// license:BSD-3-Clause // copyright-holders:Ville Laitinen, Aaron Giles /*************************************************************************** Sun Electronics hardware: TVG-1-CPU-B 2 x Z80 AY-3-9810 8-way DipSwitch Service Switch Program ROMS (both Main & Sound) MB8841 (at least for Kangaroo) TVG-1-VIDEO-B 10MHz OSC Graphic ROMS driver by Ville Laitinen Games supported: * Kangaroo * Funky Fish Known bugs: * none at this time **************************************************************************** 0000-0fff tvg75 1000-1fff tvg76 2000-2fff tvg77 3000-3fff tvg78 4000-4fff tvg79 5000-5fff tvg80 8000-bfff VIDEO RAM (four banks) c000-cfff tvg83/84 (banked) d000-dfff tvg85/86 (banked) e000-e3ff RAM memory mapped ports: read: e400 DSW 0 ec00 IN 0 ed00 IN 1 ee00 IN 2 efxx (4 bits wide) security chip in. It seems to work like a clock. write: e800-e801 low/high byte start address of data in picture ROM for DMA e802-e803 low/high byte start address in bitmap RAM (where picture is to be written) during DMA e804-e805 picture size for DMA, and DMA start e806 vertical scroll of playfield e807 horizontal scroll of playfield e808 bank select latch e809 A & B bitmap control latch (A=playfield B=motion) bit 5 FLIP A bit 4 FLIP B bit 3 EN A bit 2 EN B bit 1 PRI A bit 0 PRI B e80a color shading latch ec00 command to sound CPU ed00 coin counters efxx (4 bits wide) security chip out --------------------------------------------------------------------------- CPU #1 (sound) 0000 0fff tvg81 4000 43ff RAM 6000 command from main CPU I/O ports: 7000 AY-3-8910 write 8000 AY-3-8910 control --------------------------------------------------------------------------- interrupts: (CPU#0) standard IM 1 interrupt mode (rst #38 every vblank) (CPU#1) same here Kangaroo Memory Map HEX R/W D7 D6 D5 D4 D3 D2 D2 D0 function ------------ Game Microprocessor Memory Space (Z80 - IC15) -------------- 0000-5FFF R D D D D D D D D Z80 24K Program ROM E000-E3FF R/W D D D D D D D D 1K Working RAM E400 R D D D D D D D D Option Switch (DSW0 8 way dipswitch) E800 W D D D D D D D D Low Byte\ Start Address of Data in Pictures ROM for DMA E801 W D D D D D D D D High Byte/ E802 W D D D D D D D D Low Byte\ Start Address in Bit Map RAM (where picture is to be written) During DMA E803 W D D D D D D D D High Byte/ E804 W D D D D D D D D Low Byte\ Picture Size for DMA and DMA Start E805 W D D D D D D D D High Byte/ E806 W D D D D D D D D Vertical Start Address in Bit Map E807 W D D D D D D D D Horizontal Start Address in Bit Map E808 W D D Bank Select Latch E809 W D D D D D D A & B Bit Map Control Latch (A=playfield, B=motion) E80A W D D D D D D Color Shading Latch EC00 W D D D D D D D D Sound DATA to Sound Microprocessor EC00 R D Utility Coin Switch EC00 R D 1 Player Start EC00 R D 2 Player Start EC00 R D Left Coin Input EC00 R D Right Coin Input ED00 W D Coin Counter 1 ED00 W D Coin Counter 2 (European games) ED00 R D Player 1 Right ED00 R D Player 1 Left ED00 R D Player 1 Up ED00 R D Player 1 Down ED00 R D Player 1 Punch EE00 R D Player 2 Right EE00 R D Player 2 Left EE00 R D Player 2 Up EE00 R D Player 2 Down EE00 R D Player 2 Punch EFxx-EFxx W D D D D Output to Custom MB8841 Microcomputer EFxx-EFxx R D D D D Input from Custom MB8841 Microcomputer ------------ Sound Microprocessor Memory Space (Z80 - IC34) -------------- 0000-0FFF R D D D D D D D D Z80 4K Program ROM 4000-43FF R/W D D D D D D D D 1K Working RAM 6000 R D D D D D D D D Read DATA from Game Microprocessor 7000 W D D D D D D D D Write to Sound Chip (GI-AY-3-9810 - IC50) 8000 W D D D D D D D D Read from Sound Chip **************************************************************************** In test mode, to test sound press 1 and 2 player start simultaneously. Punch + 1 player start moves to the crosshatch pattern. To enter test mode in Funky Fish, keep the service coin pressed while resetting TODO: - There is a custom MB8841 microcontroller on the original Kangaroo board which is not emulated. This MIGHT cause some problems, but we don't know of any. ***************************************************************************/ #include "emu.h" #include "cpu/mb88xx/mb88xx.h" #include "cpu/z80/z80.h" #include "machine/gen_latch.h" #include "sound/ay8910.h" #include "emupal.h" #include "screen.h" #include "speaker.h" namespace { class kangaroo_state : public driver_device { public: kangaroo_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_video_control(*this, "video_control"), m_videoram(*this, "videoram", 256 * 64 * 4, ENDIANNESS_LITTLE), // video RAM is accessed 32 bits at a time (two planes, 4bpp each, 4 pixels) m_blitbank(*this, "blitbank"), m_blitrom(*this, "blitter"), m_maincpu(*this, "maincpu"), m_palette(*this, "palette") { } void nomcu(machine_config &config); protected: virtual void machine_start() override; virtual void machine_reset() override; void main_map(address_map &map); private: // memory pointers required_shared_ptr m_video_control; memory_share_creator m_videoram; required_memory_bank m_blitbank; required_region_ptr m_blitrom; // devices required_device m_maincpu; required_device m_palette; // misc void coin_counter_w(uint8_t data); void videoram_w(offs_t offset, uint8_t data); void video_control_w(offs_t offset, uint8_t data); uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); void videoram_write(uint16_t offset, uint8_t data, uint8_t mask); void blitter_execute(); void sound_map(address_map &map); void sound_portmap(address_map &map); }; class kangaroo_mcu_state : public kangaroo_state { public: kangaroo_mcu_state(const machine_config &mconfig, device_type type, const char *tag) : kangaroo_state(mconfig, type, tag) { } void mcu(machine_config &config); protected: virtual void machine_start() override; virtual void machine_reset() override; private: // MCU simulation (for now) uint8_t m_mcu_clock = 0U; uint8_t mcu_sim_r(); void mcu_sim_w(uint8_t data); void main_map(address_map &map); }; // video /************************************* * * Video RAM accesses * *************************************/ void kangaroo_state::videoram_write(uint16_t