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|
// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria, Couriersud
/***************************************************************************
Gyruss memory map (preliminary)
Main processor memory map.
0000-5fff ROM (6000-7fff diagnostics)
8000-83ff Color RAM
8400-87ff Video RAM
9000-a7ff RAM
a000-a17f \ sprites
a200-a27f /
memory mapped ports:
read:
c080 IN0 (system inputs)
c0a0 IN1
c0c0 IN2
c0e0 DSW1
c000 DSW2
c100 DSW3
write:
a000-a1ff Odd frame spriteram
a200-a3ff Even frame spriteram
a700 Frame odd or even?
a701 Semaphore system: tells 6809 to draw queued sprites
a702 Semaphore system: tells 6809 to queue sprites
c000 watchdog reset
c080 trigger interrupt on audio CPU
c100 command for the audio CPU
c180 interrupt enable
c185 flip screen
interrupts:
standard NMI at 0x66
SOUND BOARD:
0000-3fff Audio ROM (4000-5fff diagnostics)
6000-63ff Audio RAM
8000 Read Sound Command
I/O:
Gyruss has 5 PSGs:
1) Control: 0x00 Read: 0x01 Write: 0x02
2) Control: 0x04 Read: 0x05 Write: 0x06
3) Control: 0x08 Read: 0x09 Write: 0x0a
4) Control: 0x0c Read: 0x0d Write: 0x0e
5) Control: 0x10 Read: 0x11 Write: 0x12
and 1 SFX channel controlled by an 8039:
1) SoundOn: 0x14 SoundData: 0x18
***************************************************************************/
#include "emu.h"
#include "includes/gyruss.h"
#include "includes/konamipt.h"
#include "cpu/m6809/m6809.h"
#include "cpu/z80/z80.h"
#include "machine/74259.h"
#include "machine/gen_latch.h"
#include "machine/konami1.h"
#include "sound/ay8910.h"
#include "sound/discrete.h"
#include "speaker.h"
#define MASTER_CLOCK XTAL(18'432'000)
#define SOUND_CLOCK XTAL(14'318'181)
// Video timing
// PCB measured: H = 15.50khz V = 60.56hz, +/- 0.01hz
// --> VTOTAL should be OK, HTOTAL not 100% certain
#define PIXEL_CLOCK MASTER_CLOCK/3
#define HTOTAL 396
#define HBEND 0
#define HBSTART 256
#define VTOTAL 256
#define VBEND 0+2*8
#define VBSTART 224+2*8
/* The timer clock which feeds the upper 4 bits of */
/* AY-3-8910 port A is based on the same clock */
/* feeding the sound CPU Z80. It is a divide by */
/* 10240, formed by a standard divide by 1024, */
/* followed by a divide by 10 using a 4 bit */
/* bi-quinary count sequence. (See LS90 data sheet */
/* for an example). */
/* */
/* Bit 0 comes from the output of the divide by 1024 */
/* 0, 1, 0, 1, 0, 1, 0, 1, 0, 1 */
/* Bit 1 comes from the QC output of the LS90 producing a sequence of */
/* 0, 0, 1, 1, 0, 0, 1, 1, 1, 0 */
/* Bit 2 comes from the QD output of the LS90 producing a sequence of */
/* 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 */
/* Bit 3 comes from the QA output of the LS90 producing a sequence of */
/* 0, 0, 0, 0, 0, 1, 1, 1, 1, 1 */
static const int gyruss_timer[10] =
{
0x00, 0x01, 0x02, 0x03, 0x04, 0x09, 0x0a, 0x0b, 0x0a, 0x0d
};
uint8_t gyruss_state::gyruss_portA_r()
{
return gyruss_timer[(m_audiocpu->total_cycles() / 1024) % 10];
}
void gyruss_state::gyruss_dac_w(uint8_t data)
{
m_discrete->write(NODE(16), data);
}
void gyruss_state::gyruss_irq_clear_w(uint8_t data)
{
m_audiocpu_2->set_input_line(0, CLEAR_LINE);
}
void gyruss_state::filter_w(int chip, int data )
{
//printf("chip %d - %02x\n", chip, data);
for (int i = 0; i < 3; i++)
{
/* low bit: 47000pF = 0.047uF */
/* high bit: 220000pF = 0.22uF */
m_discrete->write(NODE(3 * chip + i + 21), data & 3);
data >>= 2;
}
}
void gyruss_state::gyruss_filter0_w(uint8_t data)
{
filter_w(0, data);
}
void gyruss_state::gyruss_filter1_w(uint8_t data)
{
filter_w(1, data);
}
void gyruss_state::gyruss_sh_irqtrigger_w(uint8_t data)
{
/* writing to this register triggers IRQ on the sound CPU */
m_audiocpu->set_input_line_and_vector(0, HOLD_LINE, 0xff); // Z80
}
void gyruss_state::gyruss_i8039_irq_w(uint8_t data)
{
m_audiocpu_2->set_input_line(0, ASSERT_LINE);
}
WRITE_LINE_MEMBER(gyruss_state::master_nmi_mask_w)
{
m_master_nmi_mask = state;
if (!m_master_nmi_mask)
m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
}
void gyruss_state::slave_irq_mask_w(uint8_t data)
{
m_slave_irq_mask = data & 1;
if (!m_slave_irq_mask)
m_subcpu->set_input_line(0, CLEAR_LINE);
}
WRITE_LINE_MEMBER(gyruss_state::coin_counter_1_w)
{
machine().bookkeeping().coin_counter_w(0, state);
}
WRITE_LINE_MEMBER(gyruss_state::coin_counter_2_w)
{
machine().bookkeeping().coin_counter_w(1, state);
}
void gyruss_state::main_cpu1_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
map(0x8000, 0x83ff).ram().share("colorram");
map(0x8400, 0x87ff).ram().share("videoram");
map(0x9000, 0x9fff).ram();
map(0xa000, 0xa7ff).ram().share("share1");
map(0xc000, 0xc000).portr("DSW2").nopw(); /* watchdog reset */
map(0xc080, 0xc080).portr("SYSTEM").w(FUNC(gyruss_state::gyruss_sh_irqtrigger_w));
map(0xc0a0, 0xc0a0).portr("P1");
map(0xc0c0, 0xc0c0).portr("P2");
map(0xc0e0, 0xc0e0).portr("DSW1");
map(0xc100, 0xc100).portr("DSW3").w("soundlatch", FUNC(generic_latch_8_device::write));
map(0xc180, 0xc187).w("mainlatch", FUNC(ls259_device::write_d0));
}
void gyruss_state::main_cpu2_map(address_map &map)
{
map(0x0000, 0x0000).r(FUNC(gyruss_state::gyruss_scanline_r));
map(0x2000, 0x2000).w(FUNC(gyruss_state::slave_irq_mask_w)).nopr();
map(0x4000, 0x403f).ram();
map(0x4040, 0x40ff).ram().w(FUNC(gyruss_state::gyruss_spriteram_w)).share("spriteram");
map(0x4100, 0x47ff).ram();
map(0x6000, 0x67ff).ram().share("share1");
map(0xe000, 0xffff).rom();
}
void gyruss_state::audio_cpu1_map(address_map &map)
{
map(0x0000, 0x5fff).rom();
map(0x6000, 0x63ff).ram();
map(0x8000, 0x8000).r("soundlatch", FUNC(generic_latch_8_device::read));
}
void gyruss_state::audio_cpu1_io_map(address_map &map)
{
map.global_mask(0xff);
map(0x00, 0x00).w("ay1", FUNC(ay8910_device::address_w));
map(0x01, 0x01).r("ay1", FUNC(ay8910_device::data_r));
map(0x02, 0x02).w("ay1", FUNC(ay8910_device::data_w));
map(0x04, 0x04).w("ay2", FUNC(ay8910_device::address_w));
map(0x05, 0x05).r("ay2", FUNC(ay8910_device::data_r));
map(0x06, 0x06).w("ay2", FUNC(ay8910_device::data_w));
map(0x08, 0x08).w("ay3", FUNC(ay8910_device::address_w));
map(0x09, 0x09).r("ay3", FUNC(ay8910_device::data_r));
map(0x0a, 0x0a).w("ay3", FUNC(ay8910_device::data_w));
map(0x0c, 0x0c).w("ay4", FUNC(ay8910_device::address_w));
map(0x0d, 0x0d).r("ay4", FUNC(ay8910_device::data_r));
map(0x0e, 0x0e).w("ay4", FUNC(ay8910_device::data_w));
map(0x10, 0x10).w("ay5", FUNC(ay8910_device::address_w));
map(0x11, 0x11).r("ay5", FUNC(ay8910_device::data_r));
map(0x12, 0x12).w("ay5", FUNC(ay8910_device::data_w));
map(0x14, 0x14).w(FUNC(gyruss_state::gyruss_i8039_irq_w));
map(0x18, 0x18).w("soundlatch2", FUNC(generic_latch_8_device::write));
}
void gyruss_state::audio_cpu2_map(address_map &map)
{
map(0x0000, 0x0fff).rom();
}
void gyruss_state::audio_cpu2_io_map(address_map &map)
{
map(0x00, 0xff).r("soundlatch2", FUNC(generic_latch_8_device::read));
}
static INPUT_PORTS_START( gyruss )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_2WAY
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_2WAY
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* 1p shoot 2 - unused */
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* 2p shoot 2 - unused */
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW1")
KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), DEF_STR( Free_Play ), SW1)
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x00, "255 (Cheat)")
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4") /* tables at 0x1653 (15 bytes) or 0x4bf3 (13 bytes) */
PORT_DIPSETTING( 0x08, "30k 90k 60k+" ) /* last bonus life at 810k : max. 14 bonus lives */
PORT_DIPSETTING( 0x00, "40k 110k 70k+" ) /* last bonus life at 810k : max. 12 bonus lives */
PORT_DIPNAME( 0x70, 0x30, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6,7")
PORT_DIPSETTING( 0x70, "1 (Easiest)" )
PORT_DIPSETTING( 0x60, "2" )
PORT_DIPSETTING( 0x50, "3" )
PORT_DIPSETTING( 0x40, "4" )
PORT_DIPSETTING( 0x30, "5 (Average)" )
PORT_DIPSETTING( 0x20, "6" )
PORT_DIPSETTING( 0x10, "7" )
PORT_DIPSETTING( 0x00, "8 (Hardest)" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW3")
PORT_DIPNAME( 0x01, 0x00, "Demo Music" ) PORT_DIPLOCATION("SW3:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC(0xfe, IP_ACTIVE_LOW, "SW3:2,3,4,5,6,7,8")
INPUT_PORTS_END
static INPUT_PORTS_START( gyrussce )
PORT_INCLUDE( gyruss )
PORT_MODIFY("DSW2")
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4") /* tables at 0x1653 (15 bytes) or 0x4bf3 (13 bytes) */
PORT_DIPSETTING( 0x08, "50k 120k 70k+" ) /* last bonus life at 960k : max. 14 bonus lives */
PORT_DIPSETTING( 0x00, "60k 140k 80k+" ) /* last bonus life at 940k : max. 12 bonus lives */
PORT_DIPNAME( 0x70, 0x20, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6,7") /* "Difficult" default setting according to Centuri manual */
PORT_DIPSETTING( 0x70, "1 (Easiest)" )
PORT_DIPSETTING( 0x60, "2" )
PORT_DIPSETTING( 0x50, "3" )
PORT_DIPSETTING( 0x40, "4" )
PORT_DIPSETTING( 0x30, "5 (Average)" )
PORT_DIPSETTING( 0x20, "6" )
PORT_DIPSETTING( 0x10, "7" )
PORT_DIPSETTING( 0x00, "8 (Hardest)" )
INPUT_PORTS_END
static const gfx_layout charlayout =
{
8,8, /* 8*8 characters */
512, /* 512 characters */
2, /* 2 bits per pixel */
{ 4, 0 },
{ 0, 1, 2, 3, 8*8+0,8*8+1,8*8+2,8*8+3 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
16*8 /* every char takes 16 consecutive bytes */
};
static const gfx_layout spritelayout =
{
8,16, /* 8*16 sprites */
256, /* 256 sprites */
4, /* 4 bits per pixel */
{ 0x4000*8+4, 0x4000*8+0, 4, 0 },
{ 0, 1, 2, 3, 8*8, 8*8+1, 8*8+2, 8*8+3 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
64*8 /* every sprite takes 64 consecutive bytes */
};
static GFXDECODE_START( gfx_gyruss )
GFXDECODE_ENTRY( "gfx1", 0x0000, spritelayout, 0, 16 ) /* upper half */
GFXDECODE_ENTRY( "gfx1", 0x0010, spritelayout, 0, 16 ) /* lower half */
GFXDECODE_ENTRY( "gfx2", 0x0000, charlayout, 16*16, 16 )
GFXDECODE_END
static const discrete_mixer_desc konami_right_mixer_desc =
{DISC_MIXER_IS_RESISTOR,
{RES_K(2.2), RES_K(2.2), RES_K(2.2), RES_K(3.3)/3, RES_K(3.3)/3 },
{0,0,0,0,0,0}, /* no variable resistors */
{0,0,0,0,0,0}, /* no node capacitors */
0, 200,
CAP_U(0.1),
CAP_U(1), /* DC - Removal, not in schematics */
0, 1};
static const discrete_mixer_desc konami_left_mixer_desc =
{DISC_MIXER_IS_RESISTOR,
{RES_K(2.2), RES_K(2.2), RES_K(2.2), RES_K(3.3)/3, RES_K(4.7) },
{0,0,0,0,0,0}, /* no variable resistors */
{0,0,0,0,0,0}, /* no node capacitors */
0, 200,
CAP_U(0.1),
CAP_U(1), /* DC - Removal, not in schematics */
0, 1};
static DISCRETE_SOUND_START( gyruss_sound_discrete )
/* Chip 1 right */
DISCRETE_INPUTX_STREAM(NODE_01, 0, 1.0, 0)
DISCRETE_INPUTX_STREAM(NODE_02, 1, 1.0, 0)
DISCRETE_INPUTX_STREAM(NODE_03, 2, 1.0, 0)
/* Chip 2 left */
DISCRETE_INPUTX_STREAM(NODE_04, 3, 1.0, 0)
DISCRETE_INPUTX_STREAM(NODE_05, 4, 1.0, 0)
DISCRETE_INPUTX_STREAM(NODE_06, 5, 1.0, 0)
/* Chip 3 right */
/* Outputs are tied together after 3.3k resistor on each channel.
* A/R + B/R + C/R = (A + B + C) / 3 * (1/(R/3))
*/
DISCRETE_INPUTX_STREAM(NODE_07, 6, 0.33, 0)
DISCRETE_INPUTX_STREAM(NODE_08, 7, 0.33, 0)
DISCRETE_INPUTX_STREAM(NODE_09, 8, 0.33, 0)
/* Chip 4 right */
DISCRETE_INPUTX_STREAM(NODE_10, 9, 0.33, 0)
DISCRETE_INPUTX_STREAM(NODE_11,10, 0.33, 0)
DISCRETE_INPUTX_STREAM(NODE_12,11, 0.33, 0)
/* Chip 5 left */
DISCRETE_INPUTX_STREAM(NODE_13,12, 0.33, 0)
DISCRETE_INPUTX_STREAM(NODE_14,13, 0.33, 0)
DISCRETE_INPUTX_STREAM(NODE_15,14, 0.33, 0)
/* DAC left */
/* Output voltage depends on load. Datasheet gives 2.4 as minimum.
* This is in line with TTL, so 4V with no load seems adequate */
DISCRETE_INPUTX_DATA(NODE_16, 256.0 * 4.0 / 5.0, 0.0, 0.0)
/* Chip 1 Filter enable */
DISCRETE_INPUT_DATA(NODE_21)
DISCRETE_INPUT_DATA(NODE_22)
DISCRETE_INPUT_DATA(NODE_23)
/* Chip 2 Filter enable */
DISCRETE_INPUT_DATA(NODE_24)
DISCRETE_INPUT_DATA(NODE_25)
DISCRETE_INPUT_DATA(NODE_26)
/* Chip 1 Filter */
DISCRETE_RCFILTER_SW(NODE_31, 1, NODE_01, NODE_21, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0)
DISCRETE_RCFILTER_SW(NODE_32, 1, NODE_02, NODE_22, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0)
DISCRETE_RCFILTER_SW(NODE_33, 1, NODE_03, NODE_23, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0)
/* Chip 2 Filter */
DISCRETE_RCFILTER_SW(NODE_34, 1, NODE_04, NODE_24, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0)
DISCRETE_RCFILTER_SW(NODE_35, 1, NODE_05, NODE_25, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0)
DISCRETE_RCFILTER_SW(NODE_36, 1, NODE_06, NODE_26, AY8910_INTERNAL_RESISTANCE+1000, CAP_U(0.047), CAP_U(0.22), 0, 0)
/* Chip 3 */
DISCRETE_ADDER3(NODE_40, 1, NODE_07, NODE_08, NODE_09)
/* Chip 4 */
DISCRETE_ADDER3(NODE_41, 1, NODE_10, NODE_11, NODE_12)
/* Chip 5 */
DISCRETE_ADDER3(NODE_42, 1, NODE_13, NODE_14, NODE_15)
/* right channel */
DISCRETE_MIXER5(NODE_50, 1, NODE_31, NODE_32, NODE_33, NODE_40, NODE_41, &konami_right_mixer_desc)
/* left channel */
DISCRETE_MIXER5(NODE_51, 1, NODE_34, NODE_35, NODE_36, NODE_42, NODE_16, &konami_left_mixer_desc)
DISCRETE_OUTPUT(NODE_50, 11.0)
DISCRETE_OUTPUT(NODE_51, 11.0)
DISCRETE_SOUND_END
void gyruss_state::machine_start()
{
save_item(NAME(m_master_nmi_mask));
save_item(NAME(m_slave_irq_mask));
}
WRITE_LINE_MEMBER(gyruss_state::vblank_irq)
{
if (state && m_master_nmi_mask)
m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
if (state && m_slave_irq_mask)
m_subcpu->set_input_line(0, ASSERT_LINE);
}
void gyruss_state::gyruss(machine_config &config)
{
/* basic machine hardware */
Z80(config, m_maincpu, MASTER_CLOCK/6); /* 3.072 MHz */
m_maincpu->set_addrmap(AS_PROGRAM, &gyruss_state::main_cpu1_map);
KONAMI1(config, m_subcpu, MASTER_CLOCK/12); /* 1.536 MHz */
m_subcpu->set_addrmap(AS_PROGRAM, &gyruss_state::main_cpu2_map);
Z80(config, m_audiocpu, SOUND_CLOCK/4); /* 3.579545 MHz */
m_audiocpu->set_addrmap(AS_PROGRAM, &gyruss_state::audio_cpu1_map);
m_audiocpu->set_addrmap(AS_IO, &gyruss_state::audio_cpu1_io_map);
I8039(config, m_audiocpu_2, XTAL(8'000'000));
m_audiocpu_2->set_addrmap(AS_PROGRAM, &gyruss_state::audio_cpu2_map);
m_audiocpu_2->set_addrmap(AS_IO, &gyruss_state::audio_cpu2_io_map);
m_audiocpu_2->p1_out_cb().set(FUNC(gyruss_state::gyruss_dac_w));
m_audiocpu_2->p2_out_cb().set(FUNC(gyruss_state::gyruss_irq_clear_w));
config.set_maximum_quantum(attotime::from_hz(6000));
ls259_device &mainlatch(LS259(config, "mainlatch")); // 3C
mainlatch.q_out_cb<0>().set(FUNC(gyruss_state::master_nmi_mask_w));
mainlatch.q_out_cb<2>().set(FUNC(gyruss_state::coin_counter_1_w));
mainlatch.q_out_cb<3>().set(FUNC(gyruss_state::coin_counter_2_w));
mainlatch.q_out_cb<5>().set(FUNC(gyruss_state::flipscreen_w));
/* video hardware */
SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
m_screen->set_raw(PIXEL_CLOCK, HTOTAL, HBEND, HBSTART, VTOTAL, VBEND, VBSTART);
m_screen->set_screen_update(FUNC(gyruss_state::screen_update_gyruss));
m_screen->set_palette(m_palette);
m_screen->screen_vblank().set(FUNC(gyruss_state::vblank_irq));
GFXDECODE(config, m_gfxdecode, m_palette, gfx_gyruss);
PALETTE(config, m_palette, FUNC(gyruss_state::gyruss_palette), 16*4+16*16, 32);
/* sound hardware */
SPEAKER(config, "lspeaker").front_left();
SPEAKER(config, "rspeaker").front_right();
GENERIC_LATCH_8(config, "soundlatch");
GENERIC_LATCH_8(config, "soundlatch2");
ay8910_device &ay1(AY8910(config, "ay1", SOUND_CLOCK/8));
ay1.set_flags(AY8910_DISCRETE_OUTPUT);
ay1.set_resistors_load(RES_K(3.3), RES_K(3.3), RES_K(3.3));
ay1.port_b_write_callback().set(FUNC(gyruss_state::gyruss_filter0_w));
ay1.add_route(0, "discrete", 1.0, 0);
ay1.add_route(1, "discrete", 1.0, 1);
ay1.add_route(2, "discrete", 1.0, 2);
ay8910_device &ay2(AY8910(config, "ay2", SOUND_CLOCK/8));
ay2.set_flags(AY8910_DISCRETE_OUTPUT);
ay2.set_resistors_load(RES_K(3.3), RES_K(3.3), RES_K(3.3));
ay2.port_b_write_callback().set(FUNC(gyruss_state::gyruss_filter1_w));
ay2.add_route(0, "discrete", 1.0, 3);
ay2.add_route(1, "discrete", 1.0, 4);
ay2.add_route(2, "discrete", 1.0, 5);
ay8910_device &ay3(AY8910(config, "ay3", SOUND_CLOCK/8));
ay3.set_flags(AY8910_DISCRETE_OUTPUT);
ay3.set_resistors_load(RES_K(3.3), RES_K(3.3), RES_K(3.3));
ay3.port_a_read_callback().set(FUNC(gyruss_state::gyruss_portA_r));
ay3.add_route(0, "discrete", 1.0, 6);
ay3.add_route(1, "discrete", 1.0, 7);
ay3.add_route(2, "discrete", 1.0, 8);
ay8910_device &ay4(AY8910(config, "ay4", SOUND_CLOCK/8));
ay4.set_flags(AY8910_DISCRETE_OUTPUT);
ay4.set_resistors_load(RES_K(3.3), RES_K(3.3), RES_K(3.3));
ay4.add_route(0, "discrete", 1.0, 9);
ay4.add_route(1, "discrete", 1.0, 10);
ay4.add_route(2, "discrete", 1.0, 11);
ay8910_device &ay5(AY8910(config, "ay5", SOUND_CLOCK/8));
ay5.set_flags(AY8910_DISCRETE_OUTPUT);
ay5.set_resistors_load(RES_K(3.3), RES_K(3.3), RES_K(3.3));
ay5.add_route(0, "discrete", 1.0, 12);
ay5.add_route(1, "discrete", 1.0, 13);
ay5.add_route(2, "discrete", 1.0, 14);
DISCRETE(config, m_discrete, gyruss_sound_discrete);
m_discrete->add_route(0, "rspeaker", 1.0);
m_discrete->add_route(1, "lspeaker", 1.0);
}
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( gyruss )
ROM_REGION( 0x8000, "maincpu", 0 )
ROM_LOAD( "gyrussk.1", 0x0000, 0x2000, CRC(c673b43d) SHA1(7c464fb154bac35dd6e2f547e157addeb8798194) )
ROM_LOAD( "gyrussk.2", 0x2000, 0x2000, CRC(a4ec03e4) SHA1(08c33ad7fcc2ad5e5787a1050284e3f8164f4618) )
ROM_LOAD( "gyrussk.3", 0x4000, 0x2000, CRC(27454a98) SHA1(030c7df225652ee20d5ef64d005eb011dc89a27d) )
// Diagnostic ROM, not populated. Checksums are from Shoestring's unofficial version.
// The game jumps to this location at startup if the first byte is 0x55.
#if 0
ROM_LOAD( "gyrussk.4", 0x6000, 0x2000, CRC(7f28f9e4) SHA1(10f2de94f17ace513410cb358f67632b5b201896) )
#endif
ROM_REGION( 0x10000, "sub", 0 )
ROM_LOAD( "gyrussk.9", 0xe000, 0x2000, CRC(822bf27e) SHA1(36d5bea2392a7d3476dd797dc05602705cfa23ef) )
ROM_REGION( 0x6000, "audiocpu", 0 )
ROM_LOAD( "gyrussk.1a", 0x0000, 0x2000, CRC(f4ae1c17) SHA1(ae568c96a31d910afe30d2b7eeb9ed1ed07290e3) )
ROM_LOAD( "gyrussk.2a", 0x2000, 0x2000, CRC(ba498115) SHA1(9cd1f42898cc590f39ba7cb3c975b0b3d3062eba) )
// 4000-5fff: Empty socket, not populated
ROM_REGION( 0x1000, "audio2", 0 ) /* 8039 */
ROM_LOAD( "gyrussk.3a", 0x0000, 0x1000, CRC(3f9b5dea) SHA1(6e807da02c2885b18e8cc2199f12f6be9040bf75) )
ROM_REGION( 0x8000, "gfx1", 0 )
ROM_LOAD( "gyrussk.6", 0x0000, 0x2000, CRC(c949db10) SHA1(fcb8bcbd2bdd751fecb322a33c8a92fb6f07a7ab) )
ROM_LOAD( "gyrussk.5", 0x2000, 0x2000, CRC(4f22411a) SHA1(763bcd039f8c1838a0d7da7d4dadc14a26e25596) )
ROM_LOAD( "gyrussk.8", 0x4000, 0x2000, CRC(47cd1fbc) SHA1(8203c4ff0b1cd7b4dbc708e300bfeac1e7366e09) )
ROM_LOAD( "gyrussk.7", 0x6000, 0x2000, CRC(8e8d388c) SHA1(8f2928d71c02aba977d67575d6e34d69bda2b9d4) )
ROM_REGION( 0x2000, "gfx2", 0 )
ROM_LOAD( "gyrussk.4", 0x0000, 0x2000, CRC(27d8329b) SHA1(564ff945465a23d93a93137ad277298770dfa06a) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "gyrussk.pr3", 0x0000, 0x0020, CRC(98782db3) SHA1(b891e43b25187faca8002919ccb44d744daa3594) ) /* palette */
ROM_LOAD( "gyrussk.pr1", 0x0020, 0x0100, CRC(7ed057de) SHA1(c04069ae1e2c62f9b3048844cd8cf5e1b03b7d3c) ) /* sprite lookup table */
ROM_LOAD( "gyrussk.pr2", 0x0120, 0x0100, CRC(de823a81) SHA1(1af94b2a6a319a89b238a5076a2867f1cfd279b0) ) /* character lookup table */
ROM_END
ROM_START( gyrussce )
ROM_REGION( 0x8000, "maincpu", 0 )
ROM_LOAD( "gya-1.11j", 0x0000, 0x2000, CRC(85f8b7c2) SHA1(5dde696b53efedee671d500feae1d314e95b1c96) )
ROM_LOAD( "gya-2.12j", 0x2000, 0x2000, CRC(1e1a970f) SHA1(5a2e391489608f7571bbb4f85549a79795e2177e) )
ROM_LOAD( "gya-3.13j", 0x4000, 0x2000, CRC(f6dbb33b) SHA1(19cab8e7f2f2358b6271ab402f132654e8be95d4) )
// Diagnostic ROM, not populated. Checksums are from Shoestring's unofficial version.
// The game jumps to this location at startup if the first byte is 0x55.
#if 0
ROM_LOAD( "gya-4.14j", 0x6000, 0x2000, CRC(7f28f9e4) SHA1(10f2de94f17ace513410cb358f67632b5b201896) )
#endif
ROM_REGION( 0x10000, "sub", 0 )
ROM_LOAD( "gy-5.19e", 0xe000, 0x2000, CRC(822bf27e) SHA1(36d5bea2392a7d3476dd797dc05602705cfa23ef) )
ROM_REGION( 0x6000, "audiocpu", 0 )
ROM_LOAD( "gy-11.7a", 0x0000, 0x2000, CRC(f4ae1c17) SHA1(ae568c96a31d910afe30d2b7eeb9ed1ed07290e3) )
ROM_LOAD( "gy-12.8a", 0x2000, 0x2000, CRC(ba498115) SHA1(9cd1f42898cc590f39ba7cb3c975b0b3d3062eba) )
// 4000-5fff: Empty socket, not populated
ROM_REGION( 0x1000, "audio2", 0 ) /* 8039 */
ROM_LOAD( "gy-13.11h", 0x0000, 0x1000, CRC(3f9b5dea) SHA1(6e807da02c2885b18e8cc2199f12f6be9040bf75) )
ROM_REGION( 0x8000, "gfx1", 0 )
ROM_LOAD( "gy-10.9d", 0x0000, 0x2000, CRC(c949db10) SHA1(fcb8bcbd2bdd751fecb322a33c8a92fb6f07a7ab) )
ROM_LOAD( "gy-9.8d", 0x2000, 0x2000, CRC(4f22411a) SHA1(763bcd039f8c1838a0d7da7d4dadc14a26e25596) )
ROM_LOAD( "gy-8.7d", 0x4000, 0x2000, CRC(47cd1fbc) SHA1(8203c4ff0b1cd7b4dbc708e300bfeac1e7366e09) )
ROM_LOAD( "gy-7.6d", 0x6000, 0x2000, CRC(8e8d388c) SHA1(8f2928d71c02aba977d67575d6e34d69bda2b9d4) )
ROM_REGION( 0x2000, "gfx2", 0 )
ROM_LOAD( "gy-6.1g", 0x0000, 0x2000, CRC(27d8329b) SHA1(564ff945465a23d93a93137ad277298770dfa06a) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "gyrussk.pr3", 0x0000, 0x0020, CRC(98782db3) SHA1(b891e43b25187faca8002919ccb44d744daa3594) ) /* palette */
ROM_LOAD( "gyrussk.pr1", 0x0020, 0x0100, CRC(7ed057de) SHA1(c04069ae1e2c62f9b3048844cd8cf5e1b03b7d3c) ) /* sprite lookup table */
ROM_LOAD( "gyrussk.pr2", 0x0120, 0x0100, CRC(de823a81) SHA1(1af94b2a6a319a89b238a5076a2867f1cfd279b0) ) /* character lookup table */
ROM_END
ROM_START( gyrussb ) /* PCB has stickers stating "TAITO (NEW ZEALAND) LTD" */
ROM_REGION( 0x8000, "maincpu", 0 )
ROM_LOAD( "1.bin", 0x0000, 0x2000, CRC(6bc21c10) SHA1(9d44f766398b9994f90edb2ffb272b4f22564854) ) // minor code patch / redirection
ROM_LOAD( "2.bin", 0x2000, 0x2000, CRC(a4ec03e4) SHA1(08c33ad7fcc2ad5e5787a1050284e3f8164f4618) )
ROM_LOAD( "3.bin", 0x4000, 0x2000, CRC(27454a98) SHA1(030c7df225652ee20d5ef64d005eb011dc89a27d) )
// 6000-7fff: Empty socket, space for diagnostics ROM
ROM_REGION( 0x10000, "sub", 0 )
ROM_LOAD( "9.bin", 0xe000, 0x2000, CRC(822bf27e) SHA1(36d5bea2392a7d3476dd797dc05602705cfa23ef) )
ROM_REGION( 0x6000, "audiocpu", 0 )
ROM_LOAD( "11.bin", 0x0000, 0x2000, CRC(f4ae1c17) SHA1(ae568c96a31d910afe30d2b7eeb9ed1ed07290e3) )
ROM_LOAD( "12.bin", 0x2000, 0x2000, CRC(ba498115) SHA1(9cd1f42898cc590f39ba7cb3c975b0b3d3062eba) )
// 4000-5fff: Empty socket, not populated
ROM_REGION( 0x1000, "audio2", 0 ) /* 8039 */
ROM_LOAD( "13.bin", 0x0000, 0x1000, CRC(3f9b5dea) SHA1(6e807da02c2885b18e8cc2199f12f6be9040bf75) )
ROM_REGION( 0x8000, "gfx1", 0 )
ROM_LOAD( "6.bin", 0x0000, 0x2000, CRC(c949db10) SHA1(fcb8bcbd2bdd751fecb322a33c8a92fb6f07a7ab) )
ROM_LOAD( "5.bin", 0x2000, 0x2000, CRC(4f22411a) SHA1(763bcd039f8c1838a0d7da7d4dadc14a26e25596) )
ROM_LOAD( "8.bin", 0x4000, 0x2000, CRC(47cd1fbc) SHA1(8203c4ff0b1cd7b4dbc708e300bfeac1e7366e09) )
ROM_LOAD( "7.bin", 0x6000, 0x2000, CRC(8e8d388c) SHA1(8f2928d71c02aba977d67575d6e34d69bda2b9d4) )
ROM_REGION( 0x2000, "gfx2", 0 )
ROM_LOAD( "4.bin", 0x0000, 0x2000, CRC(27d8329b) SHA1(564ff945465a23d93a93137ad277298770dfa06a) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "gyrussk.pr3", 0x0000, 0x0020, CRC(98782db3) SHA1(b891e43b25187faca8002919ccb44d744daa3594) ) /* palette */
ROM_LOAD( "gyrussk.pr1", 0x0020, 0x0100, CRC(7ed057de) SHA1(c04069ae1e2c62f9b3048844cd8cf5e1b03b7d3c) ) /* sprite lookup table */
ROM_LOAD( "gyrussk.pr2", 0x0120, 0x0100, CRC(de823a81) SHA1(1af94b2a6a319a89b238a5076a2867f1cfd279b0) ) /* character lookup table */
ROM_END
ROM_START( venus )
ROM_REGION( 0x8000, "maincpu", 0 )
ROM_LOAD( "r1", 0x0000, 0x2000, CRC(d030abb1) SHA1(14a70e15f5df9ef957779771d8915203d3828532) )
ROM_LOAD( "r2", 0x2000, 0x2000, CRC(dbf65d4d) SHA1(a0ad0dc3420442f06691bda2115fadd961ce86a7) )
ROM_LOAD( "r3", 0x4000, 0x2000, CRC(db246fcd) SHA1(c0228b35591c9e1c778370a2abd3739c441f14aa) )
// 6000-7fff: Empty socket, space for diagnostics ROM
ROM_REGION( 0x10000, "sub", 0 )
ROM_LOAD( "gyrussk.9", 0xe000, 0x2000, CRC(822bf27e) SHA1(36d5bea2392a7d3476dd797dc05602705cfa23ef) )
ROM_REGION( 0x6000, "audiocpu", 0 )
ROM_LOAD( "gyrussk.1a", 0x0000, 0x2000, CRC(f4ae1c17) SHA1(ae568c96a31d910afe30d2b7eeb9ed1ed07290e3) )
ROM_LOAD( "gyrussk.2a", 0x2000, 0x2000, CRC(ba498115) SHA1(9cd1f42898cc590f39ba7cb3c975b0b3d3062eba) )
// 4000-5fff: Empty socket, not populated
ROM_REGION( 0x1000, "audio2", 0 ) /* 8039 */
ROM_LOAD( "gyrussk.3a", 0x0000, 0x1000, CRC(3f9b5dea) SHA1(6e807da02c2885b18e8cc2199f12f6be9040bf75) )
ROM_REGION( 0x8000, "gfx1", 0 )
ROM_LOAD( "gyrussk.6", 0x0000, 0x2000, CRC(c949db10) SHA1(fcb8bcbd2bdd751fecb322a33c8a92fb6f07a7ab) )
ROM_LOAD( "gyrussk.5", 0x2000, 0x2000, CRC(4f22411a) SHA1(763bcd039f8c1838a0d7da7d4dadc14a26e25596) )
ROM_LOAD( "gyrussk.8", 0x4000, 0x2000, CRC(47cd1fbc) SHA1(8203c4ff0b1cd7b4dbc708e300bfeac1e7366e09) )
ROM_LOAD( "gyrussk.7", 0x6000, 0x2000, CRC(8e8d388c) SHA1(8f2928d71c02aba977d67575d6e34d69bda2b9d4) )
ROM_REGION( 0x2000, "gfx2", 0 )
ROM_LOAD( "gyrussk.4", 0x0000, 0x2000, CRC(27d8329b) SHA1(564ff945465a23d93a93137ad277298770dfa06a) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "gyrussk.pr3", 0x0000, 0x0020, CRC(98782db3) SHA1(b891e43b25187faca8002919ccb44d744daa3594) ) /* palette */
ROM_LOAD( "gyrussk.pr1", 0x0020, 0x0100, CRC(7ed057de) SHA1(c04069ae1e2c62f9b3048844cd8cf5e1b03b7d3c) ) /* sprite lookup table */
ROM_LOAD( "gyrussk.pr2", 0x0120, 0x0100, CRC(de823a81) SHA1(1af94b2a6a319a89b238a5076a2867f1cfd279b0) ) /* character lookup table */
ROM_END
GAME( 1983, gyruss, 0, gyruss, gyruss, gyruss_state, empty_init, ROT90, "Konami", "Gyruss", MACHINE_SUPPORTS_SAVE )
GAME( 1983, gyrussce, gyruss, gyruss, gyrussce, gyruss_state, empty_init, ROT90, "Konami (Centuri license)", "Gyruss (Centuri)", MACHINE_SUPPORTS_SAVE )
GAME( 1983, gyrussb, gyruss, gyruss, gyruss, gyruss_state, empty_init, ROT90, "bootleg?", "Gyruss (bootleg?)", MACHINE_SUPPORTS_SAVE ) /* Supposed Taito NZ license, but (c) Konami */
GAME( 1983, venus, gyruss, gyruss, gyruss, gyruss_state, empty_init, ROT90, "bootleg", "Venus (bootleg of Gyruss)", MACHINE_SUPPORTS_SAVE )
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