// license:BSD-3-Clause // copyright-holders:Pierpaolo Prazzoli, David Haywood /*************************************************************************** Goal! '92 driver by Pierpaolo Prazzoli and some bits by David Haywood ***************************************************************************/ #include "emu.h" #include "cpu/m68000/m68000.h" #include "cpu/z80/z80.h" #include "machine/gen_latch.h" #include "sound/msm5205.h" #include "sound/okim6295.h" #include "sound/ymopn.h" #include "video/bufsprite.h" #include "emupal.h" #include "screen.h" #include "speaker.h" #include "tilemap.h" namespace { class goal92_state : public driver_device { public: goal92_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_bg_data(*this, "bg_data"), m_fg_data(*this, "fg_data"), m_tx_data(*this, "tx_data"), m_scrollram(*this, "scrollram"), m_soundbank(*this, "soundbank"), m_in(*this, "IN%u", 1U), m_dsw(*this, "DSW%u", 1U), m_maincpu(*this, "maincpu"), m_audiocpu(*this, "audiocpu"), m_msm(*this, "msm"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette"), m_buffered_spriteram(*this, "buffered_spriteram") { } void goal92(machine_config &config); protected: virtual void machine_start() override; virtual void machine_reset() override; virtual void video_start() override; private: // memory pointers required_shared_ptr m_bg_data; required_shared_ptr m_fg_data; required_shared_ptr m_tx_data; required_shared_ptr m_scrollram; required_memory_bank m_soundbank; // video-related tilemap_t *m_bg_layer = nullptr; tilemap_t *m_fg_layer = nullptr; tilemap_t *m_tx_layer = nullptr; uint16_t m_fg_bank = 0U; // misc uint8_t m_msm5205next = 0; uint8_t m_adpcm_toggle = 0; required_ioport_array<3> m_in; required_ioport_array<2> m_dsw; // devices required_device m_maincpu; required_device m_audiocpu; required_device m_msm; required_device m_gfxdecode; required_device m_palette; required_device m_buffered_spriteram; uint16_t inputs_r(offs_t offset, uint16_t mem_mask = ~0); void adpcm_data_w(uint8_t data); uint16_t fg_bank_r(); void fg_bank_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0); void text_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0); void background_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0); void foreground_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0); void adpcm_control_w(uint8_t data); TILE_GET_INFO_MEMBER(get_text_tile_info); TILE_GET_INFO_MEMBER(get_back_tile_info); TILE_GET_INFO_MEMBER(get_fore_tile_info); uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int pri); DECLARE_WRITE_LINE_MEMBER(irqhandler); DECLARE_WRITE_LINE_MEMBER(adpcm_int); void main_map(address_map &map); void sound_map(address_map &map); }; // video uint16_t goal92_state::fg_bank_r() { return m_fg_bank; } void goal92_state::fg_bank_w(offs_t offset, uint16_t data, uint16_t mem_mask) { COMBINE_DATA(&m_fg_bank); if (ACCESSING_BITS_0_7) { m_fg_layer->mark_all_dirty(); } } void goal92_state::text_w(offs_t offset, uint16_t data, uint16_t mem_mask) { COMBINE_DATA(&m_tx_data[offset]); m_tx_layer->mark_tile_dirty(offset); } void goal92_state::background_w(offs_t offset, uint16_t data, uint16_t mem_mask) { COMBINE_DATA(&m_bg_data[offset]); m_bg_layer->mark_tile_dirty(offset); } void goal92_state::foreground_w(offs_t offset, uint16_t data, uint16_t mem_mask) { COMBINE_DATA(&m_fg_data[offset]); m_fg_layer->mark_tile_dirty(offset); } TILE_GET_INFO_MEMBER(goal92_state::get_text_tile_info) { int tile = m_tx_data[tile_index]; int color = (tile >> 12) & 0xf; tile &= 0xfff; tile |= 0xc000; tileinfo.set(1, tile, color, 0); } TILE_GET_INFO_MEMBER(goal92_state::get_back_tile_info) { int tile = m_bg_data[tile_index]; int color = (tile >> 12) & 0xf; tile &= 0xfff; tileinfo.set(2, tile, color, 0); } TILE_GET_INFO_MEMBER(goal92_state::get_fore_tile_info) { int tile = m_fg_data[tile_index]; int color = (tile >> 12) & 0xf; int region; tile &= 0xfff; if(m_fg_bank & 0xff) { region = 3; tile |= 0x1000; } else { region = 4; tile |= 0x2000; } tileinfo.set(region, tile, color, 0); } void goal92_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int pri) { uint16_t *buffered_spriteram = m_buffered_spriteram->buffer(); for (int offs = 3; offs <= 0x400 - 5; offs += 4) { uint16_t data = buffered_spriteram[offs + 2]; int y = buffered_spriteram[offs + 0]; if (y & 0x8000) break; if (!(data & 0x8000)) continue; int sprite = buffered_spriteram[offs + 1]; if ((sprite >> 14) != pri) continue; int x = buffered_spriteram[offs + 3]; sprite &= 0x1fff; x &= 0x1ff; y &= 0x1ff; int color = (data & 0x3f) + 0x40; int fx = (data & 0x4000) >> 14; int fy = 0; x -= 320 / 4 - 16 - 1; y = 256 - (y + 7); m_gfxdecode->gfx(0)->transpen(bitmap, cliprect, sprite, color, fx, fy, x, y, 15); } } void goal92_state::video_start() { m_bg_layer = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(goal92_state::get_back_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 32, 32); m_fg_layer = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(goal92_state::get_fore_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 32, 32); m_tx_layer = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(goal92_state::get_text_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 64, 32); m_bg_layer->set_transparent_pen(15); m_fg_layer->set_transparent_pen(15); m_tx_layer->set_transparent_pen(15); } uint32_t goal92_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { m_bg_layer->set_scrollx(0, m_scrollram[0] + 60); m_bg_layer->set_scrolly(0, m_scrollram[1] + 8); if (m_fg_bank & 0xff) { m_fg_layer->set_scrollx(0, m_scrollram[0] + 60); m_fg_layer->set_scrolly(0, m_scrollram[1] + 8); } else { m_fg_layer->set_scrollx(0, m_scrollram[2] + 60); m_fg_layer->set_scrolly(0, m_scrollram[3] + 8); } bitmap.fill(m_palette->black_pen(), cliprect); m_bg_layer->draw(screen, bitmap, cliprect, 0, 0); draw_sprites(bitmap, cliprect, 2); if (!(m_fg_bank & 0xff)) draw_sprites(bitmap, cliprect, 1); m_fg_layer->draw(screen, bitmap, cliprect, 0, 0); if(m_fg_bank & 0xff) draw_sprites(bitmap, cliprect, 1); draw_sprites(bitmap, cliprect, 0); draw_sprites(bitmap, cliprect, 3); m_tx_layer->draw(screen, bitmap, cliprect, 0, 0); return 0; } // machine uint16_t goal92_state::inputs_r(offs_t offset, uint16_t mem_mask) { switch(offset) { case 0: return m_dsw[0]->read(); case 1: return m_in[0]->read(); case 2: return m_in[1]->read(); case 3: return m_in[2]->read(); case 7: return m_dsw[1]->read(); default: logerror("reading unhandled goal92 inputs %04X %04X @ PC = %04X\n", offset, mem_mask, m_maincpu->pc()); } return 0; } void goal92_state::main_map(address_map &map) { map(0x000000, 0x0fffff).rom(); map(0x100000, 0x1007ff).ram(); map(0x100800, 0x100fff).ram().w(FUNC(goal92_state::background_w)).share(m_bg_data); map(0x101000, 0x1017ff).ram().w(FUNC(goal92_state::foreground_w)).share(m_fg_data); map(0x101800, 0x101fff).ram(); // it has tiles for clouds, but they aren't used map(0x102000, 0x102fff).ram().w(FUNC(goal92_state::text_w)).share(m_tx_data); map(0x103000, 0x103fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0x104000, 0x13ffff).ram(); map(0x140000, 0x1407ff).ram().share("buffered_spriteram"); map(0x140800, 0x140801).nopw(); map(0x140802, 0x140803).nopw(); map(0x180000, 0x18000f).r(FUNC(goal92_state::inputs_r)); map(0x180008, 0x180008).w("soundlatch", FUNC(generic_latch_8_device::write)); map(0x18000a, 0x18000b).nopw(); map(0x180010, 0x180017).writeonly().share(m_scrollram); map(0x18001c, 0x18001d).rw(FUNC(goal92_state::fg_bank_r), FUNC(goal92_state::fg_bank_w)); } // Sound CPU void goal92_state::adpcm_control_w(uint8_t data) { m_soundbank->set_entry(data & 0x01); m_msm->reset_w(data & 0x08); } void goal92_state::adpcm_data_w(uint8_t data) { m_msm5205next = data; } void goal92_state::sound_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0xbfff).bankr(m_soundbank); map(0xe000, 0xe000).w(FUNC(goal92_state::adpcm_control_w)); map(0xe400, 0xe400).w(FUNC(goal92_state::adpcm_data_w)); map(0xe800, 0xe801).rw("ym1", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); map(0xec00, 0xec01).rw("ym2", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); map(0xf000, 0xf7ff).ram(); map(0xf800, 0xf800).r("soundlatch", FUNC(generic_latch_8_device::read)); } static INPUT_PORTS_START( goal92 ) PORT_START("DSW1") PORT_DIPNAME( 0x0007, 0x0007, "Coin A / Coin C" ) PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0038, 0x0038, "Coin B / Coin D" ) PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0040, 0x0040, "Starting Coin" ) PORT_DIPSETTING( 0x0040, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0000, "X 2" ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_START("IN1") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("IN2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_START("IN3") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x00fc, IP_ACTIVE_LOW, IPT_UNKNOWN ) // unused? PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START4 ) PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNKNOWN ) // unused? PORT_START("DSW2") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x000c, 0x0000, "Players / Coin Mode" ) PORT_DIPSETTING( 0x0000, "4 Players / 1 Coin Slot" ) PORT_DIPSETTING( 0x0004, "4 Players / 4 Coin Slots" ) PORT_DIPSETTING( 0x0008, "4 Players / 2 Coin Slots" ) PORT_DIPSETTING( 0x000c, "2 Players" ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0010, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Service_Mode ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0xffc0, 0xffc0, DEF_STR( Unused ) ) PORT_DIPSETTING( 0xffc0, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END // handler called by the 2203 emulator when the internal timers cause an IRQ WRITE_LINE_MEMBER(goal92_state::irqhandler) { // NMI writes to MSM ports *only*! -AS //m_audiocpu->set_input_line(INPUT_LINE_NMI, state ? ASSERT_LINE : CLEAR_LINE); } WRITE_LINE_MEMBER(goal92_state::adpcm_int) { m_msm->data_w(m_msm5205next); m_msm5205next >>= 4; m_adpcm_toggle ^= 1; if (m_adpcm_toggle) m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } static const gfx_layout layout_16x16x4 = { 16,16, RGN_FRAC(1,4), 4, { RGN_FRAC(3,4),RGN_FRAC(2,4),RGN_FRAC(1,4),RGN_FRAC(0,4) }, { STEP8(0,1), STEP8(8*8*2,1) }, { STEP8(0,8), STEP8(8*8*1,8) }, 16*16 }; static GFXDECODE_START( gfx_goal92 ) GFXDECODE_ENTRY( "sprites", 0, layout_16x16x4, 0*16, 8*16 ) GFXDECODE_ENTRY( "tiles", 0, gfx_8x8x4_planar, 48*16, 16 ) // Text Layer GFXDECODE_ENTRY( "tiles", 0, layout_16x16x4, 0*16, 16 ) // BG Layer GFXDECODE_ENTRY( "tiles", 0, layout_16x16x4, 16*16, 16 ) // Mid Layer GFXDECODE_ENTRY( "tiles", 0 , layout_16x16x4, 32*16, 16 ) // FG Layer GFXDECODE_END void goal92_state::machine_start() { uint8_t *rom = memregion("audiocpu")->base(); m_soundbank->configure_entries(0, 2, &rom[0x8000], 0x4000); save_item(NAME(m_fg_bank)); save_item(NAME(m_msm5205next)); save_item(NAME(m_adpcm_toggle)); } void goal92_state::machine_reset() { m_fg_bank = 0; m_msm5205next = 0; m_adpcm_toggle = 0; } void goal92_state::goal92(machine_config &config) { // basic machine hardware M68000(config, m_maincpu, 24_MHz_XTAL / 2); m_maincpu->set_addrmap(AS_PROGRAM, &goal92_state::main_map); m_maincpu->set_vblank_int("screen", FUNC(goal92_state::irq6_line_hold)); // VBL Z80(config, m_audiocpu, 10_MHz_XTAL / 4); m_audiocpu->set_addrmap(AS_PROGRAM, &goal92_state::sound_map); // IRQs are triggered by the main CPU // video hardware BUFFERED_SPRITERAM16(config, m_buffered_spriteram); screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(40*8, 32*8); screen.set_visarea(0*8, 40*8-1, 1*8, 31*8-1); // black border at bottom is a game bug... screen.set_screen_update(FUNC(goal92_state::screen_update)); screen.screen_vblank().set(m_buffered_spriteram, FUNC(buffered_spriteram16_device::vblank_copy_rising)); screen.set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_goal92); PALETTE(config, m_palette).set_format(palette_device::xBGR_555, 128*16); // sound hardware SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, "soundlatch").data_pending_callback().set_inputline(m_audiocpu, 0); ym2203_device &ym1(YM2203(config, "ym1", 10_MHz_XTAL / 8)); ym1.irq_handler().set(FUNC(goal92_state::irqhandler)); ym1.add_route(ALL_OUTPUTS, "mono", 0.25); ym2203_device &ym2(YM2203(config, "ym2", 10_MHz_XTAL / 8)); ym2.add_route(ALL_OUTPUTS, "mono", 0.25); MSM5205(config, m_msm, 400_kHz_XTAL); m_msm->vck_legacy_callback().set(FUNC(goal92_state::adpcm_int)); // interrupt function m_msm->set_prescaler_selector(msm5205_device::S96_4B); // 4KHz 4-bit m_msm->add_route(ALL_OUTPUTS, "mono", 0.60); } /* Goal '92 (bootleg of Olympic Soccer '92 on non-Seibu board) PCB Layout ---------------------------------------------------------- | 400KHz Z80 10MHz 68000 | | 6116 1 2 3 | | YM2203 6116 681000 681000| | 5205 6116 | | 6116 | | 10MHz 6116 24.0MHz | | 6264 | | 6264 TPC1020 | | | | 6116 | | | | 6116 | | | | DSW1 DSW3 | | | | DSW2 | | 4 8 | | 6116 5 9 | | 6 10 | | 6116 7 11 | | | ---------------------------------------------------------- Notes: Z80 clock: 2.51MHz 68k clock: 12.0MHz VSync: 60Hz HSync: 15.27kHz */ ROM_START( goal92 ) ROM_REGION( 0x100000, "maincpu", 0 ) // 68000 Code - first 0x20000 bytes are a heavily patched copy of olysoc92a ROM_LOAD16_BYTE( "2.bin", 0x00000, 0x80000, CRC(db0a6c7c) SHA1(b609db7806b99bc921806d8b3e5e515b4651c375) ) ROM_LOAD16_BYTE( "3.bin", 0x00001, 0x80000, CRC(e4c45dee) SHA1(542749bd1ff51220a151fe66acdadac83df8f0ee) ) ROM_REGION( 0x10000, "audiocpu", 0 ) // Z80 code ROM_LOAD( "1.bin", 0x00000, 0x10000, CRC(3d317622) SHA1(ae4e8c5247bc215a2769786cb8639bce2f80db22) )// second half banked at 8000-bfff ROM_REGION( 0x100000, "sprites", 0 ) ROM_LOAD( "6.bin", 0x000000, 0x040000, CRC(83cadc8f) SHA1(1d3309750347c5d6d661f5cf452235e5a83a7483) ) ROM_LOAD( "7.bin", 0x040000, 0x040000, CRC(067e10fc) SHA1(9831b8dc9b8efa6f7797b2946ee5be03fb36de7b) ) ROM_LOAD( "5.bin", 0x080000, 0x040000, CRC(9a390af2) SHA1(8bc46f8cc7823b8caf381866bea016ebfad9d5d3) ) ROM_LOAD( "4.bin", 0x0c0000, 0x040000, CRC(69b118d5) SHA1(80ab6f03e1254ba47c27299ce11559b244a024ad) ) // sldh ROM_REGION( 0x200000, "tiles", 0 ) ROM_LOAD( "11.bin", 0x000000, 0x080000, CRC(5701e626) SHA1(e6915714e9ca90be8fa8ab1bf7fd1f23a83fb82c) ) ROM_LOAD( "10.bin", 0x080000, 0x080000, CRC(ebb359cc) SHA1(b2f724ef7a91fca0ff0b7d7abe1c37816464b37d) ) ROM_LOAD( "9.bin", 0x100000, 0x080000, CRC(c9f0dd07) SHA1(d70cdb24b7df521255b5841f01dd9e8344ab7bdb) ) ROM_LOAD( "8.bin", 0x180000, 0x080000, CRC(aeab3534) SHA1(af91238f412bfcff3a52232278d81276584614a7) ) ROM_END } // anonymous namespace GAME( 1992, goal92, cupsoc, goal92, goal92, goal92_state, empty_init, ROT0, "bootleg", "Goal! '92", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )