
					}
					else
					{
						m_epic.global_timer[timer_num].timer->reset();
					}
					break;
				}
			}
			break;
		}

		// 0x50000 - 0x5FFFF
		case 0x5:
		{
			switch (reg & 0xffff)
			{
				case 0x0200:            // Offset 0x50200 - IRQ0 vector/priority register
				case 0x0220:            // Offset 0x50220 - IRQ1 vector/priority register
				case 0x0240:            // Offset 0x50240 - IRQ2 vector/priority register
				case 0x0260:            // Offset 0x50260 - IRQ3 vector/priority register
				case 0x0280:            // Offset 0x50280 - IRQ4 vector/priority register
				case 0x02a0:            // Offset 0x502a0 - IRQ5 vector/priority register
				case 0x02c0:            // Offset 0x502c0 - IRQ6 vector/priority register
				case 0x02e0:            // Offset 0x502e0 - IRQ7 vector/priority register
				case 0x0300:            // Offset 0x50300 - IRQ8 vector/priority register
				case 0x0320:            // Offset 0x50320 - IRQ9 vector/priority register
				case 0x0340:            // Offset 0x50340 - IRQ10 vector/priority register
				case 0x0360:            // Offset 0x50360 - IRQ11 vector/priority register
				case 0x0380:            // Offset 0x50380 - IRQ12 vector/priority register
				case 0x03a0:            // Offset 0x503a0 - IRQ13 vector/priority register
				case 0x03c0:            // Offset 0x503c0 - IRQ14 vector/priority register
				case 0x03e0:            // Offset 0x503e0 - IRQ15 vector/priority register
				{
					int irq = ((reg & 0xffff) - 0x200) >> 5;

					m_epic.irq[MPC8240_IRQ0 + irq].mask = (data & 0x80000000) ? 1 : 0;
					m_epic.irq[MPC8240_IRQ0 + irq].priority = (data >> 16) & 0xf;
					m_epic.irq[MPC8240_IRQ0 + irq].vector = data & 0xff;

					epic_update_interrupts();
					break;
				}
				case 0x1020:            // Offset 0x51020 - I2C IRQ vector/priority register
				{
					m_epic.irq[MPC8240_I2C_IRQ].mask = (data & 0x80000000) ? 1 : 0;
					m_epic.irq[MPC8240_I2C_IRQ].priority = (data >> 16) & 0xf;
					m_epic.irq[MPC8240_I2C_IRQ].vector = data & 0xff;

					epic_update_interrupts();
					break;
				}
				case 0x0210:            // Offset 0x50210 - IRQ0 destination register
				case 0x0230:            // Offset 0x50230 - IRQ1 destination register
				case 0x0250:            // Offset 0x50250 - IRQ2 destination register
				case 0x0270:            // Offset 0x50270 - IRQ3 destination register
				case 0x0290:            // Offset 0x50290 - IRQ4 destination register
				case 0x02b0:            // Offset 0x502b0 - IRQ5 destination register
				case 0x02d0:            // Offset 0x502d0 - IRQ6 destination register
				case 0x02f0:            // Offset 0x502f0 - IRQ7 destination register
				case 0x0310:            // Offset 0x50310 - IRQ8 destination register
				case 0x0330:            // Offset 0x50330 - IRQ9 destination register
				case 0x0350:            // Offset 0x50350 - IRQ10 destination register
				case 0x0370:            // Offset 0x50370 - IRQ11 destination register
				case 0x0390:            // Offset 0x50390 - IRQ12 destination register
				case 0x03b0:            // Offset 0x503b0 - IRQ13 destination register
				case 0x03d0:            // Offset 0x503d0 - IRQ14 destination register
				case 0x03f0:            // Offset 0x503f0 - IRQ15 destination register
				{
					int irq = ((reg & 0xffff) - 0x210) >> 5;

					m_epic.irq[MPC8240_IRQ0 + irq].destination = data & 0x1;

					epic_update_interrupts();
					break;
				}
				case 0x1030:            // Offset 0x51030 - I2C IRQ destination register
				{
					m_epic.irq[MPC8240_I2C_IRQ].destination = data & 0x1;
					epic_update_interrupts();
					break;
				}
			}
			break;
		}

		// 0x60000 - 0x6FFFF
		case 0x6:
		{
			switch (reg & 0xffff)
			{
				case 0x00b0:            // Offset 0x600B0 - EOI
#if VIPER_DEBUG_EPIC_INTS
					if (m_epic.active_irq > 4 && m_epic.active_irq < 20)
						printf("EPIC IRQ%d cleared.\n", m_epic.active_irq);
#endif
					m_epic.irq[m_epic.active_irq].active = 0;
					m_epic.active_irq = -1;

					epic_update_interrupts();
					break;
			}
			break;
		}
	}
}

void viper_state::mpc8240_interrupt(int irq)
{
	m_epic.irq[irq].pending = 1;
	epic_update_interrupts();
}

void viper_state::mpc8240_epic_init()
{
	memset(&m_epic, 0, sizeof(m_epic));
	m_epic.global_timer[0].timer = timer_alloc(FUNC(viper_state::epic_global_timer_callback), this);
	m_epic.global_timer[1].timer = timer_alloc(FUNC(viper_state::epic_global_timer_callback), this);
	m_epic.global_timer[2].timer = timer_alloc(FUNC(viper_state::epic_global_timer_callback), this);
	m_epic.global_timer[3].timer = timer_alloc(FUNC(viper_state::epic_global_timer_callback), this);
}

void viper_state::mpc8240_epic_reset(void)
{
	int i;

	for (i=0; i < MPC8240_NUM_INTERRUPTS; i++)
	{
		m_epic.irq[i].mask = 1;
	}

	m_epic.active_irq = -1;

	// Init I2C
	m_epic.i2c_state = I2C_STATE_ADDRESS_CYCLE;
}

/*****************************************************************************/


static const uint8_t cf_card_tuples[] =
{
	0x01,       // Device Tuple
	0x01,       // Tuple size
	0xd0,       // Device Type Func Spec

	0x1a,       // Config Tuple
	0xff,       // Tuple size (last?)
	0x03,       // CCR base size
	0x00,       // last config index?
	0x00, 0x01, 0x00, 0x00,     // CCR base (0x00000100)
};

uint64_t viper_state::cf_card_data_r(offs_t offset, uint64_t mem_mask)
{
	uint64_t r = 0;

	if (ACCESSING_BITS_16_31)
	{
		switch (offset & 0xf)
		{
			case 0x8:   // Duplicate Even RD Data
			{
				r |= m_ata->cs0_r(0, mem_mask >> 16) << 16;
				break;
			}

			default:
			{
				fatalerror("%s:cf_card_data_r: IDE reg %02X\n", machine().describe_context().c_str(), offset & 0xf);
			}
		}
	}
	return r;
}

void viper_state::cf_card_data_w(offs_t offset, uint64_t data, uint64_t mem_mask)
{
	if (ACCESSING_BITS_16_31)
	{
		switch (offset & 0xf)
		{
			case 0x8:   // Duplicate Even RD Data
			{
				m_ata->cs0_w(0, data >> 16, mem_mask >> 16);
				break;
			}

			default:
			{
				fatalerror("%s:cf_card_data_w: IDE reg %02X, %04X\n", machine().describe_context().c_str(), offset & 0xf, (uint16_t)(data >> 16));
			}
		}
	}
}

uint64_t viper_state::cf_card_r(offs_t offset, uint64_t mem_mask)
{
	uint64_t r = 0;

	if (ACCESSING_BITS_16_31)
	{
		if (m_cf_card_ide)
		{
			switch (offset & 0xf)
			{
				case 0x0:   // Even RD Data
				case 0x1:   // Error
				case 0x2:   // Sector Count
				case 0x3:   // Sector No.
				case 0x4:   // Cylinder Low
				case 0x5:   // Cylinder High
				case 0x6:   // Select Card/Head
				case 0x7:   // Status
				{
					r |= m_ata->cs0_r(offset & 7, mem_mask >> 16) << 16;
					break;
				}

				//case 0x8: // Duplicate Even RD Data
				//case 0x9: // Duplicate Odd RD Data

				case 0xd:   // Duplicate Error
				{
					r |= m_ata->cs0_r(1, mem_mask >> 16) << 16;
					break;
				}
				case 0xe:   // Alt Status
				case 0xf:   // Drive Address
				{
					r |= m_ata->cs1_r(offset & 7, mem_mask >> 16) << 16;
					break;
				}

				default:
				{
					printf("%s:compact_flash_r: IDE reg %02X\n", machine().describe_context().c_str(), offset & 0xf);
				}
			}
		}
		else
		{
			int reg = offset;

			printf("cf_r: %04X\n", reg);

			if ((reg >> 1) < sizeof(cf_card_tuples))
			{
				r |= cf_card_tuples[reg >> 1] << 16;
			}
			else
			{
				fatalerror("%s:compact_flash_r: reg %02X\n", machine().describe_context().c_str(), reg);
			}
		}
	}
	return r;
}

void viper_state::cf_card_w(offs_t offset, uint64_t data, uint64_t mem_mask)
{
	#ifdef VIPER_DEBUG_LOG
	//logerror("%s:compact_flash_w: %08X%08X, %08X, %08X%08X\n", machine().describe_context(), (uint32_t)(data>>32), (uint32_t)(data), offset, (uint32_t)(mem_mask >> 32), (uint32_t)(mem_mask));
	#endif

	if (ACCESSING_BITS_16_31)
	{
		if (offset < 0x10)
		{
			switch (offset & 0xf)
			{
				case 0x0:   // Even WR Data
				case 0x1:   // Features
				case 0x2:   // Sector Count
				case 0x3:   // Sector No.
				case 0x4:   // Cylinder Low
				case 0x5:   // Cylinder High
				case 0x6:   // Select Card/Head
				case 0x7:   // Command
				{
					m_ata->cs0_w(offset & 7, data >> 16, mem_mask >> 16);
					break;
				}

