// license:BSD-3-Clause // copyright-holders:David Haywood /* GPL16250 / GPAC800 / GMC384 / GCM420 related support GPL16250 is the GeneralPlus / SunPlus part number GPAC800 is the JAKKS Pacific codename GMC384 / GCM420 is what is printed on the die ---- GPL16250 games using ROM (no extra RAM) configuration */ #include "emu.h" #include "includes/generalplus_gpl16250.h" static INPUT_PORTS_START( smartfp ) PORT_START("IN0") // entirely non-standard mat based controller (0-11 are where your feet are placed normally, row of selection places to step above those) // no sensible default mapping unless forced PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_Q) PORT_NAME("0") PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_W) PORT_NAME("1") PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_CODE(KEYCODE_E) PORT_NAME("2") PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_CODE(KEYCODE_R) PORT_NAME("3") PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_CODE(KEYCODE_T) PORT_NAME("4") PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_CODE(KEYCODE_Y) PORT_NAME("5") PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_CODE(KEYCODE_U) PORT_NAME("6") PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_CODE(KEYCODE_I) PORT_NAME("7") PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_CODE(KEYCODE_O) PORT_NAME("8") PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_CODE(KEYCODE_P) PORT_NAME("9") PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON15 ) PORT_CODE(KEYCODE_OPENBRACE) PORT_NAME("10") PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON16 ) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_NAME("11") PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_A) PORT_NAME("Circle / Red") PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_S) PORT_NAME("Square / Orange") PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_D) PORT_NAME("Triangle / Yellow") PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_F) PORT_NAME("Star / Blue") PORT_START("IN1") PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN2") PORT_DIPNAME( 0x0001, 0x0001, "IN2" ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("HOME") PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( gormiti ) // DOWN with A+B+C for test mode? PORT_START("IN0") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START1 ) // causes long delay in test mode? PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_START("IN1") PORT_DIPNAME( 0x0001, 0x0001, "IN1" ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_START("IN2") PORT_DIPNAME( 0x0001, 0x0001, "IN2" ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( tkmag220 ) PORT_START("IN0") PORT_DIPNAME( 0x0001, 0x0001, "IN0" ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_START("IN1") PORT_DIPNAME( 0x0001, 0x0001, "IN1" ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0000, "Important" ) // gets stuck in inf loop if this is wrong PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_START("IN2") PORT_DIPNAME( 0x0001, 0x0001, "IN2" ) // set 0x0001 and 0x0002 on to get a test mode (some of the ROM banks fail their test, but dumps were repeatable, should be verified on another unit) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Menu") PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( beijuehh ) PORT_START("IN0") PORT_BIT( 0xffff, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0xffff, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) // battery PORT_BIT( 0x001e, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x0e00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // this one must be kept in this state or the machine will freeze after a few seconds? PORT_BIT( 0xe000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN3") // is there a 4th button? PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Menu") PORT_BIT( 0xfff0, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END ROM_START( smartfp ) //ROM_REGION16_BE( 0x40000, "maincpu:internal", ROMREGION_ERASE00 ) // not on this model? (or at least not this size, as CS base is different) //ROM_LOAD16_WORD_SWAP( "internal.rom", 0x00000, 0x40000, NO_DUMP ) ROM_REGION(0x800000, "maincpu", ROMREGION_ERASE00) ROM_LOAD16_WORD_SWAP("smartfitparkuk.bin", 0x000000, 0x800000, CRC(2072d7d0) SHA1(eaa4f254d6dee3a7eac64ae2204dd6291e4d27cc) ) ROM_END ROM_START( smartfps ) //ROM_REGION16_BE( 