// license:BSD-3-Clause // copyright-holders:Zsolt Vasvari /*************************************************************************** Seibu Stinger/Wiz hardware ***************************************************************************/ #include "sound/discrete.h" class wiz_state : public driver_device { public: wiz_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_audiocpu(*this, "audiocpu"), m_discrete(*this, "discrete"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette"), m_videoram(*this, "videoram"), m_videoram2(*this, "videoram2"), m_colorram(*this, "colorram"), m_colorram2(*this, "colorram2"), m_attrram(*this, "attrram"), m_attrram2(*this, "attrram2"), m_spriteram(*this, "spriteram"), m_spriteram2(*this, "spriteram2"), m_decrypted_opcodes(*this, "decrypted_opcodes") { } required_device m_maincpu; required_device m_audiocpu; optional_device m_discrete; required_device m_gfxdecode; required_device m_palette; required_shared_ptr m_videoram; required_shared_ptr m_videoram2; required_shared_ptr m_colorram; required_shared_ptr m_colorram2; required_shared_ptr m_attrram; required_shared_ptr m_attrram2; required_shared_ptr m_spriteram; required_shared_ptr m_spriteram2; optional_shared_ptr m_decrypted_opcodes; INT32 m_flipx; INT32 m_flipy; INT32 m_bgcolor; UINT8 m_charbank[2]; UINT8 m_palbank[2]; UINT8 m_main_nmi_mask; UINT8 m_sound_nmi_mask; UINT8 m_sprite_bank; int m_dsc0; int m_dsc1; DECLARE_READ8_MEMBER(wiz_protection_r); DECLARE_WRITE8_MEMBER(wiz_coin_counter_w); DECLARE_WRITE8_MEMBER(wiz_main_nmi_mask_w); DECLARE_WRITE8_MEMBER(wiz_sound_nmi_mask_w); DECLARE_WRITE8_MEMBER(wiz_palette_bank_w); DECLARE_WRITE8_MEMBER(wiz_sprite_bank_w); DECLARE_WRITE8_MEMBER(wiz_bgcolor_w); DECLARE_WRITE8_MEMBER(wiz_char_bank_w); DECLARE_WRITE8_MEMBER(wiz_flipx_w); DECLARE_WRITE8_MEMBER(wiz_flipy_w); DECLARE_WRITE8_MEMBER(stinger_explosion_w); DECLARE_WRITE8_MEMBER(stinger_shot_w); DECLARE_DRIVER_INIT(stinger); virtual void machine_reset() override; virtual void machine_start() override; DECLARE_PALETTE_INIT(wiz); UINT32 screen_update_wiz(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); UINT32 screen_update_stinger(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); UINT32 screen_update_kungfut(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); INTERRUPT_GEN_MEMBER(wiz_vblank_interrupt); INTERRUPT_GEN_MEMBER(wiz_sound_interrupt); void draw_tiles(bitmap_ind16 &bitmap, const rectangle &cliprect, int layer, int charbank, int colortype); void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int set, int charbank); };