// license:BSD-3-Clause // copyright-holders:David Haywood, Angelo Salese /*************************************************************************** Preliminary driver for XaviX TV PNP console and childs (Let's! Play TV Classic) CPU is an M6502 derivative with added opcodes for far-call handling Notes from http://www.videogameconsolelibrary.com/pg00-xavix.htm#page=reviews (thanks Guru!) (** this isn't entirely accurate, XaviX Tennis appears to be Super Xavix, see other notes in driver) XaviXPORT arrived on the scene with 3 game titles (XaviX Tennis, XaviX Bowling and XaviX Baseball) using their original XaviX Multiprocessor. This proprietary chip is reported to contain an 8-bit high speed central processing unit (6502) at 21 MHz, picture processor, sound processor, DMA controller, 1K bytes high speed RAM, universal timer, AD/Converter and I/O device control. Each cartridge comes with a wireless peripheral to be used with the game (Baseball Bat, Tennis Racquet, etc.) that requires "AA" batteries. The XaviXPORT system retailed for $79.99 USD with the cartridges retailing for $49.99 USD. The following year at CES 2005, SSD COMPANY LIMITED introduced two new XaviXPORT titles (XaviX Golf and XaviX Bass Fishing) each containing the upgraded "Super XaviX". This new chip is said to sport a 16-bit high central processing unit (65816) at 43 MHz. SSD COMPANY LIMITED is already working on their next chip called "XaviX II" that is said to be a 32-bit RISC processor with 3D capabilities. Notes: To access service mode in Monster Truck hold Horn and Nitro on startup There are multiple revisions of the CPU hardware, the SSD 2000 / SSD 2002 chips definitely add more opcodes (thanks to Sean Riddle for this table) preliminary list of XaviX software based on various sources (some likely still missing) year name PCB ID ROM width TSOP pads ROM size SEEPROM die markings extra components / notes 2011 anpan-man kazoku de ikunou mat DX/JoyPalette/Japan - - - - - - - 2009 anpan-man pyon-pyon ikunou mat/JoyPalette/Japan - - - - - - - 2008 kyuukyoku! kinniku grand slam! SASUKE kanzen seiha/EPOCH/Japan - - - - - - - 2007 Tokyo Friend park? perfect! mezase! grand slam!/EPOCH/Japan - - - - - - - 2006 1 Let's TV Play series "Kamen Rider Kabuto" /EPOCH/Japan - - - - - - - 2 Let's TV Play series "Bo-kenger" /EPOCH/Japan - - - - - - - 3 Challenge Ai-chan! Exciting Ping-pong /TAKARATOMY/Japan - - - - - - - 4 Sasuke & Sportsman Tournament /BANDAI/Japan - - - - - - - 5 Hyper resque, I am a resque team /BANDAI/Japan - - - - - - - 6 Let's TV Play series "Ultraman" /BANDAI/Japan - - - - - - - 7 Let's TV Play Classic series "Namco Nostalgia 1" /BANDAI/Japan CGSJ x8 48 1M 24LC04 dumped non destructively 8 Let's TV Play Classic series "Namco Nostalgia 2" /BANDAI/Japan CGSJ x8 48 1M 24LC04 SSD 98 PL7351-181 dumped 9 Let's TV Play Classic series "Taito Nostalgia 1" /BANDAI/Japan CGSJ x8 48 2M 24LC04 flash, dumped non destructively 10 Let's TV Play Classic series "Taito Nostalgia 2" /BANDAI/Japan CGSJ x8 48 2M 24LC04 flash, dumped non destructively 11 Let's play and study! Doraemon Hiragana book /BANDAI/Japan - - - - - - - 12 Scan card! Exciting Stage Soccer. /EPOCH/Japan - - - - - - - 13 Hello Kitty Super TV computer /EPOCH/Japan - - - - - - - 14 Doraemon Super TV computer /EPOCH/Japan - - - - - - - 2005 1 Let's TV Play series "Dragon Ball Z" /BANDAI/Japan - - - - - - - 2 Let's TV Play series "Purikyua" /BANDAI/Japan - - - - - - - 3 Idaten Jump /TOMY/Japan - - - - - - - 4 Tokyo Friend Park 2 Special /EPOCH/Japan - - - - - - - 5 Masked Rider HIBIKI /BANDAI/Japan - - - - - - - 6 Magic Ranger Battle /BANDAI/Japan - - - - - - - 7 Accessory cartridge for Super TV computer "ECC Junior"/EPOCH/Japan - - - - - - - 8 Wild Adventure Mini Golf Game /Hasbro/USA MGFA x8 48 4M 24C04 SSD 98 PL7351-181 dumped 9 MX DIRT REBEL Game /Hasbro/USA MTXA x8 48 8M 24C04 SSD 2000 NEC 85605-621 dumped 10 Dokodemo Doraemon Japan Travel Game DX /EPOCH/Japan - - - - - - - 11 Tomas Plarail /TOMY/Japan - - - - - - - 12 Thomas TV Personal Computer /EPOCH/Japan - - - - - - - 13 STAR WARS Light Saber Battle /TOMY/Japan - - - - - - - 14 Jala Jaland /atlus/Japan - - - - - - - 15 Star Wars Lightsaber Battle Game /Hasbro/USA SWSA x8 48 8M 24C02 SSD 2000 NEC 85605-621 dumped 16 Gururin World /EPOCH/Japan - - - - - - - 17 Toinohgi Onmyo-daisenki /BANDAI/Japan - - - - - - - 2004 1 Accessory cartridge for Super TV computer "Double mouse party"/EPOCH/Japan - - - - - - - 2 Printer for TV computer /EPOCH/Japan - - - - - - - 3 Virtual punching battle of "One Piece" /BANDAI/Japan - - - - - - - 4 Accessory cartridge for Super TV computer "Doraemon"/EPOCH/Japan - - - - - - - 5 Accessory cartridge for Super TV computer "Hamutaro"/EPOCH/Japan - - - - - - - 6 Super TV computer /EPOCH/Japan - - - - - - - 7 Super Dash ball /EPOCH/Japan - - - - - - - 8 Exciting sports Tennis X Fitness /EPOCH/Japan - - - - - - - 9 Accessory memory mascot for TV mail Pc mail cot 2 characters (Putchi, Petchi) /EPOCH/Japan - - - - - - - 10 Accessory memory mascot for TV mail Pc mail cot 2 characters (Charuru, Kurau) /EPOCH/Japan - - - - - - - 11 The Lord of the Rings Warrior of Middle Earth /Hasbro/USA LORA x8 48 8M 24C02 SSD 2000 NEC 85605-621 dumped 12 Beyblade Arcade Challenge 5-in-1 /Hasbro/USA - - - - - - - 13 All star Festival Quize /EPOCH/Japan - - - - - - - 14 e-kara mix /TAKARA/Japan - - - - - - - 15 Jumping Popira /TAKARA/Japan - - - - - - - 16 Tour around Japan. I'm a Prarail motorman /TOMY/Japan - - - - - - - 17 TV mail PC "Mercot /EPOCH/Japan - - - - - - - 18 Play TV Monster Truck /RADICA/USA 74026 x8 48 4M none SSD 98 PL7351-181 dumped 19 Play TV Madden Football /RADICA/USA 74021 x8 48 4M none SSD 98 PL7351-181 dumped 20 Play TV SSX Snowboarder (and Snowboarder white?) /RADICA/USA 74023 none have 21 Disney Princess "Kira-Kira magical lesson" /TOMY/Japan - - - - - - - 22 Mermaid Melody "pichi-pichi Pitch" e-pitch microcomputer pure starter set /TAKARA/Japan - - - - - - - 23 Hello Kitty TV computer /EPOCH/Japan - - - - - - - 24 Gan-Gan Revoultion /TAKARA/Japan - - - - - - - 2003 1 Tokyo Friend Park II /EPOCH/Japan - - - - - - - 2 TV mah-jongg /EPOCH/Japan - - - - - - - 3 e-kara Web /TAKARA/Japan - - - - - - - 4 Doraemon TV computer /EPOCH/Japan - - - - - - - 5 Exciting stadium DX, Hansin Tigers version /EPOCH/Japan - - - - - - - 6 Dragon Quest /SQUARE ENIX/Japan - - - - - - - 7 Croquette! Win a medal! /EPOCH/Japan - - - - - - - 8 Taiko Popira /TAKARA/Japan - - - - - - - 9 Together Minimoni, Dancing' Stage! plus /EPOCH/Japan - - - - - - - 10 Evio /TOMY/Japan - - - - - - - 11 Together Minimoni,Jumping Party! /EPOCH/Japan - - - - - - - 12 Hamutaro TV computer /EPOCH/Japan - - - - - - - 13 Jara-Ja Land /TAKARA/Japan - - - - - - - 14 Tomika, Draiving by Car navigation system /TOMY/Japan - - - - - - - 15 PLAY TV Rescue Heroes /RADICA/USA 73036 x8 48 2M none SSD 98 PL7351-181 dumped 16 PLAY TV Huntin' 2 /RADICA/USA 73030 x8 none none SSD 98 PL7351-181 have 17 Let's play Ping-pong. Exciting pingpong2 /EPOCH/Japan - - - - - - - 18 Cartridge for Slot machine TV "King of wild animal" /TAKARA/Japan - - - - - - - 19 ChyoroQ "Burning up Racer /TAKARA/Japan - - - - - - - 20 Super shot! Exciting golf /EPOCH/Japan - - - - - - - 21 PichiPichi Pitchi /TAKARA/Japan - - - - - - - 22 Dual Station /TAKARA/Japan - - - - - - - 23 Gei-Geki GoGo! Shooting /TAKARA/Japan - - - - - - - 24 Let's fish a big one. Exciting fishing! /EPOCH/Japan - - - - - - - 25 Champion Pinball /TOMY/Japan - - - - - - - 26 Excite Fishing DX EF2J x8 48 4M 24C08 SSD 98 PL7351-181 dumped 2002 1 Accessory cartridge for Slot machine "Gin-gin maru TV" /TAKARA/Japan - - - - - - - 2 Wildest computer robot "Daigander" (Korean version) /TAKARA/Korea - - - - - - - 3 Hamutaro's circus /EPOCH/Japan - - - - - - - 4 Doraemon ,computer megaphone /EPOCH/Japan - - - - - - - 5 Strike! Exciting bowling /EPOCH/Japan - - - - - - - 6 e-kara /Hasbro/Spain - - - - - - - 7 Starter set for e-kara H.S," Morning sisters" /TAKARA/Japan - - - - - - - 8 e-kara H.S.(headphones set) /TAKARA/Japan - - - - - - - 9 Accessory cartridge for Slot machine TV," Aladdin TV" /TAKARA/Japan - - - - - - - 10 Accessory cartridge for Slot machine TV "Businessman Kintaro/TAKARA/Japan - - - - - - - 11 Poko-poko Hammers /TAKARA/Japan - - - - - - - 12 e-kara N Angel blue special set /TAKARA/Japan - - - - - - - 13 Together Minimoni,Dancing Stage! /EPOCH/Japan - - - - - - - 14 King of shooting /TOMY/Japan - - - - - - - 15 Knock them out! Exciting boxing /EPOCH/Japan - - - - - - - 16 Popira2 /TAKARA/Japan - - - - - - - 17 Zuba-Zuba Blade /TAKARA/Japan - - - - - - - 18 Starter set for e-kara N "Morning sisters" /TAKARA/Japan - - - - - - - 19 e-kara /Hasbro/England - - - - - - - 20 e-kara /Takara USA/USA - - - - - - - 21 e-kara PLAY TV Soccer /RADICA/USA 76088500 x8 none none SSD 98 PA7351-107 (aka Radica PlayTV Soccer? if so, have) 22 PLAY TV Jr. Construction /RADICA/USA - - - - - - - 23 PLAY TV Boxing /RADICA/Japan 72039 x8 48 2M none SSD 98 PA7351-107 dumped 24 PLAY TV Baseball 2 /RADICA/USA 72042 x8 48 2M none SSD 98 PL7351-181 dumped 25 Barbie Dance Party /RADICA/USA,EU - - - - - - - 26 Compete! Exciting stadium DX /EPOCH/Japan - - - - - - - 27 e-kara N /EPOCH/Japan - - - - - - - 28 Who's the ace? Excite Tennis /EPOCH/Japan - - - - - - - 29 Wildest computer robot, "Daigander" /TAKARA/Japan - - - - - - - 30 Cartridge for Slot machine TV "King of wild animal Jr." /TAKARA/Japan - - - - - - - 31 Gachinko Contest! Slot machine TV /DCT/Japan - - - - - - - 32 Beyblade Ultimate shooter /TAKARA/Japan - - - - - - - 2001 1 Ping-pong(Chinese version) /Tenpon/China - - - - - - - 2 TV hockey /TOMY/Japan - - - - - - - 3 e-kara Morning sisters /TAKARA/Japan - - - - - - - 4 e-kara Duet microphone plus /TAKARA/Japan - - - - - - - 5 e-kara plus /TAKARA/Japan - - - - - - - 6 Hamutaro, Dancing', Running /EPOCH/Japan - - - - - - - 7 Gin-gin Snowboarders /TAKARA/Japan - - - - - - - 8 Shoot! Exciting striker /EPOCH/Japan - - - - - - - 9 e-kara US version /TAKARA USA, Hasbro/USA,EU 71076 x8 none 1M SSD 98 PA7351-107 this one or #20 above? dumped 10 Popira Korea version /SONOKONG/Korea - - - - - - - 11 I singer: e-kara Korean version /SONOKONG/Korea - - - - - - - 12 Ms.Comett, Lovely baton /TAKARA/Japan< - - - - - - - 13 Dance Dance revolution family mat /KONAMI,KONAMI Sports/Japan - - - - - - - 14 PLAY TV Card Night /RADICA/USA 71063 x8 40 1M none SSD 98 PA7351-107 dumped 15 PLAY TV Bass Fishin' /RADICA/USA 71008 x8 40 1M none SSD 98 PA7351-107 dumped 16 PLAY TV Snowboarder (blue) /RADICA/USA 71023 x8 40 1M none SSD 98 PL7351-181 dumped 17 Bistro Kids /SEGA Toys/Japan - - - - - - - 18 Let's construct the town! /TAKARA/Japan - - - - - - - 19 Let's fish black bass! Exciting Fishing /EPOCH/Japan - - - - - - - 20 Baseball Korean version /SONOKONG/Korea - - - - - - - 21 Ping-pong Korean version /SONOKONG/Korea - - - - - - - 22 e-kara Hello Kitty /TAKARA/Japan - - - - - - - 23 Special box "Morning sisters" /TAKARA/Japan - - - - - - - 24 Gan-Gan Adventure /TAKARA/Japan - - - - - - - 25 e-kara wireless unit /TAKARA/Japan - - - - - - - 26 Webdiver Gradion /TAKARA/Japan - - - - - - - 27 black bass tsurouze! Excite Fishing/EPOCH/Japan - - - - - - - 28 Hamu-chan's Daishuugou dance surunoda! hasirunoda!/EPOCH/Japan - - - - - - - 2000 1 Popira /TAKARA/Japan - - - - - - - 2 e-kara Duet microphone /TAKARA/Japan - - - - - - - 3 e-kara /TAKARA/Japan - - - - - - - 4 Let's play ping-pong. Exciting ping-pong /EPOCH/Japan - - - - - - - 5 PLAY TV Huntin' Buckmasters /RADICA/USA 8074 x8 none none SSD 98 PA7351-107 have 6 PLAY TV Ping Pong /RADICA/USA,HK,EU 8028 x8 48 1M none SSD 97 PA7270-107 dumped 7 PLAY TV OPUS /RADICA/USA,EU - - - - - - - 8 PLAY TV Baseball 2 /EPOCH/Japan, HK - - - - - - - 9 Let's hit a homerun! Exciting baseball /RADICA/USA,EU 8017 x8 none none SSD 98 PA7351-107 (aka Radica PlayTV Baseball, if so, have) 1999 1 ABC Jungle Fun Hippo /Vteck/HK, USA, France - - - - - - - Unknown 1 PLAY TV Football /RADICA/USA 74021 x8 48 4M none SSD 98 PL7351-181 dumped XaviXTennis SGM6446 x16 48 8M 24C08 SSD 2002 NEC 85054-611 dumped XaviXBowling SGM644C x16 48 not dumped TODO: put into above table (XaviXPORT cartridges) XaviX Tennis and XaviX Baseball are the simplest: just the CPU, x16 ROM and 24C08 SEEPROM. Bowling and Boxing also have 4 IR LEDs and a 32x32 sensor. XaviX Fishing has ROM, 24C08 and a 24-pin daughterboard with a Nordic nRF24E1 2.4GHz 8051-based SoC. All the rest of the carts include an S35390 I2C clock chip with crystal and battery backup, and have two x16 ROM chips, using a 5-pin single-gate inverter to create complementary /OE signals. J-MAT, Fitness Exercise, Fitness Challenge and Bike Concept have a 24CS64 SEEPROM. Bike Concept also has two 74HC14s. Fitness Dance has an Atmel H93864C (maybe SEEPROM?) a Microchip DSPIC 33FJ12GP202 and two JRC 2740 dual op amps. Music and Circuit has a 24CS64, two UTC324 quad op amps, a 74HC14, a 74HCT04, and an 8-pin SOIC labeled 61545, which is likely an M61545 dual electronic volume control. ***************************************************************************/ #include "emu.h" #include "cpu/m6502/xavix.h" #include "machine/timer.h" #include "screen.h" #include "speaker.h" // not confirmed for all games #define MAIN_CLOCK XTAL(21'477'272) class xavix_state : public driver_device { public: xavix_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_mainram(*this, "mainram"), m_spr_attr0(*this, "spr_attr0"), m_spr_attr1(*this, "spr_attr1"), m_spr_ypos(*this, "spr_ypos"), m_spr_xpos(*this, "spr_xpos"), m_spr_addr_lo(*this, "spr_addr_lo"), m_spr_addr_md(*this, "spr_addr_md"), m_spr_addr_hi(*this, "spr_addr_hi"), m_palram1(*this, "palram1"), m_palram2(*this, "palram2"), m_spr_attra(*this, "spr_attra"), m_palette(*this, "palette"), m_in0(*this, "IN0"), m_in1(*this, "IN1"), m_region(*this, "REGION"), m_gfxdecode(*this, "gfxdecode"), m_alt_addressing(0) { } // devices required_device m_maincpu; // screen updates uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void xavix(machine_config &config); void xavixp(machine_config &config); DECLARE_WRITE8_MEMBER(xavix_7900_w); DECLARE_WRITE8_MEMBER(dma_trigger_w); DECLARE_WRITE8_MEMBER(rom_dmasrc_lo_w); DECLARE_WRITE8_MEMBER(rom_dmasrc_md_w); DECLARE_WRITE8_MEMBER(rom_dmasrc_hi_w); DECLARE_WRITE8_MEMBER(rom_dmadst_lo_w); DECLARE_WRITE8_MEMBER(rom_dmadst_hi_w); DECLARE_WRITE8_MEMBER(rom_dmalen_lo_w); DECLARE_WRITE8_MEMBER(rom_dmalen_hi_w); DECLARE_READ8_MEMBER(dma_trigger_r); DECLARE_WRITE8_MEMBER(vid_dma_params_1_w); DECLARE_WRITE8_MEMBER(vid_dma_params_2_w); DECLARE_WRITE8_MEMBER(vid_dma_trigger_w); DECLARE_READ8_MEMBER(vid_dma_trigger_r); DECLARE_READ8_MEMBER(xavix_io_0_r); DECLARE_READ8_MEMBER(xavix_io_1_r); DECLARE_WRITE8_MEMBER(irq_enable_w); DECLARE_WRITE8_MEMBER(irq_vector0_lo_w); DECLARE_WRITE8_MEMBER(irq_vector0_hi_w); DECLARE_WRITE8_MEMBER(irq_vector1_lo_w); DECLARE_WRITE8_MEMBER(irq_vector1_hi_w); DECLARE_READ8_MEMBER(irq_source_r); DECLARE_WRITE8_MEMBER(irq_source_w); DECLARE_READ8_MEMBER(xavix_6ff0_r); DECLARE_WRITE8_MEMBER(xavix_6ff0_w); DECLARE_READ8_MEMBER(xavix_6ff8_r); DECLARE_WRITE8_MEMBER(xavix_6ff8_w); DECLARE_READ8_MEMBER(xavix_75f0_r); DECLARE_WRITE8_MEMBER(xavix_75f0_w); DECLARE_READ8_MEMBER(xavix_75f1_r); DECLARE_WRITE8_MEMBER(xavix_75f1_w); DECLARE_READ8_MEMBER(xavix_75f4_r); DECLARE_READ8_MEMBER(xavix_75f5_r); DECLARE_READ8_MEMBER(xavix_75f6_r); DECLARE_WRITE8_MEMBER(xavix_75f6_w); DECLARE_WRITE8_MEMBER(xavix_75f7_w); DECLARE_READ8_MEMBER(xavix_75f8_r); DECLARE_WRITE8_MEMBER(xavix_75f8_w); DECLARE_READ8_MEMBER(xavix_75f9_r); DECLARE_WRITE8_MEMBER(xavix_75f9_w); DECLARE_READ8_MEMBER(xavix_75fa_r); DECLARE_WRITE8_MEMBER(xavix_75fa_w); DECLARE_READ8_MEMBER(xavix_75fb_r); DECLARE_WRITE8_MEMBER(xavix_75fb_w); DECLARE_READ8_MEMBER(xavix_75fc_r); DECLARE_WRITE8_MEMBER(xavix_75fc_w); DECLARE_READ8_MEMBER(xavix_75fd_r); DECLARE_WRITE8_MEMBER(xavix_75fd_w); DECLARE_WRITE8_MEMBER(xavix_75fe_w); DECLARE_WRITE8_MEMBER(xavix_75ff_w); DECLARE_WRITE8_MEMBER(xavix_6fc0_w); DECLARE_WRITE8_MEMBER(tmap1_regs_w); DECLARE_WRITE8_MEMBER(xavix_6fd8_w); DECLARE_WRITE8_MEMBER(tmap2_regs_w); DECLARE_READ8_MEMBER(tmap2_regs_r); DECLARE_READ8_MEMBER(pal_ntsc_r); DECLARE_READ8_MEMBER(xavix_4000_r); DECLARE_READ8_MEMBER(mult_r); DECLARE_WRITE8_MEMBER(mult_param_w); INTERRUPT_GEN_MEMBER(interrupt); TIMER_DEVICE_CALLBACK_MEMBER(scanline_cb); DECLARE_DRIVER_INIT(xavix); DECLARE_DRIVER_INIT(taitons1); DECLARE_DRIVER_INIT(rad_box); void xavix_map(address_map &map); protected: // driver_device overrides virtual void machine_start() override; virtual void machine_reset() override; virtual void