0x40000, "maincpu:internal", ROMREGION_ERASE00 ) // not on this model? (or at least not this size, as CS base is different) //ROM_LOAD16_WORD_SWAP( "internal.rom", 0x00000, 0x40000, NO_DUMP ) ROM_REGION(0x800000, "maincpu", ROMREGION_ERASE00) ROM_LOAD16_WORD_SWAP("smartfitpark.bin", 0x000000, 0x800000, CRC(ada84507) SHA1(a3a80bf71fae62ebcbf939166a51d29c24504428) ) ROM_END ROM_START( gormiti ) //ROM_REGION16_BE( 0x40000, "maincpu:internal", ROMREGION_ERASE00 ) // not on this model? (or at least not this size, as CS base is different) //ROM_LOAD16_WORD_SWAP( "internal.rom", 0x00000, 0x40000, NO_DUMP ) ROM_REGION(0x800000, "maincpu", ROMREGION_ERASE00) ROM_LOAD16_WORD_SWAP("gormiti.bin", 0x000000, 0x800000, CRC(71b82d41) SHA1(169b35dc7bdd05b7b32176ddf901ace27736cb86) ) ROM_END ROM_START( tkmag220 ) //ROM_REGION16_BE( 0x40000, "maincpu:internal", ROMREGION_ERASE00 ) // not on this model? (or at least not this size, as CS base is different) //ROM_LOAD16_WORD_SWAP( "internal.rom", 0x00000, 0x40000, NO_DUMP ) ROM_REGION( 0x8000000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD16_WORD_SWAP( "taikee220.bin", 0x0000000, 0x8000000, CRC(02881534) SHA1(a0e0c9cfa3a6b1c6107f06abd3268b82bd663d06) ) ROM_END ROM_START( imgame ) //ROM_REGION16_BE( 0x40000, "maincpu:internal", ROMREGION_ERASE00 ) // not on this model? (or at least not this size, as CS base is different) //ROM_LOAD16_WORD_SWAP( "internal.rom", 0x00000, 0x40000, NO_DUMP ) ROM_REGION( 0x8000000, "maincpu", ROMREGION_ERASE00 ) // the 2nd half of this ROM required multiple attempts to get a matching dump, so could be suspect, might also be unused as this only has 120 games ROM_LOAD16_WORD_SWAP( "imgame.bin", 0x0000000, 0x8000000, CRC(6fba9021) SHA1(852f4c0aaed682aa8ff5b8cd52313ea2d3d920a1)) ROM_END ROM_START( myac220 ) //ROM_REGION16_BE( 0x40000, "maincpu:internal", ROMREGION_ERASE00 ) // not on this model? (or at least not this size, as CS base is different) //ROM_LOAD16_WORD_SWAP( "internal.rom", 0x00000, 0x40000, NO_DUMP ) ROM_REGION( 0x8000000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD16_WORD_SWAP( "myarcadegogamerportable.bin", 0x0000000, 0x8000000, BAD_DUMP CRC(c929a2fa) SHA1(e99007ccc45a268267b4ea0efaf22e3117f5a6bd) ) // several sections seemed to be erased, was repaired with data from tkmag220, likely good but should be verified ROM_END ROM_START( beijuehh ) //ROM_REGION16_BE( 0x40000, "maincpu:internal", ROMREGION_ERASE00 ) // not on this model? (or at least not this size, as CS base is different) //ROM_LOAD16_WORD_SWAP( "internal.rom", 0x00000, 0x40000, NO_DUMP ) ROM_REGION( 0x8000000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD16_WORD_SWAP( "beijeu.bin", 0x0000000, 0x8000000, CRC(e7b968af) SHA1(a39a3a70e6e0827e4395e09e55983eb9e9348e4a) ) // some address lines might be swapped ROM_END void tkmag220_game_state::tkmag220(machine_config &config) { gcm394_game_state::base(config); m_maincpu->porta_in().set_ioport("IN0"); m_maincpu->portb_in().set_ioport("IN1"); m_maincpu->portc_in().set_ioport("IN2"); m_maincpu->portd_out().set(FUNC(tkmag220_game_state::tkmag220_portd_w)); } void tkmag220_game_state::tkmag220_portd_w(offs_t offset, uint16_t data, uint16_t mem_mask) { if (m_maincpu->pc() < 0x10000) { logerror("%s: port write %04x\n", machine().describe_context().c_str(), data); int newbank = 0; if (data & 0x8000) newbank |= 1; if (data & 0x0002) newbank |= 2; if (data & 0x0004) newbank |= 4; m_upperbase = newbank * (0x1000000 / 2); } } uint16_t tkmag220_game_state::cs0_r(offs_t offset) { // [:] installing cs0 handler start_address 00000000 end_address 007fffff return m_romregion[(offset & 0x07fffff) + m_upperbase]; } void tkmag220_game_state::machine_reset() { // as with the Family Sport multi-game versions on spg2xx hardware, there are actually 8 programs in here, externally banked // each of those programs is 16MBytes, so is either going to have the upper half banked externally like the older hardware types, os possibly using the CS registers on this hardware type m_upperbase = 0 * (0x1000000 / 2); gcm394_game_state::machine_reset(); //m_maincpu->set_paldisplaybank_high_hack(0); //m_maincpu->set_pal_sprites_hack(0x000); //m_maincpu->set_pal_back_hack(0x000); m_maincpu->set_alt_tile_addressing_hack(1); } void beijuehh_game_state::beijuehh(machine_config &config) { gcm394_game_state::base(config); m_maincpu->porta_in().set_ioport("IN0"); m_maincpu->portb_in().set_ioport("IN1"); m_maincpu->portc_in().set_ioport("IN2"); m_maincpu->portd_in().set_ioport("IN3"); m_maincpu->portb_out().set(FUNC(beijuehh_game_state::beijuehh_portb_w)); m_maincpu->portd_out().set(FUNC(beijuehh_game_state::beijuehh_portd_w)); } void beijuehh_game_state::beijuehh_portb_w(offs_t offset, uint16_t data, uint16_t mem_mask) { if (m_maincpu->pc() < 0xf000) { // 00a0 bits are banking logerror("%s: portb write %04x\n", machine().describe_context(), data); if (data & 0x0020) m_bank |= 0x04; else m_bank &= ~0x04; if (data & 0x0080) m_bank |= 0x08; else m_bank &= ~0x08; m_upperbase = m_bank * (0x400000); } m_portb_data = data; } void beijuehh_game_state::beijuehh_portd_w(offs_t offset, uint16_t data, uint16_t mem_mask) { if (m_maincpu->pc() < 0xf000) { // c000 bits are banking logerror("%s: portd write %04x\n", machine().describe_context(), data); if (data & 0x4000) m_bank |= 0x02; else m_bank &= ~0x02; if (data & 0x8000) m_bank |= 0x01; else m_bank &= ~0x01; m_upperbase = m_bank * (0x400000); } m_portd_data = data; } uint16_t beijuehh_game_state::cs0_r(offs_t offset) { // [:] installing cs0 handler start_address 00000000 end_address 003fffff return m_romregion[(offset & 0x03fffff) + m_upperbase]; } void beijuehh_game_state::machine_reset() { // this one seems to operate in a mode much closer to the older spg2xx hardware // presumably registers enable this behavior // // ROM is just banked 8MByte blocks // overall very similar to marc101 / marc250 units, seems to have the port based // 'timer' checks for protection(?) too m_portb_data = 0; m_portd_data = 0; m_bank = 0; m_upperbase = 0 * (0x400000); gcm394_game_state::machine_reset(); //m_maincpu->set_paldisplaybank_high_hack(0); //m_maincpu->set_pal_sprites_hack(0x000); //m_maincpu->set_pal_back_hack(0x000); m_maincpu->set_alt_tile_addressing_hack(1); //m_maincpu->set_alt_extrasprite_hack(1); m_maincpu->set_legacy_video_mode(); } void gormiti_game_state::machine_reset() { gcm394_game_state::machine_reset(); m_maincpu->set_alt_tile_addressing_hack(1); } // the JAKKS ones of these seem to be known as 'Generalplus GPAC500' hardware? CONS(2009, smartfp, 0, 0, base, smartfp, gcm394_game_state, empty_init, "Fisher-Price", "Fun 2 Learn Smart Fit Park (UK)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) CONS(2009, smartfps, smartfp, 0, base, smartfp, gcm394_game_state, empty_init, "Fisher-Price", "Fun 2 Learn Smart Fit Park (Spain)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) // These are ports of the 'Family Sport' games to GPL16250 type hardware, but they don't seem to use many unSP 2.0 instructions. // The menu style is close to 'm505neo' but the game selection is closer to 'dnv200fs' (but without the Sports titles removed, and with a few other extras not found on that unit) CONS(201?, tkmag220, 0, 0, tkmag220, tkmag220, tkmag220_game_state, empty_init, "TaiKee / Senca", "Mini Arcade Games Console (Family Sport 220-in-1)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // DGUN-2891 or DGUN-2864 ? both look the same, no indication on unboxed unit? CONS(201?, myac220, 0, 0, tkmag220, tkmag220, tkmag220_game_state, empty_init, "dreamGEAR / Senca", "My Arcade Go Gamer Portable (Family Sport 220-in-1)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // 2012 date from manual CONS(2012, imgame, 0, 0, tkmag220, tkmag220, tkmag220_game_state, empty_init, "I'm Game / Senca", "I'm Game! GP120 (Family Sport 120-in-1)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // a 180 game Family Sport I'm Game! also exists (and some Famiclones) // Also sold as 'BornKid 220 in 1' There are lower capacity versions too, was sold with note that 'X-Racer III crashes in-game' // Does the 'Helicopter' game work properly on real hardware? The function at 0x0D2BE7 uses RAM address 0x2372 for the upper bits of the tile base offset calculation // but that RAM address doesn't appear to be written anywhere in the code, resulting in scrolling being entirely broken. CONS(201?, beijuehh, 0, 0, beijuehh, beijuehh, beijuehh_game_state, empty_init, "Beijue", "Beijue 16 Bit Handheld Games 220-in-1 (Game Boy style case)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // die on this one is 'GCM420' CONS(2013, gormiti, 0, 0, base, gormiti, gormiti_game_state, empty_init, "Giochi Preziosi", "Gormiti Game Arena (Spain)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) // Fun 2 Learn 3-in-1 SMART SPORTS ?