// license:BSD-3-Clause // copyright-holders:Tomasz Slanina /* Super Free Kick / Spinkick by HEC (Haesung Enterprise Co.) driver by Tomasz Slanina Hacked MSX2 home computer hardware. Romset contains modified ( (c) strings removed and patched boot sequence) MSX2 bios. Yamaha VDP v9938 is hidden in huge epoxy block. There's also an additional Z80 to drive sound. 1 2 3 4 5 6 7 +----------------------------------------------------------------+ | | | C1182 Y3014B YM2203C Z80A a7 | A | | | 1UP GL324 | B | c7 | | 2UP c5 | C | | +-+ DSW1 74139 6116 d7 | D | 21.47727 MHz | +-+ 74241 CN1 74244 | E | | | DSW2 74373 | G | | | 74241 4464 4464 7404 74139 h7 | H | J CN2 | | A 74157 4464 4464 7400 74670 | J | M j7 | | M 40106 74169 7404 7432 74670 | K | A | | 74241 74169 74138 7432 7402 l7 | L | | +-+ 74241 74153 74139 74138 74138 6264 | M | | +-+ 74241 82C55 Z80A 6264 | N | | +----------------------------------------------------------------+ Board # CBK1029 CN1: 40 PIN Connector (Epoxy Block ) CN2: 8 PIN Connector (Epoxy Block) 1UP: 4 PIN Connector (Analog Controls) 2UP: 4 PIN Connector (Analog Controls) Z8400A (x2) UM82C55A-PC YM2203C Documentation as per manual: Main Jamma Connector Solder Side | Parts Side ------------------------------------------------------------------ GND | A | 1 | GND GND | B | 2 | GND +5 | C | 3 | +5 +5 | D | 4 | +5 | E | 5 | +12 | F | 6 | +12 ----- KEY -----| H | 7 |----- KEY ----- | J | 8 | | K | 9 | Speaker (-) | L | 10| Speaker (+) | M | 11| Video Green | N | 12| Video Red Video Sync | P | 13| Video Blue Player 1 Left | R | 14| Player 2 Right Player 1 Right | S | 15| Player 2 Left Coin Switch 2 | T | 16| Coin Switch 1 Player 2 Start | U | 17| Player 1 Start | V | 18| | W | 19| | X | 20| | Y | 21| Player 2 Shoot | Z | 22| Player 1 Shoot | a | 23| | b | 24| | c | 25| | d | 26| GND | e | 27| GND GND | f | 28| GND ____ / \ | Dial | \____/ /| |\ / | | \ Blue Red Black Yellow / | | \ Left +5v GND Right DIPSW-1 ------------------------------------------------------------------ DipSwitch Title | Function | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ------------------------------------------------------------------ Cabinet Style | Upright |off| | | Cocktail |on | | ------------------------------------------------------------------ Stage Select | Off | |off| | | On | |on | | ------------------------------------------------------------------ Freeze Screen | Off | |off| | | On | |on | | ------------------------------------------------------------------ Test / Game Mode | Game | |off| | | Test | |on | | ------------------------------------------------------------------ Allow Continue | Off | |off| | | On | |on | | ------------------------------------------------------------------ | 1cn/1cr | |off|off|off| | 1cn/2cr | |on |off|off| | 1cn/3cr | |off|on |off| Coinage | 1cn/5cr | |on |on |off| | 2cn/1cr | |off|off|on | | 2cn/3cr | |on |off|on | | 3cn/1cr | |off|on |on | | 3cn/2cr | |on |on |on | ------------------------------------------------------------------ DIPSW-2 ------------------------------------------------------------------ DipSwitch Title | Function | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ------------------------------------------------------------------ No Comment | N/A |off| | ------------------------------------------------------------------ Demo Sounds | Yes | |off| | | No | |on | | ------------------------------------------------------------------ | 1 | |off|off| | Players Count | 2 | |on |off| | | 3 | |off|on | | | 5 | |on |on | | ----------------------------------------------------------------- | None | |off|off| | Bonus |Every 20K | |on |off| | |20K & 50K | |off|on | | |Every 50K | |on |on | | ------------------------------------------------------------------ | Easy | |off|off| Difficulty | Normal | |on |off| | Hard | |off|on | | V.Hard | |on |on | ------------------------------------------------------------------ */ #include "emu.h" #include "cpu/z80/z80.h" #include "video/v9938.h" #include "machine/bankdev.h" #include "machine/gen_latch.h" #include "machine/i8255.h" #include "sound/ymopn.h" #include "screen.h" #include "speaker.h" class sfkick_state : public driver_device { public: sfkick_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_soundcpu(*this, "soundcpu"), m_page(*this, "page%u", 0U), m_bank(*this, "bank%u", 0U), m_in0(*this, "IN0"), m_in1(*this, "IN1"), m_dial(*this, "DIAL"), m_dsw1(*this, "DSW1"), m_dsw2(*this, "DSW2") { } void sfkick(machine_config &config); protected: virtual void machine_start() override; virtual void machine_reset() override; private: uint8_t mem_r(offs_t offset); void mem_w(offs_t offset, uint8_t data); void bank_w(offs_t offset, uint8_t data); uint8_t ppi_port_b_r(); void ppi_port_a_w(uint8_t data); void ppi_port_c_w(uint8_t data); DECLARE_WRITE_LINE_MEMBER(irqhandler); void sfkick_io_map(address_map &map); void sfkick_map(address_map &map); void sfkick_sound_io_map(address_map &map); void sfkick_sound_map(address_map &map); void bank_mem(address_map &map); uint8_t m_primary_slot_reg; int m_input_mux; required_device m_maincpu; required_device m_soundcpu; required_device_array m_page; required_memory_bank_array<8> m_bank; required_ioport m_in0; required_ioport m_in1; required_ioport m_dial; required_ioport m_dsw1; required_ioport m_dsw2; }; #define MASTER_CLOCK XTAL(21'477'272) uint8_t sfkick_state::mem_r(offs_t offset) { return m_page[offset >> 14 & 3]->read8(offset); } void sfkick_state::mem_w(offs_t offset, uint8_t data) { m_page[offset >> 14 & 3]->write8(offset, data); } void sfkick_state::bank_w(offs_t offset, uint8_t data) { m_bank[offset >> 13 & 7]->set_entry(data & 0xf); } uint8_t sfkick_state::ppi_port_b_r() { switch(m_input_mux & 0x0f) { case 0: return m_in0->read(); case 1: return m_in1->read(); case 2: return bitswap<8>(m_dial->read(), 4, 5, 6, 7, 3, 2, 1, 0); case 3: return m_dsw1->read(); case 4: return m_dsw2->read(); } return 0xff; } void sfkick_state::ppi_port_a_w(uint8_t data) { if (data != m_primary_slot_reg) { for (int i = 0; i < 4; i++) m_page[i]->set_bank(data >> (i * 2) & 3); m_primary_slot_reg = data; } } void sfkick_state::sfkick_map(address_map &map) { map(0x0000, 0xffff).rw(FUNC(sfkick_state::mem_r), FUNC(sfkick_state::mem_w)); // 4 pages of 16KB } void sfkick_state::bank_mem(address_map &map) { // slot 0, MSX BIOS map(0x00000, 0x07fff).rom().region("bios", 0); map(0x08000, 0x0bfff).rom().region("cartridge", 0x4000); // slot 1, extrom map(0x10000, 0x13fff).rom().region("extrom", 0x4000); // slot 2, banked map(0x20000, 0x21fff).bankr(m_bank[0]); map(0x22000, 0x23fff).bankr(m_bank[1]); map(0x24000, 0x25fff).bankr(m_bank[2]); map(0x26000, 0x27fff).bankr(m_bank[3]); map(0x28000, 0x29fff).bankr(m_bank[4]); map(0x2a000, 0x2bfff).bankr(m_bank[5]); map(0x2c000, 0x2dfff).bankr(m_bank[6]); map(0x2e000, 0x2ffff).bankr(m_bank[7]); map(0x20000, 0x2ffff).w(FUNC(sfkick_state::bank_w)); // slot 3, 16KB RAM map(0x3c000, 0x3ffff).ram(); } void sfkick_state::sfkick_io_map(address_map &map) { map.unmap_value_high(); map.global_mask(0xff); map(0xa0, 0xa7).w("soundlatch", FUNC(generic_latch_8_device::write)); map(0x98, 0x9b).rw("v9938", FUNC(v9938_device::read), FUNC(v9938_device::write)); map(0xa8, 0xab).rw("ppi8255", FUNC(i8255_device::read), FUNC(i8255_device::write)); map(0xb4, 0xb5).ram(); // loopback ? req by sfkicka (MSX Bios leftover) } void sfkick_state::sfkick_sound_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0xc000, 0xc7ff).ram(); } void sfkick_state::sfkick_sound_io_map(address_map &map) { map.global_mask(0xff); map(0x00, 0x00).r("soundlatch", FUNC(generic_latch_8_device::read)); map(0x04, 0x05).rw("ym1", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); } void sfkick_state::ppi_port_c_w(uint8_t data) { m_input_mux = data; } static INPUT_PORTS_START( sfkick ) PORT_START("IN0") PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNUSED ) // unused ? PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_START("IN1") PORT_BIT( 0x71, IP_ACTIVE_LOW, IPT_UNUSED ) // unused ? PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("DIAL") PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(-20) PORT_START("DSW1") // bitswapped at read! 76543210 -> 45673210 PORT_DIPNAME( 0x10, 0x10, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x10, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x01, 0x01, "Stage Select" ) PORT_DIPLOCATION("SW1:2") // How does this work?? PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Freeze" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Test Mode" ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x8c, 0x8c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:6,8,7") PORT_DIPSETTING( 0x04, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x84, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x8c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x88, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) ) PORT_START("DSW2") // bitswapped at read! 76543210 -> 45673210 PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:1" ) // Manual states "No Comment" PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x41, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x41, "1" ) PORT_DIPSETTING( 0x40, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x82, 0x02, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x80, "Every 20,000" ) PORT_DIPSETTING( 0x02, "20,000 & 50,000" ) PORT_DIPSETTING( 0x00, "Every 50,000" ) PORT_DIPSETTING( 0x82, DEF_STR( None ) ) PORT_DIPNAME( 0x0c, 0x08, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:7,8") PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x08, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) INPUT_PORTS_END void sfkick_state::machine_start() { // init banks for (int i = 0; i < 8; i++) m_bank[i]->configure_entries(0, 0x10, memregion("banked")->base(), 0x2000); save_item(NAME(m_primary_slot_reg)); save_item(NAME(m_input_mux)); } void sfkick_state::machine_reset() { m_primary_slot_reg = 0; m_input_mux = 0; for (int i = 0; i < 4; i++) m_page[i]->set_bank(0); for (int i = 0; i < 8; i++) m_bank[i]->set_entry(i); } WRITE_LINE_MEMBER(sfkick_state::irqhandler) { m_soundcpu->set_input_line_and_vector(0, state ? ASSERT_LINE : CLEAR_LINE, 0xff); // Z80 } void sfkick_state::sfkick(machine_config &config) { Z80(config, m_maincpu, MASTER_CLOCK/6); m_maincpu->set_addrmap(AS_PROGRAM, &sfkick_state::sfkick_map); m_maincpu->set_addrmap(AS_IO, &sfkick_state::sfkick_io_map); config.set_maximum_quantum(attotime::from_hz(60000)); Z80(config, m_soundcpu, MASTER_CLOCK/6); m_soundcpu->set_addrmap(AS_PROGRAM, &sfkick_state::sfkick_sound_map); m_soundcpu->set_addrmap(AS_IO, &sfkick_state::sfkick_sound_io_map); ADDRESS_MAP_BANK(config, m_page[0]).set_map(&sfkick_state::bank_mem).set_options(ENDIANNESS_LITTLE, 8, 18, 0x10000); ADDRESS_MAP_BANK(config, m_page[1]).set_map(&sfkick_state::bank_mem).set_options(ENDIANNESS_LITTLE, 8, 18, 0x10000); ADDRESS_MAP_BANK(config, m_page[2]).set_map(&sfkick_state::bank_mem).set_options(ENDIANNESS_LITTLE, 8, 18, 0x10000); ADDRESS_MAP_BANK(config, m_page[3]).set_map(&sfkick_state::bank_mem).set_options(ENDIANNESS_LITTLE, 8, 18, 0x10000); v9938_device &v9938(V9938(config, "v9938", MASTER_CLOCK)); v9938.set_screen_ntsc("screen"); v9938.set_vram_size(0x80000); v9938.int_cb().set_inputline(m_maincpu, 0); SCREEN(config, "screen", SCREEN_TYPE_RASTER); i8255_device &ppi(I8255A(config, "ppi8255")); ppi.out_pa_callback().set(FUNC(sfkick_state::ppi_port_a_w)); ppi.in_pb_callback().set(FUNC(sfkick_state::ppi_port_b_r)); ppi.out_pc_callback().set(FUNC(sfkick_state::ppi_port_c_w)); SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, "soundlatch"); ym2203_device &ym1(YM2203(config, "ym1", MASTER_CLOCK/6)); ym1.irq_handler().set(FUNC(sfkick_state::irqhandler)); ym1.add_route(0, "mono", 0.25); ym1.add_route(1, "mono", 0.25); ym1.add_route(2, "mono", 0.25); ym1.add_route(3, "mono", 0.50); } ROM_START( sfkick ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF ) ROM_REGION(0x20000, "banked", ROMREGION_ERASEFF) ROM_LOAD( "sfkick2.a7", 0x00000, 0x8000, CRC(1dcaec5e) SHA1(7e063d46fb6606df2d772866cc55f207035b98c4) ) ROM_LOAD( "sfkick3.c7", 0x08000, 0x8000, CRC(639d3cf2) SHA1(950fd28058d32e4532eb6e99454dcaef092a955e) ) ROM_LOAD( "sfkick4.d7", 0x10000, 0x8000, CRC(ee1b344e) SHA1(d33fbad017cc4838192e9c540621537edb7e8dc4) ) // 