// license:BSD-3-Clause // copyright-holders:Sebastien Volpe, Tomasz Slanina, David Haywood /* Super Real Mahjong P6 (JPN Ver.) (c)1996 Seta WIP driver by Sebastien Volpe, Tomasz Slanina and David Haywood Emulation Notes: The graphics are compressed, using the same 8bpp RLE scheme as CPS3 uses for the background on Sean's stage of Street Fighter III. DMA Operations are not fully understood according prg ROM (offset $0fff80): S12 SYSTEM SUPER REAL MAJAN P6 SETA CO.,LTD 19960410 V1.00 TODO: - fix sound emulation - fix DMA operations - fix video emulation Are there other games on this 'System S12' hardware ??? ---------------- dump infos ---------------- [Jun/15/2000] Super Real Mahjong P6 (JPN Ver.) (c)1996 Seta SX011 E47-REV01B CPU: 68000-16 Sound: NiLe OSC: 16.0000MHz 42.9545MHz 56.0000MHz Chips: ST-0026 NiLe (video, sound) ST-0017 SX011-01.22 chr, samples (?) SX011-02.21 SX011-03.20 SX011-04.19 SX011-05.18 SX011-06.17 SX011-07.16 SX011-08.15 SX011-09.10 68000 data SX011-10.4 68000 prg. SX011-11.5 Dumped 06/15/2000 */ #include "emu.h" #include "cpu/m68000/m68000.h" #include "sound/nile.h" #include "screen.h" #include "speaker.h" class srmp6_state : public driver_device { public: srmp6_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_sprram(*this, "sprram"), m_chrram(*this, "chrram"), m_dmaram(*this, "dmaram"), m_video_regs(*this, "video_regs"), m_maincpu(*this, "maincpu"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette") { } std::unique_ptr m_tileram; required_shared_ptr m_sprram; required_shared_ptr m_chrram; optional_shared_ptr m_dmaram; required_shared_ptr m_video_regs; std::unique_ptr m_sprram_old; int m_brightness; uint16_t m_input_select; unsigned short m_lastb; unsigned short m_lastb2; int m_destl; DECLARE_WRITE16_MEMBER(srmp6_input_select_w); DECLARE_READ16_MEMBER(srmp6_inputs_r); DECLARE_WRITE16_MEMBER(video_regs_w); DECLARE_READ16_MEMBER(video_regs_r); DECLARE_WRITE16_MEMBER(srmp6_dma_w); DECLARE_READ16_MEMBER(tileram_r); DECLARE_WRITE16_MEMBER(tileram_w); DECLARE_WRITE16_MEMBER(paletteram_w); DECLARE_READ16_MEMBER(srmp6_irq_ack_r); DECLARE_DRIVER_INIT(INIT); virtual void machine_start() override; virtual void video_start() override; uint32_t screen_update_srmp6(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); void update_palette(); uint32_t process(uint8_t b,uint32_t dst_offset); required_device m_maincpu; required_device m_gfxdecode; required_device m_palette; void srmp6(machine_config &config); void srmp6_map(address_map &map); }; #define VERBOSE 0 #define LOG(x) do { if (VERBOSE) logerror x; } while (0) static const gfx_layout tiles8x8_layout = { 8,8, (0x100000*16)/0x40, 8, { 0,1,2,3,4,5,6,7 }, { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 }, { 0*64,1*64,2*64,3*64,4*64,5*64,6*64,7*64 }, 8*64 }; void srmp6_state::update_palette() { int8_t r, g ,b; int brg = m_brightness - 0x60; int i; for(i = 0; i < 0x800; i++) { r = m_palette->basemem().read16(i) >> 0 & 0x1F; g = m_palette->basemem().read16(i) >> 5 & 0x1F; b = m_palette->basemem().read16(i) >> 10 & 0x1F; if(brg < 0) { r += (r * brg) >> 5; if(r < 0) r = 0; g += (g * brg) >> 5; if(g < 0) g = 0; b += (b * brg) >> 5; if(b < 0) b = 0; } else if(brg > 0) { r += ((0x1F - r) * brg) >> 5; if(r > 0x1F) r = 0x1F; g += ((0x1F - g) * brg) >> 5; if(g > 0x1F) g = 0x1F; b += ((0x1F - b) * brg) >> 5; if(b > 0x1F) b = 0x1F; } m_palette->set_pen_color(i, rgb_t(r << 3, g << 3, b << 3)); } } void srmp6_state::video_start() { m_tileram = make_unique_clear(0x100000*16/2); m_dmaram.allocate(0x100/2); m_sprram_old = make_unique_clear(0x80000/2); /* create the char set (gfx will then be updated dynamically from RAM) */ m_gfxdecode->set_gfx(0, std::make_unique(m_palette, tiles8x8_layout, (uint8_t*)m_tileram.get(), 0, m_palette->entries() / 256, 0)); m_gfxdecode->gfx(0)->set_granularity(256); m_brightness = 0x60; } #if 0 static int xixi=0; #endif uint32_t srmp6_state::screen_update_srmp6(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { int alpha; int x,y,tileno,height,width,xw,yw,sprite,xb,yb; uint16_t *sprite_list = m_sprram_old.get(); uint16_t mainlist_offset = 0; union { int16_t a; uint16_t b; } temp; bitmap.fill(0, cliprect); #if 0 /* debug */ if(machine().input().code_pressed_once(KEYCODE_Q)) { ++xixi; printf("%x\n",xixi); } if(machine().input().code_pressed_once(KEYCODE_W)) { --xixi; printf("%x\n",xixi); } #endif /* Main spritelist is 0x0000 - 0x1fff in spriteram, sublists follow */ while (mainlist_offset<0x2000/2) { uint16_t *sprite_sublist = &m_sprram_old[sprite_list[mainlist_offset+1]<<3]; uint16_t sublist_length=sprite_list[mainlist_offset+0]&0x7fff; //+1 ? int16_t global_x,global_y, flip_x, flip_y; uint16_t global_pal; /* end of list marker */ if (sprite_list[mainlist_offset+0] == 0x8000) break; if(sprite_list[mainlist_offset+0]!=0) { temp.b=sprite_list[mainlist_offset+2]; global_x=temp.a; temp.b=sprite_list[mainlist_offset+3]; global_y=temp.a; global_pal = sprite_list[mainlist_offset+4] & 0x7; if((sprite_list[mainlist_offset+5] & 0x700) == 0x700) { alpha = (sprite_list[mainlist_offset+5] & 0x1F) << 3; } else { alpha = 255; } // printf("%x %x \n",sprite_list[mainlist_offset+1],sublist_length); while(sublist_length) { sprite=sprite_sublist[0]&0x7fff; flip_x=sprite_sublist[1]>>8&1; flip_y=sprite_sublist[1]>>9&1; temp.b=sprite_sublist[2]; x=temp.a; temp.b=sprite_sublist[3]; y=temp.a; //x+=global_x; //y+=global_y; width=((sprite_sublist[1])&0x3); height=((sprite_sublist[1]>>2)&0x3); height = 1 << height; width = 1 << width; y-=height*8; tileno = sprite; //tileno += (sprite_list[4]&0xf)*0x4000; // this makes things worse in places (title screen for example) for(xw=0;xwgfx(0)->alpha(bitmap,cliprect,tileno,global_pal,flip_x,flip_y,xb,yb,0,alpha); tileno++; } } sprite_sublist+=8; --sublist_length; } } mainlist_offset+=8; } memcpy(m_sprram_old.get(), m_sprram, 0x80000); if(machine().input().code_pressed_once(KEYCODE_Q)) { FILE *p=fopen("tileram.bin","wb"); fwrite(m_tileram.get(), 1, 0x100000*16, p); fclose(p); } return 0; } /*************************************************************************** Main CPU memory handlers ***************************************************************************/ void srmp6_state::machine_start() { membank("bank1")->configure_entries(0, 16, memregion("nile")->base(), 0x200000); } WRITE16_MEMBER(srmp6_state::srmp6_input_select_w) { m_input_select = data & 0x0f; } READ16_MEMBER(srmp6_state::srmp6_inputs_r) { if (offset == 0) // DSW return ioport("DSW")->read(); switch (m_input_select) // inputs { case 1<<0: return ioport("KEY0")->read(); case 1<<1: return ioport("KEY1")->read(); case 1<<2: return ioport("KEY2")->read(); case 1<<3: return ioport("KEY3")->read(); } return 0; } WRITE16_MEMBER(srmp6_state::video_regs_w) { switch(offset) { case 0x5e/2: // bank switch, used by ROM check { LOG(("%x\n",data)); membank("bank1")->set_entry(data & 0x0f); break; } // set by IT4 case 0x5c/2: // either 0x40 explicitely in many places, or according $2083b0 (IT4) //Fade in/out (0x40(dark)-0x60(normal)-0x7e?