// license:BSD-3-Clause // copyright-holders:hap // thanks-to:Berger /****************************************************************************** Novag Super Sensor IV (model 812) Novag Constellation (model 831) Novag Super Constellation (model 844) Novag Constellation 3.6MHz (model 845) Novag Constellation Quattro (model 862) The chess engine is by David Kittinger, Super Sensor IV is his first one working under Novag. The Constellation engine is completely different. Hardware notes: They are all on very similar hardware. The more expensive chesscomputers have battery-backed RAM and support for printer and chessclock peripherals. Constellation: - MOS MPS6502A @ 2MHz - 2KB RAM (daughterboard with 4*2114), 2*8KB ROM - TTL, buzzer, 24 LEDs, 8*8 chessboard buttons Constellation 3.6MHz: - PCB label: NOVAG CONSTELLATION Rev E 100037 - G65SC02P-3 or R65C02P3(newer version) @ 3.6MHz (7.2MHz XTAL) - 2KB RAM (TC5516AP), 16KB ROM (custom label, assumed TMM23128) - PCB supports "Memory Save", but components aren't installed Constellation 3.6MHz manufactured in 1986 was fitted with the same ROM as the Quattro, but PCB remains almost the same (Quatto PCB is very different). Button labels are the same as the older version. Constellation Quattro: - R65C02P3 @ 4MHz (8MHz XTAL) - 2KB RAM (D449C), 16KB ROM (custom label) Super Sensor IV: - MOS MPS6502A @ 2MHz - 1KB battery-backed RAM (2*TC5514AP-3) - 8KB ROM (TMM2364P) - 2 ROM sockets for expansion (blue @ u6, white @ u5) Known Super Sensor IV expansion ROMs: - Quartz Chess Clock (came with the clock accessory) Sensor Dynamic's ROM is identical to Super Sensor IV "1I", the hardware is basically a low-budget version of it with peripheral ports removed. Super Constellation: - UMC UM6502C @ 4 MHz (8MHz XTAL) - 4KB battery-backed RAM (2*TC5516APL-2) - 2*32KB ROM custom label TODO: - is Dynamic S a program update of ssensor4 or identical? ******************************************************************************/ #include "emu.h" #include "bus/generic/carts.h" #include "bus/generic/slot.h" #include "cpu/m6502/m6502.h" #include "cpu/m6502/m65sc02.h" #include "cpu/m6502/r65c02.h" #include "machine/clock.h" #include "machine/nvram.h" #include "machine/sensorboard.h" #include "sound/beep.h" #include "video/pwm.h" #include "softlist_dev.h" #include "speaker.h" // internal artwork #include "novag_const.lh" // clickable #include "novag_constq.lh" // clickable #include "novag_ssensor4.lh" // clickable #include "novag_supercon.lh" // clickable namespace { class const_state : public driver_device { public: const_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_board(*this, "board"), m_display(*this, "display"), m_beeper(*this, "beeper"), m_inputs(*this, "IN.%u", 0) { } DECLARE_INPUT_CHANGED_MEMBER(power) { if (newval && m_power) power_off(); } // machine configs void nconst(machine_config &config); void nconst36(machine_config &config); void nconst36a(machine_config &config); void nconstq(machine_config &config); void ssensor4(machine_config &config); void sconst(machine_config &config); void init_const(); protected: virtual void machine_start() override; virtual void machine_reset() override { m_power = true; } private: // devices/pointers required_device m_maincpu; required_device m_board; required_device m_display; required_device m_beeper; required_ioport_array<8> m_inputs; // address maps void const_map(address_map &map); void ssensor4_map(address_map &map); void sconst_map(address_map &map); // I/O handlers void update_display(); void mux_w(u8 data); void control_w(u8 data); u8 input1_r(); u8 input2_r(); void power_off(); bool m_power = false; u8 m_inp_mux = 0; u8 m_led_select = 0; }; void const_state::machine_start() { // register for savestates save_item(NAME(m_power)); save_item(NAME(m_inp_mux)); save_item(NAME(m_led_select)); } void const_state::power_off() { // NMI at power-off (ssensor4 prepares nvram for next power-on) m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); m_power = false; } void const_state::init_const() { // game relies on RAM filled with FF at power-on for (int i = 0; i < 0x800; i++) m_maincpu->space(AS_PROGRAM).write_byte(i, 0xff); } /****************************************************************************** I/O ******************************************************************************/ void const_state::update_display() { m_display->matrix(m_led_select, m_inp_mux); } void const_state::mux_w(u8 data) { // d0-d7: input mux, led data m_inp_mux = data; update_display(); } void const_state::control_w(u8 data) { // d0-d2: ? // d3: ? (goes high at power-off NMI) // d4-d6: select led row m_led_select = data >> 4 & 7; update_display(); // d7: enable beeper m_beeper->set_state(data >> 7 & 1); } u8 const_state::input1_r() { u8 data = 0; // d0-d7: multiplexed inputs (chessboard squares) for (int i = 0; i < 8; i++) if (BIT(m_inp_mux, i)) data |= m_board->read_rank(i ^ 7, true); return ~data; } u8 const_state::input2_r() { u8 data = 0; // d3: timing related? seems unused (always high) // other: ? // d6,d7: multiplexed inputs (side panel) for (int i = 0; i < 8; i++) if (BIT(m_inp_mux, i)) data |= m_inputs[i]->read() << 6; return ~data; } /****************************************************************************** Address Maps ******************************************************************************/ void const_state::ssensor4_map(address_map &map) { map(0x0000, 0x03ff).ram().share("nvram"); map(0x2000, 0x2000).nopw(); // accessory? map(0x4000, 0x4000).nopw(); // " map(0x6000, 0x6000).rw(FUNC(const_state::input2_r), FUNC(const_state::mux_w)); map(0x8000, 0x8000).rw(FUNC(const_state::input1_r), FUNC(const_state::control_w)); map(0xc000, 0xdfff).r("exrom", FUNC(generic_slot_device::read_rom)); map(0xe000, 0xffff).rom(); } void const_state::const_map(address_map &map) { map(0x0000, 0x07ff).ram(); map(0x6000, 0x6000).rw(FUNC(const_state::input2_r), FUNC(const_state::mux_w)); map(0x8000, 0x8000).rw(FUNC(const_state::input1_r), FUNC(const_state::control_w)); map(0xa000, 0xffff).rom(); } void const_state::sconst_map(address_map &map) { map(0x0000, 0x0fff).ram().share("nvram"); map(0x1c00, 0x1c00).nopw(); // accessory? map(0x1d00, 0x1d00).nopw(); // " map(0x1e00, 0x1e00).rw(FUNC(const_state::input2_r), FUNC(const_state::mux_w)); map(0x1f00, 0x1f00).rw(FUNC(const_state::input1_r), FUNC(const_state::control_w)); map(0x2000, 0xffff).rom(); } /****************************************************************************** Input Ports ******************************************************************************/ static INPUT_PORTS_START( nconst ) PORT_START("IN.0") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_NAME("New Game") PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8) PORT_NAME("Multi Move / Player/Player / King") PORT_START("IN.1") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_U) PORT_NAME("Verify / Set Up") PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7) PORT_NAME("Best Move / Random / Queen") PORT_START("IN.2") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Y) PORT_NAME("Change Color") PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_NAME("Sound / Bishop") PORT_START("IN.3") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Clear Board") PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_NAME("Solve Mate / Knight") PORT_START("IN.4") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_UNUSED) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_NAME("Rook") PORT_START("IN.5") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_UNUSED) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_NAME("Pawn") PORT_START("IN.6") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_NAME("Hint / Show Moves") PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_NAME("Set Level") PORT_START("IN.7") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) PORT_NAME("Go") PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_NAME("Take Back") INPUT_PORTS_END static INPUT_PORTS_START( ssensor4 ) PORT_INCLUDE( nconst ) PORT_MODIFY("IN.0") PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8) PORT_NAME("Accessory / King") PORT_MODIFY("IN.1") PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7) PORT_NAME("Time Control / Queen") PORT_MODIFY("IN.4") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) PORT_NAME("Print Moves") PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_NAME("Print Board / Rook") PORT_MODIFY("IN.5") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) PORT_NAME("Form Size") PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_NAME("Print List / Pawn") PORT_MODIFY("IN.6") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_NAME("Hint") PORT_START("POWER") // needs to be triggered for nvram to work PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_F1) PORT_CHANGED_MEMBER(DEVICE_SELF, const_state, power, 0) PORT_NAME("Power Off") INPUT_PORTS_END static INPUT_PORTS_START( nconstq ) PORT_INCLUDE( nconst ) PORT_MODIFY("IN.1") PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7) PORT_NAME("Best Move/Random / Training Level / Queen") PORT_MODIFY("IN.2") PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_NAME("Sound / Depth Search / Bishop") INPUT_PORTS_END static INPUT_PORTS_START( sconst ) PORT_INCLUDE( nconstq ) PORT_MODIFY("IN.4") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) PORT_NAME("Print Moves") PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_NAME("Print Board / Rook") PORT_MODIFY("IN.5") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) PORT_NAME("Form Size") PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_NAME("Print List / Acc. Time / Pawn") PORT_START("POWER") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_F1) PORT_CHANGED_MEMBER(DEVICE_SELF, const_state, power, 0) PORT_NAME("Power Off") INPUT_PORTS_END /****************************************************************************** Machine Configs ******************************************************************************/ void const_state::nconst(machine_config &config) { /* basic machine hardware */ M6502(config, m_maincpu, 2_MHz_XTAL); m_maincpu->set_addrmap(AS_PROGRAM, &const_state::const_map); auto &irq_clock(CLOCK(config, "irq_clock", 2_MHz_XTAL / 0x2000)); // through 4020 IC, ~244Hz irq_clock.set_pulse_width(attotime::from_nsec(17200)); // active for ~17.2us irq_clock.signal_handler().set_inputline(m_maincpu, M6502_IRQ_LINE); SENSORBOARD(config, m_board).set_type(sensorboard_device::BUTTONS); m_board->init_cb().set(m_board, FUNC(sensorboard_device::preset_chess)); m_board->set_delay(attotime::from_msec(250)); /* video hardware */ PWM_DISPLAY(config, m_display).set_size(3, 8); config.set_default_layout(layout_novag_const); /* sound hardware */ SPEAKER(config, "mono").front_center(); BEEP(config, m_beeper, 2_MHz_XTAL / 0x800); // ~976Hz m_beeper->add_route(ALL_OUTPUTS, "mono", 0.25); } void const_state::ssensor4(machine_config &config) { nconst(config); /* basic machine hardware */ m_maincpu->set_addrmap(AS_PROGRAM, &const_state::ssensor4_map); subdevice("irq_clock")->set_pulse_width(attotime::from_usec(39)); // irq active for 39us NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_1); m_board->set_nvram_enable(true); config.set_default_layout(layout_novag_ssensor4); /* expansion */ GENERIC_SOCKET(config, "exrom", generic_plain_slot, "novag_ssensor4"); SOFTWARE_LIST(config, "cart_list").set_original("novag_ssensor4"); } void const_state::nconst36(machine_config &config) { nconst(config); /* basic machine hardware */ M65SC02(config.replace(), m_maincpu, 7.2_MHz_XTAL/2); m_maincpu->set_addrmap(AS_PROGRAM, &const_state::const_map); subdevice("irq_clock")->set_clock(7.2_MHz_XTAL/2 / 0x2000); // ~439Hz (pulse width same as nconst) m_board->set_delay(attotime::from_msec(200)); /* sound hardware */ BEEP(config.replace(), m_beeper, 7.2_MHz_XTAL/2 / 0x800); // ~1758Hz m_beeper->add_route(ALL_OUTPUTS, "mono", 0.25); } void const_state::nconst36a(machine_config &config) { nconst36(config); /* basic machine hardware */ R65C02(config.replace(), m_maincpu, 7.2_MHz_XTAL/2); m_maincpu->set_addrmap(AS_PROGRAM, &const_state::const_map); // 4020 CLK is 7.2_MHz_XTAL/4, but with IRQ on Q11 instead of Q12, result // frequency and duty cycle are identical to nconst36 /* sound hardware */ BEEP(config.replace(), m_beeper, 7.2_MHz_XTAL/4 / 0x800); // ~879Hz m_beeper->add_route(ALL_OUTPUTS, "mono", 0.25); } void const_state::nconstq(machine_config &config) { nconst36a(config); /* basic machine hardware */ m_maincpu->set_clock(8_MHz_XTAL/2); subdevice("irq_clock")->set_clock(8_MHz_XTAL/4 / 0x1000); // ~488Hz (pulse width same as nconst) config.set_default_layout(layout_novag_constq); /* sound hardware */ BEEP(config.replace(), m_beeper, 8_MHz_XTAL/4 / 0x800); // ~976Hz m_beeper->add_route(ALL_OUTPUTS, "mono", 0.25); } void const_state::sconst(machine_config &config) { nconstq(config); /* basic machine hardware */ M6502(config.replace(), m_maincpu, 8_MHz_XTAL/2); // UM6502C m_maincpu->set_addrmap(AS_PROGRAM, &const_state::sconst_map); subdevice("irq_clock")->set_pulse_width(attotime::from_nsec(10200)); // irq active for 10.2us NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_1); m_board->set_nvram_enable(true); config.set_default_layout(layout_novag_supercon); } /****************************************************************************** ROM Definitions ******************************************************************************/ ROM_START( ssensor4 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD("5611_1i_orange.u4", 0xe000, 0x2000, CRC(f4ee99d1) SHA1(f44144a26b92c51f4350da85858470e6c3b66fc1) ) // TMM2364P ROM_END ROM_START( const ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("8315_white", 0xa000, 0x2000, CRC(76e6c97b) SHA1(55645e08f9f1258366c29a4ea2033bb86d860227) ) // TMM2364P ROM_LOAD("8314_orange", 0xe000, 0x2000, CRC(89395a86) SHA1(4807f196fec70abdaabff5bfc479a64d5cf2b0ad) ) // " ROM_END ROM_START( const36 ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("novag-831a_6133-8316.u2", 0xc000, 0x4000, CRC(7da760f3) SHA1(6172e0fa03377e911141a86747849bf25f20613f) ) ROM_END ROM_START( const36a ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("novag_854-501.u2", 0xc000, 0x4000, CRC(b083d5c4) SHA1(ecac8a599bd8ea8dd549c742ec45b94fb8b11af4) ) ROM_END ROM_START( constq ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("novag_854-501.u2", 0xc000, 0x4000, CRC(b083d5c4) SHA1(ecac8a599bd8ea8dd549c742ec45b94fb8b11af4) ) ROM_END ROM_START( supercon ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD("novag_8443", 0x0000, 0x8000, CRC(b853cf6e) SHA1(1a759072a5023b92c07f1fac01b7a21f7b5b45d0) ) ROM_LOAD("novag_8442", 0x8000, 0x8000, CRC(c8f82331) SHA1(f7fd039f9a3344db9749931490ded9e9e309cfbe) ) ROM_END } // anonymous namespace /****************************************************************************** Drivers ******************************************************************************/ // YEAR NAME PARENT CMP MACHINE INPUT STATE INIT COMPANY, FULLNAME, FLAGS CONS( 1981, ssensor4, 0, 0, ssensor4, ssensor4, const_state, empty_init, "Novag", "Super Sensor IV", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) CONS( 1983, const, 0, 0, nconst, nconst, const_state, init_const, "Novag", "Constellation", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) CONS( 1984, const36, const, 0, nconst36, nconst, const_state, init_const, "Novag", "Constellation 3.6MHz (set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) CONS( 1986, const36a, const, 0, nconst36a, nconst, const_state, init_const, "Novag", "Constellation 3.6MHz (set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) CONS( 1986, constq, const, 0, nconstq, nconstq, const_state, init_const, "Novag", "Constellation Quattro", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) CONS( 1984, supercon, 0, 0, sconst, sconst, const_state, empty_init, "Novag", "Super Constellation", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )