// license:BSD-3-Clause // copyright-holders:David Haywood, SomeRandomGuyIdk /********************************************************************** JPM Stepper Reel Unit JPM's first CPU-based fruit machine platform, from late 1978/1979. Notably the first system to use stepper reels instead of EM reels. Uses a 1.5MHz TMS9980A CPU together with some TTL for I/O providing 56 outputs (16 used by reels) & 24 inputs (8 used by optos), a ROM card holding game ROMs, and a selection of expansion boards. Sound is output by a simple 6-tone NE556-based circuit. TODO: - Layouts Expansion boards: Bus Extension Optional board with 128 nibbles NVRAM and 24 DIP switches, only supported by early JPM games Input Extension Same as Bus Extension except with 8 extra inputs replacing the NVRAM (moved to ROM card), used by club games Logic Extension 56 extra outputs addressed from CRU memory, accessed via 9 existing outputs Maxi Logic Extension 64 extra outputs addressed from CRU memory, accessed via 9 existing outputs Mini Logic Extension 16 extra outputs addressed directly from CRU memory Output Extension 16 extra outputs addressed from main memory ROM cards: Most SRU games used a 3K ROM card for storage. A few later games had a 4K card, and a 6K card with 512 nibbles of NVRAM was used for club games. **********************************************************************/ #include "emu.h" #include "audio/fruitsamples.h" #include "audio/nl_jpmsru.h" #include "video/awpvid.h" #include "cpu/tms9900/tms9980a.h" #include "machine/netlist.h" #include "machine/nvram.h" #include "machine/steppers.h" #include "machine/timer.h" #include "speaker.h" #include "netlist/nl_setup.h" #include "jpmsru.lh" #include "j_cnudgr.lh" #include "j_dud.lh" #include "j_ewn.lh" #include "j_ews.lh" #include "j_ewsbl.lh" #include "j_ewsdlx.lh" #include "j_la.lh" #include "j_lan.lh" #include "j_lc.lh" #include "j_lt.lh" #include "j_ndu.lh" #include "j_plus2.lh" #include "j_ssh.lh" #include "j_sup2p.lh" #include "j_super2.lh" #define MAIN_CLOCK 6_MHz_XTAL class jpmsru_state : public driver_device { public: jpmsru_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_inputs(*this, "IN%u", 0U), m_reel(*this, "reel%u", 0U), m_lamp(*this, "lamp%u", 0U), m_digits(*this, "digit%u", 0U), m_audio_in(*this, "nl_audio:in%u", 0U), m_samples(*this, "samples"), m_nvram(*this, "nvram", 0x100, ENDIANNESS_BIG), m_dips(*this, "DIP%u", 0U) { } void jpmsru_3k(machine_config &config); void jpmsru_3k_busext(machine_config &config); void jpmsru_4k(machine_config &config); void jpmsru_6k(machine_config &config); void ewn(machine_config &config); void ewn2(machine_config &config); void ndu(machine_config &config); void dud(machine_config &config); void lan(machine_config &config); void super2(machine_config &config); void ews(machine_config &config); void lt(machine_config &config); void sup2p(machine_config &config); void lc(machine_config &config); void init_jpmsru(); template DECLARE_READ_LINE_MEMBER(opto_r) { return m_opto[N]; } protected: virtual void machine_start() override; private: template DECLARE_WRITE_LINE_MEMBER(opto_cb) { m_opto[N] = state; } uint8_t inputs_r(offs_t offset); uint8_t inputs_ext_r(offs_t offset); void reel_w(offs_t offset, uint8_t data); void update_int(); void audio_w(offs_t offset, uint8_t data); void int1_en_w(offs_t offset, uint8_t data); void int2_en_w(offs_t offset, uint8_t data); uint8_t busext_data_r(offs_t offset); void busext_data_w(offs_t offset, uint8_t data); void busext_bdir_w(offs_t offset, uint8_t data); void busext_mode_w(offs_t offset, uint8_t data); void busext_addr_w(offs_t offset, uint8_t data); uint8_t busext_dips_r(offs_t offset); void out_lamp_w(offs_t offset, uint8_t data); void out_lamp_ext_w(offs_t offset, uint8_t data); void out_disp_w(offs_t offset, uint8_t data); void out_payout_cash_w(offs_t offset, uint8_t data); void out_payout_token_w(offs_t offset, uint8_t data); void out_payout_2x50p_a_w(offs_t offset, uint8_t data); void out_payout_2x50p_b_w(offs_t offset, uint8_t data); template void out_meter_w(offs_t offset, uint8_t data); void out_coin_lockout_w(offs_t offset, uint8_t data); void out_10p_lockout_w(offs_t offset, uint8_t data); void out_50p_lockout_w(offs_t offset, uint8_t data); void out_logicext_w(offs_t offset, uint8_t data); void jpmsru_3k_map(address_map &map); void jpmsru_4k_map(address_map &map); void jpmsru_6k_map(address_map &map); void jpmsru_io(address_map &map); void jpmsru_busext_io(address_map &map); void outputs_ewn(address_map &map); void outputs_ewn2(address_map &map); void outputs_ndu(address_map &map); void outputs_dud(address_map &map); void outputs_lan(address_map &map); void outputs_super2(address_map &map); void outputs_ews(address_map &map); void outputs_sup2p(address_map &map); void outputs_lc(address_map &map); bool m_int1; bool m_int2; bool m_int1_en; bool m_int2_en; int m_reelbits[4]; bool m_opto[4]; int m_disp_digit; bool m_disp_d1; bool m_disp_d2; uint8_t m_logicext_addr; bool m_logicext_data; bool m_busext_bdir; uint8_t m_busext_mode; uint8_t m_busext_addr; TIMER_DEVICE_CALLBACK_MEMBER(int1); TIMER_DEVICE_CALLBACK_MEMBER(int2); // devices required_device m_maincpu; required_ioport_array<4> m_inputs; required_device_array m_reel; output_finder<104> m_lamp; output_finder<2> m_digits; required_device_array m_audio_in; required_device m_samples; memory_share_creator m_nvram; optional_ioport_array<3> m_dips; }; void jpmsru_state::jpmsru_3k_map(address_map &map) { map(0x0000, 0x0bff).rom(); map(0x0c00, 0x0cff).mirror(0x300).ram(); /* Some sort of peculiar data logging system used by later JPM games. It consists of 32 bytes of memory where games write various statistics (total plays, win amount, win symbol, gamble win/lose etc.) either as numeric values or ASCII text. Most likely for JPM internal use only. */ map(0x1400, 0x141f).ram(); } void jpmsru_state::jpmsru_4k_map(address_map &map) { jpmsru_3k_map(map); map(0x1000, 0x13ff).rom(); map(0x1400, 0x14ff).noprw(); // Unpopulated NVRAM map(0x1800, 0x1bff).nopr(); // Unused ROM space, stops read spam } void jpmsru_state::jpmsru_6k_map(address_map &map) { jpmsru_3k_map(map); map(0x1000, 0x13ff).rom(); map(0x1400, 0x14ff).ram().share("nvram"); map(0x1800, 0x1fff).rom(); } void jpmsru_state::jpmsru_io(address_map &map) { map(0x00, 0x2f).r(FUNC(jpmsru_state::inputs_r)); map(0x00, 0x1f).w(FUNC(jpmsru_state::reel_w)); map(0x70, 0x7b).w(FUNC(jpmsru_state::audio_w)); map(0x7c, 0x7d).w(FUNC(jpmsru_state::int2_en_w)); map(0x7e, 0x7f).w(FUNC(jpmsru_state::int1_en_w)); // Outputs, all lamps by default map(0x20, 0x6f).w(FUNC(jpmsru_state::out_lamp_w)); } void jpmsru_state::jpmsru_busext_io(address_map &map) { jpmsru_io(map); map(0x80, 0x87).rw(FUNC(jpmsru_state::busext_data_r), FUNC(jpmsru_state::busext_data_w)); map(0x88, 0x89).w(FUNC(jpmsru_state::busext_bdir_w)); map(0x8a, 0x8d).w(FUNC(jpmsru_state::busext_mode_w)); map(0x90, 0x9d).w(FUNC(jpmsru_state::busext_addr_w)); map(0x90, 0xbf).r(FUNC(jpmsru_state::busext_dips_r)); } // CRU maps for each game void jpmsru_state::outputs_ewn(address_map &map) { jpmsru_busext_io(map); map(0x3a, 0x3b).w(FUNC(jpmsru_state::out_meter_w<0>)); map(0x3c, 0x3d).w(FUNC(jpmsru_state::out_meter_w<1>)); map(0x3e, 0x3f).w(FUNC(jpmsru_state::out_meter_w<2>)); map(0x40, 0x41).w(FUNC(jpmsru_state::out_meter_w<3>)); map(0x42, 0x4d).w(FUNC(jpmsru_state::out_disp_w)); map(0x4e, 0x4f).w(FUNC(jpmsru_state::out_meter_w<4>)); map(0x50, 0x51).w(FUNC(jpmsru_state::out_meter_w<5>)); map(0x6a, 0x6b).w(FUNC(jpmsru_state::out_payout_cash_w)); map(0x6c, 0x6d).w(FUNC(jpmsru_state::out_payout_token_w)); map(0x6e, 0x6f).w(FUNC(jpmsru_state::out_coin_lockout_w)); } void jpmsru_state::outputs_ewn2(address_map &map) { jpmsru_io(map); map(0x3a, 0x3b).w(FUNC(jpmsru_state::out_meter_w<0>)); map(0x3c, 0x3d).w(FUNC(jpmsru_state::out_meter_w<1>)); map(0x3e, 0x3f).w(FUNC(jpmsru_state::out_meter_w<2>)); map(0x40, 0x41).w(FUNC(jpmsru_state::out_meter_w<3>)); map(0x42, 0x4d).w(FUNC(jpmsru_state::out_disp_w)); map(0x4e, 0x4f).w(FUNC(jpmsru_state::out_meter_w<4>)); map(0x50, 0x51).w(FUNC(jpmsru_state::out_meter_w<5>)); map(0x6a, 0x6b).w(FUNC(jpmsru_state::out_payout_cash_w)); map(0x6c, 0x6d).w(FUNC(jpmsru_state::out_payout_token_w)); map(0x6e, 0x6f).w(FUNC(jpmsru_state::out_coin_lockout_w)); } void jpmsru_state::outputs_ndu(address_map &map) { jpmsru_busext_io(map); map(0x3a, 0x3b).w(FUNC(jpmsru_state::out_meter_w<0>)); map(0x3c, 0x3d).w(FUNC(jpmsru_state::out_meter_w<1>)); map(0x3e, 0x3f).w(FUNC(jpmsru_state::out_meter_w<2>)); map(0x40, 0x41).w(FUNC(jpmsru_state::out_meter_w<3>)); map(0x42, 0x4d).w(FUNC(jpmsru_state::out_disp_w)); map(0x4e, 0x4f).w(FUNC(jpmsru_state::out_meter_w<4>)); map(0x50, 0x51).w(FUNC(jpmsru_state::out_meter_w<5>)); map(0x64, 0x65).w(FUNC(jpmsru_state::out_meter_w<6>)); map(0x6a, 0x6b).w(FUNC(jpmsru_state::out_payout_cash_w)); map(0x6c, 0x6d).w(FUNC(jpmsru_state::out_payout_token_w)); map(0x6e, 0x6f).w(FUNC(jpmsru_state::out_coin_lockout_w)); } void jpmsru_state::outputs_dud(address_map &map) { jpmsru_io(map); map(0x3a, 0x3b).w(FUNC(jpmsru_state::out_meter_w<0>)); map(0x3c, 0x3d).w(FUNC(jpmsru_state::out_meter_w<1>)); map(0x3e, 0x3f).w(FUNC(jpmsru_state::out_meter_w<2>)); map(0x40, 0x41).w(FUNC(jpmsru_state::out_meter_w<3>)); map(0x42, 0x4d).w(FUNC(jpmsru_state::out_disp_w)); map(0x4e, 0x4f).w(FUNC(jpmsru_state::out_meter_w<4>)); map(0x50, 0x51).w(FUNC(jpmsru_state::out_meter_w<5>)); map(0x64, 0x65).w(FUNC(jpmsru_state::out_meter_w<6>)); map(0x6a, 0x6b).w(FUNC(jpmsru_state::out_payout_cash_w)); map(0x6c, 0x6d).w(FUNC(jpmsru_state::out_payout_token_w)); map(0x6e, 0x6f).w(FUNC(jpmsru_state::out_coin_lockout_w)); } void jpmsru_state::outputs_lan(address_map &map) { jpmsru_io(map); map(0x38, 0x39).w(FUNC(jpmsru_state::out_meter_w<0>)); map(0x3a, 0x3b).w(FUNC(jpmsru_state::out_meter_w<1>)); map(0x3c, 0x3d).w(FUNC(jpmsru_state::out_meter_w<2>)); map(0x3e, 0x3f).w(FUNC(jpmsru_state::out_meter_w<3>)); map(0x40, 0x41).w(FUNC(jpmsru_state::out_meter_w<4>)); map(0x42, 0x4d).w(FUNC(jpmsru_state::out_disp_w)); map(0x4e, 0x4f).w(FUNC(jpmsru_state::out_meter_w<5>)); map(0x50, 0x51).w(FUNC(jpmsru_state::out_meter_w<6>)); map(0x6a, 0x6b).w(FUNC(jpmsru_state::out_payout_cash_w)); map(0x6c, 0x6d).w(FUNC(jpmsru_state::out_payout_token_w)); map(0x6e, 0x6f).w(FUNC(jpmsru_state::out_coin_lockout_w)); // Mini Logic Extension outputs, used for extra lamps map(0x80, 0x9f).w(FUNC(jpmsru_state::out_lamp_ext_w)); } void jpmsru_state::outputs_super2(address_map &map) { outputs_lan(map); map(0x5a, 0x5b).w(FUNC(jpmsru_state::out_50p_lockout_w)); } void jpmsru_state::outputs_ews(address_map &map) { jpmsru_io(map); map(0x38, 0x39).w(FUNC(jpmsru_state::out_meter_w<0>)); map(0x3a, 0x3b).w(FUNC(jpmsru_state::out_meter_w<1>)); map(0x3c, 0x3d).w(FUNC(jpmsru_state::out_meter_w<2>)); map(0x3e, 0x3f).w(FUNC(jpmsru_state::out_meter_w<3>)); map(0x40, 0x41).w(FUNC(jpmsru_state::out_meter_w<4>)); map(0x42, 0x4d).w(FUNC(jpmsru_state::out_disp_w)); map(0x4e, 0x4f).w(FUNC(jpmsru_state::out_meter_w<5>)); map(0x50, 0x51).w(FUNC(jpmsru_state::out_meter_w<6>)); map(0x54, 0x55).w(FUNC(jpmsru_state::out_50p_lockout_w)); map(0x6a, 0x6b).w(FUNC(jpmsru_state::out_payout_cash_w)); map(0x6c, 0x6d).w(FUNC(jpmsru_state::out_payout_token_w)); map(0x6e, 0x6f).w(FUNC(jpmsru_state::out_coin_lockout_w)); // Mini Logic Extension outputs, used for extra lamps map(0x80, 0x9f).w(FUNC(jpmsru_state::out_lamp_ext_w)); } void jpmsru_state::outputs_sup2p(address_map &map) { jpmsru_io(map); map(0x3e, 0x3f).w(FUNC(jpmsru_state::out_meter_w<0>)); map(0x42, 0x4d).w(FUNC(jpmsru_state::out_disp_w)); map(0x4e, 0x4f).w(FUNC(jpmsru_state::out_meter_w<1>)); map(0x50, 0x51).w(FUNC(jpmsru_state::out_meter_w<2>)); map(0x54, 0x55).w(FUNC(jpmsru_state::out_50p_lockout_w)); map(0x6a, 0x6b).w(FUNC(jpmsru_state::out_payout_cash_w)); map(0x6e, 0x6f).w(FUNC(jpmsru_state::out_coin_lockout_w)); } void jpmsru_state::outputs_lc(address_map &map) { jpmsru_io(map); map(0x60, 0x6f).r(FUNC(jpmsru_state::inputs_ext_r)); // Input Extension /* There are 2 outputs for each payout, labeled payout 1 and payout 2. Both are always written to at the same time. I'm using the first output for payouts. */ map(0x28, 0x29).nopw(); // 10p payout 2 map(0x2a, 0x2b).nopw(); // 2x50p A payout 2 map(0x30, 0x31).w(FUNC(jpmsru_state::out_meter_w<0>)); map(0x32, 0x33).w(FUNC(jpmsru_state::out_meter_w<1>)); map(0x34, 0x35).w(FUNC(jpmsru_state::out_meter_w<2>)); map(0x36, 0x37).w(FUNC(jpmsru_state::out_meter_w<3>)); map(0x38, 0x39).w(FUNC(jpmsru_state::out_meter_w<4>)); map(0x3a, 0x3b).w(FUNC(jpmsru_state::out_payout_cash_w)); // 10p payout map(0x3c, 0x3d).w(FUNC(jpmsru_state::out_payout_2x50p_a_w)); map(0x3e, 0x3f).w(FUNC(jpmsru_state::out_payout_2x50p_b_w)); map(0x40, 0x4b).w(FUNC(jpmsru_state::out_disp_w)); /* Manual calls this "Loudspeaker" It's toggled at a regular speed, not fast like a DAC, so looks like a fixed beeper of some kind. No other information on what this is. */ map(0x4e, 0x4f).nopw(); map(0x50, 0x61).w(FUNC(jpmsru_state::out_logicext_w)); map(0x62, 0x63).nopw(); // 2x50p B payout 2 map(0x6c, 0x6d).w(FUNC(jpmsru_state::out_10p_lockout_w)); map(0x6e, 0x6f).w(FUNC(jpmsru_state::out_50p_lockout_w)); } uint8_t jpmsru_state::inputs_r(offs_t offset) { return BIT(m_inputs[(offset & 0x18) >> 3]->read(), offset & 0x7); } uint8_t jpmsru_state::inputs_ext_r(offs_t offset) { return BIT(m_inputs[3]->read(), offset); } void jpmsru_state::reel_w(offs_t offset, uint8_t data) { const int reel = (offset & 0xc) >> 2; const int bit = offset & 0x3; m_reelbits[reel] = (m_reelbits[reel] & ~(1 << bit)) | (data ? (1 << bit) : 0); if(bit == 3) { m_reel[reel]->update(m_reelbits[reel]); const char reelnames[4][6] = { "reel1", "reel2", "reel3", "reel4" }; awp_draw_reel(machine(), reelnames[reel], *m_reel[reel]); } } void jpmsru_state::out_lamp_w(offs_t offset, uint8_t data) { m_lamp[offset] = data; } void jpmsru_state::out_lamp_ext_w(offs_t offset, uint8_t data) { // Extra lamps beyond the stock 40 outputs m_lamp[offset + 40] = data; } void jpmsru_state::out_disp_w(offs_t offset, uint8_t data) { switch(offset) { case 0: case 1: case 2: case 3: m_disp_digit = (m_disp_digit & ~(1 << offset)) | (data ? 0 : (1 << offset)); break; case 4: m_disp_d1 = data; break; case 5: m_disp_d2 = data; break; } static constexpr uint8_t patterns[16] = { 0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0,0,0,0,0,0 }; if(m_disp_d1) m_digits[1] = patterns[m_disp_digit]; if(m_disp_d2) m_digits[0] = patterns[m_disp_digit]; } template void jpmsru_state::out_meter_w(offs_t offset, uint8_t data) { machine().bookkeeping().coin_counter_w(Meter, data); // SRU doesn't have audible meters } void jpmsru_state::out_payout_cash_w(offs_t offset, uint8_t data) { if(data) m_samples->play(fruit_samples_device::SAMPLE_PAYOUT); } void jpmsru_state::out_payout_token_w(offs_t offset, uint8_t data) { if(data) m_samples->play(fruit_samples_device::SAMPLE_PAYOUT); } void jpmsru_state::out_payout_2x50p_a_w(offs_t offset, uint8_t data) // First 2x50p tube on Lucky Casino { if(data) m_samples->play(fruit_samples_device::SAMPLE_PAYOUT); } void jpmsru_state::out_payout_2x50p_b_w(offs_t offset, uint8_t data) // Second 2x50p tube on Lucky Casino { if(data) m_samples->play(fruit_samples_device::SAMPLE_PAYOUT); } void jpmsru_state::out_coin_lockout_w(offs_t offset, uint8_t data) { machine().bookkeeping().coin_lockout_w(0, !data); machine().bookkeeping().coin_lockout_w(1, !data); machine().bookkeeping().coin_lockout_w(2, !data); machine().bookkeeping().coin_lockout_w(3, !data); } void jpmsru_state::out_10p_lockout_w(offs_t offset, uint8_t data) // 10p lockout on Lucky Casino { machine().bookkeeping().coin_lockout_w(0, !data); } void jpmsru_state::out_50p_lockout_w(offs_t offset, uint8_t data) { // 50p is always coin 4 machine().bookkeeping().coin_lockout_w(3, !data); } void jpmsru_state::out_logicext_w(offs_t offset, uint8_t data) { switch(offset) { case 0: out_lamp_ext_w(m_logicext_addr, m_logicext_data); break; /* j_lc has solely lamps as outputs and is the only dumped game to use this, so keep things simple for now */ case 1: m_logicext_data = data; break; case 2: case 3: case 4: case 5: case 6: case 7: m_logicext_addr = (m_logicext_addr & ~(1 << (offset - 2))) | (data ? 0 : (1 << (offset - 2))); break; case 8: m_logicext_addr = 0; break; } } void jpmsru_state::audio_w(offs_t offset, uint8_t data) { m_audio_in[offset]->write(data); } void jpmsru_state::update_int() { // 74148 priority encoder if(m_int1) m_maincpu->set_input_line(INT_9980A_LEVEL1, ASSERT_LINE); else if(m_int2) m_maincpu->set_input_line(INT_9980A_LEVEL2, ASSERT_LINE); else m_maincpu->set_input_line(INT_9980A_CLEAR, CLEAR_LINE); } void jpmsru_state::int1_en_w(offs_t offset, uint8_t data) { if(m_int1_en && !data) m_int1 = 0; // Acknowledge on high->low transition m_int1_en = data; update_int(); } void jpmsru_state::int2_en_w(offs_t offset, uint8_t data) { if(m_int2_en && !data) m_int2 = 0; // Acknowledge on high->low transition m_int2_en = data; update_int(); } uint8_t jpmsru_state::busext_data_r(offs_t offset) { if(m_busext_mode == 3 && m_busext_bdir == 1) { return (m_nvram[m_busext_addr] >> offset) & 1; } return 0; } void jpmsru_state::busext_data_w(offs_t offset, uint8_t data) { if(m_busext_mode == 2 && m_busext_bdir == 0) { m_nvram[m_busext_addr] = (m_nvram[m_busext_addr] & ~(1 << offset)) | (data ? (1 << offset) : 0); } } void jpmsru_state::busext_bdir_w(offs_t offset, uint8_t data) { m_busext_bdir = data; return; } void jpmsru_state::busext_mode_w(offs_t offset, uint8_t data) { m_busext_mode = (m_busext_mode & ~(2 >> offset)) | (data ? (2 >> offset) : 0); return; } void jpmsru_state::busext_addr_w(offs_t offset, uint8_t data) { m_busext_addr = (m_busext_addr & ~(1 << offset)) | (data ? (1 << offset) : 0); return; } uint8_t jpmsru_state::busext_dips_r(offs_t offset) { return BIT(m_dips[(offset & 0x18) >> 3]->read(), offset & 0x7); } TIMER_DEVICE_CALLBACK_MEMBER(jpmsru_state::int1) { if(m_int1_en) { m_int1 = 1; update_int(); } } TIMER_DEVICE_CALLBACK_MEMBER(jpmsru_state::int2) { if(m_int2_en) { m_int2 = 1; update_int(); } } static INPUT_PORTS_START( jpmsru_inputs ) PORT_START("IN0") // Optos PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(jpmsru_state, opto_r<0>) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(jpmsru_state, opto_r<1>) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(jpmsru_state, opto_r<2>) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(jpmsru_state, opto_r<3>) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) // TTL inputs PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Self Test") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Refill Key") PORT_CODE(KEYCODE_R) PORT_TOGGLE PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_NAME("5p") PORT_IMPULSE(2) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_NAME("10p") PORT_IMPULSE(2) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_NAME("10p Token") PORT_IMPULSE(2) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_NAME("50p") PORT_IMPULSE(2) PORT_START("IN3") // Input Extension PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("POT") PORT_ADJUSTER( 50, "Tone Pot" ) NETLIST_ANALOG_PORT_CHANGED("nl_audio", "pot") INPUT_PORTS_END static INPUT_PORTS_START( j_ewn ) PORT_INCLUDE( jpmsru_inputs ) PORT_MODIFY("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_POKER_CANCEL ) PORT_NAME("Cancel/Gamble") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Start") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Nudge Down") PORT_MODIFY("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Nudge Up") PORT_START("DIP0") PORT_DIPNAME( 0x0f, 0x00, "Nudge chance" ) PORT_DIPSETTING( 0x0f, "1%" ) PORT_DIPSETTING( 0x0e, "2%" ) PORT_DIPSETTING( 0x0d, "3%" ) PORT_DIPSETTING( 0x0c, "4%" ) PORT_DIPSETTING( 0x0b, "5%" ) PORT_DIPSETTING( 0x0a, "6%" ) PORT_DIPSETTING( 0x09, "7%" ) PORT_DIPSETTING( 0x00, "8%" ) PORT_DIPSETTING( 0x01, "9%" ) PORT_DIPSETTING( 0x02, "10%" ) PORT_DIPSETTING( 0x03, "11%" ) PORT_DIPSETTING( 0x04, "12%" ) PORT_DIPSETTING( 0x05, "13%" ) PORT_DIPSETTING( 0x06, "14%" ) PORT_DIPSETTING( 0x07, "15%" ) PORT_DIPNAME( 0xf0, 0x00, "Win hold chance" ) PORT_DIPSETTING( 0xf0, "17%" ) PORT_DIPSETTING( 0xe0, "19%" ) PORT_DIPSETTING( 0xd0, "21%" ) PORT_DIPSETTING( 0xc0, "23%" ) PORT_DIPSETTING( 0xb0, "25%" ) PORT_DIPSETTING( 0xa0, "27%" ) PORT_DIPSETTING( 0x90, "29%" ) PORT_DIPSETTING( 0x00, "31%" ) PORT_DIPSETTING( 0x10, "33%" ) PORT_DIPSETTING( 0x20, "35%" ) PORT_DIPSETTING( 0x30, "37%" ) PORT_DIPSETTING( 0x40, "39%" ) PORT_DIPSETTING( 0x50, "41%" ) PORT_DIPSETTING( 0x60, "43%" ) PORT_DIPSETTING( 0x70, "45%" ) PORT_START("DIP1") PORT_DIPNAME( 0x0f, 0x00, "Hold chance" ) PORT_DIPSETTING( 0x0f, "17%" ) PORT_DIPSETTING( 0x0e, "19%" ) PORT_DIPSETTING( 0x0d, "21%" ) PORT_DIPSETTING( 0x0c, "23%" ) PORT_DIPSETTING( 0x0b, "25%" ) PORT_DIPSETTING( 0x0a, "27%" ) PORT_DIPSETTING( 0x09, "29%" ) PORT_DIPSETTING( 0x00, "31%" ) PORT_DIPSETTING( 0x01, "33%" ) PORT_DIPSETTING( 0x02, "35%" ) PORT_DIPSETTING( 0x03, "37%" ) PORT_DIPSETTING( 0x04, "39%" ) PORT_DIPSETTING( 0x05, "41%" ) PORT_DIPSETTING( 0x06, "43%" ) PORT_DIPSETTING( 0x07, "45%" ) PORT_DIPNAME( 0x10, 0x00, "Store credits" ) PORT_DIPSETTING( 0x00, DEF_STR(Off) ) PORT_DIPSETTING( 0x10, DEF_STR(On) ) PORT_DIPNAME( 0x20, 0x00, "Use default hold/nudge chance" ) // 31% and 8% PORT_DIPSETTING( 0x00, DEF_STR(Off) ) PORT_DIPSETTING( 0x20, DEF_STR(On) ) PORT_DIPUNUSED( 0x40, 0x00 ) PORT_DIPUNUSED( 0x80, 0x00 ) PORT_START("DIP2") PORT_DIPUNUSED( 0x01, 0x00 ) PORT_DIPUNUSED( 0x02, 0x00 ) PORT_DIPUNUSED( 0x04, 0x00 ) PORT_DIPUNUSED( 0x08, 0x00 ) PORT_DIPUNUSED( 0x10, 0x00 ) PORT_DIPUNUSED( 0x20, 0x00 ) PORT_DIPUNUSED( 0x40, 0x00 ) PORT_DIPUNUSED( 0x80, 0x00 ) INPUT_PORTS_END static INPUT_PORTS_START( j_ewn1 ) PORT_INCLUDE( jpmsru_inputs ) PORT_MODIFY("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_POKER_CANCEL ) PORT_NAME("Cancel/Gamble") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Start") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Nudge Down") PORT_MODIFY("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Nudge Up") INPUT_PORTS_END static INPUT_PORTS_START( j_ewn2 ) PORT_INCLUDE( j_ewn1 ) PORT_MODIFY("IN0") PORT_CONFNAME( 0x80, 0x80, "5p/10p jumper" ) PORT_CONFSETTING( 0x00, "5p" ) PORT_CONFSETTING( 0x80, "10p" ) INPUT_PORTS_END static INPUT_PORTS_START( j_ndu ) PORT_INCLUDE( jpmsru_inputs ) PORT_MODIFY("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_POKER_CANCEL ) PORT_NAME("Cancel/Gamble") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Start") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Nudge Down") PORT_MODIFY("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Nudge Up") PORT_START("DIP0") PORT_DIPNAME( 0x0f, 0x00, "Nudge chance" ) PORT_DIPSETTING( 0x0f, "1%" ) PORT_DIPSETTING( 0x0e, "2%" ) PORT_DIPSETTING( 0x0d, "3%" ) PORT_DIPSETTING( 0x0c, "4%" ) PORT_DIPSETTING( 0x0b, "5%" ) PORT_DIPSETTING( 0x0a, "6%" ) PORT_DIPSETTING( 0x09, "7%" ) PORT_DIPSETTING( 0x00, "8%" ) PORT_DIPSETTING( 0x01, "9%" ) PORT_DIPSETTING( 0x02, "10%" ) PORT_DIPSETTING( 0x03, "11%" ) PORT_DIPSETTING( 0x04, "12%" ) PORT_DIPSETTING( 0x05, "13%" ) PORT_DIPSETTING( 0x06, "14%" ) PORT_DIPSETTING( 0x07, "15%" ) PORT_DIPNAME( 0xf0, 0x00, "Win hold chance" ) PORT_DIPSETTING( 0xf0, "17%" ) PORT_DIPSETTING( 0xe0, "19%" ) PORT_DIPSETTING( 0xd0, "21%" ) PORT_DIPSETTING( 0xc0, "23%" ) PORT_DIPSETTING( 0xb0, "25%" ) PORT_DIPSETTING( 0xa0, "27%" ) PORT_DIPSETTING( 0x90, "29%" ) PORT_DIPSETTING( 0x00, "31%" ) PORT_DIPSETTING( 0x10, "33%" ) PORT_DIPSETTING( 0x20, "35%" ) PORT_DIPSETTING( 0x30, "37%" ) PORT_DIPSETTING( 0x40, "39%" ) PORT_DIPSETTING( 0x50, "41%" ) PORT_DIPSETTING( 0x60, "43%" ) PORT_DIPSETTING( 0x70, "45%" ) PORT_START("DIP1") PORT_DIPNAME( 0x0f, 0x00, "Hold chance" ) PORT_DIPSETTING( 0x0f, "17%" ) PORT_DIPSETTING( 0x0e, "19%" ) PORT_DIPSETTING( 0x0d, "21%" ) PORT_DIPSETTING( 0x0c, "23%" ) PORT_DIPSETTING( 0x0b, "25%" ) PORT_DIPSETTING( 0x0a, "27%" ) PORT_DIPSETTING( 0x09, "29%" ) PORT_DIPSETTING( 0x00, "31%" ) PORT_DIPSETTING( 0x01, "33%" ) PORT_DIPSETTING( 0x02, "35%" ) PORT_DIPSETTING( 0x03, "37%" ) PORT_DIPSETTING( 0x04, "39%" ) PORT_DIPSETTING( 0x05, "41%" ) PORT_DIPSETTING( 0x06, "43%" ) PORT_DIPSETTING( 0x07, "45%" ) PORT_DIPUNUSED( 0x10, 0x00 ) PORT_DIPNAME( 0x20, 0x00, "Use default hold/nudge chance" ) // 31% and 8% PORT_DIPSETTING( 0x00, DEF_STR(Off) ) PORT_DIPSETTING( 0x20, DEF_STR(On) ) PORT_DIPUNUSED( 0x40, 0x00 ) PORT_DIPUNUSED( 0x80, 0x00 ) PORT_START("DIP2") PORT_DIPUNUSED( 0x01, 0x00 ) PORT_DIPUNUSED( 0x02, 0x00 ) PORT_DIPUNUSED( 0x04, 0x00 ) PORT_DIPUNUSED( 0x08, 0x00 ) PORT_DIPUNUSED( 0x10, 0x00 ) PORT_DIPUNUSED( 0x20, 0x00 ) PORT_DIPUNUSED( 0x40, 0x00 ) PORT_DIPUNUSED( 0x80, 0x00 ) INPUT_PORTS_END static INPUT_PORTS_START( j_dud ) PORT_INCLUDE( jpmsru_inputs ) PORT_MODIFY("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_POKER_CANCEL ) PORT_NAME("Cancel/Gamble") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Start") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Nudge Down") PORT_MODIFY("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Nudge Up") INPUT_PORTS_END static INPUT_PORTS_START( j_dud2 ) PORT_INCLUDE( j_dud ) PORT_MODIFY("IN0") PORT_CONFNAME( 0x80, 0x80, "5p/10p jumper" ) PORT_CONFSETTING( 0x00, "5p" ) PORT_CONFSETTING( 0x80, "10p" ) INPUT_PORTS_END static INPUT_PORTS_START( j_lan ) PORT_INCLUDE( jpmsru_inputs ) PORT_MODIFY("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Nudge Up") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Start") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_POKER_CANCEL ) PORT_NAME("Cancel/Gamble") PORT_MODIFY("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Feature Stop") INPUT_PORTS_END static INPUT_PORTS_START( j_lan2 ) PORT_INCLUDE( j_lan ) PORT_MODIFY("IN0") PORT_CONFNAME( 0x80, 0x80, "5p/10p jumper" ) PORT_CONFSETTING( 0x00, "5p" ) PORT_CONFSETTING( 0x80, "10p" ) INPUT_PORTS_END static INPUT_PORTS_START( j_super2 ) PORT_INCLUDE( j_lan ) PORT_MODIFY("IN2") PORT_CONFNAME( 0x02, 0x02, "Coin tube" ) PORT_CONFSETTING( 0x00, "Empty" ) PORT_CONFSETTING( 0x02, "Full" ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_NAME("20p") PORT_IMPULSE(2) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_NAME("10p") PORT_IMPULSE(2) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_NAME("2p") PORT_IMPULSE(2) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_NAME("50p") PORT_IMPULSE(2) INPUT_PORTS_END static INPUT_PORTS_START( j_ews ) PORT_INCLUDE( jpmsru_inputs ) PORT_MODIFY("IN0") PORT_CONFNAME( 0x80, 0x80, "5p/10p jumper" ) PORT_CONFSETTING( 0x00, "5p" ) PORT_CONFSETTING( 0x80, "10p" ) PORT_MODIFY("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3") PORT_DIPNAME( 0x08, 0x00, "Percentage Stabiliser" ) PORT_DIPSETTING( 0x00, DEF_STR(Off) ) PORT_DIPSETTING( 0x08, DEF_STR(On) ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Nudge Up") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Shuffle") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Start") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_POKER_CANCEL ) PORT_NAME("Cancel/Gamble") PORT_MODIFY("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Feature Stop") PORT_CONFNAME( 0x02, 0x02, "Coin tube" ) PORT_CONFSETTING( 0x00, "Empty" ) PORT_CONFSETTING( 0x02, "Full" ) INPUT_PORTS_END static INPUT_PORTS_START( j_ewsbl ) PORT_INCLUDE( j_ews ) PORT_MODIFY("IN0") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) /* No stake jumper, 50p coin pulses meter 1 160 times if this is on and prizes are doubled as well, which doesn't make sense with 10p coins */ PORT_MODIFY("IN2") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // No coin tube switch PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_NAME("10p") PORT_IMPULSE(2) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_NAME("10p Token") PORT_IMPULSE(2) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_NAME("50p") PORT_IMPULSE(2) INPUT_PORTS_END static INPUT_PORTS_START( j_ewsdlx ) PORT_INCLUDE( j_ews ) PORT_MODIFY("IN1") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) // No % stabiliser INPUT_PORTS_END static INPUT_PORTS_START( j_ssh ) PORT_INCLUDE( j_ews ) PORT_MODIFY("IN0") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) // No stake jumper PORT_MODIFY("IN1") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) // No % stabiliser PORT_MODIFY("IN2") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_NAME("20p") PORT_IMPULSE(2) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_NAME("10p") PORT_IMPULSE(2) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_NAME("2p") PORT_IMPULSE(2) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_NAME("50p") PORT_IMPULSE(2) INPUT_PORTS_END static INPUT_PORTS_START( j_lt ) PORT_INCLUDE( jpmsru_inputs ) PORT_MODIFY("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Nudge Up") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Shuffle") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Start") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_POKER_CANCEL ) PORT_NAME("Cancel/Gamble") PORT_MODIFY("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Feature Stop") PORT_CONFNAME( 0x02, 0x02, "Coin tube" ) PORT_CONFSETTING( 0x00, "Empty" ) PORT_CONFSETTING( 0x02, "Full" ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_NAME("10p") PORT_IMPULSE(2) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_NAME("10p Token") PORT_IMPULSE(2) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_NAME("50p") PORT_IMPULSE(2) INPUT_PORTS_END static INPUT_PORTS_START( j_plus2 ) PORT_INCLUDE( j_lt ) PORT_MODIFY("IN2") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_NAME("10p") PORT_IMPULSE(2) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_NAME("2p") PORT_IMPULSE(2) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_NAME("50p") PORT_IMPULSE(2) INPUT_PORTS_END static INPUT_PORTS_START( j_sup2p ) PORT_INCLUDE( jpmsru_inputs ) PORT_MODIFY("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) PORT_NAME("Nudge 1") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) PORT_NAME("Nudge 2") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) PORT_NAME("Nudge 3") PORT_DIPNAME( 0x08, 0x00, "Percentage Stabiliser" ) PORT_DIPSETTING( 0x00, DEF_STR(Off) ) PORT_DIPSETTING( 0x08, DEF_STR(On) ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Nudge Up") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Shuffle") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Start") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_POKER_CANCEL ) PORT_NAME("Cancel/Gamble") PORT_MODIFY("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Feature Stop") PORT_CONFNAME( 0x02, 0x02, "Coin tube" ) PORT_CONFSETTING( 0x00, "Empty" ) PORT_CONFSETTING( 0x02, "Full" ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_NAME("10p") PORT_IMPULSE(2) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_NAME("20p") PORT_IMPULSE(2) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_NAME("50p") PORT_IMPULSE(2) INPUT_PORTS_END static INPUT_PORTS_START( j_la ) PORT_INCLUDE( jpmsru_inputs ) PORT_MODIFY("IN0") PORT_CONFNAME( 0x80, 0x80, "1p/2p jumper" ) PORT_CONFSETTING( 0x00, "1p" ) PORT_CONFSETTING( 0x80, "2p" ) PORT_MODIFY("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Nudge Up") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Start") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_POKER_CANCEL ) PORT_NAME("Cancel/Gamble") PORT_MODIFY("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Feature Stop") PORT_CONFNAME( 0x02, 0x02, "Coin tube" ) PORT_CONFSETTING( 0x00, "Empty" ) PORT_CONFSETTING( 0x02, "Full" ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_NAME("5p") PORT_IMPULSE(2) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_NAME("10p") PORT_IMPULSE(2) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_NAME("2p") PORT_IMPULSE(2) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_NAME("1p") PORT_IMPULSE(2) INPUT_PORTS_END static INPUT_PORTS_START( j_cnudgr ) PORT_INCLUDE( jpmsru_inputs ) PORT_MODIFY("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_POKER_CANCEL ) PORT_NAME("Cancel/Gamble") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Start") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Feature Stop") PORT_MODIFY("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Nudge Up") INPUT_PORTS_END static INPUT_PORTS_START( j_lc ) PORT_INCLUDE( jpmsru_inputs ) PORT_MODIFY("IN0") PORT_CONFNAME( 0x80, 0x80, "Game type" ) PORT_CONFSETTING( 0x00, "Club Casino (£50, 5p stake)" ) PORT_CONFSETTING( 0x80, "Lucky Casino (£100, 10p stake)" ) PORT_MODIFY("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Self Test") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_POKER_CANCEL ) PORT_NAME("Cancel") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Start") PORT_DIPNAME( 0x80, 0x00, "Win Freeze" ) PORT_DIPSETTING( 0x00, DEF_STR(Off) ) PORT_DIPSETTING( 0x80, DEF_STR(On) ) PORT_MODIFY("IN2") PORT_DIPNAME( 0x01, 0x00, "Test Hold" ) // Always gives holds if door is open PORT_DIPSETTING( 0x00, DEF_STR(Off) ) PORT_DIPSETTING( 0x01, DEF_STR(On) ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_GAMBLE_TAKE ) PORT_NAME("Take Win") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_GAMBLE_HALF ) PORT_NAME("Take Half") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Gamble 8/1") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Gamble 4/1") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Gamble Evens") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Gamble Odds") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_MODIFY("IN3") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_NAME("10p") PORT_IMPULSE(2) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_NAME("50p") PORT_IMPULSE(2) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("Shuffle") PORT_CONFNAME( 0x08, 0x08, "10p coin tube" ) PORT_CONFSETTING( 0x00, "Empty" ) PORT_CONFSETTING( 0x08, "Full" ) PORT_CONFNAME( 0x10, 0x10, "50p coin tube A" ) PORT_CONFSETTING( 0x00, "Empty" ) PORT_CONFSETTING( 0x10, "Full" ) PORT_CONFNAME( 0x20, 0x20, "50p coin tube B" ) PORT_CONFSETTING( 0x00, "Empty" ) PORT_CONFSETTING( 0x20, "Full" ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Refill Key") PORT_CODE(KEYCODE_R) PORT_TOGGLE PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_INTERLOCK ) PORT_NAME("Back Door") PORT_CODE(KEYCODE_Q) PORT_TOGGLE INPUT_PORTS_END void jpmsru_state::machine_start() { m_lamp.resolve(); m_digits.resolve(); save_item(NAME(m_reelbits[0])); save_item(NAME(m_reelbits[1])); save_item(NAME(m_reelbits[2])); save_item(NAME(m_reelbits[3])); save_item(NAME(m_int1)); save_item(NAME(m_int2)); save_item(NAME(m_int1_en)); save_item(NAME(m_int2_en)); save_item(NAME(m_disp_digit)); } void jpmsru_state::init_jpmsru() { m_int1 = 0; m_int2 = 0; m_reelbits[0] = 0; m_reelbits[1] = 0; m_reelbits[2] = 0; m_reelbits[3] = 0; m_disp_digit = 0; m_busext_mode = 0; m_busext_addr = 0; } // Base SRU with 3K ROM card void jpmsru_state::jpmsru_3k(machine_config &config) { TMS9980A(config, m_maincpu, MAIN_CLOCK); m_maincpu->set_addrmap(AS_PROGRAM, &jpmsru_state::jpmsru_3k_map); m_maincpu->set_addrmap(AS_IO, &jpmsru_state::jpmsru_io); TIMER(config, "int1").configure_periodic(FUNC(jpmsru_state::int1), attotime::from_hz(MAIN_CLOCK / 32768)); // 183.1 Hz reel timing TIMER(config, "int2").configure_periodic(FUNC(jpmsru_state::int2), attotime::from_hz(100)); // 100 Hz from AC zero crossing detector REEL(config, m_reel[0], SRU_200STEP_REEL, 8, 10, 0, 7, 200*2); m_reel[0]->optic_handler().set(FUNC(jpmsru_state::opto_cb<0>)); REEL(config, m_reel[1], SRU_200STEP_REEL, 8, 10, 0, 7, 200*2); m_reel[1]->optic_handler().set(FUNC(jpmsru_state::opto_cb<1>)); REEL(config, m_reel[2], SRU_200STEP_REEL, 8, 10, 0, 7, 200*2); m_reel[2]->optic_handler().set(FUNC(jpmsru_state::opto_cb<2>)); REEL(config, m_reel[3], SRU_200STEP_REEL, 8, 10, 0, 7, 200*2); m_reel[3]->optic_handler().set(FUNC(jpmsru_state::opto_cb<3>)); config.set_default_layout(layout_jpmsru); SPEAKER(config, "mono").front_center(); NETLIST_SOUND(config, "nl_audio", 48000) .set_source(NETLIST_NAME(jpmsru)) .add_route(ALL_OUTPUTS, "mono", 0.25); NETLIST_LOGIC_INPUT(config, m_audio_in[0], "IN1.IN", 0); NETLIST_LOGIC_INPUT(config, m_audio_in[1], "IN2.IN", 0); NETLIST_LOGIC_INPUT(config, m_audio_in[2], "IN3.IN", 0); NETLIST_LOGIC_INPUT(config, m_audio_in[3], "IN4.IN", 0); NETLIST_LOGIC_INPUT(config, m_audio_in[4], "IN5.IN", 0); NETLIST_LOGIC_INPUT(config, m_audio_in[5], "IN6.IN", 0); NETLIST_ANALOG_INPUT(config, "nl_audio:pot", "R8.DIAL"); NETLIST_STREAM_OUTPUT(config, "nl_audio:cout0", 0, "OUT").set_mult_offset(1.0, 0.0); FRUIT_SAMPLES(config, m_samples); } // SRU with 3K ROM card and Bus Extension board void jpmsru_state::jpmsru_3k_busext(machine_config &config) { jpmsru_3k(config); m_maincpu->set_addrmap(AS_IO, &jpmsru_state::jpmsru_busext_io); NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0); } // SRU with 4K ROM card void jpmsru_state::jpmsru_4k(machine_config &config) { jpmsru_3k(config); m_maincpu->set_addrmap(AS_PROGRAM, &jpmsru_state::jpmsru_4k_map); } // SRU with 6K ROM card void jpmsru_state::jpmsru_6k(machine_config &config) { jpmsru_3k(config); m_maincpu->set_addrmap(AS_PROGRAM, &jpmsru_state::jpmsru_6k_map); NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0); } // Game configs void jpmsru_state::ewn(machine_config &config) { jpmsru_3k_busext(config); m_maincpu->set_addrmap(AS_IO, &jpmsru_state::outputs_ewn); } void jpmsru_state::ewn2(machine_config &config) { jpmsru_3k(config); m_maincpu->set_addrmap(AS_IO, &jpmsru_state::outputs_ewn2); } void jpmsru_state::ndu(machine_config &config) { jpmsru_3k_busext(config); m_maincpu->set_addrmap(AS_IO, &jpmsru_state::outputs_ndu); } void jpmsru_state::dud(machine_config &config) { jpmsru_3k(config); m_maincpu->set_addrmap(AS_IO, &jpmsru_state::outputs_dud); } void jpmsru_state::lan(machine_config &config) { jpmsru_3k(config); m_maincpu->set_addrmap(AS_IO, &jpmsru_state::outputs_lan); } void jpmsru_state::super2(machine_config &config) { jpmsru_3k(config); m_maincpu->set_addrmap(AS_IO, &jpmsru_state::outputs_super2); } void jpmsru_state::ews(machine_config &config) { jpmsru_3k(config); m_maincpu->set_addrmap(AS_IO, &jpmsru_state::outputs_ews); } void jpmsru_state::lt(machine_config &config) { jpmsru_4k(config); m_maincpu->set_addrmap(AS_IO, &jpmsru_state::outputs_ews); } void jpmsru_state::sup2p(machine_config &config) { jpmsru_3k(config); m_maincpu->set_addrmap(AS_IO, &jpmsru_state::outputs_sup2p); } void jpmsru_state::lc(machine_config &config) { jpmsru_6k(config); m_maincpu->set_addrmap(AS_IO, &jpmsru_state::outputs_lc); } ROM_START( j_ewn ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ewn20.1", 0x0000, 0x400, CRC(e90f686b) SHA1(aec88647c6289b01149b2816845a568481b1d37f) ) ROM_LOAD( "ewn20.2", 0x0400, 0x400, CRC(c02a2427) SHA1(57144443a03db56a803b19e14e868b1ccd222f37) ) ROM_LOAD( "ewn20.3", 0x0800, 0x400, CRC(a64e4df7) SHA1(1512c3c85e100dadd5ff67fed731feb69cc8575e) ) ROM_END ROM_START( j_ewna ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ewn26.a1", 0x0000, 0x400, CRC(a92760b7) SHA1(dfef0dab7799a4b4975755c1584efca81a3798c4) ) ROM_LOAD( "ewn26.2", 0x0400, 0x400, CRC(bd24e59e) SHA1(038ed23283a7b61e873f543de32b685630fcdb97) ) ROM_LOAD( "ewn26.3", 0x0800, 0x400, CRC(a3280b35) SHA1(2771c81735c69ae3efb02715ac97901dae434e72) ) ROM_END ROM_START( j_ewnb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ewn.1", 0x0000, 0x400, CRC(84ce735e) SHA1(98bae928246050ae88518ca511447fbef5c810f5) ) ROM_LOAD( "ewn.2", 0x0400, 0x400, CRC(4c121f5e) SHA1(1221ff91ff9e352efeabb26a60eab93aae5bca5e) ) ROM_LOAD( "ewn.3", 0x0800, 0x400, CRC(bef3a938) SHA1(6a6844203c6361b65f5b07853d9dbe18a29ebc44) ) ROM_END ROM_START( j_ewnc ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ewn.1", 0x0000, 0x400, CRC(be7d3b79) SHA1(3304dcc69e93eca2e6e89df0b18afc6874ebacf0) ) ROM_LOAD( "ewn.2", 0x0400, 0x400, CRC(bf19cd60) SHA1(77b0b439628589cb0db1b74a760b652519c20991) ) ROM_LOAD( "ewn.3", 0x0800, 0x400, CRC(25138e03) SHA1(644fc6144ea74f08dc892f106ad494ba364afe86) ) ROM_END ROM_START( j_ewnd ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ewn23.c1", 0x0000, 0x400, CRC(7c0f6d57) SHA1(0657f2a4bb70c7758138bae621e8c2a3f4c2c181) ) ROM_LOAD( "ewn23.2", 0x0400, 0x400, CRC(3950ebb4) SHA1(395a1823ea92f0f84c65413739b75d399b8b386a) ) ROM_LOAD( "ewn23.3", 0x0800, 0x400, CRC(410ff8b2) SHA1(36aa2207a6339e665ecb1834812d6fb3ec5f5fc8) ) ROM_END ROM_START( j_ndu ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ndu17.1", 0x0000, 0x400, CRC(174a8519) SHA1(3d9cc2a531ff91b3313aa893a9f774eea7847b8b) ) ROM_LOAD( "ndu17.2", 0x0400, 0x400, CRC(634644b8) SHA1(35f2c71f81ddab18b85aa0a240dca55b0531f8d0) ) ROM_LOAD( "ndu17.3", 0x0800, 0x400, CRC(60ef9c60) SHA1(e3614407a74c9e462cdfb3275b1c99b706cd824c) ) ROM_END ROM_START( j_ndua ) // 24% hold chance instead of 26% ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ndu17.1", 0x0000, 0x400, CRC(fae0f783) SHA1(1a09f8f425ec6b6d02aa6f32f7c7e22798a80a3a) ) ROM_LOAD( "ndu17.2", 0x0400, 0x400, CRC(634644b8) SHA1(35f2c71f81ddab18b85aa0a240dca55b0531f8d0) ) ROM_LOAD( "ndu17.3", 0x0800, 0x400, CRC(60ef9c60) SHA1(e3614407a74c9e462cdfb3275b1c99b706cd824c) ) ROM_END ROM_START( j_ndub ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ndu.1", 0x0000, 0x400, CRC(20497d42) SHA1(3ae6bcc1cf62c2f28862d482b5425b4aea00aed5) ) ROM_LOAD( "ndu.2", 0x0400, 0x400, CRC(9a7a3de6) SHA1(232f8223d0b1ee2a6703590193e3d74ac9debca1) ) ROM_LOAD( "ndu.3", 0x0800, 0x400, CRC(012255c6) SHA1(c1303f855167bbe3d313ec440c142fd1a0253dcd) ) ROM_END ROM_START( j_dud ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "dud10.1", 0x0000, 0x400, CRC(e6cc42bc) SHA1(5f24f9fdb577a4ea4ef8d35352dd63021ebf26cd) ) ROM_LOAD( "dud10.2", 0x0400, 0x400, CRC(69243c04) SHA1(958791fbd515ab6e2b38391527b611977303ad10) ) ROM_LOAD( "dud10.3", 0x0800, 0x400, CRC(9f67e2f7) SHA1(f850655ba5d3651ff91f624431deb0e008fab57e) ) ROM_END ROM_START( j_duda ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "dud.1", 0x0000, 0x400, CRC(66445282) SHA1(8614b5330d72ed28141974e60a2238e003f4bce1) ) ROM_LOAD( "dud.2", 0x0400, 0x400, CRC(2945e808) SHA1(e306b5f9cc9f4999b9b4b8536101f2b69728f6ca) ) ROM_LOAD( "dud.3", 0x0800, 0x400, CRC(f4359851) SHA1(43c17c147a96aba901435154de657594fbec6008) ) ROM_END ROM_START( j_dudb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "dud12.1", 0x0000, 0x400, CRC(2720ca33) SHA1(2b50cc8c01f10b4a536361eb5da0f72602808784) ) ROM_LOAD( "dud12.2", 0x0400, 0x400, CRC(c87e98d9) SHA1(840f0f01aacb3df1cce4d75635de476bd615680b) ) ROM_LOAD( "dud12.3", 0x0800, 0x400, CRC(1ffb8513) SHA1(7d10f9303ab91b413dfc316321e12ca930880b23) ) ROM_END ROM_START( j_dt ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "dt13.1", 0x0000, 0x400, CRC(ce0b9d56) SHA1(1a21ddc4af260f8f4799c0d0e6ab17fc6385fbd5) ) ROM_LOAD( "dt13.2", 0x0400, 0x400, CRC(cd9ac1cd) SHA1(e5983145e52843be701752c7fb52a99d799a489d) ) ROM_LOAD( "dt13.3", 0x0800, 0x400, CRC(6de3a213) SHA1(b264fc45adbe3b2b833890f4a6238bd2f41d053f) ) ROM_END // LIGHT A NUDGE - REVISION 17 ROM_START( j_lan ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "lan17.f1", 0x0000, 0x400, CRC(82d974b4) SHA1(2e10b40cf45c0aa7669e8bb046382982de1e77e3) ) ROM_LOAD( "lan17.2", 0x0400, 0x400, CRC(e58416ed) SHA1(7d1cdd7007297a467487c6f58abefb4a70197838) ) ROM_LOAD( "lan17.3", 0x0800, 0x400, CRC(fdc857b4) SHA1(3b89f0cd5e8ed73c2e3cded1edc64d23d0fefa54) ) ROM_END ROM_START( j_lana ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "lan.1", 0x0000, 0x400, CRC(7d959d11) SHA1(6f2834a9279cee1abb48837ef862fb42b28b1cb8) ) ROM_LOAD( "lan.2", 0x0400, 0x400, CRC(18089aed) SHA1(1fc5250b56ba0f5211a591fbc0470fa60535cdd8) ) ROM_LOAD( "lan.3", 0x0800, 0x400, CRC(d3e76076) SHA1(1f9f96351e8bc08722dc047c8b80c4697c589939) ) ROM_END ROM_START( j_lanb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "lan.1", 0x0000, 0x400, CRC(3c3050a9) SHA1(27bdec979410533d1b7dbd447542123eccd21607) ) ROM_LOAD( "lan.2", 0x0400, 0x400, CRC(c4018d6f) SHA1(c0b5a172324ab78b48329aa78bc66223cb133aa0) ) ROM_LOAD( "lan.3", 0x0800, 0x400, CRC(8f41078e) SHA1(f9028264688b31d7ef5f9697fc93bcf4d2131f84) ) ROM_END ROM_START( j_super2 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "super2.1", 0x0000, 0x400, CRC(a1df2719) SHA1(eed80329c14ef6c272a8c622e8a4bc7d14ac87e6) ) ROM_LOAD( "super2.2", 0x0400, 0x400, CRC(0fd5ddd0) SHA1(e8d31b009b29486d36d11052af857c609a7f1f84) ) ROM_LOAD( "super2.3", 0x0800, 0x400, CRC(ddd998d3) SHA1(5964da70ae4c2f174dc3d1494fc67579c221a7b7) ) ROM_END ROM_START( j_ews ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ews8.a1", 0x0000, 0x400, CRC(52e9709a) SHA1(0b437834f48ca7718e0b30303916eed00c7fb4c9) ) ROM_LOAD( "ews8.2", 0x0400, 0x400, CRC(ee4a4809) SHA1(292a12a5ddc5a22c8568016b34dfec7959f49027) ) ROM_LOAD( "ews8.3", 0x0800, 0x400, CRC(3700a7a3) SHA1(cf24a54e6aa3a3a86ff75f6e8bcb692d0cfd0e80) ) ROM_END ROM_START( j_ewsa ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ews13.a1", 0x0000, 0x400, CRC(d02d2983) SHA1(9e9e106083dfea44228ae56e73a3fe7184fdb473) ) ROM_LOAD( "ews13.2", 0x0400, 0x400, CRC(6b93d262) SHA1(39fce614845ba1d59e27e678318b1a9331797a9b) ) ROM_LOAD( "ews13.3", 0x0800, 0x400, CRC(4d8e197a) SHA1(1569327f0e4b5d7632658b69abf59076effb2600) ) ROM_END ROM_START( j_ewsb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ews13.c1", 0x0000, 0x400, CRC(2eec7c4d) SHA1(a1740d27e60192659392ba7602b9b62947c4f6db) ) ROM_LOAD( "ews13.b2", 0x0400, 0x400, CRC(b84b7858) SHA1(90fd64881d52e1f4362ccbcb9434dbf7b25b97f9) ) ROM_LOAD( "ews13.3", 0x0800, 0x400, CRC(4d8e197a) SHA1(1569327f0e4b5d7632658b69abf59076effb2600) ) ROM_END ROM_START( j_ewsbl ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ews.1", 0x0000, 0x400, CRC(e2f28e4f) SHA1(1ace28cd0da0a31264f5c7f7e885f2df1dff22d2) ) ROM_LOAD( "ews.2", 0x0400, 0x400, CRC(028ea40f) SHA1(541e450153f0076c63cd0f1f3074d0a44717ee11) ) ROM_LOAD( "ews.3", 0x0800, 0x400, CRC(9e871667) SHA1(b2119b119173e7a9f23a124cecc1efca7131a543) ) ROM_END ROM_START( j_ewsdlx ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ewsdlx.1", 0x0000, 0x400, CRC(b628ef7d) SHA1(cd10a0bbaefd93cfbd14f1398de2d3a528760806) ) ROM_LOAD( "ewsdlx.2", 0x0400, 0x400, CRC(fd36fd6a) SHA1(670418bc6a36712030a77a99c62c44e70451f30d) ) ROM_LOAD( "ewsdlx.3", 0x0800, 0x400, CRC(e4eed790) SHA1(64049e0a2f4ec6b72aede34cbcb0ce287844d247) ) ROM_END ROM_START( j_ssh ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ssh.1", 0x0000, 0x400, CRC(7bbf8c00) SHA1(edb59505abeae28d3ecd9c7f8f1f49ba1eaf72ab) ) ROM_LOAD( "ssh.2", 0x0400, 0x400, CRC(97100cbd) SHA1(154e1348e48a4c9170c7b85e51ec8d381ea420f7) ) ROM_LOAD( "ssh.3", 0x0800, 0x400, CRC(a01848d7) SHA1(bd6b093655855aa4870bb319191ae690abebbece) ) ROM_END // LUCKY TWOS REV ROM_START( j_lt ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "lt9.1", 0x0000, 0x400, CRC(206a7c9a) SHA1(44723d7f8428ad3f7d802b9465634d81ba8753da) ) ROM_LOAD( "lt9.2", 0x0400, 0x400, CRC(6e1cd083) SHA1(17edaa9880ae2a6d6d99e771e41b985527d5ed3b) ) ROM_LOAD( "lt9.3", 0x0800, 0x400, CRC(d6881e6f) SHA1(42a83f01d67a8f530ca2a10ffeff30237bdfba94) ) ROM_LOAD( "lt9.4", 0x1000, 0x400, CRC(97236ce3) SHA1(f71861576f33daec3e1d371c670b535e6fd32b5e) ) ROM_END // LUCKY TWOS REV ROM_START( j_ts ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ts.1", 0x0000, 0x400, CRC(414c9541) SHA1(2351170c21c92c46f000d8bcf5a46651084e807c) ) ROM_LOAD( "ts.2", 0x0400, 0x400, CRC(fe245c53) SHA1(750a7b6f04ae194e3c59412d6aefc9975a7906ee) ) ROM_LOAD( "ts.3", 0x0800, 0x400, CRC(83cef11a) SHA1(7cc9b1ccedd2fe23fbfd7ff7ec2e3097397ca736) ) ROM_LOAD( "ts.4", 0x1000, 0x400, CRC(da323129) SHA1(76f68919e59093f6925842ba87062b102bccd5b9) ) ROM_END ROM_START( j_plus2 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "plus2.1", 0x0000, 0x400, CRC(f635174d) SHA1(9478aabc0eaa25d4ae44d2385e738584f03f6647) ) ROM_LOAD( "plus2.2", 0x0400, 0x400, CRC(0999d32f) SHA1(e08c852f8f3aff8ab7b73e9c0b0502ab91f9e844) ) ROM_LOAD( "plus2.3", 0x0800, 0x400, CRC(d3dfd6ab) SHA1(4cf0f8977fb2c023bf2ccc8d9d74352ce32206bf) ) ROM_LOAD( "plus2.4", 0x1000, 0x400, CRC(8b6922b4) SHA1(7b7fc7b0708bf96846860254fea957bcbc952923) ) ROM_END ROM_START( j_goldn2 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "goldn2.1", 0x0000, 0x400, CRC(6179002b) SHA1(a0b3311e2d2db6e88954cec681dff4ed50230826) ) ROM_LOAD( "goldn2.2", 0x0400, 0x400, CRC(0999d32f) SHA1(e08c852f8f3aff8ab7b73e9c0b0502ab91f9e844) ) ROM_LOAD( "goldn2.3", 0x0800, 0x400, CRC(d3dfd6ab) SHA1(4cf0f8977fb2c023bf2ccc8d9d74352ce32206bf) ) ROM_LOAD( "goldn2.4", 0x1000, 0x400, CRC(8b6922b4) SHA1(7b7fc7b0708bf96846860254fea957bcbc952923) ) ROM_END ROM_START( j_sup2p ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "sup2p.1", 0x0000, 0x400, CRC(5a7349e6) SHA1(23227892ed10b4c43e987c8448053e5fa1242d39) ) ROM_LOAD( "sup2p.2", 0x0400, 0x400, CRC(e0eac683) SHA1(101653ab839f961b7dfd7e530418c00d4edb7ca1) ) ROM_LOAD( "sup2p.3", 0x0800, 0x400, CRC(14794c2b) SHA1(2f471530d524db6bab68818138760c0c22a032d5) ) ROM_END ROM_START( j_la ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "la.1", 0x0000, 0x400, CRC(21076280) SHA1(d5cf25d289f03c743f4428273ac002df3164c344) ) ROM_LOAD( "la.2", 0x0400, 0x400, CRC(cae10bc1) SHA1(a740946437a3b277b714f13d001783987f57bc77) ) ROM_LOAD( "la.3", 0x0800, 0x400, CRC(cb9362ac) SHA1(a16d43ba01b24e1b515881957c1559d33a03bcc4) ) ROM_END // CASH NUDGER RV ROM_START( j_cnudgr ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cnudgr.1", 0x0000, 0x400, CRC(3936c450) SHA1(bc7cd4698c5eb8fbbf990f8e55ddfdde0f48a387) ) ROM_LOAD( "cnudgr.2", 0x0400, 0x400, CRC(0b52b71e) SHA1(ce981baaeb254ec1f28d4dd030ac96f96405392f) ) ROM_LOAD( "cnudgr.3", 0x0800, 0x400, CRC(9e956248) SHA1(0ade65e9e48a240a5aaf0738ee64b374bee15c92) ) ROM_END ROM_START( j_lc ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "lc8.a1", 0x0000, 0x400, CRC(48cf1e66) SHA1(22df81e7c82a009fbac0a3974f670d716820e6db) ) ROM_LOAD( "lc8.2", 0x0400, 0x400, CRC(bfc3065d) SHA1(8a80bd1bbd222c84c678c1117c1c0b1f72ed1ffe) ) ROM_LOAD( "lc8.3", 0x0800, 0x400, CRC(615e2942) SHA1(e5bf8247fe0362c85800110bdf1334492bb14d47) ) ROM_LOAD( "lc8.4", 0x1000, 0x400, CRC(950b393a) SHA1(74d6867d170fb74e183595b94c5aae5501e04b27) ) ROM_LOAD( "lc8.5", 0x1800, 0x400, CRC(76a720bc) SHA1(c7e6a8e2e2d1b5e6fcfd560ce7a93c4b5775cef8) ) ROM_END ROM_START( j_lca ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "lc8.1", 0x0000, 0x400, CRC(ca6f21b8) SHA1(a538b6d02c44f13568a021ccc34d8deeae02e742) ) ROM_LOAD( "lc8.2", 0x0400, 0x400, CRC(bfc3065d) SHA1(8a80bd1bbd222c84c678c1117c1c0b1f72ed1ffe) ) ROM_LOAD( "lc8.3", 0x0800, 0x400, CRC(615e2942) SHA1(e5bf8247fe0362c85800110bdf1334492bb14d47) ) ROM_LOAD( "lc8.4", 0x1000, 0x400, CRC(950b393a) SHA1(74d6867d170fb74e183595b94c5aae5501e04b27) ) ROM_LOAD( "lc8.5", 0x1800, 0x400, CRC(76a720bc) SHA1(c7e6a8e2e2d1b5e6fcfd560ce7a93c4b5775cef8) ) ROM_END #define GAME_FLAGS MACHINE_NOT_WORKING|MACHINE_MECHANICAL|MACHINE_REQUIRES_ARTWORK|MACHINE_SUPPORTS_SAVE // AWP GAMEL( 1979?, j_ewn, 0, ewn, j_ewn, jpmsru_state, init_jpmsru, ROT0, "JPM", "Each Way Nudger (JPM) (SRU) (revision 20, 5p Stake, £1 Jackpot)", GAME_FLAGS, layout_j_ewn ) GAMEL( 1981?, j_ewna, j_ewn, ewn2, j_ewn2, jpmsru_state, init_jpmsru, ROT0, "JPM", "Each Way Nudger (JPM) (SRU) (revision 26A, £2 Jackpot)", GAME_FLAGS, layout_j_ewn ) GAMEL( 1981?, j_ewnb, j_ewn, ewn2, j_ewn2, jpmsru_state, init_jpmsru, ROT0, "JPM", "Each Way Nudger (JPM) (SRU) (£2 Jackpot)", GAME_FLAGS, layout_j_ewn ) GAMEL( 1979?, j_ewnc, j_ewn, ewn, j_ewn, jpmsru_state, init_jpmsru, ROT0, "JPM", "Each Way Nudger (JPM) (SRU) (5p Stake, £1 Jackpot)", GAME_FLAGS, layout_j_ewn ) // Earlier revision GAMEL( 1979?, j_ewnd, j_ewn, ewn2, j_ewn1, jpmsru_state, init_jpmsru, ROT0, "JPM", "Each Way Nudger (JPM) (SRU) (revision 23C, 5p Stake, £1 Jackpot)", GAME_FLAGS, layout_j_ewn ) GAMEL( 1979?, j_ndu, 0, ndu, j_ndu, jpmsru_state, init_jpmsru, ROT0, "JPM", "Nudge Double Up (JPM) (SRU) (revision 17, 5p Stake, £1 Jackpot)", GAME_FLAGS, layout_j_ndu ) GAMEL( 1979?, j_ndua, j_ndu, ndu, j_ndu, jpmsru_state, init_jpmsru, ROT0, "JPM", "Nudge Double Up (JPM) (SRU) (revision 17, 5p Stake, £1 Jackpot, lower %)", GAME_FLAGS, layout_j_ndu ) GAMEL( 1979?, j_ndub, j_ndu, ndu, j_ndu, jpmsru_state, init_jpmsru, ROT0, "JPM", "Nudge Double Up (JPM) (SRU) (5p Stake, £1 Jackpot)", GAME_FLAGS, layout_j_ndu ) GAMEL( 1980?, j_dud, 0, dud, j_dud, jpmsru_state, init_jpmsru, ROT0, "JPM", "Nudge Double Up Deluxe (JPM) (SRU) (revision 10, 5p Stake, £1 Jackpot)", GAME_FLAGS, layout_j_dud ) GAMEL( 1981?, j_duda, j_dud, dud, j_dud2, jpmsru_state, init_jpmsru, ROT0, "JPM", "Nudge Double Up Deluxe (JPM) (SRU) (£2 Jackpot)", GAME_FLAGS, layout_j_dud ) GAMEL( 1981?, j_dudb, j_dud, dud, j_dud2, jpmsru_state, init_jpmsru, ROT0, "JPM", "Nudge Double Up Deluxe (JPM) (SRU) (revision 12, £2 Jackpot)", GAME_FLAGS, layout_j_dud ) GAMEL( 1981?, j_dt, j_dud, dud, j_dud2, jpmsru_state, init_jpmsru, ROT0, "JPM", "Double Top (JPM) (SRU) (revision 13, £2 Jackpot)", GAME_FLAGS, layout_j_dud ) GAMEL( 1980?, j_lan, 0, lan, j_lan, jpmsru_state, init_jpmsru, ROT0, "JPM", "Lite A Nudge (JPM) (SRU) (revision 17F, 5p Stake, £1 Jackpot)", GAME_FLAGS, layout_j_lan ) GAMEL( 1981?, j_lana, j_lan, lan, j_lan2, jpmsru_state, init_jpmsru, ROT0, "JPM", "Lite A Nudge (JPM) (SRU) (£2 Jackpot)", GAME_FLAGS, layout_j_lan ) GAMEL( 1980?, j_lanb, j_lan, lan, j_lan, jpmsru_state, init_jpmsru, ROT0, "JPM", "Lite A Nudge (JPM) (SRU) (5p Stake, £1 Jackpot)", GAME_FLAGS, layout_j_lan ) GAMEL( 198?, j_super2, j_lan, super2, j_super2, jpmsru_state, init_jpmsru, ROT0, "", "Super 2 (SRU) (2p Stake, £1 Jackpot)", GAME_FLAGS, layout_j_super2 ) // £1/2p rebuild of Lite A Nudge GAMEL( 1981, j_ews, 0, ews, j_ews, jpmsru_state, init_jpmsru, ROT0, "JPM", "Each Way Shuffle (JPM) (SRU) (revision 8A, £2 Jackpot)", GAME_FLAGS, layout_j_ews ) GAMEL( 1981, j_ewsa, j_ews, ews, j_ews, jpmsru_state, init_jpmsru, ROT0, "JPM", "Each Way Shuffle (JPM) (SRU) (revision 13A, £2 Jackpot)", GAME_FLAGS, layout_j_ews ) GAMEL( 1981, j_ewsb, j_ews, ews, j_ews, jpmsru_state, init_jpmsru, ROT0, "JPM", "Each Way Shuffle (JPM) (SRU) (revision 13C, £2 Jackpot)", GAME_FLAGS, layout_j_ews ) GAMEL( 198?, j_ewsbl, j_ews, ews, j_ewsbl, jpmsru_state, init_jpmsru, ROT0, "bootleg?", "Each Way Shuffle (bootleg?) (SRU) (10p Stake, £3 Jackpot)", GAME_FLAGS, layout_j_ewsbl ) // Has extra "Jackpot" symbol GAMEL( 1983?, j_ewsdlx, j_ews, ews, j_ewsdlx, jpmsru_state, init_jpmsru, ROT0, "CTL", "Each Way Shuffle Deluxe (CTL) (SRU) (£3 Jackpot)", GAME_FLAGS, layout_j_ewsdlx ) // £3 rebuild of Each Way Shuffle GAMEL( 1983?, j_ssh, j_ews, ews, j_ssh, jpmsru_state, init_jpmsru, ROT0, "CTL", "Silver Shuffle (CTL) (SRU) (2p Stake, £1.50 Jackpot)", GAME_FLAGS, layout_j_ssh ) // £1.50/2p rebuild of Each Way Shuffle GAMEL( 1981, j_lt, 0, lt, j_lt, jpmsru_state, init_jpmsru, ROT0, "JPM", "Lucky 2's (JPM) (SRU) (revision 9, 10p Stake, £2 Jackpot)", GAME_FLAGS, layout_j_lt ) GAMEL( 1982, j_ts, j_lt, lt, j_lt, jpmsru_state, init_jpmsru, ROT0, "JPM", "Two Step (JPM) (SRU) (5p Stake, £2 Jackpot)", GAME_FLAGS, layout_j_lt ) GAMEL( 198?, j_plus2, j_lt, lt, j_plus2, jpmsru_state, init_jpmsru, ROT0, "CTL", "Plus 2 (CTL) (SRU) (2p Stake, £1 Jackpot)", GAME_FLAGS, layout_j_plus2 ) // £1/2p rebuild of Lucky 2's GAMEL( 1983?, j_goldn2, j_lt, lt, j_plus2, jpmsru_state, init_jpmsru, ROT0, "CTL", "Golden 2's (CTL) (SRU) (2p Stake, £1.50 Jackpot)", GAME_FLAGS, layout_j_plus2 ) // £1.50 JP version of above GAMEL( 198?, j_sup2p, 0, sup2p, j_sup2p, jpmsru_state, init_jpmsru, ROT0, "Mdm", "Super 2p Shuffle (Mdm) (SRU) (2p Stake, £1 Jackpot)", GAME_FLAGS, layout_j_sup2p ) GAMEL( 1983?, j_la, 0, lan, j_la, jpmsru_state, init_jpmsru, ROT0, "", "Lucky Aces (SRU) (£1.50 Jackpot)", GAME_FLAGS, layout_j_la ) GAMEL( 198?, j_cnudgr, 0, lan, j_cnudgr, jpmsru_state, init_jpmsru, ROT0, "", "Cash Nudger? (SRU) (5p Stake, £2 Jackpot)", GAME_FLAGS, layout_j_cnudgr ) // Club GAMEL( 1981, j_lc, 0, lc, j_lc, jpmsru_state, init_jpmsru, ROT0, "JPM", "Lucky Casino (JPM) (SRU) (revision 8A)", GAME_FLAGS | MACHINE_IMPERFECT_SOUND, layout_j_lc ) GAMEL( 1981, j_lca, j_lc, lc, j_lc, jpmsru_state, init_jpmsru, ROT0, "JPM", "Lucky Casino (JPM) (SRU) (revision 8, lower %)", GAME_FLAGS | MACHINE_IMPERFECT_SOUND, layout_j_lc ) // Smaller hold chance, probably revision 8B/8C