// license:BSD-3-Clause // copyright-holders:Ryan Holtz, David Haywood #include "emu.h" #include "includes/spg2xx.h" #include "bus/generic/slot.h" #include "bus/generic/carts.h" #include "softlist_dev.h" class vii_state : public spg2xx_game_state { public: vii_state(const machine_config &mconfig, device_type type, const char *tag) : spg2xx_game_state(mconfig, type, tag), m_cart(*this, "cartslot"), m_io_motionx(*this, "MOTIONX"), m_io_motiony(*this, "MOTIONY"), m_io_motionz(*this, "MOTIONZ"), m_cart_region(nullptr), m_ctrl_poll_timer(nullptr) { } void vii(machine_config &config); private: virtual void machine_start() override; virtual void machine_reset() override; void vii_portb_w(uint16_t data); DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load_vii); TIMER_CALLBACK_MEMBER(poll_controls); required_device m_cart; required_ioport m_io_motionx; required_ioport m_io_motiony; required_ioport m_io_motionz; memory_region *m_cart_region; emu_timer *m_ctrl_poll_timer; uint8_t m_controller_input[8]; }; void vii_state::vii_portb_w(uint16_t data) { switch_bank(((data & 0x80) >> 7) | ((data & 0x20) >> 4)); } static INPUT_PORTS_START( vii ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_NAME("Joypad Up") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_NAME("Joypad Down") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_NAME("Joypad Left") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_NAME("Joypad Right") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("Button A") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("Button B") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("Button C") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_NAME("Button D") PORT_START("MOTIONX") PORT_BIT( 0x3ff, 0x200, IPT_PADDLE ) PORT_MINMAX(0x000, 0x3ff) PORT_SENSITIVITY(50) PORT_KEYDELTA(50) PORT_NAME("Motion Control X") PORT_START("MOTIONY") PORT_BIT( 0x3ff, 0x200, IPT_PADDLE ) PORT_MINMAX(0x000, 0x3ff) PORT_SENSITIVITY(50) PORT_KEYDELTA(50) PORT_NAME("Motion Control Y") PORT_PLAYER(2) PORT_START("MOTIONZ") PORT_BIT( 0x3ff, 0x200, IPT_PADDLE ) PORT_MINMAX(0x000, 0x3ff) PORT_SENSITIVITY(50) PORT_KEYDELTA(50) PORT_NAME("Motion Control Z") PORT_PLAYER(3) INPUT_PORTS_END void vii_state::machine_start() { spg2xx_game_state::machine_start(); // if there's a cart, override the standard banking if (m_cart && m_cart->exists()) { std::string region_tag; m_cart_region = memregion(region_tag.assign(m_cart->tag()).append(GENERIC_ROM_REGION_TAG).c_str()); m_bank->configure_entries(0, (m_cart_region->bytes() + 0x7fffff) / 0x800000, m_cart_region->base(), 0x800000); m_bank->set_entry(0); } m_ctrl_poll_timer = timer_alloc(FUNC(vii_state::poll_controls), this); m_ctrl_poll_timer->adjust(attotime::never); save_item(NAME(m_controller_input)); } void vii_state::machine_reset() { spg2xx_game_state::machine_reset(); m_controller_input[0] = 0; m_controller_input[4] = 0; m_controller_input[6] = 0xff; m_controller_input[7] = 0; m_ctrl_poll_timer->adjust(attotime::from_hz(60), 0, attotime::from_hz(60)); } TIMER_CALLBACK_MEMBER(vii_state::poll_controls) { int32_t x = m_io_motionx ? ((int32_t)m_io_motionx->read() - 0x200) : 0; int32_t y = m_io_motiony ? ((int32_t)m_io_motiony->read() - 0x200) : 0; int32_t z = m_io_motionz ? ((int32_t)m_io_motionz->read() - 0x200) : 0; uint8_t old_input[8]; memcpy(old_input, m_controller_input, 8); m_controller_input[0] = m_io_p1->read(); m_controller_input[1] = (uint8_t)x; m_controller_input[2] = (uint8_t)y; m_controller_input[3] = (uint8_t)z; m_controller_input[4] = 0; x = (x >> 8) & 3; y = (y >> 8) & 3; z = (z >> 8) & 3; m_controller_input[5] = (z << 4) | (y << 2) | x; m_controller_input[6] = 0xff; m_controller_input[7] = 0; if (memcmp(old_input, m_controller_input, 8)) { for(int i = 0; i < 8; i++) m_maincpu->uart_rx(m_controller_input[i]); } } DEVICE_IMAGE_LOAD_MEMBER(vii_state::cart_load_vii) { uint32_t size = m_cart->common_get_size("rom"); if (size < 0x800000) { image.seterror(image_error::INVALIDIMAGE, "Unsupported cartridge size"); return image_init_result::FAIL; } m_cart->rom_alloc(size, GENERIC_ROM16_WIDTH, ENDIANNESS_LITTLE); m_cart->common_load_rom(m_cart->get_rom_base(), size, "rom"); return image_init_result::PASS; } void vii_state::vii(machine_config &config) { SPG24X(config, m_maincpu, XTAL(27'000'000), m_screen); m_maincpu->set_addrmap(AS_PROGRAM, &vii_state::mem_map_4m); spg2xx_base(config); m_maincpu->portb_out().set(FUNC(vii_state::vii_portb_w)); m_maincpu->i2c_w().set(FUNC(vii_state::i2c_w)); m_maincpu->i2c_r().set(FUNC(vii_state::i2c_r)); GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "vii_cart"); m_cart->set_width(GENERIC_ROM16_WIDTH); m_cart->set_device_load(FUNC(vii_state::cart_load_vii)); SOFTWARE_LIST(config, "vii_cart").set_original("vii"); } ROM_START( vii ) ROM_REGION( 0x2000000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD16_WORD_SWAP( "vii.bin", 0x0000, 0x2000000, CRC(04627639) SHA1(f883a92d31b53c9a5b0cdb112d07cd793c95fc43)) ROM_END // Jungle Soft TV games CONS( 2007, vii, 0, 0, vii, vii, vii_state, empty_init, "Jungle Soft / KenSingTon / Siatronics", "Vii", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // motion controls are awkward, but playable for the most part