(bright) reset by 0x00? data = (!data)?0x60:(data == 0x5e)?0x60:data; if (m_brightness != data) { m_brightness = data; update_palette(); } break; /* unknown registers - there are others */ // set by IT4 (jsr $b3c), according flip screen dsw case 0x48/2: // 0 / 0xb0 if flipscreen case 0x52/2: // 0 / 0x2ef if flipscreen case 0x54/2: // 0x152 / 0x15e if flipscreen // set by IT4 ($82e-$846) case 0x56/2: // written 8,9,8,9 successively default: logerror("video_regs_w (PC=%06X): %04x = %04x & %04x\n", m_maincpu->pcbase(), offset*2, data, mem_mask); break; } COMBINE_DATA(&m_video_regs[offset]); } READ16_MEMBER(srmp6_state::video_regs_r) { logerror("video_regs_r (PC=%06X): %04x\n", m_maincpu->pcbase(), offset*2); return m_video_regs[offset]; } /* DMA RLE stuff - the same as CPS3 */ uint32_t srmp6_state::process(uint8_t b,uint32_t dst_offset) { int l=0; uint8_t *tram=(uint8_t*)m_tileram.get(); if (m_lastb == m_lastb2) //rle { int i; int rle=(b+1)&0xff; for(i=0;igfx(0)->mark_dirty((dst_offset + m_destl)/0x40); dst_offset++; ++l; } m_lastb2 = 0xffff; return l; } else { m_lastb2 = m_lastb; m_lastb = b; tram[dst_offset + m_destl] = b; m_gfxdecode->gfx(0)->mark_dirty((dst_offset + m_destl)/0x40); return 1; } } WRITE16_MEMBER(srmp6_state::srmp6_dma_w) { uint16_t* dmaram = m_dmaram; COMBINE_DATA(&dmaram[offset]); if (offset==13 && dmaram[offset]==0x40) { const uint8_t *rom = memregion("nile")->base(); uint32_t srctab=2*((((uint32_t)dmaram[5])<<16)|dmaram[4]); uint32_t srcdata=2*((((uint32_t)dmaram[11])<<16)|dmaram[10]); uint32_t len=4*(((((uint32_t)dmaram[7]&3)<<16)|dmaram[6])+1); //??? WRONG! int tempidx=0; /* show params */ LOG(("DMA! %04x %04x %04x %04x %04x %04x %04x %04x %04x %04x %04x %04x %04x %04x\n", dmaram[0x00/2], dmaram[0x02/2], dmaram[0x04/2], dmaram[0x06/2], dmaram[0x08/2], dmaram[0x0a/2], dmaram[0x0c/2], dmaram[0x0e/2], dmaram[0x10/2], dmaram[0x12/2], dmaram[0x14/2], dmaram[0x16/2], dmaram[0x18/2], dmaram[0x1a/2])); m_destl = dmaram[9]*0x40000; m_lastb = 0xfffe; m_lastb2 = 0xffff; while(1) { int i; uint8_t ctrl=rom[srcdata]; ++srcdata; for(i=0;i<8;++i) { uint8_t p=rom[srcdata]; if(ctrl&0x80) { uint8_t real_byte; real_byte = rom[srctab+p*2]; tempidx+=process(real_byte,tempidx); real_byte = rom[srctab+p*2+1];//px[DMA_XOR((current_table_address+p*2+1))]; tempidx+=process(real_byte,tempidx); } else { tempidx+=process(p,tempidx); } ctrl<<=1; ++srcdata; if(tempidx>=len) { LOG(("%x\n",srcdata)); return; } } } } } /* if tileram is actually bigger than the mapped area, how do we access the rest? */ READ16_MEMBER(srmp6_state::tileram_r) { return m_chrram[offset]; } WRITE16_MEMBER(srmp6_state::tileram_w) { //uint16_t tmp; COMBINE_DATA(&m_chrram[offset]); /* are the DMA registers enabled some other way, or always mapped here, over RAM? */ if (offset >= 0xfff00/2 && offset <= 0xfff1a/2 ) { offset &=0x1f; srmp6_dma_w(space,offset,data,mem_mask); } } WRITE16_MEMBER(srmp6_state::paletteram_w) { int8_t r, g, b; int brg = m_brightness - 0x60; m_palette->write16(space, offset, data, mem_mask); if(brg) { r = data >> 0 & 0x1F; g = data >> 5 & 0x1F; b = data >> 10 & 0x1F; if(brg < 0) { r += (r * brg) >> 5; if(r < 0) r = 0; g += (g * brg) >> 5; if(g < 0) g = 0; b += (b * brg) >> 5; if(b < 0) b = 0; } else if(brg > 0) { r += ((0x1F - r) * brg) >> 5; if(r > 0x1F) r = 0x1F; g += ((0x1F - g) * brg) >> 5; if(g > 0x1F) g = 0x1F; b += ((0x1F - b) * brg) >> 5; if(b > 0x1F) b = 0x1F; } m_palette->set_pen_color(offset, rgb_t(r << 3, g << 3, b << 3)); } } READ16_MEMBER(srmp6_state::srmp6_irq_ack_r) { m_maincpu->set_input_line(4, CLEAR_LINE); return 0; // value read doesn't matter } ADDRESS_MAP_START(srmp6_state::srmp6_map) AM_RANGE(0x000000, 0x0fffff) AM_ROM AM_RANGE(0x200000, 0x23ffff) AM_RAM // work RAM AM_RANGE(0x600000, 0x7fffff) AM_ROMBANK("bank1") // banked ROM (used by ROM check) AM_RANGE(0x800000, 0x9fffff) AM_ROM AM_REGION("user1", 0) AM_RANGE(0x300000, 0x300005) AM_READWRITE(srmp6_inputs_r, srmp6_input_select_w) // inputs AM_RANGE(0x480000, 0x480fff) AM_RAM_WRITE(paletteram_w) AM_SHARE("palette") AM_RANGE(0x4d0000, 0x4d0001) AM_READ(srmp6_irq_ack_r) // OBJ RAM: checked [$400000-$47dfff] AM_RANGE(0x400000, 0x47ffff) AM_RAM AM_SHARE("sprram") // CHR RAM: checked [$500000-$5fffff] AM_RANGE(0x500000, 0x5fffff) AM_READWRITE(tileram_r,tileram_w) AM_SHARE("chrram") //AM_RANGE(0x5fff00, 0x5fffff) AM_WRITE(dma_w) AM_SHARE("dmaram") AM_RANGE(0x4c0000, 0x4c006f) AM_READWRITE(video_regs_r, video_regs_w) AM_SHARE("video_regs") // ? gfx regs ST-0026 NiLe AM_RANGE(0x4e0000, 0x4e00ff) AM_DEVREADWRITE("nile", nile_device, nile_snd_r, nile_snd_w) AM_RANGE(0x4e0100, 0x4e0101) AM_DEVREADWRITE("nile", nile_device, nile_sndctrl_r, nile_sndctrl_w) //AM_RANGE(0x4e0110, 0x4e0111) AM_NOP // ? accessed once ($268dc, written $b.w) //AM_RANGE(0x5fff00, 0x5fff1f) AM_RAM // ? see routine $5ca8, video_regs related ??? //AM_RANGE(0xf00004, 0xf00005) AM_RAM // ? //AM_RANGE(0xf00006, 0xf00007) AM_RAM // ? ADDRESS_MAP_END /*************************************************************************** Port definitions ***************************************************************************/ static INPUT_PORTS_START( srmp6 ) PORT_START("KEY0") PORT_BIT( 0xfe01, IP_ACTIVE_LOW, IPT_UNUSED ) // explicitely discarded PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) PORT_SERVICE_NO_TOGGLE( 0x0100, IP_ACTIVE_LOW ) PORT_START("KEY1") PORT_BIT( 0xfe41, IP_ACTIVE_LOW, IPT_UNUSED ) // explicitely discarded PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_BIT( 0x0180, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("KEY2") PORT_BIT( 0xfe41, IP_ACTIVE_LOW, IPT_UNUSED ) // explicitely discarded PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_BIT( 0x0180, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("KEY3") PORT_BIT( 0xfe61, IP_ACTIVE_LOW, IPT_UNUSED ) // explicitely discarded PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_BIT( 0x0180, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW") /* 16-bit DSW1 (0x0000) +DSW2 (0x0700) */ PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW1:1,2,3") PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW1:4") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW1:5") PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW1:6") PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0000, "Re-Clothe" ) PORT_DIPLOCATION("DSW1:7") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0040, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, "Nudity" ) PORT_DIPLOCATION("DSW1:8") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0080, DEF_STR( On ) ) PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2,3") PORT_DIPSETTING( 0x0000, "8" ) PORT_DIPSETTING( 0x0100, "7" ) PORT_DIPSETTING( 0x0200, "6" ) PORT_DIPSETTING( 0x0300, "5" ) PORT_DIPSETTING( 0x0400, "3" ) PORT_DIPSETTING( 0x0500, "2" ) PORT_DIPSETTING( 0x0600, "1" ) PORT_DIPSETTING( 0x0700, "4" ) PORT_DIPNAME( 0x0800, 0x0000, "Kuitan" ) PORT_DIPLOCATION("DSW2:4") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0800, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Continues ) ) PORT_DIPLOCATION("DSW2:5") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x1000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW2:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x2000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:7") PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "DSW2:8" ) PORT_DIPLOCATION("DSW2:8") INPUT_PORTS_END /*************************************************************************** Machine driver ***************************************************************************/ MACHINE_CONFIG_START(srmp6_state::srmp6) MCFG_CPU_ADD("maincpu", M68000, 16000000) MCFG_CPU_PROGRAM_MAP(srmp6_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", srmp6_state, irq4_line_assert) // irq3 is a timer irq, but it's never enabled MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(64*8, 64*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 42*8-1, 0*8, 30*8-1) MCFG_SCREEN_UPDATE_DRIVER(srmp6_state, screen_update_srmp6) MCFG_PALETTE_ADD("palette", 0x800) MCFG_PALETTE_FORMAT(xBBBBBGGGGGRRRRR) MCFG_GFXDECODE_ADD("gfxdecode", "palette", empty) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_NILE_ADD("nile", 0) MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) MACHINE_CONFIG_END /*************************************************************************** ROM definition(s) ***************************************************************************/ ROM_START( srmp6 ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "sx011-10.4", 0x000001, 0x080000, CRC(8f4318a5) SHA1(44160968cca027b3d42805f2dd42662d11257ef6) ) ROM_LOAD16_BYTE( "sx011-11.5", 0x000000, 0x080000, CRC(7503d9cf) SHA1(03ab35f13b6166cb362aceeda18e6eda8d3abf50) ) ROM_REGION( 0x200000, "user1", 0 ) /* 68000 Data */ ROM_LOAD( "sx011-09.10", 0x000000, 0x200000, CRC(58f74438) SHA1(a256e39ca0406e513ab4dbd812fb0b559b4f61f2) ) /* these are accessed directly by the 68k, DMA device etc. NOT decoded */ ROM_REGION( 0x2000000, "nile", 0) /* Banked ROM */ ROM_LOAD16_WORD_SWAP( "sx011-08.15", 0x0000000, 0x0400000, CRC(01b3b1f0) SHA1(bbd60509c9ba78358edbcbb5953eafafd6e2eaf5) ) // CHR00 ROM_LOAD16_WORD_SWAP( "sx011-07.16", 0x0400000, 0x0400000, CRC(26e57dac) SHA1(91272268977c5fbff7e8fbe1147bf108bd2ed321) ) // CHR01 ROM_LOAD16_WORD_SWAP( "sx011-06.17", 0x0800000, 0x0400000, CRC(220ee32c) SHA1(77f39b54891c2381b967534b0f6d380962eadcae) ) // CHR02 ROM_LOAD16_WORD_SWAP( "sx011-05.18", 0x0c00000, 0x0400000, CRC(87e5fea9) SHA1(abd751b5744d6ac7e697774ea9a7f7455bf3ac7c) ) // CHR03 ROM_LOAD16_WORD_SWAP( "sx011-04.19", 0x1000000, 0x0400000, CRC(e90d331e) SHA1(d8afb1497cec8fe6de10d23d49427e11c4c57910) ) // CHR04 ROM_LOAD16_WORD_SWAP( "sx011-03.20", 0x1400000, 0x0400000, CRC(f1f24b35) SHA1(70d6848f77940331e1be8591a33d62ac22a3aee9) ) // CHR05 ROM_LOAD16_WORD_SWAP( "sx011-02.21", 0x1800000, 0x0400000, CRC(c56d7e50) SHA1(355c64b38e7b266f386b9c0b906c8581fc15374b) ) // CHR06 ROM_LOAD16_WORD_SWAP( "sx011-01.22", 0x1c00000, 0x0400000, CRC(785409d1) SHA1(3e31254452a30d929161a1ea3a3daa69de058364) ) // CHR07 ROM_END /*************************************************************************** Game driver(s) ***************************************************************************/ GAME( 1995, srmp6, 0, srmp6, srmp6, srmp6_state, 0, ROT0, "Seta", "Super Real Mahjong P6 (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND)