// license:BSD-3-Clause // copyright-holders:Yochizo, Takahiro Nogi /*************************************************************************** Functions to emulate the video hardware of the machine. ***************************************************************************/ #include "emu.h" #include "includes/srmp2.h" void srmp2_state::srmp2_palette(palette_device &palette) const { uint8_t const *const color_prom = memregion("proms")->base(); for (int i = 0; i < palette.entries(); i++) { int const col = (color_prom[i] << 8) + color_prom[i + palette.entries()]; palette.set_pen_color(i ^ 0x0f, pal5bit(col >> 10), pal5bit(col >> 5), pal5bit(col >> 0)); } } void srmp2_state::srmp3_palette(palette_device &palette) const { uint8_t const *const color_prom = memregion("proms")->base(); for (int i = 0; i < palette.entries(); i++) { int const col = (color_prom[i] << 8) + color_prom[i + palette.entries()]; palette.set_pen_color(i,pal5bit(col >> 10), pal5bit(col >> 5), pal5bit(col >> 0)); } } SETA001_SPRITE_GFXBANK_CB_MEMBER(srmp2_state::srmp3_gfxbank_callback) { return (code & 0x3fff) + ((code & 0x2000) ? (m_gfx_bank<<13) : 0); } uint32_t srmp2_state::screen_update_srmp2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { bitmap.fill(0x1ff, cliprect); m_seta001->set_colorbase(m_color_bank<<5); m_seta001->draw_sprites(screen,bitmap,cliprect,0x1000); return 0; } uint32_t srmp2_state::screen_update_srmp3(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { bitmap.fill(0x1f0, cliprect); m_seta001->draw_sprites(screen,bitmap,cliprect,0x1000); return 0; }