				//case 0x8: // Duplicate Even WR Data
				//case 0x9: // Duplicate Odd WR Data

				case 0xd:   // Duplicate Features
				{
					m_ata->cs0_w(1, data >> 16, mem_mask >> 16);
					break;
				}
				case 0xe:   // Device Ctl
				case 0xf:   // Reserved
				{
					m_ata->cs1_w(offset & 7, data >> 16, mem_mask >> 16);
					break;
				}

				default:
				{
					fatalerror("%s:compact_flash_w: IDE reg %02X, data %04X\n", machine().describe_context().c_str(), offset & 0xf, (uint16_t)((data >> 16) & 0xffff));
				}
			}
		}
		else if (offset >= 0x100)
		{
			switch (offset)
			{
				case 0x100:
				{
					if ((data >> 16) & 0x80)
					{
						m_cf_card_ide = 1;

						m_ata->reset();
					}
					break;
				}
				default:
				{
					fatalerror("%s:compact_flash_w: reg %02X, data %04X\n", machine().describe_context().c_str(), offset, (uint16_t)((data >> 16) & 0xffff));
				}
			}
		}
	}
}

void viper_state::unk2_w(offs_t offset, uint64_t data, uint64_t mem_mask)
{
	if (ACCESSING_BITS_56_63)
	{
		m_cf_card_ide = 0;
	}
}




uint64_t viper_state::ata_r(offs_t offset, uint64_t mem_mask)
{
	uint64_t r = 0;

	if (ACCESSING_BITS_16_31)
	{
		int reg = (offset >> 4) & 0x7;

		switch(offset & 0x80)
		{
		case 0x00:
			r |= m_ata->cs0_r(reg, mem_mask >> 16) << 16;
			break;
		case 0x80:
			r |= m_ata->cs1_r(reg, mem_mask >> 16) << 16;
			break;
		}
	}

	return r;
}

void viper_state::ata_w(offs_t offset, uint64_t data, uint64_t mem_mask)
{
	if (ACCESSING_BITS_16_31)
	{
		int reg = (offset >> 4) & 0x7;

		switch(offset & 0x80)
		{
		case 0x00:
			m_ata->cs0_w(reg, data >> 16, mem_mask >> 16);
			break;
		case 0x80:
			m_ata->cs1_w(reg, data >> 16, mem_mask >> 16);
			break;
		}
	}
}

uint32_t viper_state::voodoo3_pci_r(int function, int reg, uint32_t mem_mask)
{
	switch (reg)
	{
		case 0x00:      // PCI Vendor ID (0x121a = 3dfx), Device ID (0x0005 = Voodoo 3)
		{
			return 0x0005121a;
		}
		case 0x08:      // Device class code
		{
			return 0x03000000;
		}
		case 0x10:      // memBaseAddr0
		{
			return m_voodoo3_pci_reg[0x10/4];
		}
		case 0x14:      // memBaseAddr1
		{
			return m_voodoo3_pci_reg[0x14/4];
		}
		case 0x18:      // memBaseAddr1
		{
			return m_voodoo3_pci_reg[0x18/4];
		}
		case 0x40:      // fabId
		{
			return m_voodoo3_pci_reg[0x40/4];
		}
		case 0x50:      // cfgScratch
		{
			return m_voodoo3_pci_reg[0x50/4];
		}

		default:
			fatalerror("voodoo3_pci_r: %08X at %08X\n", reg, m_maincpu->pc());
	}
}

void viper_state::voodoo3_pci_w(int function, int reg, uint32_t data, uint32_t mem_mask)
{
//  printf("voodoo3_pci_w: %08X, %08X\n", reg, data);

	switch (reg)
	{
		case 0x04:      // Command register
		{
			m_voodoo3_pci_reg[0x04/4] = data;
			break;
		}
		case 0x10:      // memBaseAddr0
		{
			if (data == 0xffffffff)
			{
				m_voodoo3_pci_reg[0x10/4] = 0xfe000000;
			}
			else
			{
				m_voodoo3_pci_reg[0x10/4] = data;
			}
			break;
		}
		case 0x14:      // memBaseAddr1
		{
			if (data == 0xffffffff)
			{
				m_voodoo3_pci_reg[0x14/4] = 0xfe000008;
			}
			else
			{
				m_voodoo3_pci_reg[0x14/4] = data;
			}
			break;
		}
		case 0x18:      // ioBaseAddr
		{
			if (data == 0xffffffff)
			{
				m_voodoo3_pci_reg[0x18/4] = 0xffffff01;
			}
			else
			{
				m_voodoo3_pci_reg[0x18/4] = data;
			}
			break;
		}
		case 0x3c:      // InterruptLine
		{
			break;
		}
		case 0x40:      // fabId
		{
			m_voodoo3_pci_reg[0x40/4] = data;
			break;
		}
		case 0x50:      // cfgScratch
		{
			m_voodoo3_pci_reg[0x50/4] = data;
			break;
		}

		default:
			fatalerror("voodoo3_pci_w: %08X, %08X at %08X\n", data, reg, m_maincpu->pc());
	}
}

uint64_t viper_state::voodoo3_io_r(offs_t offset, uint64_t mem_mask)
{
	return read64be_with_32sle_device_handler(read32s_delegate(*m_voodoo, FUNC(voodoo_3_device::read_io)), offset, mem_mask);
}
void viper_state::voodoo3_io_w(offs_t offset, uint64_t data, uint64_t mem_mask)
{
//  printf("voodoo3_io_w: %08X%08X, %08X at %08X\n", (uint32_t)(data >> 32), (uint32_t)(data), offset, m_maincpu->pc());

	write64be_with_32sle_device_handler(write32s_delegate(*m_voodoo, FUNC(voodoo_3_device::write_io)), offset, data, mem_mask);
}

uint64_t viper_state::voodoo3_r(offs_t offset, uint64_t mem_mask)
{
	return read64be_with_32sle_device_handler(read32s_delegate(*m_voodoo, FUNC(voodoo_3_device::read)), offset, mem_mask);
}
void viper_state::voodoo3_w(offs_t offset, uint64_t data, uint64_t mem_mask)
{
//  printf("voodoo3_w: %08X%08X, %08X at %08X\n", (uint32_t)(data >> 32), (uint32_t)(data), offset, m_maincpu->pc());

	write64be_with_32sle_device_handler(write32s_delegate(*m_voodoo, FUNC(voodoo_3_device::write)), offset, data, mem_mask);
}

uint64_t viper_state::voodoo3_lfb_r(offs_t offset, uint64_t mem_mask)
{
	return read64be_with_32sle_device_handler(read32s_delegate(*m_voodoo, FUNC(voodoo_3_device::read_lfb)), offset, mem_mask);
}
void viper_state::voodoo3_lfb_w(offs_t offset, uint64_t data, uint64_t mem_mask)
{
//  printf("voodoo3_lfb_w: %08X%08X, %08X at %08X\n", (uint32_t)(data >> 32), (uint32_t)(data), offset, m_maincpu->pc());

	write64be_with_32sle_device_handler(write32s_delegate(*m_voodoo, FUNC(voodoo_3_device::write_lfb)), offset, data, mem_mask);
}


TIMER_CALLBACK_MEMBER(viper_state::ds2430_timer_callback)
{
	printf("DS2430 timer callback\n");

	if (param == 1)
	{
		m_ds2430_unk_status = 0;
		m_ds2430_timer->adjust(attotime::from_usec(150), 2);
	}
	else if (param == 2)
	{
		m_ds2430_unk_status = 1;
		m_ds2430_reset = 1;
		m_ds2430_state = DS2430_STATE_ROM_COMMAND;
	}
}

uint8_t viper_state::input_r(offs_t offset)
{
#if 0
	uint64_t r = 0;
	//return 0;//0x0000400000000000U;

	r |= 0xffff00000000ffffU;

	if (ACCESSING_BITS_40_47)
	{
		uint64_t reg = 0;
		reg |= (m_ds2430_unk_status << 5);
		reg |= 0x40;        // if this bit is 0, loads a disk copier instead
		//r |= 0x04;    // screen flip
		reg |= 0x08;      // memory card check (1 = enable)

		r |= reg << 40;

		//r |= (uint64_t)(m_ds2430_unk_status << 5) << 40;
		//r |= 0x0000400000000000U;

		//r |= 0x0000040000000000U; // screen flip
		//r |= 0x0000080000000000U; // memory card check (1 = enable)
	}
	if (ACCESSING_BITS_32_39)
	{
		uint64_t reg = ioport("IN0")->read();
		r |= reg << 32;
	}
	if (ACCESSING_BITS_24_31)
	{
		uint64_t reg = ioport("IN1")->read();
		r |= reg << 24;
	}
	if (ACCESSING_BITS_16_23)
	{
		uint64_t reg = 0;
		//reg |= 0x80;                  // memory card check for boxingm
		//reg |= 0x40;                  // memory card check for tsurugi
		reg |= 0x3f;

		r |= reg << 16;
	}

	return r;
#else
	return (m_io_ports[offset & 7])->read();
#endif
}

int viper_state::ds2430_insert_cmd_bit(int bit)
{
	m_ds2430_data <<= 1;
	m_ds2430_data |= bit & 1;
	m_ds2430_data_count++;

	if (m_ds2430_data_count >= 8)
	{
		m_ds2430_cmd = m_ds2430_data;
		m_ds2430_data = 0;
		m_ds2430_data_count = 0;
		return 1;
	}
	return 0;
}

void viper_state::DS2430_w(int bit)
{
	switch (m_ds2430_state)
	{
		case DS2430_STATE_ROM_COMMAND:
		{
			if (ds2430_insert_cmd_bit(bit))
			{
				printf("DS2430_w: rom command %02X\n", m_ds2430_cmd);
				switch (m_ds2430_cmd)
				{
					case 0x33:      m_ds2430_state = DS2430_STATE_READ_ROM; break;
					case 0xcc:      m_ds2430_state = DS2430_STATE_MEM_FUNCTION; break;
					default:        fatalerror("DS2430_w: unimplemented rom command %02X\n", m_ds2430_cmd);
				}
			}
			break;
		}

		case DS2430_STATE_MEM_FUNCTION:
		{
			if (ds2430_insert_cmd_bit(bit))
			{
				printf("DS2430_w: mem function %02X\n", m_ds2430_cmd);
				switch (m_ds2430_cmd)
				{
					case 0xf0:      m_ds2430_state = DS2430_STATE_READ_MEM_ADDRESS; break;
					default:        fatalerror("DS2430_w: unimplemented mem function %02X\n", m_ds2430_cmd);
				}
			}
			break;
		}

		case DS2430_STATE_READ_MEM_ADDRESS:
		{
			if (ds2430_insert_cmd_bit(bit))
			{
				printf("DS2430_w: read mem address %02X\n", m_ds2430_cmd);
				m_ds2430_addr = m_ds2430_cmd;
				m_ds2430_state = DS2430_STATE_READ_MEM;
			}
			break;
		}

		case DS2430_STATE_READ_MEM:
		{
			m_ds2430_unk_status = (m_ds2430_rom[(m_ds2430_data_count/8)] >> (m_ds2430_data_count%8)) & 1;
			m_ds2430_data_count++;
			printf("DS2430_w: read mem %d, bit = %d\n", m_ds2430_data_count, m_ds2430_unk_status);

			if (m_ds2430_data_count >= 256)
			{
				//machine().debug_break();

				m_ds2430_data_count = 0;
				m_ds2430_state = DS2430_STATE_ROM_COMMAND;
				m_ds2430_reset = 0;
			}
			break;
		}

		case DS2430_STATE_READ_ROM:
		{
			int rombit = (m_ds2430_rom[0x20 + (m_ds2430_data_count/8)] >> (m_ds2430_data_count%8)) & 1;
			m_ds2430_data_count++;
			printf("DS2430_w: read rom %d, bit = %d\n", m_ds2430_data_count, rombit);

			m_ds2430_unk_status = rombit;

			if (m_ds2430_data_count >= 64)
			{
				m_ds2430_data_count = 0;
				m_ds2430_state = DS2430_STATE_ROM_COMMAND;
				m_ds2430_reset = 0;
			}
			break;
		}

		default:
		{
			fatalerror("DS2430_w: unknown state %d\n", m_ds2430_cmd);
		}
	}


}

uint64_t viper_state::e70000_r(offs_t offset, uint64_t mem_mask)
{
	if (ACCESSING_BITS_56_63)
	{
		m_ds2430_bit_timer->reset();
		m_ds2430_bit_timer->start_time();

//      printf("%s e70000_r: %08X (mask %08X%08X)\n", machine().describe_context().c_str(), offset, (uint32_t)(mem_mask >> 32), (uint32_t)mem_mask);
	}

	return 0;
}

void viper_state::e70000_w(offs_t offset, uint64_t data, uint64_t mem_mask)
{
	if (ACCESSING_BITS_56_63)
	{
		if (!m_ds2430_reset)
		{
			m_ds2430_timer->adjust(attotime::from_usec(40), 1);   // presence pulse for 240 microsecs

			m_ds2430_unk_status = 1;
//          printf("e70000_w: %08X%08X, %08X (mask %08X%08X) at %08X\n", (uint32_t)(data >> 32), (uint32_t)data, offset, (uint32_t)(mem_mask >> 32), (uint32_t)mem_mask, m_maincpu->pc());
		}
		else
		{
			// detect bit state by measuring the duration
			// Bit 0 = ~3.6 microsecs
			// Bit 1 = ~98 microsecs

			attotime diff_time = m_ds2430_bit_timer->time_elapsed();
			m_ds2430_bit_timer->reset();
			if (diff_time < attotime::from_usec(20))
				DS2430_w(0);
			else
				DS2430_w(1);

//          const char *dtt = diff_time.as_string(8);
//          printf("   time %s\n", dtt);
		}
	}
}

void viper_state::unk1a_w(offs_t offset, uint64_t data, uint64_t mem_mask)
{
	if (ACCESSING_BITS_56_63)
	{
	//  printf("%s unk1a_w: %08X%08X, %08X (mask %08X%08X) at %08X\n", machine().describe_context().c_str(), (uint32_t)(data >> 32), (uint32_t)data, offset, (uint32_t)(mem_mask >> 32), (uint32_t)mem_mask);
	}
}

void viper_state::unk1b_w(offs_t offset, uint64_t data, uint64_t mem_mask)
{
	if (ACCESSING_BITS_56_63)
	{
		m_ds2430_unk_status = 0;
	//  printf("%s unk1b_w: %08X%08X, %08X (mask %08X%08X) at %08X\n", machine().describe_context().c_str(), (uint32_t)(data >> 32), (uint32_t)data, offset, (uint32_t)(mem_mask >> 32), (uint32_t)mem_mask);
	}
}

uint64_t viper_state::e00008_r(offs_t offset, uint64_t mem_mask)
{
	uint64_t r = 0;
	if (ACCESSING_BITS_0_7)
	{
		r |= m_e00008_data;
	}

	return r;
}

void viper_state::e00008_w(offs_t offset, uint64_t data, uint64_t mem_mask)
{
	if (ACCESSING_BITS_0_7)
	{
		m_e00008_data = data & 0xff;
	}
}

uint64_t viper_state::e00000_r()
{
	uint64_t r = 0;//0xffffffffffffffffU;
	return r;
}

uint64_t viper_state::unk_serial_r(offs_t offset, uint64_t mem_mask)
{
	uint64_t r = 0;
	if (ACCESSING_BITS_16_31)
	{
		int bit = m_unk_serial_data_r & 0x1;
		m_unk_serial_data_r >>= 1;
		r |= bit << 17;
	}
	return r;
}

void viper_state::unk_serial_w(offs_t offset, uint64_t data, uint64_t mem_mask)
{
	if (ACCESSING_BITS_16_31)
	{
		if (data & 0x10000)
		{
			int bit = (data & 0x20000) ? 1 : 0;
			if (m_unk_serial_bit_w < 8)
			{
				if (m_unk_serial_bit_w > 0)
					m_unk_serial_cmd <<= 1;
				m_unk_serial_cmd |= bit;
			}
			else
			{
				if (m_unk_serial_bit_w > 8)
					m_unk_serial_data <<= 1;
				m_unk_serial_data |= bit;
			}
			m_unk_serial_bit_w++;

			if (m_unk_serial_bit_w == 8)
			{
				if ((m_unk_serial_cmd & 0x80) == 0)     // register read
				{
					int reg = m_unk_serial_cmd & 0x7f;
					uint8_t data = m_unk_serial_regs[reg];

					m_unk_serial_data_r = ((data & 0x1) << 7) | ((data & 0x2) << 5) | ((data & 0x4) << 3) | ((data & 0x8) << 1) | ((data & 0x10) >> 1) | ((data & 0x20) >> 3) | ((data & 0x40) >> 5) | ((data & 0x80) >> 7);

					printf("unk_serial read reg %02X: %04X\n", reg, data);
				}
			}
			if (m_unk_serial_bit_w == 16)
			{
				if (m_unk_serial_cmd & 0x80)                // register write
				{
					int reg = m_unk_serial_cmd & 0x7f;
					m_unk_serial_regs[reg] = m_unk_serial_data;
					printf("unk_serial write reg %02X: %04X\n", reg, m_unk_serial_data);
				}

				m_unk_serial_bit_w = 0;
				m_unk_serial_cmd = 0;
				m_unk_serial_data = 0;
			}
		}
	}
}

/*****************************************************************************/

void viper_state::viper_map(address_map &map)
{
//  map.unmap_value_high();
	map(0x00000000, 0x00ffffff).mirror(0x1000000).ram().share("workram");
	map(0x80000000, 0x800fffff).rw(FUNC(viper_state::epic_r), FUNC(viper_state::epic_w));
	map(0x82000000, 0x83ffffff).rw(FUNC(viper_state::voodoo3_r), FUNC(viper_state::voodoo3_w));
	map(0x84000000, 0x85ffffff).rw(FUNC(viper_state::voodoo3_lfb_r), FUNC(viper_state::voodoo3_lfb_w));
	map(0xfe800000, 0xfe8000ff).rw(FUNC(viper_state::voodoo3_io_r), FUNC(viper_state::voodoo3_io_w));
	map(0xfec00000, 0xfedfffff).rw(FUNC(viper_state::pci_config_addr_r), FUNC(viper_state::pci_config_addr_w));
	map(0xfee00000, 0xfeefffff).rw(FUNC(viper_state::pci_config_data_r), FUNC(viper_state::pci_config_data_w));
	// 0xff000000, 0xff000fff - cf_card_data_r/w (installed in DRIVER_INIT(vipercf))
	// 0xff200000, 0xff200fff - cf_card_r/w (installed in DRIVER_INIT(vipercf))
	// 0xff300000, 0xff300fff - ata_r/w (installed in DRIVER_INIT(viperhd))
//  map(0xff400xxx, 0xff400xxx) ppp2nd sense device
	map(0xffe00000, 0xffe00007).r(FUNC(viper_state::e00000_r));
	map(0xffe00008, 0xffe0000f).rw(FUNC(viper_state::e00008_r), FUNC(viper_state::e00008_w));
	map(0xffe08000, 0xffe08007).noprw();
	map(0xffe10000, 0xffe10007).r(FUNC(viper_state::input_r));
	map(0xffe28000, 0xffe28007).nopw(); // ppp2nd leds
	map(0xffe28008, 0xffe2801f).nopw(); // boxingm reads and writes here to read the pad sensor values
	map(0xffe30000, 0xffe31fff).rw("m48t58", FUNC(timekeeper_device::read), FUNC(timekeeper_device::write));
	map(0xffe40000, 0xffe4000f).noprw();
	map(0xffe50000, 0xffe50007).w(FUNC(viper_state::unk2_w));
	map(0xffe60000, 0xffe60007).noprw();
	map(0xffe70000, 0xffe7000f).rw(FUNC(viper_state::e70000_r), FUNC(viper_state::e70000_w));
	map(0xffe80000, 0xffe80007).w(FUNC(viper_state::unk1a_w));
	map(0xffe88000, 0xffe88007).w(FUNC(viper_state::unk1b_w));
	map(0xffe98000, 0xffe98007).noprw();
	map(0xffe9a000, 0xffe9bfff).ram();                             // World Combat uses this
	map(0xffea0000, 0xffea0007).noprw(); // Gun sensor? Read heavily by p9112
	map(0xfff00000, 0xfff3ffff).rom().region("user1", 0);       // Boot ROM
}

void viper_state::viper_ppp_map(address_map &map)
{
	viper_map(map);
	map(0xff400108, 0xff40012f).nopw(); // ppp2nd lamps
	map(0xff400200, 0xff40023f).r(FUNC(viper_state::ppp_sensor_r));
}

/*****************************************************************************/

READ_LINE_MEMBER(viper_state::ds2430_unk_r)
{
	return m_ds2430_unk_status;
}

static INPUT_PORTS_START( viper )
	PORT_START("IN0")
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN1")
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN2")
	PORT_DIPNAME( 0x01, 0x01, "DIP4" ) PORT_DIPLOCATION("SW:4")
	PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
	PORT_DIPSETTING( 0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, "DIP3" ) PORT_DIPLOCATION("SW:3")
	PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
	PORT_DIPSETTING( 0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, "DIP2" ) PORT_DIPLOCATION("SW:2")
	PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
	PORT_DIPSETTING( 0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, "DIP1" ) PORT_DIPLOCATION("SW:1")
	PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
	PORT_DIPSETTING( 0x00, DEF_STR( On ) )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(viper_state, ds2430_unk_r)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // if this bit is 0, loads a disk copier instead
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START("IN3")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Test Button")
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
	PORT_DIPNAME( 0x20, 0x20, "3" )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "3-3" )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN4")
	PORT_DIPNAME( 0x01, 0x01, "4" )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	// following bits controls screen mux in Mocap Golf?
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN5")
	PORT_BIT(0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START("IN6")
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN7")
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END

INPUT_PORTS_START( ppp2nd )
	PORT_INCLUDE( viper )

	PORT_MODIFY("IN2")
	PORT_DIPNAME( 0x01, 0x01, "DIP4" ) PORT_DIPLOCATION("SW:4")
	PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
	PORT_DIPSETTING( 0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, "DIP3" ) PORT_DIPLOCATION("SW:3")
	PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
	PORT_DIPSETTING( 0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, "DIP2" ) PORT_DIPLOCATION("SW:2")
	PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
	PORT_DIPSETTING( 0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, "DIP1" ) PORT_DIPLOCATION("SW:1")
	PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
	PORT_DIPSETTING( 0x00, DEF_STR( On ) )

	PORT_MODIFY("IN3")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("OK Button")

	PORT_MODIFY("IN4")
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Left Button")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Right Button")

	PORT_MODIFY("IN5")
	PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // another OK button

	PORT_START("SENSOR1")
	PORT_BIT( 0x0007, IP_ACTIVE_HIGH, IPT_BUTTON3 )     // Sensor 0, 1, 2  (Sensor bar 1)
	PORT_BIT( 0x0038, IP_ACTIVE_HIGH, IPT_BUTTON4 )     // Sensor 3, 4, 5  (Sensor bar 2)
	PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_BUTTON5 )     // Sensor 6, 7, 8  (Sensor bar 3)

	PORT_START("SENSOR2")
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON5 )     // Sensor 6, 7, 8  (Sensor bar 3)
	PORT_BIT( 0x000e, IP_ACTIVE_HIGH, IPT_BUTTON6 )     // Sensor 9, 10,11 (Sensor bar 4)

	PORT_START("SENSOR3")
	PORT_BIT( 0x0007, IP_ACTIVE_HIGH, IPT_BUTTON7 )     // Sensor 12,13,14 (Sensor bar 5)
	PORT_BIT( 0x0038, IP_ACTIVE_HIGH, IPT_BUTTON8 )     // Sensor 15,16,17 (Sensor bar 6)
	PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_BUTTON9 )     // Sensor 18,19,20 (Sensor bar 7)

	PORT_START("SENSOR4")
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON9 )     // Sensor 18,19,20 (Sensor bar 7)
	PORT_BIT( 0x000e, IP_ACTIVE_HIGH, IPT_BUTTON10 )    // Sensor 21,22,23 (Sensor bar 8)
INPUT_PORTS_END

INPUT_PORTS_START( thrild2 )
	PORT_INCLUDE( viper )

	PORT_MODIFY("IN2")
	PORT_DIPNAME( 0x04, 0x00, "Calibrate Controls On Boot" ) PORT_DIPLOCATION("SW:2") // Game crashes during boot when this is on
	PORT_DIPSETTING( 0x04, DEF_STR( Yes ) )
	PORT_DIPSETTING( 0x00, DEF_STR( No ) )
	PORT_DIPNAME( 0x08, 0x00, "Memory Card Check On Boot" ) PORT_DIPLOCATION("SW:1")
	PORT_DIPSETTING( 0x08, DEF_STR( On ) )
	PORT_DIPSETTING( 0x00, DEF_STR( Off ) )

	PORT_MODIFY("IN3")
	PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Shift Down")

	PORT_MODIFY("IN4")
	PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Shift Up")

	// TODO: analog channels
INPUT_PORTS_END

INPUT_PORTS_START( gticlub2 )
	PORT_INCLUDE( thrild2 )

	// TODO: specific analog channel for hand brake
INPUT_PORTS_END

INPUT_PORTS_START( gticlub2ea )
	PORT_INCLUDE( gticlub2 )

	PORT_MODIFY("IN2")
	PORT_DIPNAME( 0x02, 0x00, "DIP3" ) PORT_DIPLOCATION("SW:3") // This needs to be on or it asks for a password, parent doesn't care
	PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
	PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END

INPUT_PORTS_START( boxingm )
	PORT_INCLUDE( viper )

	PORT_MODIFY("IN2")
	PORT_DIPNAME( 0x04, 0x04, "Calibrate Pads On Boot" ) PORT_DIPLOCATION("SW:2")
	PORT_DIPSETTING( 0x04, DEF_STR( Yes ) )
	PORT_DIPSETTING( 0x00, DEF_STR( No ) )

	PORT_MODIFY("IN4")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Select L")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Select R")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("BodyPad L")

	PORT_MODIFY("IN5")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("BodyPad R")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // memory card check for boxingm (actually comms enable?)

INPUT_PORTS_END

// TODO: left/right escape, 2nd service switch?
INPUT_PORTS_START( jpark3 )
	PORT_INCLUDE( viper )

	PORT_MODIFY("IN3")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )

	PORT_MODIFY("IN4")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Gun Trigger") PORT_PLAYER(1)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 Gun Trigger") PORT_PLAYER(2)

INPUT_PORTS_END

INPUT_PORTS_START( p911 )
	PORT_INCLUDE( viper )

	PORT_MODIFY("IN2")
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW:2")
	PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
	PORT_DIPSETTING( 0x04, DEF_STR( No ) )
	PORT_DIPNAME( 0x08, 0x00, "Memory Card Check On Boot" ) PORT_DIPLOCATION("SW:1")
	PORT_DIPSETTING( 0x08, DEF_STR( On ) )
	PORT_DIPSETTING( 0x00, DEF_STR( Off ) )

	PORT_MODIFY("IN4")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Gun Trigger")

	PORT_MODIFY("IN5")
	PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // P2 SHT2 (checks and fails serial if pressed)
	PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

INPUT_PORTS_START( mfightc )
	PORT_INCLUDE( viper )

	PORT_MODIFY("IN2")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW:2")
	PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
	PORT_DIPSETTING( 0x01, DEF_STR( No ) )

	PORT_MODIFY("IN4")
	PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // If off, will get stuck after RTC OK

	PORT_MODIFY("IN5")
	PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // if off tries to check UART
INPUT_PORTS_END

INPUT_PORTS_START( mocapglf )
	PORT_INCLUDE( viper )

	PORT_MODIFY("IN4")
	PORT_DIPNAME( 0x40, 0x40, "Show Diagnostics On Boot" ) // Shows UART status, lamp status, and accelerometer values
	PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
	PORT_DIPSETTING( 0x40, DEF_STR( No ) )

INPUT_PORTS_END

INPUT_PORTS_START( mocapb )
	PORT_INCLUDE( viper )

	PORT_MODIFY("IN2")
	PORT_DIPNAME( 0x08, 0x00, "Memory Card Check On Boot" ) PORT_DIPLOCATION("SW:1")
	PORT_DIPSETTING( 0x08, DEF_STR( On ) )
	PORT_DIPSETTING( 0x00, DEF_STR( Off ) )

	PORT_MODIFY("IN4")
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Left Button")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Right Button")

	PORT_MODIFY("IN5")
	PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // P2 SHT2 (checks and fails serial if pressed)
INPUT_PORTS_END

INPUT_PORTS_START( sscopefh )
	PORT_INCLUDE( viper )

	PORT_MODIFY("IN2")
	PORT_DIPNAME( 0x04, 0x00, "DIP2" ) PORT_DIPLOCATION("SW:2") // Without this switched on, the screen will be static
	PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
	PORT_DIPSETTING( 0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x00, "Memory Card Check On Boot" ) PORT_DIPLOCATION("SW:1")
	PORT_DIPSETTING( 0x08, DEF_STR( On ) )
	PORT_DIPSETTING( 0x00, DEF_STR( Off ) )

	PORT_MODIFY("IN3")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Refill Key")

	PORT_MODIFY("IN4")
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("Credit 2 Pounds") // Currency probably changes between regions
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_NAME("Credit 1 Pound") // Can be used in refill mode to insert coins into the hopper
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN5 ) PORT_NAME("Credit 0.50 Pounds")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Gun Trigger")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN6 ) PORT_NAME("Credit 0.20 Pounds")

	PORT_MODIFY("IN5")
	PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // P2 SHT2 (checks and fails serial if pressed)
INPUT_PORTS_END

INPUT_PORTS_START( sogeki )
	PORT_INCLUDE( viper )

	PORT_MODIFY("IN2")
	PORT_DIPNAME( 0x08, 0x00, "Memory Card Check On Boot" ) PORT_DIPLOCATION("SW:1")
	PORT_DIPSETTING( 0x08, DEF_STR( On ) )
	PORT_DIPSETTING( 0x00, DEF_STR( Off ) )

	PORT_MODIFY("IN3")
	PORT_DIPNAME( 0x20, 0x00, "Cabinet Type" ) // must stay on E-Amusement for game to boot
	PORT_DIPSETTING(    0x20, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x00, "E-Amusement" )

	PORT_MODIFY("IN4")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Gun Trigger")
INPUT_PORTS_END

INPUT_PORTS_START( sscopex )
	PORT_INCLUDE( sogeki )

	PORT_MODIFY("IN3")
	PORT_DIPNAME( 0x20, 0x20, "Cabinet Type" ) // must stay on Normal for game to boot
	PORT_DIPSETTING(    0x20, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x00, "E-Amusement" )
INPUT_PORTS_END

INPUT_PORTS_START( tsurugi )
	PORT_INCLUDE( viper )

	PORT_MODIFY("IN4")
	PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Shot Button")

	PORT_MODIFY("IN5")
	PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Foot Pedal")
	PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // deluxe ID? if off tries to check UART & "lampo"/bleeder at POST
	PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // sensor grip (1) horizontal (0) vertical
INPUT_PORTS_END

INPUT_PORTS_START( wcombat )
	PORT_INCLUDE( viper )

	PORT_MODIFY("IN2")
	PORT_DIPNAME( 0x01, 0x00, "DIP4" ) PORT_DIPLOCATION("SW:4") // Skip device check? wcombatu is playable when this is set
	PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
	PORT_DIPSETTING( 0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW:2")
	PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
	PORT_DIPSETTING( 0x04, DEF_STR( No ) )
	PORT_DIPNAME( 0x08, 0x00, "Memory Card Check On Boot" ) PORT_DIPLOCATION("SW:1")
	PORT_DIPSETTING( 0x08, DEF_STR( On ) )
	PORT_DIPSETTING( 0x00, DEF_STR( Off ) )

	PORT_MODIFY("IN3")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )

	PORT_MODIFY("IN4")
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // X flip screen
INPUT_PORTS_END

INPUT_PORTS_START( xtrial )
	PORT_INCLUDE( viper )

	PORT_MODIFY("IN2")
	PORT_DIPNAME( 0x04, 0x00, "Calibrate Controls On Boot" ) PORT_DIPLOCATION("SW:2") // Game crashes during boot when this is on
	PORT_DIPSETTING( 0x04, DEF_STR( Yes ) )
	PORT_DIPSETTING( 0x00, DEF_STR( No ) )
	PORT_DIPNAME( 0x08, 0x00, "Memory Card Check On Boot" ) PORT_DIPLOCATION("SW:1") // Crashes at 45% when card checks are enabled
	PORT_DIPSETTING( 0x08, DEF_STR( On ) )
	PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
INPUT_PORTS_END

INPUT_PORTS_START( code1d )
	PORT_INCLUDE( viper )

	PORT_MODIFY("IN2")
	PORT_DIPNAME( 0x01, 0x00, "DIP4" ) PORT_DIPLOCATION("SW:4") // Unknown, but without this set the game won't display anything besides a blue screen
	PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
	PORT_DIPSETTING( 0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x00, "Calibrate Controls On Boot" ) PORT_DIPLOCATION("SW:2") // Game crashes during boot when this is on
	PORT_DIPSETTING( 0x04, DEF_STR( Yes ) )
	PORT_DIPSETTING( 0x00, DEF_STR( No ) )
	PORT_DIPNAME( 0x08, 0x00, "Memory Card Check On Boot" ) PORT_DIPLOCATION("SW:1")
	PORT_DIPSETTING( 0x08, DEF_STR( On ) )
	PORT_DIPSETTING( 0x00, DEF_STR( Off ) )

	PORT_MODIFY("IN4")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Action Button")

INPUT_PORTS_END

/*****************************************************************************/

INTERRUPT_GEN_MEMBER(viper_state::viper_vblank)
{
	//mpc8240_interrupt(MPC8240_IRQ0);
	//mpc8240_interrupt(MPC8240_IRQ3);
}

WRITE_LINE_MEMBER(viper_state::voodoo_vblank)
{
	if (state)
	  mpc8240_interrupt(MPC8240_IRQ0);
	//mpc8240_interrupt(MPC8240_IRQ3);
}

WRITE_LINE_MEMBER(viper_state::voodoo_pciint)
{
	if (state)
	{
		// This is a hack.
		// There's no obvious (to me) trigger for when it's safe to start the audio interrupts, but after testing all of the games that can boot, it's safe to start audio interrupts once pciint is triggering.
		m_sound_irq_enabled = true;

		mpc8240_interrupt(MPC8240_IRQ4);
	}
}

TIMER_DEVICE_CALLBACK_MEMBER(viper_state::sound_timer_callback)
{
	if (!m_sound_irq_enabled)
	{
		// If IRQ3 is triggered too soon into the boot process then it'll freeze on the blue boot screen.
		return;
	}

	mpc8240_interrupt(MPC8240_IRQ3);

	// Get samples from memory
	int32_t* samplePtr = (int32_t*)(m_workram + (m_sound_buffer_offset >> 3));
	for (int i = 0; i < 2; i++)
	{
		m_dmadac[i]->transfer(
			i,
			1,
			2,
			0x800 / 4 / 2, // Each buffer is 0x800 bytes in size, containing stereo 32-bit audio
			samplePtr
		);
	}

	m_sound_buffer_offset ^= 0x800;
}

void viper_state::machine_start()
{
	m_ds2430_timer = timer_alloc(FUNC(viper_state::ds2430_timer_callback), this);
	mpc8240_epic_init();

	/* set conservative DRC options */
	m_maincpu->ppcdrc_set_options(PPCDRC_COMPATIBLE_OPTIONS);

	/* configure fast RAM regions for DRC */
	m_maincpu->ppcdrc_add_fastram(0x00000000, 0x00ffffff, false, m_workram);

	save_item(NAME(m_voodoo3_pci_reg));
	save_item(NAME(m_mpc8240_regs));
	save_item(NAME(m_cf_card_ide));
	save_item(NAME(m_unk_serial_bit_w));
	save_item(NAME(m_unk_serial_cmd));
	save_item(NAME(m_unk_serial_data));
	save_item(NAME(m_unk_serial_data_r));
	save_item(NAME(m_unk_serial_regs));
	save_item(NAME(m_sound_buffer_offset));
	save_item(NAME(m_sound_irq_enabled));

	save_item(NAME(m_ds2430_unk_status));
	save_item(NAME(m_ds2430_data));
	save_item(NAME(m_ds2430_data_count));
	save_item(NAME(m_ds2430_reset));
	save_item(NAME(m_ds2430_state));
	save_item(NAME(m_ds2430_cmd));
	save_item(NAME(m_ds2430_addr)); // written but never used

	save_item(NAME(m_epic.iack));
	save_item(NAME(m_epic.eicr)); // written but never used
	save_item(NAME(m_epic.svr));
	save_item(NAME(m_epic.active_irq));
	save_item(NAME(m_epic.i2c_adr));
	save_item(NAME(m_epic.i2c_freq_div));
	save_item(NAME(m_epic.i2c_freq_sample_rate));
	save_item(NAME(m_epic.i2c_cr));
	save_item(NAME(m_epic.i2c_sr));
	save_item(NAME(m_epic.i2c_state));

	save_item(STRUCT_MEMBER(m_epic.irq, vector));
	save_item(STRUCT_MEMBER(m_epic.irq, priority));
	save_item(STRUCT_MEMBER(m_epic.irq, destination)); // written but never read
	save_item(STRUCT_MEMBER(m_epic.irq, active));
	save_item(STRUCT_MEMBER(m_epic.irq, pending));
	save_item(STRUCT_MEMBER(m_epic.irq, mask));

	save_item(STRUCT_MEMBER(m_epic.global_timer, base_count));
	save_item(STRUCT_MEMBER(m_epic.global_timer, enable));

	m_unk_serial_bit_w = 0;
	std::fill(std::begin(m_unk_serial_regs), std::end(m_unk_serial_regs), 0);

	m_ds2430_data_count = 0;
	m_ds2430_state = 0;
	m_ds2430_reset = 0;

	std::fill(std::begin(m_voodoo3_pci_reg), std::end(m_voodoo3_pci_reg), 0);
	std::fill(std::begin(m_mpc8240_regs), std::end(m_mpc8240_regs), 0);
}

void viper_state::machine_reset()
{
	mpc8240_epic_reset();

	ide_hdd_device *hdd = m_ata->subdevice<ata_slot_device>("0")->subdevice<ide_hdd_device>("hdd");
	uint16_t *identify_device = hdd->identify_device_buffer();

	// Viper expects these settings or the BIOS fails
	identify_device[51] = 0x0200;           /* 51: PIO data transfer cycle timing mode */
	identify_device[67] = 0x00f0;           /* 67: minimum PIO transfer cycle time without flow control */

	m_sound_buffer_offset = 0xfff800; // The games swap between 0xfff800 and 0xfff000 every IRQ3 call
	m_sound_irq_enabled = false;

	for (int i = 0; i < 2; i++)
	{
		m_dmadac[i]->initialize_state();
		m_dmadac[i]->set_frequency(44100);
		m_dmadac[i]->enable(1);
	}

	m_ds2430_unk_status = 1;
}

void viper_state::viper(machine_config &config)
{
	/* basic machine hardware */
	MPC8240(config, m_maincpu, 166666666); // Unknown
	m_maincpu->set_bus_frequency(100000000);
	m_maincpu->set_addrmap(AS_PROGRAM, &viper_state::viper_map);
	m_maincpu->set_vblank_int("screen", FUNC(viper_state::viper_vblank));

	pci_bus_legacy_device &pcibus(PCI_BUS_LEGACY(config, "pcibus", 0, 0));
	pcibus.set_device( 0, FUNC(viper_state::mpc8240_pci_r), FUNC(viper_state::mpc8240_pci_w));
	pcibus.set_device(12, FUNC(viper_state::voodoo3_pci_r), FUNC(viper_state::voodoo3_pci_w));

	ATA_INTERFACE(config, m_ata).options(ata_devices, "hdd", nullptr, true);

	VOODOO_3(config, m_voodoo, voodoo_3_device::NOMINAL_CLOCK);
	m_voodoo->set_fbmem(8);
	m_voodoo->set_screen("screen");
	m_voodoo->set_cpu("maincpu");
	m_voodoo->set_status_cycles(1000); // optimization to consume extra cycles when polling status
	m_voodoo->vblank_callback().set(FUNC(viper_state::voodoo_vblank));
	m_voodoo->pciint_callback().set(FUNC(viper_state::voodoo_pciint));

	/* video hardware */
	screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
	// Screeen size and timing is re-calculated later in voodoo card
	screen.set_refresh_hz(60);
	screen.set_size(1024, 768);
	screen.set_visarea(0, 1024 - 1, 0, 768 - 1);
	screen.set_screen_update(FUNC(viper_state::screen_update_viper));

	PALETTE(config, "palette").set_entries(65536);

	TIMER(config, "ds2430_timer2", 0);
	//TIMER(config, "ds2430_timer2").configure_generic(timer_device::expired_delegate());

	/* sound hardware */
	SPEAKER(config, "lspeaker").front_left();
	SPEAKER(config, "rspeaker").front_right();
	DMADAC(config, "dacl").add_route(ALL_OUTPUTS, "lspeaker", 1.0);
	DMADAC(config, "dacr").add_route(ALL_OUTPUTS, "rspeaker", 1.0);

	M48T58(config, "m48t58", 0);

	// Each IRQ3 will update the data buffers with 256 samples, and the playback rate is always 44100hz.
	// The frequency is picked such that the DMADAC buffer should never overflow or underflow.
	// Note that adjusting this value has gameplay consequences for ppp2nd: the gameplay's note and animation timings are tied directly to values updated using IRQ3,
	// so having IRQ3 trigger too quickly or too slowly will mean that the gameplay will either be too fast or too slow.
	TIMER(config, "sound_timer").configure_periodic(FUNC(viper_state::sound_timer_callback), attotime::from_hz(44100.0 / 256));
}

void viper_state::viper_ppp(machine_config &config)
{
	viper(config);
	m_maincpu->set_addrmap(AS_PROGRAM, &viper_state::viper_ppp_map);
}

void viper_state::omz3d_map(address_map &map)
{
	map(0x00000, 0x0ffff).rom().region("ioboard", 0);
}

void viper_state::viper_omz(machine_config &config)
{
	viper(config);

	upd784031_device &omz3dcpu(UPD784031(config, "omz3dcpu", 12000000));
	omz3dcpu.set_addrmap(AS_PROGRAM, &viper_state::omz3d_map);
}

/*****************************************************************************/

void viper_state::init_viper()
{
//  m_maincpu->space(AS_PROGRAM).install_legacy_readwrite_handler( *ide, 0xff200000, 0xff207fff, FUNC(hdd_r), FUNC(hdd_w) ); //TODO
}

void viper_state::init_viperhd()
{
	init_viper();

	m_maincpu->space(AS_PROGRAM).install_readwrite_handler(0xff300000, 0xff300fff, read64s_delegate(*this, FUNC(viper_state::ata_r)), write64s_delegate(*this, FUNC(viper_state::ata_w)));
}

void viper_state::init_vipercf()
{
	init_viper();

	m_maincpu->space(AS_PROGRAM).install_readwrite_handler(0xff000000, 0xff000fff, read64s_delegate(*this, FUNC(viper_state::cf_card_data_r)), write64s_delegate(*this, FUNC(viper_state::cf_card_data_w)));
	m_maincpu->space(AS_PROGRAM).install_readwrite_handler(0xff200000, 0xff200fff, read64s_delegate(*this, FUNC(viper_state::cf_card_r)), write64s_delegate(*this, FUNC(viper_state::cf_card_w)));

	m_maincpu->space(AS_PROGRAM).install_readwrite_handler(0xff300000, 0xff300fff, read64s_delegate(*this, FUNC(viper_state::unk_serial_r)), write64s_delegate(*this, FUNC(viper_state::unk_serial_w)));
}

uint16_t viper_state::ppp_sensor_r(offs_t offset)
{
	switch(offset)
	{
		case 0x06: return m_io_ppp_sensors[0]->read();
		case 0x0e: return m_io_ppp_sensors[1]->read();
		case 0x16: return m_io_ppp_sensors[2]->read();
		case 0x1e: return m_io_ppp_sensors[3]->read();
	}

	return 0;
}

/*****************************************************************************/

#define ROM_LOAD_BIOS(bios,name,offset,length,hash) \
		ROMX_LOAD(name, offset, length, hash, ROM_BIOS(bios))

#define VIPER_BIOS \
	ROM_REGION64_BE(0x40000, "user1", 0)    /* Boot ROM */ \
	ROM_SYSTEM_BIOS(0, "bios0", "GM941B01 (01/15/01)") \
		ROM_LOAD_BIOS(0, "941b01.u25", 0x00000, 0x40000, CRC(233e5159) SHA1(66ff268d5bf78fbfa48cdc3e1b08f8956cfd6cfb)) \
	ROM_SYSTEM_BIOS(1, "bios1", "GM941A01 (03/10/00)") \
		ROM_LOAD_BIOS(1, "941a01.u25", 0x00000, 0x40000, CRC(df6f88d6) SHA1(2bc10e4fbec36573aa8b6878492d37665f074d87))

ROM_START(kviper)
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	// presumably doesn't belong here
	ROM_LOAD("ds2430.u3", 0x00, 0x28, CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
ROM_END


/* Viper games with hard disk */
ROM_START(ppp2nd)
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(ef0e7caa) SHA1(02fef7465445d33f0288c49a8998a2759ad70823))
	// byte 0x1e (0) JAA (1) AAA
	// byte 0x1f (1) rental

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "ppp2nd", 0, SHA1(b8b90483d515c83eac05ffa617af19612ea990b0))
ROM_END

ROM_START(ppp2nda)
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430-aaa.u3", 0x00, 0x28, BAD_DUMP CRC(76906d8f) SHA1(ceea4addc881975cfd6b8e2283b9aecb6080bd99))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "ppp2nd", 0, SHA1(b8b90483d515c83eac05ffa617af19612ea990b0))
ROM_END

/* Viper games with Compact Flash card */
ROM_START(boxingm) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a45jaa_nvram.u39", 0x00000, 0x2000, CRC(c24e29fc) SHA1(efb6ecaf25cbdf9d8dfcafa85e38a195fa5ff6c4))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a45a02", 0, SHA1(9af2481f53de705ae48fad08d8dd26553667c2d0) )
ROM_END

ROM_START(code1d) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* game-specific DS2430 on PCB */
	ROM_LOAD("ds2430_code1d.u3", 0x00, 0x28, BAD_DUMP CRC(fada04dd) SHA1(49bd4e87d48f0404a091a79354bbc09cde739f5c))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("nvram.u39", 0x00000, 0x2000, NO_DUMP )

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "922d02", 0, SHA1(01f35e324c9e8567da0f51b3e68fff1562c32116) )
ROM_END

ROM_START(code1db) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* game-specific DS2430 on PCB */
	ROM_LOAD("ds2430_code1d.u3", 0x00, 0x28, BAD_DUMP CRC(fada04dd) SHA1(49bd4e87d48f0404a091a79354bbc09cde739f5c))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("m48t58_uab.u39", 0x00000, 0x2000, CRC(6059cdad) SHA1(67f9d9239c3e3ef8c967f26c45fa9201981ad848) )

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "922b02", 0, SHA1(4d288b5dcfab3678af662783e7083a358eee99ce) )
ROM_END

ROM_START(code1da) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* game-specific DS2430 on PCB */
	ROM_LOAD("ds2430_code1d.u3", 0x00, 0x28, BAD_DUMP CRC(fada04dd) SHA1(49bd4e87d48f0404a091a79354bbc09cde739f5c))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("m48t58_uaa.u39", 0x00000, 0x2000, CRC(22ef677d) SHA1(10b1e68d409edeca5af70aff1146b7373eeb3864) )

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "922uaa02", 0, SHA1(795d82d51a37f197c36366cb36a2dfa8797e5f9f) )
ROM_END

ROM_START(gticlub2) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	// both with non-default settings (check sound options for instance)
	ROM_LOAD("nvram.u39", 0x00000, 0x2000, BAD_DUMP CRC(d0604e84) SHA1(18d1183f1331af3e655a56692eb7ab877b4bc239))
	ROM_LOAD("941jab_nvram.u39", 0x00000, 0x2000, BAD_DUMP CRC(6c4a852f) SHA1(2753dda42cdd81af22dc6780678f1ddeb3c62013))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "941b02", 0,  SHA1(943bc9b1ea7273a8382b94c8a75010dfe296df14) )
ROM_END

ROM_START(gticlub2ea) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, NO_DUMP )

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("941eaa_nvram.u39", 0x00000, 0x2000, BAD_DUMP CRC(5ee7004d) SHA1(92e0ce01049308f459985d466fbfcfac82f34a47))

	DISK_REGION( "ata:0:hdd:image" ) // 32 MB Memory Card labeled 941 EA A02
	DISK_IMAGE( "941a02", 0,  SHA1(dd180ad92dd344b38f160e31833077e342cee38d) ) // with ATA id included
ROM_END

/* This CF card has sticker B41C02 */
ROM_START(jpark3) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("b41ebc_nvram.u39", 0x00000, 0x2000, CRC(55d1681d) SHA1(26868cf0d14f23f06b81f2df0b4186924439bb43))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "b41c02", 0, SHA1(fb6b0b43a6f818041d644bcd711f6a727348d3aa) )
ROM_END

/* This CF card has sticker B41C02 */
ROM_START(jpark3u) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("b41 ua rtc.u39", 0x00000, 0x1ff8, CRC(75fdda39) SHA1(6292ce0d32afdf6bde33ac7f1f07655fa17282f6))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "b41c02", 0, SHA1(fb6b0b43a6f818041d644bcd711f6a727348d3aa) )
ROM_END

/* This CF card has sticker B33A02 */
ROM_START(mocapglf) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, CRC(4d9d7178) SHA1(97215aa13136c1393363a0ebd1e5b885ca602293))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("b33uaa_nvram.u39", 0x00000, 0x2000, CRC(5eece882) SHA1(945e5e9882bd16513a2947f6823b985d51501fad))

	ROM_REGION(0x10000, "ioboard", 0) // OMZ-3DCPU PCB
	ROM_LOAD("kzkn1.bin", 0x00000, 0x10000, CRC(b87780d8) SHA1(bae84785d218daa9666143f08e2632ca1b7a4f72))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "b33a02", 0, SHA1(819d8fac5d2411542c1b989105cffe38a5545fc2) )
ROM_END

ROM_START(mocapb) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a29aaa_nvram.u39", 0x000000, 0x2000, CRC(14b9fe68) SHA1(3c59e6df1bb46bc1835c13fd182b1bb092c08759)) //supposed to be aab version?

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a29b02", 0, SHA1(f0c04310caf2cca804fde20805eb30a44c5a6796) ) //missing bootloader
ROM_END

ROM_START(mocapbj) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a29jaa_nvram.u39", 0x000000, 0x2000, CRC(2f7cdf27) SHA1(0b69d8728be12909e235268268a312982f81d46a))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a29a02", 0, SHA1(00afad399737652b3e17257c70a19f62e37f3c97) )
ROM_END

ROM_START(p911) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a00aae_nvram.u39", 0x000000, 0x2000, BAD_DUMP CRC(9ecd75a3) SHA1(f9db35b91d4ef7fd61f21382fc62a6428d0b0c52))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a00uad02", 0, SHA1(6acb8dc41920e7025b87034a3a62b185ef0109d9) ) // Actually is AAE/KAE
ROM_END

ROM_START(p911k) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a00kae_nvram.u39", 0x000000, 0x2000, BAD_DUMP CRC(157e0361) SHA1(a4e301f1c73d148b3c18c9c02b67692ffdd6a664))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a00uad02", 0, SHA1(6acb8dc41920e7025b87034a3a62b185ef0109d9) ) // Actually is AAE/KAE
ROM_END

ROM_START(p911ac) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a00aac_nvram.u39", 0x000000, 0x2000, BAD_DUMP CRC(d65742ce) SHA1(20055c0b701c62b0f01cfe619d07bd9532cc3b45))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a00uac02", 0, SHA1(b268789416dbf8886118a634b911f0ee254970de) ) // a00uac02 and a00kac02 are the same image
ROM_END

ROM_START(p911kc) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a00kac_nvram.u39", 0x000000, 0x2000,  CRC(8ddc921c) SHA1(901538da237679fc74966a301278b36d1335671f) )

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a00kac02", 0, SHA1(b268789416dbf8886118a634b911f0ee254970de) )
ROM_END

ROM_START(p911ud) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a00uad_nvram.u39", 0x000000, 0x2000,  BAD_DUMP CRC(c4f44a70) SHA1(d7946606bf72ca7a6f391c4832205ae6fb1ebd95) )

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a00eaa02", 0, SHA1(81565a2dce2e2b0a7927078a784354948af1f87c) ) // Is actually UAD/EAD
ROM_END

ROM_START(p911ed) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a00ead_nvram.u39", 0x000000, 0x2000,  BAD_DUMP CRC(0314fc96) SHA1(cbf421bb37f0a122944fbccf8f4c80380c89e094) )

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a00eaa02", 0, SHA1(81565a2dce2e2b0a7927078a784354948af1f87c) ) // Is actually UAD/EAD
ROM_END

ROM_START(p911ea)
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a00eaa_nvram.u39", 0x000000, 0x2000,  CRC(4f3497b6) SHA1(3045c54f98dff92cdf3a1fc0cd4c76ba82d632d7) )

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a00eaa02_ea", 0, SHA1(fa057bf17f4c0fb9b9a09b820ff7a101e44fab7d) )
ROM_END

ROM_START(p911j) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a00jaa_nvram.u39", 0x000000, 0x2000, CRC(9ecf70dc) SHA1(4769a99b0cc28563e219860b8d480f32d1e21f60))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a00jac02", 0, SHA1(d962d3a8ea84c380767d0fe336296911c289c224) )
ROM_END

ROM_START(p9112) /* dongle-protected version */
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* plug-in male DIN5 dongle containing a DS2430. The sticker on the dongle says 'GCB11-UA' */
	ROM_LOAD("ds2430_p9112.u3", 0x00, 0x28, CRC(d745c6ee) SHA1(065c9d0df1703b3bbb53a07f4923fdee3b16f80e))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("b11uad_nvram.u39", 0x000000, 0x2000, CRC(cda37033) SHA1(a94524824f21a0106928b4fe01d86f967bd5aa82))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "b11a02", 0, SHA1(57665664321b78c1913d01f0d2c0b8d3efd42e04) )
ROM_END

ROM_START(sscopex)
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, CRC(427a65ef) SHA1(745e951715ece9f60898b7ed4809e69558145d2d))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a13uaa_nvram.u39", 0x000000, 0x2000, CRC(7b0e1ac8) SHA1(1ea549964539e27f87370e9986bfa44eeed037cd))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a13c02", 0, SHA1(d740784fa51a3f43695ea95e23f92ef05f43284a) )
ROM_END

//TODO: sscopexb + many nvram clone versions.

ROM_START(sogeki) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, CRC(771d8256) SHA1(afd89ae2d196fe40174bba46581d1eb5c2302932) )

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("nvram.u39", 0x000000, 0x2000, CRC(2f325c55) SHA1(0bc44f40f981a815c8ce64eae95ae55db510c565))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a13b02", 0, SHA1(c25a61b76d365794c2da4a9e7de88a5519e944ec) )
ROM_END

ROM_START(sscopefh)
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, CRC(9271c24f) SHA1(f194fea15969b322c96cce8f0335dccd3475a3e6) )

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("nvram.u39", 0x000000, 0x2000, CRC(2dd07bdf) SHA1(dadc189625e11c98f68afd988700a842c78b0ca7) )

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "ccca02", 0, SHA1(ec0d9a1520f17c73750de71dba8b31bc8c9d0409) )
ROM_END

ROM_START(thrild2) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a41ebb_nvram.u39", 0x00000, 0x2000, CRC(22f59ac0) SHA1(e14ea2ba95b72edf0a3331ab82c192760bfdbce3))
//  a41eba_nvram == a41ebb_nvram

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a41b02", 0, SHA1(0426f4bb9001cf457f44e2c22e3d7575b8049aa3) )
ROM_END

ROM_START(thrild2j) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a41jaa_nvram.u39", 0x00000, 0x2000, CRC(d56226d5) SHA1(085f40816befde993069f56fdd5f8bd6ccfcf301))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a41a02", 0, SHA1(bbb71e23bddfa07dfa30b6565a35befd82b055b8) ) // same as Asian version
ROM_END

ROM_START(thrild2a) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a41aaa_nvram.u39", 0x00000, 0x2000, CRC(d5de9b8e) SHA1(768bcd46a6ad20948f60f5e0ecd2f7b9c2901061))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a41a02", 0, SHA1(bbb71e23bddfa07dfa30b6565a35befd82b055b8) )
ROM_END

ROM_START(thrild2ab)
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a41aaa_nvram.u39", 0x00000, 0x2000, CRC(d5de9b8e) SHA1(768bcd46a6ad20948f60f5e0ecd2f7b9c2901061))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a41a02_alt", 0, SHA1(7a9cfdab7000765ffdd9198b209f7a74741248f2) )
ROM_END

ROM_START(thrild2ac)
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a41aaa_nvram.u39", 0x00000, 0x2000, CRC(d5de9b8e) SHA1(768bcd46a6ad20948f60f5e0ecd2f7b9c2901061))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a41a02_alt2", 0, SHA1(c8bfbac4f5a1a2241df7417ad2f9eba7d9e9a9df) )
ROM_END

/* This CF card has sticker 941EAA02 */
ROM_START(thrild2c) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("941eaa_nvram.u39", 0x00000, 0x2000, NO_DUMP )

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a41c02", 0, SHA1(ab3020e8709768c0fd2467573e92b679a05944e5) )
ROM_END

ROM_START(tsurugi) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a30eab_nvram.u39", 0x00000, 0x2000, CRC(c123342c) SHA1(55416767608fe0311a362854a16b214b04435a31))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a30b02", 0, SHA1(d2be83b7323c365ba445de7697c3fb8eb83d0212) )
ROM_END

ROM_START(tsurugij) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("a30jac_nvram.u39", 0x00000, 0x2000, BAD_DUMP CRC(0e2c0e61) SHA1(d77670e214f618652e67fa91e644750894a0c5c7))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a30c02", 0, SHA1(533b5669b00884a800df9ba29651777a76559862) )
ROM_END

ROM_START(tsurugie)
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, NO_DUMP )

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("nvram.u39", 0x000000, 0x2000, NO_DUMP )

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "a30eab02", 0, SHA1(fcc5b69f89e246f26ca4b8546cc409d3488bbdd9) ) // Incomplete dump? Is half the size of the other dumps
ROM_END

/* This CF card has sticker C22D02 */
ROM_START(wcombat) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("wcombat_nvram.u39", 0x00000, 0x2000, CRC(4f8b5858) SHA1(68066241c6f9db7f45e55b3c5da101987f4ce53c))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "c22d02", 0, SHA1(69a24c9e36b073021d55bec27d89fcc0254a60cc) ) // chs 978,8,32
ROM_END

ROM_START(wcombatb) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("wcombat_nvram.u39", 0x00000, 0x2000, CRC(4f8b5858) SHA1(68066241c6f9db7f45e55b3c5da101987f4ce53c))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "c22d02_alt", 0, SHA1(772e3fe7910f5115ec8f2235bb48ba9fcac6950d) ) // chs 978,8,32
ROM_END

ROM_START(wcombatk) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, NO_DUMP )

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("wcombatk_nvram.u39", 0x00000, 0x2000, CRC(ebd4d645) SHA1(2fa7e2c6b113214f3eb1900c8ceef4d5fcf0bb76))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "c22c02", 0, BAD_DUMP SHA1(8bd1dfbf926ad5b28fa7dafd7e31c475325ec569) )
ROM_END

ROM_START(wcombatu) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, NO_DUMP )

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("warzaid u39 c22d02", 0x00000, 0x2000, CRC(71744990) SHA1(19ed07572f183e7b3a712704ebddf7a848c48a78) )

	DISK_REGION( "ata:0:hdd:image" )
	// CHD image provided had evidence of being altered by Windows, probably was put in a Windows machine without write protection hardware (bad idea)
	// label was the same as this, so this should be a clean and correct version.
	DISK_IMAGE( "c22d02", 0, SHA1(69a24c9e36b073021d55bec27d89fcc0254a60cc) ) // chs 978,8,32
ROM_END

/* This CF card has sticker C22A02 */
ROM_START(wcombatj) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("wcombatj_nvram.u39", 0x00000, 0x2000, CRC(bd8a6640) SHA1(2d409197ef3fb07d984d27fa943f29c7a711d715))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "c22a02", 0, SHA1(7200c7c436491fd8027d6d7139a80ee3b984697b) ) // chs 978,8,32
ROM_END

ROM_START(xtrial) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("b4xjab_nvram.u39", 0x00000, 0x2000, CRC(33708a93) SHA1(715968e3c9c15edf628fa6ac655dc0864e336c6c))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "b4xb02", 0, SHA1(d8d54f3f16b762bf0187fe29b2f8696015c0a940) )
ROM_END

/* Viper Satellite Terminal games */

/*
Mahjong Fight Club (Konami Viper h/w)
Konami, 2002
78,8,3)
PCB number - GM941-PWB(A)C Copyright 1999 Konami Made In Japan

Mahjong Fight Club is a multi player Mahjong battle game for up to 8 players. A
single PCB will not boot unless all of the other units are connected and powered
on, although how exactly they're connected is unknown. There is probably a
master unit that talks to all of the 8 satellite units. At the moment I have
only 2 of the 8 satellite units so I can't confirm that.
However, I don't have access to the main unit anyway as it was not included in
the auction we won :(

The Viper hardware can accept additional PCBs inside the metal box depending on
the game. For Mahjong Fight Club, no additional PCBs are present or required.

The main CPU is a Motorola XPC8240LZU200E
The main graphics chip is heatsinked. It's a BGA chip, and might be something
like a Voodoo chip? Maybe :-)
There's 1 Konami chip stamped 056879
There's also a bunch of video RAMs and several PLCC FPGAs or CPLDs
There's also 1 PLCC44 chip stamped PC16552

Files
-----
c09jad04.bin is a 64M Compact Flash card. The image was simply copied from the
card as it is PC readable. The card contains only 1 file named c09jad04.bin

941b01.u25 is the BIOS, held in a 2MBit PLCC32 Fujitsu MBM29F002 EEPROM and
surface mounted at location U25. The BIOS is common to ALL Viper games.

nvram.u39 is a ST M48T58Y Timekeeper NVRAM soldered-in at location U39. The
codes at the start of the image (probably just the first 16 or 32 bytes) are
used as a simple (and very weak) protection check to stop game swaps. The
contents of the NVRAM is different for ALL games on this hardware.

Some games use a dongle and swapping games won't work unless the dongle is also provided.
The following games comes with a dongle....
Mahjong Fight Club

For non-dongled games, I have verified the following games will work when the
CF card and NVRAM are swapped....
*/

/* This CF card has sticker C09JAD04 */
ROM_START(mfightc) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("nvram.u39", 0x00000, 0x2000, CRC(9fb551a5) SHA1(a33d185e186d404c3bf62277d7e34e5ad0000b09)) //likely non-default settings
	ROM_LOAD("c09jad_nvram.u39", 0x00000, 0x2000, CRC(33e960b7) SHA1(a9a249e68c89b18d4685f1859fe35dc21df18e14))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "c09d04", 0, SHA1(7395b7a33e953f65827aea44461e49f8388464fb) )
ROM_END

/* This CF card has sticker C09JAC04 */
ROM_START(mfightcc) //*
	VIPER_BIOS

	ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)       /* DS2430 */
	ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105))

	ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00)     /* M48T58 Timekeeper NVRAM */
	ROM_LOAD("c09jac_nvram.u39", 0x00000, 0x2000, BAD_DUMP CRC(2d100e2b) SHA1(209764130ec3279fe17fe98de6cd0780b80c148f))

	DISK_REGION( "ata:0:hdd:image" )
	DISK_IMAGE( "c09c04", 0, SHA1(bf5f7447d74399d34edd4eb6dfcca7f6fc2154f2) )
ROM_END


} // Anonymous namespace


/*****************************************************************************/

/* Viper BIOS */
GAME(1999, kviper,    0,         viper,     viper,      viper_state, init_viper,    ROT0,  "Konami", "Konami Viper BIOS", MACHINE_IS_BIOS_ROOT)

GAME(2001, ppp2nd,    kviper,    viper_ppp, ppp2nd,     viper_state, init_viperhd,  ROT0,  "Konami", "ParaParaParadise 2nd Mix (JAA)", MACHINE_NOT_WORKING)
GAME(2001, ppp2nda,   ppp2nd,    viper_ppp, ppp2nd,     viper_state, init_viperhd,  ROT0,  "Konami", "ParaParaParadise 2nd Mix (AAA)", MACHINE_NOT_WORKING)

GAME(2001, boxingm,   kviper,    viper,     boxingm,    viper_state, init_vipercf,  ROT0,  "Konami", "Boxing Mania: Ashita no Joe (ver JAA)", MACHINE_NOT_WORKING)
GAME(2000, code1d,    kviper,    viper,     code1d,     viper_state, init_vipercf,  ROT0,  "Konami", "Code One Dispatch Ver 1.21 (ver UAD)", MACHINE_NOT_WORKING)
GAME(2000, code1db,   code1d,    viper,     code1d,     viper_state, init_vipercf,  ROT0,  "Konami", "Code One Dispatch Ver 1.16 (ver UAB)", MACHINE_NOT_WORKING)
GAME(2000, code1da,   code1d,    viper,     code1d,     viper_state, init_vipercf,  ROT0,  "Konami", "Code One Dispatch (ver UAA)", MACHINE_NOT_WORKING)
GAME(2000, gticlub2,  kviper,    viper,     gticlub2,   viper_state, init_vipercf,  ROT0,  "Konami", "GTI Club: Corso Italiano (ver JAB)", MACHINE_NOT_WORKING)
GAME(2000, gticlub2ea,gticlub2,  viper,     gticlub2ea, viper_state, init_vipercf,  ROT0,  "Konami", "Driving Party: Racing in Italy (ver EAA)", MACHINE_NOT_WORKING)
GAME(2001, jpark3,    kviper,    viper,     jpark3,     viper_state, init_vipercf,  ROT0,  "Konami", "Jurassic Park III (ver EBC)", MACHINE_NOT_WORKING)
GAME(2001, jpark3u,   jpark3,    viper,     jpark3,     viper_state, init_vipercf,  ROT0,  "Konami", "Jurassic Park III (ver UBC)", MACHINE_NOT_WORKING)
GAME(2001, mocapglf,  kviper,    viper_omz, mocapglf,   viper_state, init_vipercf,  ROT90, "Konami", "Mocap Golf (ver UAA)", MACHINE_NOT_WORKING)
GAME(2001, mocapb,    kviper,    viper,     mocapb,     viper_state, init_vipercf,  ROT90, "Konami", "Mocap Boxing (ver AAB)", MACHINE_NOT_WORKING)
GAME(2001, mocapbj,   mocapb,    viper,     mocapb,     viper_state, init_vipercf,  ROT90, "Konami", "Mocap Boxing (ver JAA)", MACHINE_NOT_WORKING)
GAME(2000, p911,      kviper,    viper,     p911,       viper_state, init_vipercf,  ROT90, "Konami", "The Keisatsukan: Shinjuku 24-ji (ver AAE)", MACHINE_NOT_WORKING)
GAME(2000, p911k,     p911,      viper,     p911,       viper_state, init_vipercf,  ROT90, "Konami", "The Keisatsukan: Shinjuku 24-ji (ver KAE)", MACHINE_NOT_WORKING)
GAME(2000, p911ac,    p911,      viper,     p911,       viper_state, init_vipercf,  ROT90, "Konami", "The Keisatsukan: Shinjuku 24-ji (ver AAC)", MACHINE_NOT_WORKING)
GAME(2000, p911kc,    p911,      viper,     p911,       viper_state, init_vipercf,  ROT90, "Konami", "The Keisatsukan: Shinjuku 24-ji (ver KAC)", MACHINE_NOT_WORKING)
GAME(2000, p911ud,    p911,      viper,     p911,       viper_state, init_vipercf,  ROT90, "Konami", "Police 911 (ver UAD)", MACHINE_NOT_WORKING)
GAME(2000, p911ed,    p911,      viper,     p911,       viper_state, init_vipercf,  ROT90, "Konami", "Police 24/7 (ver EAD)", MACHINE_NOT_WORKING)
GAME(2000, p911ea,    p911,      viper,     p911,       viper_state, init_vipercf,  ROT90, "Konami", "Police 24/7 (ver EAD, alt)", MACHINE_NOT_WORKING)
GAME(2000, p911j,     p911,      viper,     p911,       viper_state, init_vipercf,  ROT90, "Konami", "The Keisatsukan: Shinjuku 24-ji (ver JAE)", MACHINE_NOT_WORKING)
GAME(2001, p9112,     kviper,    viper,     p911,       viper_state, init_vipercf,  ROT90, "Konami", "Police 911 2 (VER. UAA:B)", MACHINE_NOT_WORKING)
GAME(2001, sscopex,   kviper,    viper,     sscopex,    viper_state, init_vipercf,  ROT0,  "Konami", "Silent Scope EX (ver UAA)", MACHINE_NOT_WORKING)
GAME(2001, sogeki,    sscopex,   viper,     sogeki,     viper_state, init_vipercf,  ROT0,  "Konami", "Sogeki (ver JAA)", MACHINE_NOT_WORKING)
GAME(2002, sscopefh,  kviper,    viper,     sscopefh,   viper_state, init_vipercf,  ROT0,  "Konami", "Silent Scope Fortune Hunter (ver EAA)", MACHINE_NOT_WORKING)
GAME(2001, thrild2,   kviper,    viper,     thrild2,    viper_state, init_vipercf,  ROT0,  "Konami", "Thrill Drive 2 (ver EBB)", MACHINE_NOT_WORKING)
GAME(2001, thrild2j,  thrild2,   viper,     thrild2,    viper_state, init_vipercf,  ROT0,  "Konami", "Thrill Drive 2 (ver JAA)", MACHINE_NOT_WORKING)
GAME(2001, thrild2a,  thrild2,   viper,     thrild2,    viper_state, init_vipercf,  ROT0,  "Konami", "Thrill Drive 2 (ver AAA)", MACHINE_NOT_WORKING)
GAME(2001, thrild2ab, thrild2,   viper,     thrild2,    viper_state, init_vipercf,  ROT0,  "Konami", "Thrill Drive 2 (ver AAA, alt)", MACHINE_NOT_WORKING)
GAME(2001, thrild2ac, thrild2,   viper,     thrild2,    viper_state, init_vipercf,  ROT0,  "Konami", "Thrill Drive 2 (ver AAA, alt 2)", MACHINE_NOT_WORKING)
GAME(2001, thrild2c,  thrild2,   viper,     thrild2,    viper_state, init_vipercf,  ROT0,  "Konami", "Thrill Drive 2 (ver EAA)", MACHINE_NOT_WORKING)
GAME(2002, tsurugi,   kviper,    viper,     tsurugi,    viper_state, init_vipercf,  ROT0,  "Konami", "Tsurugi (ver EAB)", MACHINE_NOT_WORKING)
GAME(2002, tsurugie,  tsurugi,   viper,     tsurugi,    viper_state, init_vipercf,  ROT0,  "Konami", "Tsurugi (ver EAB, alt)", MACHINE_NOT_WORKING)
GAME(2002, tsurugij,  tsurugi,   viper,     tsurugi,    viper_state, init_vipercf,  ROT0,  "Konami", "Tsurugi (ver JAC)", MACHINE_NOT_WORKING)
GAME(2002, wcombat,   kviper,    viper,     wcombat,    viper_state, init_vipercf,  ROT0,  "Konami", "World Combat (ver AAD:B)", MACHINE_NOT_WORKING)
GAME(2002, wcombatb,  wcombat,   viper,     wcombat,    viper_state, init_vipercf,  ROT0,  "Konami", "World Combat (ver AAD:B, alt)", MACHINE_NOT_WORKING)
GAME(2002, wcombatk,  wcombat,   viper,     wcombat,    viper_state, init_vipercf,  ROT0,  "Konami", "World Combat (ver KBC:B)", MACHINE_NOT_WORKING)
GAME(2002, wcombatu,  wcombat,   viper,     wcombat,    viper_state, init_vipercf,  ROT0,  "Konami", "World Combat / Warzaid (ver UCD:B)", MACHINE_NOT_WORKING)
GAME(2002, wcombatj,  wcombat,   viper,     wcombat,    viper_state, init_vipercf,  ROT0,  "Konami", "World Combat (ver JAA)", MACHINE_NOT_WORKING)
GAME(2002, xtrial,    kviper,    viper,     xtrial,     viper_state, init_vipercf,  ROT0,  "Konami", "Xtrial Racing (ver JAB)", MACHINE_NOT_WORKING)

GAME(2002, mfightc,   kviper,    viper,     mfightc,    viper_state, init_vipercf,  ROT0,  "Konami", "Mahjong Fight Club (ver JAD)", MACHINE_NOT_WORKING)
GAME(2002, mfightcc,  mfightc,   viper,     mfightc,    viper_state, init_vipercf,  ROT0,  "Konami", "Mahjong Fight Club (ver JAC)", MACHINE_NOT_WORKING)