// license:BSD-3-Clause // copyright-holders:Carlos A. Lozano #include "audio/seibu.h" #include "sound/msm5205.h" class cabal_state : public driver_device { public: cabal_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_audiocpu(*this, "audiocpu"), m_seibu_sound(*this, "seibu_sound"), m_adpcm1(*this, "adpcm1"), m_adpcm2(*this, "adpcm2"), m_msm1(*this, "msm1"), m_msm2(*this, "msm2"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette"), m_spriteram(*this, "spriteram"), m_colorram(*this, "colorram"), m_videoram(*this, "videoram") { } required_device m_maincpu; required_device m_audiocpu; optional_device m_seibu_sound; optional_device m_adpcm1; optional_device m_adpcm2; optional_device m_msm1; optional_device m_msm2; required_device m_gfxdecode; required_device m_palette; required_shared_ptr m_spriteram; required_shared_ptr m_colorram; required_shared_ptr m_videoram; tilemap_t *m_background_layer; tilemap_t *m_text_layer; int m_sound_command1; int m_sound_command2; int m_last[4]; // common DECLARE_WRITE16_MEMBER(flipscreen_w); DECLARE_WRITE16_MEMBER(background_videoram_w); DECLARE_WRITE16_MEMBER(text_videoram_w); // cabal specific DECLARE_WRITE16_MEMBER(track_reset_w); DECLARE_READ16_MEMBER(track_r); DECLARE_WRITE16_MEMBER(sound_irq_trigger_word_w); // cabalbl specific DECLARE_WRITE16_MEMBER(cabalbl_sndcmd_w); DECLARE_WRITE16_MEMBER(cabalbl_sound_irq_trigger_word_w); DECLARE_READ8_MEMBER(cabalbl_snd2_r); DECLARE_READ8_MEMBER(cabalbl_snd1_r); DECLARE_WRITE8_MEMBER(cabalbl_coin_w); DECLARE_WRITE8_MEMBER(cabalbl_1_adpcm_w); DECLARE_WRITE8_MEMBER(cabalbl_2_adpcm_w); DECLARE_DRIVER_INIT(cabal); DECLARE_DRIVER_INIT(cabalbl2); DECLARE_MACHINE_START(cabal); DECLARE_MACHINE_START(cabalbl); DECLARE_MACHINE_RESET(cabalbl); virtual void video_start() override; TILE_GET_INFO_MEMBER(get_back_tile_info); TILE_GET_INFO_MEMBER(get_text_tile_info); UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); };