video_start() override; private: uint8_t m_rom_dmasrc_lo_data; uint8_t m_rom_dmasrc_md_data; uint8_t m_rom_dmasrc_hi_data; uint8_t m_rom_dmadst_lo_data; uint8_t m_rom_dmadst_hi_data; uint8_t m_rom_dmalen_lo_data; uint8_t m_rom_dmalen_hi_data; uint8_t m_irq_enable_data; uint8_t m_irq_vector0_lo_data; uint8_t m_irq_vector0_hi_data; uint8_t m_irq_vector1_lo_data; uint8_t m_irq_vector1_hi_data; uint8_t m_multparams[3]; uint8_t m_multresults[2]; uint8_t m_vid_dma_param1[2]; uint8_t m_vid_dma_param2[2]; uint8_t m_tmap1_regs[8]; uint8_t m_tmap2_regs[8]; uint8_t m_6ff0; uint8_t m_6ff8; uint8_t m_75f0; uint8_t m_75f1; uint8_t m_75f6; uint8_t m_75f8; uint8_t m_75fa; uint8_t m_75fb; uint8_t m_75fc; uint8_t m_75fd; uint8_t get_vectors(int which, int half); required_shared_ptr m_mainram; required_shared_ptr m_spr_attr0; required_shared_ptr m_spr_attr1; required_shared_ptr m_spr_ypos; required_shared_ptr m_spr_xpos; required_shared_ptr m_spr_addr_lo; required_shared_ptr m_spr_addr_md; required_shared_ptr m_spr_addr_hi; required_shared_ptr m_palram1; required_shared_ptr m_palram2; required_shared_ptr m_spr_attra; required_device m_palette; required_ioport m_in0; required_ioport m_in1; required_ioport m_region; required_device m_gfxdecode; void handle_palette(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); double hue2rgb(double p, double q, double t); void draw_tile(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int tile, int bpp, int xpos, int ypos, int drawheight, int drawwidth, int flipx, int flipy, int pal, int opaque); void draw_tilemap(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int which); void draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); int m_rgnlen; uint8_t* m_rgn; // variables used by rendering int m_tmp_dataaddress; int m_tmp_databit; void set_data_address(int address, int bit); uint8_t get_next_bit(); uint8_t get_next_byte(); int get_current_address_byte(); int m_alt_addressing; }; void xavix_state::set_data_address(int address, int bit) { m_tmp_dataaddress = address; m_tmp_databit = bit; } uint8_t xavix_state::get_next_bit() { uint8_t bit = m_rgn[m_tmp_dataaddress & (m_rgnlen - 1)]; bit = bit >> m_tmp_databit; bit &= 1; m_tmp_databit++; if (m_tmp_databit == 8) { m_tmp_databit = 0; m_tmp_dataaddress++; } return bit; } uint8_t xavix_state::get_next_byte() { uint8_t dat = 0; for (int i = 0; i < 8; i++) { dat |= (get_next_bit() << i); } return dat; } int xavix_state::get_current_address_byte() { return m_tmp_dataaddress; } void xavix_state::video_start() { } double xavix_state::hue2rgb(double p, double q, double t) { if (t < 0) t += 1; if (t > 1) t -= 1; if (t < 1 / 6.0f) return p + (q - p) * 6 * t; if (t < 1 / 2.0f) return q; if (t < 2 / 3.0f) return p + (q - p) * (2 / 3.0f - t) * 6; return p; } void xavix_state::handle_palette(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { // not verified int offs = 0; for (int index = 0; index < 256; index++) { uint16_t dat = m_palram1[offs]; dat |= m_palram2[offs]<<8; offs++; int l_raw = (dat & 0x1f00) >> 8; int sl_raw =(dat & 0x00e0) >> 5; int h_raw = (dat & 0x001f) >> 0; //if (h_raw > 24) // logerror("hraw >24 (%02x)\n", h_raw); //if (l_raw > 17) // logerror("lraw >17 (%02x)\n", l_raw); //if (sl_raw > 7) // logerror("sl_raw >5 (%02x)\n", sl_raw); double l = (double)l_raw / 17.0f; double s = (double)sl_raw / 7.0f; double h = (double)h_raw / 24.0f; double r, g, b; if (s == 0) { r = g = b = l; // greyscale } else { double q = l < 0.5f ? l * (1 + s) : l + s - l * s; double p = 2 * l - q; r = hue2rgb(p, q, h + 1 / 3.0f); g = hue2rgb(p, q, h); b = hue2rgb(p, q, h - 1 / 3.0f); } int r_real = r * 255.0f; int g_real = g * 255.0f; int b_real = b * 255.0f; m_palette->set_pen_color(index, r_real, g_real, b_real); } } void xavix_state::draw_tilemap(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int which) { int alt_tileaddressing = 0; int alt_tileaddressing2 = 0; int ydimension = 0; int xdimension = 0; int ytilesize = 0; int xtilesize = 0; int offset_multiplier = 0; int opaque = 0; uint8_t* tileregs; address_space& mainspace = m_maincpu->space(AS_PROGRAM); if (which == 0) { tileregs = m_tmap1_regs; opaque = 1; } else { tileregs = m_tmap2_regs; opaque = 0; } switch (tileregs[0x3] & 0x30) { case 0x00: ydimension = 32; xdimension = 32; ytilesize = 8; xtilesize = 8; break; case 0x10: ydimension = 32; xdimension = 16; ytilesize = 8; xtilesize = 16; break; case 0x20: // guess ydimension = 16; xdimension = 32; ytilesize = 16; xtilesize = 8; break; case 0x30: ydimension = 16; xdimension = 16; ytilesize = 16; xtilesize = 16; break; } offset_multiplier = (ytilesize * xtilesize)/8; if (tileregs[0x7] & 0x10) alt_tileaddressing = 1; else alt_tileaddressing = 0; if (tileregs[0x7] & 0x02) alt_tileaddressing2 = 1; static int hackx = 1; if (machine().input().code_pressed_once(KEYCODE_Q)) { hackx--; printf("%02x\n", hackx); } if (machine().input().code_pressed_once(KEYCODE_W)) { hackx++; printf("%02x\n", hackx); } if (tileregs[0x7] & 0x80) { //printf("draw tilemap %d, regs base0 %02x base1 %02x base2 %02x tilesize,bpp %02x scrollx %02x scrolly %02x pal %02x mode %02x\n", which, tileregs[0x0], tileregs[0x1], tileregs[0x2], tileregs[0x3], tileregs[0x4], tileregs[0x5], tileregs[0x6], tileregs[0x7]); // there's a tilemap register to specify base in main ram, although in the monster truck test mode it points to an unmapped region // and expected a fixed layout, we handle that in the memory map at the moment int count; count = 0;// ; for (int y = 0; y < ydimension; y++) { for (int x = 0; x < xdimension; x++) { int bpp, pal, scrolly, scrollx; int tile = 0; int extraattr = 0; // the register being 0 probably isn't the condition here if (tileregs[0x0] != 0x00) tile |= mainspace.read_byte((tileregs[0x0] << 8) + count); if (tileregs[0x1] != 0x00) tile |= mainspace.read_byte((tileregs[0x1] << 8) + count) << 8; // at the very least boxing leaves unwanted bits set in ram after changing between mode 0x8a and 0x82, expecting them to not be used if (tileregs[0x7] & 0x08) extraattr = mainspace.read_byte((tileregs[0x2] << 8) + count); count++; bpp = (tileregs[0x3] & 0x0e) >> 1; bpp++; pal = (tileregs[0x6] & 0xf0) >> 4; scrolly = tileregs[0x5]; scrollx = tileregs[0x4]; int basereg; int flipx = 0; int flipy = 0; int gfxbase; // tile 0 is always skipped, doesn't even point to valid data packets in alt mode // this is consistent with the top layer too // should we draw as solid in solid layer? if (tile == 0) continue; const int debug_packets = 0; int test = 0; if (!alt_tileaddressing) { if (!alt_tileaddressing2) { basereg = 0; gfxbase = (m_spr_attra[(basereg * 2) + 1] << 16) | (m_spr_attra[(basereg * 2)] << 8); tile = tile * (offset_multiplier * bpp); tile += gfxbase; } else { tile = tile * 8; basereg = (tile & 0x70000) >> 16; tile &= 0xffff; gfxbase = (m_spr_attra[(basereg * 2) + 1] << 16) | (m_spr_attra[(basereg * 2)] << 8); tile += gfxbase; if (tileregs[0x7] & 0x08) { // make use of the extraattr stuff? pal = (extraattr & 0xf0)>>4; // low bits are priority? } } } else { if (debug_packets) printf("for tile %04x (at %d %d): ", tile, (((x * 16) + scrollx) & 0xff), (((y * 16) + scrolly) & 0xff)); basereg = (tile & 0xf000) >> 12; tile &= 0x0fff; gfxbase = (m_spr_attra[(basereg * 2) + 1] << 16) | (m_spr_attra[(basereg * 2)] << 8); tile += gfxbase; set_data_address(tile, 0); // there seems to be a packet stored before the tile?! // the offset used for flipped sprites seems to specifically be changed so that it picks up an extra byte which presumably triggers the flipping uint8_t byte1 = 0; int done = 0; int skip = 0; do { byte1 = get_next_byte(); if (debug_packets) printf(" %02x, ", byte1); if (skip == 1) { skip = 0; //test = 1; } else if ((byte1 & 0x0f) == 0x01) { // used } else if ((byte1 & 0x0f) == 0x03) { // causes next byte to be skipped?? skip = 1; } else if ((byte1 & 0x0f) == 0x05) { // the upper bits are often 0x00, 0x10, 0x20, 0x30, why? flipx = 1; } else if ((byte1 & 0x0f) == 0x06) // there must be other finish conditions too because sometimes this fails.. { // tile data will follow after this, always? pal = (byte1 & 0xf0) >> 4; done = 1; } else if ((byte1 & 0x0f) == 0x07) { // causes next byte to be skipped?? skip = 1; } else if ((byte1 & 0x0f) == 0x09) { // used } else if ((byte1 & 0x0f) == 0x0a) { // not seen } else if ((byte1 & 0x0f) == 0x0b) { // used } else if ((byte1 & 0x0f) == 0x0c) { // not seen } else if ((byte1 & 0x0f) == 0x0d) { // used } else if ((byte1 & 0x0f) == 0x0e) { // not seen } else if ((byte1 & 0x0f) == 0x0f) { // used } } while (done == 0); if (debug_packets) printf("\n"); tile = get_current_address_byte(); } if (test == 1) pal = machine().rand() & 0xf; draw_tile(screen, bitmap, cliprect, tile, bpp, (x * xtilesize) + scrollx, ((y * ytilesize) - 16) - scrolly, ytilesize, xtilesize, flipx, flipy, pal, opaque); draw_tile(screen, bitmap, cliprect, tile, bpp, (x * xtilesize) + scrollx, (((y * ytilesize) - 16) - scrolly) + 256, ytilesize, xtilesize, flipx, flipy, pal, opaque); // wrap-y draw_tile(screen, bitmap, cliprect, tile, bpp, ((x * xtilesize) + scrollx) - 256, ((y * ytilesize) - 16) - scrolly, ytilesize, xtilesize, flipx, flipy, pal, opaque); // wrap-x draw_tile(screen, bitmap, cliprect, tile, bpp, ((x * xtilesize) + scrollx) - 256, (((y * ytilesize) - 16) - scrolly) + 256, ytilesize, xtilesize, flipx, flipy, pal, opaque); // wrap-y and x } } } } void xavix_state::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { //logerror("frame\n"); // priority doesn't seem to be based on list order, there are bad sprite-sprite priorities with either forward or reverse for (int i = 0xff; i >= 0; i--) { /* attribute 0 bits pppp bbb- p = palette, b = bpp attribute 1 bits ---- ss-f s = size, f = flipx */ int ypos = m_spr_ypos[i]; int xpos = m_spr_xpos[i]; int tile = (m_spr_addr_hi[i] << 16) | (m_spr_addr_md[i] << 8) | m_spr_addr_lo[i]; int attr0 = m_spr_attr0[i]; int attr1 = m_spr_attr1[i]; int pal = (attr0 & 0xf0) >> 4; int flipx = (attr1 & 0x01); int drawheight = 16; int drawwidth = 16; tile &= (m_rgnlen - 1); // taito nostalgia 1 also seems to use a different addressing, is it selectable or is the chip different? // taito nost attr1 is 84 / 80 / 88 / 8c for the various elements of the xavix logo. monster truck uses ec / fc / dc / 4c / 5c / 6c (final 6 sprites ingame are 00 00 f0 f0 f0 f0, radar?) if ((attr1 & 0x0c) == 0x0c) { drawheight = 16; drawwidth = 16; if (m_alt_addressing == 1) tile = tile * 128; else if (m_alt_addressing == 2) tile = tile * 8; } else if ((attr1 & 0x0c) == 0x08) { drawheight = 16; drawwidth = 8; xpos += 4; if (m_alt_addressing == 1) tile = tile * 64; else if (m_alt_addressing == 2) tile = tile * 8; } else if ((attr1 & 0x0c) == 0x04) { drawheight = 8; drawwidth = 16; ypos -= 4; if (m_alt_addressing == 1) tile = tile * 64; else if (m_alt_addressing == 2) tile = tile * 8; } else if ((attr1 & 0x0c) == 0x00) { drawheight = 8; drawwidth = 8; xpos += 4; ypos -= 4; if (m_alt_addressing == 1) tile = tile * 32; else if (m_alt_addressing == 2) tile = tile * 8; } if (m_alt_addressing != 0) { int basereg = (tile & 0xf0000) >> 16; tile &= 0xffff; int gfxbase = (m_spr_attra[(basereg * 2) + 1] << 16) | (m_spr_attra[(basereg * 2)] << 8); tile+= gfxbase; } ypos = 0x100 - ypos; xpos -= 136; ypos -= 152; xpos &= 0xff; ypos &= 0xff; if (ypos >= 192) ypos -= 256; int bpp = 1; bpp = (attr0 & 0x0e) >> 1; bpp += 1; draw_tile(screen, bitmap, cliprect, tile, bpp, xpos, ypos, drawheight, drawwidth, flipx, 0, pal, 0); draw_tile(screen, bitmap, cliprect, tile, bpp, xpos - 256, ypos, drawheight, drawwidth, flipx, 0, pal, 0); // wrap-x draw_tile(screen, bitmap, cliprect, tile, bpp, xpos, ypos - 256, drawheight, drawwidth, flipx, 0, pal, 0); // wrap-y draw_tile(screen, bitmap, cliprect, tile, bpp, xpos - 256, ypos - 256, drawheight, drawwidth, flipx, 0, pal, 0); // wrap-x,y /* if ((m_spr_ypos[i] != 0x81) && (m_spr_ypos[i] != 0x80) && (m_spr_ypos[i] != 0x00)) { logerror("sprite with enable? %02x attr0 %02x attr1 %02x attr3 %02x attr5 %02x attr6 %02x attr7 %02x\n", m_spr_ypos[i], m_spr_attr0[i], m_spr_attr1[i], m_spr_xpos[i], m_spr_addr_lo[i], m_spr_addr_md[i], m_spr_addr_hi[i] ); } */ } } void xavix_state::draw_tile(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int tile, int bpp, int xpos, int ypos, int drawheight, int drawwidth, int flipx, int flipy, int pal, int opaque) { // set the address here so we can increment in bits in the draw function set_data_address(tile, 0); for (int y = 0; y < drawheight; y++) { int row; if (flipy) { row = ypos + (drawheight-1) - y; } else { row = ypos + y; } for (int x = 0; x < drawwidth; x++) { int col; if (flipx) { col = xpos + (drawwidth-1) - x; } else { col = xpos + x; } uint8_t dat = 0; for (int i = 0; i < bpp; i++) { dat |= (get_next_bit() << i); } if ((row >= cliprect.min_y && row <= cliprect.max_y) && (col >= cliprect.min_x && col <= cliprect.max_x)) { uint16_t* rowptr; rowptr = &bitmap.pix16(row); if (opaque) { rowptr[col] = (dat + (pal << 4)) & 0xff; } else { if (dat) rowptr[col] = (dat + (pal << 4)) & 0xff; } } } } } uint32_t xavix_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { handle_palette(screen, bitmap, cliprect); bitmap.fill(0, cliprect); draw_tilemap(screen,bitmap,cliprect,0); draw_sprites(screen,bitmap,cliprect); draw_tilemap(screen,bitmap,cliprect,1); return 0; } WRITE8_MEMBER(xavix_state::dma_trigger_w) { if (data & 0x01) // namcons2 writes 0x81, most of the time things write 0x01 { logerror("%s: dma_trigger_w (do DMA?) %02x\n", machine().describe_context(), data); uint32_t source = (m_rom_dmasrc_hi_data << 16) | (m_rom_dmasrc_md_data << 8) | m_rom_dmasrc_lo_data; uint16_t dest = (m_rom_dmadst_hi_data << 8) | m_rom_dmadst_lo_data; uint16_t len = (m_rom_dmalen_hi_data << 8) | m_rom_dmalen_lo_data; source &= m_rgnlen - 1; logerror(" (possible DMA op SRC %08x DST %04x LEN %04x)\n", source, dest, len); address_space& destspace = m_maincpu->space(AS_PROGRAM); for (int i = 0; i < len; i++) { uint8_t dat = m_rgn[(source + i) & (m_rgnlen - 1)]; destspace.write_byte(dest + i, dat); } } else // the interrupt routine writes 0x80 to the trigger, maybe 'clear IRQ?' { logerror("%s: dma_trigger_w (unknown) %02x\n", machine().describe_context(), data); } } WRITE8_MEMBER(xavix_state::rom_dmasrc_lo_w) { logerror("%s: rom_dmasrc_lo_w %02x\n", machine().describe_context(), data); m_rom_dmasrc_lo_data = data; } WRITE8_MEMBER(xavix_state::rom_dmasrc_md_w) { logerror("%s: rom_dmasrc_md_w %02x\n", machine().describe_context(), data); m_rom_dmasrc_md_data = data; } WRITE8_MEMBER(xavix_state::rom_dmasrc_hi_w) { logerror("%s: rom_dmasrc_hi_w %02x\n", machine().describe_context(), data); m_rom_dmasrc_hi_data = data; // this would mean Taito Nostalgia relies on mirroring tho, as it has the high bits set... so could just be wrong logerror(" (DMA ROM source of %02x%02x%02x)\n", m_rom_dmasrc_hi_data, m_rom_dmasrc_md_data, m_rom_dmasrc_lo_data); } WRITE8_MEMBER(xavix_state::rom_dmadst_lo_w) { logerror("%s: rom_dmadst_lo_w %02x\n", machine().describe_context(), data); m_rom_dmadst_lo_data = data; } WRITE8_MEMBER(xavix_state::rom_dmadst_hi_w) { logerror("%s: rom_dmadst_hi_w %02x\n", machine().describe_context(), data); m_rom_dmadst_hi_data = data; logerror(" (DMA dest of %02x%02x)\n", m_rom_dmadst_hi_data, m_rom_dmadst_lo_data); } WRITE8_MEMBER(xavix_state::rom_dmalen_lo_w) { logerror("%s: rom_dmalen_lo_w %02x\n", machine().describe_context(), data); m_rom_dmalen_lo_data = data; } WRITE8_MEMBER(xavix_state::rom_dmalen_hi_w) { logerror("%s: rom_dmalen_hi_w %02x\n", machine().describe_context(), data); m_rom_dmalen_hi_data = data; logerror(" (DMA len of %02x%02x)\n", m_rom_dmalen_hi_data, m_rom_dmalen_lo_data); } READ8_MEMBER(xavix_state::dma_trigger_r) { logerror("%s: dma_trigger_r (operation status?)\n", machine().describe_context()); return 0x00; } WRITE8_MEMBER(xavix_state::irq_enable_w) { logerror("%s: irq_enable_w %02x\n", machine().describe_context(), data); m_irq_enable_data = data; } WRITE8_MEMBER(xavix_state::irq_vector0_lo_w) { logerror("%s: irq_vector0_lo_w %02x\n", machine().describe_context(), data); m_irq_vector0_lo_data = data; } WRITE8_MEMBER(xavix_state::irq_vector0_hi_w) { logerror("%s: irq_vector0_hi_w %02x\n", machine().describe_context(), data); m_irq_vector0_hi_data = data; } WRITE8_MEMBER(xavix_state::irq_vector1_lo_w) { logerror("%s: irq_vector1_lo_w %02x\n", machine().describe_context(), data); m_irq_vector1_lo_data = data; } WRITE8_MEMBER(xavix_state::irq_vector1_hi_w) { logerror("%s: irq_vector1_hi_w %02x\n", machine().describe_context(), data); m_irq_vector1_hi_data = data; } WRITE8_MEMBER(xavix_state::xavix_7900_w) { logerror("%s: xavix_7900_w %02x (---FIRST WRITE ON STARTUP---)\n", machine().describe_context(), data); } TIMER_DEVICE_CALLBACK_MEMBER(xavix_state::scanline_cb) { /* int scanline = param; if (scanline == 200) { if (m_irq_enable_data != 0) m_maincpu->set_input_line(INPUT_LINE_IRQ0,HOLD_LINE); } */ } INTERRUPT_GEN_MEMBER(xavix_state::interrupt) { // if (m_irq_enable_data != 0) // m_maincpu->set_input_line(INPUT_LINE_IRQ0,HOLD_LINE); // this logic is clearly VERY wrong if (m_irq_enable_data != 0) { if (m_6ff8) m_maincpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); } } READ8_MEMBER(xavix_state::xavix_6ff0_r) { //logerror("%s: xavix_6ff0_r\n", machine().describe_context()); return m_6ff0; } WRITE8_MEMBER(xavix_state::xavix_6ff0_w) { // expected to return data written m_6ff0 = data; //logerror("%s: xavix_6ff0_w %02x\n", machine().describe_context(), data); } READ8_MEMBER(xavix_state::xavix_6ff8_r) { //logerror("%s: xavix_6ff8_r\n", machine().describe_context()); return m_6ff8; } WRITE8_MEMBER(xavix_state::xavix_6ff8_w) { // I think this is something to do with IRQ ack / enable m_6ff8 = data; logerror("%s: xavix_6ff8_w %02x\n", machine().describe_context(), data); } READ8_MEMBER(xavix_state::xavix_75f0_r) { logerror("%s: xavix_75f0_r\n", machine().describe_context()); return m_75f0; } WRITE8_MEMBER(xavix_state::xavix_75f0_w) { // expected to return data written m_75f0 = data; logerror("%s: xavix_75f0_w %02x\n", machine().describe_context(), data); } READ8_MEMBER(xavix_state::xavix_75f1_r) { logerror("%s: xavix_75f1_r\n", machine().describe_context()); return m_75f1; } WRITE8_MEMBER(xavix_state::xavix_75f1_w) { // expected to return data written m_75f1 = data; logerror("%s: xavix_75f1_w %02x\n", machine().describe_context(), data); } READ8_MEMBER(xavix_state::xavix_75f6_r) { logerror("%s: xavix_75f6_w\n", machine().describe_context()); return m_75f6; } WRITE8_MEMBER(xavix_state::xavix_75f6_w) { // expected to return data written m_75f6 = data; logerror("%s: xavix_75f6_w %02x\n", machine().describe_context(), data); } READ8_MEMBER(xavix_state::xavix_75fa_r) { logerror("%s: xavix_75fa_w\n", machine().describe_context()); return m_75fa; } WRITE8_MEMBER(xavix_state::xavix_75fa_w) { // expected to return data written m_75fa = data; logerror("%s: xavix_75fa_w %02x\n", machine().describe_context(), data); } READ8_MEMBER(xavix_state::xavix_75fb_r) { logerror("%s: xavix_75fb_w\n", machine().describe_context()); return m_75fb; } WRITE8_MEMBER(xavix_state::xavix_75fb_w) { // expected to return data written m_75fb = data; logerror("%s: xavix_75fb_w %02x\n", machine().describe_context(), data); } READ8_MEMBER(xavix_state::xavix_75fc_r) { logerror("%s: xavix_75fc_w\n", machine().describe_context()); return m_75fc; } WRITE8_MEMBER(xavix_state::xavix_75fc_w) { // expected to return data written m_75fc = data; logerror("%s: xavix_75fc_w %02x\n", machine().describe_context(), data); } READ8_MEMBER(xavix_state::xavix_75fd_r) { logerror("%s: xavix_75fd_w\n", machine().describe_context()); return m_75fd; } WRITE8_MEMBER(xavix_state::xavix_75fd_w) { // expected to return data written m_75fd = data; logerror("%s: xavix_75fd_w %02x\n", machine().describe_context(), data); } WRITE8_MEMBER(xavix_state::xavix_75f7_w) { logerror("%s: xavix_75f7_w %02x\n", machine().describe_context(), data); } READ8_MEMBER(xavix_state::xavix_75f8_r) { logerror("%s: xavix_75f8_r\n", machine().describe_context()); return m_75f8; } WRITE8_MEMBER(xavix_state::xavix_75f8_w) { // expected to return data written m_75f8 = data; logerror("%s: xavix_75f8_w %02x\n", machine().describe_context(), data); } WRITE8_MEMBER(xavix_state::xavix_75f9_w) { logerror("%s: xavix_75f9_w %02x\n", machine().describe_context(), data); } WRITE8_MEMBER(xavix_state::xavix_75fe_w) { logerror("%s: xavix_75fe_w %02x\n", machine().describe_context(), data); } WRITE8_MEMBER(xavix_state::xavix_75ff_w) { logerror("%s: xavix_75ff_w %02x\n", machine().describe_context(), data); } READ8_MEMBER(xavix_state::xavix_75f9_r) { logerror("%s: xavix_75f9_r\n", machine().describe_context()); return 0x00; } READ8_MEMBER(xavix_state::xavix_io_0_r) { return m_in0->read(); } READ8_MEMBER(xavix_state::xavix_io_1_r) { return m_in1->read(); } READ8_MEMBER(xavix_state::xavix_75f4_r) { // used with 75f0 return 0xff; } READ8_MEMBER(xavix_state::xavix_75f5_r) { // used with 75f1 return 0xff; } READ8_MEMBER(xavix_state::mult_r) { return m_multresults[offset]; } WRITE8_MEMBER(xavix_state::mult_param_w) { COMBINE_DATA(&m_multparams[offset]); // there are NOPs after one of the writes, so presumably the operation is write triggerd and not intstant // see test code at 0184a4 in monster truck if (offset == 2) { // assume 0 is upper bits, might be 'mode' instead, check uint16_t param1 = (m_multparams[0]<<8) | (m_multparams[1]); uint8_t param2 = (m_multparams[2]); uint16_t result = param1*param2; m_multresults[1] = (result>>8)&0xff; m_multresults[0] = result&0xff; } } WRITE8_MEMBER(xavix_state::vid_dma_params_1_w) { m_vid_dma_param1[offset] = data; } WRITE8_MEMBER(xavix_state::vid_dma_params_2_w) { m_vid_dma_param2[offset] = data; } WRITE8_MEMBER(xavix_state::vid_dma_trigger_w) { uint16_t len = data & 0x07; uint16_t src = (m_vid_dma_param1[1]<<8) | m_vid_dma_param1[0]; uint16_t dst = (m_vid_dma_param2[0]<<8); dst += 0x6000; uint8_t unk = m_vid_dma_param2[1]; logerror("%s: vid_dma_trigger_w with trg %02x size %04x src %04x dest %04x unk (%02x)\n", machine().describe_context(), data & 0xf8, len,src,dst,unk); if (unk) { fatalerror("m_vid_dma_param2[1] != 0x00 (is %02x)\n", m_vid_dma_param2[1]); } if (len == 0x00) { len = 0x08; logerror(" (length was 0x0, assuming 0x8)\n"); } len = len << 8; address_space& dmaspace = m_maincpu->space(AS_PROGRAM); if (data & 0x40) { for (int i = 0; i < len; i++) { uint8_t dat = dmaspace.read_byte(src + i); dmaspace.write_byte(dst + i, dat); } } } READ8_MEMBER(xavix_state::vid_dma_trigger_r) { // expects bit 0x40 to clear in most cases return 0x00; } READ8_MEMBER(xavix_state::pal_ntsc_r) { // only seen 0x10 checked in code // in monster truck the tile base address gets set based on this, there are 2 copies of the test screen in rom, one for pal, one for ntsc, see 1854c // likewise card night has entirely different tilesets for each region title return m_region->read(); } WRITE8_MEMBER(xavix_state::xavix_6fc0_w) // also related to tilemap 1? { logerror("%s: xavix_6fc0_w data %02x\n", machine().describe_context(), data); } WRITE8_MEMBER(xavix_state::tmap1_regs_w) { /* 0x0 pointer to address where tile data is it gets set to 0x40 in monster truck test mode, which is outside of ram but test mode requires a fixed 'column scan' layout so that might be special 0x1 pointer to middle tile bits (if needed, depends on mode) (usually straight after the ram needed for above) 0x2 pointer to tile highest tile bits (if needed, depends on mode) (usually straight after the ram needed for above) 0x3 --tt bbb- - = ? tt = tile/tilemap size b = bpp (0x36 xavix logo, 0x3c title screen, 0x36 course select) 0x4 and 0x5 are scroll 0x6 pppp ---- p = palette - = ? (0x02 xavix logo, 0x01 course select) 0x7 could be mode (16x16, 8x8 etc.) 0x00 is disabled? 0x80 means 16x16 tiles 0x81 might be 8x8 tiles 0x93 course / mode select bg / ingame (weird addressing?) */ /* 6aff base registers -- ingame ae 80 02 80 02 90 02 a0 02 b0 02 c0 02 d0 02 e0 02 00 04 80 04 90 04 a0 04 b0 04 c0 04 d0 04 e0 -- menu af 80 27 80 27 90 27 a0 27 b0 27 c0 27 d0 27 e0 27 00 00 80 00 90 00 a0 00 b0 00 c0 00 d0 00 e0 */ if ((offset != 0x4) && (offset != 0x5)) { logerror("%s: tmap1_regs_w offset %02x data %02x\n", machine().describe_context(), offset, data); } COMBINE_DATA(&m_tmap1_regs[offset]); } WRITE8_MEMBER(xavix_state::xavix_6fd8_w) // also related to tilemap 2? { // possibly just a mirror of tmap2_regs_w, at least it writes 0x04 here which would be the correct // base address to otherwise write at tmap2_regs_w offset 0 // tmap2_regs_w(space,offset,data); logerror("%s: xavix_6fd8_w data %02x\n", machine().describe_context(), data); } WRITE8_MEMBER(xavix_state::tmap2_regs_w) { // same as above but for 2nd tilemap if ((offset != 0x4) && (offset != 0x5)) { //logerror("%s: tmap2_regs_w offset %02x data %02x\n", machine().describe_context(), offset, data); } COMBINE_DATA(&m_tmap2_regs[offset]); } READ8_MEMBER(xavix_state::tmap2_regs_r) { // does this return the same data or a status? logerror("%s: tmap2_regs_r offset %02x\n", offset, machine().describe_context()); return m_tmap2_regs[offset]; } READ8_MEMBER(xavix_state::xavix_4000_r) { if (offset < 0x100) { return ((offset>>4) | (offset<<4)); } else { return 0x00; } } READ8_MEMBER(xavix_state::irq_source_r) { /* the 2nd IRQ routine (regular IRQ, not NMI?) reads here before deciding what to do the following bits have been seen to be checked (active low?) 0x40 - Monster Truck - stuff with 6ffb 6fd6 and 6ff8 0x20 - most games (but not Monster Truck) - DMA related? 