#include "sms.h" class smsbootleg_state : public sms_state { public: smsbootleg_state(const machine_config &mconfig, device_type type, const char *tag) : sms_state(mconfig, type, tag) {} void sms_supergame(machine_config &config); void init_sms_supergame(); private: void port08_w(uint8_t data); void port18_w(uint8_t data); void sms_supergame_io(address_map &map); void sms_supergame_map(address_map &map); };