// license:BSD-3-Clause // copyright-holders:Manuel Abadia #ifndef MAME_INCLUDES_TARGETH_H #define MAME_INCLUDES_TARGETH_H #pragma once #include "machine/74259.h" #include "emupal.h" #include "screen.h" #include "tilemap.h" class targeth_state : public driver_device { public: targeth_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this,"maincpu"), m_gfxdecode(*this, "gfxdecode"), m_screen(*this, "screen"), m_palette(*this, "palette"), m_outlatch(*this, "outlatch"), m_videoram(*this, "videoram"), m_vregs(*this, "vregs"), m_spriteram(*this, "spriteram"), m_shareram(*this, "shareram"), m_okibank(*this, "okibank") { } void targeth(machine_config &config); private: void oki_bankswitch_w(uint8_t data); void output_latch_w(offs_t offset, uint16_t data); DECLARE_WRITE_LINE_MEMBER(coin1_counter_w); DECLARE_WRITE_LINE_MEMBER(coin2_counter_w); void shareram_w(offs_t offset, uint8_t data); uint8_t shareram_r(offs_t offset); void vram_w(offs_t offset, uint16_t data); template TILE_GET_INFO_MEMBER(get_tile_info); TIMER_CALLBACK_MEMBER(gun1_irq); TIMER_CALLBACK_MEMBER(gun2_irq); uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void main_map(address_map &map); void mcu_hostmem_map(address_map &map); void oki_map(address_map &map); virtual void video_start() override; virtual void machine_start() override; void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); required_device m_maincpu; required_device m_gfxdecode; required_device m_screen; required_device m_palette; required_device m_outlatch; required_shared_ptr m_videoram; required_shared_ptr m_vregs; required_shared_ptr m_spriteram; required_shared_ptr m_shareram; required_memory_bank m_okibank; emu_timer *m_gun_irq_timer[2]{}; tilemap_t *m_pant[2]{}; }; #endif // MAME_INCLUDES_TARGETH_H