// license:BSD-3-Clause // copyright-holders:Robbbert, Quench /******************************************************************************************** PINBALL Bally MPU AS-2518-35 There are many sound boards used, however there are only a few major types. * AS-2888 has discrete circuitry. * AS-3022 has a 6802/6808/6810 + PIA + AY-3-8910 + 1x4kROM. * A084-91495-A371 same as above * AS-3107 (Squawk & Talk) has a 6802/6808/6810 + 2xPIA + AY-3-8912 + AD558 + TMS5200 + TMS6100 + 4x1kROM. * Cheap Squeak has 6803 + ZN429 + 2x2kROM * Xenon (#1196) has a sound board (similar to AS-3022) and a vocalizer board, with 32k of roms. List of games: Game NUM Sound Board ----------------------------------------------------------------------------------------------- **** Bally **** Mysterian 868 Supersonic 1106 AS-2888-1 Playboy 1116 AS-2888-1 Lost World 1119 AS-2888-1 The Six Million Dollar Man 1138 AS-2888-1 Voltan Escapes Cosmic Doom 1147 AS-2888-1 Star Trek 1148 AS-2888-1 Kiss 1152 AS-2888-3 Nitro Ground Shaker 1154 AS-3022-2 Silverball Mania 1157 AS-3022-3 Harlem Globetrotters on Tour 1161 AS-2888-4 Dolly Parton 1162 AS-2888-4 Paragon 1167 AS-2888-4 Future Spa 1173 AS-3022-1 Space Invaders 1178 AS-3022-6 Rolling Stones 1187 AS-3022-5 Mystic 1192 AS-3022-7 Xenon 1196 AS-3059 (AS-2518-56) (Sounds Plus) and AS-3060 (AS-2518-57) (Vocalizer) Viking 1198 AS-3022-8 Hotdoggin' 1199 AS-3022-9 Skateball 1210 AS-3022-11 Flash Gordon 1215 AS-3107-1 (AS-2518-61) (Squawk & Talk) Frontier 1217 AS-3022-12 Fireball II 1219 AS-3107-3 Eight Ball Deluxe 1220 AS-3107-2 Embryon 1222 AS-3107-4 Fathom 1233 AS-3107-5 Centaur 1239 AS-3107-7 Medusa 1245 AS-3107-6 Vector 1247 AS-3107-9 Elektra 1248 AS-3107-8 Spectrum 1262 AS-3107-10 Speakeasy / Speakeasy 4 1273 AS-3022-14 BMX 1276 AS-3022-15 Rapid Fire 1282 AS-3107-11 (No flippers in this game) Mr & Mrs Pac-Man Pinball 1283 AS-3107-12 Eight Ball Deluxe LE 1300 Grand Slam (BY133) 1311 AS-3022-18 Gold Ball (BY133) 1314 (0371) A084-91945-A371 Centaur II 1370 (0370) Squawk & Talk, plus Say It Again (reverb card) Kings of Steel 1390 (0390) Cheap Squeak X's & O's 1391 (0391) Cheap Squeak Midnight Marauders 0A12 (gun game) Spy Hunter 0A17 Cheap Squeak Fireball Classic 0A40 Cheap Squeak Black Pyramid 0A44 Cheap Squeak Cybernaut 0B42 Cheap Squeak Eight Ball Deluxe (reissue) 0B87 Big Bat (BY133) ---- AS-2518-61 (Squawk & Talk) **** Bell **** Cosmic Flash Fantasy Fireball II Flash Gordon Frontier New Wave Pinball Pin Ball Pool Saturn 2 Super Bowl Tiger Rag **** Nuova Bell **** Cobra Dark Shadow F1 Grand Prix Future Queen Skill Flight Space Hawks Top Pin U-boat 65 World Defender **** I.D.I. **** Movie Master **** Geiger-Automatenbau **** Dark Rider Fly High Miss World Space Rider **** Grand Products **** 301/Bullseye **** Arkon Automaten **** Sexy Girl **** Elbos Electronics **** Genesis **** Zaccaria **** Mystic Star **** United **** Big Ball Bowling (shuffle) **** Monroe **** Stars and Strikes (shuffle) **** Stern **** Black Beauty (shuffle) -------------------------------------------------------------------------------------------- - The Nuova Bell Games from Dark Shadow onwards use inhouse designed circuit boards. The MPU board contains enhancements for full CPU address space, larger ROMs, 6802 CPU, Toshiba TC5517 CMOS RAM (2kb) for battery backup that can be jumpered in nibble or byte mode, etc. ToDo: - The Nuova Bell games don't boot. - The Bell games have major problems - Sound for the non-Bally games - Dips, Inputs, Solenoids vary per game - Bally: Add Strobe 5 (ST5) for extra inputs on later games - Bally: Add support for Solenoid Expanders on later games - Bally: Add support for Aux Lamp Expander on later games - Mechanical *********************************************************************************************/ #include "emu.h" #include "machine/genpin.h" #include "cpu/m6800/m6800.h" #include "machine/6821pia.h" #include "machine/timer.h" #include "audio/bally.h" #include "speaker.h" //#define VERBOSE 1 #include "logmacro.h" #include "by35.lh" #include "by35_playboy.lh" namespace { class by35_state : public genpin_class { public: by35_state(machine_config const &mconfig, device_type type, char const *tag) : by35_state(mconfig, type, tag, s_solenoid_features_default) { } void init_by35_6() { m_7d = 0; } void init_by35_7() { m_7d = 1; } DECLARE_INPUT_CHANGED_MEMBER(activity_button); DECLARE_INPUT_CHANGED_MEMBER(self_test); template DECLARE_READ_LINE_MEMBER(outhole_x0); template DECLARE_READ_LINE_MEMBER(drop_target_x0); template DECLARE_READ_LINE_MEMBER(kickback_x3); void by35(machine_config &config); void nuovo(machine_config &config); void as2888(machine_config &config); void as3022(machine_config &config); void sounds_plus(machine_config &config); void cheap_squeak(machine_config &config); void squawk_n_talk(machine_config &config); void squawk_n_talk_ay(machine_config &config); protected: typedef uint8_t solenoid_feature_data[20][4]; by35_state(machine_config const &mconfig, device_type type, char const *tag, solenoid_feature_data const &solenoid_features) : genpin_class(mconfig, type, tag) , m_solenoid_features(solenoid_features) , m_maincpu(*this, "maincpu") , m_nvram(*this, "nvram") , m_pia_u10(*this, "pia_u10") , m_pia_u11(*this, "pia_u11") , m_zero_crossing_active_timer(*this, "timer_z_pulse") , m_display_refresh_timer(*this, "timer_d_pulse") , m_io_test(*this, "TEST") , m_io_dsw0(*this, "DSW0") , m_io_dsw1(*this, "DSW1") , m_io_dsw2(*this, "DSW2") , m_io_dsw3(*this, "DSW3") , m_io_x0(*this, "X0") , m_io_x1(*this, "X1") , m_io_x2(*this, "X2") , m_io_x3(*this, "X3") , m_io_x4(*this, "X4") , m_lamps(*this, "lamp%u", 0U) , m_digits(*this, "digit%u%u", 1U, 1U) , m_solenoids(*this, "solenoid%u", 0U) , m_as2888(*this, "as2888") , m_as3022(*this, "as3022") , m_sounds_plus(*this, "sounds_plus") , m_cheap_squeak(*this, "cheap_squeak") , m_squawk_n_talk(*this, "squawk_n_talk") , m_squawk_n_talk_ay(*this, "squawk_n_talk_ay") , m_sound_select_handler(*this) , m_sound_int_handler(*this) { } uint8_t u10_a_r(); void u10_a_w(uint8_t data); uint8_t u10_b_r(); void u10_b_w(uint8_t data); uint8_t u11_a_r(); void u11_a_w(uint8_t data); void u11_b_w(uint8_t data); uint8_t nibble_nvram_r(offs_t offset); void nibble_nvram_w(offs_t offset, uint8_t data); DECLARE_READ_LINE_MEMBER(u10_ca1_r); DECLARE_WRITE_LINE_MEMBER(u10_ca2_w); DECLARE_WRITE_LINE_MEMBER(u10_cb2_w); DECLARE_WRITE_LINE_MEMBER(u11_cb2_w); virtual void machine_start() override; virtual void machine_reset() override; TIMER_DEVICE_CALLBACK_MEMBER(timer_z_freq); TIMER_DEVICE_CALLBACK_MEMBER(timer_z_pulse); TIMER_DEVICE_CALLBACK_MEMBER(u11_timer); TIMER_DEVICE_CALLBACK_MEMBER(timer_d_pulse); void by35_map(address_map &map); void nuovo_map(address_map &map); uint8_t m_u10a = 0U; uint8_t m_u10b = 0U; uint8_t m_u11a = 0U; uint8_t m_u11b = 0U; static solenoid_feature_data const s_solenoid_features_default; private: bool m_u10_ca2 = false; bool m_u10_cb2 = false; bool m_u11_cb2 = false; bool m_7d = false; uint8_t m_segment[6]{}; uint8_t m_lamp_decode = 0U; solenoid_feature_data const &m_solenoid_features; uint8_t m_io_hold_x[6]{}; required_device m_maincpu; required_shared_ptr m_nvram; required_device m_pia_u10; required_device m_pia_u11; required_device m_zero_crossing_active_timer; required_device m_display_refresh_timer; required_ioport m_io_test; required_ioport m_io_dsw0; required_ioport m_io_dsw1; required_ioport m_io_dsw2; required_ioport m_io_dsw3; required_ioport m_io_x0; required_ioport m_io_x1; required_ioport m_io_x2; required_ioport m_io_x3; required_ioport m_io_x4; output_finder<15 * 4> m_lamps; output_finder<5, 8> m_digits; output_finder<20> m_solenoids; optional_device m_as2888; optional_device m_as3022; optional_device m_sounds_plus; optional_device m_cheap_squeak; optional_device m_squawk_n_talk; optional_device m_squawk_n_talk_ay; devcb_write8 m_sound_select_handler; devcb_write_line m_sound_int_handler; }; class playboy_state : public by35_state { public: playboy_state(machine_config const &mconfig, device_type type, char const *tag) : by35_state(mconfig, type, tag, s_solenoid_features_playboy) { } protected: static solenoid_feature_data const s_solenoid_features_playboy; }; void by35_state::by35_map(address_map &map) { map.global_mask(0x7fff); // A15 is not connected map(0x0000, 0x007f).ram(); map(0x0088, 0x008b).rw(m_pia_u10, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0090, 0x0093).rw(m_pia_u11, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0200, 0x02ff).ram().rw(FUNC(by35_state::nibble_nvram_r), FUNC(by35_state::nibble_nvram_w)).share("nvram"); map(0x1000, 0x7fff).rom(); // .region("roms", 0 ); } void by35_state::nuovo_map(address_map &map) { map(0x0000, 0x07ff).ram().share("nvram"); map(0x0088, 0x008b).rw(m_pia_u10, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0090, 0x0093).rw(m_pia_u11, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x1000, 0xffff).rom(); } static INPUT_PORTS_START( by35 ) PORT_START("TEST") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Self Test") PORT_CHANGED_MEMBER(DEVICE_SELF, by35_state, self_test, 0) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Activity") PORT_CHANGED_MEMBER(DEVICE_SELF, by35_state, activity_button, 0) PORT_START("DSW0") PORT_DIPNAME( 0x1f, 0x02, "Coin Slot 1") PORT_DIPLOCATION("SW0:!1,!2,!3,!4,!5") // same as 03 PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x05, DEF_STR( 2C_2C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x09, DEF_STR( 2C_4C )) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x0b, DEF_STR( 2C_5C )) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x0d, DEF_STR( 2C_6C )) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x0f, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x10, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x11, DEF_STR( 2C_8C )) PORT_DIPSETTING( 0x12, DEF_STR( 1C_9C )) PORT_DIPSETTING( 0x13, "2 Coins/9 Credits") PORT_DIPSETTING( 0x14, "1 Coin/10 Credits") PORT_DIPSETTING( 0x15, "2 Coins/10 Credits") PORT_DIPSETTING( 0x16, "1 Coin/11 Credits") PORT_DIPSETTING( 0x17, "2 Coins/11 Credits") PORT_DIPSETTING( 0x18, "1 Coin/12 Credits") PORT_DIPSETTING( 0x19, "2 Coins/12 Credits") PORT_DIPSETTING( 0x1a, "1 Coin/13 Credits") PORT_DIPSETTING( 0x1b, "2 Coins/13 Credits") PORT_DIPSETTING( 0x1c, "1 Coin/14 Credits") PORT_DIPSETTING( 0x1d, "2 Coins/14 Credits") PORT_DIPSETTING( 0x1e, "1 Coin/15 Credits") PORT_DIPSETTING( 0x1f, "2 Coins/15 Credits") PORT_DIPNAME( 0x60, 0x40, "Award for Beating Highest Score") PORT_DIPLOCATION("SW0:!6,!7") PORT_DIPSETTING( 0x00, "Nothing") PORT_DIPSETTING( 0x20, "1 Credit") PORT_DIPSETTING( 0x40, "2 Credits") PORT_DIPSETTING( 0x60, "3 Credits") PORT_DIPNAME( 0x80, 0x80, "Melody Option 1") PORT_DIPLOCATION("SW0:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_START("DSW1") PORT_DIPNAME( 0x1f, 0x02, "Coin Slot 3") PORT_DIPLOCATION("SW1:!1,!2,!3,!4,!5") // same as 01 PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x05, DEF_STR( 2C_2C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x09, DEF_STR( 2C_4C )) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x0b, DEF_STR( 2C_5C )) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x0d, DEF_STR( 2C_6C )) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x0f, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x10, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x11, DEF_STR( 2C_8C )) PORT_DIPSETTING( 0x12, DEF_STR( 1C_9C )) PORT_DIPSETTING( 0x13, "2 Coins/9 Credits") PORT_DIPSETTING( 0x14, "1 Coin/10 Credits") PORT_DIPSETTING( 0x15, "2 Coins/10 Credits") PORT_DIPSETTING( 0x16, "1 Coin/11 Credits") PORT_DIPSETTING( 0x17, "2 Coins/11 Credits") PORT_DIPSETTING( 0x18, "1 Coin/12 Credits") PORT_DIPSETTING( 0x19, "2 Coins/12 Credits") PORT_DIPSETTING( 0x1a, "1 Coin/13 Credits") PORT_DIPSETTING( 0x1b, "2 Coins/13 Credits") PORT_DIPSETTING( 0x1c, "1 Coin/14 Credits") PORT_DIPSETTING( 0x1d, "2 Coins/14 Credits") PORT_DIPSETTING( 0x1e, "1 Coin/15 Credits") PORT_DIPSETTING( 0x1f, "2 Coins/15 Credits") PORT_DIPNAME( 0x60, 0x60, "Score Level Award") PORT_DIPLOCATION("SW1:!6,!7") PORT_DIPSETTING( 0x00, "Nothing") PORT_DIPSETTING( 0x40, "Extra Ball") PORT_DIPSETTING( 0x60, "Replay") PORT_DIPNAME( 0x80, 0x80, "Balls Per Game") PORT_DIPLOCATION("SW1:!8") PORT_DIPSETTING( 0x00, "3") PORT_DIPSETTING( 0x80, "5") PORT_START("DSW2") PORT_DIPNAME( 0x07, 0x01, "Maximum Credits") PORT_DIPLOCATION("SW2:!1,!2,!3") PORT_DIPSETTING( 0x00, "5") PORT_DIPSETTING( 0x01, "10") PORT_DIPSETTING( 0x02, "15") PORT_DIPSETTING( 0x03, "20") PORT_DIPSETTING( 0x04, "25") PORT_DIPSETTING( 0x05, "30") PORT_DIPSETTING( 0x06, "35") PORT_DIPSETTING( 0x07, "40") PORT_DIPNAME( 0x08, 0x08, "Credits Displayed") PORT_DIPLOCATION("SW2:!4") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x08, DEF_STR( On )) PORT_DIPNAME( 0x10, 0x10, "Match Feature") PORT_DIPLOCATION("SW2:!5") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x10, DEF_STR( On )) PORT_DIPNAME( 0x20, 0x00, "S22 (game specific)") PORT_DIPLOCATION("SW2:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x20, DEF_STR( On )) PORT_DIPNAME( 0x40, 0x00, "S23 (game specific)") PORT_DIPLOCATION("SW2:!7") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x40, DEF_STR( On )) PORT_DIPNAME( 0x80, 0x00, "S24 (game specific)") PORT_DIPLOCATION("SW2:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_START("DSW3") PORT_DIPNAME( 0x0f, 0x00, "Coin Slot 2") PORT_DIPLOCATION("SW3:!1,!2,!3,!4") PORT_DIPSETTING( 0x00, "Same as Slot 1") PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x08, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x09, DEF_STR( 1C_9C )) PORT_DIPSETTING( 0x0a, "1 Coin/10 Credits") PORT_DIPSETTING( 0x0b, "1 Coin/11 Credits") PORT_DIPSETTING( 0x0c, "1 Coin/12 Credits") PORT_DIPSETTING( 0x0d, "1 Coin/13 Credits") PORT_DIPSETTING( 0x0e, "1 Coin/14 Credits") PORT_DIPSETTING( 0x0f, "1 Coin/15 Credits") PORT_DIPNAME( 0x10, 0x00, "S29 (game specific)") PORT_DIPLOCATION("SW3:!5") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x10, DEF_STR( On )) PORT_DIPNAME( 0x20, 0x00, "S30 (game specific)") PORT_DIPLOCATION("SW3:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x20, DEF_STR( On )) PORT_DIPNAME( 0x40, 0x00, "S31 (game specific)") PORT_DIPLOCATION("SW3:!7") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x40, DEF_STR( On )) PORT_DIPNAME( 0x80, 0x80, "Melody Option 2") PORT_DIPLOCATION("SW3:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_START("X0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_STOP) PORT_NAME("INP01") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SLASH) PORT_NAME("INP02") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_OPENBRACE) PORT_NAME("INP03") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_NAME("INP04") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_BACKSLASH) PORT_NAME("INP05") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_TILT ) // PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Outhole") PORT_CODE(KEYCODE_BACKSPACE) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(by35_state, outhole_x0<0x07>) // PORT_CODE(KEYCODE_BACKSPACE) PORT_START("X1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_NAME("INP12") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_QUOTE) PORT_NAME("INP13") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_COLON) PORT_NAME("INP14") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_L) PORT_NAME("INP15") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_TILT2 ) PORT_NAME("Slam Tilt") PORT_CODE(KEYCODE_EQUALS) PORT_START("X2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_K) PORT_NAME("INP17") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_J) PORT_NAME("INP18") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_H) PORT_NAME("INP19") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_G) PORT_NAME("INP20") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_F) PORT_NAME("INP21") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_D) PORT_NAME("INP22") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_S) PORT_NAME("INP23") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_A) PORT_NAME("INP24") PORT_START("X3") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_O) PORT_NAME("INP25") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_I) PORT_NAME("INP26") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_U) PORT_NAME("INP27") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Y) PORT_NAME("INP28") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_NAME("INP29") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_NAME("INP30") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_W) PORT_NAME("INP31") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Q) PORT_NAME("INP32") PORT_START("X4") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_COMMA) PORT_NAME("INP33") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_M) PORT_NAME("INP34") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_N) PORT_NAME("INP35") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_B) PORT_NAME("INP36") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_V) PORT_NAME("INP37") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("INP38") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_X) PORT_NAME("INP39") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Z) PORT_NAME("INP40") INPUT_PORTS_END /* Dips for os35 - Harlem Globetrotters, Dolly, Future Spa, Nitro Ground Shaker, Silverball Mania, Space Invaders, Rolling Stones, Mystic, Hotdoggin', Viking */ static INPUT_PORTS_START ( by35_os35 ) PORT_INCLUDE( by35 ) PORT_MODIFY("DSW0") PORT_DIPNAME( 0x1f, 0x02, "Coin Slot 1") PORT_DIPLOCATION("SW0:!1,!2,!3,!4,!5") // same as 03 PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x05, DEF_STR( 2C_2C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x09, DEF_STR( 2C_4C )) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x0b, DEF_STR( 2C_5C )) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x0d, DEF_STR( 2C_6C )) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x0f, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x10, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x11, DEF_STR( 2C_8C )) PORT_DIPSETTING( 0x12, DEF_STR( 1C_9C )) PORT_DIPSETTING( 0x13, "2 Coins/9 Credits") PORT_DIPSETTING( 0x14, "1 Coin/10 Credits") PORT_DIPSETTING( 0x15, "2 Coins/10 Credits") PORT_DIPSETTING( 0x16, "1 Coin/11 Credits") PORT_DIPSETTING( 0x17, "2 Coins/11 Credits") PORT_DIPSETTING( 0x18, "1 Coin/12 Credits") PORT_DIPSETTING( 0x19, "2 Coins/12 Credits") PORT_DIPSETTING( 0x1a, "1 Coin/13 Credits") PORT_DIPSETTING( 0x1b, "2 Coins/13 Credits") PORT_DIPSETTING( 0x1c, "1 Coin/14 Credits") PORT_DIPSETTING( 0x1d, "2 Coins/14 Credits") PORT_DIPSETTING( 0x1e, "1 Coin/15 Credits") PORT_DIPSETTING( 0x1f, "2 Coins/15 Credits") PORT_DIPNAME( 0x60, 0x60, "High Score Feature") PORT_DIPLOCATION("SW0:!6,!7") PORT_DIPSETTING( 0x00, "No Award") PORT_DIPSETTING( 0x40, "Extra Ball") PORT_DIPSETTING( 0x60, "Replay") PORT_DIPNAME( 0x80, 0x80, "S8 (game specific)") PORT_DIPLOCATION("SW0:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_MODIFY("DSW1") PORT_DIPNAME( 0x1f, 0x02, "Coin Slot 3") PORT_DIPLOCATION("SW1:!1,!2,!3,!4,!5") // same as 01 PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x05, DEF_STR( 2C_2C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x09, DEF_STR( 2C_4C )) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x0b, DEF_STR( 2C_5C )) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x0d, DEF_STR( 2C_6C )) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x0f, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x10, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x11, DEF_STR( 2C_8C )) PORT_DIPSETTING( 0x12, DEF_STR( 1C_9C )) PORT_DIPSETTING( 0x13, "2 Coins/9 Credits") PORT_DIPSETTING( 0x14, "1 Coin/10 Credits") PORT_DIPSETTING( 0x15, "2 Coins/10 Credits") PORT_DIPSETTING( 0x16, "1 Coin/11 Credits") PORT_DIPSETTING( 0x17, "2 Coins/11 Credits") PORT_DIPSETTING( 0x18, "1 Coin/12 Credits") PORT_DIPSETTING( 0x19, "2 Coins/12 Credits") PORT_DIPSETTING( 0x1a, "1 Coin/13 Credits") PORT_DIPSETTING( 0x1b, "2 Coins/13 Credits") PORT_DIPSETTING( 0x1c, "1 Coin/14 Credits") PORT_DIPSETTING( 0x1d, "2 Coins/14 Credits") PORT_DIPSETTING( 0x1e, "1 Coin/15 Credits") PORT_DIPSETTING( 0x1f, "2 Coins/15 Credits") PORT_DIPNAME( 0x20, 0x00, "S14 (game specific)") PORT_DIPLOCATION("SW1:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x20, DEF_STR( On )) PORT_DIPNAME( 0x40, 0x00, "S15 (game specific)") PORT_DIPLOCATION("SW1:!7") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x40, DEF_STR( On )) PORT_DIPNAME( 0x80, 0x80, "S16 (game specific)") PORT_DIPLOCATION("SW1:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_MODIFY("DSW2") PORT_DIPNAME( 0xf, 0x00, "Coin Slot 2") PORT_DIPLOCATION("SW2:!1,!2,!3,!4") // s17,s18,s19,s20 PORT_DIPSETTING( 0x00, "Same as Slot 1") PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x08, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x09, "1 Coin/9 Credits") PORT_DIPSETTING( 0x0a, "1 Coin/10 Credits") PORT_DIPSETTING( 0x0b, "1 Coin/11 Credits") PORT_DIPSETTING( 0x0c, "1 Coin/12 Credits") PORT_DIPSETTING( 0x0d, "1 Coin/13 Credits") PORT_DIPSETTING( 0x0e, "1 Coin/14 Credits") PORT_DIPSETTING( 0x0f, "1 Coin/15 Credits") PORT_DIPNAME( 0x30, 0x60, "Score Level Award") PORT_DIPLOCATION("SW2:!5,!6") // s21, s22 PORT_DIPSETTING( 0x00, "Nothing") PORT_DIPSETTING( 0x10, "1 Credit") PORT_DIPSETTING( 0x20, "2 Credits") PORT_DIPSETTING( 0x30, "3 Credits") PORT_DIPNAME( 0x40, 0x00, "S23 (game specific)") PORT_DIPLOCATION("SW2:!7") // s23 PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x40, DEF_STR( On )) PORT_DIPNAME( 0x80, 0x00, "S24 (game specific)") PORT_DIPLOCATION("SW2:!8") // s24 PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_MODIFY("DSW3") PORT_DIPNAME( 0x03, 0x00, "Maximum Credits") PORT_DIPLOCATION("SW3:!1,!2") //s25,s26 PORT_DIPSETTING( 0x00, "10") PORT_DIPSETTING( 0x01, "15") PORT_DIPSETTING( 0x02, "25") PORT_DIPSETTING( 0x03, "40") PORT_DIPNAME( 0x04, 0x04, "Credits Displayed") PORT_DIPLOCATION("SW3:!3") // s27 PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x04, DEF_STR( On )) PORT_DIPNAME( 0x08, 0x08, "Match Feature") PORT_DIPLOCATION("SW3:!4") // s28 PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x08, DEF_STR( On )) PORT_DIPNAME( 0x30, 0x00, "Sound Option") PORT_DIPLOCATION("SW3:!5,!6") // s29, s30 PORT_DIPSETTING( 0x00, "Option 1") PORT_DIPSETTING( 0x10, "Option 2") PORT_DIPSETTING( 0x20, "Option 3") PORT_DIPSETTING( 0x30, "Option 4") PORT_DIPNAME( 0x40, 0x00, "Balls Per Game") PORT_DIPLOCATION("SW3:!7") // s31 PORT_DIPSETTING( 0x00, "3") PORT_DIPSETTING( 0x40, "5") PORT_DIPNAME( 0x80, 0x00, "S32 (game specific)") PORT_DIPLOCATION("SW3:!8") // s32 PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) INPUT_PORTS_END /* Dips for os40 - Skateball, Frontier, Xenon */ static INPUT_PORTS_START( by35_os40 ) PORT_INCLUDE( by35 ) PORT_MODIFY("DSW0") PORT_DIPNAME( 0x1f, 0x00, "Coin Slot 1") PORT_DIPLOCATION("SW0:!1,!2,!3,!4,!5") // same as #3 PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x07, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x08, "1 Coin/9 Credits") PORT_DIPSETTING( 0x09, "1 Coin/12 Credits") PORT_DIPSETTING( 0x0a, "1 Coin/14 Credits") PORT_DIPSETTING( 0x0b, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x0c, DEF_STR( 2C_2C )) PORT_DIPSETTING( 0x0d, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x0e, DEF_STR( 2C_4C )) PORT_DIPSETTING( 0x0f, DEF_STR( 2C_5C )) PORT_DIPSETTING( 0x10, DEF_STR( 2C_6C )) PORT_DIPSETTING( 0x11, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x12, DEF_STR( 2C_8C )) PORT_DIPSETTING( 0x13, "2 Coins/9 Credits") PORT_DIPSETTING( 0x14, "2 Coins/12 Credits") PORT_DIPSETTING( 0x15, "2 Coins/14 Credits") PORT_DIPSETTING( 0x16, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x17, DEF_STR( 4C_3C )) PORT_DIPSETTING( 0x18, DEF_STR( 4C_3C )) PORT_DIPSETTING( 0x19, DEF_STR( 4C_5C )) PORT_DIPSETTING( 0x1a, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x1b, DEF_STR( 4C_7C )) PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x1d, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x1e, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x1f, DEF_STR( 1C_1C )) PORT_DIPNAME( 0x20, 0x00, "S6 (game specific)") PORT_DIPLOCATION("SW0:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x20, DEF_STR( On )) PORT_DIPNAME( 0x40, 0x00, "S7 (game specific)") PORT_DIPLOCATION("SW0:!7") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x40, DEF_STR( On )) PORT_DIPNAME( 0x80, 0x00, "S8 (game specific)") PORT_DIPLOCATION("SW0:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_MODIFY("DSW1") PORT_DIPNAME( 0x1f, 0x00, "Coin Slot 3") PORT_DIPLOCATION("SW1:!1,!2,!3,!4,!5") // same as #1 PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x07, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x08, "1 Coin/9 Credits") PORT_DIPSETTING( 0x09, "1 Coin/12 Credits") PORT_DIPSETTING( 0x0a, "1 Coin/14 Credits") PORT_DIPSETTING( 0x0b, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x0c, DEF_STR( 2C_2C )) PORT_DIPSETTING( 0x0d, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x0e, DEF_STR( 2C_4C )) PORT_DIPSETTING( 0x0f, DEF_STR( 2C_5C )) PORT_DIPSETTING( 0x10, DEF_STR( 2C_6C )) PORT_DIPSETTING( 0x11, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x12, DEF_STR( 2C_8C )) PORT_DIPSETTING( 0x13, "2 Coins/9 Credits") PORT_DIPSETTING( 0x14, "2 Coins/12 Credits") PORT_DIPSETTING( 0x15, "2 Coins/14 Credits") PORT_DIPSETTING( 0x16, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x17, DEF_STR( 4C_3C )) PORT_DIPSETTING( 0x18, DEF_STR( 4C_3C )) PORT_DIPSETTING( 0x19, DEF_STR( 4C_5C )) PORT_DIPSETTING( 0x1a, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x1b, DEF_STR( 4C_7C )) PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x1d, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x1e, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x1f, DEF_STR( 1C_1C )) PORT_DIPNAME( 0x20, 0x00, "S14 (game specific)") PORT_DIPLOCATION("SW1:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x20, DEF_STR( On )) PORT_DIPNAME( 0x40, 0x00, "S15 (game specific)") PORT_DIPLOCATION("SW1:!7") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x40, DEF_STR( On )) PORT_DIPNAME( 0x80, 0x00, "S16 (game specific)") PORT_DIPLOCATION("SW1:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_MODIFY("DSW2") PORT_DIPNAME( 0xf, 0x00, "Coin Slot 2") PORT_DIPLOCATION("SW2:!1,!2,!3,!4") PORT_DIPSETTING( 0x00, "Same as Slot 1") PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x08, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x09, "1 Coin/9 Credits") PORT_DIPSETTING( 0x0a, "1 Coin/10 Credits") PORT_DIPSETTING( 0x0b, "1 Coin/11 Credits") PORT_DIPSETTING( 0x0c, "1 Coin/12 Credits") PORT_DIPSETTING( 0x0d, "1 Coin/13 Credits") PORT_DIPSETTING( 0x0e, "1 Coin/14 Credits") PORT_DIPSETTING( 0x0f, "1 Coin/15 Credits") PORT_DIPNAME( 0x10, 0x00, "S21 (game specific)") PORT_DIPLOCATION("SW2:!5") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x10, DEF_STR( On )) PORT_DIPNAME( 0x20, 0x00, "S22 (game specific)") PORT_DIPLOCATION("SW2:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x20, DEF_STR( On )) PORT_DIPNAME( 0x40, 0x00, "S23 (game specific)") PORT_DIPLOCATION("SW2:!7") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x40, DEF_STR( On )) PORT_DIPNAME( 0x80, 0x00, "S24 (game specific)") PORT_DIPLOCATION("SW2:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_MODIFY("DSW3") PORT_DIPNAME( 0x03, 0x00, "Maximum Credits") PORT_DIPLOCATION("SW3:!1,!2") PORT_DIPSETTING( 0x00, "10") PORT_DIPSETTING( 0x01, "15") PORT_DIPSETTING( 0x02, "25") PORT_DIPSETTING( 0x03, "40") PORT_DIPNAME( 0xc0, 0x00, "Balls Per Game") PORT_DIPLOCATION("SW3:!7,!8") PORT_DIPSETTING( 0x40, "5") PORT_DIPSETTING( 0x80, "4") PORT_DIPSETTING( 0x00, "3") PORT_DIPSETTING( 0xc0, "2") PORT_DIPNAME( 0x08, 0x08, "Match Feature") PORT_DIPLOCATION("SW3:!4") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x08, DEF_STR( On )) PORT_DIPNAME( 0x04, 0x04, "Credits Displayed") PORT_DIPLOCATION("SW3:!3") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x04, DEF_STR( On )) PORT_DIPNAME( 0x10, 0x00, "S29 (game specific)") PORT_DIPLOCATION("SW3:!5") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x10, DEF_STR( On )) PORT_DIPNAME( 0x20, 0x00, "S30 (game specific)") PORT_DIPLOCATION("SW3:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x20, DEF_STR( On )) INPUT_PORTS_END /* Dips for os5x - Flash Gordon to Cybernaut */ static INPUT_PORTS_START( by35_os5x ) PORT_INCLUDE( by35_os40 ) PORT_MODIFY("DSW0") PORT_DIPNAME( 0x1f, 0x00, "Coin Slot 1") PORT_DIPLOCATION("SW0:!1,!2,!3,!4,!5") // same as #3 PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x07, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x08, "1 Coin/9 Credits") PORT_DIPSETTING( 0x09, "1 Coin/12 Credits") PORT_DIPSETTING( 0x0a, "1 Coin/14 Credits") PORT_DIPSETTING( 0x0b, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x0c, DEF_STR( 2C_2C )) PORT_DIPSETTING( 0x0d, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x0e, DEF_STR( 2C_4C )) PORT_DIPSETTING( 0x0f, DEF_STR( 2C_5C )) PORT_DIPSETTING( 0x10, DEF_STR( 2C_6C )) PORT_DIPSETTING( 0x11, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x12, DEF_STR( 2C_8C )) PORT_DIPSETTING( 0x13, "2 Coins/9 Credits") PORT_DIPSETTING( 0x14, "2 Coins/12 Credits") PORT_DIPSETTING( 0x15, "2 Coins/14 Credits") PORT_DIPSETTING( 0x16, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x17, DEF_STR( 4C_3C )) PORT_DIPSETTING( 0x18, DEF_STR( 4C_3C )) PORT_DIPSETTING( 0x19, DEF_STR( 4C_5C )) PORT_DIPSETTING( 0x1a, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x1b, DEF_STR( 4C_7C )) PORT_DIPSETTING( 0x1c, DEF_STR( 3C_1C )) PORT_DIPSETTING( 0x1d, DEF_STR( 4C_1C )) PORT_DIPSETTING( 0x1e, DEF_STR( 5C_1C )) PORT_DIPSETTING( 0x1f, "5 Coins/1 Credit") PORT_MODIFY("DSW1") PORT_DIPNAME( 0x1f, 0x00, "Coin Slot 3") PORT_DIPLOCATION("SW1:!1,!2,!3,!4,!5") // same as #1 PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x07, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x08, "1 Coin/9 Credits") PORT_DIPSETTING( 0x09, "1 Coin/12 Credits") PORT_DIPSETTING( 0x0a, "1 Coin/14 Credits") PORT_DIPSETTING( 0x0b, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x0c, DEF_STR( 2C_2C )) PORT_DIPSETTING( 0x0d, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x0e, DEF_STR( 2C_4C )) PORT_DIPSETTING( 0x0f, DEF_STR( 2C_5C )) PORT_DIPSETTING( 0x10, DEF_STR( 2C_6C )) PORT_DIPSETTING( 0x11, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x12, DEF_STR( 2C_8C )) PORT_DIPSETTING( 0x13, "2 Coins/9 Credits") PORT_DIPSETTING( 0x14, "2 Coins/12 Credits") PORT_DIPSETTING( 0x15, "2 Coins/14 Credits") PORT_DIPSETTING( 0x16, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x17, DEF_STR( 4C_3C )) PORT_DIPSETTING( 0x18, DEF_STR( 4C_3C )) PORT_DIPSETTING( 0x19, DEF_STR( 4C_5C )) PORT_DIPSETTING( 0x1a, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x1b, DEF_STR( 4C_7C )) PORT_DIPSETTING( 0x1c, DEF_STR( 3C_1C )) PORT_DIPSETTING( 0x1d, DEF_STR( 4C_1C )) PORT_DIPSETTING( 0x1e, DEF_STR( 5C_1C )) PORT_DIPSETTING( 0x1f, "5 Coins/1 Credit") INPUT_PORTS_END static INPUT_PORTS_START( playboy ) PORT_INCLUDE( by35 ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x20, 0x00, "Drop Target Special") PORT_DIPLOCATION("SW2:!6") PORT_DIPSETTING( 0x00, "Lit Until Next Ball") PORT_DIPSETTING( 0x20, "Lit Until Collected") PORT_DIPNAME( 0x40, 0x00, "Playmate Keys") PORT_DIPLOCATION("SW2:!7") PORT_DIPSETTING( 0x00, "Reset At Next Ball") PORT_DIPSETTING( 0x40, "Remembered Next Ball") PORT_DIPNAME( 0x80, 0x00, "25000 Outlanes") PORT_DIPLOCATION("SW2:!8") PORT_DIPSETTING( 0x00, "Alternate") PORT_DIPSETTING( 0x80, "Both") PORT_MODIFY("DSW3") PORT_DIPNAME( 0x10, 0x00, "2 and 3 Key Lanes") PORT_DIPLOCATION("SW3:!5") PORT_DIPSETTING( 0x00, "Separate") PORT_DIPSETTING( 0x10, "Tied Together") PORT_DIPNAME( 0x20, 0x00, "1 and 4 Key Lanes") PORT_DIPLOCATION("SW3:!6") PORT_DIPSETTING( 0x00, "Separate") PORT_DIPSETTING( 0x20, "Tied Together") PORT_DIPNAME( 0x40, 0x00, "Rollover Button Award") PORT_DIPLOCATION("SW3:!7") PORT_DIPSETTING( 0x00, "Extra Ball or Special Reset At Next Ball") PORT_DIPSETTING( 0x40, "Extra Ball or Special Held Until Collected") PORT_MODIFY("X0") /* Drop Target switches */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(by35_state, drop_target_x0<0x00>) // PORT_CODE(KEYCODE_STOP) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(by35_state, drop_target_x0<0x01>) // PORT_CODE(KEYCODE_SLASH) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(by35_state, drop_target_x0<0x02>) // PORT_CODE(KEYCODE_OPENBRACE) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(by35_state, drop_target_x0<0x03>) // PORT_CODE(KEYCODE_CLOSEBRACE) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(by35_state, drop_target_x0<0x04>) // PORT_CODE(KEYCODE_BACKSLASH) PORT_MODIFY("X3") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(by35_state, kickback_x3<0x37>) // PORT_CODE(KEYCODE_Q) PORT_START("RT2") PORT_ADJUSTER( 50, "RT2 - Tone Sustain" ) INPUT_PORTS_END static INPUT_PORTS_START( frontier ) PORT_INCLUDE( by35_os40 ) PORT_MODIFY("DSW0") PORT_DIPNAME( 0x20, 0x00, "A and C Rollover Lane Lite") PORT_DIPLOCATION("SW0:!6") PORT_DIPSETTING( 0x00, "Making A or C Lane Lites Only Puts That Lane Out") PORT_DIPSETTING( 0x20, "Making A or C Lane Puts Both Lites Out") PORT_DIPNAME( 0x40, 0x00, "A-B-C Extra Ball Lite") PORT_DIPLOCATION("SW0:!7") PORT_DIPSETTING( 0x00, "A-B-C Extra Ball Lite Comes On After Making A-B-C Lanes") PORT_DIPSETTING( 0x40, "A-B-C Extra Ball Lite Is On At Start Of Game") PORT_DIPNAME( 0x80, 0x00, "Special Outlane Lite") PORT_DIPLOCATION("SW0:!8") PORT_DIPSETTING( 0x00, "1 Lite Comes On Then Alternates") PORT_DIPSETTING( 0x80, "Both Lites Come On") PORT_MODIFY("DSW1") PORT_DIPNAME( 0x20, 0x00, "Special Outlane Lites And Side Targets Adjustment") PORT_DIPLOCATION("SW1:!6") PORT_DIPSETTING( 0x00, "Special Lites Come On When Side Drop Target Special Is On") PORT_DIPSETTING( 0x20, "Special Lites Come On When Side Drop Target 4X Is On") PORT_DIPNAME( 0x40, 0x00, "A-B-C Lane Lites Recall") PORT_DIPLOCATION("SW1:!7") PORT_DIPSETTING( 0x00, "Any A-B-C Lite Out Will Come Back For Next Ball") PORT_DIPSETTING( 0x40, "Any A-B-C Lite Out Will Not Come Back On For Next Ball") PORT_DIPNAME( 0x80, 0x00, "Frontier Bonus Score") PORT_DIPLOCATION("SW1:!8") PORT_DIPSETTING( 0x00, "Going In Outhole Frontier Bonus Will Not Be Collected") PORT_DIPSETTING( 0x80, "Going In Outhole Frontier Bonus Will Be Collected") PORT_MODIFY("DSW2") PORT_DIPNAME( 0x10, 0x00, "S21 (unused)") PORT_DIPLOCATION("SW2:!5") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x10, DEF_STR( On )) PORT_DIPNAME( 0x20, 0x00, "S22 (unused)") PORT_DIPLOCATION("SW2:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x20, DEF_STR( On )) PORT_DIPNAME( 0x40, 0x00, "Frontier Bonus Lite Adjustment") PORT_DIPLOCATION("SW2:!7") PORT_DIPSETTING( 0x00, "Frontier Bonus Will Stop At 60,000") PORT_DIPSETTING( 0x40, "Frontier Bonus Will Stop At 110,000") PORT_DIPNAME( 0x80, 0x00, "Gate Recall") PORT_DIPLOCATION("SW2:!8") PORT_DIPSETTING( 0x00, "Gate Will Stay Down For Next Ball") PORT_DIPSETTING( 0x80, "Gate Will Keep Up For Next Ball") PORT_MODIFY("DSW3") PORT_DIPNAME( 0x10, 0x00, "S29 (unused)") PORT_DIPLOCATION("SW3:!5") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x10, DEF_STR( On )) PORT_DIPNAME( 0x20, 0x00, "Flipper Feed Lane 15,000") PORT_DIPLOCATION("SW3:!6") PORT_DIPSETTING( 0x00, "1 Lite Comes On Then Alternates") PORT_DIPSETTING( 0x20, "Both Lites Come On") PORT_MODIFY("X0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("30 Point Rebound") PORT_CODE(KEYCODE_STOP) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Right Out Special") PORT_CODE(KEYCODE_SLASH) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Right Flipper Feed Lane") PORT_CODE(KEYCODE_OPENBRACE) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Left Flipper Feed Lane") PORT_CODE(KEYCODE_CLOSEBRACE) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Left Out Special") PORT_CODE(KEYCODE_BACKSLASH) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Start") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_TILT ) PORT_NAME("Tilt") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Outhole") PORT_CODE(KEYCODE_BACKSPACE) PORT_MODIFY("X1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_NAME("Coin3") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_NAME("Coin1") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_NAME("Coin2") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Saucer") PORT_CODE(KEYCODE_ENTER) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("A Rollover Lane") PORT_CODE(KEYCODE_QUOTE) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("B Rollover Lane") PORT_CODE(KEYCODE_COLON) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("C Rollover Lane") PORT_CODE(KEYCODE_L) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_TILT2 ) PORT_NAME("Slam Tilt") PORT_CODE(KEYCODE_EQUALS) PORT_MODIFY("X2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("3rd In Line Drop Target") PORT_CODE(KEYCODE_F) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("2nd In Line Drop Target") PORT_CODE(KEYCODE_D) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("1st In Line Drop Target") PORT_CODE(KEYCODE_S) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Grizzly Target") PORT_CODE(KEYCODE_A) PORT_MODIFY("X3") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Saucer Rollover Button") PORT_CODE(KEYCODE_O) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Spinner") PORT_CODE(KEYCODE_U) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Left Target") PORT_CODE(KEYCODE_R) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Center Target") PORT_CODE(KEYCODE_E) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Right Target") PORT_CODE(KEYCODE_W) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_MODIFY("X4") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Bottom Side Drop Target") PORT_CODE(KEYCODE_COMMA) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Middle Side Drop Target") PORT_CODE(KEYCODE_M) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Top Side Drop Target") PORT_CODE(KEYCODE_N) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Right Slingshot") PORT_CODE(KEYCODE_B) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Left Slingshot") PORT_CODE(KEYCODE_V) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Bottom Thumper Bumper") PORT_CODE(KEYCODE_C) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Right Thumper Bumper") PORT_CODE(KEYCODE_X) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Left Thumper Bumper") PORT_CODE(KEYCODE_Z) INPUT_PORTS_END template READ_LINE_MEMBER( by35_state::outhole_x0 ) { int bit_shift = (Param & 0x07); int port = ((Param >> 4) & 0x07); /* Here we simulate the ball sitting in the Outhole so the Outhole Solenoid can release it */ if (machine().input().code_pressed_once(KEYCODE_BACKSPACE)) m_io_hold_x[port] |= (1 << bit_shift); return ((m_io_hold_x[port] >> bit_shift) & 1); } template READ_LINE_MEMBER( by35_state::kickback_x3 ) { int bit_shift = (Param & 0x07); int port = ((Param >> 4) & 0x07); /* Here we simulate the ball sitting in a Saucer so the Saucer Solenoid can release it */ if (machine().input().code_pressed_once(KEYCODE_Q)) m_io_hold_x[port] |= (1 << bit_shift); return ((m_io_hold_x[port] >> bit_shift) & 1); } template READ_LINE_MEMBER( by35_state::drop_target_x0 ) { /* Here we simulate the Drop Target switch states so the Drop Target Reset Solenoid can also release the switches */ int bit_shift = (Param & 0x07); int port = ((Param >> 4) & 0x07); switch (bit_shift) { case 0: if (machine().input().code_pressed_once(KEYCODE_STOP)) m_io_hold_x[port] |= (1 << bit_shift); break; case 1: if (machine().input().code_pressed_once(KEYCODE_SLASH)) m_io_hold_x[port] |= (1 << bit_shift); break; case 2: if (machine().input().code_pressed_once(KEYCODE_OPENBRACE)) m_io_hold_x[port] |= (1 << bit_shift); break; case 3: if (machine().input().code_pressed_once(KEYCODE_CLOSEBRACE)) m_io_hold_x[port] |= (1 << bit_shift); break; case 4: if (machine().input().code_pressed_once(KEYCODE_BACKSLASH)) m_io_hold_x[port] |= (1 << bit_shift); break; } return ((m_io_hold_x[port] >> bit_shift) & 1); } uint8_t by35_state::nibble_nvram_r(offs_t offset) { return (m_nvram[offset] | 0x0f); } void by35_state::nibble_nvram_w(offs_t offset, uint8_t data) { m_nvram[offset] = (data | 0x0f); } INPUT_CHANGED_MEMBER( by35_state::activity_button ) { if (newval != oldval) m_maincpu->set_input_line(INPUT_LINE_NMI, (newval ? ASSERT_LINE : CLEAR_LINE)); } INPUT_CHANGED_MEMBER( by35_state::self_test ) { m_pia_u10->ca1_w(newval); } READ_LINE_MEMBER( by35_state::u10_ca1_r ) { return m_io_test->read() & 0x01; } WRITE_LINE_MEMBER( by35_state::u10_ca2_w ) { #if 0 // Display Blanking - Out of sync with video redraw rate and causes flicker so it's disabled if (state == 0) { for (int digit=0; digit<8; digit++) { m_digits[0][digit] = 0; m_digits[1][digit] = 0; m_digits[2][digit] = 0; m_digits[3][digit] = 0; m_digits[4][digit] = 0; } } #endif m_u10_ca2 = state; } WRITE_LINE_MEMBER( by35_state::u10_cb2_w ) { LOG("New U10 CB2 state %01x, was %01x. PIA=%02x\n", state, m_u10_cb2, m_u10a); if (state == true) m_lamp_decode = m_u10a & 0x0f; m_u10_cb2 = state; } WRITE_LINE_MEMBER( by35_state::u11_cb2_w ) { // Handle sound if (!m_sound_int_handler.isnull()) { m_sound_int_handler(state); } m_u11_cb2 = state; } uint8_t by35_state::u10_a_r() { return m_u10a; } void by35_state::u10_a_w(uint8_t data) { LOG("Writing %02x to U10 PIA, CB2 state is %01x, CA2 state is %01x, Lamp_Dec is %02x\n",data, m_u10_cb2, m_u10_ca2, (m_lamp_decode & 0x0f)); if (!m_u10_ca2) { if (BIT(data, 0)==0) // Display 1 m_segment[1] = data>>4; else if (BIT(data, 1)==0) // Display 2 m_segment[2] = data>>4; else if (BIT(data, 2)==0) // Display 3 m_segment[3] = data>>4; else if (BIT(data, 3)==0) // Display 4 m_segment[4] = data>>4; } /*** Update the Lamp latched outputs ***/ if ((data & 0x0f) == 0x0f) { if ((m_lamp_decode & 0x0f) < 0x0f) { if (!m_lamps[(m_lamp_decode & 0x0f)+00]) m_lamps[(m_lamp_decode & 0x0f)+00] = !BIT(data, 4); if (!m_lamps[(m_lamp_decode & 0x0f)+15]) m_lamps[(m_lamp_decode & 0x0f)+15] = !BIT(data, 5); if (!m_lamps[(m_lamp_decode & 0x0f)+30]) m_lamps[(m_lamp_decode & 0x0f)+30] = !BIT(data, 6); if (!m_lamps[(m_lamp_decode & 0x0f)+45]) m_lamps[(m_lamp_decode & 0x0f)+45] = !BIT(data, 7); } else { // Rest output - all lamps are off } } m_u10a = data; } uint8_t by35_state::u10_b_r() { uint8_t data = 0; if (BIT(m_u10a, 0)) data |= m_io_x0->read(); if (BIT(m_u10a, 1)) data |= m_io_x1->read(); if (BIT(m_u10a, 2)) data |= m_io_x2->read(); if (BIT(m_u10a, 3)) data |= m_io_x3->read(); if (BIT(m_u10a, 4)) data |= m_io_x4->read(); if (BIT(m_u10a, 5)) data |= m_io_dsw0->read(); if (BIT(m_u10a, 6)) data |= m_io_dsw1->read(); if (BIT(m_u10a, 7)) data |= m_io_dsw2->read(); if (m_u10_cb2) data |= m_io_dsw3->read(); return data; } void by35_state::u10_b_w(uint8_t data) { m_u10b = data; } uint8_t by35_state::u11_a_r() { return m_u11a; } void by35_state::u11_a_w(uint8_t data) { if (BIT(data, 0)==0) // Display Credit/Ball { m_segment[5] = m_u10a>>4; } uint8_t digit = 0; if (BIT(data, 7)) digit = 1; else if (BIT(data, 6)) digit = 2; else if (BIT(data, 5)) digit = 3; else if (BIT(data, 4)) digit = 4; else if (BIT(data, 3)) digit = 5; else if (BIT(data, 2)) digit = 6; else if (BIT(data, 2) && BIT(data, 3)) // Aftermarket 7th digit strobe for 6 digit games digit = 7; else if (BIT(data, 1) && m_7d) digit = 7; if ((m_u10_ca2==0) && digit) { static constexpr uint8_t patterns[16] = { 0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0,0,0,0,0,0 }; // MC14543 - BCD to 7 Segment Display Decoder m_digits[0][digit - 1] = patterns[m_segment[1]]; m_digits[1][digit - 1] = patterns[m_segment[2]]; m_digits[2][digit - 1] = patterns[m_segment[3]]; m_digits[3][digit - 1] = patterns[m_segment[4]]; m_digits[4][digit - 1] = patterns[m_segment[5]]; } // Handle sound if (!m_sound_select_handler.isnull()) { int sound = (m_u11b & 0x0f) | ((data & 0x02) << 3); m_sound_select_handler(sound); } m_u11a = data; } void by35_state::u11_b_w(uint8_t data) { if (!m_u11_cb2) { if ((data & 0x0f) < 0x0f) // Momentary Solenoids { if (m_solenoid_features[(data & 0x0f)][0] != 0xff) { // Play solenoid audio sample if (!m_solenoids[data & 0x0f]) m_samples->start(m_solenoid_features[(data & 0x0f)][0], m_solenoid_features[(data & 0x0f)][1]); } m_solenoids[data & 0x0f] = true; if (m_solenoid_features[(data & 0x0f)][3]) // Reset/release relevant switch after firing Solenoid m_io_hold_x[(m_solenoid_features[(data & 0x0f)][2])] &= (m_solenoid_features[(data & 0x0f)][3]); } else // Reset output - all momentary solenoids are off { std::fill_n(std::begin(m_solenoids), 15, false); } } if ((m_u11b & 0x10) && ((data & 0x10)==0)) { m_solenoids[16] = true; if (m_solenoid_features[16][0] != 0xff) m_samples->start(m_solenoid_features[16][0], m_solenoid_features[16][1]); } else if ((data & 0x10) && ((m_u11b & 0x10)==0)) { m_solenoids[16] = false; if (m_solenoid_features[16][0] != 0xff) m_samples->start(m_solenoid_features[16][0], m_solenoid_features[16][2]); } if ((m_u11b & 0x20) && ((data & 0x20)==0)) { m_solenoids[17] = true; // Coin