// license:BSD-3-Clause // copyright-holders:Joseba Epalza class speedbal_state : public driver_device { public: speedbal_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette"), m_spriteram(*this, "spriteram"), m_background_videoram(*this, "bg_videoram"), m_foreground_videoram(*this, "fg_videoram") { } required_device m_maincpu; required_device m_gfxdecode; required_device m_palette; required_shared_ptr m_spriteram; required_shared_ptr m_background_videoram; required_shared_ptr m_foreground_videoram; bool m_leds_start; UINT32 m_leds_shiftreg; tilemap_t *m_bg_tilemap; tilemap_t *m_fg_tilemap; DECLARE_DRIVER_INIT(speedbal); DECLARE_DRIVER_INIT(musicbal); virtual void machine_start() override; virtual void video_start() override; DECLARE_WRITE8_MEMBER(coincounter_w); DECLARE_WRITE8_MEMBER(foreground_videoram_w); DECLARE_WRITE8_MEMBER(background_videoram_w); DECLARE_WRITE8_MEMBER(maincpu_50_w); DECLARE_WRITE8_MEMBER(leds_output_block); DECLARE_WRITE8_MEMBER(leds_start_block); DECLARE_WRITE8_MEMBER(leds_shift_bit); TILE_GET_INFO_MEMBER(get_tile_info_bg); TILE_GET_INFO_MEMBER(get_tile_info_fg); UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); };