// license:BSD-3-Clause // copyright-holders:David Haywood /* NES clones that don't fit anywhere else / Plug & Play (non-VT) */ #include "emu.h" #include "cpu/m6502/n2a03.h" #include "video/ppu2c0x.h" #include "emupal.h" #include "screen.h" #include "speaker.h" #include "machine/bankdev.h" class nes_clone_state : public driver_device { public: nes_clone_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_screen(*this, "screen"), m_io0(*this, "IO0"), m_io1(*this, "IO1"), m_ppu(*this, "ppu") { } void nes_clone(machine_config &config); void nes_clone_pal(machine_config &config); void init_nes_clone(); protected: virtual void machine_start() override; virtual void machine_reset() override; virtual void video_start() override; void sprite_dma_w(address_space &space, uint8_t data); virtual uint8_t in0_r(); virtual uint8_t in1_r(); virtual void in0_w(uint8_t data); void nes_clone_basemap(address_map &map); uint8_t* m_mainrom; int m_mainromsize; required_device m_maincpu; required_device m_screen; optional_ioport m_io0; optional_ioport m_io1; uint8_t m_latch0; uint8_t m_latch1; uint8_t m_previous_port0; required_device m_ppu; private: void nes_clone_map(address_map &map); }; class nes_clone_dancexpt_state : public nes_clone_state { public: nes_clone_dancexpt_state(const machine_config &mconfig, device_type type, const char *tag) : nes_clone_state(mconfig, type, tag), m_nametables(*this, "nametable%u", 0), m_prgrom(*this, "prgrom"), m_gfxrom(*this, "gfxrom"), m_mainrom(*this, "maincpu") { } void nes_clone_dancexpt(machine_config &config); private: void nes_clone_dancexpt_map(address_map &map); memory_bank_array_creator<4> m_nametables; required_memory_bank m_prgrom; memory_bank_creator m_gfxrom; required_region_ptr m_mainrom; std::unique_ptr m_nt_ram; virtual void machine_start() override; virtual void machine_reset() override; void mapper_5000_w(offs_t offset, uint8_t data); void mapper_5100_w(offs_t offset, uint8_t data); void mapper_5200_w(offs_t offset, uint8_t data); virtual uint8_t in0_r() override; virtual uint8_t in1_r() override; virtual void in0_w(uint8_t data) override; void update_video_bank(); uint8_t m_5000_val; uint8_t m_5100_val; uint8_t m_5200_val; }; class nes_clone_dnce2000_state : public nes_clone_state { public: nes_clone_dnce2000_state(const machine_config& mconfig, device_type type, const char* tag) : nes_clone_state(mconfig, type, tag) { } void nes_clone_dnce2000(machine_config& config); private: void nes_clone_dnce2000_map(address_map& map); virtual void machine_start() override; virtual void machine_reset() override; uint8_t rom_r(offs_t offset); void bank_w(uint8_t data); uint8_t m_rombase = 0; }; class nes_clone_vtvppong_state : public nes_clone_state { public: nes_clone_vtvppong_state(const machine_config& mconfig, device_type type, const char* tag) : nes_clone_state(mconfig, type, tag) { } void nes_clone_vtvppong(machine_config& config); void init_vtvppong(); private: void nes_clone_vtvppong_map(address_map& map); }; class nes_clone_sudoku_state : public nes_clone_state { public: nes_clone_sudoku_state(const machine_config& mconfig, device_type type, const char* tag) : nes_clone_state(mconfig, type, tag) { } void init_sudoku(); void nes_clone_sudoku(machine_config& config); private: void nes_clone_sudoku_map(address_map& map); virtual void machine_start() override; virtual void machine_reset() override; uint8_t rom_r(offs_t offset); void bank_w(uint8_t data); uint8_t m_rombase = 0; }; class nes_clone_vtvsocr_state : public nes_clone_state { public: nes_clone_vtvsocr_state(const machine_config& mconfig, device_type type, const char* tag) : nes_clone_state(mconfig, type, tag) { } void nes_clone_vtvsocr(machine_config& config); private: void nes_clone_vtvsocr_map(address_map& map); virtual void machine_start() override; virtual void machine_reset() override; uint8_t rom_r(offs_t offset); void bank_w(offs_t offset, uint8_t data); uint8_t m_bankregs[4]; }; class nes_clone_afbm7800_state : public nes_clone_state { public: nes_clone_afbm7800_state(const machine_config& mconfig, device_type type, const char* tag) : nes_clone_state(mconfig, type, tag), m_prgbank(*this, "prgbank%u", 0), m_cbank(*this, "cbank%u", 0), m_nametables(*this, "nametable%u", 0), m_charbank(*this, "charbank"), m_rom_solderpad_bank(*this, "rom_sldpad_bank") { } void nes_clone_afbm7800(machine_config& config); protected: virtual void machine_start() override; virtual void machine_reset() override; private: // configured at startup uint8_t m_maxchrbank = 0; void nes_clone_afbm7800_map(address_map &map); void mapper_6000_w(uint8_t data); void mapper_6001_w(uint8_t data); void mapper_6002_w(uint8_t data); void mapper_6003_w(uint8_t data); void mapper_8000_w(uint8_t data); void mapper_8001_w(uint8_t data); void mapper_a000_w(uint8_t data); void mapper_a001_w(uint8_t data); void mapper_c000_w(uint8_t data); void mapper_c001_w(uint8_t data); void mapper_e000_w(uint8_t data); void mapper_e001_w(uint8_t data); uint8_t solderpad_r(offs_t offset); uint8_t vram_r(offs_t offset); void vram_w(offs_t offset, uint8_t data); uint8_t m_banksel = 0; uint8_t m_bankregs[8]; uint8_t m_extraregs[4]; void update_banks(); void mmc3_scanline_cb(int scanline, bool vblank, bool blanked); int16_t m_mmc3_scanline_counter = 0; uint8_t m_mmc3_scanline_latch = 0; uint8_t m_mmc3_irq_enable = 0; std::vector m_vram; uint8_t m_ntmirror = 0; uint8_t m_ramprot = 0; void update_nt_mirroring(); std::vector m_nt_ram; void vram_map(address_map &map); void ntram_map(address_map &map); void romarea_map(address_map &map); required_memory_bank_array<4> m_prgbank; required_memory_bank_array<6> m_cbank; memory_bank_array_creator<4> m_nametables; required_device m_charbank; required_device m_rom_solderpad_bank; }; void nes_clone_state::sprite_dma_w(address_space &space, uint8_t data) { int source = (data & 7); m_ppu->spriteram_dma(space, source); } // Standard NES style inputs (not using bus device as there are no real NES controller ports etc. these are all-in-one units and can be custom uint8_t nes_clone_state::in0_r() { //logerror("%s: in0_r\n", machine().describe_context()); uint8_t ret = 0x40; ret |= m_latch0 & 1; m_latch0 >>= 1; return ret; } uint8_t nes_clone_state::in1_r() { //logerror("%s: in1_r\n", machine().describe_context()); uint8_t ret = 0x40; ret |= m_latch1 & 1; m_latch1 >>= 1; return ret; } void nes_clone_state::in0_w(uint8_t data) { //logerror("%s: in0_w %02x\n", machine().describe_context(), data); if ((data & 0x01) != (m_previous_port0 & 0x01)) { if (data & 0x01) { m_latch0 = m_io0->read(); m_latch1 = m_io1->read(); } } m_previous_port0 = data; } void nes_clone_state::nes_clone_basemap(address_map& map) { map(0x0000, 0x07ff).ram(); map(0x2000, 0x3fff).rw(m_ppu, FUNC(ppu2c0x_device::read), FUNC(ppu2c0x_device::write)); map(0x4016, 0x4016).rw(FUNC(nes_clone_state::in0_r), FUNC(nes_clone_state::in0_w)); map(0x4017, 0x4017).r(FUNC(nes_clone_state::in1_r)); map(0x4014, 0x4014).w(FUNC(nes_clone_state::sprite_dma_w)); } void nes_clone_state::nes_clone_map(address_map& map) { nes_clone_basemap(map); map(0x8000, 0xffff).rom(); } static INPUT_PORTS_START( nes_clone ) PORT_START("IO0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("A") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("B") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_8WAY PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_8WAY PORT_START("IO1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("A") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("B") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_8WAY PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_8WAY INPUT_PORTS_END static INPUT_PORTS_START( papsudok ) PORT_START("IO0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("Auto Play") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_NAME("7") PORT_CODE(KEYCODE_7_PAD) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("Exit / Menu") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("Start / Enter") // this is actually 2 buttons that map to the same input PORT_START("IO1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(1) PORT_NAME("1") PORT_CODE(KEYCODE_1_PAD) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_PLAYER(1) PORT_NAME("2") PORT_CODE(KEYCODE_2_PAD) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_PLAYER(1) PORT_NAME("6") PORT_CODE(KEYCODE_6_PAD) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON8 ) PORT_PLAYER(1) PORT_NAME("3") PORT_CODE(KEYCODE_3_PAD) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON9 ) PORT_PLAYER(1) PORT_NAME("9") PORT_CODE(KEYCODE_9_PAD) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON10 ) PORT_PLAYER(1) PORT_NAME("5") PORT_CODE(KEYCODE_5_PAD) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON11 ) PORT_PLAYER(1) PORT_NAME("8") PORT_CODE(KEYCODE_8_PAD) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON12 ) PORT_PLAYER(1) PORT_NAME("4") PORT_CODE(KEYCODE_4_PAD) INPUT_PORTS_END static INPUT_PORTS_START( dnce2000 ) PORT_START("IO0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("Down-Left") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("Down-Right") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_PLAYER(1) PORT_NAME("Up-Left / Select") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_PLAYER(1) PORT_NAME("Up-Right / Start") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_16WAY // NOT A JOYSTICK!! PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_16WAY PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_16WAY PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_16WAY PORT_START("IO1") PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( dancexpt ) PORT_START("IO1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_16WAY // NOT A JOYSTICK!! PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_16WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_16WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_16WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) INPUT_PORTS_END void nes_clone_state::video_start() { } void nes_clone_state::machine_reset() { m_latch0 = 0; m_latch1 = 0; m_previous_port0 = 0; } void nes_clone_state::machine_start() { m_mainrom = memregion("maincpu")->base(); m_mainromsize = memregion("maincpu")->bytes(); save_item(NAME(m_latch0)); save_item(NAME(m_latch1)); } void nes_clone_state::nes_clone(machine_config &config) { /* basic machine hardware */ N2A03(config, m_maincpu, NTSC_APU_CLOCK); m_maincpu->set_addrmap(AS_PROGRAM, &nes_clone_state::nes_clone_map); /* video hardware */ SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60.0988); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC((113.66/(NTSC_APU_CLOCK.dvalue()/1000000)) * (ppu2c0x_device::VBLANK_LAST_SCANLINE_NTSC-ppu2c0x_device::VBLANK_FIRST_SCANLINE+1+2))); m_screen->set_size(32*8, 262); m_screen->set_visarea(0*8, 32*8-1, 0*8, 30*8-1); m_screen->set_screen_update(m_ppu, FUNC(ppu2c0x_device::screen_update)); PPU_2C02(config, m_ppu); m_ppu->set_cpu_tag("maincpu"); m_ppu->int_callback().set_inputline(m_maincpu, INPUT_LINE_NMI); /* sound hardware */ SPEAKER(config, "mono").front_center(); m_maincpu->add_route(ALL_OUTPUTS, "mono", 0.50); } void nes_clone_state::nes_clone_pal(machine_config &config) { /* basic machine hardware */ N2A03(config, m_maincpu, PALC_APU_CLOCK); m_maincpu->set_addrmap(AS_PROGRAM, &nes_clone_state::nes_clone_map); /* video hardware */ SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(50.0070); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC((113.66 / (PALC_APU_CLOCK.dvalue() / 1000000)) * (ppu2c0x_device::VBLANK_LAST_SCANLINE_PAL - ppu2c0x_device::VBLANK_FIRST_SCANLINE_PALC + 1 + 2))); m_screen->set_size(32 * 8, 312); m_screen->set_visarea(0 * 8, 32 * 8 - 1, 0 * 8, 30 * 8 - 1); m_screen->set_screen_update(m_ppu, FUNC(ppu2c0x_device::screen_update)); PPU_PALC(config, m_ppu); m_ppu->set_cpu_tag("maincpu"); m_ppu->int_callback().set_inputline(m_maincpu, INPUT_LINE_NMI); /* sound hardware */ SPEAKER(config, "mono").front_center(); m_maincpu->add_route(ALL_OUTPUTS, "mono", 0.50); } /************************************************** Dancing Expert specifics **************************************************/ void nes_clone_dancexpt_state::machine_start() { nes_clone_state::machine_start(); m_nt_ram = std::make_unique(0x800); m_prgrom->configure_entries(0, 0x08, &m_mainrom[0], 0x4000); m_gfxrom->configure_entries(0, 0x20, memregion("gfx1")->base(), 0x2000); m_ppu->space(AS_PROGRAM).install_read_bank(0x0000, 0x1fff, m_gfxrom); for (int i = 0; i < 4; i++) m_nametables[i]->configure_entries(0, 2, &m_nt_ram[0], 0x400); save_pointer(NAME(m_nt_ram), 0x800); m_nametables[0]->set_entry(0); m_nametables[1]->set_entry(1); m_nametables[2]->set_entry(0); m_nametables[3]->set_entry(1); m_ppu->space(AS_PROGRAM).install_readwrite_bank(0x2000,0x23ff,m_nametables[0]); m_ppu->space(AS_PROGRAM).install_readwrite_bank(0x2400,0x27ff,m_nametables[1]); m_ppu->space(AS_PROGRAM).install_readwrite_bank(0x2800,0x2bff,m_nametables[2]); m_ppu->space(AS_PROGRAM).install_readwrite_bank(0x2c00,0x2fff,m_nametables[3]); } uint8_t nes_clone_dancexpt_state::in0_r() { // polled frequently during game, music data? from some other device? return 0xfe; // bit 0x01 exits the song? } uint8_t nes_clone_dancexpt_state::in1_r() { // read directly, not through shifter here return m_io1->read(); } void nes_clone_dancexpt_state::machine_reset() { nes_clone_state::machine_reset(); m_5000_val = 0x6; } void nes_clone_dancexpt_state::update_video_bank() { int bank = (m_previous_port0 & 0x7) * 4; bank += m_5100_val & 0x3; m_gfxrom->set_entry(bank); } void nes_clone_dancexpt_state::mapper_5000_w(offs_t offset, uint8_t data) { // xxxx -bbb b = CPU bank at 8000-bfff x = unknown (sometimes 2, sometimes d) if (data & ~0x27) logerror("%s: mapper_5000_w %02x\n", machine().describe_context(), data); m_5000_val = data; m_prgrom->set_entry(m_5000_val & 0x7); } void nes_clone_dancexpt_state::mapper_5100_w(offs_t offset, uint8_t data) { // ---- --cc c = lower character ROM bank if (data & 0xfc) logerror("%s: mapper_5100_w %02x\n", machine().describe_context(), data); m_5100_val = data; update_video_bank(); } void nes_clone_dancexpt_state::in0_w(uint8_t data) { // ---- -CCC C = upper character ROM bank // instead of input related writes, the video banking is here?! m_previous_port0 = data; update_video_bank(); } void nes_clone_dancexpt_state::mapper_5200_w(offs_t offset, uint8_t data) { // ---- ---- unknown logerror("%s: mapper_5200_w %02x\n", machine().describe_context(), data); m_5200_val = data; //update_video_bank(); } void nes_clone_dancexpt_state::nes_clone_dancexpt(machine_config &config) { nes_clone(config); m_maincpu->set_addrmap(AS_PROGRAM, &nes_clone_dancexpt_state::nes_clone_dancexpt_map); } void nes_clone_dancexpt_state::nes_clone_dancexpt_map(address_map &map) { nes_clone_basemap(map); map(0x5000, 0x5000).w(FUNC(nes_clone_dancexpt_state::mapper_5000_w)); map(0x5100, 0x5100).w(FUNC(nes_clone_dancexpt_state::mapper_5100_w)); map(0x5200, 0x5200).w(FUNC(nes_clone_dancexpt_state::mapper_5200_w)); map(0x8000, 0xbfff).bankr("prgrom"); map(0xc000, 0xffff).rom().region("maincpu", 0x1c000); } /************************************************** Dance 2000 Specifics **************************************************/ void nes_clone_dnce2000_state::nes_clone_dnce2000(machine_config& config) { nes_clone_pal(config); m_maincpu->set_addrmap(AS_PROGRAM, &nes_clone_dnce2000_state::nes_clone_dnce2000_map); } void nes_clone_dnce2000_state::nes_clone_dnce2000_map(address_map& map) { nes_clone_basemap(map); map(0x8000, 0xffff).rw(FUNC(nes_clone_dnce2000_state::rom_r), FUNC(nes_clone_dnce2000_state::bank_w)); } void nes_clone_dnce2000_state::machine_reset() { nes_clone_state::machine_reset(); m_rombase = 0; } void nes_clone_dnce2000_state::machine_start() { nes_clone_state::machine_start(); save_item(NAME(m_rombase)); } uint8_t nes_clone_dnce2000_state::rom_r(offs_t offset) { return m_mainrom[(offset + (m_rombase * 0x8000)) & (m_mainromsize - 1)]; } void nes_clone_dnce2000_state::bank_w(uint8_t data) { m_rombase = data; } /************************************************** Virtual Ping Pong Specifics **************************************************/ void nes_clone_vtvppong_state::nes_clone_vtvppong(machine_config& config) { nes_clone_pal(config); m_maincpu->set_addrmap(AS_PROGRAM, &nes_clone_vtvppong_state::nes_clone_vtvppong_map); } void nes_clone_vtvppong_state::nes_clone_vtvppong_map(address_map& map) { nes_clone_basemap(map); map(0x8000, 0xffff).rom().region("maincpu", 0x38000); } /************************************************** Atari Flashback Specifics **************************************************/ void nes_clone_afbm7800_state::nes_clone_afbm7800(machine_config& config) { nes_clone_pal(config); m_maincpu->set_addrmap(AS_PROGRAM, &nes_clone_afbm7800_state::nes_clone_afbm7800_map); ADDRESS_MAP_BANK(config, "charbank").set_map(&nes_clone_afbm7800_state::vram_map).set_options(ENDIANNESS_NATIVE, 8, 14, 0x2000); ADDRESS_MAP_BANK(config, "ntbank").set_map(&nes_clone_afbm7800_state::ntram_map).set_options(ENDIANNESS_NATIVE, 8, 12, 0x1000); ADDRESS_MAP_BANK(config, "rom_sldpad_bank").set_map(&nes_clone_afbm7800_state::romarea_map).set_options(ENDIANNESS_NATIVE, 8, 16, 0x8000); } void nes_clone_afbm7800_state::update_banks() { uint8_t innerbankmask; uint8_t outerbank; uint8_t selected_banks[4] = { 0x00, 0x00, 0x00, 0x00 }; if (m_extraregs[1] & 1) // ROM or solder pad select { m_rom_solderpad_bank->set_bank(1); } else { m_rom_solderpad_bank->set_bank(0); } if (m_extraregs[0] & 0x40) { innerbankmask = 0x0f; outerbank = (m_extraregs[0] & 0x07) << 4; } else { innerbankmask = 0x1f; outerbank = (m_extraregs[0] & 0x06) << 4; } if ((m_extraregs[3] & 0x03) == 0x00) // MMC3 style mode { selected_banks[1] = outerbank | (m_bankregs[7] & innerbankmask); selected_banks[3] = outerbank | (0x1f & innerbankmask); if (m_banksel & 0x40) { selected_banks[0] = outerbank | (0x1e & innerbankmask); selected_banks[2] = outerbank | (m_bankregs[6] & innerbankmask); } else { selected_banks[0] = outerbank | (m_bankregs[6] & innerbankmask); selected_banks[2] = outerbank | (0x1e & innerbankmask); } } else if ((m_extraregs[3] & 0x03) == 0x03) { int basebank = (m_bankregs[6] & innerbankmask); selected_banks[0] = outerbank | (basebank + 0); selected_banks[1] = outerbank | (basebank + 1); selected_banks[2] = outerbank | (basebank + 2); selected_banks[3] = outerbank | (basebank + 3); } else // 01 and 02 cases { int basebank = (m_bankregs[6] & innerbankmask); selected_banks[0] = outerbank | (basebank + 0); selected_banks[1] = outerbank | (basebank + 1); selected_banks[2] = outerbank | (basebank + 0); selected_banks[3] = outerbank | (basebank + 1); } m_prgbank[0]->set_entry(selected_banks[0]); m_prgbank[1]->set_entry(selected_banks[1]); m_prgbank[2]->set_entry(selected_banks[2]); m_prgbank[3]->set_entry(selected_banks[3]); // chrbank stuff uint8_t selected_chrbanks[6] = { 0x00, 0x02, 0x04, 0x05, 0x06, 0x07 }; if (m_extraregs[3] & 0x10) { int outerchrbank = m_extraregs[2] & 0xf; m_charbank->set_bank(0); // should also have m_extraregs[0] & 0x38) applied? selected_chrbanks[0] = (outerchrbank << 3) | 0x0; selected_chrbanks[1] = (outerchrbank << 3) | 0x2; selected_chrbanks[2] = (outerchrbank << 3) | 0x4; selected_chrbanks[3] = (outerchrbank << 3) | 0x5; selected_chrbanks[4] = (outerchrbank << 3) | 0x6; selected_chrbanks[5] = (outerchrbank << 3) | 0x7; } else // MMC3 mode { int bankmask; int outerchrbank; /* not correct? desert falcon if (m_extraregs[0] & 0x80) { bankmask = 0x0f; outerchrbank = (m_extraregs[0] & 0x38) << 1; } else */ { bankmask = 0x1f; outerchrbank = (m_extraregs[0] & 0x30) << 1; } if (m_banksel & 0x80) m_charbank->set_bank(1); else m_charbank->set_bank(0); selected_chrbanks[0] = (outerchrbank | (m_bankregs[0] & bankmask)); selected_chrbanks[1] = (outerchrbank | (m_bankregs[1] & bankmask)); selected_chrbanks[2] = (outerchrbank | (m_bankregs[2] & bankmask)); selected_chrbanks[3] = (outerchrbank | (m_bankregs[3] & bankmask)); selected_chrbanks[4] = (outerchrbank | (m_bankregs[4] & bankmask)); selected_chrbanks[5] = (outerchrbank | (m_bankregs[5] & bankmask)); } // have to mask with m_maxchrbank because otherwise banks are set at 0x40 (would lower banks atually be chrrom?) m_cbank[0]->set_entry((selected_chrbanks[0] & m_maxchrbank)>>1); m_cbank[1]->set_entry((selected_chrbanks[1] & m_maxchrbank)>>1); m_cbank[2]->set_entry((selected_chrbanks[2] & m_maxchrbank)); m_cbank[3]->set_entry((selected_chrbanks[3] & m_maxchrbank)); m_cbank[4]->set_entry((selected_chrbanks[4] & m_maxchrbank)); m_cbank[5]->set_entry((selected_chrbanks[5] & m_maxchrbank)); } void nes_clone_afbm7800_state::update_nt_mirroring() { if (m_ntmirror & 1) { m_nametables[0]->set_entry(0); m_nametables[1]->set_entry(0); m_nametables[2]->set_entry(1); m_nametables[3]->set_entry(1); } else { m_nametables[0]->set_entry(0); m_nametables[1]->set_entry(1); m_nametables[2]->set_entry(0); m_nametables[3]->set_entry(1); } } void nes_clone_afbm7800_state::mapper_8000_w(uint8_t data) { m_banksel = data; update_banks(); } void nes_clone_afbm7800_state::mapper_8001_w(uint8_t data) { m_bankregs[m_banksel & 0x7] = data; update_banks(); } void nes_clone_afbm7800_state::mapper_a000_w(uint8_t data) { // nametable mirroring m_ntmirror = data; update_nt_mirroring(); } void nes_clone_afbm7800_state::mapper_a001_w(uint8_t data) { // ram protect m_ramprot = data; } void nes_clone_afbm7800_state::mapper_c000_w(uint8_t data) { // irq latch m_mmc3_scanline_counter = data ^ 0xff; } void nes_clone_afbm7800_state::mapper_c001_w(uint8_t data) { // irq reload m_mmc3_scanline_latch = data; } void nes_clone_afbm7800_state::mapper_e000_w(uint8_t data) { // irq disable m_maincpu->set_input_line(M6502_IRQ_LINE, CLEAR_LINE); m_mmc3_irq_enable = 0; } void nes_clone_afbm7800_state::mapper_e001_w(uint8_t data) { // irq enable m_mmc3_irq_enable = 1; } void nes_clone_afbm7800_state::mmc3_scanline_cb(int scanline, bool vblank, bool blanked) { if (m_mmc3_irq_enable) { if (!vblank && !blanked) { if (--m_mmc3_scanline_counter == -1) { m_mmc3_scanline_counter = m_mmc3_scanline_latch; m_maincpu->set_input_line(M6502_IRQ_LINE, ASSERT_LINE); } } } } void nes_clone_afbm7800_state::mapper_6000_w(uint8_t data) { if (m_ramprot & 0x80) { if (!(m_extraregs[3] & 0x80)) { m_extraregs[0] = data; update_banks(); } } } void nes_clone_afbm7800_state::mapper_6001_w(uint8_t data) { if (m_ramprot & 0x80) { m_extraregs[1] = data; update_banks(); } } void nes_clone_afbm7800_state::mapper_6002_w(uint8_t data) { if (m_ramprot & 0x80) { m_extraregs[2] = data; update_banks(); } } void nes_clone_afbm7800_state::mapper_6003_w(uint8_t data) { if (m_ramprot & 0x80) { if (!(m_extraregs[3] & 0x80)) { m_extraregs[3] = data; update_banks(); } } } void nes_clone_afbm7800_state::nes_clone_afbm7800_map(address_map &map) { nes_clone_basemap(map); map(0x6000, 0x6000).mirror(0x1ffc).w(FUNC(nes_clone_afbm7800_state::mapper_6000_w)); map(0x6001, 0x6001).mirror(0x1ffc).w(FUNC(nes_clone_afbm7800_state::mapper_6001_w)); map(0x6002, 0x6002).mirror(0x1ffc).w(FUNC(nes_clone_afbm7800_state::mapper_6002_w)); map(0x6003, 0x6003).mirror(0x1ffc).w(FUNC(nes_clone_afbm7800_state::mapper_6003_w)); map(0x8000, 0xffff).m(m_rom_solderpad_bank, FUNC(address_map_bank_device::amap8)); map(0x8000, 0x8000).mirror(0x1ffe).w(FUNC(nes_clone_afbm7800_state::mapper_8000_w)); map(0x8001, 0x8001).mirror(0x1ffe).w(FUNC(nes_clone_afbm7800_state::mapper_8001_w)); map(0xa000, 0xa000).mirror(0x1ffe).w(FUNC(nes_clone_afbm7800_state::mapper_a000_w)); map(0xa001, 0xa001).mirror(0x1ffe).w(FUNC(nes_clone_afbm7800_state::mapper_a001_w)); map(0xc000, 0xc000).mirror(0x1ffe).w(FUNC(nes_clone_afbm7800_state::mapper_c000_w)); map(0xc001, 0xc001).mirror(0x1ffe).w(FUNC(nes_clone_afbm7800_state::mapper_c001_w)); map(0xe000, 0xe000).mirror(0x1ffe).w(FUNC(nes_clone_afbm7800_state::mapper_e000_w)); map(0xe001, 0xe001).mirror(0x1ffe).w(FUNC(nes_clone_afbm7800_state::mapper_e001_w)); } uint8_t nes_clone_afbm7800_state::solderpad_r(offs_t offset) { logerror("%s: solderpad read\n", machine().describe_context()); return 0x00; } void nes_clone_afbm7800_state::romarea_map(address_map &map) { // when (m_extraregs[1] & 1) == 1 map(0x0000, 0x1fff).bankr("prgbank0"); map(0x2000, 0x3fff).bankr("prgbank1"); map(0x4000, 0x5fff).bankr("prgbank2"); map(0x6000, 0x7fff).bankr("prgbank3"); // when (m_extraregs[1] & 1) == 1 map(0x8000, 0xffff).r(FUNC(nes_clone_afbm7800_state::solderpad_r)); } void nes_clone_afbm7800_state::vram_map(address_map &map) { // in MMC3 mode when (m_banksel & 0x80) == 0x00 or when not in MMC3 mode map(0x0000, 0x07ff).bankrw("cbank0"); map(0x0800, 0x0fff).bankrw("cbank1"); map(0x1000, 0x13ff).bankrw("cbank2"); map(0x1400, 0x17ff).bankrw("cbank3"); map(0x1800, 0x1bff).bankrw("cbank4"); map(0x1c00, 0x1fff).bankrw("cbank5"); // in MMC3 mode when (m_banksel & 0x80) == 0x80 map(0x2000, 0x23ff).bankrw("cbank2"); map(0x2400, 0x27ff).bankrw("cbank3"); map(0x2800, 0x2bff).bankrw("cbank4"); map(0x2c00, 0x2fff).bankrw("cbank5"); map(0x3000, 0x37ff).bankrw("cbank0"); map(0x3800, 0x3fff).bankrw("cbank1"); } void nes_clone_afbm7800_state::ntram_map(address_map& map) { map(0x0000, 0x03ff).bankrw("nametable0"); map(0x0400, 0x07ff).bankrw("nametable1"); map(0x0800, 0x0bff).bankrw("nametable2"); map(0x0c00, 0x0fff).bankrw("nametable3"); } void nes_clone_afbm7800_state::machine_reset() { nes_clone_state::machine_reset(); m_banksel = 0; m_bankregs[0] = 0x00; m_bankregs[1] = 0x00; m_bankregs[2] = 0x00; m_bankregs[3] = 0x00; m_bankregs[4] = 0x00; m_bankregs[5] = 0x00; m_bankregs[6] = 0x00; m_bankregs[7] = 0x00; m_extraregs[0] = 0x00; m_extraregs[1] = 0x00; m_extraregs[2] = 0x00; m_extraregs[3] = 0x00; m_ntmirror = 0; m_ramprot = 0; update_banks(); update_nt_mirroring(); m_mmc3_scanline_counter = 0; m_mmc3_scanline_latch = 0; m_mmc3_irq_enable = 0; } uint8_t nes_clone_afbm7800_state::vram_r(offs_t offset) { return m_charbank->read8(offset); } void nes_clone_afbm7800_state::vram_w(offs_t offset, uint8_t data) { m_charbank->write8(offset, data); } void nes_clone_afbm7800_state::machine_start() { nes_clone_state::machine_start(); uint8_t* ROM = memregion("maincpu")->base(); for (int i = 0; i < 4; i++) m_prgbank[i]->configure_entries(0, 0x100000 / 0x2000, &ROM[0x00000], 0x02000); m_vram.resize(0x8000); m_maxchrbank = (0x8000/0x400)-1; for (int i = 0; i < 2; i++) m_cbank[i]->configure_entries(0, 0x8000 / 0x800, &m_vram[0], 0x800); for (int i = 2; i < 6; i++) m_cbank[i]->configure_entries(0, 0x8000 / 0x400, &m_vram[0], 0x400); m_nt_ram.resize(0x800); for (int i = 0; i < 4; i++) m_nametables[i]->configure_entries(0, 0x800 / 0x400, &m_nt_ram[0], 0x400); m_ppu->space(AS_PROGRAM).install_readwrite_handler(0x0000, 0x1fff, read8sm_delegate(*this, FUNC(nes_clone_afbm7800_state::vram_r)), write8sm_delegate(*this, FUNC(nes_clone_afbm7800_state::vram_w))); m_ppu->set_scanline_callback(*this, FUNC(nes_clone_afbm7800_state::mmc3_scanline_cb)); m_ppu->space(AS_PROGRAM).install_readwrite_bank(0x2000,0x23ff,m_nametables[0]); m_ppu->space(AS_PROGRAM).install_readwrite_bank(0x2400,0x27ff,m_nametables[1]); m_ppu->space(AS_PROGRAM).install_readwrite_bank(0x2800,0x2bff,m_nametables[2]); m_ppu->space(AS_PROGRAM).install_readwrite_bank(0x2c00,0x2fff,m_nametables[3]); save_item(NAME(m_vram)); save_item(NAME(m_nt_ram)); save_item(NAME(m_mmc3_scanline_counter)); save_item(NAME(m_mmc3_scanline_latch)); save_item(NAME(m_mmc3_irq_enable)); save_item(NAME(m_ntmirror)); save_item(NAME(m_ramprot)); save_item(NAME(m_banksel)); save_item(NAME(m_bankregs)); save_item(NAME(m_extraregs)); } /************************************************** Sudoku