Lockout Coil engage if (m_solenoid_features[17][0] != 0xff) m_samples->start(m_solenoid_features[17][0], m_solenoid_features[17][1]); } else if ((data & 0x20) && ((m_u11b & 0x20)==0)) { m_solenoids[17] = false; // Coin Lockout Coil release if (m_solenoid_features[17][0] != 0xff) m_samples->start(m_solenoid_features[17][0], m_solenoid_features[17][2]); } if ((m_u11b & 0x40) && ((data & 0x40)==0)) { m_solenoids[18] = true; // Flipper Enable Relay engage if (m_solenoid_features[18][0] != 0xff) m_samples->start(m_solenoid_features[18][0], m_solenoid_features[18][1]); } else if ((data & 0x40) && ((m_u11b & 0x40)==0)) { m_solenoids[18] = false; // Flipper Enable Relay release if (m_solenoid_features[18][0] != 0xff) m_samples->start(m_solenoid_features[18][0], m_solenoid_features[18][2]); } if ((m_u11b & 0x80) && ((data & 0x80)==0)) { m_solenoids[19] = true; if (m_solenoid_features[19][0] != 0xff) m_samples->start(m_solenoid_features[19][0], m_solenoid_features[19][1]); } else if ((data & 0x80) && ((m_u11b & 0x80)==0)) { m_solenoids[19] = false; if (m_solenoid_features[19][0] != 0xff) m_samples->start(m_solenoid_features[19][0], m_solenoid_features[19][2]); } // Handle sound if (!m_sound_select_handler.isnull()) { int sound = (data & 0x0f) | ((m_u11a & 0x02) << 3); m_sound_select_handler(sound); } m_u11b = data; } // zero-cross detection TIMER_DEVICE_CALLBACK_MEMBER( by35_state::timer_z_freq ) { /* Zero Crossing Detector - this timing is based on 50Hz AC line power input converted to unregulated DC -+ +---+ | | | |<-------- 9.30ms -------->|<->|700us | | | +--------------------------+ +----- */ m_zero_crossing_active_timer->adjust(attotime::from_usec(700)); m_pia_u10->cb1_w(true); /*** Zero Crossing - power to all Lamp SCRs is cut off and reset ***/ std::fill(std::begin(m_lamps), std::end(m_lamps), 0); } TIMER_DEVICE_CALLBACK_MEMBER( by35_state::timer_z_pulse ) { /*** Line Power to DC Zero Crossing has ended ***/ m_pia_u10->cb1_w(false); } // 555 timer for display refresh TIMER_DEVICE_CALLBACK_MEMBER( by35_state::u11_timer ) { /* +--------------------------+ +----- | | | |<-------- 2.85ms -------->|<->|300us | | | -+ +---+ */ m_display_refresh_timer->adjust(attotime::from_usec(2850)); m_pia_u11->ca1_w(true); } TIMER_DEVICE_CALLBACK_MEMBER( by35_state::timer_d_pulse ) { m_pia_u11->ca1_w(false); } by35_state::solenoid_feature_data const by35_state::s_solenoid_features_default = { // This table serves two functions and is configured on a per game basis: // Assign a particular sound sample corresponding to a solenoid function, and // release any switches being held closed eg. drop targets, ball in saucer/outhole, etc // { Sound Channel, Sound Sample, Switch Strobe, Switch Return Mask } /*00*/ { 0x00, 0x00, 0x00, 0x00 }, /*01*/ { 0x00, 0x00, 0x00, 0x00 }, /*02*/ { 0x00, 0x00, 0x00, 0x00 }, /*03*/ { 0x00, 0x00, 0x00, 0x00 }, /*04*/ { 0x00, 0x00, 0x00, 0x00 }, /*05*/ { 0x04, 0x06, 0x00, 0x00 }, // Knocker /*06*/ { 0x01, 0x09, 0x00, 0x7f }, // Outhole /*07*/ { 0x00, 0x0a, 0x00, 0x00 }, /*08*/ { 0x02, 0x00, 0x00, 0x00 }, /*09*/ { 0x02, 0x00, 0x00, 0x00 }, /*10*/ { 0x02, 0x00, 0x00, 0x00 }, /*11*/ { 0x02, 0x07, 0x00, 0x00 }, /*12*/ { 0x00, 0x0b, 0x00, 0x00 }, /*13*/ { 0x02, 0x07, 0x00, 0x00 }, /*14*/ { 0x00, 0x00, 0x00, 0x00 }, /*15*/ { 0xff, 0xff, 0x00, 0x00 }, // None - all momentary solenoids off // { Sound Channel, Sound engage, Sound release, Not Used } /*16*/ { 0xff, 0xff, 0xff, 0x00 }, /*17*/ { 0x00, 0x0c, 0x0d, 0x00 }, // Coin Lockout coil /*18*/ { 0x00, 0x0e, 0x0f, 0x00 }, // Flipper enable relay /*19*/ { 0xff, 0xff, 0xff, 0x00 } }; by35_state::solenoid_feature_data const playboy_state::s_solenoid_features_playboy = { // { Sound Channel, Sound Sample, Switch Strobe, Switch Return Mask } /*00*/ { 0xff, 0xff, 0x00, 0x00 }, /*01*/ { 0xff, 0xff, 0x00, 0x00 }, /*02*/ { 0xff, 0xff, 0x00, 0x00 }, /*03*/ { 0xff, 0xff, 0x00, 0x00 }, /*04*/ { 0xff, 0xff, 0x00, 0x00 }, /*05*/ { 0x04, 0x06, 0x00, 0x00 }, // Knocker /*06*/ { 0x01, 0x09, 0x00, 0x7f }, // Outhole /*07*/ { 0x02, 0x0a, 0x03, 0x7f }, // Kickback Grotto /*08*/ { 0x02, 0x00, 0x00, 0x00 }, // Pop Bumper Left /*09*/ { 0x02, 0x00, 0x00, 0x00 }, // Pop Bumper Right /*10*/ { 0x02, 0x00, 0x00, 0x00 }, // Pop Bumper Bottom /*11*/ { 0x02, 0x07, 0x00, 0x00 }, // Slingshot Left /*12*/ { 0x03, 0x0b, 0x00, 0xe0 }, // Drop Target Reset /*13*/ { 0x02, 0x07, 0x00, 0x00 }, // Slingshot Right /*14*/ { 0xff, 0xff, 0x00, 0x00 }, /*15*/ { 0xff, 0xff, 0x00, 0x00 }, // None - all momentary solenoids off // { Sound Channel, Sound engage, Sound release, Not Used } /*16*/ { 0xff, 0xff, 0xff, 0x00 }, /*17*/ { 0x00, 0x0c, 0x0d, 0x00 }, // Coin Lockout coil /*18*/ { 0x00, 0x0e, 0x0f, 0x00 }, // Flipper enable relay /*19*/ { 0xff, 0xff, 0xff, 0x00 } }; void by35_state::machine_start() { genpin_class::machine_start(); m_lamps.resolve(); m_digits.resolve(); m_solenoids.resolve(); m_sound_select_handler.resolve(); m_sound_int_handler.resolve(); save_item(NAME(m_u10a)); save_item(NAME(m_u10b)); save_item(NAME(m_u11a)); save_item(NAME(m_u11b)); save_item(NAME(m_u10_ca2)); save_item(NAME(m_u10_cb2)); save_item(NAME(m_u11_cb2)); save_item(NAME(m_7d)); save_item(NAME(m_segment)); save_item(NAME(m_lamp_decode)); save_item(NAME(m_io_hold_x)); } void by35_state::machine_reset() { genpin_class::machine_reset(); m_u10a = 0; m_u10b = 0; m_u11a = 0; m_u11b = 0; m_lamp_decode = 0x0f; m_io_hold_x[0] = 0x80; // Put ball in Outhole on startup m_io_hold_x[1] = m_io_hold_x[2] = m_io_hold_x[3] = m_io_hold_x[4] = m_io_hold_x[5] = 0; } void by35_state::by35(machine_config &config) { /* basic machine hardware */ M6800(config, m_maincpu, 530000); // No xtal, just 2 chips forming a multivibrator oscillator around 530KHz m_maincpu->set_addrmap(AS_PROGRAM, &by35_state::by35_map); NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0); // 'F' filled causes Credit Display to be blank on first startup /* Video */ config.set_default_layout(layout_by35); /* Sound */ genpin_audio(config); /* Devices */ PIA6821(config, m_pia_u10, 0); m_pia_u10->readpa_handler().set(FUNC(by35_state::u10_a_r)); m_pia_u10->writepa_handler().set(FUNC(by35_state::u10_a_w)); m_pia_u10->readpb_handler().set(FUNC(by35_state::u10_b_r)); m_pia_u10->writepb_handler().set(FUNC(by35_state::u10_b_w)); m_pia_u10->readca1_handler().set(FUNC(by35_state::u10_ca1_r)); m_pia_u10->cb1_w(false); m_pia_u10->ca2_handler().set(FUNC(by35_state::u10_ca2_w)); m_pia_u10->cb2_handler().set(FUNC(by35_state::u10_cb2_w)); m_pia_u10->irqa_handler().set_inputline(m_maincpu, M6800_IRQ_LINE); m_pia_u10->irqb_handler().set_inputline(m_maincpu, M6800_IRQ_LINE); TIMER(config, "timer_z_freq").configure_periodic(FUNC(by35_state::timer_z_freq), attotime::from_hz(100)); // Mains Line Frequency * 2 TIMER(config, m_zero_crossing_active_timer).configure_generic(FUNC(by35_state::timer_z_pulse)); // Active pulse length from Zero Crossing detector PIA6821(config, m_pia_u11, 0); m_pia_u11->readpa_handler().set(FUNC(by35_state::u11_a_r)); m_pia_u11->writepa_handler().set(FUNC(by35_state::u11_a_w)); m_pia_u11->writepb_handler().set(FUNC(by35_state::u11_b_w)); m_pia_u11->ca1_w(false); m_pia_u11->cb1_w(0); /* Pin 32 on MPU J5 AID connector tied low */ m_pia_u11->ca2_handler().set_output("led0"); m_pia_u11->cb2_handler().set(FUNC(by35_state::u11_cb2_w)); m_pia_u11->irqa_handler().set_inputline(m_maincpu, M6800_IRQ_LINE); m_pia_u11->irqb_handler().set_inputline(m_maincpu, M6800_IRQ_LINE); TIMER(config, "timer_d_freq").configure_periodic(FUNC(by35_state::u11_timer), attotime::from_hz(317)); // 555 timer TIMER(config, m_display_refresh_timer).configure_generic(FUNC(by35_state::timer_d_pulse)); // 555 Active pulse length } void by35_state::nuovo(machine_config &config) { by35(config); m6802_cpu_device &maincpu(M6802(config.replace(), m_maincpu, 2000000)); // ? MHz ? Large crystal next to CPU, schematics don't indicate speed. maincpu.set_addrmap(AS_PROGRAM, &by35_state::nuovo_map); maincpu.set_ram_enable(false); // Schematics imply that the M6802 internal RAM is disabled. } void by35_state::as2888(machine_config &config) { by35(config); BALLY_AS2888(config, m_as2888); SPEAKER(config, "mono").front_center(); m_as2888->add_route(ALL_OUTPUTS, "mono", 1.00); m_sound_select_handler.bind().set(m_as2888, FUNC(bally_as2888_device::sound_select)); m_sound_int_handler.bind().set(m_as2888, FUNC(bally_as2888_device::sound_int)); } void by35_state::as3022(machine_config &config) { by35(config); BALLY_AS3022(config, m_as3022); SPEAKER(config, "mono").front_center(); m_as3022->add_route(ALL_OUTPUTS, "mono", 1.00); m_sound_select_handler.bind().set(m_as3022, FUNC(bally_as3022_device::sound_select)); m_sound_int_handler.bind().set(m_as3022, FUNC(bally_as3022_device::sound_int)); } void by35_state::sounds_plus(machine_config &config) { by35(config); BALLY_SOUNDS_PLUS(config, m_sounds_plus); SPEAKER(config, "mono").front_center(); m_sounds_plus->add_route(ALL_OUTPUTS, "mono", 1.00); m_sound_select_handler.bind().set(m_sounds_plus, FUNC(bally_sounds_plus_device::sound_select)); m_sound_int_handler.bind().set(m_sounds_plus, FUNC(bally_sounds_plus_device::sound_int)); } void by35_state::cheap_squeak(machine_config &config) { by35(config); BALLY_CHEAP_SQUEAK(config, m_cheap_squeak); SPEAKER(config, "mono").front_center(); m_cheap_squeak->add_route(ALL_OUTPUTS, "mono", 1.00); m_sound_select_handler.bind().set(m_cheap_squeak, FUNC(bally_cheap_squeak_device::sound_select)); m_sound_int_handler.bind().set(m_cheap_squeak, FUNC(bally_cheap_squeak_device::sound_int)); m_cheap_squeak->sound_ack_w_handler().set(m_pia_u11, FUNC(pia6821_device::cb2_w)); } void by35_state::squawk_n_talk(machine_config &config) { by35(config); BALLY_SQUAWK_N_TALK(config, m_squawk_n_talk); SPEAKER(config, "mono").front_center(); m_squawk_n_talk->add_route(ALL_OUTPUTS, "mono", 1.00); m_sound_select_handler.bind().set(m_squawk_n_talk, FUNC(bally_squawk_n_talk_device::sound_select)); m_sound_int_handler.bind().set(m_squawk_n_talk, FUNC(bally_squawk_n_talk_device::sound_int)); } void by35_state::squawk_n_talk_ay(machine_config &config) { by35(config); BALLY_SQUAWK_N_TALK_AY(config, m_squawk_n_talk_ay); SPEAKER(config, "mono").front_center(); m_squawk_n_talk_ay->add_route(ALL_OUTPUTS, "mono", 1.00); m_sound_select_handler.bind().set(m_squawk_n_talk_ay, FUNC(bally_squawk_n_talk_ay_device::sound_select)); m_sound_int_handler.bind().set(m_squawk_n_talk_ay, FUNC(bally_squawk_n_talk_ay_device::sound_int)); } /*-------------------------------- / Supersonic #1106 /-------------------------------*/ ROM_START(sst) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "741-10_1.716", 0x1000, 0x0800, CRC(5e4cd81a) SHA1(d2a4a3599ad7271cd0ddc376c31c9b2e8defa379)) ROM_LOAD( "741-08_2.716", 0x5000, 0x0800, CRC(2789cbe6) SHA1(8230657cb5ee793354a5d4a80a9348639ec9af8f)) ROM_LOAD( "720-30_6.716", 0x5800, 0x0800, CRC(4be8aab0) SHA1(b6ae0c4f27b7dd7fb13c0632617a2559f86f29ae)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-18_3.123", 0x0000, 0x0020, CRC(7b6b7d45) SHA1(22f791bac0baab71754b2f6c00c217a342c92df5)) ROM_END /*-------------------------------- / Playboy #1116 /-------------------------------*/ ROM_START(playboy) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "743-14_1.716", 0x1000, 0x0800, CRC(5c40984a) SHA1(dea104242fcb6d604faa0f01f087bc58bd43cd9d)) ROM_LOAD( "743-12_2.716", 0x5000, 0x0800, CRC(6fa66664) SHA1(4943220942ce74d4620eb5fbbab8f8a763f65a2e)) ROM_LOAD( "720-30_6.716", 0x5800, 0x0800, CRC(4be8aab0) SHA1(b6ae0c4f27b7dd7fb13c0632617a2559f86f29ae)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-18_3.123", 0x0000, 0x0020, CRC(7b6b7d45) SHA1(22f791bac0baab71754b2f6c00c217a342c92df5)) ROM_END /*-------------------------------- / Lost World #1119 /-------------------------------*/ ROM_START(lostwrlp) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "729-33_1.716", 0x1000, 0x0800, CRC(4ca40b95) SHA1(4b4a3fbffb0aa99dab6330e24f93605eee35ac54)) ROM_LOAD( "729-48_2.716", 0x5000, 0x0800, CRC(963bffd8) SHA1(5144092d019132946b396fd7134866a878b3ca62)) ROM_LOAD( "720-28_6.716", 0x5800, 0x0800, CRC(f24cce3e) SHA1(0dfeaeb5b1cf4c950ff530ee56966ac0f2257111)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-18_3.123", 0x0000, 0x0020, CRC(7b6b7d45) SHA1(22f791bac0baab71754b2f6c00c217a342c92df5)) ROM_END /*-------------------------------- / Six Million Dollar Man #1138 /-------------------------------*/ ROM_START(smman) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "742-20_1.716", 0x1000, 0x0800, CRC(33e55a75) SHA1(98fbec07c9d03557654e5b67e29738c66156ec62)) ROM_LOAD( "742-18_2.716", 0x5000, 0x0800, CRC(5365d36c) SHA1(1db651d31e28cf3fda00bef5289bb14d3b37b3c1)) ROM_LOAD( "720-30_6.716", 0x5800, 0x0800, CRC(4be8aab0) SHA1(b6ae0c4f27b7dd7fb13c0632617a2559f86f29ae)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-18_3.123", 0x0000, 0x0020, CRC(7b6b7d45) SHA1(22f791bac0baab71754b2f6c00c217a342c92df5)) ROM_END /*---------------------------------- / Voltan Escapes Cosmic Doom #1147 /-----------------------------------*/ ROM_START(voltan) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "744-03_1.716", 0x1000, 0x0800, CRC(ad2467ae) SHA1(58c4de1ea696372bce9146a4c48a296ebcb2c431)) ROM_LOAD( "744-04_2.716", 0x5000, 0x0800, CRC(dbf58b83) SHA1(2d5e1c42fb8987eec81d89a4fe758ff0b88a1889)) ROM_LOAD( "720-30_6.716", 0x5800, 0x0800, CRC(4be8aab0) SHA1(b6ae0c4f27b7dd7fb13c0632617a2559f86f29ae)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-18_3.123", 0x0000, 0x0020, CRC(7b6b7d45) SHA1(22f791bac0baab71754b2f6c00c217a342c92df5)) ROM_END /*-------------------------------- / Star Trek #1148 /-------------------------------*/ ROM_START(startrep) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "745-11_1.716", 0x1000, 0x0800, CRC(a077efca) SHA1(6f78d9a43db0b99c3818a73a04d15aa300194a6d)) ROM_LOAD( "745-12_2.716", 0x5000, 0x0800, CRC(f683210a) SHA1(6120909d97269d9abfcc34eef2c79b56a9cf53bc)) ROM_LOAD( "720-30_6.716", 0x5800, 0x0800, CRC(4be8aab0) SHA1(b6ae0c4f27b7dd7fb13c0632617a2559f86f29ae)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-18_3.123", 0x0000, 0x0020, CRC(7b6b7d45) SHA1(22f791bac0baab71754b2f6c00c217a342c92df5)) ROM_END /*-------------------------------- / Kiss #1152 /-------------------------------*/ ROM_START(kiss) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "746-11_1.716", 0x1000, 0x0800, CRC(78ec7fad) SHA1(b7e47ed14be08571b620de71cd5006faaddc88d5)) ROM_LOAD( "746-14_2.716", 0x5000, 0x0800, CRC(0fc8922d) SHA1(dc6bd4d2d744df69b33ec69896cf71ac10c14a35)) ROM_LOAD( "720-30_6.716", 0x5800, 0x0800, CRC(4be8aab0) SHA1(b6ae0c4f27b7dd7fb13c0632617a2559f86f29ae)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-18_3.123", 0x0000, 0x0020, CRC(7b6b7d45) SHA1(22f791bac0baab71754b2f6c00c217a342c92df5)) ROM_END /*-------------------------------- / Nitro Ground Shaker #1154 /-------------------------------*/ ROM_START(ngndshkr) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "776-17_1.716", 0x1000, 0x0800, CRC(f2d44235) SHA1(282106767b5ec5180fa8e7eb2eb5b4766849c920)) ROM_LOAD( "776-11_2.716", 0x5000, 0x0800, CRC(b0396b55) SHA1(2d10c4af7ecfa23b64ffb640111b582f44256fd5)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("776-15_4.716", 0x1000, 0x0800, CRC(63c80c52) SHA1(3350919fce237b308b8f960948f70d01d312e9c0)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*-------------------------------- / Silverball Mania #1157 /-------------------------------*/ ROM_START(slbmania) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "786-16_1.716", 0x1000, 0x0800, CRC(c054733f) SHA1(2699cf940ce40012e2d7554b0b130adcb2bec6d1)) ROM_LOAD( "786-17_2.716", 0x5000, 0x0800, CRC(94af0298) SHA1(579eb0290283194d92b172f787d8a9ff54f16a07)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("786-11_4.716", 0x1000, 0x0800, CRC(2a3641e6) SHA1(64693d424277e2aaf5fd4af33b2d348a8a455448)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*----------------------------------- / Harlem Globetrotters On Tour #1161 /------------------------------------*/ ROM_START(hglbtrtr) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "750-07_1.716", 0x1000, 0x0800, CRC(da594719) SHA1(0aaa50e7d62da64f88d82b00cf0747945be88818)) ROM_LOAD( "750-08_2.716", 0x5000, 0x0800, CRC(3c783931) SHA1(ee260511063aff1b72e18b3bc5a5be81aecf10c9)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-51_3.123", 0x0000, 0x0020, CRC(6e7d3e8b) SHA1(7a93d82a05213ffa6eacfa318051414f872a701d)) ROM_END /*-------------------------------- / Dolly Parton #1162 /-------------------------------*/ ROM_START(dollyptn) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "777-10_1.716", 0x1000, 0x0800, CRC(ca88cb9a) SHA1(0deac1c02b2121635af4bd76a6695d8abc09d694)) ROM_LOAD( "777-13_2.716", 0x5000, 0x0800, CRC(7fc93ea3) SHA1(534ac5ed34397fe622dcf7cc90eaf38a311fa871)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-51_3.123", 0x0000, 0x0020, CRC(6e7d3e8b) SHA1(7a93d82a05213ffa6eacfa318051414f872a701d)) ROM_END /*-------------------------------- / Paragon #1167 /-------------------------------*/ ROM_START(paragon) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "748-17_1.716", 0x1000, 0x0800, CRC(08dbdf32) SHA1(43d1380d809683e74d67b6cf57c6eb0ad248a813)) ROM_LOAD( "748-15_2.716", 0x5000, 0x0800, CRC(26cc05c1) SHA1(6e11a0f2327dbf15f6c149ddd873d9af96597d9d)) ROM_LOAD( "720-30_6.716", 0x5800, 0x0800, CRC(4be8aab0) SHA1(b6ae0c4f27b7dd7fb13c0632617a2559f86f29ae)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-51_3.123", 0x0000, 0x0020, CRC(6e7d3e8b) SHA1(7a93d82a05213ffa6eacfa318051414f872a701d)) ROM_END /*-------------------------------- / Future Spa #1173 /-------------------------------*/ ROM_START(futurspa) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "781-07_1.716", 0x1000, 0x0800, CRC(4c716a6a) SHA1(a19ff17079b7ef0b9e6933ffc718dee0236bae10)) ROM_LOAD( "781-09_2.716", 0x5000, 0x0800, CRC(316617ed) SHA1(749d63cefe9541885b51db89302ad8a23e8f5b0a)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("781-02_4.716", 0x1000, 0x0800, CRC(364f7c9a) SHA1(e6a3d425317eaeba4109712c6949f11c50b82892)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*-------------------------------- / Space Invaders #1178 /-------------------------------*/ ROM_START(spaceinv) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "792-10_1.716", 0x1000, 0x0800, CRC(075eba5a) SHA1(7147c2dfb6af1c39bbfb9e98f409baae10d09628)) ROM_LOAD( "792-13_2.716", 0x5000, 0x0800, CRC(b87b9e6b) SHA1(eab787ea81409ba88e30a342564944e1fade8124)) ROM_LOAD( "720-37_6.716", 0x5800, 0x0800, CRC(ceff6993) SHA1(bc91e7afdfc441ff47a37031f2d6caeb9ab64143)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("792-07_4.716", 0x1000, 0x0800, CRC(787ffd5e) SHA1(4dadad7095de27622c2120311a84555dacdc3364)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*-------------------------------- / Rolling Stones #1187 /-------------------------------*/ ROM_START(rollston) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "796-17_1.716", 0x1000, 0x0800, CRC(51a826d7) SHA1(6811149c8948066b85b4018802afd409dbe8c2e1)) ROM_LOAD( "796-18_2.716", 0x5000, 0x0800, CRC(08c75b1a) SHA1(792a535514fe4d9476914f7f61c696a7a1bdb549)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("796-19_4.716", 0x1000, 0x0800, CRC(b740d047) SHA1(710edb6bbba0a03e4f516b501f019493a3a4033e)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*-------------------------------- / Mystic #1192 /-------------------------------*/ ROM_START(mystic) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "798-03_1.716", 0x1000, 0x0800, CRC(f9c91e3b) SHA1(a3e6600b7b809cdd51a2d61b679f4f45ecf16e99)) ROM_LOAD( "798-04_2.716", 0x5000, 0x0800, CRC(f54e5785) SHA1(425304512b70ef0f17ca9854af96cbb63c5ee33e)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("798-05_4.716", 0x1000, 0x0800, CRC(e759e093) SHA1(e635dac4aa925804ec658e856f7830290bfbc7b8)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*-------------------------------- / Xenon #1196 /-------------------------------*/ ROM_START(xenon) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "811-40_1.716", 0x1000, 0x0800, CRC(0fba871b) SHA1(52bc0ef65507f0f7422c319d0dc2059e12deab6d)) ROM_LOAD( "811-41_2.716", 0x5000, 0x0800, CRC(1ea0d891) SHA1(98cd8cfed5c0f437d2b9423b31205f1e8b7436f9)) ROM_LOAD( "720-40_6.732", 0x1800, 0x0800, CRC(d7aaaa03) SHA1(4e0b901645e509bcb59bf81a6ffc1612b4fb16ee)) ROM_CONTINUE( 0x5800, 0x0800 ) ROM_RELOAD( 0x7000, 0x1000 ) ROM_REGION(0x10000, "sounds_plus:cpu", 0) ROM_LOAD("811-35_4.532", 0xf000, 0x1000, CRC(e9caccbb) SHA1(e2e09ac738c48342212bf38687299876b40cecbb)) ROM_LOAD("811-22_1.532", 0x8000, 0x1000, CRC(c49a968e) SHA1(86680e8cbb82e69c232313e5fdd7a0058b7eef13)) ROM_LOAD("811-23_2.532", 0x9000, 0x1000, CRC(41043996) SHA1(78fa3782ee9f32d14cf41a96a60f708087e97bb9)) ROM_LOAD("811-24_3.532", 0xa000, 0x1000, CRC(53d65542) SHA1(edb63b6d36524ae17ec40cfc02d5cf9985f0477f)) ROM_LOAD("811-25_4.532", 0xb000, 0x1000, CRC(2c678631) SHA1(a1f9a732fdb498a71caf61ec8cf3d105cf7e114e)) ROM_LOAD("811-26_5.532", 0xc000, 0x1000, CRC(b8e7febc) SHA1(e557b1bbbc68a6884edebe779df4529116031e00)) ROM_LOAD("811-27_6.532", 0xd000, 0x1000, CRC(1e2a2afa) SHA1(3f4d4a562e46c162b80660eec8d9af6efe165dd6)) ROM_LOAD("811-28_7.532", 0xe000, 0x1000, CRC(cebb4cd8) SHA1(2678ffb5e8e2fcff07f029f14a9e0bf1fb95f7bc)) ROM_END ROM_START(xenonf) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "811-40_1.716", 0x1000, 0x0800, CRC(0fba871b) SHA1(52bc0ef65507f0f7422c319d0dc2059e12deab6d)) ROM_LOAD( "811-41_2.716", 0x5000, 0x0800, CRC(1ea0d891) SHA1(98cd8cfed5c0f437d2b9423b31205f1e8b7436f9)) ROM_LOAD( "720-40_6.732", 0x1800, 0x0800, CRC(d7aaaa03) SHA1(4e0b901645e509bcb59bf81a6ffc1612b4fb16ee)) ROM_CONTINUE( 0x5800, 0x0800 ) ROM_RELOAD( 0x7000, 0x1000 ) ROM_REGION(0x10000, "sounds_plus:cpu", 0) ROM_LOAD("811-36_4.532", 0xf000, 0x1000, CRC(73156c6e) SHA1(b0b3ecb44428c01849189adf6c86be3e95a99012)) ROM_LOAD("811-22_1.532", 0x8000, 0x1000, CRC(c49a968e) SHA1(86680e8cbb82e69c232313e5fdd7a0058b7eef13)) ROM_LOAD("811-23_2.532", 0x9000, 0x1000, CRC(41043996) SHA1(78fa3782ee9f32d14cf41a96a60f708087e97bb9)) ROM_LOAD("811-24_3.532", 0xa000, 0x1000, CRC(53d65542) SHA1(edb63b6d36524ae17ec40cfc02d5cf9985f0477f)) ROM_LOAD("811-29_4.532", 0xb000, 0x1000, CRC(e586ec31) SHA1(080d43e9a5895e95533ae73cffa4948f747ce510)) ROM_LOAD("811-30_5.532", 0xc000, 0x1000, CRC(e48d98e3) SHA1(bb32ab96501dcd21525540a61bd5e478a35b1fef)) ROM_LOAD("811-31_6.532", 0xd000, 0x1000, CRC(0a2336e5) SHA1(28eeb00b03b8d9eb0e6966be00dfbf3a1e13e04c)) ROM_LOAD("811-32_7.532", 0xe000, 0x1000, CRC(987e6118) SHA1(4cded4ff715494f762d043dbcb0298111f327311)) ROM_END /*-------------------------------- / Viking #1198 /-------------------------------*/ ROM_START(viking) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "802-05_1.716", 0x1000, 0x0800, CRC(a5db0574) SHA1(d9836679ed797b649f2c1e22bc24e8a9fe1c3000)) ROM_LOAD( "802-06_2.716", 0x5000, 0x0800, CRC(40410760) SHA1(b0b87d8600a03de7090e42f6ebdeeb5feccf87f6)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("802-07-4.716", 0x1000, 0x0800, CRC(62bc5030) SHA1(5a696f784a415d5b16ee23cd72a905264a2bbeac)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*-------------------------------- / Hotdoggin' #1199 /-------------------------------*/ ROM_START(hotdoggn) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "809-05_1.716", 0x1000, 0x0800, CRC(2744abcb) SHA1(b45bd58c365785d12f9bec381574058e29f33fd2)) ROM_LOAD( "809-06_2.716", 0x5000, 0x0800, CRC(03db3d4d) SHA1(b8eed2d22474d2b0a1667eef2fdd4ecfa5fd35f3)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("809-07_4.716", 0x1000, 0x0800, CRC(43f28d7f) SHA1(01fca0ee0137a0715421eaa3582ff8d324340ecf)) ROM_RELOAD( 0x1800, 0x0800) ROM_END #ifdef MISSING_GAME ROM_START(hotdoggb) // check to see if this is the same as above but with a different split ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "hotd2732.u2", 0x1000, 0x0800, CRC(709305ee) SHA1(37d5e681a1a2b8b2782dae3007db3e5036003e00)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-3532.u6b", 0x1800, 0x0800, CRC(b5e6a3d5) SHA1(fa1593eeed449dbac87965e613b501108a015eb2)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("809-07_4.716", 0xf000, 0x0800, CRC(43f28d7f) SHA1(01fca0ee0137a0715421eaa3582ff8d324340ecf)) ROM_RELOAD(0xf800, 0x0800) ROM_RELOAD(0x1000, 0x0800) ROM_RELOAD(0x1800, 0x0800) ROM_END #endif /*-------------------------------- / Skateball #1210 /-------------------------------*/ ROM_START(skatebll) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "823-24_1.716", 0x1000, 0x0800, CRC(46e797d1) SHA1(7ddbf6047b8d95af8727c32b056bee1c4aa228e4)) ROM_LOAD( "823-25_2.716", 0x5000, 0x0800, CRC(960cb8c3) SHA1(3a4499cab85d3563961b0a01c78fa1f3ba2188fe)) ROM_LOAD( "720-40_6.732", 0x1800, 0x0800, CRC(d7aaaa03) SHA1(4e0b901645e509bcb59bf81a6ffc1612b4fb16ee)) ROM_CONTINUE( 0x5800, 0x0800 ) ROM_RELOAD( 0x7000, 0x1000 ) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("823-02_4.716", 0x1000, 0x0800, CRC(d1037b20) SHA1(8784728540573be5e8ebb940ec0046b778f9413b)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*-------------------------------- / Flash Gordon #1215 /-------------------------------*/ ROM_START(flashgdn) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "834-23_2.732", 0x1000, 0x0800, CRC(0c7a0d91) SHA1(1f79be15817975acbc35cb08591e2289e2eca938)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-52_6.732", 0x1800, 0x0800, CRC(2a43d9fb) SHA1(9ff903c32b80780383578a9abaa3ef9d3bcecbc7)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("834-20_2.532", 0x8000, 0x1000, CRC(2f8ced3e) SHA1(ecdeb07c31c22ec313b55774f4358a9923c5e9e7)) ROM_LOAD("834-18_5.532", 0xb000, 0x1000, CRC(8799e80e) SHA1(f255b4e7964967c82cfc2de20ebe4b8d501e3cb0)) ROM_END ROM_START(flashgdnf) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "834-23_2.732", 0x1000, 0x0800, CRC(0c7a0d91) SHA1(1f79be15817975acbc35cb08591e2289e2eca938)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-52_6.732", 0x1800, 0x0800, CRC(2a43d9fb) SHA1(9ff903c32b80780383578a9abaa3ef9d3bcecbc7)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("834-35_2.532", 0x8000, 0x1000, CRC(dff3f711) SHA1(254a5670775ecb6c347f33af8ba7c350e4cfa550)) ROM_LOAD("834-36_5.532", 0xb000, 0x1000, CRC(18691897) SHA1(3b445e0756c07d80f14c01af5a7f87744474ae15)) ROM_END ROM_START(flashgdnv) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "834-23_2.732", 0x1000, 0x0800, CRC(0c7a0d91) SHA1(1f79be15817975acbc35cb08591e2289e2eca938)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-52_6.732", 0x1800, 0x0800, CRC(2a43d9fb) SHA1(9ff903c32b80780383578a9abaa3ef9d3bcecbc7)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "sounds_plus:cpu", 0) ROM_LOAD("834-02_4.532", 0xf000, 0x1000, CRC(f1eb0a12) SHA1(a58567665547aacf9a1b2c39295d963527ef8696)) ROM_LOAD("834-03_1.532", 0x8000, 0x1000, CRC(88bef6f4) SHA1(561e0bde04661b700552e4fbb6141c39f2789c99)) ROM_LOAD("834-04_2.532", 0x9000, 0x1000, CRC(bce91475) SHA1(482b424977d73b36e2014617e3bd3deb51091c28)) ROM_LOAD("834-05_3.532", 0xa000, 0x1000, CRC(1a4dbd99) SHA1(fa9ae0bde118a40ba9a0e9a085b30298cac0ea93)) ROM_LOAD("834-06_4.532", 0xb000, 0x1000, CRC(983c9e9d) SHA1(aae323a39b0ec987e6b9b98e5d9b2c58b1eea1a4)) ROM_LOAD("834-07_5.532", 0xc000, 0x1000, CRC(697f5333) SHA1(39bbff8790e394a20ef5ba3239fb1d9359be0fe5)) ROM_LOAD("834-08_6.532", 0xd000, 0x1000, CRC(75dd195f) SHA1(fdb6f7a15cd42e1326bf6baf8fa69f6266653cef)) ROM_LOAD("834-09_7.532", 0xe000, 0x1000, CRC(19ceabd1) SHA1(37e7780f2ba3e06462e775547278dcba1b6d2ac8)) ROM_END ROM_START(flashgdnfv) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "834-23_2.732", 0x1000, 0x0800, CRC(0c7a0d91) SHA1(1f79be15817975acbc35cb08591e2289e2eca938)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-52_6.732", 0x1800, 0x0800, CRC(2a43d9fb) SHA1(9ff903c32b80780383578a9abaa3ef9d3bcecbc7)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "sounds_plus:cpu", 0) ROM_LOAD("834-37_4.532", 0xf000, 0x1000, CRC(c4687fe1) SHA1(104a44fd05d7ca0640971cc52152ac7a03349fc7)) ROM_LOAD("834-27_1.532", 0x8000, 0x1000, CRC(2152efff) SHA1(07d2af3e1f9077548e3932fd1d104275de889eae)) ROM_LOAD("834-28_2.532", 0x9000, 0x1000, CRC(01d0bb0f) SHA1(77a35f357d712e9d24e56b45d04dc28b372d8634)) ROM_LOAD("834-29_3.532", 0xa000, 0x1000, CRC(8beb4a87) SHA1(bd415303e73950a19b02226d35ee5c12fe58e300)) ROM_LOAD("834-30_4.532", 0xb000, 0x1000, CRC(35040596) SHA1(3167d29f6346aef8ce3bdf51652ba248c1b7bdf0)) ROM_LOAD("834-31_5.532", 0xc000, 0x1000, CRC(a2e4cfd3) SHA1(ba1501d9d1d7af406affd53e80eb08afa6219036)) ROM_LOAD("834-32_6.532", 0xd000, 0x1000, CRC(d18c6803) SHA1(a24a8a63280ed365618592de8690985ed1797cfd)) ROM_LOAD("834-09_7.532", 0xe000, 0x1000, CRC(19ceabd1) SHA1(37e7780f2ba3e06462e775547278dcba1b6d2ac8)) ROM_END /*-------------------------------- / Frontier #1217 /-------------------------------*/ ROM_START(frontier) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "819-08_1.716", 0x1000, 0x0800, CRC(e2f8ce9d) SHA1(03b38486e12f1677dcabcd0f14d194c59b3bd214)) ROM_LOAD( "819-07_2.716", 0x5000, 0x0800, CRC(af023a85) SHA1(95df232ba654293066beccbad158146259a764b7)) ROM_LOAD( "720-40_6.732", 0x1800, 0x0800, CRC(d7aaaa03) SHA1(4e0b901645e509bcb59bf81a6ffc1612b4fb16ee)) ROM_CONTINUE( 0x5800, 0x0800 ) ROM_RELOAD( 0x7000, 0x1000 ) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("819-09_4.716", 0x1000, 0x0800, CRC(a62059ca) SHA1(75e139ea2573a8c3b666c9a1024d9308da9875c7)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*-------------------------------- / Fireball II #1219 /-------------------------------*/ ROM_START(fball_ii) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "839-12_2.732", 0x1000, 0x0800, CRC(45e768ad) SHA1(b706cb5f3dcfa2db54d8d15de180fcbf36b3768f)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-52_6.732", 0x1800, 0x0800, CRC(2a43d9fb) SHA1(9ff903c32b80780383578a9abaa3ef9d3bcecbc7)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("839-01_2.532", 0x8000, 0x1000, CRC(4aa473bd) SHA1(eaa12ded76f9999d33ce0fe6198df1708e007e12)) ROM_LOAD("839-02_5.532", 0xb000, 0x1000, CRC(8bf904ff) SHA1(de78d08bddd546abac65c2f95f1d52797e716362)) ROM_END /*-------------------------------- / Eight Ball Deluxe #1220 /-------------------------------*/ ROM_START(eballdlx) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "838-15_2.732", 0x1000, 0x0800, CRC(68d92acc) SHA1(f37b16d2953677cd779073bc3eac4b586d62fad8)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-52_6.732", 0x1800, 0x0800, CRC(2a43d9fb) SHA1(9ff903c32b80780383578a9abaa3ef9d3bcecbc7)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("838-08_3.532", 0x9000, 0x1000, CRC(c39478d7) SHA1(8148aca7c4113921ab882da32d6d88e66abb22cc)) ROM_LOAD("838-09_4.716", 0xa000, 0x0800, CRC(518ea89e) SHA1(a387274ef530bb57f31819733b35615a39260126)) ROM_RELOAD(0xa800, 0x0800) ROM_LOAD("838-10_5.532", 0xb000, 0x1000, CRC(9c63925d) SHA1(abd1fa6308d3569e16ee10bfabce269a124d8f26)) ROM_END ROM_START(eballd14) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "838-14_2.732", 0x1000, 0x0800, CRC(27eeabde) SHA1(a8f81dbb70202bdad1c9734d629e8a5c27f2a835)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-52_6.732", 0x1800, 0x0800, CRC(2a43d9fb) SHA1(9ff903c32b80780383578a9abaa3ef9d3bcecbc7)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("838-08_3.532", 0x9000, 0x1000, CRC(c39478d7) SHA1(8148aca7c4113921ab882da32d6d88e66abb22cc)) ROM_LOAD("838-09_4.716", 0xa000, 0x0800, CRC(518ea89e) SHA1(a387274ef530bb57f31819733b35615a39260126)) ROM_RELOAD(0xa800, 0x0800) ROM_LOAD("838-10_5.532", 0xb000, 0x1000, CRC(9c63925d) SHA1(abd1fa6308d3569e16ee10bfabce269a124d8f26)) ROM_END /*-------------------------------- / Embryon #1222 /-------------------------------*/ ROM_START(embryon) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "841-06_2.732", 0x1000, 0x0800, CRC(80ab18e7) SHA1(52e5b1709e6f21919fc9efed67f51934d883dbb7)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-52_6.732", 0x1800, 0x0800, CRC(2a43d9fb) SHA1(9ff903c32b80780383578a9abaa3ef9d3bcecbc7)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk:cpu", 0) ROM_LOAD("841-01_4.716", 0xa000, 0x0800, CRC(e8b234e3) SHA1(584e553748b1c6571491150e346d815005948b68)) ROM_RELOAD(0xa800, 0x0800) ROM_LOAD("841-02_5.532", 0xb000, 0x1000, CRC(9cd8c04e) SHA1(7d74d8f33a98c9832fda1054187eb7300dbf5f5e)) ROM_END /*-------------------------------- / Fathom #1233 /-------------------------------*/ ROM_START(fathom) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "842-08_2.732", 0x1000, 0x0800, CRC(1180f284) SHA1(78be1fa54faba5c5b14f580e41546be685846391)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk:cpu", 0) ROM_LOAD("842-01_4.532", 0xa000, 0x1000, CRC(2ac02093) SHA1(a89c1d24f4f3e1f58ca4e476f408835efb368a90)) ROM_LOAD("842-02_5.532", 0xb000, 0x1000, CRC(736800bc) SHA1(2679d4d76e7258ad18ffe05cf333f21c35adfe0e)) ROM_END /*-------------------------------- / Centaur #1239 /-------------------------------*/ ROM_START(centaur) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "848-08_2.732", 0x1000, 0x0800, CRC(8bdcd32b) SHA1(39f64393d3a39a8172b3d80d196253aac1342f40)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk:cpu", 0) ROM_LOAD("848-01_3.532", 0x9000, 0x1000, CRC(88322c8a) SHA1(424fd2b107f5fbc3ab8b58e3fa8c285170b1f09a)) ROM_LOAD("848-02_4.532", 0xa000, 0x1000, CRC(d6dbd0e4) SHA1(62e4c8c1a747c5f6a3a4bf4d0bc80b06a1f70d13)) ROM_LOAD("848-05_5.716", 0xb000, 0x0800, CRC(cbd765ba) SHA1(bdfae28af46c805f253f02d449dd81575aa9305b)) ROM_RELOAD(0xb800, 0x0800) ROM_END /*-------------------------------- / Medusa #1245 /-------------------------------*/ ROM_START(medusa) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "845-16_2.732", 0x1000, 0x0800, CRC(b0fbd1ac) SHA1(e876eced0c02a2b4b3c308494e8c453074d0e561)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk:cpu", 0) ROM_LOAD("845-01_3.532", 0x9000, 0x1000, CRC(32200e02) SHA1(e75356a20f81a68e6b27d2fa04b8cc9b17f3976a)) ROM_LOAD("845-02_4.532", 0xa000, 0x1000, CRC(ab95885a) SHA1(fa91cef2a244d25d408585d1e14e1ed8fdc8c845)) ROM_LOAD("845-05_5.716", 0xb000, 0x0800, CRC(3792a812) SHA1(5c7cc43e57d8e8ded1cc109aa65c4f08052899b9)) ROM_RELOAD(0xb800, 0x0800) ROM_END /*-------------------------------- / Vector #1247 /-------------------------------*/ ROM_START(vector) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "858-11_2.732", 0x1000, 0x0800, CRC(323e286b) SHA1(998387900363fd46d392a931c1f092c886a23c69)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("858-01_2.532", 0x8000, 0x1000, CRC(bd2edef9) SHA1(8f129016440bad5e78d4b073268e76e542b61684)) ROM_LOAD("858-02_3.532", 0x9000, 0x1000, CRC(c592fb35) SHA1(5201824f129812c907e7d8a4600de23d95fd1eb0)) ROM_LOAD("858-03_4.532", 0xa000, 0x1000, CRC(8661d312) SHA1(36d04d875382ff5387991d660d031c662b414698)) ROM_LOAD("858-06_5.532", 0xb000, 0x1000, CRC(3050edf6) SHA1(e028192d9a8c17123b07566c6d73302cec07b440)) ROM_END /*-------------------------------- / Elektra #1248 /-------------------------------*/ ROM_START(elektra) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "857-04_2.732", 0x1000, 0x0800, CRC(d2476720) SHA1(372c210c4f19302ffe25722bba6bcaaa85c4b90d)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("857-01_3.532", 0x9000, 0x1000, CRC(031548cc) SHA1(1f0204afd32dc07a301f404b4b064e34a83bd783)) ROM_LOAD("857-02_4.532", 0xa000, 0x1000, CRC(efc870d9) SHA1(45132c123b3191d616e2e9372948ab66ff221228)) ROM_LOAD("857-03_5.716", 0xb000, 0x0800, CRC(eae2c6a6) SHA1(ee3a9b01fa07e2df4eb6d2ab26da5f7f0e12475b)) ROM_RELOAD(0xf800, 0x0800) ROM_END /*-------------------------------- / Spectrum #1262 /-------------------------------*/ ROM_START(spectrm) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "868-00_2.732", 0x1000, 0x0800, NO_DUMP) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk:cpu", 0) ROM_LOAD("868-01_3.532", 0x9000, 0x1000, CRC(c3a16c66) SHA1(8c0a8b50fac0e218515b471621e80000ae475296)) ROM_LOAD("868-02_4.532", 0xa000, 0x1000, CRC(6b441399) SHA1(aae9e805f76cd6bc264bf69dd2d57629ee58bfc2)) ROM_LOAD("868-03_5.716", 0xb000, 0x0800, CRC(4a5ac3b8) SHA1(288feba40efd65f4eec5c0b2fcf013904e3dc24e)) ROM_RELOAD(0xb800, 0x0800) ROM_END ROM_START(spectrm4) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "868-04_2.732", 0x1000, 0x0800, CRC(b377f5f1) SHA1(adc40204da90ef1a4470a478520b949c6ded07b5)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk:cpu", 0) ROM_LOAD("868-01_3.532", 0x9000, 0x1000, CRC(c3a16c66) SHA1(8c0a8b50fac0e218515b471621e80000ae475296)) ROM_LOAD("868-02_4.532", 0xa000, 0x1000, CRC(6b441399) SHA1(aae9e805f76cd6bc264bf69dd2d57629ee58bfc2)) ROM_LOAD("868-03_5.716", 0xb000, 0x0800, CRC(4a5ac3b8) SHA1(288feba40efd65f4eec5c0b2fcf013904e3dc24e)) ROM_RELOAD(0xb800, 0x0800) ROM_END /*-------------------------------------------------- / Speakeasy #1273 /--------------------------------------------------*/ ROM_START(speakesy) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "877-03_2.732", 0x1000, 0x0800, CRC(34b28bbc) SHA1(c649a04664e694cfbd6b4d496bf76f5e802d492a)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("877-01_4.716", 0x1000, 0x0800, CRC(6534e826) SHA1(580653636f8d33e758e6631c9ce495f42fe3747a)) ROM_RELOAD( 0x1800, 0x0800) ROM_END ROM_START(speakesy4p) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "877-04_2.732", 0x1000, 0x0800, CRC(8926f2bb) SHA1(617c032ce949007d6bcb52268f17bec5a02f8651)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("877-01_4.716", 0x1000, 0x0800, CRC(6534e826) SHA1(580653636f8d33e758e6631c9ce495f42fe3747a)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*--------------------------------------------------- / BMX #1276 /----------------------------------------------------*/ ROM_START(bmx) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "888-03_2.732", 0x1000, 0x0800, CRC(038cf1be) SHA1(b000a3d84623db6a7644551e5e2f0d7b533acb13)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("888-02_4.532", 0x1000, 0x1000, CRC(5692c679) SHA1(7eef074d16cde589cde7500c4dc76c9a902c7fe3)) ROM_END /*-------------------------------- / Rapid Fire #1282 /-------------------------------*/ ROM_START(rapidfip) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "869-04_2.732", 0x1000, 0x0800, CRC(26fdf048) SHA1(15787345e7162a530334bff98d877e525d4a1295)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "869-03_6.732", 0x1800, 0x0800, CRC(f6af5e8d) SHA1(3cf782d4a0ca38e3953a20d23d0eb01af87ba445)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk:cpu", 0) ROM_LOAD("869-02_5.532", 0xb000, 0x1000, CRC(5a74cb86) SHA1(4fd09b0bc4257cb7b48cd8087b8b15fe768f7ddf)) ROM_END /*-------------------------------------- / Mr. and Mrs. Pacman #1283 /--------------------------------------*/ ROM_START(m_mpac) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "872-04_2.732", 0x1000, 0x0800, CRC(5e542882) SHA1(bec5f56cd5192e0a12ea1226a49a2b7d8eaaa5cf)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("872-01_4.532", 0xa000, 0x1000, CRC(d21ce16d) SHA1(3ee6e2629530e7e6e4d7eac713d34c48297a1047)) ROM_LOAD("872-03_5.532", 0xb000, 0x1000, CRC(8fcdf853) SHA1(7c6bffcd974d2684e7f2c69d926f6cabb53e2f90)) ROM_END /*----------------------------------------------------------- / Grand Slam #1311 /-----------------------------------------------------------*/ ROM_START(granslam) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "grndslam.u2", 0x1000, 0x0800, CRC(66aea9dc) SHA1(76c017dc83a63b7f1e6035e228370219eb9c0678)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "grndslam.u6", 0x1800, 0x0800, CRC(9e6ccea1) SHA1(5e158e021e0f3eed063577ae22cf5f1bc9655065)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("grndslam.u4", 0x1000, 0x1000, CRC(ac34bc38) SHA1(376ceb53cb51d250b5bc222001291b0c85e42e8a)) ROM_END ROM_START(granslam4) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "gr_slam.u2b", 0x1000, 0x0800, CRC(552d9423) SHA1(16b86d5b7539fd803f458f1633ecc249ef15243d)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "grndslam.u6", 0x1800, 0x0800, CRC(9e6ccea1) SHA1(5e158e021e0f3eed063577ae22cf5f1bc9655065)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("grndslam.u4", 0x1000, 0x1000, CRC(ac34bc38) SHA1(376ceb53cb51d250b5bc222001291b0c85e42e8a)) ROM_END /*-------------------------------- / Centaur II #1370 /-------------------------------*/ /*---------------------------------------------------------- / Gold Ball #1371 /----------------------------------------------------------*/ ROM_START(goldball) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "gold2732.u2", 0x1000, 0x0800, CRC(3169493c) SHA1(1335fcdfb2d6970d78c636748ff419baf85ef78b)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "goldball.u6", 0x1800, 0x0800, CRC(9b6e79d0) SHA1(4fcda91bbe930e6131d94964a08459e395f841af)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("gb_u4.532", 0x1000, 0x1000, CRC(2dcb0315) SHA1(8cb9c9f627f0c8420d3b3d9f0d10d77a82c8be56)) ROM_END ROM_START(goldballn) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "u2.532", 0x1000, 0x0800, CRC(aa6eb9d6) SHA1(a73cc832450e718d9b8484e409a1f8093d91d786)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "goldball.u6", 0x1800, 0x0800, CRC(9b6e79d0) SHA1(4fcda91bbe930e6131d94964a08459e395f841af)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("gb_u4.532", 0x1000, 0x1000, CRC(2dcb0315) SHA1(8cb9c9f627f0c8420d3b3d9f0d10d77a82c8be56)) ROM_END /*-------------------------------- / Kings of Steel #1390 /-------------------------------*/ ROM_START(kosteel) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "kngs2732.u2", 0x1000, 0x0800, CRC(f876d8f2) SHA1(581f4b98e0a69f4ae879caeafdbf2eb979514ad1)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-5332.u6", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cheap_squeak:cpu", 0) ROM_LOAD("kngsu4.snd", 0x8000, 0x1000, CRC(f3e4d2f6) SHA1(93f4e9e1348b1225bc02db38c994e3338afb175c)) ROM_RELOAD(0x9000, 0x1000) ROM_LOAD("kngsu3.snd", 0xc000, 0x1000, CRC(11b02dca) SHA1(464eee1aa1fd9b6e26d4ba635777fffad0222106)) ROM_RELOAD(0xd000, 0x1000) ROM_END /*-------------------------------- / X's & O's #1391 /-------------------------------*/ ROM_START(xsandos) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "x+os2732.u2", 0x1000, 0x0800, CRC(068dfe5a) SHA1(028baf79852b14cac51a7cdc8e751a8173beeccb)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-5332.u6", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cheap_squeak:cpu", 0) ROM_LOAD("720_u3.snd", 0xc000, 0x2000, CRC(5d8e2adb) SHA1(901a26f5e598386295a1298ee3a634941bd58b3e)) ROM_END /*-------------------------------- / Spy Hunter #0A17 /-------------------------------*/ ROM_START(spyhuntr) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "spy-2732.u2", 0x1000, 0x0800, CRC(9e930f2d) SHA1(fb48ce0d8d8f8a695827c0eea57510b53daa7c39)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-5332.u6", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cheap_squeak:cpu", 0) ROM_LOAD("spy_u4.532", 0x8000, 0x1000, CRC(a43887d0) SHA1(6bbc55943fa9f0cd97f946767f21652e19d85265)) ROM_RELOAD(0x9000, 0x1000) ROM_LOAD("spy_u3.532", 0xc000, 0x1000, CRC(95ffc1b8) SHA1(28f058f74abbbee120dca06f7321bcb588bef3c6)) ROM_RELOAD(0xd000, 0x1000) ROM_END /*------------------------------------- / Fireball Classic #0A40 /------------------------------------*/ ROM_START(fbclass) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "fb-class.u2", 0x1000, 0x0800, CRC(32faac6c) SHA1(589020d09f26326dab266bc7c74ca0e10de565e6)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-5332.u6", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cheap_squeak:cpu", 0) ROM_LOAD("fbcu4.snd", 0x8000, 0x1000, CRC(697ab16f) SHA1(7beed02e6cb042f90d2048778408b1f744ffe242)) ROM_RELOAD(0x9000, 0x1000) ROM_LOAD("fbcu3.snd", 0xc000, 0x1000, CRC(1ad71775) SHA1(ddb885730deaf315fe7f3c1803628c06eedc8350)) ROM_RELOAD(0xd000, 0x1000) ROM_END /*-------------------------------- / Black Pyramid #0A44 /-------------------------------*/ ROM_START(blakpyra) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "blkp2732.u2", 0x1000, 0x0800, CRC(600535b0) SHA1(33d080f4430ad9c33ee9de1bfbb5cfde50f0776e)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-5332.u6", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cheap_squeak:cpu", 0) ROM_LOAD("bp_u4.532", 0x8000, 0x1000, CRC(57978b4a) SHA1(4995837790d81b02325d39b548fb882a591769c5)) ROM_RELOAD(0x9000, 0x1000) ROM_LOAD("bp_u3.532", 0xc000, 0x1000, CRC(a5005067) SHA1(bd460a20a6e8f33746880d72241d6776b85126cf)) ROM_RELOAD(0xd000, 0x1000) ROM_END /*-------------------------------- / Cybernaut #0B42 /-------------------------------*/ ROM_START(cybrnaut) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "cybe2732.u2", 0x1000, 0x0800, CRC(0610b0e0) SHA1(92f5e8a83240ad03ecc16ece4824b047b77816f7)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-5332.u6", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cheap_squeak:cpu", 0) ROM_LOAD("cybu3.snd", 0xc000, 0x2000, CRC(a3c1f6e7) SHA1(35a5e828a6f2dd9009e165328a005fa079bad6cb)) ROM_END /*-------------------------------- / Cosmic Flash (Flash Gordon Clone) /-------------------------------*/ ROM_START(cosflash) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "cf2d.532", 0x1000, 0x0800, CRC(939e941d) SHA1(889862043f351762e8c866aefb36a9ea75cbf828)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "cf6d.532", 0x1800, 0x0800, CRC(7af93d2f) SHA1(2d939b14f7fe79f836e12926f44b70037630cd3f)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("834-20_2.532", 0xc000, 0x1000, CRC(2f8ced3e) SHA1(ecdeb07c31c22ec313b55774f4358a9923c5e9e7)) ROM_LOAD("834-18_5.532", 0xf000, 0x1000, CRC(8799e80e) SHA1(f255b4e7964967c82cfc2de20ebe4b8d501e3cb0)) ROM_END /*-------------------------------- / Dark Rider /-------------------------------*/ /*-------------------------------- / Fantasy /-------------------------------*/ /*-------------------------------- / Fly High /-------------------------------*/ /*-------------------------------- / Genesis /-------------------------------*/ /*-------------------------------- / Miss World /-------------------------------*/ /*-------------------------------- / Mystic Star /-------------------------------*/ ROM_START(myststar) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "rom1.bin", 0x1000, 0x0800, CRC(9a12dc91) SHA1(8961c22b2aeabac04d36d124f283409e11faee8a)) ROM_LOAD( "rom2.bin", 0x5000, 0x0800, CRC(888ee5ae) SHA1(d99746c7c9a9a0a83b4bc15473fe9ebd3b02ffe4)) ROM_LOAD( "rom3.bin", 0x5800, 0x0800, CRC(9e0a4619) SHA1(82065b74d39ba932704514e83d432262d360f1e1)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "sound1", 0) ROM_LOAD( "snd.123", 0x0000, 0x0020, NO_DUMP) ROM_END /*-------------------------------- / New Wave (Black Pyramid Clone) /-------------------------------*/ ROM_START(newwave) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "blkp2732.u2", 0x1000, 0x0800, CRC(600535b0) SHA1(33d080f4430ad9c33ee9de1bfbb5cfde50f0776e)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "newwu6.532", 0x1800, 0x0800, CRC(ca72a96b) SHA1(efcd8b41bf0c19ebd7db492632e046b348619460)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("newwu4.532", 0x8000, 0x1000, CRC(6f4f2a95) SHA1(a7a375827c0429b8b3d2ee9e471f557152492993)) ROM_RELOAD(0x9000, 0x1000) ROM_RELOAD(0xa000, 0x1000) ROM_RELOAD(0xb000, 0x1000) ROM_LOAD("bp_u3.532", 0xc000, 0x1000, CRC(a5005067) SHA1(bd460a20a6e8f33746880d72241d6776b85126cf)) ROM_RELOAD(0xd000, 0x1000) ROM_RELOAD(0xe000, 0x1000) ROM_RELOAD(0xf000, 0x1000) ROM_END /*-------------------------------- / Pin Ball Pool /-------------------------------*/ /*-------------------------------- / Pinball /-------------------------------*/ /*-------------------------------- / Saturn 2 (Spy Hunter Clone) /-------------------------------*/ ROM_START(saturn2) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "spy-2732.u2", 0x1000, 0x0800, CRC(9e930f2d) SHA1(fb48ce0d8d8f8a695827c0eea57510b53daa7c39)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "saturn2.u6", 0x1800, 0x0800, CRC(ca72a96b) SHA1(efcd8b41bf0c19ebd7db492632e046b348619460)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("sat2_snd.764", 0xc000, 0x2000, CRC(6bf15541) SHA1(dcdd4e8f662818584de9b1ed7ae69d57362ebadb)) ROM_RELOAD(0xe000, 0x2000) ROM_END /*-------------------------------- / Sexy Girl /-------------------------------*/ /*-------------------------------- / Space Hawks (Cybernaut Clone) /-------------------------------*/ ROM_START(spacehaw) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "cybe2732.u2g", 0x1000, 0x0800, CRC(d4a5e2f6) SHA1(841e940632993919a68c905546f533ff38a0ce31)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "spacehaw.u6", 0x1800, 0x0800, CRC(b154a3a3) SHA1(d632c5eddd0582ba2ca778ab03e11ca3f6f4e1ed)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("cybu3.snd", 0xc000, 0x2000, CRC(a3c1f6e7) SHA1(35a5e828a6f2dd9009e165328a005fa079bad6cb)) ROM_RELOAD(0xe000, 0x2000) ROM_END /*-------------------------------- / Space Rider /-------------------------------*/ /*-------------------------------- / Super Bowl /-------------------------------*/ /*-------------------------------- / Tiger Rag (Kings Of Steel Clone) /-------------------------------*/ ROM_START(tigerrag) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD("tigerrag.mpu", 0x6000, 0x2000, CRC(3eb389ba) SHA1(bdfdcf00f4a2200d39d7e469fe633e0b7b8f1676)) ROM_COPY("maincpu", 0x6000, 0x1000,0x0800) ROM_COPY("maincpu", 0x6800, 0x5000,0x0800) ROM_COPY("maincpu", 0x7000, 0x1800,0x0800) ROM_COPY("maincpu", 0x7800, 0x5800,0x0800) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("kngsu4.snd", 0x8000, 0x1000, CRC(f3e4d2f6) SHA1(93f4e9e1348b1225bc02db38c994e3338afb175c)) ROM_RELOAD(0x9000, 0x1000) ROM_RELOAD(0xa000, 0x1000) ROM_RELOAD(0xb000, 0x1000) ROM_LOAD("kngsu3.snd", 0xc000, 0x1000, CRC(11b02dca) SHA1(464eee1aa1fd9b6e26d4ba635777fffad0222106)) ROM_RELOAD(0xd000, 0x1000) ROM_RELOAD(0xe000, 0x1000) ROM_RELOAD(0xf000, 0x1000) ROM_END /*-------------------------------------- / Mysterian (BY35-868: 1982) /--------------------------------------*/ ROM_START(mysteria) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "u2game.732", 0x1000, 0x0800, CRC(fb72a51a) SHA1(d96e8669d3c12dd9578af0af85b5d9e6f7378966)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("snd-au3.732", 0x9000, 0x1000, CRC(17b27bd7) SHA1(6f1b3f6059704e65a876849eec4682e3a5e3c874)) ROM_LOAD("snd-au4.732", 0xa000, 0x1000, CRC(d229df68) SHA1(7206881ea93d67b15e05e3b59ee5cbe9ba3455f5)) ROM_LOAD("snd-au5.732", 0xb000, 0x1000, CRC(44f9a29c) SHA1(d569d19d22472c436ac3f22a1119f95b51c22e73)) ROM_REGION(0x10000, "squawk_n_talk_ay_2:cpu", 0) ROM_LOAD("snd-bu2.732", 0x8000, 0x1000, CRC(1bc7ebdf) SHA1(0c9555066cf148ae5ba8f1b22c1a8ac927308fde)) ROM_LOAD("snd-bu3.732", 0x9000, 0x1000, CRC(a6b372b2) SHA1(9fc86721b73f0352bbc907ad208406d303ace9a7)) ROM_LOAD("snd-bu4.732", 0xa000, 0x1000, CRC(43d62e6d) SHA1(2fe305c4415efa6fad689f7683680ea456bae0fe)) ROM_LOAD("snd-bu5.732", 0xb000, 0x1000, CRC(9af26fd3) SHA1(5389da006a8fc7d64fa422ff1cf65bb5a569c307)) ROM_END /*-------------------------------- / Unofficial /-------------------------------*/ /*-------------------------------- / 301/Bulls Eye /-------------------------------*/ ROM_START(bullseye) // Has darts 301 based scoring ROM_REGION(0x8000, "maincpu", 0) // Actually seems to have an address mask of 0x3fff ROM_LOAD("bull.u2", 0x2000, 0x1000, CRC(a2951aa2) SHA1(f9c0826c5d1d6d904286678ed90de3850a13b5f4)) ROM_LOAD("bull.u6", 0x3000, 0x1000, CRC(64d4b9c4) SHA1(bf4d0671372fd3a445c4c7330b9849171ca8048c)) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("bull.snd", 0x8000, 0x0800, CRC(c0482a2f) SHA1(a6aa698ad517cdc078129d702ee936af576260ed)) ROM_RELOAD(0x8800, 0x0800) ROM_RELOAD(0xf800, 0x0800) ROM_END ROM_START(bullseyn) // Later version dumbed down with traditional Pinball scoring ROM_REGION(0x8000, "maincpu", 0) // Actually seems to have an address mask of 0x3fff ROM_LOAD("301new_normalscoring.u2", 0x2000, 0x1000, CRC(febebc63) SHA1(9221b02bc5952203f5b2527e4c40d17d5986abdf)) ROM_LOAD("301new_normalscoring.u6", 0x3000, 0x1000, CRC(1357cd6a) SHA1(4e02c96b141dab6cdea1a15539214976eb052838)) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("bull.snd", 0x8000, 0x0800, CRC(c0482a2f) SHA1(a6aa698ad517cdc078129d702ee936af576260ed)) ROM_RELOAD(0x8800, 0x0800) ROM_RELOAD(0xf800, 0x0800) ROM_END /*-------------------------------- / World Defender /-------------------------------*/ ROM_START(worlddef) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD("worlddef.764", 0x1000, 0x0800, CRC(ad1a7ba3) SHA1(d799b6d1cd252cd6d9fb72586099c43de7c22a00)) ROM_CONTINUE( 0x5000, 0x0800) ROM_CONTINUE( 0x1800, 0x0800) ROM_CONTINUE( 0x5800, 0x0800) ROM_COPY("maincpu", 0x5800, 0x7800,0x0800) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("wodefsnd.764", 0xc000, 0x2000, CRC(b8d4dc20) SHA1(5aecac4a2deb7ea8e0ff0600ea459ef272dcd5f0)) ROM_RELOAD(0xe000, 0x2000) ROM_END /*-------------------------------- / Dark Shadow /-------------------------------*/ ROM_START(darkshad) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("cpu_u7.bin", 0x1000, 0x0800, CRC(8d04c546) SHA1(951e75d9867b85a0bf9f04fe9aa647a53b6830bc)) ROM_CONTINUE( 0x1800, 0x0800) ROM_CONTINUE( 0x5000, 0x0800) ROM_CONTINUE( 0x5800, 0x0800) ROM_COPY("maincpu", 0x5800, 0xf800,0x0800) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("darkshad.snd", 0xc000, 0x2000, CRC(9fd6ee82) SHA1(6486fa56c663152e565e160b8f517be824338a9a)) ROM_RELOAD(0xe000, 0x2000) ROM_END /*-------------------------------- / Based of Nuova hardware /-------------------------------*/ /*-------------------------------- / Skill Flight /-------------------------------*/ ROM_START(skflight) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("game_u7.64", 0xe000, 0x2000, CRC(fe5001eb) SHA1(f7d56d484141ba8ec82664b6aebbf3a683547d20)) ROM_LOAD("game_u8.64", 0xc000, 0x2000, CRC(58f259fe) SHA1(505f3996f66dbb4027bd47f6b7ba9e4baaeb6e51)) ROM_COPY("maincpu", 0xc000, 0x9000,0x1000) ROM_COPY("maincpu", 0xe000, 0x1000,0x1000) ROM_COPY("maincpu", 0xf000, 0x5000,0x1000) ROM_REGION(0x40000, "sound1", 0) ROM_LOAD("snd_u3.256", 0x0000, 0x8000, CRC(43424fb1) SHA1(428d2f7444cd71b6c49c04749b42263e3c185856)) ROM_RELOAD(0x10000, 0x8000) ROM_RELOAD(0x20000, 0x8000) ROM_RELOAD(0x30000, 0x8000) ROM_LOAD("snd_u4.256", 0x8000, 0x8000, CRC(10378feb) SHA1(5da2b9c530167c80b9d411da159e4b6e95b76647)) ROM_RELOAD(0x18000, 0x8000) ROM_RELOAD(0x28000, 0x8000) ROM_RELOAD(0x38000, 0x8000) ROM_REGION(0x10000, "cpu2", 0) ROM_COPY("sound1", 0x0000, 0x8000,0x8000) ROM_END /*-------------------------------- / Cobra /-------------------------------*/ ROM_START(cobrap) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("cpu_u7.256", 0xc000, 0x4000, CRC(c0f89577) SHA1(16d351f2bf642bf886e808b58173b3e699a44fd6)) ROM_COPY("maincpu", 0xc000, 0x1000,0x1000) ROM_COPY("maincpu", 0xd000, 0x5000,0x1000) ROM_COPY("maincpu", 0xe000, 0x9000,0x1000) ROM_COPY("maincpu", 0xf000, 0xd000,0x1000) ROM_REGION(0x40000, "sound1", 0) ROM_LOAD("snd_u8.256", 0x00000,0x8000, CRC(cdf2a28d) SHA1(d4969370109b4c7f31f48a3ebd8925268caf9c44)) ROM_RELOAD(0x20000, 0x8000) ROM_LOAD("snd_u9.256", 0x08000,0x8000, CRC(08bd0db9) SHA1(af851b8c993649b61645a414459000c206516bec)) ROM_RELOAD(0x28000, 0x8000) ROM_LOAD("snd_u10.256",0x10000,0x8000, CRC(634bc64c) SHA1(8389fda08ee7bf0e5002153cec22e219bf786993)) ROM_RELOAD(0x30000, 0x8000) ROM_LOAD("snd_u11.256",0x18000,0x8000, CRC(d4da383c) SHA1(032a4a425936d5c822fba6e46483f03a87c1a6ec)) ROM_RELOAD(0x38000, 0x8000) ROM_REGION(0x10000, "cpu2", 0) ROM_COPY("sound1", 0x0000, 0x8000,0x8000) ROM_END /*-------------------------------- / Future Queen /-------------------------------*/ ROM_START(futrquen) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("mpu_u2.bin", 0xc000, 0x4000, CRC(bc66b636) SHA1(65f3e6461a1eca8542bbbc5b8c7cd1fca1b3011f)) ROM_COPY("maincpu", 0xc000, 0x1000,0x0800) ROM_COPY("maincpu", 0xd000, 0x1800,0x0800) ROM_COPY("maincpu", 0xc800, 0x5000,0x0800) ROM_COPY("maincpu", 0xd800, 0x5800,0x0800) ROM_COPY("maincpu", 0xe000, 0x9000,0x0800) ROM_COPY("maincpu", 0xf000, 0x9800,0x0800) ROM_COPY("maincpu", 0xe800, 0xd000,0x0800) ROM_COPY("maincpu", 0xf800, 0xd800,0x0800) ROM_REGION(0x40000, "sound1", 0) ROM_LOAD("snd_u8.bin", 0x00000,0x8000, CRC(3d254d89) SHA1(2b4aa3387179e2c0fbf18684128761d3f778dcb2)) ROM_RELOAD(0x20000, 0x8000) ROM_LOAD("snd_u9.bin", 0x08000,0x8000, CRC(9560f2c3) SHA1(3de6d074e2a3d3c8377fa330d4562b2d266bbfff)) ROM_RELOAD(0x28000, 0x8000) ROM_LOAD("snd_u10.bin",0x10000,0x8000, CRC(70f440bc) SHA1(9fa4d33cc6174ce8f43f030487171bfbacf65537)) ROM_RELOAD(0x30000, 0x8000) ROM_LOAD("snd_u11.bin",0x18000,0x8000, CRC(71d98d17) SHA1(9575b80a91a67b1644e909f70d364e0a75f73b02)) ROM_RELOAD(0x38000, 0x8000) ROM_REGION(0x10000, "cpu2", 0) ROM_COPY("sound1", 0x0000, 0x8000,0x8000) ROM_END /*-------------------------------- / F1 Grand Prix /-------------------------------*/ ROM_START(f1gpp) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("cpu_u7", 0x8000, 0x8000, CRC(2287dea1) SHA1(5438752bf63aadaa6b6d71bbf56a72d8b67b545a)) ROM_COPY("maincpu", 0x8000, 0x1000,0x1000) ROM_COPY("maincpu", 0x9000, 0x5000,0x1000) ROM_COPY("maincpu", 0xd000, 0x7000,0x1000) ROM_COPY("maincpu", 0xa000, 0x9000,0x1000) ROM_COPY("maincpu", 0xb000, 0xd000,0x1000) ROM_COPY("maincpu", 0xe000, 0xb000,0x1000) ROM_REGION(0x40000, "sound1", 0) ROM_LOAD("snd_u8a", 0x20000,0x8000, CRC(3a2af90b) SHA1(f6eeae74b3bfb1cfd9235c5214f7c029e0ad14d6)) ROM_LOAD("snd_u8b", 0x00000,0x8000, CRC(14cddb29) SHA1(667b54174ad5dd8aa45037574916ecb4ee996a94)) ROM_LOAD("snd_u9a", 0x28000,0x8000, CRC(681ee99c) SHA1(955cd782073a1ce0be7a427c236d47fcb9cccd20)) ROM_LOAD("snd_u9b", 0x08000,0x8000, CRC(726920b5) SHA1(002e7a072a173836c89746cceca7e5d2ac26356d)) ROM_LOAD("snd_u10a",0x30000,0x8000, CRC(4d3fc9bb) SHA1(d43cd134f399e128a678b86e57b1917fad70df76)) ROM_LOAD("snd_u10b",0x10000,0x8000, CRC(9de359fb) SHA1(ce75a78dc4ed747421a386d172fa0f8a1369e860)) ROM_LOAD("snd_u11a",0x38000,0x8000, CRC(884dc754) SHA1(b121476ea621eae7a7ba0b9a1b5e87051e1e9e3d)) ROM_LOAD("snd_u11b",0x18000,0x8000, CRC(2394b498) SHA1(bf0884a6556a27791e7e801051be5975dd6b95c4)) ROM_REGION(0x10000, "cpu2", 0) ROM_COPY("sound1", 0x0000, 0x8000,0x8000) ROM_END /*-------------------------------- / Top Pin /-------------------------------*/ ROM_START(toppin) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("cpu_256.bin", 0xc000, 0x4000, CRC(3aa32c96) SHA1(989fdc642efe6fa41319d7ccae6681ab4d76feb4)) ROM_COPY("maincpu", 0xc000, 0x1000,0x0800) ROM_COPY("maincpu", 0xd000, 0x1800,0x0800) ROM_COPY("maincpu", 0xc800, 0x5000,0x0800) ROM_COPY("maincpu", 0xd800, 0x5800,0x0800) ROM_COPY("maincpu", 0xe000, 0x9000,0x0800) ROM_COPY("maincpu", 0xf000, 0x9800,0x0800) ROM_COPY("maincpu", 0xe800, 0xd000,0x0800) ROM_COPY("maincpu", 0xf800, 0xd800,0x0800) ROM_REGION(0x40000, "sound1", 0) ROM_LOAD("snd_u8.bin", 0x00000,0x8000, CRC(2cb9c931) SHA1(2537976c890ceff857b9aaf204c48ab014aad94e)) ROM_RELOAD(0x20000, 0x8000) ROM_LOAD("snd_u9.bin", 0x08000,0x8000, CRC(72690344) SHA1(c2a13aa59f0c605eb616256cd288b79cceca003b)) ROM_RELOAD(0x28000, 0x8000) ROM_LOAD("snd_u10.bin",0x10000,0x8000, CRC(bca9a805) SHA1(0deb3172b5c8fc91c4b02b21b1e3794ed7adef13)) ROM_RELOAD(0x30000, 0x8000) ROM_LOAD("snd_u11.bin",0x18000,0x8000, CRC(513d06a9) SHA1(3785398649fde5579b5a0461b52360ef83d71323)) ROM_RELOAD(0x38000, 0x8000) ROM_REGION(0x10000, "cpu2", 0) ROM_COPY("sound1", 0x0000, 0x8000,0x8000) ROM_END /*-------------------------------- / U-boat 65 /-------------------------------*/ ROM_START(uboat65) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("cpu_u7.256", 0x8000, 0x8000, CRC(f0fa1cbc) SHA1(4373bb37927dde01f5a4da5ef6094424909e9bc6)) ROM_COPY("maincpu", 0x8000, 0x1000,0x1000) ROM_COPY("maincpu", 0x9000, 0x5000,0x1000) ROM_COPY("maincpu", 0xd000, 0x7000,0x1000) ROM_COPY("maincpu", 0xa000, 0x9000,0x1000) ROM_COPY("maincpu", 0xb000, 0xd000,0x1000) ROM_COPY("maincpu", 0xe000, 0xb000,0x1000) ROM_REGION(0x40000, "sound1", 0) ROM_LOAD("snd_ic3.256", 0x0000, 0x8000, CRC(c7811983) SHA1(7924248dcc08b05c34d3ddf2e488b778215bc7ea)) ROM_RELOAD(0x10000, 0x8000) ROM_RELOAD(0x20000, 0x8000) ROM_RELOAD(0x30000, 0x8000) ROM_LOAD("snd_ic5.256", 0x8000, 0x8000, CRC(bc35e5cf) SHA1(a809b0056c576416aa76ead0437e036c2cdbd1ef)) ROM_RELOAD(0x18000, 0x8000) ROM_RELOAD(0x28000, 0x8000) ROM_RELOAD(0x38000, 0x8000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("snd_u8.bin", 0x8000, 0x8000, CRC(d00fd4fd) SHA1(23f6b7c5d60821eb7fa2fdcfc85caeb536eef99a)) ROM_END /*-------------------------------- / Big Ball Bowling (Bowler) /-------------------------------*/ ROM_START(bbbowlin) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "cpu_u2.716", 0x1000, 0x0800, CRC(179e0c69) SHA1(7921839d2014a00b99ce7c44b325ea4403df9eea)) ROM_LOAD( "cpu_u6.716", 0x1800, 0x0800, CRC(7b48e45b) SHA1(ac32292ef593bf8350e8bbc41113b6c1cb78a79e)) ROM_RELOAD( 0x7800, 0x0800) ROM_END /*---------------------------- / Stars & Strikes (Bowler) /----------------------------*/ ROM_START(monrobwl) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "cpu_u1.716", 0x1000, 0x0800, CRC(42592cc9) SHA1(22452072199c4b82a413065f8dfe235a39fe3825)) ROM_LOAD( "cpu_u5.716", 0x1800, 0x0800, CRC(78e2dcd2) SHA1(7fbe9f7adc69af5afa489d9fd953640f3466de3f)) ROM_LOAD( "cpu_u2.716", 0x5000, 0x0800, CRC(73534680) SHA1(d5233a9d4600fa28b767ee1a251ed1a1ffbaf9c4)) ROM_LOAD( "cpu_u6.716", 0x5800, 0x0800, CRC(ad77d719) SHA1(f8f8d0d183d639d19fea552d35a7be3aa7f07c17)) ROM_RELOAD( 0x7800, 0x0800) ROM_END /*----------------------------------------------------------------------------------------------- / Big Bat (Bat game) /------------------------------------------------------------------------------------------------*/ ROM_START(bigbat) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "u2.bin", 0x1000, 0x0800, CRC(2beda24d) SHA1(80fb9ed548e4886741c709979aa4f865f47d2257)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "u6.bin", 0x1800, 0x0800, CRC(8f13469d) SHA1(00c626f7eb166f627f6498d75906b3c56bccdd62)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("u3.bin", 0x9000, 0x1000, CRC(b87a9335) SHA1(8a21bcbcbe91da1bab0af06b71604bb8f247d0d4)) ROM_LOAD("u4.bin", 0xa000, 0x1000, CRC(4ab75b31) SHA1(46acd1c9250a635b51bffccd77ea4e67a0c5edf5)) ROM_LOAD("u5.bin", 0xb000, 0x1000, CRC(0aec8204) SHA1(f44216cccc3652399549345d8c74bcae54662aa3)) ROM_END /*----------------------------------------------------------------------------------------------- / Midnight Marauders (Gun game) different hardware, not a pinball, to be moved to its own driver /------------------------------------------------------------------------------------------------*/ ROM_START(mdntmrdr) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "mdru2.532", 0x1000, 0x0800, CRC(f72668bc) SHA1(25b984e1828905190c73c359ee6c9858ed1b2224)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "mdru6.732", 0x1800, 0x0800, CRC(ff55fb57) SHA1(4a44fc8732c8cbce38c9605c7958b02a6bc95da1)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("u3.bin", 0x9000, 0x1000, CRC(3ba474e4) SHA1(4ee5c3ad2c9dca49e9394521506e97a95e3d9a17)) ROM_LOAD("u5.bin", 0xb000, 0x1000, CRC(3ab40e35) SHA1(63b2ee074e5993a2616e67d3383bc3d3ac51b400)) ROM_END /*---------------------------- / Black Beauty (Shuffle) /----------------------------*/ ROM_START(blbeauty) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "cpu_u1.716", 0x1000, 0x0800, CRC(e2550957) SHA1(e445548b650fec5d593ca7da587300799ef94991)) ROM_LOAD( "cpu_u5.716", 0x1800, 0x0800, CRC(70fcd9f7) SHA1(ca5c2ea09f45f5ba50526880c158aaac61f007d5)) ROM_LOAD( "cpu_u2.716", 0x5000, 0x0800, CRC(3f55d17f) SHA1(e6333e53570fb05a841a7f141872c8bd14143f9c)) // filled with FF, but assume dump is OK ROM_LOAD( "cpu_u6.716", 0x5800, 0x0800, CRC(842cd307) SHA1(8429d84e8bc4343b437801d0236150e04de79b75)) ROM_RELOAD( 0x7800, 0x0800) ROM_END /*-------------------------------- / Super Bowl (X's & O's Clone) /-------------------------------*/ ROM_START(suprbowl) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "sbowlu2.732", 0x1000, 0x0800, CRC(bc497a13) SHA1(f428373bde72f0302c45c326aebbe56e8b09c2d6)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "sbowlu6.732", 0x1800, 0x0800, CRC(a9c92719) SHA1(972da0cf87863b637b88575c329f1d8162098d6f)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("suprbowl.snd", 0xf000, 0x1000, CRC(97fc0f7a) SHA1(595aa080a6d2c1ab7e718974c4d01e846e142cc1)) ROM_END } // anonymous namespace // AS-2888 sound GAME( 1979, sst, 0, as2888, by35, by35_state, init_by35_6, ROT0, "Bally", "Supersonic", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAMEL(1978, playboy, 0, as2888, playboy, by35_state, init_by35_6, ROT0, "Bally", "Playboy", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE, layout_by35_playboy) GAME( 1978, lostwrlp, 0, as2888, by35, by35_state, init_by35_6, ROT0, "Bally", "Lost World", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1978, smman, 0, as2888, by35, by35_state, init_by35_6, ROT0, "Bally", "Six Million Dollar Man", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1978, voltan, 0, as2888, by35, by35_state, init_by35_6, ROT0, "Bally", "Voltan Escapes Cosmic Doom", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1979, startrep, 0, as2888, by35, by35_state, init_by35_6, ROT0, "Bally", "Star Trek (Pinball)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1979, kiss, 0, as2888, by35, by35_state, init_by35_6, ROT0, "Bally", "Kiss", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1979, hglbtrtr, 0, as2888, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Harlem Globetrotters On Tour", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1979, dollyptn, 0, as2888, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Dolly Parton", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1979, paragon, 0, as2888, by35, by35_state, init_by35_6, ROT0, "Bally", "Paragon", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // AS-3022 sound GAME( 1980, ngndshkr, 0, as3022, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Nitro Ground Shaker", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1980, slbmania, 0, as3022, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Silverball Mania", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1979, futurspa, 0, as3022, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Future Spa", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1980, spaceinv, 0, as3022, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Space Invaders", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1980, rollston, 0, as3022, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Rolling Stones", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1980, mystic, 0, as3022, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Mystic", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1980, xenon, 0, sounds_plus, by35_os40, by35_state, init_by35_6, ROT0, "Bally", "Xenon", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1980, xenonf, xenon, sounds_plus, by35_os40, by35_state, init_by35_6, ROT0, "Bally", "Xenon (French)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1980, viking, 0, as3022, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Viking", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1980, hotdoggn, 0, as3022, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Hotdoggin'", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1980, skatebll, 0, as3022, by35_os40, by35_state, init_by35_7, ROT0, "Bally", "Skateball", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1980, frontier, 0, as3022, frontier, by35_state, init_by35_7, ROT0, "Bally", "Frontier", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1982, speakesy, 0, as3022, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Speakeasy", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1982, speakesy4p, speakesy, as3022, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Speakeasy 4 Player", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1983, bmx, 0, as3022, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "BMX", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1983, granslam, 0, as3022, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Grand Slam", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1983, granslam4, granslam, as3022, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Grand Slam (4 Players)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1983, goldball, 0, as3022, by35, by35_state, init_by35_7, ROT0, "Bally", "Gold Ball (set 1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1983, goldballn, goldball, as3022, by35, by35_state, init_by35_7, ROT0, "Bally", "Gold Ball (Field Service Upgrade)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // Squawk & Talk sound GAME( 1981, flashgdn, 0, squawk_n_talk_ay, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Flash Gordon", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1981, flashgdnf, flashgdn, squawk_n_talk_ay, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Flash Gordon (French)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1981, flashgdnv, flashgdn, sounds_plus, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Flash Gordon (Vocalizer sound)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1981, flashgdnfv, flashgdn, sounds_plus, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Flash Gordon (French Vocalizer sound)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1981, fball_ii, 0, squawk_n_talk_ay, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Fireball II", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1981, eballdlx, 0, squawk_n_talk_ay, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Eight Ball Deluxe (rev. 15)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1981, eballd14, eballdlx, squawk_n_talk_ay, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Eight Ball Deluxe (rev. 14)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1981, embryon, 0, squawk_n_talk, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Embryon", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1981, fathom, 0, squawk_n_talk, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Fathom", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1981, centaur, 0, squawk_n_talk, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Centaur", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1981, medusa, 0, squawk_n_talk, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Medusa", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1982, vector, 0, squawk_n_talk_ay, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Vector", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1981, elektra, 0, squawk_n_talk_ay, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Elektra", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1982, spectrm, 0, squawk_n_talk, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Spectrum", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1982, spectrm4, spectrm, squawk_n_talk, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Spectrum (ver 4)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1982, rapidfip, 0, squawk_n_talk, by35, by35_state, init_by35_7, ROT0, "Bally", "Rapid Fire", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1982, m_mpac, 0, squawk_n_talk_ay, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Mr. and Mrs. PacMan", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1982, mysteria, 0, squawk_n_talk_ay, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Mysterian (prototype)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // uses 2 sound boards // Cheap Squeak sound GAME( 1984, kosteel, 0, cheap_squeak, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Kings of Steel", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1983, xsandos, 0, cheap_squeak, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "X's & O's", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1984, spyhuntr, 0, cheap_squeak, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Spy Hunter (Pinball)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1984, fbclass, 0, cheap_squeak, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Fireball Classic", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1984, blakpyra, 0, cheap_squeak, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Black Pyramid", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1985, cybrnaut, 0, cheap_squeak, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Cybernaut", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // Other manufacturers GAME( 1984, suprbowl, xsandos, by35, by35, by35_state, init_by35_7, ROT0, "Bell Games", "Super Bowl", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1984, tigerrag, kosteel, by35, by35, by35_state, init_by35_7, ROT0, "Bell Games", "Tiger Rag", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1985, cosflash, flashgdn, by35, by35, by35_state, init_by35_7, ROT0, "Bell Games", "Cosmic Flash", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1985, newwave, blakpyra, by35, by35, by35_state, init_by35_7, ROT0, "Bell Games", "New Wave", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1985, saturn2, spyhuntr, by35, by35, by35_state, init_by35_7, ROT0, "Bell Games", "Saturn 2", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1985, worlddef, 0, by35, by35, by35_state, init_by35_7, ROT0, "Bell Games", "World Defender", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1986, spacehaw, cybrnaut, by35, by35, by35_state, init_by35_7, ROT0, "Nuova Bell Games", "Space Hawks", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1986, darkshad, 0, nuovo, by35, by35_state, init_by35_7, ROT0, "Nuova Bell Games", "Dark Shadow", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1986, skflight, 0, nuovo, by35, by35_state, init_by35_7, ROT0, "Nuova Bell Games", "Skill Flight", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1987, cobrap, 0, nuovo, by35, by35_state, init_by35_7, ROT0, "Nuova Bell Games", "Cobra", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1987, futrquen, 0, nuovo, by35, by35_state, init_by35_7, ROT0, "Nuova Bell Games", "Future Queen", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1987, f1gpp, 0, nuovo, by35, by35_state, init_by35_7, ROT0, "Nuova Bell Games", "F1 Grand Prix (Nuova Bell Games)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1988, toppin, 0, nuovo, by35, by35_state, init_by35_7, ROT0, "Nuova Bell Games", "Top Pin", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1988, uboat65, 0, nuovo, by35, by35_state, init_by35_7, ROT0, "Nuova Bell Games", "U-boat 65", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1986, bullseye, 0, by35, by35, by35_state, init_by35_7, ROT0, "Grand Products", "301/Bullseye (301 Darts Scoring)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1986, bullseyn, bullseye, by35, by35, by35_state, init_by35_7, ROT0, "Grand Products", "301/Bullseye (Traditional Scoring)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1988, bbbowlin, 0, by35, by35, by35_state, init_by35_7, ROT0, "United", "Big Ball Bowling (Bowler)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1988, monrobwl, 0, by35, by35, by35_state, init_by35_7, ROT0, "Monroe Bowling Co.", "Stars & Strikes (Bowler)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1984, bigbat, 0, squawk_n_talk_ay, by35, by35_state, init_by35_7, ROT0, "Bally Midway", "Big Bat (Bat game)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1984, mdntmrdr, 0, squawk_n_talk_ay, by35, by35_state, init_by35_6, ROT0, "Bally Midway", "Midnight Marauders (Gun game)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1984, blbeauty, 0, by35, by35, by35_state, init_by35_7, ROT0, "Stern", "Black Beauty (Shuffle)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME( 1984, myststar, 0, by35, by35, by35_state, init_by35_6, ROT0, "Zaccaria", "Mystic Star", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )