// license:BSD-3-Clause // copyright-holders:Mike Balfour, Zsolt Vasvari #ifndef MAME_INCLUDES_BKING_H #define MAME_INCLUDES_BKING_H #pragma once #include "machine/taito68705interface.h" #include "machine/gen_latch.h" #include "machine/input_merger.h" #include "emupal.h" #include "screen.h" #include "tilemap.h" class bking_state : public driver_device { public: bking_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_playfield_ram(*this, "playfield_ram"), m_audiocpu(*this, "audiocpu"), m_bmcu(*this, "bmcu"), m_gfxdecode(*this, "gfxdecode"), m_screen(*this, "screen"), m_palette(*this, "palette"), m_soundlatch(*this, "soundlatch"), m_soundnmi(*this, "soundnmi") { } void bking(machine_config &config); void bking3(machine_config &config); private: /* memory pointers */ required_shared_ptr m_playfield_ram; /* video-related */ bitmap_ind16 m_colmap_bg = 0; bitmap_ind16 m_colmap_ball = 0; tilemap_t *m_bg_tilemap = nullptr; int m_pc3259_output[4]{}; int m_pc3259_mask = 0; uint8_t m_xld1 = 0U; uint8_t m_xld2 = 0U; uint8_t m_xld3 = 0U; uint8_t m_yld1 = 0U; uint8_t m_yld2 = 0U; uint8_t m_yld3 = 0U; int m_ball1_pic = 0; int m_ball2_pic = 0; int m_crow_pic = 0; int m_crow_flip = 0; int m_palette_bank = 0; int m_controller = 0; int m_hit = 0; /* misc */ int m_addr_h = 0; int m_addr_l = 0; /* devices */ required_device m_audiocpu; optional_device m_bmcu; required_device m_gfxdecode; required_device m_screen; required_device m_palette; required_device m_soundlatch; required_device m_soundnmi; uint8_t bking_sndnmi_disable_r(); void bking_sndnmi_enable_w(uint8_t data); void bking_soundlatch_w(uint8_t data); void bking3_addr_l_w(uint8_t data); void bking3_addr_h_w(uint8_t data); uint8_t bking3_extrarom_r(); uint8_t bking3_ext_check_r(); uint8_t bking3_mcu_status_r(); void bking_xld1_w(uint8_t data); void bking_yld1_w(uint8_t data); void bking_xld2_w(uint8_t data); void bking_yld2_w(uint8_t data); void bking_xld3_w(uint8_t data); void bking_yld3_w(uint8_t data); void bking_cont1_w(uint8_t data); void bking_cont2_w(uint8_t data); void bking_cont3_w(uint8_t data); void bking_msk_w(uint8_t data); void bking_hitclr_w(uint8_t data); void bking_playfield_w(offs_t offset, uint8_t data); uint8_t bking_input_port_5_r(); uint8_t bking_input_port_6_r(); uint8_t bking_pos_r(offs_t offset); void unk_w(uint8_t data); void port_b_w(uint8_t data); TILE_GET_INFO_MEMBER(get_tile_info); virtual void machine_start() override; virtual void machine_reset() override; virtual void video_start() override; void bking_palette(palette_device &palette) const; DECLARE_MACHINE_START(bking3); DECLARE_MACHINE_RESET(bking3); DECLARE_MACHINE_RESET(common); uint32_t screen_update_bking(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); DECLARE_WRITE_LINE_MEMBER(screen_vblank_bking); void bking3_io_map(address_map &map); void bking_audio_map(address_map &map); void bking_io_map(address_map &map); void bking_map(address_map &map); }; #endif // MAME_INCLUDES_BKING_H