// license:BSD-3-Clause // copyright-holders:Angelo Salese, Chris Hardy, David Haywood, Tomasz Slanina /****************************************************************************************** PC-XT (c) 1987 IBM (Actually Arcade games running on more or less modified PC-XT HW) driver by Angelo Salese & Chris Hardy original tetriunk.c by David Haywood & Tomasz Slanina Notes: - The Korean Tetris is a blantant rip-off of the Mirrorsoft/Andromeda Software Tetris PC version; TODO: - 02851: tetriskr: Corrupt game graphics after some time of gameplay, caused by a wrong reading of the i/o $3c8 bit 1. (seems fixed?) - tetriskr can store inputs read during the timer irq. If ds is 0x40 when the irq is taken it will corrupt the BIOS data area which can lead to corrupt graphics - Add a proper FDC device. - buzzer sound has issues in both games ******************************************************************************************** Filetto HW notes: The PCB is a un-modified IBM-PC with a CGA adapter & a prototyping card that controls the interface between the pc and the Jamma connectors.Additionally there's also a UM5100 sound chip for the sound. PCB Part Number: S/N 90289764 NOVARXT PCB Contents: 1x UMC 8923S-UM5100 voice processor (upper board) 1x MMI PAL16L8ACN-940CRK9 (upper board) 1x AMD AMPAL16R8APC-8804DM (upper board) 1x AMD P8088-1 main processor 8.000MHz (lower board) 1x Proton PT8010AF PLCC 28.636MHz (lower board) 1x UMC 8928LP-UM8272A floppy disk controller (lower board) 1x UMC 8935CS-UM82C11 Printer Adapter Interface (lower board) 1x UMC 8936CS-UM8250B Programmable asynchronous communications element (lower board) 1x UMC 8937NS-UM82C8167 Real Time Clock (lower board) 1x Yamaha V6363 CMDC QFP (lower board) There isn't any keyboard found connected to the pcb. ******************************************************************************************** Filetto SW notes: The software of this game can be extracted with a normal Windows program extractor. The files names are: -command.com (1) -ibmbio.com (1) -ibmdos.com (1) -ansi.sys (1) -config.sys (2) -autoexec.bat (3) -x.exe (4) (1)This is an old Italian version of MS-DOS (v3.30 18th March 1987). (2)Contains "device=ansi.sys",it's an hook-up for the graphics used by the BIOS. (3)It has an Echo off (as you can notice from the game itself) and then the loading of the main program (x.exe). (4)The main program,done in plain Basic with several Italian comments in it.The date of the main program is 9th October 1990. ******************************************************************************************/ #include "emu.h" #include "bus/isa/cga.h" #include "cpu/i86/i86.h" #include "sound/hc55516.h" #include "machine/bankdev.h" #include "machine/genpc.h" class pcxt_state : public driver_device { public: pcxt_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_mb(*this, "mb"), m_bank(*this, "bank"), m_cvsd(*this, "voice"), m_samples(*this, "samples"){ } void tetriskr(machine_config &config); void filetto(machine_config &config); protected: virtual void machine_start() override; virtual void machine_reset() override; TIMER_CALLBACK_MEMBER(sample_tick); private: int m_lastvalue; uint8_t m_disk_data[2]; uint8_t m_port_b_data; uint8_t m_status; uint8_t m_clr_status; uint8_t m_voice, m_bit; uint32_t m_vaddr; emu_timer *m_sample; uint8_t disk_iobank_r(offs_t offset); void disk_iobank_w(offs_t offset, uint8_t data); uint8_t fdc765_status_r(); uint8_t fdc765_data_r(); void fdc765_data_w(uint8_t data); void fdc_dor_w(uint8_t data); uint8_t port_a_r(); uint8_t port_b_r(); uint8_t port_c_r(); void port_b_w(uint8_t data); void voice_start_w(uint8_t data); required_device m_maincpu; required_device m_mb; optional_device m_bank; optional_device m_cvsd; optional_memory_region m_samples; void bank_map(address_map &map); void filetto_io(address_map &map); void filetto_map(address_map &map); void tetriskr_io(address_map &map); void tetriskr_map(address_map &map); }; class isa8_cga_filetto_device : public isa8_cga_device { public: // construction/destruction isa8_cga_filetto_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock); virtual const tiny_rom_entry *device_rom_region() const override; }; DEFINE_DEVICE_TYPE(ISA8_CGA_FILETTO, isa8_cga_filetto_device, "filetto_cga", "ISA8_CGA_FILETTO") //------------------------------------------------- // isa8_cga_filetto_device - constructor //------------------------------------------------- isa8_cga_filetto_device::isa8_cga_filetto_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock) : isa8_cga_device(mconfig, ISA8_CGA_FILETTO, tag, owner, clock) { } ROM_START( filetto_cga ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD("u67.bin", 0x0000, 0x2000, CRC(09710122) SHA1(de84bdd9245df287bbd3bb808f0c3531d13a3545) ) ROM_END const tiny_rom_entry *isa8_cga_filetto_device::device_rom_region() const { return ROM_NAME( filetto_cga ); } class isa8_cga_tetriskr_device : public isa8_cga_superimpose_device { public: // construction/destruction isa8_cga_tetriskr_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock); virtual uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) override; virtual void device_start() override; virtual const tiny_rom_entry *device_rom_region() const override; uint8_t bg_bank_r(); void bg_bank_w(uint8_t data); private: required_region_ptr m_bg; uint8_t m_bg_bank = 0; }; /* for superimposing CGA over a different source video (i.e. tetriskr) */ DEFINE_DEVICE_TYPE(ISA8_CGA_TETRISKR, isa8_cga_tetriskr_device, "tetriskr_cga", "ISA8_CGA_TETRISKR") //------------------------------------------------- // isa8_cga_tetriskr_device - constructor //------------------------------------------------- isa8_cga_tetriskr_device::isa8_cga_tetriskr_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock) : isa8_cga_superimpose_device(mconfig, ISA8_CGA_TETRISKR, tag, owner, clock), m_bg(*this, "gfx2") { } void isa8_cga_tetriskr_device::device_start() { m_bg_bank = 0; isa8_cga_superimpose_device::device_start(); m_isa->install_device(0x3c0, 0x3c0, read8smo_delegate(*this, FUNC(isa8_cga_tetriskr_device::bg_bank_r)), write8smo_delegate(*this, FUNC(isa8_cga_tetriskr_device::bg_bank_w))); } void isa8_cga_tetriskr_device::bg_bank_w(uint8_t data) { m_bg_bank = (data & 0x0f) ^ 8; } uint8_t isa8_cga_tetriskr_device::bg_bank_r() { return 0xff; } uint32_t isa8_cga_tetriskr_device::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { //popmessage("%04x",m_start_offs); bitmap.fill(rgb_t::black(), cliprect); for(int y=cliprect.min_y;y<=cliprect.max_y;y++) { int yi = y % 8; int yj = y / 8; for(int x=cliprect.min_x;x<=cliprect.max_x;x++) { int xi = x % 8; int xj = x / 8; uint8_t color = 0; /* TODO: first byte seems bogus? */ for(int pen_i = 0;pen_i<4;pen_i++) color |= ((m_bg[yj*320/8+xj+(pen_i*0x20000)+yi*0x400+m_bg_bank*0x2000+1] >> (7-xi)) & 1) << pen_i; bitmap.pix(y, x) = m_palette->pen(color); } } isa8_cga_device::screen_update(screen, bitmap, cliprect); return 0; } ROM_START( tetriskr_cga ) ROM_REGION( 0x2000, "gfx1",ROMREGION_ERASE00 ) /* gfx - 1bpp font*/ ROM_LOAD( "b-3.u36", 0x1800, 0x0800, CRC(1a636f9a) SHA1(a356cc57914d0c9b9127670b55d1f340e64b1ac9) ) ROM_IGNORE( 0x1800 ) ROM_REGION( 0x80000+1, "gfx2",ROMREGION_INVERT | ROMREGION_ERASEFF ) ROM_LOAD( "b-1.u59", 0x00000, 0x10000, CRC(4719d986) SHA1(6e0499944b968d96fbbfa3ead6237d69c769d634)) ROM_LOAD( "b-2.u58", 0x10000, 0x10000, CRC(599e1154) SHA1(14d99f90b4fedeab0ac24ffa9b1fd9ad0f0ba699)) ROM_LOAD( "b-4.u54", 0x20000, 0x10000, CRC(e112c450) SHA1(dfdecfc6bd617ec520b7563b7caf44b79d498bd3)) ROM_LOAD( "b-5.u53", 0x30000, 0x10000, CRC(050b7650) SHA1(5981dda4ed43b6e81fbe48bfba90a8775d5ecddf)) ROM_LOAD( "b-6.u49", 0x40000, 0x10000, CRC(d596ceb0) SHA1(8c82fb638688971ef11159a6b240253e63f0949d)) ROM_LOAD( "b-7.u48", 0x50000, 0x10000, CRC(79336b6c) SHA1(7a95875f3071bdc3ee25c0e6a5a3c00ef02dc977)) ROM_LOAD( "b-8.u44", 0x60000, 0x10000, CRC(1f82121a) SHA1(106da0f39f1260d0761217ed0a24c1611bfd7f05)) ROM_LOAD( "b-9.u43", 0x70000, 0x10000, CRC(4ea22349) SHA1(14dfd3dbd51f8bd6f3290293b8ea1c165e8cf7fd)) ROM_END const tiny_rom_entry *isa8_cga_tetriskr_device::device_rom_region() const { return ROM_NAME( tetriskr_cga ); } uint8_t pcxt_state::disk_iobank_r(offs_t offset) { //printf("Read Prototyping card [%02x] @ PC=%05x\n",offset,m_maincpu->pc()); //if(offset == 0) return ioport("DSW")->read(); if(offset == 1) return ioport("IN1")->read(); return m_disk_data[offset]; } void pcxt_state::disk_iobank_w(offs_t offset, uint8_t data) { /* BIOS does a single out $0310,$F0 on reset Then does 2 outs to set the bank.. X1 X2 $F0 $F2 = m0 $F1 $F2 = m1 $F0 $F3 = m2 $F1 $F3 = m3 The sequence of out $0310,X1 out $0310,X2 sets the selected rom that appears in $C0000-$CFFFF */ int bank = 0; // printf("bank %d set to %02X\n", offset,data); if (data == 0xF0) { bank = 0; } else { if((m_lastvalue == 0xF0) && (data == 0xF2)) bank = 0; else if ((m_lastvalue == 0xF1) && (data == 0xF2)) bank = 1; else if ((m_lastvalue == 0xF0) && (data == 0xF3)) bank = 2; else if ((m_lastvalue == 0xF1) && (data == 0xF3)) bank = 3; } if (!(data & 0xf0)) { int bit = (data >> 1) - 2; m_voice &= ~(1 << bit); m_voice |= BIT(data, 0) << bit; } m_bank->set_bank(bank); m_lastvalue = data; m_disk_data[offset] = data; } uint8_t pcxt_state::port_a_r() { return 0xaa;//harmless keyboard error occurs without this } uint8_t pcxt_state::port_b_r() { return m_port_b_data; } uint8_t pcxt_state::port_c_r() { return 0x00;// DIPS? } /*'buzzer' sound routes here*/ /* Filetto uses this for either beep and um5100 sound routing,probably there's a mux somewhere.*/ /* The Korean Tetris uses it as a regular buzzer,probably the sound is all in there...*/ void pcxt_state::port_b_w(uint8_t data) { m_mb->m_pit8253->write_gate2(BIT(data, 0)); m_mb->pc_speaker_set_spkrdata(BIT(data, 1)); m_port_b_data = data; // m_cvsd->digit_w(data); } /*Floppy Disk Controller 765 device*/ /*Currently we only emulate it at a point that the BIOS will pass the checks*/ #define FDC_BUSY 0x10 #define FDC_WRITE 0x40 #define FDC_READ 0x00 /*~0x40*/ uint8_t pcxt_state::fdc765_status_r() { uint8_t tmp; tmp = m_status | 0x80; m_clr_status++; if(m_clr_status == 0x10) { m_status = 0; m_clr_status = 0; } return tmp; } uint8_t pcxt_state::fdc765_data_r() { m_status = (FDC_READ); m_mb->m_pic8259->ir6_w(0); return 0xc0; } void pcxt_state::fdc765_data_w(uint8_t data) { m_status = (FDC_WRITE); } void pcxt_state::fdc_dor_w(uint8_t data) { m_mb->m_pic8259->ir6_w(1); } // TODO: um5100 device; the actual codec may be sightly different void pcxt_state::voice_start_w(uint8_t data) { m_sample->adjust(attotime::zero, 0, attotime::from_hz(28000)); m_bit = 7; m_vaddr = ((m_voice & 0xf / 5) | (BIT(m_voice, 4) << 2)) * 0x8000; logerror("%x %x\n",m_voice,m_vaddr); } void pcxt_state::filetto_map(address_map &map) { map(0xc0000, 0xcffff).m(m_bank, FUNC(address_map_bank_device::amap8)); map(0xf0000, 0xfffff).rom().region("bios", 0); } void pcxt_state::filetto_io(address_map &map) { map.global_mask(0x3ff); map(0x0000, 0x00ff).m(m_mb, FUNC(pc_noppi_mb_device::map)); map(0x0060, 0x0060).r(FUNC(pcxt_state::port_a_r)); //not a real 8255 map(0x0061, 0x0061).rw(FUNC(pcxt_state::port_b_r), FUNC(pcxt_state::port_b_w)); map(0x0062, 0x0062).r(FUNC(pcxt_state::port_c_r)); map(0x0201, 0x0201).portr("COIN"); //game port map(0x0310, 0x0311).rw(FUNC(pcxt_state::disk_iobank_r), FUNC(pcxt_state::disk_iobank_w)); //Prototyping card map(0x0312, 0x0312).portr("IN0"); //Prototyping card,read only map(0x0313, 0x0313).w(FUNC(pcxt_state::voice_start_w)); map(0x03f2, 0x03f2).w(FUNC(pcxt_state::fdc_dor_w)); map(0x03f4, 0x03f4).r(FUNC(pcxt_state::fdc765_status_r)); //765 Floppy Disk Controller (FDC) Status map(0x03f5, 0x03f5).rw(FUNC(pcxt_state::fdc765_data_r), FUNC(pcxt_state::fdc765_data_w));//FDC Data } void pcxt_state::tetriskr_map(address_map &map) { map(0xf0000, 0xfffff).rom().region("bios", 0); } void pcxt_state::tetriskr_io(address_map &map) { map.global_mask(0x3ff); map(0x0000, 0x00ff).m(m_mb, FUNC(pc_noppi_mb_device::map)); map(0x0060, 0x0060).r(FUNC(pcxt_state::port_a_r)); //not a real 8255 map(0x0061, 0x0061).rw(FUNC(pcxt_state::port_b_r), FUNC(pcxt_state::port_b_w)); map(0x0062, 0x0062).r(FUNC(pcxt_state::port_c_r)); map(0x03c8, 0x03c8).portr("IN0"); map(0x03c9, 0x03c9).portr("IN1"); // map(0x03ce, 0x03ce).portr("IN1"); //read then discarded? } void pcxt_state::bank_map(address_map &map) { map(0x00000, 0x3ffff).rom().region("game_prg", 0); } static INPUT_PORTS_START( filetto ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_START("IN1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "Extra Play" ) PORT_DIPSETTING( 0x04, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, "Play at 6th match reached" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("COIN") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START( "pcvideo_cga_config" ) PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( tetriskr ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) //probably unused PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") //dip-switches PORT_DIPNAME( 0x03, 0x03, "Starting Level" ) PORT_DIPSETTING( 0x03, "0" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x00, "6" ) PORT_DIPNAME( 0x04, 0x04, "Starting Bomb" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x04, DEF_STR( Yes ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coinage ) ) // PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) duplicate PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_START( "pcvideo_cga_config" ) PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) INPUT_PORTS_END TIMER_CALLBACK_MEMBER(pcxt_state::sample_tick) { m_cvsd->digit_w(BIT(m_samples->as_u8(m_vaddr), m_bit)); m_cvsd->clock_w(1); m_cvsd->clock_w(0); if (m_bit == 0) { m_vaddr++; m_bit = 8; if (!(m_vaddr % 0x8000)) m_sample->adjust(attotime::never); } m_bit--; } void pcxt_state::machine_start() { m_sample = timer_alloc(FUNC(pcxt_state::sample_tick), this); m_status = 0; m_clr_status = 0; } void pcxt_state::machine_reset() { m_lastvalue = -1; m_voice = 0; } static void filetto_isa8_cards(device_slot_interface &device) { device.option_add_internal("filetto", ISA8_CGA_FILETTO); device.option_add_internal("tetriskr", ISA8_CGA_TETRISKR); } void pcxt_state::filetto(machine_config &config) { I8088(config, m_maincpu, XTAL(14'318'181)/3); m_maincpu->set_addrmap(AS_PROGRAM, &pcxt_state::filetto_map); m_maincpu->set_addrmap(AS_IO, &pcxt_state::filetto_io); m_maincpu->set_irq_acknowledge_callback("mb:pic8259", FUNC(pic8259_device::inta_cb)); PCNOPPI_MOTHERBOARD(config, m_mb, 0).set_cputag(m_maincpu); m_mb->int_callback().set_inputline(m_maincpu, 0); m_mb->nmi_callback().set_inputline(m_maincpu, INPUT_LINE_NMI); ISA8_SLOT(config, "isa1", 0, "mb:isa", filetto_isa8_cards, "filetto", true); // FIXME: determine ISA bus clock HC55516(config, m_cvsd, 0).add_route(ALL_OUTPUTS, "mb:mono", 0.60); //8923S-UM5100 is a HC55536 with ROM hook-up RAM(config, RAM_TAG).set_default_size("640K"); ADDRESS_MAP_BANK(config, m_bank).set_map(&pcxt_state::bank_map).set_options(ENDIANNESS_LITTLE, 8, 18, 0x10000); } void pcxt_state::tetriskr(machine_config &config) { I8088(config, m_maincpu, XTAL(14'318'181)/3); m_maincpu->set_addrmap(AS_PROGRAM, &pcxt_state::tetriskr_map); m_maincpu->set_addrmap(AS_IO, &pcxt_state::tetriskr_io); m_maincpu->set_irq_acknowledge_callback("mb:pic8259", FUNC(pic8259_device::inta_cb)); PCNOPPI_MOTHERBOARD(config, m_mb, 0).set_cputag(m_maincpu); m_mb->int_callback().set_inputline(m_maincpu, 0); m_mb->nmi_callback().set_inputline(m_maincpu, INPUT_LINE_NMI); ISA8_SLOT(config, "isa1", 0, "mb:isa", filetto_isa8_cards, "tetriskr", true); // FIXME: determine ISA bus clock RAM(config, RAM_TAG).set_default_size("64K"); } ROM_START( filetto ) ROM_REGION( 0x10000, "bios", 0 ) ROM_LOAD("u49.bin", 0xc000, 0x2000, CRC(1be6948a) SHA1(9c433f63d347c211ee4663f133e8417221bc4bf0)) ROM_RELOAD( 0x8000, 0x2000 ) ROM_RELOAD( 0x4000, 0x2000 ) ROM_RELOAD( 0x0000, 0x2000 ) ROM_LOAD("u55.bin", 0xe000, 0x2000, CRC(1e455ed7) SHA1(786d18ce0ab1af45fc538a2300853e497488f0d4) ) ROM_RELOAD( 0xa000, 0x2000 ) ROM_RELOAD( 0x6000, 0x2000 ) ROM_RELOAD( 0x2000, 0x2000 ) ROM_REGION( 0x40000, "game_prg", 0 ) // program data ROM_LOAD( "m0.u1", 0x00000, 0x10000, CRC(2408289d) SHA1(eafc144a557a79b58bcb48545cb9c9778e61fcd3) ) ROM_LOAD( "m1.u2", 0x10000, 0x10000, CRC(5b623114) SHA1(0d9a14e6b7f57ce4fa09762343b610a973910f58) ) ROM_LOAD( "m2.u3", 0x20000, 0x10000, CRC(abc64869) SHA1(564fc9d90d241a7b7776160b3fd036fb08037355) ) ROM_LOAD( "m3.u4", 0x30000, 0x10000, CRC(0c1e8a67) SHA1(f1b9280c65fcfcb5ec481cae48eb6f52d6cdbc9d) ) ROM_REGION( 0x40000, "samples", 0 ) // UM5100 sample roms? ROM_LOAD("v1.u15", 0x00000, 0x20000, CRC(613ddd07) SHA1(ebda3d559315879819cb7034b5696f8e7861fe42) ) ROM_LOAD("v2.u14", 0x20000, 0x20000, CRC(427e012e) SHA1(50514a6307e63078fe7444a96e39d834684db7df) ) ROM_END ROM_START( tetriskr ) ROM_REGION( 0x10000, "bios", 0 ) /* code */ ROM_LOAD( "b-10.u10", 0x0000, 0x10000, CRC(efc2a0f6) SHA1(5f0f1e90237bee9b78184035a32055b059a91eb3) ) ROM_FILL( 0x1bdb, 1, 0xba ) // patch to work around input bug mentioned above ROM_FILL( 0x1bdc, 1, 0x00 ) ROM_FILL( 0x1bdd, 1, 0x01 ) ROM_FILL( 0x1bde, 1, 0x8e ) ROM_FILL( 0x1bdf, 1, 0xda ) ROM_END GAME( 1990, filetto, 0, filetto, filetto, pcxt_state, empty_init, ROT0, "Novarmatic", "Filetto (v1.05 901009)", MACHINE_IMPERFECT_SOUND ) GAME( 1988?,tetriskr, 0, tetriskr, tetriskr, pcxt_state, empty_init, ROT0, "bootleg", "Tetris (Korean bootleg of Mirrorsoft PC-XT Tetris)", MACHINE_IMPERFECT_SOUND )