// For licensing and usage information, read docs/release/winui_license.txt //**************************************************************************** #ifndef WINUI #define WINUI #endif // import the main() from MAME, but rename it so we can call it indirectly #undef main #undef wmain #define main mame_main #define wmain mame_main #include "main.cpp" #undef main #undef wmain #include "winui.h" int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nCmdShow) { return MameUIMain(hInstance, lpCmdLine, nCmdShow); }