// license:BSD-3-Clause // copyright-holders:Curt Coder // thanks-to:Kenneth Lin (original driver author) /*************************************************************************** jackal.cpp Notes: - This game uses two 005885 gfx chip in parallel. The unique thing about it is that the two 4bpp tilemaps from the two chips are merged to form a single 8bpp tilemap. - topgunbl is derived from a completely different version, which supports gun turret rotation. The copyright year is also different, but this doesn't necessarily mean anything. TODO: - running the sound CPU at the nominal clock rate, music stops working at the beginning of the game. This is kludged by overclocking the sound CPU. This looks like a CPU communication timing issue however fiddling with the interleave factor has no effect. - create a K005885 device shared with other drivers. Memory Map ---------- MAIN CPU: Address range 00xxxxxxxxxx---- is handled by the 007343 custom so layout is inferred by program behaviour. Note that address lines A8 and A9 are ORed together and go to the single A8.9 input of the 007343. Address Dir Data Description ---------------- --- -------- ----------------------- 00000000000000xx R/W xxxxxxxx 005885 registers 0000000000000100 R/W xxxxxxxx 005885 registers 0000000000010000 R xxxxxxxx DIPSW1 0000000000010001 R xxxxxxxx P1 inputs + DIPSW3.4 0000000000010010 R xxxxxxxx P2 inputs 0000000000010011 R xxxxxxxx Coin inputs + DIPSW3.1-3 00000000000101-0 R xxxxxxxx P1 extra inputs (only used by the bootleg for the rotary control) 00000000000101-1 R xxxxxxxx P2 extra inputs (only used by the bootleg for the rotary control) 00000000000110-0 R xxxxxxxx DIPSW2 00000000000111-0 W -------x Coin Counter 1 (to 005924 OUT1 input) W ------x- Coin Counter 2 (to 005924 OUT2 input) W -----x-- unknown ("END", to connector SVCN4P pin 4) W ----x--- sprite RAM bank (to 007343 OBJB input) W ---x---- 005885 select (to 007343 GATEB input) W --x----- ROM bank 00000000000111-1 R/W -------- Watchdog reset (to 005924 AFR input) 00000000001xxxxx R/W xxxxxxxx scroll RAM (005885) 00000000010xxxxx R/W xxxxxxxx Z RAM (005885) 000xxxxxxxxxxxxx R/W xxxxxxxx RAM (shared with sound CPU--note that addresses 0000-005F are handled above so they are excluded) 0010xxxxxxxxxxxx R/W xxxxxxxx video RAM (005885) 0011xxxxxxxxxxxx R/W xxxxxxxx sprite RAM (005885) 01xxxxxxxxxxxxxx R xxxxxxxx ROM (banked) 10xxxxxxxxxxxxxx R xxxxxxxx ROM (banked) 11xxxxxxxxxxxxxx R xxxxxxxx ROM SOUND CPU: Address Dir Data Description ---------------- --- -------- ----------------------- 000------------- n.c. 001------------x R/W xxxxxxxx YM2151 010-xxxxxxxxxxxx R/W xxxxxxxx 007327 (palette) 011xxxxxxxxxxxxx R/W xxxxxxxx RAM (shared with main CPU) 1xxxxxxxxxxxxxxx R xxxxxxxx ROM ***************************************************************************/ #include "emu.h" #include "includes/jackal.h" #include "includes/konamipt.h" #include "cpu/m6809/m6809.h" #include "machine/watchdog.h" #include "sound/ymopm.h" #include "screen.h" #include "speaker.h" /************************************* * * Memory handlers * *************************************/ uint8_t jackal_state::rotary_r(offs_t offset) { return (1 << m_dials[offset].read_safe(0x00)) ^ 0xff; } void jackal_state::flipscreen_w(uint8_t data) { m_irq_enable = BIT(data, 1); flip_screen_set(BIT(data, 3)); } void jackal_state::rambank_w(uint8_t data) { if (data & 0x04) popmessage("rambank_w %02x", data); // all revisions flips the coin counter bit between 1 -> 0 five times, causing the bookkeeping to report 5 coins inserted. // most likely solution in HW is a f/f that disables coin counters when any of the other bits are enabled. if((data & 0xfc) == 0) { machine().bookkeeping().coin_counter_w(0, data & 0x01); machine().bookkeeping().coin_counter_w(1, data & 0x02); } m_spritebank->set_entry(BIT(data, 3)); m_scrollbank->set_entry(BIT(data, 4)); m_videoview.select(BIT(data, 4)); m_mainbank->set_entry(BIT(data, 5)); } template void jackal_state::voram_w(offs_t offset, uint8_t data) { if ((offset & 0xf800) == 0) m_bg_tilemap->mark_tile_dirty(offset & 0x3ff); m_videoram[Which][offset] = data; } /************************************* * * Address maps * *************************************/ void jackal_state::main_map(address_map &map) { map(0x0000, 0x0003).ram().share(m_videoctrl); // scroll + other things map(0x0004, 0x0004).w(FUNC(jackal_state::flipscreen_w)); map(0x0010, 0x0010).portr("DSW1"); map(0x0011, 0x0011).portr("IN1"); map(0x0012, 0x0012).portr("IN2"); map(0x0013, 0x0013).portr("IN0"); map(0x0014, 0x0015).r(FUNC(jackal_state::rotary_r)); map(0x0018, 0x0018).portr("DSW2"); map(0x0019, 0x0019).w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0x001c, 0x001c).w(FUNC(jackal_state::rambank_w)); map(0x0020, 0x005f).bankrw(m_scrollbank); // MAIN Z RAM,SUB Z RAM map(0x0060, 0x1fff).ram().share("mainsub"); // M COMMON RAM,S COMMON RAM map(0x2000, 0x2fff).view(m_videoview); m_videoview[0](0x2000, 0x2fff).ram().share(m_videoram[0]).w(FUNC(jackal_state::voram_w<0>)); // MAIN V O RAM,SUB V O RAM m_videoview[1](0x2000, 0x2fff).ram().share(m_videoram[1]).w(FUNC(jackal_state::voram_w<1>)); // MAIN V O RAM,SUB V O RAM map(0x3000, 0x3fff).bankrw(m_spritebank); // MAIN V O RAM,SUB V O RAM map(0x4000, 0xbfff).bankr(m_mainbank); map(0xc000, 0xffff).rom().region("maincpu", 0); } void jackal_state::slave_map(address_map &map) { map(0x2000, 0x2001).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); map(0x4000, 0x43ff).ram().w(m_palette, FUNC(palette_device::write_indirect)).share("palette"); // self test only checks 0x4000-0x423f, 007327 should actually go up to 4fff map(0x6000, 0x605f).ram(); // SOUND RAM (Self test check 0x6000-605f, 0x7c00-0x7fff) map(0x6060, 0x7fff).ram().share("mainsub"); map(0x8000, 0xffff).rom().region("slave", 0); } /************************************* * * Input ports * *************************************/ static INPUT_PORTS_START( jackal ) PORT_START("DSW1") KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1) // "No Coin B" = coins produce sound, but no effect on coin counter PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION( "SW2:1,2" ) PORT_DIPSETTING( 0x03, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x00, "7" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) ) PORT_DIPLOCATION( "SW2:3" ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION( "SW2:4,5" ) PORT_DIPSETTING( 0x18, "30K 150K" ) PORT_DIPSETTING( 0x10, "50K 200K" ) PORT_DIPSETTING( 0x08, "30K" ) PORT_DIPSETTING( 0x00, "50K" ) PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION( "SW2:6,7" ) PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) ) PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION( "SW2:8" ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN0") KONAMI8_SYSTEM_10 PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION( "SW3:1" ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, "Sound Adjustment" ) PORT_DIPLOCATION( "SW3:2" ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x80, 0x00, "Sound Mode" ) PORT_DIPLOCATION( "SW3:3" ) PORT_DIPSETTING( 0x80, DEF_STR( Mono ) ) PORT_DIPSETTING( 0x00, DEF_STR( Stereo ) ) PORT_START("IN1") KONAMI8_B12(1) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPLOCATION( "SW3:4" ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN2") KONAMI8_B12_UNK(2) INPUT_PORTS_END static INPUT_PORTS_START( jackalr ) PORT_INCLUDE(jackal) PORT_MODIFY("IN0") PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DIAL0") // player 1 8-way rotary control - converted in rotary_r() PORT_BIT( 0xff, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(8) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_FULL_TURN_COUNT(8) PORT_START("DIAL1") // player 2 8-way rotary control - converted in rotary_r() PORT_BIT( 0xff, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(8) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_FULL_TURN_COUNT(8) INPUT_PORTS_END /************************************* * * Graphics definitions * *************************************/ static const gfx_layout charlayout = { 8, 8, RGN_FRAC(1,4), 8, // 8 bits per pixel (!) { 0, 1, 2, 3, RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+1, RGN_FRAC(1,2)+2, RGN_FRAC(1,2)+3 }, { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 }; static const gfx_layout spritelayout = { 16, 16, RGN_FRAC(1,4), 4, { 0, 1, 2, 3 }, { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, 32*8+0*4, 32*8+1*4, 32*8+2*4, 32*8+3*4, 32*8+4*4, 32*8+5*4, 32*8+6*4, 32*8+7*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 }, 32*32 }; static const gfx_layout spritelayout8 = { 8, 8, RGN_FRAC(1,4), 4, { 0, 1, 2, 3 }, { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 }; static GFXDECODE_START( gfx_jackal ) GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout, 0, 1 ) // colors 256-511 without lookup GFXDECODE_ENTRY( "gfx1", 0x20000, spritelayout, 0x100, 16 ) // colors 0- 15 with lookup GFXDECODE_ENTRY( "gfx1", 0x20000, spritelayout8, 0x100, 16 ) // to handle 8x8 sprites GFXDECODE_ENTRY( "gfx1", 0x60000, spritelayout, 0x200, 16 ) // colors 16- 31 with lookup GFXDECODE_ENTRY( "gfx1", 0x60000, spritelayout8, 0x200, 16 ) // to handle 8x8 sprites GFXDECODE_END /************************************* * * Interrupt generator * *************************************/ WRITE_LINE_MEMBER(jackal_state::vblank_irq) { if (state && m_irq_enable) { m_maincpu->set_input_line(0, HOLD_LINE); m_slavecpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } } /************************************* * * Machine driver * *************************************/ void jackal_state::machine_start() { m_mainbank->configure_entries(0, 2, memregion("maincpu")->base() + 0x4000, 0x8000); m_mainbank->set_entry(0); save_item(NAME(m_irq_enable)); } void jackal_state::machine_reset() { m_irq_enable = 0; } void jackal_state::jackal(machine_config &config) { // basic machine hardware MC6809E(config, m_maincpu, 18.432_MHz_XTAL / 12); // verified on pcb m_maincpu->set_addrmap(AS_PROGRAM, &jackal_state::main_map); MC6809E(config, m_slavecpu, 18.432_MHz_XTAL / 12); // verified on pcb m_slavecpu->set_addrmap(AS_PROGRAM, &jackal_state::slave_map); config.set_maximum_quantum(attotime::from_hz(6000)); WATCHDOG_TIMER(config, "watchdog"); // video hardware screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(32*8, 32*8); screen.set_visarea(1*8, 31*8-1, 2*8, 30*8-1); screen.set_screen_update(FUNC(jackal_state::screen_update)); screen.set_palette(m_palette); screen.screen_vblank().set(FUNC(jackal_state::vblank_irq)); GFXDECODE(config, m_gfxdecode, m_palette, gfx_jackal); PALETTE(config, m_palette, FUNC(jackal_state::palette)); m_palette->set_format(palette_device::xBGR_555, 0x300, 0x200); m_palette->set_endianness(ENDIANNESS_LITTLE); // sound hardware SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); YM2151(config, "ymsnd", 3.579545_MHz_XTAL).add_route(0, "lspeaker", 0.50).add_route(1, "rspeaker", 0.50); // verified on pcb } /************************************* * * ROM definition(s) * *************************************/ ROM_START( jackal ) // 8-Way Joystick: You can only shoot in one direction regardless of travel - up the screen ROM_REGION( 0x14000, "maincpu", 0 ) // Banked 64k for 1st CPU ROM_LOAD( "631_v03.16d", 0x00000, 0x04000, CRC(3e0dfb83) SHA1(5ba7073751eee33180e51143b348256597909516) ) ROM_LOAD( "631_v02.15d", 0x04000, 0x10000, CRC(0b7e0584) SHA1(e4019463345a4c020d5a004c9a400aca4bdae07b) ) ROM_REGION( 0x8000, "slave", 0 ) // 64k for 2nd cpu (Graphics & Sound) ROM_LOAD( "631_t01.11d", 0x0000, 0x8000, CRC(b189af6a) SHA1(f7df996c394fdd6f2ce128a8df38d7838f7ec6d6) ) ROM_REGION( 0x80000, "gfx1", 0 ) ROM_LOAD16_BYTE( "631t04.7h", 0x00000, 0x20000, CRC(457f42f0) SHA1(08413a13d128875dddcf4f6ad302363096bf1d41) ) // Silkscreened MASK1M ROM_LOAD16_BYTE( "631t05.8h", 0x00001, 0x20000, CRC(732b3fc1) SHA1(7e89650b9e5e2b7ae82f8c55ac9995740f6fdfe1) ) // Silkscreened MASK1M ROM_LOAD16_BYTE( "631t06.12h", 0x40000, 0x20000, CRC(2d10e56e) SHA1(447b464ea725fb9ef87da067a41bcf463b427cce) ) // Silkscreened MASK1M ROM_LOAD16_BYTE( "631t07.13h", 0x40001, 0x20000, CRC(4961c397) SHA1(b430df58fc3bb722d6fb23bed7d04afdb7e5d9c1) ) // Silkscreened MASK1M ROM_REGION( 0x0200, "proms", 0 ) // color lookup tables ROM_LOAD( "631r08.9h", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) // MMI 63S141AN or compatible (silkscreened 6301) ROM_LOAD( "631r09.14h", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) // MMI 63S141AN or compatible (silkscreened 6301) ROM_END ROM_START( jackalr ) // Rotary Joystick: Shot direction is controlled via the rotary function of the joystick ROM_REGION( 0x14000, "maincpu", 0 ) // Banked 64k for 1st CPU ROM_LOAD( "631_q03.16d", 0x00000, 0x04000, CRC(b9d34836) SHA1(af23a0c844fb9e60a757511ca898d73eef4c2e51) ) ROM_LOAD( "631_q02.15d", 0x04000, 0x10000, CRC(ed2a7d66) SHA1(3d9b31fa8b31e509880d617feb0dd4bd9790d2d5) ) ROM_REGION( 0x8000, "slave", 0 ) // 64k for 2nd cpu (Graphics & Sound) ROM_LOAD( "631_q01.11d", 0x0000, 0x8000, CRC(54aa2d29) SHA1(ebc6b3a5db5120cc33d62e3213d0e881f658282d) ) ROM_REGION( 0x80000, "gfx1", 0 ) ROM_LOAD16_BYTE( "631t04.7h", 0x00000, 0x20000, CRC(457f42f0) SHA1(08413a13d128875dddcf4f6ad302363096bf1d41) ) // Silkscreened MASK1M ROM_LOAD16_BYTE( "631t05.8h", 0x00001, 0x20000, CRC(732b3fc1) SHA1(7e89650b9e5e2b7ae82f8c55ac9995740f6fdfe1) ) // Silkscreened MASK1M ROM_LOAD16_BYTE( "631t06.12h", 0x40000, 0x20000, CRC(2d10e56e) SHA1(447b464ea725fb9ef87da067a41bcf463b427cce) ) // Silkscreened MASK1M ROM_LOAD16_BYTE( "631t07.13h", 0x40001, 0x20000, CRC(4961c397) SHA1(b430df58fc3bb722d6fb23bed7d04afdb7e5d9c1) ) // Silkscreened MASK1M // These roms are on a tiny riser board - two smaller roms instead of MASK1M roms // ROM_LOAD16_BYTE( "631_q04.7h", 0x20000, 0x10000, NO_DUMP ) // ROM_LOAD16_BYTE( "631_q05.7h", 0x00000, 0x10000, NO_DUMP ) // ROM_LOAD16_BYTE( "631_q06.8h", 0x20001, 0x10000, NO_DUMP ) // ROM_LOAD16_BYTE( "631_q07.8h", 0x00001, 0x10000, NO_DUMP ) // 631 Q04 through 631 Q11 need to be redumped and verified. Should be the same data // ROM_LOAD16_BYTE( "631_q08.12h", 0x40000, 0x10000, NO_DUMP ) // until then we are going to use the standard MASK1M roms - Will fixed when dumped // ROM_LOAD16_BYTE( "631_q09.12h", 0x60000, 0x10000, NO_DUMP ) // ROM_LOAD16_BYTE( "631_q10.13h", 0x40001, 0x10000, NO_DUMP ) // ROM_LOAD16_BYTE( "631_q11.13h", 0x60001, 0x10000, NO_DUMP ) ROM_REGION( 0x0200, "proms", 0 ) // color lookup tables ROM_LOAD( "631r08.9h", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) // MMI 63S141AN or compatible (silkscreened 6301) ROM_LOAD( "631r09.14h", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) // MMI 63S141AN or compatible (silkscreened 6301) ROM_END ROM_START( topgunr ) // 8-Way Joystick: You can only shoot in one direction regardless of travel - up the screen ROM_REGION( 0x14000, "maincpu", 0 ) // Banked 64k for 1st CPU ROM_LOAD( "631_u03.16d", 0x00000, 0x04000, CRC(c086844e) SHA1(4d6f27ac3aabb4b2d673aa619e407e417ad89337) ) ROM_LOAD( "631_u02.15d", 0x04000, 0x10000, CRC(f7e28426) SHA1(db2d5f252a574b8aa4d8406a8e93b423fd2a7fef) ) ROM_REGION( 0x8000, "slave", 0 ) // 64k for 2nd cpu (Graphics & Sound) ROM_LOAD( "631_t01.11d", 0x0000, 0x8000, CRC(b189af6a) SHA1(f7df996c394fdd6f2ce128a8df38d7838f7ec6d6) ) ROM_REGION( 0x80000, "gfx1", 0 ) ROM_LOAD16_BYTE( "631u04.7h", 0x00000, 0x20000, CRC(50122a12) SHA1(c9e0132a3a40d9d28685c867c70231947d8a9cb7) ) // Silkscreened MASK1M ROM_LOAD16_BYTE( "631u05.8h", 0x00001, 0x20000, CRC(6943b1a4) SHA1(40de2b434600ea4c8fb42e6b21be2c3705a55d67) ) // Silkscreened MASK1M ROM_LOAD16_BYTE( "631u06.12h", 0x40000, 0x20000, CRC(37dbbdb0) SHA1(f94db780d69e7dd40231a75629af79469d957378) ) // Silkscreened MASK1M ROM_LOAD16_BYTE( "631u07.13h", 0x40001, 0x20000, CRC(22effcc8) SHA1(4d174b0ce64def32050f87343c4b1424e0fef6f7) ) // Silkscreened MASK1M ROM_REGION( 0x0200, "proms", 0 ) // color lookup tables ROM_LOAD( "631r08.9h", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) // MMI 63S141AN or compatible (silkscreened 6301) ROM_LOAD( "631r09.14h", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) // MMI 63S141AN or compatible (silkscreened 6301) ROM_END ROM_START( jackalj ) // 8-Way Joystick: You can only shoot in the direction you're traveling ROM_REGION( 0x14000, "maincpu", 0 ) // Banked 64k for 1st CPU ROM_LOAD( "631_t03.16d", 0x00000, 0x04000, CRC(fd5f9624) SHA1(2520c1ff54410ef498ecbf52877f011900baed4c) ) ROM_LOAD( "631_t02.15d", 0x04000, 0x10000, CRC(14db6b1a) SHA1(b469ea50aa94a2bda3bd0442300aa1272e5f30c4) ) ROM_REGION( 0x8000, "slave", 0 ) // 64k for 2nd cpu (Graphics & Sound) ROM_LOAD( "631_t01.11d", 0x0000, 0x8000, CRC(b189af6a) SHA1(f7df996c394fdd6f2ce128a8df38d7838f7ec6d6) ) ROM_REGION( 0x80000, "gfx1", 0 ) ROM_LOAD16_BYTE( "631t04.7h", 0x00000, 0x20000, CRC(457f42f0) SHA1(08413a13d128875dddcf4f6ad302363096bf1d41) ) // Silkscreened MASK1M ROM_LOAD16_BYTE( "631t05.8h", 0x00001, 0x20000, CRC(732b3fc1) SHA1(7e89650b9e5e2b7ae82f8c55ac9995740f6fdfe1) ) // Silkscreened MASK1M ROM_LOAD16_BYTE( "631t06.12h", 0x40000, 0x20000, CRC(2d10e56e) SHA1(447b464ea725fb9ef87da067a41bcf463b427cce) ) // Silkscreened MASK1M ROM_LOAD16_BYTE( "631t07.13h", 0x40001, 0x20000, CRC(4961c397) SHA1(b430df58fc3bb722d6fb23bed7d04afdb7e5d9c1) ) // Silkscreened MASK1M ROM_REGION( 0x0200, "proms", 0 ) // color lookup tables ROM_LOAD( "631r08.9h", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) // MMI 63S141AN or compatible (silkscreened 6301) ROM_LOAD( "631r09.14h", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) // MMI 63S141AN or compatible (silkscreened 6301) ROM_END ROM_START( jackalbl ) // This is based on jackalr. Was dumped from 2 different PCBs. ROM_REGION( 0x14000, "maincpu", 0 ) // Banked 64k for 1st CPU ROM_LOAD( "epr-a-2.bin", 0x00000, 0x04000, CRC(ae2a290a) SHA1(e9bee75a02aef5cf330dccb9e7a45b0171a8c1d7) ) // also found labeled "2.20" ROM_LOAD( "epr-a-3.bin", 0x04000, 0x08000, CRC(5fffee27) SHA1(224d5fd26dd1e0f15a3c99fd2fffbb76f641416e) ) // also found labeled "3.17" ROM_LOAD( "epr-a-4.bin", 0x0c000, 0x08000, CRC(976c8431) SHA1(c199f57c25380d741aec85b0e0bfb6acf383e6a6) ) // also found labeled "4.18" ROM_REGION( 0x8000, "slave", 0 ) // 64k for 2nd cpu (Graphics & Sound) ROM_LOAD( "epr-a-1.bin", 0x0000, 0x8000, CRC(54aa2d29) SHA1(ebc6b3a5db5120cc33d62e3213d0e881f658282d) ) // also found labeled "1.19" ROM_REGION( 0x80000, "gfx1", 0 ) // same data, different layout ROM_LOAD16_WORD_SWAP( "epr-a-17.bin", 0x00000, 0x08000, CRC(a96720b6) SHA1(d3c2a1848fa9d9d1232e58e412bdd69032fe2c83) ) // also found labeled "17.5" ROM_LOAD16_WORD_SWAP( "epr-a-18.bin", 0x08000, 0x08000, CRC(932d0ecb) SHA1(20bf789f45c5b3ba90012e1a945523236578a014) ) // also found labeled "18.6" ROM_LOAD16_WORD_SWAP( "epr-a-19.bin", 0x10000, 0x08000, CRC(1e3412e7) SHA1(dc0be23d6c89b7b131c3bd5cd117123e5f9d971c) ) // also found labeled "19.7" ROM_LOAD16_WORD_SWAP( "epr-a-20.bin", 0x18000, 0x08000, CRC(4b0d15be) SHA1(657c861357b5881e4ff356b1f27345b11e6c0696) ) // also found labeled "20.8" ROM_LOAD16_WORD_SWAP( "epr-a-6.bin", 0x20000, 0x08000, CRC(ec7141ad) SHA1(eb631ca58364827659fba1cb3dca326c2e5bf5b7) ) // also found labeled "6.9" ROM_LOAD16_WORD_SWAP( "epr-a-5.bin", 0x28000, 0x08000, CRC(c6375c74) SHA1(55090485307c6581556632fadbf704431734b145) ) // also found labeled "5.10" ROM_LOAD16_WORD_SWAP( "epr-a-7.bin", 0x30000, 0x08000, CRC(03e1de04) SHA1(c5f17633f4d5907310effb490488053861a55f6c) ) // also found labeled "7.11" ROM_LOAD16_WORD_SWAP( "epr-a-8.bin", 0x38000, 0x08000, CRC(f946ada7) SHA1(fd9a0786436cbdb4c844f71342232e4e6645d98f) ) // also found labeled "8.12" ROM_LOAD16_WORD_SWAP( "epr-a-13.bin", 0x40000, 0x08000, CRC(7c29c59e) SHA1(c2764f99ab4b39e7c0e43f58f69d6c353d0357aa) ) // also found labeled "13.1" ROM_LOAD16_WORD_SWAP( "epr-a-14.bin", 0x48000, 0x08000, CRC(f2bbff39) SHA1(f39dfdb3301f9b01d58071ffee41c467757d99d9) ) // also found labeled "14.2" ROM_LOAD16_WORD_SWAP( "epr-a-15.bin", 0x50000, 0x08000, CRC(594dbaaf) SHA1(e3f05acbdba8e8644dbabb065832476c1cb20569) ) // also found labeled "15.3" ROM_LOAD16_WORD_SWAP( "epr-a-16.bin", 0x58000, 0x08000, CRC(069bf945) SHA1(93ecc7dd779d16d825680bbc4986a312758db52f) ) // also found labeled "16.4" ROM_LOAD16_WORD_SWAP( "epr-a-9.bin", 0x60000, 0x08000, CRC(c00cef79) SHA1(94af2f4a67d1425fbb64b58ed7e618c8b38df203) ) // also found labeled "9.13" ROM_LOAD16_WORD_SWAP( "epr-a-10.bin", 0x68000, 0x08000, CRC(0aed6cd7) SHA1(88f81be5d8b2679349bf5cf2d4e02aff25c5118b) ) // also found labeled "10.14" ROM_LOAD16_WORD_SWAP( "epr-a-11.bin", 0x70000, 0x08000, CRC(a48e9f60) SHA1(6d5af16c16b40fb092fdba6dce852b94ac4767f4) ) // also found labeled "11.15" ROM_LOAD16_WORD_SWAP( "epr-a-12.bin", 0x78000, 0x08000, CRC(79b7c71c) SHA1(8510226114ab9098ec48e02840465fc8b69b5262) ) // also found labeled "12.16" ROM_REGION( 0x0200, "proms", 0 ) // color lookup tables ROM_LOAD( "n82s129n.prom2", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) ROM_LOAD( "n82s129n.prom1", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) ROM_REGION( 0x1000, "pals", 0 ) // currently not used by the emulation ROM_LOAD( "pal16r6cn.pal1", 0x0000, 0x0104, CRC(9bba948f) SHA1(5f42568489f16f8b3719eb2ec178e7c61d7ce25f) ) ROM_LOAD( "ampal16l8pc.pal2", 0x0200, 0x0104, CRC(17c9de2f) SHA1(2db42618f9ca1174bdcdbf92ea91ebc1a79bc6d2) ) ROM_LOAD( "ampal16r4pc.pal3", 0x0400, 0x0104, CRC(e54cd288) SHA1(5b8ae5a2a4a9ec3fab603b063fd18c96dd1fd0cf) ) ROM_LOAD( "pal16r8acn.pal4", 0x0600, 0x0104, CRC(5cc45e00) SHA1(cbd871addbac6310c8593fe8e8d5a962c2b45b2c) ) ROM_LOAD( "pal20l8a-2cns.pal5", 0x0800, 0x0144, NO_DUMP ) // read protected ROM_LOAD( "pal20l8acns.pal6", 0x0a00, 0x0144, NO_DUMP ) // read protected ROM_LOAD( "pal16l8pc.pal7", 0x0c00, 0x0104, CRC(e8cdc259) SHA1(6917ef8f4f09aa099a48b8ae2d10bcd10961fb43) ) ROM_LOAD( "d5c121.ep1200", 0x0e00, 0x0200, NO_DUMP ) // not dumped yet ROM_END ROM_START( topgunbl ) // Rotary Joystick: Shot direction is controlled via the Rotary function of the joystick ROM_REGION( 0x14000, "maincpu", 0 ) // Banked 64k for 1st CPU ROM_LOAD( "t-2.c6", 0x00000, 0x04000, CRC(d53172e5) SHA1(44b7f180c17f9a121a2f06f2d3471920a8989e21) ) ROM_LOAD( "t-3.c5", 0x04000, 0x08000, CRC(7826ad38) SHA1(875e87867924905b9b83bc203eb7ffe81cf72233) ) ROM_LOAD( "t-4.c4", 0x0c000, 0x08000, CRC(976c8431) SHA1(c199f57c25380d741aec85b0e0bfb6acf383e6a6) ) // == 2nd half of 631_q02.15d ROM_REGION( 0x8000, "slave", 0 ) // 64k for 2nd cpu (Graphics & Sound) ROM_LOAD( "t-1.c14", 0x0000, 0x8000, CRC(54aa2d29) SHA1(ebc6b3a5db5120cc33d62e3213d0e881f658282d) ) // == 631_q01.11d ROM_REGION( 0x80000, "gfx1", 0 ) // same data, different layout ROM_LOAD16_WORD_SWAP( "t-17.n12", 0x00000, 0x08000, CRC(e8875110) SHA1(73f4c47ab039dce8c285bf222253084c860c95bf) ) ROM_LOAD16_WORD_SWAP( "t-18.n13", 0x08000, 0x08000, CRC(cf14471d) SHA1(896aa8d7c93f837f6661d30bd0d6e19d16669107) ) ROM_LOAD16_WORD_SWAP( "t-19.n14", 0x10000, 0x08000, CRC(46ee5dd2) SHA1(1a910984a197af341f13b4683babee857aafb245) ) ROM_LOAD16_WORD_SWAP( "t-20.n15", 0x18000, 0x08000, CRC(3f472344) SHA1(49b9da8741b8e474d25726a706cf3008096ab2dc) ) ROM_LOAD16_WORD_SWAP( "t-6.n1", 0x20000, 0x08000, CRC(539cc48c) SHA1(476ff5fe239e5acb61ede4d745d327f6bc3709f3) ) ROM_LOAD16_WORD_SWAP( "t-5.m1", 0x28000, 0x08000, CRC(dbc26afe) SHA1(faab1feae91a9c22c008555955596c55d77b70c7) ) ROM_LOAD16_WORD_SWAP( "t-7.n2", 0x30000, 0x08000, CRC(0ecd31b1) SHA1(06d77159ed55c1e288f2a194cdb09d29542e06d6) ) ROM_LOAD16_WORD_SWAP( "t-8.n3", 0x38000, 0x08000, CRC(f946ada7) SHA1(fd9a0786436cbdb4c844f71342232e4e6645d98f) ) ROM_LOAD16_WORD_SWAP( "t-13.n8", 0x40000, 0x08000, CRC(5d669abb) SHA1(faba6d7b47caae2ecdf15fb3527824bdb22e3d6b) ) ROM_LOAD16_WORD_SWAP( "t-14.n9", 0x48000, 0x08000, CRC(f349369b) SHA1(f19238ef5feb1c89ef58c17a2506cc96ed8054e1) ) ROM_LOAD16_WORD_SWAP( "t-15.n10", 0x50000, 0x08000, CRC(7c5a91dd) SHA1(85a1d76efc385e8e971a65e225de7f5d100bfbc7) ) ROM_LOAD16_WORD_SWAP( "t-16.n11", 0x58000, 0x08000, CRC(5ec46d8e) SHA1(350e983b56a9f7d95e98429ee9a5fa6d3af36db4) ) ROM_LOAD16_WORD_SWAP( "t-9.n4", 0x60000, 0x08000, CRC(8269caca) SHA1(8b80b7bad966d5b61a5c22d2ced625b5645f2ce2) ) ROM_LOAD16_WORD_SWAP( "t-10.n5", 0x68000, 0x08000, CRC(25393e4f) SHA1(f6d7995b51d5bbbc3e325d6949dbc435446b5cf9) ) ROM_LOAD16_WORD_SWAP( "t-11.n6", 0x70000, 0x08000, CRC(7895c22d) SHA1(c81ae51116fb32ac99d37eb7c2000c990d089b8d) ) ROM_LOAD16_WORD_SWAP( "t-12.n7", 0x78000, 0x08000, CRC(15606dfc) SHA1(829492da49dbe70f81d15237803c5203aa011957) ) ROM_REGION( 0x0200, "proms", 0 ) // color lookup tables ROM_LOAD( "631r08.bpr", 0x0000, 0x0100, CRC(7553a172) SHA1(eadf1b4157f62c3af4602da764268df954aa0018) ) ROM_LOAD( "631r09.bpr", 0x0100, 0x0100, CRC(a74dd86c) SHA1(571f606f8fc0fd3d98d26761de79ccb4cc9ab044) ) ROM_END /************************************* * * Game driver(s) * *************************************/ GAME( 1986, jackal, 0, jackal, jackal, jackal_state, empty_init, ROT90, "Konami", "Jackal (World, 8-way Joystick)", 0 ) GAME( 1986, jackalr, jackal, jackal, jackalr, jackal_state, empty_init, ROT90, "Konami", "Jackal (World, Rotary Joystick)", 0 ) GAME( 1986, topgunr, jackal, jackal, jackal, jackal_state, empty_init, ROT90, "Konami", "Top Gunner (US, 8-way Joystick)", 0 ) GAME( 1986, jackalj, jackal, jackal, jackal, jackal_state, empty_init, ROT90, "Konami", "Tokushu Butai Jackal (Japan, 8-way Joystick)", 0 ) GAME( 1986, jackalbl, jackal, jackal, jackalr, jackal_state, empty_init, ROT90, "bootleg", "Jackal (bootleg, Rotary Joystick)", 0 ) GAME( 1986, topgunbl, jackal, jackal, jackalr, jackal_state, empty_init, ROT90, "bootleg", "Top Gunner (bootleg, Rotary Joystick)", 0 )