// license:BSD-3-Clause // copyright-holders:Nicola Salmoria #ifndef MAME_INCLUDES_CRSHRACE_H #define MAME_INCLUDES_CRSHRACE_H #pragma once #include "cpu/z80/z80.h" #include "machine/gen_latch.h" #include "video/bufsprite.h" #include "video/vsystem_spr.h" #include "video/k053936.h" #include "emupal.h" #include "tilemap.h" class crshrace_state : public driver_device { public: crshrace_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_videoram(*this, "videoram.%u", 0U), m_z80bank(*this, "bank1"), m_maincpu(*this, "maincpu"), m_audiocpu(*this, "audiocpu"), m_spr(*this, "vsystem_spr"), m_k053936(*this, "k053936"), m_spriteram(*this, "spriteram.%u", 0U), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette"), m_soundlatch(*this, "soundlatch") { } void crshrace(machine_config &config); void init_crshrace2(); void init_crshrace(); protected: virtual void machine_start() override; virtual void machine_reset() override; virtual void video_start() override; private: // memory pointers required_shared_ptr_array m_videoram; required_memory_bank m_z80bank; // devices required_device m_maincpu; required_device m_audiocpu; required_device m_spr; required_device m_k053936; required_device_array m_spriteram; required_device m_gfxdecode; required_device m_palette; required_device m_soundlatch; // video-related tilemap_t *m_tilemap[2]{}; uint8_t m_roz_bank = 0U; uint8_t m_gfxctrl = 0U; uint8_t m_flipscreen = 0U; uint32_t tile_callback(uint32_t code); void sh_bankswitch_w(uint8_t data); template void videoram_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0) { COMBINE_DATA(&m_videoram[Which][offset]); m_tilemap[Which]->mark_tile_dirty(offset); } void roz_bank_w(offs_t offset, uint8_t data); void gfxctrl_w(offs_t offset, uint8_t data); TILE_GET_INFO_MEMBER(get_tile_info1); TILE_GET_INFO_MEMBER(get_tile_info2); uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_bg(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_fg(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void main_map(address_map &map); void sound_io_map(address_map &map); void sound_map(address_map &map); [[maybe_unused]] void patch_code(uint16_t offset); }; #endif // MAME_INCLUDES_CRSHRACE_H