/* Quake Arcade Tournament This is unknown PC hardware, only the HDD is dumped. The HDD is stickered 'Release Beta 2' I've also seen CDs of this for sale, so maybe there should be a CD too, for the music? TODO: can't be emulated without proper mb bios -- set info Quake Arcade Tournament by Lazer-Tron PC running Windows 95 with a Dongle on the parallel port Created .chd with version 0.125 It found the following disk paramaters... Input offset 511 Cyclinders 263 Heads 255 Sectors 63 Byte/Sector 512 Sectors/Hunk 8 Logical size 2,1163,248,864 The "backup" directory on hard disk was created by the dumper. -- Hardware info found in the following press release: http://www.wave-report.com/archives/1998/98170702.htm QUANTUM3D'S HEAVY METAL SYSTEM - HM233G NLX form factor system that is based on the Intel 440LX chipset 233MHz Intel Pentium II processor with 512KB of L2 cache 32MB of SDRAM Microsoft Windows 95 OSR2.5 shock-mounted 3.1GB Ultra DMA-33 hard drive 12-24x CD-ROM drive 1.44 MB floppy drive 16-bit per sample 3D audio PCI-based 2D/VGA built-in 10/100 Ethernet Obsidian2 90-4440 AGP Voodoo2-based realtime 3D graphics accelerator Quantum3D's GCI (Game Control Interface) - a unique, low-cost subsystem designed to interface coin-op and industrial input/output control devices to a PC =============================================================================== TODO: * Add BIOS dump (custom 440LX motherboard or standard?) * Hook up PC hardware * Hook up the GCI (details? ROMs?) * What's the dongle do? =============================================================================== */ #include "emu.h" #include "cpu/i386/i386.h" #include "machine/pic8259.h" /* Insert IBM PC includes here */ class quakeat_state : public driver_device { public: quakeat_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } device_t *m_pic8259_1; device_t *m_pic8259_2; DECLARE_WRITE_LINE_MEMBER(quakeat_pic8259_1_set_int_line); DECLARE_READ8_MEMBER(get_slave_ack); virtual void machine_start(); virtual void video_start(); UINT32 screen_update_quake(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); }; void quakeat_state::video_start() { } UINT32 quakeat_state::screen_update_quake(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { return 0; } static ADDRESS_MAP_START( quake_map, AS_PROGRAM, 32, quakeat_state ) AM_RANGE(0x00000000, 0x0000ffff) AM_ROM AM_REGION("pc_bios", 0) /* BIOS */ ADDRESS_MAP_END static ADDRESS_MAP_START( quake_io, AS_IO, 32, quakeat_state ) // AM_RANGE(0x0000, 0x001f) AM_DEVREADWRITE8_LEGACY("dma8237_1", dma8237_r, dma8237_w, 0xffffffff) AM_RANGE(0x0020, 0x003f) AM_DEVREADWRITE8_LEGACY("pic8259_1", pic8259_r, pic8259_w, 0xffffffff) // AM_RANGE(0x0040, 0x005f) AM_DEVREADWRITE8_LEGACY("pit8254", pit8253_r, pit8253_w, 0xffffffff) // AM_RANGE(0x0060, 0x006f) AM_READWRITE_LEGACY(kbdc8042_32le_r, kbdc8042_32le_w) // AM_RANGE(0x0070, 0x007f) AM_DEVREADWRITE8("rtc", mc146818_device, read, write, 0xffffffff) // AM_RANGE(0x0080, 0x009f) AM_READWRITE_LEGACY(at_page32_r, at_page32_w) AM_RANGE(0x00a0, 0x00bf) AM_DEVREADWRITE8_LEGACY("pic8259_2", pic8259_r, pic8259_w, 0xffffffff) // AM_RANGE(0x00c0, 0x00df) AM_DEVREADWRITE_LEGACY("dma8237_2", at32_dma8237_2_r, at32_dma8237_2_w) AM_RANGE(0x00e8, 0x00eb) AM_NOP // AM_RANGE(0x01f0, 0x01f7) AM_DEVREADWRITE_LEGACY("ide", ide_r, ide_w) AM_RANGE(0x0300, 0x03af) AM_NOP AM_RANGE(0x03b0, 0x03df) AM_NOP // AM_RANGE(0x0278, 0x027b) AM_WRITE_LEGACY(pnp_config_w) // AM_RANGE(0x03f0, 0x03ff) AM_DEVREADWRITE_LEGACY("ide", fdc_r, fdc_w) // AM_RANGE(0x0a78, 0x0a7b) AM_WRITE_LEGACY(pnp_data_w) // AM_RANGE(0x0cf8, 0x0cff) AM_DEVREADWRITE("pcibus", pci_bus_device, read, write) ADDRESS_MAP_END /************************************************************* * * pic8259 configuration * *************************************************************/ WRITE_LINE_MEMBER(quakeat_state::quakeat_pic8259_1_set_int_line) { machine().device("maincpu")->execute().set_input_line(0, state ? HOLD_LINE : CLEAR_LINE); } READ8_MEMBER(quakeat_state::get_slave_ack) { if (offset==2) { // IRQ = 2 return pic8259_acknowledge(m_pic8259_2); } return 0x00; } static const struct pic8259_interface quakeat_pic8259_1_config = { DEVCB_DRIVER_LINE_MEMBER(quakeat_state,quakeat_pic8259_1_set_int_line), DEVCB_LINE_VCC, DEVCB_DRIVER_MEMBER(quakeat_state,get_slave_ack) }; static const struct pic8259_interface quakeat_pic8259_2_config = { DEVCB_DEVICE_LINE("pic8259_1", pic8259_ir2_w), DEVCB_LINE_GND, DEVCB_NULL }; /*************************************************************/ static INPUT_PORTS_START( quake ) INPUT_PORTS_END /*************************************************************/ static IRQ_CALLBACK(irq_callback) { quakeat_state *state = device->machine().driver_data(); return pic8259_acknowledge( state->m_pic8259_1); } void quakeat_state::machine_start() { machine().device("maincpu")->execute().set_irq_acknowledge_callback(irq_callback); m_pic8259_1 = machine().device( "pic8259_1" ); m_pic8259_2 = machine().device( "pic8259_2" ); } /*************************************************************/ static MACHINE_CONFIG_START( quake, quakeat_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", PENTIUM, 233000000) /* Pentium II, 233MHz */ MCFG_CPU_PROGRAM_MAP(quake_map) MCFG_CPU_IO_MAP(quake_io) MCFG_PIC8259_ADD( "pic8259_1", quakeat_pic8259_1_config ) MCFG_PIC8259_ADD( "pic8259_2", quakeat_pic8259_2_config ) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(64*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 0*8, 32*8-1) MCFG_SCREEN_UPDATE_DRIVER(quakeat_state, screen_update_quake) MCFG_PALETTE_LENGTH(0x100) MACHINE_CONFIG_END ROM_START(quake) ROM_REGION32_LE(0x20000, "pc_bios", 0) /* motherboard bios */ ROM_LOAD("quakearcadetournament.pcbios", 0x000000, 0x10000, NO_DUMP ) DISK_REGION( "disks" ) DISK_IMAGE( "quakeat", 0, SHA1(c44695b9d521273c9d3c0e18c88f0dca0185bd7b) ) ROM_END GAME( 1998, quake, 0, quake, quake, driver_device, 0, ROT0, "Lazer-Tron / iD Software", "Quake Arcade Tournament (Release Beta 2)", GAME_IS_SKELETON )