/*************************************************************************** Tiger Road (C) 1987 Romstar/Capcom USA Please contact Phil Stroffolino (phil@maya.com) if there are any questions regarding this driver. F1 Dream protection workaround by Eric Hustvedt Memory Overview: 0xfe0800 sprites 0xfec000 text 0xfe4000 input ports,dip switches (read); sound out, video reg (write) 0xfe4002 protection (F1 Dream only) 0xfe8000 scroll registers 0xff8200 palette 0xffC000 working RAM 0xffEC70 high scores (not saved) ***************************************************************************/ #include "emu.h" #include "cpu/m68000/m68000.h" #include "cpu/z80/z80.h" #include "sound/2203intf.h" #include "sound/msm5205.h" #include "includes/tigeroad.h" /* F1 Dream protection code written by Eric Hustvedt (hustvedt@ma.ultranet.com). The genuine F1 Dream game uses an 8751 microcontroller as a protection measure. Since the microcontroller's ROM is unavailable all interactions with it are handled via blackbox algorithm. Some notes: - The 8751 is triggered via location 0xfe4002, in place of the soundlatch normally present. The main cpu writes 0 to the location when it wants the 8751 to perform some work. - The 8751 has memory which shadows locations 0xffffe0-0xffffff of the main cpu's address space. - The word at 0xffffe0 contains an 'opcode' which is written just before the write to 0xfe4002. - Some of the writes to the soundlatch may not be handled. 0x27fc is the main sound routine, the other locations are less frequently used. */ static const int f1dream_613ea_lookup[16] = { 0x0052, 0x0031, 0x00a7, 0x0043, 0x0007, 0x008a, 0x00b1, 0x0066, 0x009f, 0x00cc, 0x0009, 0x004d, 0x0033, 0x0028, 0x00d0, 0x0025}; static const int f1dream_613eb_lookup[256] = { 0x0001, 0x00b5, 0x00b6, 0x00b6, 0x00b6, 0x00b6, 0x00b6, 0x00b6, 0x00b7, 0x0001, 0x00b8, 0x002f, 0x002f, 0x002f, 0x002f, 0x00b9, 0x00aa, 0x0031, 0x00ab, 0x00ab, 0x00ab, 0x00ac, 0x00ad, 0x00ad, 0x00ae, 0x00af, 0x00b0, 0x00b1, 0x00b2, 0x00b3, 0x00b4, 0x0091, 0x009c, 0x009d, 0x009e, 0x009f, 0x00a0, 0x00a1, 0x00a2, 0x00a3, 0x00a4, 0x00a5, 0x00a6, 0x00a7, 0x00a8, 0x00a9, 0x009b, 0x0091, 0x00bc, 0x0092, 0x000b, 0x0009, 0x0093, 0x0094, 0x0095, 0x0096, 0x0097, 0x0073, 0x0001, 0x0098, 0x0099, 0x009a, 0x009b, 0x0091, 0x00bc, 0x007b, 0x000b, 0x0008, 0x0087, 0x0088, 0x0089, 0x008a, 0x007f, 0x008b, 0x008c, 0x008d, 0x008e, 0x008f, 0x0090, 0x0091, 0x00bd, 0x007b, 0x000b, 0x0007, 0x007c, 0x007d, 0x007e, 0x0001, 0x007f, 0x0080, 0x0081, 0x0082, 0x0083, 0x0084, 0x0085, 0x0086, 0x00bc, 0x0070, 0x000b, 0x0006, 0x0071, 0x0072, 0x0073, 0x0001, 0x0074, 0x000d, 0x0075, 0x0076, 0x0077, 0x0078, 0x0079, 0x007a, 0x00bc, 0x00ba, 0x000a, 0x0005, 0x0065, 0x0066, 0x0067, 0x0068, 0x0068, 0x0069, 0x006a, 0x006b, 0x006c, 0x006d, 0x006e, 0x006f, 0x00bc, 0x0059, 0x0001, 0x0004, 0x005a, 0x005b, 0x0001, 0x005c, 0x005d, 0x005e, 0x005f, 0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0014, 0x004d, 0x0001, 0x0003, 0x004e, 0x004f, 0x0050, 0x0051, 0x0052, 0x0001, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057, 0x0058, 0x0014, 0x0043, 0x0001, 0x0002, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048, 0x0049, 0x00bb, 0x004a, 0x004b, 0x004c, 0x0001, 0x0001, 0x0014, 0x002b, 0x0001, 0x0038, 0x0039, 0x003a, 0x003b, 0x0031, 0x003c, 0x003d, 0x003e, 0x003f, 0x0040, 0x0041, 0x0042, 0x0001, 0x0014, 0x002d, 0x0001, 0x002e, 0x002f, 0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0001, 0x0014, 0x0037, 0x0001, 0x0014, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, 0x0028, 0x0029, 0x0001, 0x0001, 0x0001, 0x002a, 0x002b, 0x002c, 0x0014, 0x0015, 0x0016, 0x0017, 0x0018, 0x0019, 0x001a, 0x001b, 0x001c, 0x001d, 0x001e, 0x001e, 0x001e, 0x001e, 0x001f, 0x0020, 0x000c, 0x000d, 0x000e, 0x0001, 0x000f, 0x0010, 0x0011, 0x0012, 0x000d, 0x000d, 0x000d, 0x000d, 0x000d, 0x000d, 0x000d, 0x0013 }; static const int f1dream_17b74_lookup[128] = { 0x0003, 0x0040, 0x0005, 0x0080, 0x0003, 0x0080, 0x0005, 0x00a0, 0x0003, 0x0040, 0x0005, 0x00c0, 0x0003, 0x0080, 0x0005, 0x00e0, 0x0003, 0x0040, 0x0006, 0x0000, 0x0003, 0x0080, 0x0006, 0x0020, 0x0003, 0x0040, 0x0006, 0x0040, 0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00a0, 0x0009, 0x00e0, 0x0000, 0x00e0, 0x000a, 0x0000, 0x0000, 0x00a0, 0x000a, 0x0020, 0x0000, 0x00e0, 0x000a, 0x0040, 0x0000, 0x00a0, 0x000a, 0x0060, 0x0000, 0x00e0, 0x000a, 0x0080, 0x0000, 0x00a0, 0x000a, 0x00a0, 0x0000, 0x00e0, 0x000a, 0x00c0, 0x0003, 0x0040, 0x0005, 0x0080, 0x0003, 0x0080, 0x0005, 0x00a0, 0x0003, 0x0040, 0x0005, 0x00c0, 0x0003, 0x0080, 0x0005, 0x00e0, 0x0003, 0x0040, 0x0006, 0x0000, 0x0003, 0x0080, 0x0006, 0x0020, 0x0003, 0x0040, 0x0006, 0x0040, 0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00a0, 0x0009, 0x00e0, 0x0000, 0x00e0, 0x000a, 0x0000, 0x0000, 0x00a0, 0x000a, 0x0020, 0x0000, 0x00e0, 0x000a, 0x0040, 0x0000, 0x00a0, 0x000a, 0x0060, 0x0000, 0x00e0, 0x000a, 0x0080, 0x0000, 0x00a0, 0x000a, 0x00a0, 0x0000, 0x00e0, 0x000a, 0x00c0 }; static const int f1dream_2450_lookup[32] = { 0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00e0, 0x000a, 0x00c0, 0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00e0, 0x000a, 0x00c0, 0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00e0, 0x000a, 0x00c0, 0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00e0, 0x000a, 0x00c0 }; static void f1dream_protection_w(address_space *space) { tigeroad_state *state = space->machine().driver_data(); int indx; int value = 255; int prevpc = cpu_get_previouspc(space->cpu); if (prevpc == 0x244c) { /* Called once, when a race is started.*/ indx = state->ram16[0x3ff0/2]; state->ram16[0x3fe6/2] = f1dream_2450_lookup[indx]; state->ram16[0x3fe8/2] = f1dream_2450_lookup[++indx]; state->ram16[0x3fea/2] = f1dream_2450_lookup[++indx]; state->ram16[0x3fec/2] = f1dream_2450_lookup[++indx]; } else if (prevpc == 0x613a) { /* Called for every sprite on-screen.*/ if (state->ram16[0x3ff6/2] < 15) { indx = f1dream_613ea_lookup[state->ram16[0x3ff6/2]] - state->ram16[0x3ff4/2]; if (indx > 255) { indx <<= 4; indx += state->ram16[0x3ff6/2] & 0x00ff; value = f1dream_613eb_lookup[indx]; } } state->ram16[0x3ff2/2] = value; } else if (prevpc == 0x17b70) { /* Called only before a real race, not a time trial.*/ if (state->ram16[0x3ff0/2] >= 0x04) indx = 128; else if (state->ram16[0x3ff0/2] > 0x02) indx = 96; else if (state->ram16[0x3ff0/2] == 0x02) indx = 64; else if (state->ram16[0x3ff0/2] == 0x01) indx = 32; else indx = 0; indx += state->ram16[0x3fee/2]; if (indx < 128) { state->ram16[0x3fe6/2] = f1dream_17b74_lookup[indx]; state->ram16[0x3fe8/2] = f1dream_17b74_lookup[++indx]; state->ram16[0x3fea/2] = f1dream_17b74_lookup[++indx]; state->ram16[0x3fec/2] = f1dream_17b74_lookup[++indx]; } else { state->ram16[0x3fe6/2] = 0x00ff; state->ram16[0x3fe8/2] = 0x00ff; state->ram16[0x3fea/2] = 0x00ff; state->ram16[0x3fec/2] = 0x00ff; } } else if ((prevpc == 0x27f8) || (prevpc == 0x511a) || (prevpc == 0x5142) || (prevpc == 0x516a)) { /* The main CPU stuffs the byte for the soundlatch into 0xfffffd.