0x10 - card night + monster truck - 7c00 related? (increases 16-bit counter in ram stores 0xc1 at 7c00) 0x08 - several games - Input related (ADC? - used for analog control on Monster Truck) (uses 7a80 top bit to determine direction, and 7a81 0x08 as an output, presumably to clock) 0x04 - Monster Truck - loads/stores 7b81 */ logerror("%s: irq_source_r\n", machine().describe_context()); return 0xff; } WRITE8_MEMBER(xavix_state::irq_source_w) { logerror("%s: irq_source_w %02x\n", machine().describe_context(), data); // cleared on startup in monster truck, no purpose? } // DATA reads from 0x8000-0xffff are banked by byte 0xff of 'ram' (this is handled in the CPU core) ADDRESS_MAP_START(xavix_state::xavix_map) AM_RANGE(0x000000, 0x0001ff) AM_RAM AM_RANGE(0x000200, 0x003fff) AM_RAM AM_SHARE("mainram") // this might not be a real area, the tilemap base register gets set to 0x40 in monster truck service mode, and expects a fixed layout. // As that would point at this address maybe said layout is being read from here, or maybe it's just a magic tilemap register value that doesn't read address space at all. AM_RANGE(0x004000, 0x0041ff) AM_READ(xavix_4000_r) // 6xxx ranges are the video hardware // appears to be 256 sprites (shares will be renamed once their purpose is known) AM_RANGE(0x006000, 0x0060ff) AM_RAM AM_SHARE("spr_attr0") AM_RANGE(0x006100, 0x0061ff) AM_RAM AM_SHARE("spr_attr1") AM_RANGE(0x006200, 0x0062ff) AM_RAM AM_SHARE("spr_ypos") // cleared to 0x80 by both games, maybe enable registers? AM_RANGE(0x006300, 0x0063ff) AM_RAM AM_SHARE("spr_xpos") AM_RANGE(0x006400, 0x0064ff) AM_RAM // 6400 range gets populated in some cases, but it seems to be more like work ram, data doesn't matter and must be ignored? AM_RANGE(0x006500, 0x0065ff) AM_RAM AM_SHARE("spr_addr_lo") AM_RANGE(0x006600, 0x0066ff) AM_RAM AM_SHARE("spr_addr_md") AM_RANGE(0x006700, 0x0067ff) AM_RAM AM_SHARE("spr_addr_hi") AM_RANGE(0x006800, 0x0068ff) AM_RAM AM_SHARE("palram1") // written with 6900 AM_RANGE(0x006900, 0x0069ff) AM_RAM AM_SHARE("palram2") // startup (taitons1) AM_RANGE(0x006a00, 0x006a1f) AM_RAM AM_SHARE("spr_attra") // test mode, pass flag 0x20 AM_RANGE(0x006fc0, 0x006fc0) AM_WRITE(xavix_6fc0_w) // startup (maybe this is a mirror of tmap1_regs_w) AM_RANGE(0x006fc8, 0x006fcf) AM_WRITE(tmap1_regs_w) // video registers AM_RANGE(0x006fd0, 0x006fd7) AM_READWRITE(tmap2_regs_r, tmap2_regs_w) AM_RANGE(0x006fd8, 0x006fd8) AM_WRITE(xavix_6fd8_w) // startup (mirror of tmap2_regs_w?) AM_RANGE(0x006fe0, 0x006fe0) AM_READWRITE(vid_dma_trigger_r, vid_dma_trigger_w) // after writing to 6fe1/6fe2 and 6fe5/6fe6 rad_mtrk writes 0x43/0x44 here then polls on 0x40 (see function call at c273) write values are hardcoded, similar code at 18401 AM_RANGE(0x006fe1, 0x006fe2) AM_WRITE(vid_dma_params_1_w) AM_RANGE(0x006fe5, 0x006fe6) AM_WRITE(vid_dma_params_2_w) // function in rad_mtrk at 0184b7 uses this AM_RANGE(0x006fe8, 0x006fe8) AM_RAM // r/w tested AM_RANGE(0x006fe9, 0x006fe9) AM_RAM // r/w tested //AM_RANGE(0x006fea, 0x006fea) AM_WRITENOP AM_RANGE(0x006ff0, 0x006ff0) AM_READWRITE(xavix_6ff0_r, xavix_6ff0_w) // r/w tested //AM_RANGE(0x006ff1, 0x006ff1) AM_WRITENOP // startup - cleared in interrupt 0 //AM_RANGE(0x006ff2, 0x006ff2) AM_WRITENOP // set to 07 after clearing above things in interrupt 0 AM_RANGE(0x006ff8, 0x006ff8) AM_READWRITE(xavix_6ff8_r, xavix_6ff8_w) // always seems to be a read/store or read/modify/store AM_RANGE(0x006ff9, 0x006ff9) AM_READ(pal_ntsc_r) // 7xxx ranges system controller? AM_RANGE(0x0075f0, 0x0075f0) AM_READWRITE(xavix_75f0_r, xavix_75f0_w) // r/w tested read/written 8 times in a row AM_RANGE(0x0075f1, 0x0075f1) AM_READWRITE(xavix_75f1_r, xavix_75f1_w) // r/w tested read/written 8 times in a row AM_RANGE(0x0075f3, 0x0075f3) AM_RAM AM_RANGE(0x0075f4, 0x0075f4) AM_READ(xavix_75f4_r) // related to 75f0 (read after writing there - rad_mtrk) AM_RANGE(0x0075f5, 0x0075f5) AM_READ(xavix_75f5_r) // related to 75f1 (read after writing there - rad_mtrk) // taitons1 after 75f7/75f8 AM_RANGE(0x0075f6, 0x0075f6) AM_READWRITE(xavix_75f6_r, xavix_75f6_w) // r/w tested // taitons1 written as a pair AM_RANGE(0x0075f7, 0x0075f7) AM_WRITE(xavix_75f7_w) AM_RANGE(0x0075f8, 0x0075f8) AM_READWRITE(xavix_75f8_r, xavix_75f8_w) // r/w tested // taitons1 written after 75f6, then read AM_RANGE(0x0075f9, 0x0075f9) AM_READWRITE(xavix_75f9_r, xavix_75f9_w) // at another time AM_RANGE(0x0075fa, 0x0075fa) AM_READWRITE(xavix_75fa_r, xavix_75fa_w) // r/w tested AM_RANGE(0x0075fb, 0x0075fb) AM_READWRITE(xavix_75fb_r, xavix_75fb_w) // r/w tested AM_RANGE(0x0075fc, 0x0075fc) AM_READWRITE(xavix_75fc_r, xavix_75fc_w) // r/w tested AM_RANGE(0x0075fd, 0x0075fd) AM_READWRITE(xavix_75fd_r, xavix_75fd_w) // r/w tested AM_RANGE(0x0075fe, 0x0075fe) AM_WRITE(xavix_75fe_w) // taitons1 written other 75xx operations AM_RANGE(0x0075ff, 0x0075ff) AM_WRITE(xavix_75ff_w) //AM_RANGE(0x007810, 0x007810) AM_WRITENOP // startup //AM_RANGE(0x007900, 0x007900) AM_WRITE(xavix_7900_w) // startup //AM_RANGE(0x007902, 0x007902) AM_WRITENOP // startup // DMA trigger for below (written after the others) waits on status of bit 1 in a loop AM_RANGE(0x007980, 0x007980) AM_READWRITE(dma_trigger_r, dma_trigger_w) // DMA source AM_RANGE(0x007981, 0x007981) AM_WRITE(rom_dmasrc_lo_w) AM_RANGE(0x007982, 0x007982) AM_WRITE(rom_dmasrc_md_w) AM_RANGE(0x007983, 0x007983) AM_WRITE(rom_dmasrc_hi_w) // DMA dest AM_RANGE(0x007984, 0x007984) AM_WRITE(rom_dmadst_lo_w) AM_RANGE(0x007985, 0x007985) AM_WRITE(rom_dmadst_hi_w) // DMA length AM_RANGE(0x007986, 0x007986) AM_WRITE(rom_dmalen_lo_w) AM_RANGE(0x007987, 0x007987) AM_WRITE(rom_dmalen_hi_w) // GPIO stuff AM_RANGE(0x007a00, 0x007a00) AM_READ(xavix_io_0_r) AM_RANGE(0x007a01, 0x007a01) AM_READ(xavix_io_1_r) //AM_WRITENOP // startup (taitons1) //AM_RANGE(0x007a02, 0x007a02) AM_WRITENOP // startup, gets set to 20, 7a00 is then also written with 20 //AM_RANGE(0x007a03, 0x007a03) AM_READNOP AM_WRITENOP // startup (gets set to 84 which is the same as the bits checked on 7a01, possible port direction register?) //AM_RANGE(0x007a80, 0x007a80) AM_WRITENOP //AM_RANGE(0x007b80, 0x007b80) AM_READNOP //AM_RANGE(0x007b81, 0x007b81) AM_WRITENOP // every frame? //AM_RANGE(0x007b82, 0x007b82) AM_WRITENOP //AM_RANGE(0x007c01, 0x007c01) AM_RAM // r/w tested //AM_RANGE(0x007c02, 0x007c02) AM_WRITENOP // once // this is a multiplication chip AM_RANGE(0x007ff2, 0x007ff4) AM_WRITE(mult_param_w) AM_RANGE(0x007ff5, 0x007ff6) AM_READ(mult_r) // maybe irq enable, written after below AM_RANGE(0x007ff9, 0x007ff9) AM_WRITE(irq_enable_w) // interrupt related, but probalby not a simple 'enable' otherwise interrupts happen before we're ready for them. // an IRQ vector (nmi?) AM_RANGE(0x007ffa, 0x007ffa) AM_WRITE(irq_vector0_lo_w) AM_RANGE(0x007ffb, 0x007ffb) AM_WRITE(irq_vector0_hi_w) AM_RANGE(0x007ffc, 0x007ffc) AM_READWRITE(irq_source_r, irq_source_w) // an IRQ vector (irq?) AM_RANGE(0x007ffe, 0x007ffe) AM_WRITE(irq_vector1_lo_w) AM_RANGE(0x007fff, 0x007fff) AM_WRITE(irq_vector1_hi_w) // rom is installed in init due to different rom sizes and mirroring required // AM_RANGE(0x008000, 0x7fffff) AM_ROM AM_REGION("bios", 0x008000) AM_MIRROR(0x800000) // rad_mtrk relies on rom mirroring ADDRESS_MAP_END static INPUT_PORTS_START( xavix ) PORT_START("IN0") PORT_DIPNAME( 0x01, 0x00, "IN0" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN1") PORT_DIPNAME( 0x01, 0x00, "IN1" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("REGION") // PAL/NTSC flag PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_SPECIAL ) INPUT_PORTS_END static INPUT_PORTS_START( xavixp ) PORT_INCLUDE(xavix) PORT_MODIFY("REGION") // PAL/NTSC flag PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_SPECIAL ) INPUT_PORTS_END /* Test mode lists the following LED (on power button?) Throttle Low Throttle High Reverse NO2 Steering Left (4 positions) Steering Right (4 positions) Horn */ static INPUT_PORTS_START( rad_mtrk ) PORT_INCLUDE(xavix) PORT_MODIFY("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("Nitro") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Throttle High") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Throttle Low") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Reverse / Back") PORT_MODIFY("IN1") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Horn") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE1 ) // some kind of 'power off' (fades screen to black, jumps to an infinite loop) maybe low battery condition or just the power button? INPUT_PORTS_END static INPUT_PORTS_START( rad_mtrkp ) PORT_INCLUDE(rad_mtrk) PORT_MODIFY("REGION") // PAL/NTSC flag PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_SPECIAL ) INPUT_PORTS_END static INPUT_PORTS_START( rad_crdn ) PORT_INCLUDE(xavix) PORT_MODIFY("IN0") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) // can press this to get to a game select screen INPUT_PORTS_END static INPUT_PORTS_START( rad_crdnp ) PORT_INCLUDE(rad_crdn) PORT_MODIFY("REGION") // PAL/NTSC flag PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_SPECIAL ) INPUT_PORTS_END static INPUT_PORTS_START( rad_box ) PORT_INCLUDE(xavix) PORT_MODIFY("IN0") // 6 types of punch and some navigation controls? PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Left Jan") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Left Hook") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Left Uppercut") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Left Jab") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("Left Hook") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("Left Uppercut") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_MODIFY("IN1") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_NAME("Block") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // needs to be high to pass warning screen? INPUT_PORTS_END static INPUT_PORTS_START( rad_boxp ) PORT_INCLUDE(rad_box) PORT_MODIFY("REGION") // PAL/NTSC flag PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SPECIAL ) INPUT_PORTS_END static INPUT_PORTS_START( rad_snow ) PORT_INCLUDE(xavix) PORT_MODIFY("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Go") // is this a button, or 'up' ? PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) INPUT_PORTS_END static INPUT_PORTS_START( rad_snowp ) PORT_INCLUDE(rad_snow) PORT_MODIFY("REGION") // PAL/NTSC flag PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SPECIAL ) INPUT_PORTS_END static INPUT_PORTS_START( namcons2 ) PORT_INCLUDE(xavix) PORT_MODIFY("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) INPUT_PORTS_END /* correct, 4bpp gfxs */ static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,1), 4, { STEP4(0,1) }, { 1*4,0*4,3*4,2*4,5*4,4*4,7*4,6*4 }, { STEP8(0,4*8) }, 8*8*4 }; static const gfx_layout char16layout = { 16,16, RGN_FRAC(1,1), 4, { STEP4(0,1) }, { 1*4,0*4,3*4,2*4,5*4,4*4,7*4,6*4, 9*4,8*4,11*4,10*4,13*4,12*4,15*4,14*4 }, { STEP16(0,4*16) }, 16*16*4 }; static const gfx_layout charlayout8bpp = { 8,8, RGN_FRAC(1,1), 8, { STEP8(0,1) }, { STEP8(0,8) }, { STEP8(0,8*8) }, 8*8*8 }; static const gfx_layout char16layout8bpp = { 16,16, RGN_FRAC(1,1), 8, { STEP8(0,1) }, { STEP16(0,8) }, { STEP16(0,16*8) }, 16*16*8 }; static GFXDECODE_START( xavix ) GFXDECODE_ENTRY( "bios", 0, charlayout, 0, 16 ) GFXDECODE_ENTRY( "bios", 0, char16layout, 0, 16 ) GFXDECODE_ENTRY( "bios", 0, charlayout8bpp, 0, 1 ) GFXDECODE_ENTRY( "bios", 0, char16layout8bpp, 0, 1 ) GFXDECODE_END void xavix_state::machine_start() { } void xavix_state::machine_reset() { m_rom_dmasrc_lo_data = 0; m_rom_dmasrc_md_data = 0; m_rom_dmasrc_hi_data = 0; m_rom_dmadst_lo_data = 0; m_rom_dmadst_hi_data = 0; m_rom_dmalen_lo_data = 0; m_rom_dmalen_hi_data = 0; m_irq_enable_data = 0; m_irq_vector0_lo_data = 0; m_irq_vector0_hi_data = 0; m_irq_vector1_lo_data = 0; m_irq_vector1_hi_data = 0; m_6ff0 = 0; m_6ff8 = 0; m_75f0 = 0; m_75f1 = 0; m_75f6 = 0; m_75f8 = 0; m_75fa = 0; m_75fb = 0; m_75fc = 0; m_75fd = 0; for (int i = 0; i < 3; i++) m_multparams[i] = 0; for (int i = 0; i < 2; i++) m_multresults[i] = 0; for (int i = 0; i < 2; i++) { m_vid_dma_param1[i] = 0; m_vid_dma_param2[i] = 0; } for (int i = 0; i < 8; i++) { m_tmap1_regs[i] = 0; m_tmap2_regs[i] = 0; } } typedef device_delegate xavix_interrupt_vector_delegate; uint8_t xavix_state::get_vectors(int which, int half) { // logerror("get_vectors %d %d\n", which, half); if (which == 0) // irq? { if (half == 0) return m_irq_vector0_hi_data; else return m_irq_vector0_lo_data; } else { if (half == 0) return m_irq_vector1_hi_data; else return m_irq_vector1_lo_data; } } MACHINE_CONFIG_START(xavix_state::xavix) /* basic machine hardware */ MCFG_CPU_ADD("maincpu",XAVIX,MAIN_CLOCK) MCFG_CPU_PROGRAM_MAP(xavix_map) MCFG_M6502_DISABLE_DIRECT() MCFG_CPU_VBLANK_INT_DRIVER("screen", xavix_state, interrupt) MCFG_XAVIX_VECTOR_CALLBACK(xavix_state, get_vectors) MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", xavix_state, scanline_cb, "screen", 0, 1) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) MCFG_SCREEN_UPDATE_DRIVER(xavix_state, screen_update) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 0*8, 28*8-1) MCFG_SCREEN_PALETTE("palette") MCFG_GFXDECODE_ADD("gfxdecode", "palette", xavix) MCFG_PALETTE_ADD("palette", 256) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") // sound is PCM MACHINE_CONFIG_END MACHINE_CONFIG_START(xavix_state::xavixp) xavix(config); MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_REFRESH_RATE(50) MACHINE_CONFIG_END DRIVER_INIT_MEMBER(xavix_state,xavix) { m_rgnlen = memregion("bios")->bytes(); m_rgn = memregion("bios")->base(); // mirror the rom across the space address_space &space = m_maincpu->space(AS_PROGRAM); space.install_rom(0x8000, m_rgnlen, ((~(m_rgnlen-1))<<1)&0xffffff, m_rgn+0x8000); } DRIVER_INIT_MEMBER(xavix_state, taitons1) { DRIVER_INIT_CALL(xavix); m_alt_addressing = 1; } DRIVER_INIT_MEMBER(xavix_state, rad_box) { DRIVER_INIT_CALL(xavix); m_alt_addressing = 2; } /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( taitons1 ) ROM_REGION( 0x200000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "taitonostalgia1.u3", 0x000000, 0x200000, CRC(25bd8c67) SHA1(a109cd2da6aa4596e3ca3abd1afce2d0001a473f) ) ROM_END ROM_START( taitons2 ) ROM_REGION( 0x200000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "taitonostalgia2.bin", 0x000000, 0x200000, CRC(d7dbd93d) SHA1(ad96f80d317e7fd64682a1fe406c5ee9dd5eabf9) ) ROM_END ROM_START( namcons1 ) ROM_REGION( 0x100000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "namconostalgia1.bin", 0x000000, 0x100000, CRC(9bcccccd) SHA1(cf8fe6de76fbd23974f999299db6f558f79c8f22) ) ROM_END ROM_START( namcons2 ) ROM_REGION( 0x100000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "nostalgia.bin", 0x000000, 0x100000, CRC(03f7f755) SHA1(bdf1b10ab0104ed580951b0c428c4e93e7373afe) ) ROM_END ROM_START( rad_box ) ROM_REGION(0x200000, "bios", ROMREGION_ERASE00) ROM_LOAD("boxing.bin", 0x000000, 0x200000, CRC(5cd40714) SHA1(165260228c029a9502ca0598c84c24fd9bdeaebe) ) ROM_END ROM_START( rad_boxp ) ROM_REGION(0x200000, "bios", ROMREGION_ERASE00) ROM_LOAD("boxing.bin", 0x000000, 0x200000, CRC(5cd40714) SHA1(165260228c029a9502ca0598c84c24fd9bdeaebe) ) ROM_END ROM_START( rad_bass ) ROM_REGION(0x100000, "bios", ROMREGION_ERASE00) ROM_LOAD("bassfishin.bin", 0x000000, 0x100000, CRC(b54eb1c5) SHA1(084faa9349369f2b8846950765f9c8f758db3e9e) ) ROM_END ROM_START( rad_bassp ) ROM_REGION(0x100000, "bios", ROMREGION_ERASE00) ROM_LOAD("bassfishin.bin", 0x000000, 0x100000, CRC(b54eb1c5) SHA1(084faa9349369f2b8846950765f9c8f758db3e9e) ) ROM_END ROM_START( rad_snow ) ROM_REGION(0x100000, "bios", ROMREGION_ERASE00) ROM_LOAD("snoblu.bin", 0x000000, 0x100000, CRC(593e40b3) SHA1(03483ac39eddd7746470fb60018e704382b0da59) ) ROM_END ROM_START( rad_snowp ) ROM_REGION(0x100000, "bios", ROMREGION_ERASE00) ROM_LOAD("snoblu.bin", 0x000000, 0x100000, CRC(593e40b3) SHA1(03483ac39eddd7746470fb60018e704382b0da59) ) ROM_END ROM_START( rad_ping ) ROM_REGION( 0x100000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "pingpong.bin", 0x000000, 0x100000, CRC(629f7f47) SHA1(2bb19fd202f1e6c319d2f7d18adbfed8a7669235) ) ROM_END ROM_START( rad_crdn ) ROM_REGION( 0x100000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "cardnight.bin", 0x000000, 0x100000, CRC(d19eba08) SHA1(cedb9fe785f2a559f518a1d8ecf80d500ddc63c7) ) ROM_END ROM_START( rad_crdnp ) ROM_REGION( 0x100000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "cardnight.bin", 0x000000, 0x100000, CRC(d19eba08) SHA1(cedb9fe785f2a559f518a1d8ecf80d500ddc63c7) ) ROM_END ROM_START( rad_bb2 ) ROM_REGION( 0x200000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "baseball2.bin", 0x000000, 0x200000, CRC(bdbf6202) SHA1(18d5cc2d77cbb734629a7a5b6e0f419d21beedbd) ) ROM_END ROM_START( rad_mtrk ) ROM_REGION( 0x400000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "monstertruck.bin", 0x000000, 0x400000, CRC(dccda0a7) SHA1(7953cf29643672f8367639555b797c20bb533eab) ) ROM_END ROM_START( rad_mtrkp ) // rom was dumped from NTSC unit, assuming to be the same ROM_REGION( 0x400000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "monstertruck.bin", 0x000000, 0x400000, CRC(dccda0a7) SHA1(7953cf29643672f8367639555b797c20bb533eab) ) ROM_END ROM_START( rad_madf ) ROM_REGION(0x400000, "bios", ROMREGION_ERASE00) ROM_LOAD("madden.bin", 0x000000, 0x400000, CRC(e972fdcf) SHA1(52001316254880755da959c3441d232fd2c72c7a) ) ROM_END ROM_START( rad_fb ) ROM_REGION(0x400000, "bios", ROMREGION_ERASE00) ROM_LOAD("rfootball.bin", 0x000000, 0x400000, CRC(025e0cb4) SHA1(60ce363de236d5119d078e346ad5d2ae50dbc7e1) ) ROM_END ROM_START( epo_efdx ) ROM_REGION(0x400000, "bios", ROMREGION_ERASE00) ROM_LOAD("excitefishing.bin", 0x000000, 0x400000, CRC(9c85b261) SHA1(6a363faed2ec89c5176e46554a98ca1e20132579) ) ROM_END ROM_START( rad_rh ) ROM_REGION(0x200000, "bios", ROMREGION_ERASE00) ROM_LOAD("rescueheroes.bin", 0x000000, 0x200000, CRC(38c391a7) SHA1(120334d4ce89d98438c2a35bf7e53af5096cc878) ) ROM_END /* There's more code in here than in the 'eka_strt' set, but all it seems to do is display an 'insert cartridge' message, however eka_strt also seems a complete program in it's own right, it's unclear if it can see any of the data from this ROM. (TODO: turn the cartridges into a software list once the mapping is properly understood) */ ROM_START( eka_base ) ROM_REGION( 0x100000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "ekara.bin", 0x000000, 0x100000, CRC(9b27c4a2) SHA1(d75dda7434933135d2f7e353840a9384e9a0d586) ) ROM_END ROM_START( eka_strt ) ROM_REGION( 0x080000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "ekarastartcart.bin", 0x000000, 0x080000, CRC(8c12c0c2) SHA1(8cc1b098894af25a4bfccada884125b66f5fe8b2) ) ROM_END ROM_START( has_wamg ) ROM_REGION( 0x400000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "minigolf.bin", 0x000000, 0x400000, CRC(35cee2ad) SHA1(c7344e8ba336bc329638485ea571cd731ebf7649) ) ROM_END /* Standalone TV Games */ CONS( 2006, taitons1, 0, 0, xavix, xavix, xavix_state, taitons1, "Bandai / SSD Company LTD / Taito", "Let's! TV Play Classic - Taito Nostalgia 1", MACHINE_IS_SKELETON ) CONS( 2006, taitons2, 0, 0, xavix, namcons2, xavix_state, xavix, "Bandai / SSD Company LTD / Taito", "Let's! TV Play Classic - Taito Nostalgia 2", MACHINE_IS_SKELETON ) CONS( 2006, namcons1, 0, 0, xavix, namcons2, xavix_state, taitons1, "Bandai / SSD Company LTD / Namco", "Let's! TV Play Classic - Namco Nostalgia 1", MACHINE_IS_SKELETON ) CONS( 2006, namcons2, 0, 0, xavix, namcons2, xavix_state, taitons1, "Bandai / SSD Company LTD / Namco", "Let's! TV Play Classic - Namco Nostalgia 2", MACHINE_IS_SKELETON ) CONS( 2000, rad_ping, 0, 0, xavix, xavix, xavix_state, xavix, "Radica / SSD Company LTD / Simmer Technology", "Play TV Ping Pong", MACHINE_IS_SKELETON ) // "Simmer Technology" is also known as "Hummer Technology Co., Ltd" CONS( 2003, rad_mtrk, 0, 0, xavix, rad_mtrk, xavix_state, xavix, "Radica / SSD Company LTD", "Play TV Monster Truck (NTSC)", MACHINE_IS_SKELETON ) CONS( 2003, rad_mtrkp, rad_mtrk, 0, xavixp, rad_mtrkp,xavix_state, xavix, "Radica / SSD Company LTD", "ConnecTV Monster Truck (PAL)", MACHINE_IS_SKELETON ) CONS( 200?, rad_box, 0, 0, xavix, rad_box, xavix_state, rad_box, "Radica / SSD Company LTD", "Play TV Boxing (NTSC)", MACHINE_IS_SKELETON) CONS( 200?, rad_boxp, rad_box, 0, xavixp, rad_boxp, xavix_state, rad_box, "Radica / SSD Company LTD", "ConnecTV Boxing (PAL)", MACHINE_IS_SKELETON) CONS( 200?, rad_crdn, 0, 0, xavix, rad_crdn, xavix_state, rad_box, "Radica / SSD Company LTD", "Play TV Card Night (NTSC)", MACHINE_IS_SKELETON) CONS( 200?, rad_crdnp, rad_crdn, 0, xavixp, rad_crdnp,xavix_state, rad_box, "Radica / SSD Company LTD", "ConnecTV Card Night (PAL)", MACHINE_IS_SKELETON) CONS( 2002, rad_bb2, 0, 0, xavix, xavix, xavix_state, xavix, "Radica / SSD Company LTD", "Play TV Baseball 2", MACHINE_IS_SKELETON ) // contains string "Radica RBB2 V1.0" CONS( 2001, rad_bass, 0, 0, xavix, xavix, xavix_state, rad_box, "Radica / SSD Company LTD", "Play TV Bass Fishin' (NTSC)", MACHINE_IS_SKELETON) CONS( 2001, rad_bassp, rad_bass, 0, xavixp, xavixp, xavix_state, rad_box, "Radica / SSD Company LTD", "ConnecTV Bass Fishin' (PAL)", MACHINE_IS_SKELETON) // there is another 'Snowboarder' with a white coloured board, it appears to be a newer game closer to 'SSX Snowboarder' but without the SSX license. CONS( 2001, rad_snow, 0, 0, xavix, rad_snow, xavix_state, rad_box, "Radica / SSD Company LTD", "Play TV Snowboarder (Blue) (NTSC)", MACHINE_IS_SKELETON) CONS( 2001, rad_snowp, rad_snow, 0, xavixp, rad_snowp,xavix_state, rad_box, "Radica / SSD Company LTD", "ConnecTV Snowboarder (Blue) (PAL)", MACHINE_IS_SKELETON) CONS( 2003, rad_madf, 0, 0, xavix, xavix, xavix_state, taitons1, "Radica / SSD Company LTD", "EA Sports Madden Football (NTSC)", MACHINE_IS_SKELETON) // no Play TV branding, USA only release? CONS( 200?, rad_fb, 0, 0, xavix, xavix, xavix_state, taitons1, "Radica / SSD Company LTD", "Play TV Football (NTSC)", MACHINE_IS_SKELETON) // USA only release? doesn't change logo for PAL CONS( 200?, rad_rh, 0, 0, xavix, xavix, xavix_state, taitons1, "Radioa / Fisher-Price / SSD Company LTD", "Play TV Rescue Heroes", MACHINE_IS_SKELETON) CONS( 200?, epo_efdx, 0, 0, xavix, xavix, xavix_state, taitons1, "Epoch / SSD Company LTD", "Excite Fishing DX (Japan)", MACHINE_IS_SKELETON) CONS( 200?, has_wamg, 0, 0, xavix, xavix, xavix_state, rad_box, "Hasbro / Milton Bradley / SSD Company LTD", "TV Wild Adventure Mini Golf", MACHINE_IS_SKELETON) CONS (200?, eka_base, 0, 0, xavix, xavix, xavix_state, xavix, "Takara / SSD Company LTD", "e-kara", MACHINE_IS_SKELETON) CONS (200?, eka_strt, 0, 0, xavix, xavix, xavix_state, xavix, "Takara / SSD Company LTD", "e-kara Starter", MACHINE_IS_SKELETON) /* The 'XaviXPORT' isn't a real console, more of a TV adapter, all the actual hardware (CPU including video hw, sound hw) is in the cartridges and controllers and can vary between games, see notes at top of driver. */ ROM_START( xavtenni ) ROM_REGION( 0x800000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "xavixtennis.bin", 0x000000, 0x800000, CRC(23a1d918) SHA1(2241c59e8ea8328013e55952ebf9060ea0a4675b) ) ROM_END /* Tiger games have extended opcodes too */ ROM_START( ttv_sw ) ROM_REGION( 0x800000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "jedi.bin", 0x000000, 0x800000, CRC(51cae5fd) SHA1(1ed8d556f31b4182259ca8c766d60c824d8d9744) ) ROM_END ROM_START( ttv_lotr ) ROM_REGION( 0x800000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "lotr.bin", 0x000000, 0x800000, CRC(a034ecd5) SHA1(264a9d4327af0a075841ad6129db67d82cf741f1) ) ROM_END ROM_START( ttv_mx ) ROM_REGION( 0x800000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "mxdirtrebel.bin", 0x000000, 0x800000, CRC(e64bf1a1) SHA1(137f97d7d857697a13e0c8984509994dc7bc5fc5) ) ROM_END CONS( 2004, xavtenni, 0, 0, xavix, xavix, xavix_state, xavix, "SSD Company LTD", "XaviX Tennis (XaviXPORT)", MACHINE_IS_SKELETON ) CONS( 2005, ttv_sw, 0, 0, xavix, xavix, xavix_state, xavix, "Tiger / SSD Company LTD", "Star Wars Saga Edition - Lightsaber Battle Game", MACHINE_IS_SKELETON ) CONS( 2005, ttv_lotr, 0, 0, xavix, xavix, xavix_state, xavix, "Tiger / SSD Company LTD", "Lord Of The Rings - Warrior of Middle-Earth", MACHINE_IS_SKELETON ) CONS( 2005, ttv_mx, 0, 0, xavix, xavix, xavix_state, xavix, "Tiger / SSD Company LTD", "MX Dirt Rebel", MACHINE_IS_SKELETON )