Specifics **************************************************/ void nes_clone_sudoku_state::machine_reset() { nes_clone_state::machine_reset(); m_rombase = 0; } void nes_clone_sudoku_state::machine_start() { nes_clone_state::machine_start(); save_item(NAME(m_rombase)); } void nes_clone_sudoku_state::nes_clone_sudoku(machine_config& config) { nes_clone(config); m_maincpu->set_addrmap(AS_PROGRAM, &nes_clone_sudoku_state::nes_clone_sudoku_map); } void nes_clone_sudoku_state::nes_clone_sudoku_map(address_map& map) { nes_clone_basemap(map); map(0x8000, 0xffff).rw(FUNC(nes_clone_sudoku_state::rom_r), FUNC(nes_clone_sudoku_state::bank_w)); } uint8_t nes_clone_sudoku_state::rom_r(offs_t offset) { return m_mainrom[(offset + (m_rombase * 0x8000)) & (m_mainromsize - 1)]; } void nes_clone_sudoku_state::bank_w(uint8_t data) { logerror("%04x: bank_w %02x\n", machine().describe_context(), data); m_rombase = data; } void nes_clone_sudoku_state::init_sudoku() { u8 *src = memregion("maincpu")->base(); int len = memregion("maincpu")->bytes(); std::vector buffer(len); { for (int i = 0; i < len; i += 8) { buffer[i+0] = src[i+5]; buffer[i+1] = src[i+4]; buffer[i+2] = src[i+7]; buffer[i+3] = src[i+6]; buffer[i+4] = src[i+1]; buffer[i+5] = src[i+0]; buffer[i+6] = src[i+3]; buffer[i+7] = src[i+2]; } std::copy(buffer.begin(), buffer.end(), &src[0]); } } /************************************************** Soccer Specifics INES Mapper 178 / NES 2.0 Mapper 551 clone or similar? **************************************************/ void nes_clone_vtvsocr_state::machine_reset() { nes_clone_state::machine_reset(); m_bankregs[0] = 0; m_bankregs[1] = 0; m_bankregs[2] = 0; m_bankregs[3] = 0; } void nes_clone_vtvsocr_state::machine_start() { nes_clone_state::machine_start(); save_item(NAME(m_bankregs)); } void nes_clone_vtvsocr_state::nes_clone_vtvsocr(machine_config& config) { nes_clone(config); m_maincpu->set_addrmap(AS_PROGRAM, &nes_clone_vtvsocr_state::nes_clone_vtvsocr_map); } void nes_clone_vtvsocr_state::nes_clone_vtvsocr_map(address_map& map) { nes_clone_basemap(map); map(0x4800, 0x4803).w(FUNC(nes_clone_vtvsocr_state::bank_w)); map(0x8000, 0xffff).r(FUNC(nes_clone_vtvsocr_state::rom_r)); } uint8_t nes_clone_vtvsocr_state::rom_r(offs_t offset) { int bank = m_bankregs[1] >> 1; return m_mainrom[(offset + (bank * 0x8000)) & (m_mainromsize - 1)]; } void nes_clone_vtvsocr_state::bank_w(offs_t offset, uint8_t data) { logerror("%04x: bank_w %02x %02x\n", machine().describe_context(), offset, data); m_bankregs[offset] = data; } /************************************************** Ping Pong Specifics **************************************************/ void nes_clone_vtvppong_state::init_vtvppong() { u8 *src = memregion("maincpu")->base(); int len = memregion("maincpu")->bytes(); std::vector buffer(len); { for (int i = 0; i < len; i++) { int newaddr = bitswap<18>(i, 17, 16, 15, 13, 14, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0); buffer[i] = src[newaddr]; } std::copy(buffer.begin(), buffer.end(), &src[0]); } #if 0 FILE *fp; char filename[256]; sprintf(filename,"decrypted_%s", machine().system().name); fp=fopen(filename, "w+b"); if (fp) { fwrite(&src[0], len, 1, fp); fclose(fp); } #endif } ROM_START( papsudok ) ROM_REGION( 0x80000, "maincpu", 0 ) ROM_LOAD( "sudoku2.bin", 0x00000, 0x80000, CRC(d1ffcc1e) SHA1(2010e60933a08d0b9271ef37f338758aacba6d2d) ) ROM_END ROM_START( nytsudo ) ROM_REGION( 0x80000, "maincpu", 0 ) ROM_LOAD( "nytsudoku.bin", 0x00000, 0x80000, CRC(9aab1977) SHA1(6948f34d67204287418cdf79f1ca0fa0c26670e3) ) ROM_END ROM_START( pjoypj001 ) ROM_REGION( 0x100000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD( "powerjoy_pj001_lh28f008sc_89a6.bin", 0x00000, 0x100000, CRC(e655e0aa) SHA1(c96d3422e26451c366fee2151fedccb95014cbc7) ) ROM_REGION( 0x80000, "gfx1", ROMREGION_ERASE00 ) ROM_LOAD( "powerjoy_pj001_te28f400ceb_00894471.bin", 0x00000, 0x80000, CRC(edca9b66) SHA1(f2f6d9043f524748282065b2fa0ca323ddd7d008) ) ROM_END ROM_START( afbm7800 ) ROM_REGION( 0x100000, "maincpu", 0 ) ROM_LOAD( "atariflashbackmini7800.bin", 0x00000, 0x100000, CRC(da4d9483) SHA1(c04465ff5bd5ca7abf088fe771b8e71c157afb89) ) ROM_END ROM_START( dnce2000 ) // use Mapper 241 if you want to run this in a NES emulator ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD( "dance.bin", 0x00000, 0x40000, CRC(0982bb50) SHA1(bd608159d7e624ea345f2a188de51cb1aa116421) ) ROM_END ROM_START( vtvppong ) ROM_REGION( 0x40000, "maincpu", ROMREGION_ERASE00 ) // high bit is never set in the first 0x28000 bytes of this ROM, probably 7-bit sound data? code might need opcode bits swapping ROM_LOAD( "vtvpongcpu.bin", 0x00000, 0x40000, CRC(52df95fa) SHA1(3015bcc90eee862b3568f122b402c9defa566aab) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_ERASE00 ) ROM_LOAD( "vtvpongppu.bin", 0x00000, 0x20000, CRC(474dfc0c) SHA1(4d0afab111e40172ae0b31e94f1b74b73a18385f) ) ROM_END ROM_START( vtvsocr ) ROM_REGION( 0x40000, "maincpu", 0 ) // 8-bit ROM, but byteswapped for encryption? ROM_LOAD16_WORD_SWAP( "virtualtvsoccer.bin", 0x00000, 0x40000, CRC(2cfe42aa) SHA1(c2cafdbd5cc6491c94efd3f1be4b70c9de737b46) ) ROM_END ROM_START( hs36red ) ROM_REGION( 0x200000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD( "mx29lv160cb.u3", 0x00000, 0x200000, CRC(318a81bb) SHA1(8b207e6a5fca53cbf383b79ff570fcdb89639fa3) ) ROM_END ROM_START( hs36blk ) ROM_REGION( 0x200000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD( "mx29lv160cbtc.u3", 0x00000, 0x200000, CRC(b5cf91a0) SHA1(399f015fb0580c90928e7f3d73810cc4b6cc70d9) ) ROM_END ROM_START( dancexpt ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD( "dancingexpert27c010.bin", 0x0000, 0x20000, CRC(658ba2ea) SHA1(c08f6a2735b3c7383cba3a5fa3af905d5af6926f) ) ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASE00 ) ROM_LOAD( "dancingexpert27c020.bin", 0x00000, 0x40000, CRC(b653c40c) SHA1(9b74e56768ea5b5309df9761fb442b9be0be46e9) ) ROM_END void nes_clone_state::init_nes_clone() { } // aka 'Atari Flashback' or 'Atari Flashback 1' // "Flashback Mini 7800 uses normal NES-style hardware, together with a mapper chipset similar to the Waixing kk33xx cartridges (NES 2.0 Mapper 534)" CONS( 2004, afbm7800, 0, 0, nes_clone_afbm7800, nes_clone, nes_clone_afbm7800_state, init_nes_clone, "Atari / Nice Code", "Atari Flashback Mini 7800", 0 ) CONS( 200?, dnce2000, 0, 0, nes_clone_dnce2000, dnce2000, nes_clone_dnce2000_state, init_nes_clone, "Shenzhen Soyin Electric Appliance Ind. Co., Ltd.", "Dance 2000 / Hot 2000 (Jin Bao TV Dancing Carpet, SY-2000-04)", 0 ) // Black pad marked 'SUDOKU' with tails on the S and U characters looping over the logo. Box says "Plug and Play Sudoku" // Has 2 sets of 4 buttons in circular 'direction pad' layouts (on the left for directions, on the right for functions) and 9 red numbered buttons with red power LED on left of them, and reset button on right // Alt. version was released with 'New York Times' titlescreen CONS( 200?, papsudok, 0, 0, nes_clone_sudoku, papsudok, nes_clone_sudoku_state, init_sudoku, "Nice Code", "Plug and Play Sudoku Game (NES based)", 0 ) // plays, but unclear how 'save' feature is meant to work, is it meant to save after shutdown or not? no obvious writes CONS( 200?, nytsudo, 0, 0, nes_clone_sudoku, papsudok, nes_clone_sudoku_state, init_sudoku, "Excalibur / Nice Code", "The New York Times Sudoku", 0 ) // based on the above CONS( 200?, vtvppong, 0, 0, nes_clone_vtvppong, nes_clone, nes_clone_vtvppong_state, init_vtvppong, "", "Virtual TV Ping Pong", MACHINE_NOT_WORKING ) CONS( 200?, pjoypj001, 0, 0, nes_clone, nes_clone, nes_clone_state, init_nes_clone, "Trump Grand", "PowerJoy (PJ001, NES based plug & play)", MACHINE_NOT_WORKING ) // /* Dancing Export by Daidaixing (aka TimeTop) (notes from Sean Riddle regarding missing sound) There are two globs on the main PCB, the bigger one next to a label that says NT6561. Also two 32-pin COBs, one marked 27C020 and the other 27C010 (both dumped) Finally, a daughterboard with 1 glob. The daughterboard has 10 traces going to it; power, ground, and 7 from the smaller glob. The 10th trace looks like the audio output. I assume the daughterboard has a microcontroller for sound I'm not sure what the smaller glob is, but it looks like it sends commands to the daughterboard. */ CONS( 200?, dancexpt, 0, 0, nes_clone_dancexpt, dancexpt, nes_clone_dancexpt_state, init_nes_clone, "Daidaixing", "Dancing Expert", MACHINE_NOT_WORKING ) CONS( 200?, vtvsocr, 0, 0, nes_clone_vtvsocr, nes_clone, nes_clone_vtvsocr_state, init_nes_clone, "", "Virtual TV Soccer", MACHINE_NOT_WORKING ) // might be VT02 hardware, needs decrypting, possibly designed by wellminds (M350 etc.) CONS( 2010, hs36red, 0, 0, nes_clone, nes_clone, nes_clone_state, init_nes_clone, "HengSheng", "HengSheng 36-in-1 (Red pad)", MACHINE_NOT_WORKING ) CONS( 2010, hs36blk, 0, 0, nes_clone, nes_clone, nes_clone_state, init_nes_clone, "HengSheng", "HengSheng 36-in-1 (Black pad)", MACHINE_NOT_WORKING )