1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
|
// license:BSD-3-Clause
// copyright-holders:hap
/***************************************************************************
Sega Z80 Coin Pusher hardware
1992 - Western Dream
* 2 x Z80 (prg, sound), 3 x YM3438 (6ch), ..
Hexagon shaped cab, with a toy train riding circles in the top compartment.
6 players, each with a coin pusher, and a LED roulette on the back panel.
more...
TODO:
- everything
***************************************************************************/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "machine/315_5338a.h"
#include "machine/pit8253.h"
#include "sound/ymopn.h"
#include "speaker.h"
class segacoin_state : public driver_device
{
public:
segacoin_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu")
{ }
void westdrm(machine_config &config);
private:
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
void main_map(address_map &map);
void main_portmap(address_map &map);
void sound_map(address_map &map);
void sound_portmap(address_map &map);
};
/***************************************************************************
I/O
***************************************************************************/
/* Memory maps */
void segacoin_state::main_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
map(0xe000, 0xffff).ram();
}
void segacoin_state::main_portmap(address_map &map)
{
map.unmap_value_high();
map.global_mask(0xff);
map(0x00, 0x00).nopw(); // watchdog?
map(0x10, 0x13).rw("pit", FUNC(pit8253_device::read), FUNC(pit8253_device::write));
map(0x20, 0x2f).rw("io", FUNC(sega_315_5338a_device::read), FUNC(sega_315_5338a_device::write));
}
void segacoin_state::sound_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
map(0xe000, 0xffff).ram();
}
void segacoin_state::sound_portmap(address_map &map)
{
map.unmap_value_high();
map.global_mask(0xff);
map(0x00, 0x03).rw("ym0", FUNC(ym3438_device::read), FUNC(ym3438_device::write));
map(0x40, 0x43).rw("ym1", FUNC(ym3438_device::read), FUNC(ym3438_device::write));
map(0x80, 0x83).rw("ym2", FUNC(ym3438_device::read), FUNC(ym3438_device::write));
}
/***************************************************************************
Inputs
***************************************************************************/
static INPUT_PORTS_START( westdrm )
// just some test stuff
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 )
PORT_START("IN1")
PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW1:1" )
PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW1:2" )
PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW1:3" )
PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW1:4" )
PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW1:5" )
PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW1:6" )
PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW1:7" )
PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW1:8" )
INPUT_PORTS_END
/***************************************************************************
Machine Config
***************************************************************************/
void segacoin_state::westdrm(machine_config &config)
{
/* basic machine hardware */
Z80(config, m_maincpu, 8000000); // clock frequency unknown
m_maincpu->set_addrmap(AS_PROGRAM, &segacoin_state::main_map);
m_maincpu->set_addrmap(AS_IO, &segacoin_state::main_portmap);
pit8253_device &pit(PIT8253(config, "pit", 0));
pit.set_clk<2>(1000000); // clock frequency unknown
SEGA_315_5338A(config, "io", 0);
Z80(config, m_audiocpu, 8000000); // clock frequency unknown
m_audiocpu->set_addrmap(AS_PROGRAM, &segacoin_state::sound_map);
m_audiocpu->set_addrmap(AS_IO, &segacoin_state::sound_portmap);
/* no video! */
/* sound hardware */
SPEAKER(config, "mono").front_center();
ym3438_device &ym0(YM3438(config, "ym0", 8000000)); // clock frequency unknown
ym0.add_route(0, "mono", 0.40);
ym0.add_route(1, "mono", 0.40);
ym3438_device &ym1(YM3438(config, "ym1", 8000000)); // clock frequency unknown
ym1.add_route(0, "mono", 0.40);
ym1.add_route(1, "mono", 0.40);
ym3438_device &ym2(YM3438(config, "ym2", 8000000)); // clock frequency unknown
ym2.add_route(0, "mono", 0.40);
ym2.add_route(1, "mono", 0.40);
}
/***************************************************************************
Game drivers
***************************************************************************/
ROM_START( westdrm )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epr-15151a.bin", 0x00000, 0x10000, CRC(b0911826) SHA1(77435d2b9c78275f2c21db994d2203528e69fe1f) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "epr-15152.bin", 0x00000, 0x10000, CRC(565d6559) SHA1(2c7d961b6dc5020994cbd005efbfd27ccf59569d) ) // mostly empty
ROM_IGNORE( 0x10000 )
ROM_END
GAME( 1992, westdrm, 0, westdrm, westdrm, segacoin_state, empty_init, ROT0, "Sega", "Western Dream", MACHINE_IS_SKELETON_MECHANICAL )
|