// license:BSD-3-Clause // copyright-holders: /* Games Family P4-4P (Pentium 4 - 4 Players) PC with Chinese Windows 2000 Pro and several emulators, including (programs may change on other revisions): -MAME v0.78 (Dec 30 2003) -MAME v0.96u3 (May 25 2005) -MAME v0.106 (May 16 2006) -Nebula 2.1.5 -FB Alpha v0.2.94.98 -ZiNc 1.1 PC motherboard plus an additional PCB for JAMMA, inputs and basic config (and protection) with: Atmel AT89C2051 (near a 4 dipswitches bank and a 6.000 MHz xtal) Microchip CF745 (near another 4 dipswitches bank and a 4.000 MHz xtal) 2 x Microchip PIC12F508 Altera Max EPM7128SQC100-10 CPLD */ #include "emu.h" #include "cpu/i386/i386.h" #include "screen.h" namespace { class gfamily_state : public driver_device { public: gfamily_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu") { } void gfamily(machine_config &config); protected: virtual void machine_start() override; virtual void machine_reset() override; virtual void video_start() override; private: required_device m_maincpu; uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); void gfamily_map(address_map &map); }; void gfamily_state::video_start() { } uint32_t gfamily_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { return 0; } void gfamily_state::gfamily_map(address_map &map) { } static INPUT_PORTS_START( gfamily ) INPUT_PORTS_END void gfamily_state::machine_start() { } void gfamily_state::machine_reset() { } void gfamily_state::gfamily(machine_config &config) { // Basic machine hardware PENTIUM4(config, m_maincpu, 1'700'000'000); // Actually an Intel Celeron SL6SC 1.7GHz (with the config found with the default BIOS) m_maincpu->set_addrmap(AS_PROGRAM, &gfamily_state::gfamily_map); // Video hardware screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(640, 480); screen.set_visarea(0, 640-1, 0, 480-1); screen.set_screen_update(FUNC(gfamily_state::screen_update)); } /*************************************************************************** Game drivers ***************************************************************************/ ROM_START( gmfamily ) /* Different PC motherboards with different configurations. By now, we're throwing all known BIOSes here. */ ROM_REGION(0x80000, "bios", 0) /* CPU: Intel Celeron 1.7GHz / 128kb / 400MHz SL6SC RAM: 256MB-DDR400 PCB: Realtec ALC655 audio, Realtec RTL8201BL Ethernet (25.000 MHz xtal), Winbond W83194BG-648 (14.31818 MHz xtal) */ ROM_SYSTEM_BIOS(0, "ay36_8897", "04/082006-SiS-651-6A6IXRMAC-00") ROMX_LOAD("686_amibios_ay36_8897.bin", 0x00000, 0x80000, CRC(e04c5750) SHA1(240ca6b270bdebf129e4ce43e79275aa067b6ada), ROM_BIOS(0)) /* CPU: Pentium 4 2.40GHz/512/533 SL6DV RAM: 512MB PCB: ECS (Elitegroup) 651-M v2.4. Seems like a later low-cost version of the consumer v2.0 motherboard. */ ROM_SYSTEM_BIOS(1, "sy_sis651", "05/13/2005-SiS-651-6A6IXE19C-00") ROMX_LOAD("award_i6a6ixe19.bin", 0x00000, 0x40000, CRC(95fa392c) SHA1(40f557339649c47e6c3d941670604e0559edf8db), ROM_BIOS(1)) // Winbond W49F002UP12N // PICs and MCUs from the I/O board, all of them protected ROM_REGION(0x10000, "unsorted", 0) ROM_LOAD("at89c2051.u3", 0x0000, 0x4000, NO_DUMP) // 2 Kbytes internal ROM ROM_LOAD("cf745.u2", 0x4000, 0x2000, NO_DUMP) // 1 Kbytes internal ROM ROM_LOAD("pic12f508.u0", 0x6000, 0x2000, NO_DUMP) // 1 Kbytes internal ROM ROM_LOAD("pic12f508.u6", 0x8000, 0x2000, NO_DUMP) // 1 Kbytes internal ROM DISK_REGION( "ide:0:hdd:image" ) // From a Norton Ghost recovery image DISK_IMAGE( "gamesfamily_1.1", 0, SHA1(cd6b8d19f430c510a95a838d7b8c578f89ccf834) ) ROM_END } // Anonymous namespace GAME( 200?, gmfamily, 0, gfamily, gfamily, gfamily_state, empty_init, ROT0, "bootleg", "Games Family", MACHINE_IS_SKELETON )