*/ soundlatch_w(space,2,state->ram16[0x3ffc/2]); } } static WRITE16_HANDLER( f1dream_control_w ) { tigeroad_state *state = space->machine().driver_data(); logerror("protection write, PC: %04x FFE1 Value:%01x\n",cpu_get_pc(space->cpu), state->ram16[0x3fe0/2]); f1dream_protection_w(space); } static WRITE16_HANDLER( tigeroad_soundcmd_w ) { if (ACCESSING_BITS_8_15) soundlatch_w(space,offset,data >> 8); } static WRITE8_DEVICE_HANDLER( msm5205_w ) { msm5205_reset_w(device,(data>>7)&1); msm5205_data_w(device,data); msm5205_vclk_w(device,1); msm5205_vclk_w(device,0); } /***************************************************************************/ static ADDRESS_MAP_START( main_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_ROM AM_RANGE(0xfe0800, 0xfe0cff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram) AM_RANGE(0xfe0d00, 0xfe1807) AM_RAM /* still part of OBJ RAM */ AM_RANGE(0xfe4000, 0xfe4001) AM_READ_PORT("P1_P2") AM_WRITE(tigeroad_videoctrl_w) /* char bank, coin counters, + ? */ AM_RANGE(0xfe4002, 0xfe4003) AM_READ_PORT("SYSTEM") /* AM_RANGE(0xfe4002, 0xfe4003) AM_WRITE(tigeroad_soundcmd_w) added by init_tigeroad() */ AM_RANGE(0xfe4004, 0xfe4005) AM_READ_PORT("DSW") AM_RANGE(0xfec000, 0xfec7ff) AM_RAM_WRITE(tigeroad_videoram_w) AM_BASE_MEMBER(tigeroad_state, videoram) AM_RANGE(0xfe8000, 0xfe8003) AM_WRITE(tigeroad_scroll_w) AM_RANGE(0xfe800e, 0xfe800f) AM_WRITEONLY /* fe800e = watchdog or IRQ acknowledge */ AM_RANGE(0xff8200, 0xff867f) AM_RAM_WRITE(paletteram16_xxxxRRRRGGGGBBBB_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0xffc000, 0xffffff) AM_RAM AM_BASE_MEMBER(tigeroad_state, ram16) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x8001) AM_DEVREADWRITE("ym1", ym2203_r, ym2203_w) AM_RANGE(0xa000, 0xa001) AM_DEVREADWRITE("ym2", ym2203_r, ym2203_w) AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_r) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_port_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x7f, 0x7f) AM_WRITE(soundlatch2_w) ADDRESS_MAP_END static ADDRESS_MAP_START( sample_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0xffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( sample_port_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_READ(soundlatch2_r) AM_RANGE(0x01, 0x01) AM_DEVWRITE("msm", msm5205_w) ADDRESS_MAP_END static INPUT_PORTS_START( tigeroad ) PORT_START("P1_P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("SYSTEM") PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("DSW") PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 1C_6C ) ) PORT_SERVICE( 0x0040, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off )) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "4" ) PORT_DIPSETTING( 0x0100, "5" ) PORT_DIPSETTING( 0x0000, "7" ) PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Upright )) PORT_DIPSETTING( 0x0400, DEF_STR( Cocktail )) PORT_DIPNAME( 0x1800, 0x1800, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x1800, "20000 70000 70000" ) PORT_DIPSETTING( 0x1000, "20000 80000 80000" ) PORT_DIPSETTING( 0x0800, "30000 80000 80000" ) PORT_DIPSETTING( 0x0000, "30000 90000 90000" ) PORT_DIPNAME( 0x6000, 0x6000, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Very_Easy) ) PORT_DIPSETTING( 0x4000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x6000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Difficult ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Yes ) ) INPUT_PORTS_END static INPUT_PORTS_START( toramich ) PORT_START("P1_P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("SYSTEM") PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("DSW") PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 1C_6C ) ) PORT_SERVICE( 