0x18000-0x1ffff = empty ROM_REGION(0x8000, "extrom", 0) ROM_LOAD( "sfkick5.h7", 0x00000, 0x8000, CRC(8e8bd9cf) SHA1(f493de40147fdd67a48d4c90b01170fbd6ea074e) ) ROM_REGION(0x8000, "cartridge", 0) ROM_LOAD( "sfkick6.j7", 0x0000, 0x8000, CRC(7a91ac4b) SHA1(afc5e2c2fe0cd108235ac6ae2775cc9a0b1c9f76) ) ROM_REGION(0x8000, "bios", 0) ROM_LOAD( "sfkick7.l7", 0x00000, 0x8000, CRC(8cd94c63) SHA1(e6dba66c8716593b8ab88f79f7205211938d1598) ) ROM_REGION(0x10000, "soundcpu", 0) ROM_LOAD( "sfkick1.c5", 0x00000, 0x8000, CRC(2f5e3b7a) SHA1(d2ff566b415ab10c0681fa1eb221a56e3c137ecf) ) ROM_END ROM_START( sfkicka ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF ) ROM_REGION(0x20000, "banked", ROMREGION_ERASEFF) ROM_LOAD( "c145.bin", 0x00000, 0x8000, CRC(1dcaec5e) SHA1(7e063d46fb6606df2d772866cc55f207035b98c4) ) ROM_LOAD( "c146.bin", 0x08000, 0x8000, CRC(57afc4c6) SHA1(ee28b3f74e3175c22f542855b09f1673d048b1fa) ) ROM_LOAD( "c147.bin", 0x10000, 0x8000, CRC(ee1b344e) SHA1(d33fbad017cc4838192e9c540621537edb7e8dc4) ) // 0x18000-0x1ffff = empty ROM_REGION(0x8000, "extrom", 0) ROM_LOAD( "c149.bin", 0x00000, 0x8000, CRC(2edbf61f) SHA1(23dcff43faf222a4b69001312ce4b1c920e2f4c2) ) ROM_REGION(0x8000, "cartridge", 0) ROM_LOAD( "c150.bin", 0x0000, 0x8000, CRC(20412918) SHA1(b0fefa957b20373ffb84d9ff97a2e84a9a3af56c) ) ROM_REGION(0x8000, "bios", 0) ROM_LOAD( "c151.bin", 0x00000, 0x8000, CRC(8cd94c63) SHA1(e6dba66c8716593b8ab88f79f7205211938d1598) ) ROM_REGION(0x10000, "soundcpu", 0) ROM_LOAD( "c130.bin", 0x00000, 0x8000, CRC(2f5e3b7a) SHA1(d2ff566b415ab10c0681fa1eb221a56e3c137ecf) ) ROM_END ROM_START( spinkick ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF ) ROM_REGION(0x20000, "banked", ROMREGION_ERASEFF) ROM_LOAD( "spinkick.r2", 0x00000, 0x8000, CRC(1dcaec5e) SHA1(7e063d46fb6606df2d772866cc55f207035b98c4) ) ROM_LOAD( "spinkick.r3", 0x08000, 0x8000, CRC(e86a194a) SHA1(19a02375ec463e795770403c3e948d754919458b) ) ROM_LOAD( "spinkick.r4", 0x10000, 0x8000, CRC(ee1b344e) SHA1(d33fbad017cc4838192e9c540621537edb7e8dc4) ) // 0x18000-0x1ffff = empty ROM_REGION(0x8000, "extrom", 0) ROM_LOAD( "spinkick.r5", 0x00000, 0x8000, CRC(8e8bd9cf) SHA1(f493de40147fdd67a48d4c90b01170fbd6ea074e) ) ROM_REGION(0x8000, "cartridge", 0) ROM_LOAD( "spinkick.r6", 0x0000, 0x8000, CRC(7a91ac4b) SHA1(afc5e2c2fe0cd108235ac6ae2775cc9a0b1c9f76) ) ROM_REGION(0x8000, "bios", 0) ROM_LOAD( "spinkick.r7", 0x00000, 0x8000, CRC(8cd94c63) SHA1(e6dba66c8716593b8ab88f79f7205211938d1598) ) ROM_REGION(0x10000, "soundcpu", 0) ROM_LOAD( "spinkick.r1", 0x00000, 0x8000, CRC(2f5e3b7a) SHA1(d2ff566b415ab10c0681fa1eb221a56e3c137ecf) ) ROM_END GAME( 1988, sfkick, 0, sfkick, sfkick, sfkick_state, empty_init, ROT90, "Haesung/HJ Corp", "Super Free Kick (set 1)", MACHINE_SUPPORTS_SAVE ) GAME( 198?, sfkicka, sfkick, sfkick, sfkick, sfkick_state, empty_init, ROT90, "Haesung", "Super Free Kick (set 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, spinkick, sfkick, sfkick, sfkick, sfkick_state, empty_init, ROT90, "Haesung/Seojin", "Hec's Spinkick", MACHINE_SUPPORTS_SAVE )