offset, uint8_t data, uint8_t mask) { // data contains 4 2-bit values packed as DCBADCBA; expand these into 4 8-bit values uint32_t expdata = 0; if (data & 0x01) expdata |= 0x00000055; if (data & 0x10) expdata |= 0x000000aa; if (data & 0x02) expdata |= 0x00005500; if (data & 0x20) expdata |= 0x0000aa00; if (data & 0x04) expdata |= 0x00550000; if (data & 0x40) expdata |= 0x00aa0000; if (data & 0x08) expdata |= 0x55000000; if (data & 0x80) expdata |= 0xaa000000; // determine which layers are enabled uint32_t layermask = 0; if (mask & 0x08) layermask |= 0x30303030; if (mask & 0x04) layermask |= 0xc0c0c0c0; if (mask & 0x02) layermask |= 0x03030303; if (mask & 0x01) layermask |= 0x0c0c0c0c; // update layers m_videoram[offset] = (m_videoram[offset] & ~layermask) | (expdata & layermask); } void kangaroo_state::videoram_w(offs_t offset, uint8_t data) { videoram_write(offset, data, m_video_control[8]); } /************************************* * * Video control writes * *************************************/ void kangaroo_state::video_control_w(offs_t offset, uint8_t data) { m_video_control[offset] = data; switch (offset) { case 5: // blitter start blitter_execute(); break; case 8: // bank select m_blitbank->set_entry((data & 0x05) ? 0 : 1); break; } } /************************************* * * DMA blitter * *************************************/ void kangaroo_state::blitter_execute() { uint32_t gfxhalfsize = m_blitrom.bytes() / 2; uint16_t src = m_video_control[0] + 256 * m_video_control[1]; uint16_t dst = m_video_control[2] + 256 * m_video_control[3]; uint8_t height = m_video_control[5]; uint8_t width = m_video_control[4]; uint8_t mask = m_video_control[8]; // during DMA operations, the top 2 bits are ORed together, as well as the bottom 2 bits // adjust the mask to account for this if (mask & 0x0c) mask |= 0x0c; if (mask & 0x03) mask |= 0x03; // loop over height, then width for (int y = 0; y <= height; y++, dst += 256) for (int x = 0; x <= width; x++) { uint16_t effdst = (dst + x) & 0x3fff; uint16_t effsrc = src++ & (gfxhalfsize - 1); videoram_write(effdst, m_blitrom[0 * gfxhalfsize + effsrc], mask & 0x05); videoram_write(effdst, m_blitrom[1 * gfxhalfsize + effsrc], mask & 0x0a); } } /************************************* * * Video updater * *************************************/ uint32_t kangaroo_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { uint8_t scrolly = m_video_control[6]; uint8_t scrollx = m_video_control[7]; uint8_t maska = (m_video_control[10] & 0x28) >> 3; uint8_t maskb = (m_video_control[10] & 0x07) >> 0; uint8_t xora = (m_video_control[9] & 0x20) ? 0xff : 0x00; uint8_t xorb = (m_video_control[9] & 0x10) ? 0xff : 0x00; uint8_t enaa = (m_video_control[9] & 0x08); uint8_t enab = (m_video_control[9] & 0x04); uint8_t pria = (~m_video_control[9] & 0x02); uint8_t prib = (~m_video_control[9] & 0x01); // iterate over pixels for (int y = cliprect.min_y; y <= cliprect.max_y; y++) { uint32_t *const dest = &bitmap.pix(y); for (int x = cliprect.min_x; x <= cliprect.max_x; x += 2) { uint8_t effxa = scrollx + ((x / 2) ^ xora); uint8_t effya = scrolly + (y ^ xora); uint8_t effxb = (x / 2) ^ xorb; uint8_t effyb = y ^ xorb; uint8_t pixa = (m_videoram[effya + 256 * (effxa / 4)] >> (8 * (effxa % 4) + 0)) & 0x0f; uint8_t pixb = (m_videoram[effyb + 256 * (effxb / 4)] >> (8 * (effxb % 4) + 4)) & 0x0f; // for each layer, contribute bits if (a) enabled, and (b) either has priority or the opposite plane is 0 uint8_t finalpens = 0; if (enaa && (pria || pixb == 0)) finalpens |= pixa; if (enab && (prib || pixa == 0)) finalpens |= pixb; // store the first of two pixels, which is always full brightness dest[x + 0] = m_palette->pen_color(finalpens & 7); // KOS1 alternates at 5MHz, offset from the pixel clock by 1/2 clock // when 0, it enables the color mask for pixels with Z = 0 finalpens = 0; if (enaa && (pria || pixb == 0)) { if (!(pixa & 0x08)) pixa &= maska; finalpens |= pixa; } if (enab && (prib || pixa == 0)) { if (!(pixb & 0x08)) pixb &= maskb; finalpens |= pixb; } // store the second of two pixels, which is affected by KOS1 and the A/B masks dest[x + 1] = m_palette->pen_color(finalpens & 7); } } return 0; } // machine /************************************* * * Machine init * *************************************/ void kangaroo_state::machine_start() { m_blitbank->configure_entries(0, 2, memregion("blitter")->base(), 0x2000); } void kangaroo_mcu_state::machine_start() { kangaroo_state::machine_start(); save_item(NAME(m_mcu_clock)); } void kangaroo_state::machine_reset() { /* I think there is a bug in the startup checks of the game. At the very beginning, during the RAM check, it goes one byte too far, and ends up trying to write, and re-read, location dfff. To the best of my knowledge, that is a ROM address, so the test fails and the code keeps jumping back at 0000. However, a NMI causes a successful reset. Maybe the hardware generates a NMI short after power on, therefore masking the bug? The NMI is generated by the MB8841 custom microcontroller, so this could be a way to disguise the copy protection. Anyway, what I do here is just immediately generate the NMI, so the game properly starts. */ m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } void kangaroo_mcu_state::machine_reset() { kangaroo_state::machine_reset(); m_mcu_clock = 0; } /************************************* * * Custom CPU RAM snooping * *************************************/ // The security chip is a MB8841 with 2K internal ROM. Currently it's unknown what it really does, this just seems to do the trick -V- uint8_t kangaroo_mcu_state::mcu_sim_r() { return ++m_mcu_clock & 0x0f; } void kangaroo_mcu_state::mcu_sim_w(uint8_t data) { } /************************************* * * Coin control * *************************************/ void kangaroo_state::coin_counter_w(uint8_t data) { machine().bookkeeping().coin_counter_w(0, data & 1); machine().bookkeeping().coin_counter_w(1, data & 2); } /************************************* * * Main CPU memory handlers * *************************************/ void kangaroo_state::main_map(address_map &map) { map(0x0000, 0x5fff).rom(); map(0x8000, 0xbfff).w(FUNC(kangaroo_state::videoram_w)); map(0xc000, 0xdfff).bankr(m_blitbank); map(0xe000, 0xe3ff).ram(); map(0xe400, 0xe400).mirror(0x03ff).portr("DSW0"); map(0xe800, 0xe80a).mirror(0x03f0).w(FUNC(kangaroo_state::video_control_w)).share(m_video_control); map(0xec00, 0xec00).mirror(0x00ff).portr("IN0").w("soundlatch", FUNC(generic_latch_8_device::write)); map(0xed00, 0xed00).mirror(0x00ff).portr("IN1").w(FUNC(kangaroo_state::coin_counter_w)); map(0xee00, 0xee00).mirror(0x00ff).portr("IN2"); } void kangaroo_mcu_state::main_map(address_map &map) { kangaroo_state::main_map(map); map(0xef00, 0xefff).rw(FUNC(kangaroo_mcu_state::mcu_sim_r), FUNC(kangaroo_mcu_state::mcu_sim_w)); } /************************************* * * Sound CPU memory handlers * *************************************/ void kangaroo_state::sound_map(address_map &map) { map(0x0000, 0x0fff).rom().region("audiocpu", 0); map(0x4000, 0x43ff).mirror(0x0c00).ram(); map(0x6000, 0x6000).mirror(0x0fff).r("soundlatch", FUNC(generic_latch_8_device::read)); map(0x7000, 0x7000).mirror(0x0fff).w("aysnd", FUNC(ay8910_device::data_w)); map(0x8000, 0x8000).mirror(0x0fff).w("aysnd", FUNC(ay8910_device::address_w)); } /************************************* * * Port definitions * *************************************/ static INPUT_PORTS_START( fnkyfish ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x02, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( kangaroo ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_DIPNAME( 0x20, 0x00, "Music" ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_SERVICE( 0x80, IP_ACTIVE_HIGH ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x08, "10000 30000" ) PORT_DIPSETTING( 0x0c, "20000 40000" ) PORT_DIPSETTING( 0x04, "10000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x20, "A 2C/1C B 1C/3C" ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, "A 1C/1C B 1C/2C" ) PORT_DIPSETTING( 0x40, "A 1C/1C B 1C/3C" ) PORT_DIPSETTING( 0x50, "A 1C/1C B 1C/4C" ) PORT_DIPSETTING( 0x60, "A 1C/1C B 1C/5C" ) PORT_DIPSETTING( 0x70, "A 1C/1C B 1C/6C" ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x90, "A 1C/2C B 1C/4C" ) PORT_DIPSETTING( 0xa0, "A 1C/2C B 1C/5C" ) PORT_DIPSETTING( 0xe0, "A 1C/2C B 1C/6C" ) PORT_DIPSETTING( 0xb0, "A 1C/2C B 1C/10C" ) PORT_DIPSETTING( 0xc0, "A 1C/2C B 1C/11C" ) PORT_DIPSETTING( 0xd0, "A 1C/2C B 1C/12C" ) // 0xe0 gives A 1/2 B 1/6 PORT_DIPSETTING( 0xf0, DEF_STR( Free_Play ) ) INPUT_PORTS_END /************************************* * * Machine driver * *************************************/ static constexpr XTAL MASTER_CLOCK = 10_MHz_XTAL; void kangaroo_state::nomcu(machine_config &config) { // basic machine hardware Z80(config, m_maincpu, MASTER_CLOCK / 4); m_maincpu->set_addrmap(AS_PROGRAM, &kangaroo_state::main_map); m_maincpu->set_vblank_int("screen", FUNC(kangaroo_state::irq0_line_hold)); z80_device &audiocpu(Z80(config, "audiocpu", MASTER_CLOCK / 8)); audiocpu.set_addrmap(AS_PROGRAM, &kangaroo_state::sound_map); audiocpu.set_addrmap(AS_IO, &kangaroo_state::sound_map); // yes, this is identical audiocpu.set_vblank_int("screen", FUNC(kangaroo_state::irq0_line_hold)); // video hardware screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_video_attributes(VIDEO_UPDATE_SCANLINE); screen.set_raw(MASTER_CLOCK, 320*2, 0*2, 256*2, 260, 8, 248); screen.set_screen_update(FUNC(kangaroo_state::screen_update)); PALETTE(config, m_palette, palette_device::BGR_3BIT); // sound hardware SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, "soundlatch"); AY8910(config, "aysnd", MASTER_CLOCK / 8).add_route(ALL_OUTPUTS, "mono", 0.50); } void kangaroo_mcu_state::mcu(machine_config &config) { nomcu(config); subdevice("maincpu")->set_addrmap(AS_PROGRAM, &kangaroo_mcu_state::main_map); MB8841(config, "mcu", MASTER_CLOCK / 4 / 2).set_disable(); // not dumped } /************************************* * * ROM definitions * *************************************/ ROM_START( fnkyfish ) ROM_REGION( 0x6000, "maincpu", 0 ) ROM_LOAD( "tvg_64.0", 0x0000, 0x1000, CRC(af728803) SHA1(1cbbf863f0eb4c759d6037ef9d9d0f4586b7b570) ) ROM_LOAD( "tvg_65.1", 0x1000, 0x1000, CRC(71959e6b) SHA1(7336cbf3eefd081cd657a56fb6a8fbdac1b51c2c) ) ROM_LOAD( "tvg_66.2", 0x2000, 0x1000, CRC(5ccf68d4) SHA1(c885df8b2b1bcb578ceab6615caf633dac02a5b2) ) ROM_LOAD( "tvg_67.3", 0x3000, 0x1000, CRC(938ff36f) SHA1(bf660217ff82d5850ab97238ed2e32199d04f8c9) ) ROM_REGION( 0x1000, "audiocpu", 0 ) ROM_LOAD( "tvg_68.8", 0x0000, 0x1000, CRC(d36bb2be) SHA1(330160161857407fda62f16e7f43b8833744fd34) ) ROM_REGION( 0x4000, "blitter", 0 ) ROM_LOAD( "tvg_69.v0", 0x0000, 0x1000, CRC(cd532d0b) SHA1(7a64f8bab1a0feafd53a4b81ac3b624a7c1bd26a) ) ROM_LOAD( "tvg_71.v2", 0x1000, 0x1000, CRC(a59c9713) SHA1(60dafa3d5a70b7e727b7c4688f8f3125735c31ec) ) ROM_LOAD( "tvg_70.v1", 0x2000, 0x1000, CRC(fd308ef1) SHA1(d07f964cab875b0e47f3469fa5211684a5725dfe) ) ROM_LOAD( "tvg_72.v3", 0x3000, 0x1000, CRC(6ae9b584) SHA1(408d26f4cdcd2abf0667fdc9c6eae58c9052981d) ) ROM_END ROM_START( kangaroo ) ROM_REGION( 0x6000, "maincpu", 0 ) // On TVG-1-CPU-B board ROM_LOAD( "tvg_75.0", 0x0000, 0x1000, CRC(0d18c581) SHA1(0e0f89d644b79e887c53e5294783843ca7e875ba) ) // IC7 ROM_LOAD( "tvg_76.1", 0x1000, 0x1000, CRC(5978d37a) SHA1(684c1092de4a0927a03752903c86c3bbe99e868a) ) // IC8 ROM_LOAD( "tvg_77.2", 0x2000, 0x1000, CRC(522d1097) SHA1(09fe627a46d32df2e098d9fad7757f9d61bef41f) ) // IC9 ROM_LOAD( "tvg_78.3", 0x3000, 0x1000, CRC(063da970) SHA1(582ff21dd46c651f07a4846e0f8a7544a5891988) ) // IC10 ROM_LOAD( "tvg_79.4", 0x4000, 0x1000, CRC(9e5cf8ca) SHA1(015387f038c5670f88c9b22453d074bd9b2a129d) ) // IC16 ROM_LOAD( "tvg_80.5", 0x5000, 0x1000, CRC(2fc18049) SHA1(31fcac8eb660739a1672346136a1581a5ef20325) ) // IC17 ROM_REGION( 0x1000, "audiocpu", 0 ) // On TVG-1-CPU-B board ROM_LOAD( "tvg_81.8", 0x0000, 0x1000, CRC(fb449bfd) SHA1(f593a0339f47e121736a927587132aeb52704557) ) // IC24 ROM_REGION( 0x0800, "mcu", 0 ) // internal ROM from the 8841 custom MCU ROM_LOAD( "mb8841.ic29", 0x0000, 0x0800, NO_DUMP ) ROM_REGION( 0x0800, "user1", 0 ) // data for the 8841 custom MCU ROM_LOAD( "tvg_82.12", 0x0000, 0x0800, CRC(57766f69) SHA1(94a7a557d8325799523d5e1a88653a9a3fbe34f9) ) // IC28 ROM_REGION( 0x4000, "blitter", 0 ) // On TVG-1-VIDEO-B board ROM_LOAD( "tvg_83.v0", 0x0000, 0x1000, CRC(c0446ca6) SHA1(fca6ba565051337c0198c93b7b8477632e0dd0b6) ) // IC76 ROM_LOAD( "tvg_85.v2", 0x1000, 0x1000, CRC(72c52695) SHA1(87f4715fbb7d509bd9cc4e71e2afb0d475bbac13) ) // IC77 ROM_LOAD( "tvg_84.v1", 0x2000, 0x1000, CRC(e4cb26c2) SHA1(5016db9d48fdcfb757618659d063b90862eb0e90) ) // IC52 ROM_LOAD( "tvg_86.v3", 0x3000, 0x1000, CRC(9e6a599f) SHA1(76b4eddb4efcd8189d8cc5962d8497e82885f212) ) // IC53 ROM_END ROM_START( kangarooa ) ROM_REGION( 0x6000, "maincpu", 0 ) ROM_LOAD( "136008-101.ic7", 0x0000, 0x1000, CRC(0d18c581) SHA1(0e0f89d644b79e887c53e5294783843ca7e875ba) ) ROM_LOAD( "136008-102.ic8", 0x1000, 0x1000, CRC(5978d37a) SHA1(684c1092de4a0927a03752903c86c3bbe99e868a) ) ROM_LOAD( "136008-103.ic9", 0x2000, 0x1000, CRC(522d1097) SHA1(09fe627a46d32df2e098d9fad7757f9d61bef41f) ) ROM_LOAD( "136008-104.ic10", 0x3000, 0x1000, CRC(063da970) SHA1(582ff21dd46c651f07a4846e0f8a7544a5891988) ) ROM_LOAD( "136008-105.ic16", 0x4000, 0x1000, CRC(82a26c7d) SHA1(09087552dbe4d27df79396072c0f9b916f78f89b) ) ROM_LOAD( "136008-106.ic17", 0x5000, 0x1000, CRC(3dead542) SHA1(0b5d329b1ebbacc650d06289b4e080304e728ea7) ) ROM_REGION( 0x1000, "audiocpu", 0 ) ROM_LOAD( "136008-107.ic24", 0x0000, 0x1000, CRC(fb449bfd) SHA1(f593a0339f47e121736a927587132aeb52704557) ) ROM_REGION( 0x0800, "mcu", 0 ) // internal ROM from the 8841 custom MCU ROM_LOAD( "mb8841.ic29", 0x0000, 0x0800, NO_DUMP ) ROM_REGION( 0x0800, "user1", 0 ) // data for the 8841 custom MCU ROM_LOAD( "136008-112.ic28", 0x0000, 0x0800, CRC(57766f69) SHA1(94a7a557d8325799523d5e1a88653a9a3fbe34f9) ) ROM_REGION( 0x4000, "blitter", 0 ) ROM_LOAD( "136008-108.ic76", 0x0000, 0x1000, CRC(c0446ca6) SHA1(fca6ba565051337c0198c93b7b8477632e0dd0b6) ) ROM_LOAD( "136008-110.ic77", 0x1000, 0x1000, CRC(72c52695) SHA1(87f4715fbb7d509bd9cc4e71e2afb0d475bbac13) ) ROM_LOAD( "136008-109.ic52", 0x2000, 0x1000, CRC(e4cb26c2) SHA1(5016db9d48fdcfb757618659d063b90862eb0e90) ) ROM_LOAD( "136008-111.ic53", 0x3000, 0x1000, CRC(9e6a599f) SHA1(76b4eddb4efcd8189d8cc5962d8497e82885f212) ) ROM_END ROM_START( kangaroob ) ROM_REGION( 0x6000, "maincpu", 0 ) ROM_LOAD( "k1.ic7", 0x0000, 0x1000, CRC(0d18c581) SHA1(0e0f89d644b79e887c53e5294783843ca7e875ba) ) ROM_LOAD( "k2.ic8", 0x1000, 0x1000, CRC(5978d37a) SHA1(684c1092de4a0927a03752903c86c3bbe99e868a) ) ROM_LOAD( "k3.ic9", 0x2000, 0x1000, CRC(522d1097) SHA1(09fe627a46d32df2e098d9fad7757f9d61bef41f) ) ROM_LOAD( "k4.ic10", 0x3000, 0x1000, CRC(063da970) SHA1(582ff21dd46c651f07a4846e0f8a7544a5891988) ) ROM_LOAD( "k5.ic16", 0x4000, 0x1000, CRC(9e5cf8ca) SHA1(015387f038c5670f88c9b22453d074bd9b2a129d) ) ROM_LOAD( "k6.ic17", 0x5000, 0x1000, CRC(7644504a) SHA1(7a8a4bd163d2cdf27390ab2ef65fb7fa6fc1a361) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "k7.ic24", 0x0000, 0x1000, CRC(fb449bfd) SHA1(f593a0339f47e121736a927587132aeb52704557) ) // MB8841 