// license:BSD-3-Clause // copyright-holders:Nicola Salmoria /*************************************************************************** Parodius (Konami GX955) (c) 1990 Konami driver by Nicola Salmoria ***************************************************************************/ #include "emu.h" #include "includes/konamipt.h" #include "video/k052109.h" #include "video/k053244_k053245.h" #include "video/k053251.h" #include "video/konami_helper.h" #include "cpu/m6809/konami.h" // for the callback and the firq irq definition #include "cpu/z80/z80.h" #include "machine/bankdev.h" #include "machine/watchdog.h" #include "sound/k053260.h" #include "sound/ymopm.h" #include "emupal.h" #include "screen.h" #include "speaker.h" namespace { class parodius_state : public driver_device { public: parodius_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_audiocpu(*this, "audiocpu"), m_bank0000(*this, "bank0000"), m_k052109(*this, "k052109"), m_k053245(*this, "k053245"), m_k053251(*this, "k053251"), m_mainbank(*this, "mainbank"), m_view_2000(*this, "view_2000") { } void parodius(machine_config &config); protected: virtual void machine_start() override; virtual void machine_reset() override; private: // devices required_device m_maincpu; required_device m_audiocpu; required_device m_bank0000; required_device m_k052109; required_device m_k053245; required_device m_k053251; required_memory_bank m_mainbank; memory_view m_view_2000; // video-related uint8_t m_layer_colorbase[3]{}; uint8_t m_sprite_colorbase = 0; int m_layerpri[3]{}; // misc emu_timer *m_nmi_timer = nullptr; void videobank_w(uint8_t data); void _3fc0_w(uint8_t data); void sh_irqtrigger_w(uint8_t data); void sound_arm_nmi_w(uint8_t data); TIMER_CALLBACK_MEMBER(nmi_timer); uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); K05324X_CB_MEMBER(sprite_callback); K052109_CB_MEMBER(tile_callback); void banking_callback(uint8_t data); void bank0000_map(address_map &map); void main_map(address_map &map); void sound_map(address_map &map); }; // video /*************************************************************************** Callbacks for the K052109 ***************************************************************************/ K052109_CB_MEMBER(parodius_state::tile_callback) { *code |= ((*color & 0x03) << 8) | ((*color & 0x10) << 6) | ((*color & 0x0c) << 9) | (bank << 13); *color = m_layer_colorbase[layer] + ((*color & 0xe0) >> 5); } /*************************************************************************** Callbacks for the K053245 ***************************************************************************/ K05324X_CB_MEMBER(parodius_state::sprite_callback) { int pri = 0x20 | ((*color & 0x60) >> 2); if (pri <= m_layerpri[2]) *priority = 0; else if (pri > m_layerpri[2] && pri <= m_layerpri[1]) *priority = 0xf0; else if (pri > m_layerpri[1] && pri <= m_layerpri[0]) *priority = 0xf0 | 0xcc; else *priority = 0xf0 | 0xcc | 0xaa; *color = m_sprite_colorbase + (*color & 0x1f); } /*************************************************************************** Start the video hardware emulation. ***************************************************************************/ uint32_t parodius_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { int bg_colorbase = m_k053251->get_palette_index(k053251_device::CI0); m_sprite_colorbase = m_k053251->get_palette_index(k053251_device::CI1); m_layer_colorbase[0] = m_k053251->get_palette_index(k053251_device::CI2); m_layer_colorbase[1] = m_k053251->get_palette_index(k053251_device::CI4); m_layer_colorbase[2] = m_k053251->get_palette_index(k053251_device::CI3); m_k052109->tilemap_update(); int layer[3]; layer[0] = 0; m_layerpri[0] = m_k053251->get_priority(k053251_device::CI2); layer[1] = 1; m_layerpri[1] = m_k053251->get_priority(k053251_device::CI4); layer[2] = 2; m_layerpri[2] = m_k053251->get_priority(k053251_device::CI3); konami_sortlayers3(layer, m_layerpri); screen.priority().fill(0, cliprect); bitmap.fill(16 * bg_colorbase, cliprect); m_k052109->tilemap_draw(screen, bitmap, cliprect, layer[0], 0, 1); m_k052109->tilemap_draw(screen, bitmap, cliprect, layer[1], 0, 2); m_k052109->tilemap_draw(screen, bitmap, cliprect, layer[2], 0, 4); m_k053245->sprites_draw(bitmap, cliprect, screen.priority()); return 0; } // machine void parodius_state::videobank_w(uint8_t data) { if (data & 0xf8) logerror("%04x: videobank = %02x\n", m_maincpu->pc(), data); // bit 0 = select palette or work RAM at 0000-07ff // bit 1 = select 052109 or 053245 at 2000-27ff // bit 2 = select palette bank 0 or 1 if (data & 1) m_bank0000->set_bank(2 + ((data & 4) >> 2)); else m_bank0000->set_bank(0); m_view_2000.select((data & 2) >> 1); } void parodius_state::_3fc0_w(uint8_t data) { if ((data & 0xf4) != 0x10) logerror("%04x: 3fc0 = %02x\n", m_maincpu->pc(), data); // bit 0/1 = coin counters machine().bookkeeping().coin_counter_w(0, data & 0x01); machine().bookkeeping().coin_counter_w(1, data & 0x02); // bit 3 = enable char ROM reading through the video RAM m_k052109->set_rmrd_line((data & 0x08) ? ASSERT_LINE : CLEAR_LINE); // other bits unknown } void parodius_state::sh_irqtrigger_w(uint8_t data) { m_audiocpu->set_input_line_and_vector(0, HOLD_LINE, 0xff); // Z80 } TIMER_CALLBACK_MEMBER(parodius_state::nmi_timer) { m_audiocpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE); } void parodius_state::sound_arm_nmi_w(uint8_t data) { m_audiocpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); m_nmi_timer->adjust(attotime::from_usec(50)); // kludge until the K053260 is emulated correctly } /********************************************/ void parodius_state::main_map(address_map &map) { map(0x0000, 0x07ff).m(m_bank0000, FUNC(address_map_bank_device::amap8)); map(0x0800, 0x1fff).ram(); map(0x2000, 0x5fff).rw(m_k052109, FUNC(k052109_device::read), FUNC(k052109_device::write)); map(0x2000, 0x27ff).view(m_view_2000); m_view_2000[0](0x2000, 0x27ff).rw(m_k052109, FUNC(k052109_device::read), FUNC(k052109_device::write)); m_view_2000[1](0x2000, 0x27ff).rw(m_k053245, FUNC(k05324x_device::k053245_r), FUNC(k05324x_device::k053245_w)); map(0x3f8c, 0x3f8c).portr("P1"); map(0x3f8d, 0x3f8d).portr("P2"); map(0x3f8e, 0x3f8e).portr("DSW3"); map(0x3f8f, 0x3f8f).portr("DSW1"); map(0x3f90, 0x3f90).portr("DSW2"); map(0x3fa0, 0x3faf).rw(m_k053245, FUNC(k05324x_device::k053244_r), FUNC(k05324x_device::k053244_w)); map(0x3fb0, 0x3fbf).w(m_k053251, FUNC(k053251_device::write)); map(0x3fc0, 0x3fc0).r("watchdog", FUNC(watchdog_timer_device::reset_r)).w(FUNC(parodius_state::_3fc0_w)); map(0x3fc4, 0x3fc4).w(FUNC(parodius_state::videobank_w)); map(0x3fc8, 0x3fc8).w(FUNC(parodius_state::sh_irqtrigger_w)); map(0x3fcc, 0x3fcd).rw("k053260", FUNC(k053260_device::main_read), FUNC(k053260_device::main_write)); map(0x6000, 0x9fff).bankr(m_mainbank); // banked ROM map(0xa000, 0xffff).rom().region("maincpu", 0x3a000); } void parodius_state::bank0000_map(address_map &map) { map(0x0000, 0x07ff).ram(); map(0x1000, 0x1fff).ram().w("palette", FUNC(palette_device::write8)).share("palette"); } void parodius_state::sound_map(address_map &map) { map(0x0000, 0xefff).rom(); map(0xf000, 0xf7ff).ram(); map(0xf800, 0xf801).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); map(0xfa00, 0xfa00).w(FUNC(parodius_state::sound_arm_nmi_w)); map(0xfc00, 0xfc2f).rw("k053260", FUNC(k053260_device::read), FUNC(k053260_device::write)); } /*************************************************************************** Input Ports ***************************************************************************/ static INPUT_PORTS_START( parodius ) PORT_START("P1") KONAMI8_ALT_B123(1) // button1 = power-up, button2 = shoot, button3 = missile PORT_START("P2") KONAMI8_ALT_B123(2) PORT_START("DSW1") KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1) // "No Coin B" = coins produce sound, but no effect on coin counter PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x03, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x00, "7" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x18, 0x10, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,5") PORT_DIPSETTING( 0x18, "20000 80000" ) PORT_DIPSETTING( 0x10, "30000 100000" ) PORT_DIPSETTING( 0x08, "20000" ) PORT_DIPSETTING( 0x00, "70000" ) PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) ) PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Upright Controls" ) PORT_DIPLOCATION("SW3:2") PORT_DIPSETTING( 0x20, DEF_STR( Single ) ) PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) PORT_SERVICE_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW3:3" ) PORT_DIPUNUSED_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW3:4" ) INPUT_PORTS_END /*************************************************************************** Machine Driver ***************************************************************************/ void parodius_state::machine_start() { m_mainbank->configure_entries(0, 16, memregion("maincpu")->base(), 0x4000); m_mainbank->set_entry(0); m_nmi_timer = timer_alloc(FUNC(parodius_state::nmi_timer), this); save_item(NAME(m_sprite_colorbase)); save_item(NAME(m_layer_colorbase)); save_item(NAME(m_layerpri)); } void parodius_state::machine_reset() { for (int i = 0; i < 3; i++) { m_layerpri[i] = 0; m_layer_colorbase[i] = 0; } m_sprite_colorbase = 0; m_bank0000->set_bank(0); } void parodius_state::banking_callback(uint8_t data) { if (data & 0xf0) logerror("%s: setlines %02x\n", machine().describe_context(), data); m_mainbank->set_entry((data & 0x0f) ^ 0x0f); } void parodius_state::parodius(machine_config &config) { // basic machine hardware KONAMI(config, m_maincpu, 3000000); // 053248 m_maincpu->set_addrmap(AS_PROGRAM, &parodius_state::main_map); m_maincpu->line().set(FUNC(parodius_state::banking_callback)); Z80(config, m_audiocpu, 3579545); m_audiocpu->set_addrmap(AS_PROGRAM, &parodius_state::sound_map); // NMIs are triggered by the 053260 ADDRESS_MAP_BANK(config, "bank0000").set_map(&parodius_state::bank0000_map).set_options(ENDIANNESS_BIG, 8, 13, 0x800); WATCHDOG_TIMER(config, "watchdog"); // video hardware screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(64*8, 32*8); screen.set_visarea(14*8, (64-14)*8-1, 2*8, 30*8-1); screen.set_screen_update(FUNC(parodius_state::screen_update)); screen.set_palette("palette"); PALETTE(config, "palette").set_format(palette_device::xBGR_555, 2048).enable_shadows(); K052109(config, m_k052109, 0); m_k052109->set_palette("palette"); m_k052109->set_screen("screen"); m_k052109->set_tile_callback(FUNC(parodius_state::tile_callback)); m_k052109->irq_handler().set_inputline(m_maincpu, KONAMI_IRQ_LINE); K053245(config, m_k053245, 0); m_k053245->set_palette("palette"); m_k053245->set_sprite_callback(FUNC(parodius_state::sprite_callback)); K053251(config, m_k053251, 0); // sound hardware SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); YM2151(config, "ymsnd", 3579545).add_route(0, "lspeaker", 1.0).add_route(1, "rspeaker", 1.0); k053260_device &k053260(K053260(config, "k053260", 3579545)); k053260.add_route(0, "lspeaker", 0.70); k053260.add_route(1, "rspeaker", 0.70); } /*************************************************************************** Game ROMs ***************************************************************************/ ROM_START( parodius ) ROM_REGION( 0x40000, "maincpu", 0 ) // code + banked ROMs ROM_LOAD( "955l01.f5", 0x00000, 0x20000, CRC(49a658eb) SHA1(dd53060c4da99b8e1f896ebfec572296ef2b5665) ) ROM_LOAD( "955l02.h5", 0x20000, 0x20000, CRC(161d7322) SHA1(a752f28c19c58263680221ad1119f2fd57df4723) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "955e03.d14", 0x0000, 0x10000, CRC(940aa356) SHA1(e7466f049be48861fd2d929eed786bd48782b5bb) ) ROM_REGION( 0x100000, "k052109", 0 ) // tiles ROM_LOAD32_WORD( "955d07.k19", 0x000000, 0x080000, CRC(89473fec) SHA1(0da18c4b078c3a30233a6f5c2b90032168136f58) ) ROM_LOAD32_WORD( "955d08.k24", 0x000002, 0x080000, CRC(43d5cda1) SHA1(2c51bad4857d1d31456c6dc1e7d41326ea35468b) ) ROM_REGION( 0x100000, "k053245", 0 ) // sprites ROM_LOAD32_WORD( "955d05.k13", 0x000000, 0x080000, CRC(7a1e55e0) SHA1(7a0e04ebde28d1e7b60aef3de926dc0e78662b1e) ) ROM_LOAD32_WORD( "955d06.k8", 0x000002, 0x080000, CRC(f4252875) SHA1(490f2e19b30cf8724e4b03b8d9f089c470ec13bd) ) ROM_REGION( 0x80000, "k053260", 0 ) // samples ROM_LOAD( "955d04.c5", 0x00000, 0x80000, CRC(e671491a) SHA1(79e71cb5212eb7d14d3479b0734ea0270473a66d) ) ROM_END ROM_START( parodiuse ) // Earlier version? ROM_REGION( 0x40000, "maincpu", 0 ) // code + banked ROMs ROM_LOAD( "2.f5", 0x00000, 0x20000, CRC(26a6410b) SHA1(06de782f593ab0da6d65376b66e273d6410c6c56) ) ROM_LOAD( "3.h5", 0x20000, 0x20000, CRC(9410dbf2) SHA1(1c4d9317f83c33bace929a841ff4093d7178c428) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "955e03.d14", 0x0000, 0x10000, CRC(940aa356) SHA1(e7466f049be48861fd2d929eed786bd48782b5bb) ) ROM_REGION( 0x100000, "k052109", 0 ) // tiles ROM_LOAD32_WORD( "955d07.k19", 0x000000, 0x080000, CRC(89473fec) SHA1(0da18c4b078c3a30233a6f5c2b90032168136f58) ) ROM_LOAD32_WORD( "955d08.k24", 0x000002, 0x080000, CRC(43d5cda1) SHA1(2c51bad4857d1d31456c6dc1e7d41326ea35468b) ) ROM_REGION( 0x100000, "k053245", 0 ) // sprites ROM_LOAD32_WORD( "955d05.k13", 0x000000, 0x080000, CRC(7a1e55e0) SHA1(7a0e04ebde28d1e7b60aef3de926dc0e78662b1e) ) ROM_LOAD32_WORD( "955d06.k8", 0x000002, 