// license:BSD-3-Clause // copyright-holders:Stefan Jokisch /************************************************************************* Atari tank8 hardware *************************************************************************/ #ifndef MAME_INCLUDES_TANK8_H #define MAME_INCLUDES_TANK8_H #pragma once #include "sound/discrete.h" #include "emupal.h" #include "screen.h" #include "tilemap.h" /* Discrete Sound Input Nodes */ #define TANK8_CRASH_EN NODE_01 #define TANK8_BUGLE_EN NODE_02 #define TANK8_MOTOR1_EN NODE_03 #define TANK8_MOTOR2_EN NODE_04 #define TANK8_MOTOR3_EN NODE_05 #define TANK8_MOTOR4_EN NODE_06 #define TANK8_MOTOR5_EN NODE_07 #define TANK8_MOTOR6_EN NODE_08 #define TANK8_MOTOR7_EN NODE_09 #define TANK8_MOTOR8_EN NODE_10 #define TANK8_EXPLOSION_EN NODE_11 #define TANK8_ATTRACT_EN NODE_12 #define TANK8_BUGLE_DATA1 NODE_13 #define TANK8_BUGLE_DATA2 NODE_14 class tank8_state : public driver_device { public: tank8_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_discrete(*this, "discrete"), m_gfxdecode(*this, "gfxdecode"), m_screen(*this, "screen"), m_palette(*this, "palette"), m_video_ram(*this, "video_ram"), m_pos_h_ram(*this, "pos_h_ram"), m_pos_v_ram(*this, "pos_v_ram"), m_pos_d_ram(*this, "pos_d_ram"), m_team(*this, "team") { } void tank8(machine_config &config); void init_decode(); private: uint8_t collision_r(); void lockout_w(offs_t offset, uint8_t data); void int_reset_w(uint8_t data); void video_ram_w(offs_t offset, uint8_t data); void crash_w(uint8_t data); void explosion_w(uint8_t data); void bugle_w(uint8_t data); void bug_w(uint8_t data); void attract_w(uint8_t data); void motor_w(offs_t offset, uint8_t data); TILE_GET_INFO_MEMBER(get_tile_info); virtual void machine_reset() override; virtual void video_start() override; void tank8_palette(palette_device &palette) const; uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); DECLARE_WRITE_LINE_MEMBER(screen_vblank); void set_pens(); inline int get_x_pos(int n); inline int get_y_pos(int n); void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_bullets(bitmap_ind16 &bitmap, const rectangle &cliprect); TIMER_CALLBACK_MEMBER(set_collision); void tank8_cpu_map(address_map &map); required_device m_maincpu; required_device m_discrete; required_device m_gfxdecode; required_device m_screen; required_device m_palette; required_shared_ptr m_video_ram; required_shared_ptr m_pos_h_ram; required_shared_ptr m_pos_v_ram; required_shared_ptr m_pos_d_ram; required_shared_ptr m_team; int m_collision_index = 0; tilemap_t *m_tilemap = nullptr; bitmap_ind16 m_helper1; bitmap_ind16 m_helper2; bitmap_ind16 m_helper3; emu_timer *m_collision_timer = nullptr; }; /*----------- defined in audio/tank8.c -----------*/ DISCRETE_SOUND_EXTERN( tank8_discrete ); #endif // MAME_INCLUDES_TANK8_H