at IC29 and 2716 at IC28 not populated ROM_REGION( 0x4000, "blitter", 0 ) ROM_LOAD( "k10.ic76", 0x0000, 0x1000, CRC(c0446ca6) SHA1(fca6ba565051337c0198c93b7b8477632e0dd0b6) ) ROM_LOAD( "k11.ic77", 0x1000, 0x1000, CRC(72c52695) SHA1(87f4715fbb7d509bd9cc4e71e2afb0d475bbac13) ) ROM_LOAD( "k8.ic52", 0x2000, 0x1000, CRC(e4cb26c2) SHA1(5016db9d48fdcfb757618659d063b90862eb0e90) ) ROM_LOAD( "k9.ic53", 0x3000, 0x1000, CRC(9e6a599f) SHA1(76b4eddb4efcd8189d8cc5962d8497e82885f212) ) ROM_END ROM_START( kangarool ) // runs on earlier revision TVG-1-CPU-A + TVG-1-VIDEO-A PCBs ROM_REGION( 0x6000, "maincpu", 0 ) // only ic17 differs from the parent ROM_LOAD( "tvg_75.ic7", 0x0000, 0x1000, CRC(0d18c581) SHA1(0e0f89d644b79e887c53e5294783843ca7e875ba) ) ROM_LOAD( "tvg_76.ic8", 0x1000, 0x1000, CRC(5978d37a) SHA1(684c1092de4a0927a03752903c86c3bbe99e868a) ) ROM_LOAD( "tvg_77.ic9", 0x2000, 0x1000, CRC(522d1097) SHA1(09fe627a46d32df2e098d9fad7757f9d61bef41f) ) ROM_LOAD( "tvg_78.ic10", 0x3000, 0x1000, CRC(063da970) SHA1(582ff21dd46c651f07a4846e0f8a7544a5891988) ) ROM_LOAD( "tvg_79.ic16", 0x4000, 0x1000, CRC(9e5cf8ca) SHA1(015387f038c5670f88c9b22453d074bd9b2a129d) ) ROM_LOAD( "tvg_80.ic17", 0x5000, 0x1000, CRC(62df0271) SHA1(4043d90d33ff04729077be7956d30bf82add103c) ) ROM_REGION( 0x1000, "audiocpu", 0 ) ROM_LOAD( "tvg_81.ic24", 0x0000, 0x1000, CRC(fb449bfd) SHA1(f593a0339f47e121736a927587132aeb52704557) ) ROM_REGION( 0x0800, "mcu", 0 ) // internal ROM from the 8841 custom MCU ROM_LOAD( "mb8841.ic29", 0x0000, 0x0800, NO_DUMP ) ROM_REGION( 0x0800, "user1", 0 ) // data for the 8841 custom MCU ROM_LOAD( "tvg_82.ic28", 0x0000, 0x0800, CRC(57766f69) SHA1(94a7a557d8325799523d5e1a88653a9a3fbe34f9) ) ROM_REGION( 0x4000, "blitter", 0 ) ROM_LOAD( "tvg_83.ic76", 0x0000, 0x1000, CRC(c0446ca6) SHA1(fca6ba565051337c0198c93b7b8477632e0dd0b6) ) ROM_LOAD( "tvg_85.ic77", 0x1000, 0x1000, CRC(72c52695) SHA1(87f4715fbb7d509bd9cc4e71e2afb0d475bbac13) ) ROM_LOAD( "tvg_84.ic52", 0x2000, 0x1000, CRC(e4cb26c2) SHA1(5016db9d48fdcfb757618659d063b90862eb0e90) ) ROM_LOAD( "tvg_86.ic53", 0x3000, 0x1000, CRC(9e6a599f) SHA1(76b4eddb4efcd8189d8cc5962d8497e82885f212) ) ROM_END } // anonymous namespace /************************************* * * Game drivers * *************************************/ GAME( 1981, fnkyfish, 0, nomcu, fnkyfish, kangaroo_state, empty_init, ROT90, "Sun Electronics", "Funky Fish", MACHINE_SUPPORTS_SAVE ) GAME( 1982, kangaroo, 0, mcu, kangaroo, kangaroo_mcu_state, empty_init, ROT90, "Sun Electronics", "Kangaroo", MACHINE_SUPPORTS_SAVE ) GAME( 1982, kangarooa, kangaroo, mcu, kangaroo, kangaroo_mcu_state, empty_init, ROT90, "Sun Electronics (Atari license)", "Kangaroo (Atari)", MACHINE_SUPPORTS_SAVE ) GAME( 1982, kangaroob, kangaroo, nomcu, kangaroo, kangaroo_state, empty_init, ROT90, "bootleg", "Kangaroo (bootleg)", MACHINE_SUPPORTS_SAVE ) GAME( 1982, kangarool, kangaroo, mcu, kangaroo, kangaroo_mcu_state, empty_init, ROT90, "Sun Electronics (Loewen-Automaten license)", "Kangaroo (Loewen-Automaten)", MACHINE_SUPPORTS_SAVE )