0x080000, CRC(f4252875) SHA1(490f2e19b30cf8724e4b03b8d9f089c470ec13bd) ) ROM_REGION( 0x80000, "k053260", 0 ) // samples ROM_LOAD( "955d04.c5", 0x00000, 0x80000, CRC(e671491a) SHA1(79e71cb5212eb7d14d3479b0734ea0270473a66d) ) ROM_END ROM_START( parodiusj ) ROM_REGION( 0x40000, "maincpu", 0 ) // code + banked ROMs ROM_LOAD( "955e01.f5", 0x00000, 0x20000, CRC(49baa334) SHA1(8902fbb2228111b15de6537bd168241933df134d) ) ROM_LOAD( "955e02.h5", 0x20000, 0x20000, CRC(14010d6f) SHA1(69fe162ea08c3bd4b3e78e9d10d278bd15444af4) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "955e03.d14", 0x0000, 0x10000, CRC(940aa356) SHA1(e7466f049be48861fd2d929eed786bd48782b5bb) ) ROM_REGION( 0x100000, "k052109", 0 ) // tiles ROM_LOAD32_WORD( "955d07.k19", 0x000000, 0x080000, CRC(89473fec) SHA1(0da18c4b078c3a30233a6f5c2b90032168136f58) ) ROM_LOAD32_WORD( "955d08.k24", 0x000002, 0x080000, CRC(43d5cda1) SHA1(2c51bad4857d1d31456c6dc1e7d41326ea35468b) ) ROM_REGION( 0x100000, "k053245", 0 ) // sprites ROM_LOAD32_WORD( "955d05.k13", 0x000000, 0x080000, CRC(7a1e55e0) SHA1(7a0e04ebde28d1e7b60aef3de926dc0e78662b1e) ) ROM_LOAD32_WORD( "955d06.k8", 0x000002, 0x080000, CRC(f4252875) SHA1(490f2e19b30cf8724e4b03b8d9f089c470ec13bd) ) ROM_REGION( 0x80000, "k053260", 0 ) // samples ROM_LOAD( "955d04.c5", 0x00000, 0x80000, CRC(e671491a) SHA1(79e71cb5212eb7d14d3479b0734ea0270473a66d) ) ROM_END ROM_START( parodiusa ) ROM_REGION( 0x40000, "maincpu", 0 ) // code + banked ROMs ROM_LOAD( "b-18.f5", 0x00000, 0x20000, CRC(006356cd) SHA1(795011233059472c841c30831442a71579dff2b9) ) ROM_LOAD( "b-19.h5", 0x20000, 0x20000, CRC(e5a16417) SHA1(a49567817fd4948e33913fab66106b8e16100b6a) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "955e03.d14", 0x0000, 0x10000, CRC(940aa356) SHA1(e7466f049be48861fd2d929eed786bd48782b5bb) ) // Labeled as D-20 ROM_REGION( 0x100000, "k052109", 0 ) // tiles ROM_LOAD32_WORD( "955d07.k19", 0x000000, 0x080000, CRC(89473fec) SHA1(0da18c4b078c3a30233a6f5c2b90032168136f58) ) ROM_LOAD32_WORD( "955d08.k24", 0x000002, 0x080000, CRC(43d5cda1) SHA1(2c51bad4857d1d31456c6dc1e7d41326ea35468b) ) ROM_REGION( 0x100000, "k053245", 0 ) // sprites ROM_LOAD32_WORD( "955d05.k13", 0x000000, 0x080000, CRC(7a1e55e0) SHA1(7a0e04ebde28d1e7b60aef3de926dc0e78662b1e) ) ROM_LOAD32_WORD( "955d06.k8", 0x000002, 0x080000, CRC(f4252875) SHA1(490f2e19b30cf8724e4b03b8d9f089c470ec13bd) ) ROM_REGION( 0x80000, "k053260", 0 ) // samples ROM_LOAD( "955d04.c5", 0x00000, 0x80000, CRC(e671491a) SHA1(79e71cb5212eb7d14d3479b0734ea0270473a66d) ) ROM_END } // anonymous namespace /*************************************************************************** Game driver(s) ***************************************************************************/ GAME( 1990, parodius, 0, parodius, parodius, parodius_state, empty_init, ROT0, "Konami", "Parodius DA! (World, set 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1990, parodiuse, parodius, parodius, parodius, parodius_state, empty_init, ROT0, "Konami", "Parodius DA! (World, set 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1990, parodiusj, parodius, parodius, parodius, parodius_state, empty_init, ROT0, "Konami", "Parodius DA! (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1990, parodiusa, parodius, parodius, parodius, parodius_state, empty_init, ROT0, "Konami", "Parodius DA! (Asia)", MACHINE_SUPPORTS_SAVE )