// license:BSD-3-Clause // copyright-holders:Paul Leaman /*************************************************************************** Black Tiger Driver provided by Paul Leaman Thanks to Ishmair for providing information about the screen layout on level 3. Notes: - sprites/tile priority is a guess. I didn't find a PROM that would simply translate to the scheme I implemented. *************************************************************************** Black Tiger / Black Dragon (Capcom, 1987) Hardware info by Guru Note boards connect solder side to solder side and parts face outwards on both boards. Top Board --------- CAPCOM 87118-A-X1 |-------------------------------------------------------------------------| | VOL |------------------| BD_06.1L | | HA13001 YM3014 YM2203 |138 138 21 08 | | | |2kB 174 367 74 74| 3.579545MHz| | M5224 YM3014 YM2203 |Z80 139 | JP7..12 | | |---SOUND_MODULE---| | | | | 5814 4364 | |J BD.6K | |A BD_U_01A.5E | |M 5814 24MHz | |M BD_U_02A.6E | |A | | BD01.8J | | BD_U_03A.8E | | JP1..6 BD02.9J | | SW2 BD_U_04A.9E | | | | BD_U_05A.10E BD03.11K | | SW1 BD04.11L | | Z80 | |--------|--------------|-------------------------|--------------|--------| |--------------| |--------------| Notes: Z80 - Zilog Z084006PSC CPU (main CPU). Clock input 6MHz [24/4] Z80 (sound module) - Zilog Z084004PSC CPU (sound CPU). Clock input 3.579545MHz BD.6K - Intel D8751H-8 Microcontroller with internal 4kBx8-bit EPROM and 128 bytes internal RAM. Clock input 8.000MHz [24/3] YM2203 - Yamaha YM2203 FM Operator Type-N (OPN) sound chip. Clock input 3.579545MHz (both) YM3014 - Yamaha YM3014B Serial Input Floating D/A Converter. Clock input 1.193181667MHz [3.579545/3] (both) SOUND_MODULE - Contains commonly available parts.... logic, Z80A and 2kBx8-bit SRAM JP1..6 - 0-ohm jumpers. JP1 & JP6 are shorted, others are open JP7..12 - 0-ohm jumpers. JP10 & JP11 are shorted, others are open HA13001 - Hitachi HA13001 5.5W Dual / 17.5W BTL Audio Power Amplifier SW1/2 - 8-position DIP switch M5224 - Mitsubishi M5224 Quad Operational Amplifier (compatible with LM324) 2kB - 2kBx8-bit SRAM (inside sound module). Compatible with 6116, 2018, 5814, 4016 etc. 5814 - Sony CXK5814 2kBx8-bit SRAM (color RAM) 4364 - NEC D4364 8kBx8-bit SRAM (main program RAM) BD01.8J - Signetics 82S129 bipolar PROM. When removed: No backgrounds and no sprites. Text layer/characters ok. BD02.9J - Signetics 82S129 bipolar PROM. When removed: Affects sprites, sometimes they are partial or disappear under tiles. BD03.11K - Signetics 82S129 bipolar PROM. Timing. When removed: Black screen, no syncs, game plays blind. BD04.11L - Signetics 82S129 bipolar PROM. Timing. When removed: No bootup, shows only static garbage BD_06.1L - Hitachi HN27256 32kBx8-bit OTP EPROM (sound program) BD_U_01A.5E - \ BD_U_02A.6E - \ 27C512 EPROM or OTP EPROM (main program) BD_U_03A.8E - / BD_U_04A.9E - / BD_U_05A.10E - / VSync - 59.6373Hz HSync - 15.6250kHz Bottom Board ------------ CAPCOM 87118-B-X1 |--------------| |--------------| |--------|--------------|-------------------------|--------------|--------| | 86S100 | | |-------| | | |CAPCOM | BD_U_15.2N | | |86S105 | | | |RJ5C39 | 2018 2018 | | |-------| | | | | | | BD_07.4A BD_U_11A.4B | | | | BD_08.5A BD_U_12A.5B | | | | 4016 | | 86S100 86S100 | | | | BD_09.8A BD_U_13A.8B | | | | BD_10.9A BD_U_14A.9B 43256 | | JP7..8 JP9..12 | | JP1..6 | |-------------------------------------------------------------------------| Notes: 86S105 - Custom PLCC84 chip marked 'CAPCOM 86S105 RJ5C39 863 32 JAPAN'. Manufactured by Ricoh This chip is used to generate sprites. Note the chip has 3x 2kBx8-bit (6kB) internal SRAM. This chip fails often so when a game that uses this chip has vertical jailbars in the sprites most likely this chip has failed. 86S100 - Custom chip marked 'CAPCOM 86S100 M ^ 73100'. ^ = triangle. Manufactured by Texas Instruments This chip is similar to 2x 74LS165 8-bit parallel-to-serial shift register chips in one package but with direction control and two data modes (4-bit/8-bit). JP1..6 - 0-ohm jumpers. JP1 & JP5 are shorted, others are open JP7..8 - 0-ohm jumpers. JP7 shorted, JP8 open JP9..12 - 0-ohm jumpers. JP12 shorted, others are open 43256 - NEC D43256 32kBx8-bit SRAM (background tile RAM) 2018 - Toshiba TMM2018 2kBx8-bit SRAM (additional sprite RAM.... see note above re: 86S105) 4016 - NEC D4016 2kBx8-bit SRAM (text layer / character RAM) BD_07.4A \ BD_08.5A \ 27C512 EPROM or OTP EPROM BD_09.8A / BD_10.9A / BD_U_11A.4B \ BD_U_12A.5B \ BD_U_13A.8B / 27512 OTP EPROM BD_U_14A.9B / BD_U_15.2N - 27256 OTP EPROM ***************************************************************************/ #include "emu.h" #include "cpu/mcs51/mcs51.h" #include "cpu/z80/z80.h" #include "machine/gen_latch.h" #include "machine/watchdog.h" #include "sound/ymopn.h" #include "video/bufsprite.h" #include "emupal.h" #include "screen.h" #include "speaker.h" #include "tilemap.h" // configurable logging #define LOG_MCU (1U << 1) //#define VERBOSE (LOG_GENERAL | LOG_MCU) #include "logmacro.h" #define LOGMCU(...) LOGMASKED(LOG_MCU, __VA_ARGS__) namespace { class blktiger_state : public driver_device { public: blktiger_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_txvideoram(*this, "txvideoram"), m_scrollram(*this, "scrollram", BGRAM_BANK_SIZE * BGRAM_BANKS, ENDIANNESS_LITTLE), m_mainbank(*this, "mainbank"), m_coin_lockout(*this, "COIN_LOCKOUT"), m_maincpu(*this, "maincpu"), m_audiocpu(*this, "audiocpu"), m_spriteram(*this, "spriteram"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette") { } void init_blktigerb3(); void nomcu(machine_config &config); protected: virtual void machine_start() override; virtual void machine_reset() override; virtual void video_start() override; void nomcu_main_io_map(address_map &map); private: // memory pointers required_shared_ptr m_txvideoram; memory_share_creator m_scrollram; required_memory_bank m_mainbank; // I/O required_ioport m_coin_lockout; // video-related tilemap_t *m_tx_tilemap = nullptr; tilemap_t *m_bg_tilemap8x4 = nullptr; tilemap_t *m_bg_tilemap4x8 = nullptr; uint32_t m_scroll_bank = 0U; uint8_t m_scroll_x[2]{}; uint8_t m_scroll_y[2]{}; uint8_t m_screen_layout = 0U; uint8_t m_chon = 0U; uint8_t m_objon = 0U; uint8_t m_bgon = 0U; static constexpr uint16_t BGRAM_BANK_SIZE = 0x1000; static constexpr uint8_t BGRAM_BANKS = 4; // devices required_device m_maincpu; required_device m_audiocpu; required_device m_spriteram; required_device m_gfxdecode; required_device m_palette; void bankswitch_w(uint8_t data); void coinlockout_w(uint8_t data); void txvideoram_w(offs_t offset, uint8_t data); uint8_t bgvideoram_r(offs_t offset); void bgvideoram_w(offs_t offset, uint8_t data); void bgvideoram_bank_w(uint8_t data); void scrolly_w(offs_t offset, uint8_t data); void scrollx_w(offs_t offset, uint8_t data); void video_control_w(uint8_t data); void video_enable_w(uint8_t data); void screen_layout_w(uint8_t data); TILEMAP_MAPPER_MEMBER(bg8x4_scan); TILEMAP_MAPPER_MEMBER(bg4x8_scan); TILE_GET_INFO_MEMBER(get_bg_tile_info); TILE_GET_INFO_MEMBER(get_tx_tile_info); uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); void main_prg_map(address_map &map); void sound_map(address_map &map); }; class blktiger_mcu_state : public blktiger_state { public: blktiger_mcu_state(const machine_config &mconfig, device_type type, const char *tag) : blktiger_state(mconfig, type, tag), m_mcu(*this, "mcu") { } void mcu(machine_config &config); protected: virtual void machine_start() override; virtual void machine_reset() override; private: // MCU-related uint8_t m_z80_latch = 0U; uint8_t m_i8751_latch = 0U; // devices required_device m_mcu; uint8_t from_mcu_r(); void to_mcu_w(uint8_t data); uint8_t from_main_r(); void to_main_w(uint8_t data); void mcu_main_io_map(address_map &map); }; // video /*************************************************************************** Callbacks for the TileMap code ***************************************************************************/ TILEMAP_MAPPER_MEMBER(blktiger_state::bg8x4_scan) { // logical (col,row) -> memory offset return (col & 0x0f) + ((row & 0x0f) << 4) + ((col & 0x70) << 4) + ((row & 0x30) << 7); } TILEMAP_MAPPER_MEMBER(blktiger_state::bg4x8_scan) { // logical (col,row) -> memory offset return (col & 0x0f) + ((row & 0x0f) << 4) + ((col & 0x30) << 4) + ((row & 0x70) << 6); } TILE_GET_INFO_MEMBER(blktiger_state::get_bg_tile_info) { // the tile priority table is a guess compiled by looking at the game. It was not derived from a PROM so it could be wrong. static const uint8_t split_table[16] = { 3,3,2,2, 1,1,0,0, 0,0,0,0, 0,0,0,0 }; uint8_t attr = m_scrollram[2 * tile_index + 1]; int color = (attr & 0x78) >> 3; tileinfo.set(1, m_scrollram[2 * tile_index] + ((attr & 0x07) << 8), color, (attr & 0x80) ? TILE_FLIPX : 0); tileinfo.group = split_table[color]; } TILE_GET_INFO_MEMBER(blktiger_state::get_tx_tile_info) { uint8_t attr = m_txvideoram[tile_index + 0x400]; tileinfo.set(0, m_txvideoram[tile_index] + ((attr & 0xe0) << 3), attr & 0x1f, 0); } /*************************************************************************** Start the video hardware emulation. ***************************************************************************/ void blktiger_state::video_start() { m_chon = 1; m_bgon = 1; m_objon = 1; m_screen_layout = 0; m_tx_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(blktiger_state::get_tx_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); m_bg_tilemap8x4 = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(blktiger_state::get_bg_tile_info)), tilemap_mapper_delegate(*this, FUNC(blktiger_state::bg8x4_scan)), 16, 16, 128, 64); m_bg_tilemap4x8 = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(blktiger_state::get_bg_tile_info)), tilemap_mapper_delegate(*this, FUNC(blktiger_state::bg4x8_scan)), 16, 16, 64, 128); m_tx_tilemap->set_transparent_pen(3); m_bg_tilemap8x4->set_transmask(0, 0xffff, 0x8000); // split type 0 is totally transparent in front half m_bg_tilemap8x4->set_transmask(1, 0xfff0, 0x800f); // split type 1 has pens 4-15 transparent in front half m_bg_tilemap8x4->set_transmask(2, 0xff00, 0x80ff); // split type 1 has pens 8-15 transparent in front half m_bg_tilemap8x4->set_transmask(3, 0xf000, 0x8fff); // split type 1 has pens 12-15 transparent in front half m_bg_tilemap4x8->set_transmask(0, 0xffff, 0x8000); m_bg_tilemap4x8->set_transmask(1, 0xfff0, 0x800f); m_bg_tilemap4x8->set_transmask(2, 0xff00, 0x80ff); m_bg_tilemap4x8->set_transmask(3, 0xf000, 0x8fff); m_tx_tilemap->set_scrolldx(128, 128); m_tx_tilemap->set_scrolldy( 6, 6); m_bg_tilemap8x4->set_scrolldx(128, 128); m_bg_tilemap8x4->set_scrolldy( 6, 6); m_bg_tilemap4x8->set_scrolldx(128, 128); m_bg_tilemap4x8->set_scrolldy( 6, 6); } /*************************************************************************** Memory handlers ***************************************************************************/ void blktiger_state::txvideoram_w(offs_t offset, uint8_t data) { m_txvideoram[offset] = data; m_tx_tilemap->mark_tile_dirty(offset & 0x3ff); } uint8_t blktiger_state::bgvideoram_r(offs_t offset) { return m_scrollram[offset + m_scroll_bank]; } void blktiger_state::bgvideoram_w(offs_t offset, uint8_t data) { offset += m_scroll_bank; m_scrollram[offset] = data; m_bg_tilemap8x4->mark_tile_dirty(offset / 2); m_bg_tilemap4x8->mark_tile_dirty(offset / 2); } void blktiger_state::bgvideoram_bank_w(uint8_t data) { m_scroll_bank = (data % BGRAM_BANKS) * BGRAM_BANK_SIZE; } void blktiger_state::scrolly_w(offs_t offset, uint8_t data) { m_scroll_y[offset] = data; int scrolly = m_scroll_y[0] | (m_scroll_y[1] << 8); m_bg_tilemap8x4->set_scrolly(0, scrolly); m_bg_tilemap4x8->set_scrolly(0, scrolly); } void blktiger_state::scrollx_w(offs_t offset, uint8_t data) { m_scroll_x[offset] = data; int scrollx = m_scroll_x[0] | (m_scroll_x[1] << 8); m_bg_tilemap8x4->set_scrollx(0, scrollx); m_bg_tilemap4x8->set_scrollx(0, scrollx); } void blktiger_state::video_control_w(uint8_t data) { // bits 0 and 1 are coin counters machine().bookkeeping().coin_counter_w(0,data & 1); machine().bookkeeping().coin_counter_w(1,data & 2); // bit 5 resets the sound CPU m_audiocpu->set_input_line(INPUT_LINE_RESET, (data & 0x20) ? ASSERT_LINE : CLEAR_LINE); // bit 6 flips screen flip_screen_set(data & 0x40); // bit 7 enables characters? Just a guess m_chon = ~data & 0x80; } void blktiger_state::video_enable_w(uint8_t data) { // not sure which is which, but I think that bit 1 and 2 enable background and sprites // bit 1 enables bg ? m_bgon = ~data & 0x02; // bit 2 enables sprites ? m_objon = ~data & 0x04; } void blktiger_state::screen_layout_w(uint8_t data) { m_screen_layout = data; m_bg_tilemap8x4->enable(m_screen_layout); m_bg_tilemap4x8->enable(!m_screen_layout); } /*************************************************************************** Display refresh ***************************************************************************/ void blktiger_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) { uint8_t *buffered_spriteram = m_spriteram->buffer(); // Draw the sprites. for (int offs = m_spriteram->bytes() - 4; offs >= 0; offs -= 4) { int attr = buffered_spriteram[offs + 1]; int sx = buffered_spriteram[offs + 3] - ((attr & 0x10) << 4); int sy = buffered_spriteram[offs + 2]; int code = buffered_spriteram[offs] | ((attr & 0xe0) << 3); int color = attr & 0x07; int flipx = attr & 0x08; if (flip_screen()) { sx = 240 - sx; sy = 240 - sy; flipx = !flipx; } m_gfxdecode->gfx(2)->transpen(bitmap, cliprect, code, color, flipx, flip_screen(), sx + 128, sy + 6, 15); } } uint32_t blktiger_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { bitmap.fill(1023, cliprect); if (m_bgon) (m_screen_layout ? m_bg_tilemap8x4 : m_bg_tilemap4x8)->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER1, 0); if (m_objon) draw_sprites(bitmap, cliprect); if (m_bgon) (m_screen_layout ? m_bg_tilemap8x4 : m_bg_tilemap4x8)->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER0, 0); if (m_chon) m_tx_tilemap->draw(screen, bitmap, cliprect, 0, 0); return 0; } // machine /************************************************** Protection comms between main cpu and i8751 **************************************************/ uint8_t blktiger_mcu_state::from_mcu_r() { return m_i8751_latch; } void blktiger_mcu_state::to_mcu_w(uint8_t data) { m_mcu->set_input_line(MCS51_INT1_LINE, ASSERT_LINE); m_z80_latch = data; } uint8_t blktiger_mcu_state::from_main_r() { m_mcu->set_input_line(MCS51_INT1_LINE, CLEAR_LINE); LOGMCU("%02x read\n", m_z80_latch); return m_z80_latch; } void blktiger_mcu_state::to_main_w(uint8_t data) { LOGMCU("%02x write\n", data); m_i8751_latch = data; } void blktiger_state::bankswitch_w(uint8_t data) { m_mainbank->set_entry(data & 0x0f); } void blktiger_state::coinlockout_w(uint8_t data) { if (m_coin_lockout->read() & 0x01) { machine().bookkeeping().coin_lockout_w(0, ~data & 0x01); machine().bookkeeping().coin_lockout_w(1, ~data & 0x02); } } void blktiger_state::main_prg_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0xbfff).bankr(m_mainbank); map(0xc000, 0xcfff).rw(FUNC(blktiger_state::bgvideoram_r), FUNC(blktiger_state::bgvideoram_w)); map(0xd000, 0xd7ff).ram().w(FUNC(blktiger_state::txvideoram_w)).share(m_txvideoram); map(0xd800, 0xdbff).ram().w(m_palette, FUNC(palette_device::write8)).share("palette"); map(0xdc00, 0xdfff).ram().w(m_palette, FUNC(palette_device::write8_ext)).share("palette_ext"); map(0xe000, 0xfdff).ram(); map(0xfe00, 0xffff).ram().share("spriteram"); } void blktiger_state::nomcu_main_io_map(address_map &map) { map.global_mask(0xff); map(0x00, 0x00).portr("IN0").w("soundlatch", FUNC(generic_latch_8_device::write)); map(0x01, 0x01).portr("IN1").w(FUNC(blktiger_state::bankswitch_w)); map(0x02, 0x02).portr("IN2"); map(0x03, 0x03).portr("DSW0").w(FUNC(blktiger_state::coinlockout_w)); map(0x04, 0x04).portr("DSW1").w(FUNC(blktiger_state::video_control_w)); map(0x05, 0x05).portr("FREEZE"); map(0x06, 0x06).w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0x07, 0x07).noprw(); // Software protection (7) map(0x08, 0x09).w(FUNC(blktiger_state::scrollx_w)); map(0x0a, 0x0b).w(FUNC(blktiger_state::scrolly_w)); map(0x0c, 0x0c).w(FUNC(blktiger_state::video_enable_w)); map(0x0d, 0x0d).w(FUNC(blktiger_state::bgvideoram_bank_w)); map(0x0e, 0x0e).w(FUNC(blktiger_state::screen_layout_w)); } void blktiger_mcu_state::mcu_main_io_map(address_map &map) { nomcu_main_io_map(map); map(0x07, 0x07).rw(FUNC(blktiger_mcu_state::from_mcu_r), FUNC(blktiger_mcu_state::to_mcu_w)); // Software protection (7) } void blktiger_state::sound_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0xc000, 0xc7ff).ram(); map(0xc800, 0xc800).r("soundlatch", FUNC(generic_latch_8_device::read)); map(0xe000, 0xe001).rw("ym1", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); map(0xe002, 0xe003).rw("ym2", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); } static INPUT_PORTS_START( blktiger ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused PORT_START("DSW0") PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION( "SW1:1,2,3" ) PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION( "SW1:4,5,6" ) PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION( "SW1:7" ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Test ) ) PORT_DIPLOCATION( "SW1:8" ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION( "SW2:1,2" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x00, "7") PORT_DIPNAME( 0x1c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION( "SW2:3,4,5" ) PORT_DIPSETTING( 0x1c, "1 (Easiest)") PORT_DIPSETTING( 0x18, "2" ) PORT_DIPSETTING( 0x14, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x0c, "5 (Normal)" ) PORT_DIPSETTING( 0x08, "6" ) PORT_DIPSETTING( 0x04, "7" ) PORT_DIPSETTING( 0x00, "8 (Hardest)" ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION( "SW2:6" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION( "SW2:7" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION( "SW2:8" ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START("FREEZE") PORT_DIPNAME( 0x01, 0x01, "Freeze" ) // could be VBLANK PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("COIN_LOCKOUT") PORT_CONFNAME( 0x01, 0x01, "Coin Lockout Hardware Present" ) PORT_CONFSETTING( 0x01, DEF_STR( Yes ) ) PORT_CONFSETTING( 0x00, DEF_STR( No ) ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,1), 2, { 4, 0 }, { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 16*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 }, { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3, 16*16+0, 16*16+1, 16*16+2, 16*16+3, 16*16+8+0, 16*16+8+1, 16*16+8+2, 16*16+8+3 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, 32*16 }; static GFXDECODE_START( gfx_blktiger ) GFXDECODE_ENTRY( "chars", 0, charlayout, 0x300, 32 ) // colors 0x300-0x37f GFXDECODE_ENTRY( "tiles", 0, spritelayout, 0x000, 16 ) // colors 0x000-0x0ff GFXDECODE_ENTRY( "sprites", 0, spritelayout, 0x200, 8 ) // colors 0x200-0x27f GFXDECODE_END void blktiger_state::machine_start() { // configure bankswitching m_mainbank->configure_entries(0, 16, memregion("maincpu")->base() + 0x10000, 0x4000); save_item(NAME(m_scroll_bank)); save_item(NAME(m_screen_layout)); save_item(NAME(m_chon)); save_item(NAME(m_objon)); save_item(NAME(m_bgon)); save_item(NAME(m_scroll_x)); save_item(NAME(m_scroll_y)); } void blktiger_state::machine_reset() { m_scroll_x[0] = 0; m_scroll_x[1] = 0; m_scroll_y[0] = 0; m_scroll_y[1] = 0; m_scroll_bank = 0; m_screen_layout = 0; } void blktiger_mcu_state::machine_start() { save_item(NAME(m_z80_latch)); save_item(NAME(m_i8751_latch)); blktiger_state::machine_start(); } void blktiger_mcu_state::machine_reset() { m_z80_latch = 0; m_i8751_latch = 0; blktiger_state::machine_reset(); } void blktiger_state::nomcu(machine_config &config) { // basic machine hardware Z80(config, m_maincpu, XTAL(24'000'000) / 4); // verified on PCB m_maincpu->set_addrmap(AS_PROGRAM, &blktiger_state::main_prg_map); m_maincpu->set_addrmap(AS_IO, &blktiger_state::nomcu_main_io_map); m_maincpu->set_vblank_int("screen", FUNC(blktiger_state::irq0_line_hold)); Z80(config, m_audiocpu, XTAL(3'579'545)); // verified on PCB m_audiocpu->set_addrmap(AS_PROGRAM, &blktiger_state::sound_map); WATCHDOG_TIMER(config, "watchdog"); // video hardware screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_raw(24_MHz_XTAL / 4, 384, 128, 0, 262, 22, 246); // hsync is 50..77, vsync is 257..259 screen.set_screen_update(FUNC(blktiger_state::screen_update)); screen.screen_vblank().set("spriteram", FUNC(buffered_spriteram8_device::vblank_copy_rising)); screen.set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_blktiger); PALETTE(config, m_palette).set_format(palette_device::xBRG_444, 1024); BUFFERED_SPRITERAM8(config, m_spriteram); // sound hardware SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, "soundlatch"); ym2203_device &ym1(YM2203(config, "ym1", XTAL(3'579'545))); // verified on PCB ym1.irq_handler().set_inputline(m_audiocpu, 0); ym1.add_route(ALL_OUTPUTS, "mono", 0.15); ym2203_device &ym2(YM2203(config, "ym2", XTAL(3'579'545))); // verified on PCB ym2.add_route(ALL_OUTPUTS, "mono", 0.15); } void blktiger_mcu_state::mcu(machine_config &config) { nomcu(config); subdevice("maincpu")->set_addrmap(AS_IO, &blktiger_mcu_state::mcu_main_io_map); I8751(config, m_mcu, XTAL(24'000'000) / 3); // verified on PCB m_mcu->port_in_cb<0>().set(FUNC(blktiger_mcu_state::from_main_r)); m_mcu->port_out_cb<0>().set(FUNC(blktiger_mcu_state::to_main_w)); // other ports unknown //m_mcu->set_vblank_int("screen", FUNC(blktiger_mcu_state::irq0_line_hold)); } /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( blktiger ) ROM_REGION( 0x50000, "maincpu", 0 ) // 64k for code + banked ROMs images ROM_LOAD( "bdu-01a.5e", 0x00000, 0x08000, CRC(a8f98f22) SHA1(f77c0d0ebf3e52a21d2c0c5004350a408b8e6d24) ) // CODE ROM_LOAD( "bdu-02a.6e", 0x10000, 0x10000, CRC(7bef96e8) SHA1(6d05a73d8400dead78c561b904bf6ef8311e7b91) ) // 0+1 ROM_LOAD( "bdu-03a.8e", 0x20000, 0x10000, CRC(4089e157) SHA1(7972b1c745057802d4fd66d88b0101eb3c03e701) ) // 2+3 ROM_LOAD( "bd-04.9e", 0x30000, 0x10000, CRC(ed6af6ec) SHA1(bed303c51bcddf233ad0701306d557a60ce9f5a5) ) // 4+5 ROM_LOAD( "bd-05.10e", 0x40000, 0x10000, CRC(ae59b72e) SHA1(6e72214b71f2f337af236c8be891a18570cb6fbb) ) // 6+7 ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "bd-06.1l", 0x0000, 0x8000, CRC(2cf54274) SHA1(87df100c65999ba1e9d358ffd0fe4bba23ae0efb) ) ROM_REGION( 0x1000, "mcu", 0 ) ROM_LOAD( "bd.6k", 0x0000, 0x1000, CRC(ac7d14f1) SHA1(46fd6b43f10312e3e8d3c9e0c0fd616af98fdbad) ) ROM_REGION( 0x08000, "chars", 0 ) ROM_LOAD( "bd-15.2n", 0x00000, 0x08000, CRC(70175d78) SHA1(2f02be2785d1824002145ea20db79821d0393929) ) ROM_REGION( 0x40000, "tiles", 0 ) ROM_LOAD( "bd-12.5b", 0x00000, 0x10000, CRC(c4524993) SHA1(9aa6c58004ca1117e5ac44ba8fc51e9128b921b8) ) ROM_LOAD( "bd-11.4b", 0x10000, 0x10000, CRC(7932c86f) SHA1(b3b1bc1e2b0db5c2eb8772f8a2c35129cc80d511) ) ROM_LOAD( "bd-14.9b", 0x20000, 0x10000, CRC(dc49593a) SHA1(e4ef42ba9f238fd43c8217657c92896f31d3912c) ) ROM_LOAD( "bd-13.8b", 0x30000, 0x10000, CRC(7ed7a122) SHA1(3acc6d4c9731db0609c2e26e3bd255847149ca33) ) ROM_REGION( 0x40000, "sprites", 0 ) ROM_LOAD( "bd-08.5a", 0x00000, 0x10000, CRC(e2f17438) SHA1(3e5fdae07d40febedc59c7c7c4d9c6f0d72b58b5) ) ROM_LOAD( "bd-07.4a", 0x10000, 0x10000, CRC(5fccbd27) SHA1(33c55aa9c12b3121ca5c3b4c39a9b152b6946461) ) ROM_LOAD( "bd-10.9a", 0x20000, 0x10000, CRC(fc33ccc6) SHA1(d492626a88565c2626f98ecb1d74535f1ad68e4c) ) ROM_LOAD( "bd-09.8a", 0x30000, 0x10000, CRC(f449de01) SHA1(f6b40e9eb2471b89c42ab84f4214295d284db0c3) ) ROM_REGION( 0x0400, "proms", 0 ) // PROMs (see hw info on top) ROM_LOAD( "bd01.8j", 0x0000, 0x0100, CRC(29b459e5) SHA1(0034734a533df3dea16b7b48e072485d7f26f850) ) ROM_LOAD( "bd02.9j", 0x0100, 0x0100, CRC(8b741e66) SHA1(6c1fda59936a7217b05949f5c54b1f91f4b49dbe) ) ROM_LOAD( "bd03.11k", 0x0200, 0x0100, CRC(27201c75) SHA1(c54d87f06bfe0b0908389c005014d97156e272c2) ) ROM_LOAD( "bd04.11l", 0x0300, 0x0100, CRC(e5490b68) SHA1(40f9f92efe7dd97b49144aec02eb509834056915) ) ROM_END ROM_START( blktigera ) ROM_REGION( 0x50000, "maincpu", 0 ) // 64k for code + banked ROMs images ROM_LOAD( "bdu-01.5e", 0x00000, 0x08000, CRC(47b13922) SHA1(a722048d48171b68119b7ef1af6e06953c238ad6) ) // CODE ROM_LOAD( "bdu-02.6e", 0x10000, 0x10000, CRC(2e0daf1b) SHA1(dbcaf2bb1b2c9cd4b2ca1d52b81d6e33b5c7eee9) ) // 0+1 ROM_LOAD( "bdu-03.8e", 0x20000, 0x10000, CRC(3b67dfec) SHA1(f9d83f2bb1fbf05d80f6870d91411e9b7bbea917) ) // 2+3 ROM_LOAD( "bd-04.9e", 0x30000, 0x10000, CRC(ed6af6ec) SHA1(bed303c51bcddf233ad0701306d557a60ce9f5a5) ) // 4+5 ROM_LOAD( "bd-05.10e", 0x40000, 0x10000, CRC(ae59b72e) SHA1(6e72214b71f2f337af236c8be891a18570cb6fbb) ) // 6+7 ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "bd-06.1l", 0x0000, 0x8000, CRC(2cf54274) SHA1(87df100c65999ba1e9d358ffd0fe4bba23ae0efb) ) ROM_REGION( 0x1000, "mcu", 0 ) ROM_LOAD( "bd.6k", 0x0000, 0x1000, CRC(ac7d14f1) SHA1(46fd6b43f10312e3e8d3c9e0c0fd616af98fdbad) ) ROM_REGION( 0x08000, "chars", 0 ) ROM_LOAD( "bd-15.2n", 0x00000, 0x08000, CRC(70175d78) SHA1(2f02be2785d1824002145ea20db79821d0393929) ) ROM_REGION( 0x40000, "tiles", 0 ) ROM_LOAD( "bd-12.5b", 0x00000, 0x10000, CRC(c4524993) SHA1(9aa6c58004ca1117e5ac44ba8fc51e9128b921b8) ) ROM_LOAD( "bd-11.4b", 0x10000, 0x10000, CRC(7932c86f) SHA1(b3b1bc1e2b0db5c2eb8772f8a2c35129cc80d511) ) ROM_LOAD( "bd-14.9b", 0x20000, 0x10000, CRC(dc49593a) SHA1(e4ef42ba9f238fd43c8217657c92896f31d3912c) ) ROM_LOAD( "bd-13.8b", 0x30000, 0x10000, CRC(7ed7a122) SHA1(3acc6d4c9731db0609c2e26e3bd255847149ca33) ) ROM_REGION( 0x40000, "sprites", 0 ) ROM_LOAD( "bd-08.5a", 0x00000, 0x10000, CRC(e2f17438) SHA1(3e5fdae07d40febedc59c7c7c4d9c6f0d72b58b5) ) ROM_LOAD( "bd-07.4a", 0x10000, 0x10000, CRC(5fccbd27) SHA1(33c55aa9c12b3121ca5c3b4c39a9b152b6946461) ) ROM_LOAD( "bd-10.9a", 0x20000, 0x10000, CRC(fc33ccc6) SHA1(d492626a88565c2626f98ecb1d74535f1ad68e4c) ) ROM_LOAD( "bd-09.8a", 0x30000, 0x10000, CRC(f449de01) SHA1(f6b40e9eb2471b89c42ab84f4214295d284db0c3) ) ROM_REGION( 0x0400, "proms", 0 ) // PROMs (see hw info on top) ROM_LOAD( "bd01.8j", 0x0000, 0x0100, CRC(29b459e5) SHA1(0034734a533df3dea16b7b48e072485d7f26f850) ) ROM_LOAD( "bd02.9j", 0x0100, 0x0100, CRC(8b741e66) SHA1(6c1fda59936a7217b05949f5c54b1f91f4b49dbe) ) ROM_LOAD( "bd03.11k", 0x0200, 0x0100, CRC(27201c75) SHA1(c54d87f06bfe0b0908389c005014d97156e272c2) ) ROM_LOAD( "bd04.11l", 0x0300, 0x0100, CRC(e5490b68) SHA1(40f9f92efe7dd97b49144aec02eb509834056915) ) ROM_END ROM_START( blktigerb1 ) ROM_REGION( 0x50000, "maincpu", 0 ) // 64k for code + banked ROMs images ROM_LOAD( "btiger1.f6", 0x00000, 0x08000, CRC(9d8464e8) SHA1(c847ee9a22b8b636e85427214747e6bd779023e8) ) // CODE ROM_LOAD( "bdu-02a.6e", 0x10000, 0x10000, CRC(7bef96e8) SHA1(6d05a73d8400dead78c561b904bf6ef8311e7b91) ) // 0+1 ROM_LOAD( "btiger3.j6", 0x20000, 0x10000, CRC(52c56ed1) SHA1(b6ea61869dcfcedb8cfc14c613440e3f4649866f) ) // 2+3 ROM_LOAD( "bd-04.9e", 0x30000, 0x10000, CRC(ed6af6ec) SHA1(bed303c51bcddf233ad0701306d557a60ce9f5a5) ) // 4+5 ROM_LOAD( "bd-05.10e", 0x40000, 0x10000, CRC(ae59b72e) SHA1(6e72214b71f2f337af236c8be891a18570cb6fbb) ) // 6+7 ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "bd-06.1l", 0x0000, 0x8000, CRC(2cf54274) SHA1(87df100c65999ba1e9d358ffd0fe4bba23ae0efb) ) ROM_REGION( 0x08000, "chars", 0 ) ROM_LOAD( "bd-15.2n", 0x00000, 0x08000, CRC(70175d78) SHA1(2f02be2785d1824002145ea20db79821d0393929) ) ROM_REGION( 0x40000, "tiles", 0 ) ROM_LOAD( "bd-12.5b", 0x00000, 0x10000, CRC(c4524993) SHA1(9aa6c58004ca1117e5ac44ba8fc51e9128b921b8) ) ROM_LOAD( "bd-11.4b", 0x10000, 0x10000, CRC(7932c86f) SHA1(b3b1bc1e2b0db5c2eb8772f8a2c35129cc80d511) ) ROM_LOAD( "bd-14.9b", 0x20000, 0x10000, CRC(dc49593a) SHA1(e4ef42ba9f238fd43c8217657c92896f31d3912c) ) ROM_LOAD( "bd-13.8b", 0x30000, 0x10000, CRC(7ed7a122) SHA1(3acc6d4c9731db0609c2e26e3bd255847149ca33) ) ROM_REGION( 0x40000, "sprites", 0 ) ROM_LOAD( "bd-08.5a", 0x00000, 0x10000, CRC(e2f17438) SHA1(3e5fdae07d40febedc59c7c7c4d9c6f0d72b58b5) ) ROM_LOAD( "bd-07.4a", 0x10000, 0x10000, CRC(5fccbd27) SHA1(33c55aa9c12b3121ca5c3b4c39a9b152b6946461) ) ROM_LOAD( "bd-10.9a", 0x20000, 0x10000, CRC(fc33ccc6) SHA1(d492626a88565c2626f98ecb1d74535f1ad68e4c) ) ROM_LOAD( "bd-09.8a", 0x30000, 0x10000, CRC(f449de01) SHA1(f6b40e9eb2471b89c42ab84f4214295d284db0c3) ) ROM_REGION( 0x0400, "proms", 0 ) // PROMs (see hw info on top) ROM_LOAD( "bd01.8j", 0x0000, 0x0100, CRC(29b459e5) SHA1(0034734a533df3dea16b7b48e072485d7f26f850) ) ROM_LOAD( "bd02.9j", 0x0100, 0x0100, CRC(8b741e66) SHA1(6c1fda59936a7217b05949f5c54b1f91f4b49dbe) ) ROM_LOAD( "bd03.11k", 0x0200, 0x0100, CRC(27201c75) SHA1(c54d87f06bfe0b0908389c005014d97156e272c2) ) ROM_LOAD( "bd04.11l", 0x0300, 0x0100, CRC(e5490b68) SHA1(40f9f92efe7dd97b49144aec02eb509834056915) ) ROM_END ROM_START( blktigerb2 ) ROM_REGION( 0x50000, "maincpu", 0 ) // 64k for code + banked ROMs images ROM_LOAD( "1.bin", 0x00000, 0x08000, CRC(47e2b21e) SHA1(3f03543ace435239978a95f569ac89f6762253c0) ) // CODE ROM_LOAD( "bdu-02a.6e", 0x10000, 0x10000, CRC(7bef96e8) SHA1(6d05a73d8400dead78c561b904bf6ef8311e7b91) ) // 0+1 ROM_LOAD( "3.bin", 0x20000, 0x10000, CRC(52c56ed1) SHA1(b6ea61869dcfcedb8cfc14c613440e3f4649866f) ) // 2+3 : same crc of btiger3.j6 from bktigerb ROM_LOAD( "bd-04.9e", 0x30000, 0x10000, CRC(ed6af6ec) SHA1(bed303c51bcddf233ad0701306d557a60ce9f5a5) ) // 4+5 ROM_LOAD( "bd-05.10e", 0x40000, 0x10000, CRC(ae59b72e) SHA1(6e72214b71f2f337af236c8be891a18570cb6fbb) ) // 6+7 ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "bd-06.1l", 0x0000, 0x8000, CRC(2cf54274) SHA1(87df100c65999ba1e9d358ffd0fe4bba23ae0efb) ) ROM_REGION( 0x08000, "chars", 0 ) ROM_LOAD( "bd-15.2n", 0x00000, 0x08000, CRC(70175d78) SHA1(2f02be2785d1824002145ea20db79821d0393929) ) ROM_REGION( 0x40000, "tiles", 0 ) ROM_LOAD( "bd-12.5b", 0x00000, 0x10000, CRC(c4524993) SHA1(9aa6c58004ca1117e5ac44ba8fc51e9128b921b8) ) ROM_LOAD( "bd-11.4b", 0x10000, 0x10000, CRC(7932c86f) SHA1(b3b1bc1e2b0db5c2eb8772f8a2c35129cc80d511) ) ROM_LOAD( "bd-14.9b", 0x20000, 0x10000, CRC(dc49593a) SHA1(e4ef42ba9f238fd43c8217657c92896f31d3912c) ) ROM_LOAD( "bd-13.8b", 0x30000, 0x10000, CRC(7ed7a122) SHA1(3acc6d4c9731db0609c2e26e3bd255847149ca33) ) ROM_REGION( 0x40000, "sprites", 0 ) ROM_LOAD( "bd-08.5a", 0x00000, 0x10000, CRC(e2f17438) SHA1(3e5fdae07d40febedc59c7c7c4d9c6f0d72b58b5) ) ROM_LOAD( "bd-07.4a", 0x10000, 0x10000, CRC(5fccbd27) SHA1(33c55aa9c12b3121ca5c3b4c39a9b152b6946461) ) ROM_LOAD( "bd-10.9a", 0x20000, 0x10000, CRC(fc33ccc6) SHA1(d492626a88565c2626f98ecb1d74535f1ad68e4c) ) ROM_LOAD( "bd-09.8a", 0x30000, 0x10000, CRC(f449de01) SHA1(f6b40e9eb2471b89c42ab84f4214295d284db0c3) ) ROM_REGION( 0x0400, "proms", 0 ) // PROMs (see hw info on top) ROM_LOAD( "bd01.8j", 0x0000, 0x0100, CRC(29b459e5) SHA1(0034734a533df3dea16b7b48e072485d7f26f850) ) ROM_LOAD( "bd02.9j", 0x0100, 0x0100, CRC(8b741e66) SHA1(6c1fda59936a7217b05949f5c54b1f91f4b49dbe) ) ROM_LOAD( "bd03.11k", 0x0200, 0x0100, CRC(27201c75) SHA1(c54d87f06bfe0b0908389c005014d97156e272c2) ) ROM_LOAD( "bd04.11l", 0x0300, 0x0100, CRC(e5490b68) SHA1(40f9f92efe7dd97b49144aec02eb509834056915) ) ROM_END ROM_START( blkdrgon ) ROM_REGION( 0x50000, "maincpu", 0 ) // 64k for code + banked ROMs images ROM_LOAD( "bd_01.5e", 0x00000, 0x08000, CRC(27ccdfbc) SHA1(3caafe00735ba9b24d870ee61ad2cae541551024) ) // CODE ROM_LOAD( "bd_02.6e", 0x10000, 0x10000, CRC(7d39c26f) SHA1(562a3f578e109ae020f65e341c876ad7e510a311) ) // 0+1 ROM_LOAD( "bd_03.8e", 0x20000, 0x10000, CRC(d1bf3757) SHA1(b19f8b986406bde65ac7f0d55d54f87b37f5e42f) ) // 2+3 ROM_LOAD( "bd_04.9e", 0x30000, 0x10000, CRC(4d1d6680) SHA1(e137624c59392de6aaffeded99b024938360bd25) ) // 4+5 ROM_LOAD( "bd_05.10e", 0x40000, 0x10000, CRC(c8d0c45e) SHA1(66c2e5a74c5875a2c8e28740fe944bd943246ce5) ) // 6+7 ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "bd_06.1l", 0x0000, 0x8000, CRC(2cf54274) SHA1(87df100c65999ba1e9d358ffd0fe4bba23ae0efb) ) ROM_REGION( 0x1000, "mcu", 0 ) ROM_LOAD( "bd.6k", 0x0000, 0x1000, CRC(ac7d14f1) SHA1(46fd6b43f10312e3e8d3c9e0c0fd616af98fdbad) ) ROM_REGION( 0x08000, "chars", 0 ) ROM_LOAD( "bd_15.2n", 0x00000, 0x08000, CRC(3821ab29) SHA1(576f1839f63b0cad6b851d6e6a3e9dec21ac811d) ) ROM_REGION( 0x40000, "tiles", 0 ) ROM_LOAD( "bd_12.5b", 0x00000, 0x10000, CRC(22d0a4b0) SHA1(f9402ea9ffedcb280497a63c5eb352de9d4ca3fd) ) ROM_LOAD( "bd_11.4b", 0x10000, 0x10000, CRC(c8b5fc52) SHA1(621e899285ce6302e5b25d133d9cd52c09b7b202) ) ROM_LOAD( "bd_14.9b", 0x20000, 0x10000, CRC(9498c378) SHA1(841934ddef724faf04162c4be4aea1684d8d8e0f) ) ROM_LOAD( "bd_13.8b", 0x30000, 0x10000, CRC(5b0df8ce) SHA1(57d10b48bd61b0224ce21b36bde8d2479e8e5df4) ) ROM_REGION( 0x40000, "sprites", 0 ) ROM_LOAD( "bd_08.5a", 0x00000, 0x10000, CRC(e2f17438) SHA1(3e5fdae07d40febedc59c7c7c4d9c6f0d72b58b5) ) ROM_LOAD( "bd_07.4a", 0x10000, 0x10000, CRC(5fccbd27) SHA1(33c55aa9c12b3121ca5c3b4c39a9b152b6946461) ) ROM_LOAD( "bd_10.9a", 0x20000, 0x10000, CRC(fc33ccc6) SHA1(d492626a88565c2626f98ecb1d74535f1ad68e4c) ) ROM_LOAD( "bd_09.8a", 0x30000, 0x10000, CRC(f449de01) SHA1(f6b40e9eb2471b89c42ab84f4214295d284db0c3) ) ROM_REGION( 0x0400, "proms", 0 ) // PROMs (see hw info on top) ROM_LOAD( "bd01.8j", 0x0000, 0x0100, CRC(29b459e5) SHA1(0034734a533df3dea16b7b48e072485d7f26f850) ) ROM_LOAD( "bd02.9j", 0x0100, 0x0100, CRC(8b741e66) SHA1(6c1fda59936a7217b05949f5c54b1f91f4b49dbe) ) ROM_LOAD( "bd03.11k", 0x0200, 0x0100, CRC(27201c75) SHA1(c54d87f06bfe0b0908389c005014d97156e272c2) ) ROM_LOAD( "bd04.11l", 0x0300, 0x0100, CRC(e5490b68) SHA1(40f9f92efe7dd97b49144aec02eb509834056915) ) ROM_END ROM_START( blkdrgonb ) ROM_REGION( 0x50000, "maincpu", 0 ) // 64k for code + banked ROMs images ROM_LOAD( "a1", 0x00000, 0x08000, CRC(7caf2ba0) SHA1(57b17caff67d36b24075f5865d433bfc8bcc9bc2) ) // CODE ROM_LOAD( "blkdrgon.6e", 0x10000, 0x10000, CRC(7d39c26f) SHA1(562a3f578e109ae020f65e341c876ad7e510a311) ) // 0+1 ROM_LOAD( "a3", 0x20000, 0x10000, CRC(f4cd0f39) SHA1(9efc5161c861c7ec8ae72509e71c6d7b71b22fc6) ) // 2+3 ROM_LOAD( "blkdrgon.9e", 0x30000, 0x10000, CRC(4d1d6680) SHA1(e137624c59392de6aaffeded99b024938360bd25) ) // 4+5 ROM_LOAD( "blkdrgon.10e", 0x40000, 0x10000, CRC(c8d0c45e) SHA1(66c2e5a74c5875a2c8e28740fe944bd943246ce5) ) // 6+7 ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "bd-06.1l", 0x0000, 0x8000, CRC(2cf54274) SHA1(87df100c65999ba1e9d358ffd0fe4bba23ae0efb) ) ROM_REGION( 0x08000, "chars", 0 ) ROM_LOAD( "b5", 0x00000, 0x08000, CRC(852ad2b7) SHA1(9f30c0d7e1127589b03d8f45ea50e0f907181a4b) ) ROM_REGION( 0x40000, "tiles", 0 ) ROM_LOAD( "blkdrgon.5b", 0x00000, 0x10000, CRC(22d0a4b0) SHA1(f9402ea9ffedcb280497a63c5eb352de9d4ca3fd) ) ROM_LOAD( "b1", 0x10000, 0x10000, CRC(053ab15c) SHA1(f0ddc71009ab5dd69ae463c3636ec2332c0556f8) ) ROM_LOAD( "blkdrgon.9b", 0x20000, 0x10000, CRC(9498c378) SHA1(841934ddef724faf04162c4be4aea1684d8d8e0f) ) ROM_LOAD( "b3", 0x30000, 0x10000, CRC(9dc6e943) SHA1(0818c1fb2cc8ff403a479457b268bba6ec0730bc) ) ROM_REGION( 0x40000, "sprites", 0 ) ROM_LOAD( "bd-08.5a", 0x00000, 0x10000, CRC(e2f17438) SHA1(3e5fdae07d40febedc59c7c7c4d9c6f0d72b58b5) ) ROM_LOAD( "bd-07.4a", 0x10000, 0x10000, CRC(5fccbd27) SHA1(33c55aa9c12b3121ca5c3b4c39a9b152b6946461) ) ROM_LOAD( "bd-10.9a", 0x20000, 0x10000, CRC(fc33ccc6) SHA1(d492626a88565c2626f98ecb1d74535f1ad68e4c) ) ROM_LOAD( "bd-09.8a", 0x30000, 0x10000, CRC(f449de01) SHA1(f6b40e9eb2471b89c42ab84f4214295d284db0c3) ) ROM_REGION( 0x0400, "proms", 0 ) // PROMs (see hw info on top) ROM_LOAD( "bd01.8j", 0x0000, 0x0100, CRC(29b459e5) SHA1(0034734a533df3dea16b7b48e072485d7f26f850) ) ROM_LOAD( "bd02.9j", 0x0100, 0x0100, CRC(8b741e66) SHA1(6c1fda59936a7217b05949f5c54b1f91f4b49dbe) ) ROM_LOAD( "bd03.11k", 0x0200, 0x0100, CRC(27201c75) SHA1(c54d87f06bfe0b0908389c005014d97156e272c2) ) ROM_LOAD( "bd04.11l", 0x0300, 0x0100, CRC(e5490b68) SHA1(40f9f92efe7dd97b49144aec02eb509834056915) ) ROM_END ROM_START( blktigerb3 ) ROM_REGION( 0x50000, "maincpu", 0 ) // 64k for code + banked ROMs images // == same as blktigerb2 maincpu ROM_LOAD( "1.5e", 0x00000, 0x08000, CRC(47e2b21e) SHA1(3f03543ace435239978a95f569ac89f6762253c0) ) // CODE ROM_LOAD( "2.6e", 0x10000, 0x10000, CRC(7bef96e8) SHA1(6d05a73d8400dead78c561b904bf6ef8311e7b91) ) // 0+1 ROM_LOAD( "3.8e", 0x20000, 0x10000, CRC(52c56ed1) SHA1(b6ea61869dcfcedb8cfc14c613440e3f4649866f) ) // 2+3 ROM_LOAD( "4.9e", 0x30000, 0x10000, CRC(ed6af6ec) SHA1(bed303c51bcddf233ad0701306d557a60ce9f5a5) ) // 4+5 ROM_LOAD( "5.10e", 0x40000, 0x10000, CRC(ae59b72e) SHA1(6e72214b71f2f337af236c8be891a18570cb6fbb) ) // 6+7 ROM_REGION( 0x10000, "audiocpu", 0 ) // == same as other sets but with an address swap ROM_LOAD( "6.1l", 0x0000, 0x8000, CRC(6dfab115) SHA1(05f10bdfa4dff50ccc7707a7dbd8eab1680e09b9) ) ROM_REGION( 0x08000, "chars", 0 ) // == same as blkdrgon ROM_LOAD( "15.2n", 0x00000, 0x08000, CRC(3821ab29) SHA1(576f1839f63b0cad6b851d6e6a3e9dec21ac811d) ) ROM_REGION( 0x40000, "tiles", 0 ) // == same as other sets ROM_LOAD( "12.5b", 0x00000, 0x10000, CRC(c4524993) SHA1(9aa6c58004ca1117e5ac44ba8fc51e9128b921b8) ) ROM_LOAD( "11.4b", 0x10000, 0x10000, CRC(7932c86f) SHA1(b3b1bc1e2b0db5c2eb8772f8a2c35129cc80d511) ) ROM_LOAD( "14.9b", 0x20000, 0x10000, CRC(dc49593a) SHA1(e4ef42ba9f238fd43c8217657c92896f31d3912c) ) ROM_LOAD( "13.8b", 0x30000, 0x10000, CRC(7ed7a122) SHA1(3acc6d4c9731db0609c2e26e3bd255847149ca33) ) ROM_REGION( 0x40000, "sprites", 0 ) // == same as other sets ROM_LOAD( "8.5a", 0x00000, 0x10000, CRC(e2f17438) SHA1(3e5fdae07d40febedc59c7c7c4d9c6f0d72b58b5) ) ROM_LOAD( "7.4a", 0x10000, 0x10000, CRC(5fccbd27) SHA1(33c55aa9c12b3121ca5c3b4c39a9b152b6946461) ) ROM_LOAD( "10.9a", 0x20000, 0x10000, CRC(fc33ccc6) SHA1(d492626a88565c2626f98ecb1d74535f1ad68e4c) ) ROM_LOAD( "9.8a", 0x30000, 0x10000, CRC(f449de01) SHA1(f6b40e9eb2471b89c42ab84f4214295d284db0c3) ) ROM_REGION( 0x0400, "proms", 0 ) // PROMs (see hw info on top), missing in this dump ROM_LOAD( "bd01.8j", 0x0000, 0x0100, CRC(29b459e5) SHA1(0034734a533df3dea16b7b48e072485d7f26f850) ) ROM_LOAD( "bd02.9j", 0x0100, 0x0100, CRC(8b741e66) SHA1(6c1fda59936a7217b05949f5c54b1f91f4b49dbe) ) ROM_LOAD( "bd03.11k", 0x0200, 0x0100, CRC(27201c75) SHA1(c54d87f06bfe0b0908389c005014d97156e272c2) ) ROM_LOAD( "bd04.11l", 0x0300, 0x0100, CRC(e5490b68) SHA1(40f9f92efe7dd97b49144aec02eb509834056915) ) ROM_END void blktiger_state::init_blktigerb3() { uint8_t *src = memregion("audiocpu")->base(); int len = 0x8000; std::vector buffer(len); for (int i = 0; i < len; i++) { int addr = bitswap<16>(i, 15, 14, 13, 12, 11, 10, 9, 8, 3, 4, 5, 6, 7, 2, 1, 0); buffer[i] = src[addr]; } memcpy(src, &buffer[0], len); } } // anonymous namespace GAME( 1987, blktiger, 0, mcu, blktiger, blktiger_mcu_state, empty_init, ROT0, "Capcom", "Black Tiger", MACHINE_SUPPORTS_SAVE ) GAME( 1987, blktigera, blktiger, mcu, blktiger, blktiger_mcu_state, empty_init, ROT0, "Capcom", "Black Tiger (older)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, blktigerb1, blktiger, nomcu, blktiger, blktiger_state, empty_init, ROT0, "bootleg", "Black Tiger (bootleg set 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, blktigerb2, blktiger, nomcu, blktiger, blktiger_state, empty_init, ROT0, "bootleg", "Black Tiger (bootleg set 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, blkdrgon, blktiger, mcu, blktiger, blktiger_mcu_state, empty_init, ROT0, "Capcom", "Black Dragon (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, blkdrgonb, blktiger, nomcu, blktiger, blktiger_state, empty_init, ROT0, "bootleg", "Black Dragon (bootleg)", MACHINE_SUPPORTS_SAVE ) // this board has Capcom markings (boards 87118-A-X1 / 87118-B-X1, but no MCU, a mix of bootleg Black Tiger and Black Dragon ROMs, and an address swapped sound ROM? is the latter an alternative security measure? GAME( 1987, blktigerb3, blktiger, nomcu, blktiger, blktiger_state, init_blktigerb3, ROT0, "bootleg", "Black Tiger / Black Dragon (mixed bootleg?)", MACHINE_SUPPORTS_SAVE )