0x0040, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off )) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "4" ) PORT_DIPSETTING( 0x0100, "5" ) PORT_DIPSETTING( 0x0000, "7" ) PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Upright )) PORT_DIPSETTING( 0x0400, DEF_STR( Cocktail )) PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x0800, "20000 70000 70000" ) PORT_DIPSETTING( 0x0000, "20000 80000 80000" ) PORT_DIPNAME( 0x1000, 0x1000, "Allow Level Select" ) PORT_DIPSETTING( 0x1000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) ) PORT_DIPNAME( 0x6000, 0x6000, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x6000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Difficult ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Very_Difficult ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Yes ) ) INPUT_PORTS_END static INPUT_PORTS_START( f1dream ) PORT_START("P1_P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("SYSTEM") PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("DSW") PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 1C_6C ) ) PORT_SERVICE( 0x0040, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off )) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "4" ) PORT_DIPSETTING( 0x0100, "5" ) PORT_DIPSETTING( 0x0000, "7" ) PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Upright )) PORT_DIPSETTING( 0x0400, DEF_STR( Cocktail )) PORT_DIPNAME( 0x1800, 0x1800, "F1 Up Point" ) PORT_DIPSETTING( 0x1800, "12" ) PORT_DIPSETTING( 0x1000, "16" ) PORT_DIPSETTING( 0x0800, "18" ) PORT_DIPSETTING( 0x0000, "20" ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Difficult ) ) PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Version ) ) PORT_DIPSETTING( 0x0000, DEF_STR( International ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Japan ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Yes ) ) INPUT_PORTS_END static const gfx_layout text_layout = { 8,8, RGN_FRAC(1,1), 2, { 4, 0 }, { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 16*8 }; static const gfx_layout tile_layout = { 32,32, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 }, { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3, 64*8+0, 64*8+1, 64*8+2, 64*8+3, 64*8+8+0, 64*8+8+1, 64*8+8+2, 64*8+8+3, 2*64*8+0, 2*64*8+1, 2*64*8+2, 2*64*8+3, 2*64*8+8+0, 2*64*8+8+1, 2*64*8+8+2, 2*64*8+8+3, 3*64*8+0, 3*64*8+1, 3*64*8+2, 3*64*8+3, 3*64*8+8+0, 3*64*8+8+1, 3*64*8+8+2, 3*64*8+8+3, }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16, 16*16, 17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16, 24*16, 25*16, 26*16, 27*16, 28*16, 29*16, 30*16, 31*16 }, 256*8 }; static const gfx_layout sprite_layout = { 16,16, RGN_FRAC(1,4), 4, { RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) }, { 0, 1, 2, 3, 4, 5, 6, 7, 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 32*8 }; static GFXDECODE_START( tigeroad ) GFXDECODE_ENTRY( "text", 0, text_layout, 512, 16 ) /* colors 512-575 */ GFXDECODE_ENTRY( "tiles", 0, tile_layout, 0, 16 ) /* colors 0-255 */ GFXDECODE_ENTRY( "sprites", 0, sprite_layout, 256, 16 ) /* colors 256-511 */ GFXDECODE_END /* handler called by the 2203 emulator when the internal timers cause an IRQ */ static void irqhandler(device_t *device, int irq) { cputag_set_input_line(device->machine(), "audiocpu", 0, irq ? ASSERT_LINE : CLEAR_LINE); } static const ym2203_interface ym2203_config = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, }, irqhandler }; static const msm5205_interface msm5205_config = { 0, /* interrupt function */ MSM5205_SEX_4B /* 4KHz playback ? */ }; static MACHINE_CONFIG_START( tigeroad, tigeroad_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, XTAL_10MHz) /* verified on pcb */ MCFG_CPU_PROGRAM_MAP(main_map) MCFG_CPU_VBLANK_INT("screen", irq2_line_hold) MCFG_CPU_ADD("audiocpu", Z80, XTAL_3_579545MHz) /* verified on pcb */ MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_CPU_IO_MAP(sound_port_map) /* IRQs are triggered by the YM2203 */ /* video hardware */ MCFG_VIDEO_ATTRIBUTES(VIDEO_BUFFERS_SPRITERAM) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60.08) /* verified on pcb */ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(tigeroad) MCFG_SCREEN_EOF(tigeroad) MCFG_GFXDECODE(tigeroad) MCFG_PALETTE_LENGTH(576) MCFG_VIDEO_START(tigeroad) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ym1", YM2203, XTAL_3_579545MHz) /* verified on pcb */ MCFG_SOUND_CONFIG(ym2203_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MCFG_SOUND_ADD("ym2", YM2203, XTAL_3_579545MHz) /* verified on pcb */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MACHINE_CONFIG_END /* same as above but with additional Z80 for samples playback */ static MACHINE_CONFIG_DERIVED( toramich, tigeroad ) /* basic machine hardware */ MCFG_CPU_ADD("sample", Z80, 3579545) /* ? */ MCFG_CPU_PROGRAM_MAP(sample_map) MCFG_CPU_IO_MAP(sample_port_map) MCFG_CPU_PERIODIC_INT(irq0_line_hold,4000) /* ? */ /* sound hardware */ MCFG_SOUND_ADD("msm", MSM5205, 384000) MCFG_SOUND_CONFIG(msm5205_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( tigeroad ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256K for 68000 code */ ROM_LOAD16_BYTE( "tru02.bin", 0x00000, 0x20000, CRC(8d283a95) SHA1(eb6c9225f79f62c22ae1e8980a557d896f598947) ) ROM_LOAD16_BYTE( "tru04.bin", 0x00001, 0x20000, CRC(72e2ef20) SHA1(57ab7df2050042690ccfb1f2d170840f926dcf46) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* audio CPU */ ROM_LOAD( "tru05.bin", 0x0000, 0x8000, CRC(f9a7c9bf) SHA1(4d37c71aa6523ac21c6e8b23f9957e75ec4304bf) ) /* no samples player in the English version */ ROM_REGION( 0x008000, "text", 0 ) ROM_LOAD( "tr01.bin", 0x00000, 0x08000, CRC(74a9f08c) SHA1(458958c8d9a2af5df88bb24c9c5bcbd37d6856bc) ) /* 8x8 text */ ROM_REGION( 0x100000, "tiles", 0 ) ROM_LOAD( "tr-01a.bin", 0x00000, 0x20000, CRC(a8aa2e59) SHA1(792f50d688a4ffb574e41257816bc304d41f0458) ) /* tiles */ ROM_LOAD( "tr-04a.bin", 0x20000, 0x20000, CRC(8863a63c) SHA1(11bfce5b09c5b8a781c658f035d5658c3710d189) ) ROM_LOAD( "tr-02a.bin", 0x40000, 0x20000, CRC(1a2c5f89) SHA1(2a2aa2f1e2a0cdd4bbdb25236e49c7cc573db9e9) ) ROM_LOAD( "tr05.bin", 0x60000, 0x20000, CRC(5bf453b3) SHA1(5eef151974c6b818a17756549d24a702e1f3a859) ) ROM_LOAD( "tr-03a.bin", 0x80000, 0x20000, CRC(1e0537ea) SHA1(bc65f7104d5f7728b68b3dcb45151c41fc30aa0d) ) ROM_LOAD( "tr-06a.bin", 0xa0000, 0x20000, CRC(b636c23a) SHA1(417e289745996bd00114df6ade591e702265d3a5) ) ROM_LOAD( "tr-07a.bin", 0xc0000, 0x20000, CRC(5f907d4d) SHA1(1820c5c6e0b078db9c64655c7983ea115ad81036) ) ROM_LOAD( "tr08.bin", 0xe0000, 0x20000, CRC(adee35e2) SHA1(6707cf43a697eb9465449a144ae4508afe2e6496) ) ROM_REGION( 0x080000, "sprites", 0 ) ROM_LOAD( "tr-09a.bin", 0x00000, 0x20000, CRC(3d98ad1e) SHA1(f12cdf50e1708ddae092b9784d4319a7d5f092bc) ) /* sprites */ ROM_LOAD( "tr-10a.bin", 0x20000, 0x20000, CRC(8f6f03d7) SHA1(08a02cfb373040ea5ffbf5604f68df92a1338bb0) ) ROM_LOAD( "tr-11a.bin", 0x40000, 0x20000, CRC(cd9152e5) SHA1(6df3c43c0c41289890296c2b2aeca915dfdae3b0) ) ROM_LOAD( "tr-12a.bin", 0x60000, 0x20000, CRC(7d8a99d0) SHA1(af8221cfd2ce9aa3bf296981fb7fddd1e9ef4599) ) ROM_REGION( 0x08000, "gfx4", 0 ) /* background tilemaps */ ROM_LOAD( "tr13.bin", 0x0000, 0x8000, CRC(a79be1eb) SHA1(4191ccd48f7650930f9a4c2be0790239d7420bb1) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "trprom.bin", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */ ROM_END ROM_START( toramich ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256K for 68000 code */ ROM_LOAD16_BYTE( "tr_02.bin", 0x00000, 0x20000, CRC(b54723b1) SHA1(dfad82e96dff072c967dd59e3db71fb3b43b6dcb) ) ROM_LOAD16_BYTE( "tr_04.bin", 0x00001, 0x20000, CRC(ab432479) SHA1(b8ec547f7bab67107a7c83931c7ed89142a7af69) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* audio CPU */ ROM_LOAD( "tr_05.bin", 0x0000, 0x8000, CRC(3ebe6e62) SHA1(6f5708b6ff8c91bc706f73300e0785f15999d570) ) ROM_REGION( 0x10000, "sample", 0 ) /* samples player */ ROM_LOAD( "tr_03.bin", 0x0000, 0x10000, CRC(ea1807ef) SHA1(f856e7b592c6df81586821284ea2220468c5ea9d) ) ROM_REGION( 0x008000, "text", 0 ) ROM_LOAD( "tr01.bin", 0x00000, 0x08000, CRC(74a9f08c) SHA1(458958c8d9a2af5df88bb24c9c5bcbd37d6856bc) ) /* 8x8 text */ ROM_REGION( 0x100000, "tiles", 0 ) ROM_LOAD( "tr-01a.bin", 0x00000, 0x20000, CRC(a8aa2e59) SHA1(792f50d688a4ffb574e41257816bc304d41f0458) ) /* tiles */ ROM_LOAD( "tr-04a.bin", 0x20000, 0x20000, CRC(8863a63c) SHA1(11bfce5b09c5b8a781c658f035d5658c3710d189) ) ROM_LOAD( "tr-02a.bin", 0x40000, 0x20000, CRC(1a2c5f89) SHA1(2a2aa2f1e2a0cdd4bbdb25236e49c7cc573db9e9) ) ROM_LOAD( "tr05.bin", 0x60000, 0x20000, CRC(5bf453b3) SHA1(5eef151974c6b818a17756549d24a702e1f3a859) ) ROM_LOAD( "tr-03a.bin", 0x80000, 0x20000, CRC(1e0537ea) SHA1(bc65f7104d5f7728b68b3dcb45151c41fc30aa0d) ) ROM_LOAD( "tr-06a.bin", 0xa0000, 0x20000, CRC(b636c23a) SHA1(417e289745996bd00114df6ade591e702265d3a5) ) ROM_LOAD( "tr-07a.bin", 0xc0000, 0x20000, CRC(5f907d4d) SHA1(1820c5c6e0b078db9c64655c7983ea115ad81036) ) ROM_LOAD( "tr08.bin", 0xe0000, 0x20000, CRC(adee35e2) SHA1(6707cf43a697eb9465449a144ae4508afe2e6496) ) ROM_REGION( 0x080000, "sprites", 0 ) ROM_LOAD( "tr-09a.bin", 0x00000, 0x20000, CRC(3d98ad1e) SHA1(f12cdf50e1708ddae092b9784d4319a7d5f092bc) ) /* sprites */ ROM_LOAD( "tr-10a.bin", 0x20000, 0x20000, CRC(8f6f03d7) SHA1(08a02cfb373040ea5ffbf5604f68df92a1338bb0) ) ROM_LOAD( "tr-11a.bin", 0x40000, 0x20000, CRC(cd9152e5) SHA1(6df3c43c0c41289890296c2b2aeca915dfdae3b0) ) ROM_LOAD( "tr-12a.bin", 0x60000, 0x20000, CRC(7d8a99d0) SHA1(af8221cfd2ce9aa3bf296981fb7fddd1e9ef4599) ) ROM_REGION( 0x08000, "gfx4", 0 ) /* background tilemaps */ ROM_LOAD( "tr13.bin", 0x0000, 0x8000, CRC(a79be1eb) SHA1(4191ccd48f7650930f9a4c2be0790239d7420bb1) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "trprom.bin", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */ ROM_END ROM_START( tigeroadb ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256K for 68000 code */ ROM_LOAD16_BYTE( "tgrroad.3", 0x00000, 0x10000, CRC(14c87e07) SHA1(31363b56dd9d387f3ebd7ca1c209148c389ec1aa) ) ROM_LOAD16_BYTE( "tgrroad.5", 0x00001, 0x10000, CRC(0904254c) SHA1(9ce7b8a699bc21618032db9b0c5494242ad77a6b) ) ROM_LOAD16_BYTE( "tgrroad.2", 0x20000, 0x10000, CRC(cedb1f46) SHA1(bc2d5730ff809fb0f38327d72485d472ab9da54d) ) ROM_LOAD16_BYTE( "tgrroad.4", 0x20001, 0x10000, CRC(e117f0b1) SHA1(ed0050247789bedaeb213c3d7c2d2cdb239bb4b4) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* audio CPU */ ROM_LOAD( "tru05.bin", 0x0000, 0x8000, CRC(f9a7c9bf) SHA1(4d37c71aa6523ac21c6e8b23f9957e75ec4304bf) ) /* no samples player in the English version */ ROM_REGION( 0x008000, "text", 0 ) ROM_LOAD( "tr01.bin", 0x00000, 0x08000, CRC(74a9f08c) SHA1(458958c8d9a2af5df88bb24c9c5bcbd37d6856bc) ) /* 8x8 text */ ROM_REGION( 0x100000, "tiles", 0 ) ROM_LOAD( "tr-01a.bin", 0x00000, 0x20000, CRC(a8aa2e59) SHA1(792f50d688a4ffb574e41257816bc304d41f0458) ) /* tiles */ ROM_LOAD( "tr-04a.bin", 0x20000, 0x20000, CRC(8863a63c) SHA1(11bfce5b09c5b8a781c658f035d5658c3710d189) ) ROM_LOAD( "tr-02a.bin", 0x40000, 0x20000, CRC(1a2c5f89) SHA1(2a2aa2f1e2a0cdd4bbdb25236e49c7cc573db9e9) ) ROM_LOAD( "tr05.bin", 0x60000, 0x20000, CRC(5bf453b3) SHA1(5eef151974c6b818a17756549d24a702e1f3a859) ) ROM_LOAD( "tr-03a.bin", 0x80000, 0x20000, CRC(1e0537ea) SHA1(bc65f7104d5f7728b68b3dcb45151c41fc30aa0d) ) ROM_LOAD( "tr-06a.bin", 0xa0000, 0x20000, CRC(b636c23a) SHA1(417e289745996bd00114df6ade591e702265d3a5) ) ROM_LOAD( "tr-07a.bin", 0xc0000, 0x20000, CRC(5f907d4d) SHA1(1820c5c6e0b078db9c64655c7983ea115ad81036) ) ROM_LOAD( "tgrroad.17", 0xe0000, 0x10000, CRC(3f7539cc) SHA1(ca3ef1fabcb0c7abd7bc211ba128d2433e3dbf26) ) ROM_LOAD( "tgrroad.18", 0xf0000, 0x10000, CRC(e2e053cb) SHA1(eb9432140fc167dec5d3273112933201be2be1b3) ) ROM_REGION( 0x080000, "sprites", 0 ) ROM_LOAD( "tr-09a.bin", 0x00000, 0x20000, CRC(3d98ad1e) SHA1(f12cdf50e1708ddae092b9784d4319a7d5f092bc) ) /* sprites */ ROM_LOAD( "tr-10a.bin", 0x20000, 0x20000, CRC(8f6f03d7) SHA1(08a02cfb373040ea5ffbf5604f68df92a1338bb0) ) ROM_LOAD( "tr-11a.bin", 0x40000, 0x20000, CRC(cd9152e5) SHA1(6df3c43c0c41289890296c2b2aeca915dfdae3b0) ) ROM_LOAD( "tr-12a.bin", 0x60000, 0x20000, CRC(7d8a99d0) SHA1(af8221cfd2ce9aa3bf296981fb7fddd1e9ef4599) ) ROM_REGION( 0x08000, "gfx4", 0 ) /* background tilemaps */ ROM_LOAD( "tr13.bin", 0x0000, 0x8000, CRC(a79be1eb) SHA1(4191ccd48f7650930f9a4c2be0790239d7420bb1) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "trprom.bin", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */ ROM_END ROM_START( f1dream ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256K for 68000 code */ ROM_LOAD16_BYTE( "06j_02.bin", 0x00000, 0x20000, CRC(3c2ec697) SHA1(bccb431ad92455484420f91770e91db6d69b09ec) ) ROM_LOAD16_BYTE( "06k_03.bin", 0x00001, 0x20000, CRC(85ebad91) SHA1(000f5c617417ff20ee9b378166776fecfacdff95) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* audio CPU */ ROM_LOAD( "12k_04.bin", 0x0000, 0x8000, CRC(4b9a7524) SHA1(19004958c19ac0af35f2c97790b0082ee2c15bc4) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "c8751h-88", 0x0000, 0x1000, NO_DUMP ) ROM_REGION( 0x008000, "text", 0 ) ROM_LOAD( "10d_01.bin", 0x00000, 0x08000, CRC(361caf00) SHA1(8a109e4e116d0c5eea86f9c57c05359754daa5b9) ) /* 8x8 text */ ROM_REGION( 0x060000, "tiles", 0 ) ROM_LOAD( "03f_12.bin", 0x00000, 0x10000, CRC(bc13e43c) SHA1(f9528839858d7a45395062a43b71d80400c73173) ) /* tiles */ ROM_LOAD( "01f_10.bin", 0x10000, 0x10000, CRC(f7617ad9) SHA1(746a0ec433d5246ac4dbae17d6498e3d154e2df1) ) ROM_LOAD( "03h_14.bin", 0x20000, 0x10000, CRC(e33cd438) SHA1(89a6faea19e8a01b38ba45413609603e559877e9) ) ROM_LOAD( "02f_11.bin", 0x30000, 0x10000, CRC(4aa49cd7) SHA1(b7052d51a3cb570299f4db1492a1293c4d8b067f) ) ROM_LOAD( "17f_09.bin", 0x40000, 0x10000, CRC(ca622155) SHA1(00ae4a8e9cad2c42a10b410b594b0e414ada6cfe) ) ROM_LOAD( "02h_13.bin", 0x50000, 0x10000, CRC(2a63961e) SHA1(a35e9bf0408716f460487a8d2ae336572a98d2fb) ) ROM_REGION( 0x040000, "sprites", 0 ) ROM_LOAD( "03b_06.bin", 0x00000, 0x10000, CRC(5e54e391) SHA1(475c968bfeb41b0448e621f59724c7b70d184d36) ) /* sprites */ ROM_LOAD( "02b_05.bin", 0x10000, 0x10000, CRC(cdd119fd) SHA1(e279ada53f5a1e2ada0195b93399731af213f518) ) ROM_LOAD( "03d_08.bin", 0x20000, 0x10000, CRC(811f2e22) SHA1(cca7e8cc43408c2c3067a731a98a8a6418a000aa) ) ROM_LOAD( "02d_07.bin", 0x30000, 0x10000, CRC(aa9a1233) SHA1(c2079ad81d67b54483ea5f69ac2edf276ad58ca9) ) ROM_REGION( 0x08000, "gfx4", 0 ) /* background tilemaps */ ROM_LOAD( "07l_15.bin", 0x0000, 0x8000, CRC(978758b7) SHA1(ebd415d70e2f1af3b1bd51f40e7d60f22369638c) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "09e_tr.bin", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */ ROM_END ROM_START( f1dreamb ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256K for 68000 code */ ROM_LOAD16_BYTE( "f1d_04.bin", 0x00000, 0x10000, CRC(903febad) SHA1(73726b220ce45e1f13798e50fb6455671f1150f3) ) ROM_LOAD16_BYTE( "f1d_05.bin", 0x00001, 0x10000, CRC(666fa2a7) SHA1(f38e71293368ddc586f437c38ced1d8ce91527ea) ) ROM_LOAD16_BYTE( "f1d_02.bin", 0x20000, 0x10000, CRC(98973c4c) SHA1(a73d396a1c3e43e6250d9e0ab1902d6f754d1ed9) ) ROM_LOAD16_BYTE( "f1d_03.bin", 0x20001, 0x10000, CRC(3d21c78a) SHA1(edee180131a5b4d507ce0490fd3890bdd03ce62f) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* audio CPU */ ROM_LOAD( "12k_04.bin", 0x0000, 0x8000, CRC(4b9a7524) SHA1(19004958c19ac0af35f2c97790b0082ee2c15bc4) ) ROM_REGION( 0x008000, "text", 0 ) ROM_LOAD( "10d_01.bin", 0x00000, 0x08000, CRC(361caf00) SHA1(8a109e4e116d0c5eea86f9c57c05359754daa5b9) ) /* 8x8 text */ ROM_REGION( 0x060000, "tiles", 0 ) ROM_LOAD( "03f_12.bin", 0x00000, 0x10000, CRC(bc13e43c) SHA1(f9528839858d7a45395062a43b71d80400c73173) ) /* tiles */ ROM_LOAD( "01f_10.bin", 0x10000, 0x10000, CRC(f7617ad9) SHA1(746a0ec433d5246ac4dbae17d6498e3d154e2df1) ) ROM_LOAD( "03h_14.bin", 0x20000, 0x10000, CRC(e33cd438) SHA1(89a6faea19e8a01b38ba45413609603e559877e9) ) ROM_LOAD( "02f_11.bin", 0x30000, 0x10000, CRC(4aa49cd7) SHA1(b7052d51a3cb570299f4db1492a1293c4d8b067f) ) ROM_LOAD( "17f_09.bin", 0x40000, 0x10000, CRC(ca622155) SHA1(00ae4a8e9cad2c42a10b410b594b0e414ada6cfe) ) ROM_LOAD( "02h_13.bin", 0x50000, 0x10000, CRC(2a63961e) SHA1(a35e9bf0408716f460487a8d2ae336572a98d2fb) ) ROM_REGION( 0x040000, "sprites", 0 ) ROM_LOAD( "03b_06.bin", 0x00000, 0x10000, CRC(5e54e391) SHA1(475c968bfeb41b0448e621f59724c7b70d184d36) ) /* sprites */ ROM_LOAD( "02b_05.bin", 0x10000, 0x10000, CRC(cdd119fd) SHA1(e279ada53f5a1e2ada0195b93399731af213f518) ) ROM_LOAD( "03d_08.bin", 0x20000, 0x10000, CRC(811f2e22) SHA1(cca7e8cc43408c2c3067a731a98a8a6418a000aa) ) ROM_LOAD( "02d_07.bin", 0x30000, 0x10000, CRC(aa9a1233) SHA1(c2079ad81d67b54483ea5f69ac2edf276ad58ca9) ) ROM_REGION( 0x08000, "gfx4", 0 ) /* background tilemaps */ ROM_LOAD( "07l_15.bin", 0x0000, 0x8000, CRC(978758b7) SHA1(ebd415d70e2f1af3b1bd51f40e7d60f22369638c) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "09e_tr.bin", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */ ROM_END static DRIVER_INIT( tigeroad ) { machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_write_handler(0xfe4002, 0xfe4003, FUNC(tigeroad_soundcmd_w)); } static DRIVER_INIT( f1dream ) { machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_write_handler(0xfe4002, 0xfe4003, FUNC(f1dream_control_w)); } GAME( 1987, tigeroad, 0, tigeroad, tigeroad, tigeroad, ROT0, "Capcom (Romstar license)", "Tiger Road (US)", 0 ) GAME( 1987, toramich, tigeroad, toramich, toramich, tigeroad, ROT0, "Capcom", "Tora-he no Michi (Japan)", 0 ) GAME( 1987, tigeroadb,tigeroad, tigeroad, tigeroad, tigeroad, ROT0, "bootleg", "Tiger Road (US bootleg)", 0 ) /* F1 Dream has an Intel 8751 microcontroller for protection */ GAME( 1988, f1dream, 0, tigeroad, f1dream, f1dream, ROT0, "Capcom (Romstar license)", "F-1 Dream", 0 ) GAME( 1988, f1dreamb, f1dream, tigeroad, f1dream, tigeroad, ROT0, "bootleg", "F-1 Dream (bootleg)", 0 )