// license:BSD-3-Clause // copyright-holders:Luca Elia /************************************************************************* -= IGS Lord Of Gun =- *************************************************************************/ #include "sound/okim6295.h" #include "machine/eepromser.h" struct lordgun_gun_data { int scr_x, scr_y; UINT16 hw_x, hw_y; }; class lordgun_state : public driver_device { public: lordgun_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_soundcpu(*this, "soundcpu"), m_oki(*this, "oki"), m_eeprom(*this, "eeprom"), m_gfxdecode(*this, "gfxdecode"), m_screen(*this, "screen"), m_palette(*this, "palette"), m_generic_paletteram_16(*this, "paletteram"), m_priority_ram(*this, "priority_ram"), m_scrollram(*this, "scrollram"), m_spriteram(*this, "spriteram"), m_vram(*this, "vram"), m_scroll_x(*this, "scroll_x"), m_scroll_y(*this, "scroll_y") { } required_device m_maincpu; required_device m_soundcpu; required_device m_oki; required_device m_eeprom; required_device m_gfxdecode; required_device m_screen; required_device m_palette; required_shared_ptr m_generic_paletteram_16; required_shared_ptr m_priority_ram; required_shared_ptr m_scrollram; required_shared_ptr m_spriteram; required_shared_ptr_array m_vram; required_shared_ptr_array m_scroll_x; required_shared_ptr_array m_scroll_y; UINT8 m_old; UINT8 m_aliencha_dip_sel; UINT16 m_priority; int m_whitescreen; lordgun_gun_data m_gun[2]; tilemap_t *m_tilemap[4]; std::unique_ptr m_bitmaps[5]; UINT16 m_protection_data; DECLARE_WRITE16_MEMBER(lordgun_protection_w); DECLARE_READ16_MEMBER(lordgun_protection_r); DECLARE_WRITE16_MEMBER(aliencha_protection_w); DECLARE_READ16_MEMBER(aliencha_protection_r); DECLARE_WRITE16_MEMBER(lordgun_priority_w); DECLARE_READ16_MEMBER(lordgun_gun_0_x_r); DECLARE_READ16_MEMBER(lordgun_gun_0_y_r); DECLARE_READ16_MEMBER(lordgun_gun_1_x_r); DECLARE_READ16_MEMBER(lordgun_gun_1_y_r); DECLARE_WRITE16_MEMBER(lordgun_soundlatch_w); DECLARE_WRITE16_MEMBER(lordgun_paletteram_w); DECLARE_WRITE16_MEMBER(lordgun_vram_0_w); DECLARE_WRITE16_MEMBER(lordgun_vram_1_w); DECLARE_WRITE16_MEMBER(lordgun_vram_2_w); DECLARE_WRITE16_MEMBER(lordgun_vram_3_w); DECLARE_WRITE8_MEMBER(fake_w); DECLARE_WRITE8_MEMBER(fake2_w); DECLARE_WRITE8_MEMBER(lordgun_eeprom_w); DECLARE_WRITE8_MEMBER(aliencha_eeprom_w); DECLARE_READ8_MEMBER(aliencha_dip_r); DECLARE_WRITE8_MEMBER(aliencha_dip_w); DECLARE_WRITE8_MEMBER(lordgun_okibank_w); DECLARE_DRIVER_INIT(aliencha); DECLARE_DRIVER_INIT(lordgun); TILE_GET_INFO_MEMBER(get_tile_info_0); TILE_GET_INFO_MEMBER(get_tile_info_1); TILE_GET_INFO_MEMBER(get_tile_info_2); TILE_GET_INFO_MEMBER(get_tile_info_3); virtual void machine_start() override; virtual void video_start() override; UINT32 screen_update_lordgun(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); inline void get_tile_info(tile_data &tileinfo, tilemap_memory_index tile_index, int _N_); inline void lordgun_vram_w(offs_t offset, UINT16 data, UINT16 mem_mask, int _N_); void lorddgun_calc_gun_scr(int i); void lordgun_update_gun(int i); void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); }; /*----------- defined in video/lordgun.c -----------*/ float lordgun_crosshair_mapper(const ioport_field *field, float linear_value);